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	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Halo+Storm</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
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	<updated>2026-07-05T17:13:56Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.buildlogs.org/index.php?title=Army_of_Two:_The_40th_Day&amp;diff=226826</id>
		<title>Army of Two: The 40th Day</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Army_of_Two:_The_40th_Day&amp;diff=226826"/>
		<updated>2010-01-19T01:11:42Z</updated>

		<summary type="html">&lt;p&gt;Halo Storm: /* Sniper Launcher aka S8-Z &amp;quot;Grand Pinger&amp;quot; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following guns appear in the video game:'''&lt;br /&gt;
[[image:ao240th.jpg|thumb|right|300px|Army of Two: The 40th Day]]&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|400px|Glock 17, 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle==&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle, .50 AE]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A5==&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A5, 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
The [[TDI Vector]] in the game is referred as the 'TD-V 0.45 SMG' and it costs $35,000.&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|400px|TDI Kriss Super V Vector SMG, .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==QCW-05==&lt;br /&gt;
The [[QCW-05|QCQ-05]] appears in the game as the 'Type 05 SMG'.&lt;br /&gt;
[[Image:QCQ05.jpg|thumb|none|400px|QCQ-05, 5.8x21mm DCV05]]&lt;br /&gt;
&lt;br /&gt;
==FN P90==&lt;br /&gt;
[[Image:FNP90.jpg|thumb|none|400px|Fabrique Nationale P90 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36C==&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|400px|none|Heckler &amp;amp; Koch G36C, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS G2==&lt;br /&gt;
[[Image:FAMAS F2.jpg|thumb|none|400px|FAMAS-F1, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==QBZ-03==&lt;br /&gt;
[[Image:QBZ-03.jpg|thumb|none|400px|QBZ-03, 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
==M4A1==&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|400px|Colt M4A1, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-L==&lt;br /&gt;
The [[FN SCAR|FN SCAR-L]] comes in the game with the desert tan paint and costs $21,000.&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|400px|none|FN SCAR-L, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
&lt;br /&gt;
==Dragunov SVD==&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|SVD Dragunov, 7.62x54mm R]]&lt;br /&gt;
&lt;br /&gt;
==VSS Vintorez==&lt;br /&gt;
[[Image:Vss1.jpg|thumb|none|450px|VSS Vintorez, 9x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Barret M107==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament M110==&lt;br /&gt;
[[Image:M110 ECP Right Bipod.jpg|thumb|none|400px|M110 SASS 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
[[Image:Remington870LONGFolder.jpg‎|thumb|none|400px|Remington 870 , 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==Hawk Semi-auto Shotgun==&lt;br /&gt;
[[Image:Hawk-Semiauto.jpg|thumb|none|400px|Hawk, 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==AA-12==&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|400px|none|MPS Auto Assault-12, 12 Gauge ]]&lt;br /&gt;
&lt;br /&gt;
==M249 SAW==&lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|400px|M249 SAW, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==M32 MGL==&lt;br /&gt;
[[Image:MGL32.jpg|thumb|none|400px|M32 MGL, 40mm]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
&lt;br /&gt;
==AS-KR1==&lt;br /&gt;
&lt;br /&gt;
==Sniper Launcher aka S8-Z &amp;quot;Grand Pinger&amp;quot;==&lt;br /&gt;
[[Image:Wdc_winner_sniperlauncher.jpg|thumb|none|500px|The original Grand Pinger design entry.]]&lt;br /&gt;
The developers of Army of Two: The 40th Day held a gun design contest in which the winners will have their guns put into the game. One of the winners was the Grand Pinger, designed by members on an online image board called OperatorChan. The gun is a modified Mosin-Nagant with a shotgun stock, backwards mounted SVD magazine, Eotech along with a backwards mounted ACOG. It also features a backwards vertical grip, a paintball gun hopper, two backwards flashlights and a small suppressor. The final product, while retaining many features of the original, has been modified.&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>Halo Storm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Army_of_Two:_The_40th_Day&amp;diff=226825</id>
		<title>Army of Two: The 40th Day</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Army_of_Two:_The_40th_Day&amp;diff=226825"/>
		<updated>2010-01-19T01:11:08Z</updated>

		<summary type="html">&lt;p&gt;Halo Storm: /* Sniper Launcher aka S8-Z &amp;quot;Grand Pinger&amp;quot; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following guns appear in the video game:'''&lt;br /&gt;
[[image:ao240th.jpg|thumb|right|300px|Army of Two: The 40th Day]]&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|400px|Glock 17, 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle==&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle, .50 AE]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A5==&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A5, 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
The [[TDI Vector]] in the game is referred as the 'TD-V 0.45 SMG' and it costs $35,000.&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|400px|TDI Kriss Super V Vector SMG, .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==QCW-05==&lt;br /&gt;
The [[QCW-05|QCQ-05]] appears in the game as the 'Type 05 SMG'.&lt;br /&gt;
[[Image:QCQ05.jpg|thumb|none|400px|QCQ-05, 5.8x21mm DCV05]]&lt;br /&gt;
&lt;br /&gt;
==FN P90==&lt;br /&gt;
[[Image:FNP90.jpg|thumb|none|400px|Fabrique Nationale P90 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36C==&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|400px|none|Heckler &amp;amp; Koch G36C, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS G2==&lt;br /&gt;
[[Image:FAMAS F2.jpg|thumb|none|400px|FAMAS-F1, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==QBZ-03==&lt;br /&gt;
[[Image:QBZ-03.jpg|thumb|none|400px|QBZ-03, 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
==M4A1==&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|400px|Colt M4A1, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-L==&lt;br /&gt;
The [[FN SCAR|FN SCAR-L]] comes in the game with the desert tan paint and costs $21,000.&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|400px|none|FN SCAR-L, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
&lt;br /&gt;
==Dragunov SVD==&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|SVD Dragunov, 7.62x54mm R]]&lt;br /&gt;
&lt;br /&gt;
==VSS Vintorez==&lt;br /&gt;
[[Image:Vss1.jpg|thumb|none|450px|VSS Vintorez, 9x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Barret M107==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament M110==&lt;br /&gt;
[[Image:M110 ECP Right Bipod.jpg|thumb|none|400px|M110 SASS 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
[[Image:Remington870LONGFolder.jpg‎|thumb|none|400px|Remington 870 , 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==Hawk Semi-auto Shotgun==&lt;br /&gt;
[[Image:Hawk-Semiauto.jpg|thumb|none|400px|Hawk, 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==AA-12==&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|400px|none|MPS Auto Assault-12, 12 Gauge ]]&lt;br /&gt;
&lt;br /&gt;
==M249 SAW==&lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|400px|M249 SAW, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==M32 MGL==&lt;br /&gt;
[[Image:MGL32.jpg|thumb|none|400px|M32 MGL, 40mm]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
&lt;br /&gt;
==AS-KR1==&lt;br /&gt;
&lt;br /&gt;
==Sniper Launcher aka S8-Z &amp;quot;Grand Pinger&amp;quot;==&lt;br /&gt;
[[Image:Wdc_winner_sniperlauncher.jpg|thumb|none|500px|The original Grand Pinger design entry.]]&lt;br /&gt;
The developers of Army of Two: The 40th Day held a gun design contest in which the winners will have their guns put into the game. One of the winners was the Grand Pinger, designed by members on an online image board called OperatorChan. The gun is a modified Mosin-Nagant with a shotgun stock, backwards mounted SVD magazine, Eotech along with a backwards mounted ACOG. It also features a backwards vertical grip, two backwards flashlights and a small suppressor. The final product, while retaining many features of the original, has been modified.&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>Halo Storm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Hurt_Locker&amp;diff=226210</id>
		<title>The Hurt Locker</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Hurt_Locker&amp;diff=226210"/>
		<updated>2010-01-17T07:42:06Z</updated>

		<summary type="html">&lt;p&gt;Halo Storm: /* Browning M2HB */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the film ''The Hurt Locker'':'''&lt;br /&gt;
[[Image:Hurtlockercover.jpg|thumb|right|300px|''The Hurt Locker'' (2008)]]__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
==Beretta 92 Series==&lt;br /&gt;
&lt;br /&gt;
===Beretta 92===&lt;br /&gt;
&lt;br /&gt;
A [[Beretta 92]] (distinguished by its rounded trigger guard and butt-mounted magazine release) is used by Staff Sergeant William James ([[Jeremy Renner]]), most prominently when James stops an Iraqi taxi.&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta92oldest.jpg|thumb|none|350px|Beretta 92 - the first Beretta model produced, noted by rounded trigger guard, butt located magazine release, and frame mounted safety (pre-decocking safety) - 9x19mm.]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92FS===&lt;br /&gt;
&lt;br /&gt;
For the rest of the film, James and Sergeant J.T Sanborn ([[Anthony Mackie]]) both use the [[Beretta 92FS]] pistol, as noted by the hocked trigger guard and slide-mounted safety.&lt;br /&gt;
&lt;br /&gt;
[[Image:THL Beretta3.png|thumb|none|600px|&amp;quot;Tell him to put his hands behind his head or I'll be very happy to shoot him.&amp;quot; James radios a translator while pointing his 92 at a man who was forced to wear a bomb vest.]]&lt;br /&gt;
[[Image:THL Beretta4.png|thumb|none|600px|&amp;quot;He's a dead man, James; just leave him!&amp;quot; Sergeant Sanborn, after trading some bolt-cutters for James' Beretta, tells him to leave the man in the bomb vest for the sake of everyone's safety.]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Glock 19==&lt;br /&gt;
&lt;br /&gt;
What appears to be a [[Glock 19]] pistol is carried by the leader of the British private military contractors ([[Ralph Fiennes]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock19pistol.jpg|thumb|none|300px|Glock 19 (2nd Generation) - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
==M4A1 Carbine==&lt;br /&gt;
&lt;br /&gt;
[[M4A1]] carbines are used by Staff Sergeant William James ([[Jeremy Renner]]), Sergeant J.T Sanborn ([[Anthony Mackie]]) and Specialist Owen Eldridge ([[Brian Geraghty]]), as well as by other American soldiers. The carbines are equipped with a variety of sights and other attachments. Note that throughout the film, their buttstocks interchange between the 3rd and 4th generation stocks (even in the same scenes).&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:THL William James.png|thumb|none|250px|Staff Sergeant William James ([[Jeremy Renner]]) with his M4A1 Carbine in a publicity still.]]&lt;br /&gt;
[[Image:THL William James aiming M4.png|thumb|none|400px|SSGT James aims his M4A1 Carbine at British contractors suspected of being armed Hadjis. Note woodland camouflaged helmet cover, as opposed to the conventional ACU covers.]]&lt;br /&gt;
[[Image:THL William James M4.jpg|thumb|none|390px|Specialist Eldridge aims his M4A1 Carbine at insurgents communicating with video cameras.]]&lt;br /&gt;
[[Image:THLtrail-M4.jpg|thumb|none|600px|&amp;quot;What's he doing?&amp;quot; Sanborn looks on at James removing his EOD suit with his M4A1 Carbine (with 3rd generation buttstock).]]&lt;br /&gt;
[[Image:THLtrail-M4-2.jpg|thumb|none|600px|Sandborn and James sweep and clear a room.]]&lt;br /&gt;
[[Image:THL M4A1 2.jpg|thumb|none|600px|James and Sanborn open fire with their M4A1's at a pair of insurgents attempting to hold Eldridge prisoner. They manage to kill the pair, but Eldridge is hit in the femur thereafter.]]&lt;br /&gt;
[[Image:THL M4A1 3.png|thumb|none|600px|James fires his M4A1 Carbine during the sniper ambush.]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The sights and attachments often change too. In particular, for most of the movie, James doesen't have a light on his gun, but one sporadically appers, and he uses it while recuing Eldridge. Also, in one scene, Sanborns ACOG, is briefly replace by a red dot sight, before switching back.&lt;br /&gt;
&lt;br /&gt;
==M16A4== &lt;br /&gt;
&lt;br /&gt;
A few American soldiers carry [[M16A4]] rifles (possibly airsoft replicas, by the unnecessary screws in the A2 stocks), fitted with reflex sights and other attachments.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|none|400px|M16A4 with RAS rails installed, AN/PEQ-2 IR designator, RIS foregrip, and (replica) ACOG scope - 5.56x45mm. This is the USMC style set up.]] &lt;br /&gt;
[[Image:THL M16A4.jpg|thumb|none|600px|The American soldier to the right has a M16A4 fitted with a C-More sight.]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Kalashnikov Variants==&lt;br /&gt;
&lt;br /&gt;
===AKM===&lt;br /&gt;
&lt;br /&gt;
[[AKM]] rifles are carried by Fedayeen soldiers and insurgents.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKMRifle.jpg‎|thumb|none|450px|AKM, Stamped Steel Receiver w/ slant muzzle brake 7.62x39mm]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===MPiKMS 72===&lt;br /&gt;
&lt;br /&gt;
A MPiKMS 72, an East German version of the [[AKMS]] with plastic handguards and a side-folding stock, is seen slung over the shoulder of the Iraqi police officer that talks to SSgt James about the car bomb at the UN compound.&lt;br /&gt;
&lt;br /&gt;
[[Image:East German Mpi-KMS with sling and side-folding stock.jpg|thumb|none|450px|East German Mpi-KMS-72 with sling and side-folding stock - 7.62x39mm]] &lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Customized AKMS===&lt;br /&gt;
&lt;br /&gt;
Customized [[AKMS]] rifles with RIS foregrips and reflex sights are carried by most of the British private military contractors.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKMS.jpg|thumb|none|450px|AKMS, stamped steel receiver w/ slant muzzle brake and under-folding stock - 7.62x39mm]]&lt;br /&gt;
[[Image:THL AKMS 2.jpg|thumb|none|600px|The British contractor leader raises and lowers his AKMS. Note the underfolding stock.]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Barrett M107== &lt;br /&gt;
&lt;br /&gt;
A [[Barrett M82|Barrett M107]] (not a M82 as noted by the full-length accessory rail) is used by the private contractors to respond to an insurgent ambush, and is later used by Sergeants James and Sanborn to shoot several of the attackers. It should be noted that Sanborn and the other EOD members know how to operate a Barrett, since it can also be used for removing IED's from afar with its anti-materiel purposes.&lt;br /&gt;
&lt;br /&gt;
[[Image:M82A1.jpg|thumb|none|450px|Barrett M107 sniper rifle - .50 BMG. Note rail running full length of reciever and barrel, differentiating it from an M82A1.]]&lt;br /&gt;
[[Image: THL Barrett British.jpg|thumb|none|600px|The British contractor leader uses the M107 before being killed by an insurgent sniper.]]&lt;br /&gt;
[[Image:THLtrail-M82.jpg|thumb|none|600px|Sanford snipes with the Barret M107.]]&lt;br /&gt;
[[Image:THL Barrett James and Sanborn.jpg|thumb|none|600px|Sanford snipes with a sand-crusted Barrett M107, while James spots.]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==FPK/PSL Sniper rifle==&lt;br /&gt;
&lt;br /&gt;
A [[FPK / PSL Sniper Rifle]] is used by an insurgent sniper who ambushes the EOD team and the private contractors in the bush. Despite the range and the type of rifle used, the sniper is able to inflict several casualties.&lt;br /&gt;
&lt;br /&gt;
[[Image:Romanian-FPK-PSL.jpg|thumb|none|500px|Romanian FPK/PSL sniper rifle - 7.62x54R]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==Browning M2HB==&lt;br /&gt;
&lt;br /&gt;
[[Browning M2|Browning M2HB]] machine guns are mounted on top of U.S Army Humvees, including that of the EOD team. It is also used by a British Contractor during the ambush.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:THLtrail-M2HB.jpg|thumb|none|600px|A M2HB mounted on the EOD team's Humvee at the UN compound.]]&lt;br /&gt;
[[Image:THLtrail-M2HB-2.jpg|thumb|none|600px|The Humvee is seen with a M2HB HMG mounted on the roof during the desert scenes.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category: War]]&lt;/div&gt;</summary>
		<author><name>Halo Storm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Hurt_Locker&amp;diff=226209</id>
		<title>The Hurt Locker</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Hurt_Locker&amp;diff=226209"/>
		<updated>2010-01-17T07:40:23Z</updated>

		<summary type="html">&lt;p&gt;Halo Storm: /* M4A1 Carbine */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following weapons appear in the film ''The Hurt Locker'':'''&lt;br /&gt;
[[Image:Hurtlockercover.jpg|thumb|right|300px|''The Hurt Locker'' (2008)]]__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
==Beretta 92 Series==&lt;br /&gt;
&lt;br /&gt;
===Beretta 92===&lt;br /&gt;
&lt;br /&gt;
A [[Beretta 92]] (distinguished by its rounded trigger guard and butt-mounted magazine release) is used by Staff Sergeant William James ([[Jeremy Renner]]), most prominently when James stops an Iraqi taxi.&lt;br /&gt;
&lt;br /&gt;
[[Image:Beretta92oldest.jpg|thumb|none|350px|Beretta 92 - the first Beretta model produced, noted by rounded trigger guard, butt located magazine release, and frame mounted safety (pre-decocking safety) - 9x19mm.]]&lt;br /&gt;
&lt;br /&gt;
===Beretta 92FS===&lt;br /&gt;
&lt;br /&gt;
For the rest of the film, James and Sergeant J.T Sanborn ([[Anthony Mackie]]) both use the [[Beretta 92FS]] pistol, as noted by the hocked trigger guard and slide-mounted safety.&lt;br /&gt;
&lt;br /&gt;
[[Image:THL Beretta3.png|thumb|none|600px|&amp;quot;Tell him to put his hands behind his head or I'll be very happy to shoot him.&amp;quot; James radios a translator while pointing his 92 at a man who was forced to wear a bomb vest.]]&lt;br /&gt;
[[Image:THL Beretta4.png|thumb|none|600px|&amp;quot;He's a dead man, James; just leave him!&amp;quot; Sergeant Sanborn, after trading some bolt-cutters for James' Beretta, tells him to leave the man in the bomb vest for the sake of everyone's safety.]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Glock 19==&lt;br /&gt;
&lt;br /&gt;
What appears to be a [[Glock 19]] pistol is carried by the leader of the British private military contractors ([[Ralph Fiennes]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock19pistol.jpg|thumb|none|300px|Glock 19 (2nd Generation) - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
&lt;br /&gt;
==M4A1 Carbine==&lt;br /&gt;
&lt;br /&gt;
[[M4A1]] carbines are used by Staff Sergeant William James ([[Jeremy Renner]]), Sergeant J.T Sanborn ([[Anthony Mackie]]) and Specialist Owen Eldridge ([[Brian Geraghty]]), as well as by other American soldiers. The carbines are equipped with a variety of sights and other attachments. Note that throughout the film, their buttstocks interchange between the 3rd and 4th generation stocks (even in the same scenes).&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:THL William James.png|thumb|none|250px|Staff Sergeant William James ([[Jeremy Renner]]) with his M4A1 Carbine in a publicity still.]]&lt;br /&gt;
[[Image:THL William James aiming M4.png|thumb|none|400px|SSGT James aims his M4A1 Carbine at British contractors suspected of being armed Hadjis. Note woodland camouflaged helmet cover, as opposed to the conventional ACU covers.]]&lt;br /&gt;
[[Image:THL William James M4.jpg|thumb|none|390px|Specialist Eldridge aims his M4A1 Carbine at insurgents communicating with video cameras.]]&lt;br /&gt;
[[Image:THLtrail-M4.jpg|thumb|none|600px|&amp;quot;What's he doing?&amp;quot; Sanborn looks on at James removing his EOD suit with his M4A1 Carbine (with 3rd generation buttstock).]]&lt;br /&gt;
[[Image:THLtrail-M4-2.jpg|thumb|none|600px|Sandborn and James sweep and clear a room.]]&lt;br /&gt;
[[Image:THL M4A1 2.jpg|thumb|none|600px|James and Sanborn open fire with their M4A1's at a pair of insurgents attempting to hold Eldridge prisoner. They manage to kill the pair, but Eldridge is hit in the femur thereafter.]]&lt;br /&gt;
[[Image:THL M4A1 3.png|thumb|none|600px|James fires his M4A1 Carbine during the sniper ambush.]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The sights and attachments often change too. In particular, for most of the movie, James doesen't have a light on his gun, but one sporadically appers, and he uses it while recuing Eldridge. Also, in one scene, Sanborns ACOG, is briefly replace by a red dot sight, before switching back.&lt;br /&gt;
&lt;br /&gt;
==M16A4== &lt;br /&gt;
&lt;br /&gt;
A few American soldiers carry [[M16A4]] rifles (possibly airsoft replicas, by the unnecessary screws in the A2 stocks), fitted with reflex sights and other attachments.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|none|400px|M16A4 with RAS rails installed, AN/PEQ-2 IR designator, RIS foregrip, and (replica) ACOG scope - 5.56x45mm. This is the USMC style set up.]] &lt;br /&gt;
[[Image:THL M16A4.jpg|thumb|none|600px|The American soldier to the right has a M16A4 fitted with a C-More sight.]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Kalashnikov Variants==&lt;br /&gt;
&lt;br /&gt;
===AKM===&lt;br /&gt;
&lt;br /&gt;
[[AKM]] rifles are carried by Fedayeen soldiers and insurgents.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKMRifle.jpg‎|thumb|none|450px|AKM, Stamped Steel Receiver w/ slant muzzle brake 7.62x39mm]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===MPiKMS 72===&lt;br /&gt;
&lt;br /&gt;
A MPiKMS 72, an East German version of the [[AKMS]] with plastic handguards and a side-folding stock, is seen slung over the shoulder of the Iraqi police officer that talks to SSgt James about the car bomb at the UN compound.&lt;br /&gt;
&lt;br /&gt;
[[Image:East German Mpi-KMS with sling and side-folding stock.jpg|thumb|none|450px|East German Mpi-KMS-72 with sling and side-folding stock - 7.62x39mm]] &lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Customized AKMS===&lt;br /&gt;
&lt;br /&gt;
Customized [[AKMS]] rifles with RIS foregrips and reflex sights are carried by most of the British private military contractors.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKMS.jpg|thumb|none|450px|AKMS, stamped steel receiver w/ slant muzzle brake and under-folding stock - 7.62x39mm]]&lt;br /&gt;
[[Image:THL AKMS 2.jpg|thumb|none|600px|The British contractor leader raises and lowers his AKMS. Note the underfolding stock.]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Barrett M107== &lt;br /&gt;
&lt;br /&gt;
A [[Barrett M82|Barrett M107]] (not a M82 as noted by the full-length accessory rail) is used by the private contractors to respond to an insurgent ambush, and is later used by Sergeants James and Sanborn to shoot several of the attackers. It should be noted that Sanborn and the other EOD members know how to operate a Barrett, since it can also be used for removing IED's from afar with its anti-materiel purposes.&lt;br /&gt;
&lt;br /&gt;
[[Image:M82A1.jpg|thumb|none|450px|Barrett M107 sniper rifle - .50 BMG. Note rail running full length of reciever and barrel, differentiating it from an M82A1.]]&lt;br /&gt;
[[Image: THL Barrett British.jpg|thumb|none|600px|The British contractor leader uses the M107 before being killed by an insurgent sniper.]]&lt;br /&gt;
[[Image:THLtrail-M82.jpg|thumb|none|600px|Sanford snipes with the Barret M107.]]&lt;br /&gt;
[[Image:THL Barrett James and Sanborn.jpg|thumb|none|600px|Sanford snipes with a sand-crusted Barrett M107, while James spots.]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==FPK/PSL Sniper rifle==&lt;br /&gt;
&lt;br /&gt;
A [[FPK / PSL Sniper Rifle]] is used by an insurgent sniper who ambushes the EOD team and the private contractors in the bush. Despite the range and the type of rifle used, the sniper is able to inflict several casualties.&lt;br /&gt;
&lt;br /&gt;
[[Image:Romanian-FPK-PSL.jpg|thumb|none|500px|Romanian FPK/PSL sniper rifle - 7.62x54R]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
==Browning M2HB==&lt;br /&gt;
&lt;br /&gt;
[[Browning M2|Browning M2HB]] machine guns are mounted on top of U.S Army Humvees, including that of the EOD team.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle mount - .50 BMG]]&lt;br /&gt;
[[Image:THLtrail-M2HB.jpg|thumb|none|600px|A M2HB mounted on the EOD team's Humvee at the UN compound.]]&lt;br /&gt;
[[Image:THLtrail-M2HB-2.jpg|thumb|none|600px|The Humvee is seen with a M2HB HMG mounted on the roof during the desert scenes.]]&lt;br /&gt;
&lt;br /&gt;
Used by a British Contractor during the ambush before he is killed.&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category: War]]&lt;/div&gt;</summary>
		<author><name>Halo Storm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Army_of_Two:_The_40th_Day&amp;diff=226208</id>
		<title>Army of Two: The 40th Day</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Army_of_Two:_The_40th_Day&amp;diff=226208"/>
		<updated>2010-01-17T07:39:08Z</updated>

		<summary type="html">&lt;p&gt;Halo Storm: /* Sniper Launcher aka S8-Z &amp;quot;Grand Pinger&amp;quot; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following guns appear in the video game:'''&lt;br /&gt;
[[image:ao240th.jpg|thumb|right|300px|Army of Two: The 40th Day]]&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|400px|Glock 17, 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle==&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle, .50 AE]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A5==&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A5, 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
The [[TDI Vector]] in the game is referred as the 'TD-V 0.45 SMG' and it costs $35,000.&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|400px|TDI Kriss Super V Vector SMG, .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==QCW-05==&lt;br /&gt;
The [[QCW-05|QCQ-05]] appears in the game as the 'Type 05 SMG'.&lt;br /&gt;
[[Image:QCQ05.jpg|thumb|none|400px|QCQ-05, 5.8x21mm DCV05]]&lt;br /&gt;
&lt;br /&gt;
==FN P90==&lt;br /&gt;
[[Image:FNP90.jpg|thumb|none|400px|Fabrique Nationale P90 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36C==&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|400px|none|Heckler &amp;amp; Koch G36C, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS G2==&lt;br /&gt;
[[Image:FAMAS F2.jpg|thumb|none|400px|FAMAS-F1, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==QBZ-03==&lt;br /&gt;
[[Image:QBZ-03.jpg|thumb|none|400px|QBZ-03, 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
==M14==&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|400px|M14, 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==M4A1==&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|400px|Colt M4A1, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-L==&lt;br /&gt;
The [[FN SCAR|FN SCAR-L]] comes in the game with the desert tan paint and costs $21,000.&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|400px|none|FN SCAR-L, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
&lt;br /&gt;
==Dragunov SVD==&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|SVD Dragunov, 7.62x54mm R]]&lt;br /&gt;
&lt;br /&gt;
==VSS Vintorez==&lt;br /&gt;
[[Image:Vss1.jpg|thumb|none|450px|VSS Vintorez, 9x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Barret M107==&lt;br /&gt;
&lt;br /&gt;
==DSR-1==&lt;br /&gt;
[[Image:Dsr1.jpg|thumb|400px|none|DSR-Precision GmbH DSR-1, 7.62x51mm]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament M110==&lt;br /&gt;
[[Image:M110 ECP Right Bipod.jpg|thumb|none|400px|M110 SASS 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
[[Image:Remington870LONGFolder.jpg‎|thumb|none|400px|Remington 870 , 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==Hawk Semi-auto Shotgun==&lt;br /&gt;
[[Image:Hawk-Semiauto.jpg|thumb|none|400px|Hawk, 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==AA-12==&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|400px|none|MPS Auto Assault-12, 12 Gauge ]]&lt;br /&gt;
&lt;br /&gt;
==M249 SAW==&lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|400px|M249 SAW, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==PKM==&lt;br /&gt;
&lt;br /&gt;
==M32 MGL==&lt;br /&gt;
[[Image:MGL32.jpg|thumb|none|400px|M32 MGL, 40mm]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
&lt;br /&gt;
==AS-KR1==&lt;br /&gt;
&lt;br /&gt;
==Sniper Launcher aka S8-Z &amp;quot;Grand Pinger&amp;quot;==&lt;br /&gt;
[[Image:Wdc_winner_sniperlauncher.jpg|thumb|none|500px|The original Grand Pinger design entry.]]&lt;br /&gt;
The developers of Army of Two: The 40th Day held a gun design contest in which the winners will have their guns put into the game. One of the winners was the Grand Pinger, designed by members on an online image board called OperatorChan. The gun is a modified Mosin-Nagant supposedly created by Mack from [[Future weapons]]. Original design used two scopes for improved accuracy, an extended magazine known as the clipazine to hold specialized rounds, and a hopper on top to hold the grenades. Combines the accuracy of a bolt-action sniper rifle with the firepower of a grenade launcher. The final product, while retaining many features of the original, has been modified.&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>Halo Storm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Army_of_Two:_The_40th_Day&amp;diff=225967</id>
		<title>Army of Two: The 40th Day</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Army_of_Two:_The_40th_Day&amp;diff=225967"/>
		<updated>2010-01-16T05:47:09Z</updated>

		<summary type="html">&lt;p&gt;Halo Storm: /* Sniper Launcher aka S8-Z &amp;quot;Grand Pinger&amp;quot; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following guns appear in the video game:'''&lt;br /&gt;
[[image:ao240th.jpg|thumb|right|300px|Army of Two: The 40th Day]]&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|400px|Glock 17, 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle==&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle, .50 AE]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A5==&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A5, 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
The [[TDI Vector]] in the game is referred as the 'TD-V 0.45 SMG' and it costs $35,000.&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|400px|TDI Kriss Super V Vector SMG, .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==QCW-05==&lt;br /&gt;
The [[QCW-05|QCQ-05]] appears in the game as the 'Type 05 SMG'.&lt;br /&gt;
[[Image:QCQ05.jpg|thumb|none|400px|QCQ-05, 5.8x21mm DCV05]]&lt;br /&gt;
&lt;br /&gt;
==FN P90==&lt;br /&gt;
[[Image:FNP90.jpg|thumb|none|400px|Fabrique Nationale P90 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36C==&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|400px|none|Heckler &amp;amp; Koch G36C, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS G2==&lt;br /&gt;
[[Image:FAMAS F2.jpg|thumb|none|400px|FAMAS-F1, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==QBZ-03==&lt;br /&gt;
[[Image:QBZ-03.jpg|thumb|none|400px|QBZ-03, 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
==M14==&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|400px|M14, 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==M4A1==&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|400px|Colt M4A1, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-L==&lt;br /&gt;
The [[FN SCAR|FN SCAR-L]] comes in the game with the desert tan paint and costs $21,000.&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|400px|none|FN SCAR-L, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
&lt;br /&gt;
==Dragunov SVD==&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|SVD Dragunov, 7.62x54mm R]]&lt;br /&gt;
&lt;br /&gt;
==VSS Vintorez==&lt;br /&gt;
[[Image:Vss1.jpg|thumb|none|450px|VSS Vintorez, 9x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Barret M107==&lt;br /&gt;
&lt;br /&gt;
==DSR-1==&lt;br /&gt;
[[Image:Dsr1.jpg|thumb|400px|none|DSR-Precision GmbH DSR-1, 7.62x51mm]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament M110==&lt;br /&gt;
[[Image:M110 ECP Right Bipod.jpg|thumb|none|400px|M110 SASS 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
[[Image:Remington870LONGFolder.jpg‎|thumb|none|400px|Remington 870 , 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==Hawk Semi-auto Shotgun==&lt;br /&gt;
[[Image:Hawk-Semiauto.jpg|thumb|none|400px|Hawk, 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==AA-12==&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|400px|none|MPS Auto Assault-12, 12 Gauge ]]&lt;br /&gt;
&lt;br /&gt;
==M249 SAW==&lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|400px|M249 SAW, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==PKM==&lt;br /&gt;
&lt;br /&gt;
==M32 MGL==&lt;br /&gt;
[[Image:MGL32.jpg|thumb|none|400px|M32 MGL, 40mm]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
&lt;br /&gt;
==AS-KR1==&lt;br /&gt;
&lt;br /&gt;
==Sniper Launcher aka S8-Z &amp;quot;Grand Pinger&amp;quot;==&lt;br /&gt;
[[Image:Wdc_winner_sniperlauncher.jpg|thumb|none|500px|The original Grand Pinger design entry.]]&lt;br /&gt;
The developers of Army of Two: The 40th Day held a gun design contest in which the winners will have their guns put into the game. One of the winners was the Grand Pinger, designed by members on an online image board called OperatorChan. The gun is a modified Mosin-Nagant supposedly created by Mack from [[Future weapons]]. Original design used two scopes for improved accuracy, an extended magazine known as the clipazine to hold specialized rounds, and a hopper on top to hold the grenades. Combines the accuracy of a bolt-action sniper rifle with the firepower of a grenade launcher. The final product, while retaining many features of the original, has been modified.&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>Halo Storm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Army_of_Two:_The_40th_Day&amp;diff=225966</id>
		<title>Army of Two: The 40th Day</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Army_of_Two:_The_40th_Day&amp;diff=225966"/>
		<updated>2010-01-16T05:46:59Z</updated>

		<summary type="html">&lt;p&gt;Halo Storm: /* Sniper Launcher aka S8-Z &amp;quot;Grand Pinger&amp;quot; */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following guns appear in the video game:'''&lt;br /&gt;
[[image:ao240th.jpg|thumb|right|300px|Army of Two: The 40th Day]]&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|400px|Glock 17, 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle==&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle, .50 AE]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A5==&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A5, 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
The [[TDI Vector]] in the game is referred as the 'TD-V 0.45 SMG' and it costs $35,000.&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|400px|TDI Kriss Super V Vector SMG, .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==QCW-05==&lt;br /&gt;
The [[QCW-05|QCQ-05]] appears in the game as the 'Type 05 SMG'.&lt;br /&gt;
[[Image:QCQ05.jpg|thumb|none|400px|QCQ-05, 5.8x21mm DCV05]]&lt;br /&gt;
&lt;br /&gt;
==FN P90==&lt;br /&gt;
[[Image:FNP90.jpg|thumb|none|400px|Fabrique Nationale P90 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36C==&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|400px|none|Heckler &amp;amp; Koch G36C, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS G2==&lt;br /&gt;
[[Image:FAMAS F2.jpg|thumb|none|400px|FAMAS-F1, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==QBZ-03==&lt;br /&gt;
[[Image:QBZ-03.jpg|thumb|none|400px|QBZ-03, 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
==M14==&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|400px|M14, 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==M4A1==&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|400px|Colt M4A1, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-L==&lt;br /&gt;
The [[FN SCAR|FN SCAR-L]] comes in the game with the desert tan paint and costs $21,000.&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|400px|none|FN SCAR-L, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
&lt;br /&gt;
==Dragunov SVD==&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|SVD Dragunov, 7.62x54mm R]]&lt;br /&gt;
&lt;br /&gt;
==VSS Vintorez==&lt;br /&gt;
[[Image:Vss1.jpg|thumb|none|450px|VSS Vintorez, 9x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Barret M107==&lt;br /&gt;
&lt;br /&gt;
==DSR-1==&lt;br /&gt;
[[Image:Dsr1.jpg|thumb|400px|none|DSR-Precision GmbH DSR-1, 7.62x51mm]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament M110==&lt;br /&gt;
[[Image:M110 ECP Right Bipod.jpg|thumb|none|400px|M110 SASS 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
[[Image:Remington870LONGFolder.jpg‎|thumb|none|400px|Remington 870 , 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==Hawk Semi-auto Shotgun==&lt;br /&gt;
[[Image:Hawk-Semiauto.jpg|thumb|none|400px|Hawk, 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==AA-12==&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|400px|none|MPS Auto Assault-12, 12 Gauge ]]&lt;br /&gt;
&lt;br /&gt;
==M249 SAW==&lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|400px|M249 SAW, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==PKM==&lt;br /&gt;
&lt;br /&gt;
==M32 MGL==&lt;br /&gt;
[[Image:MGL32.jpg|thumb|none|400px|M32 MGL, 40mm]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
&lt;br /&gt;
==AS-KR1==&lt;br /&gt;
&lt;br /&gt;
==Sniper Launcher aka S8-Z &amp;quot;Grand Pinger&amp;quot;==&lt;br /&gt;
[[Image:]]&lt;br /&gt;
[[Image:Wdc_winner_sniperlauncher.jpg|thumb|none|500px|The original Grand Pinger design entry.]]&lt;br /&gt;
The developers of Army of Two: The 40th Day held a gun design contest in which the winners will have their guns put into the game. One of the winners was the Grand Pinger, designed by members on an online image board called OperatorChan. The gun is a modified Mosin-Nagant supposedly created by Mack from [[Future weapons]]. Original design used two scopes for improved accuracy, an extended magazine known as the clipazine to hold specialized rounds, and a hopper on top to hold the grenades. Combines the accuracy of a bolt-action sniper rifle with the firepower of a grenade launcher. The final product, while retaining many features of the original, has been modified.&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>Halo Storm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Army_of_Two:_The_40th_Day&amp;diff=225963</id>
		<title>Army of Two: The 40th Day</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Army_of_Two:_The_40th_Day&amp;diff=225963"/>
		<updated>2010-01-16T05:43:06Z</updated>

		<summary type="html">&lt;p&gt;Halo Storm: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following guns appear in the video game:'''&lt;br /&gt;
[[image:ao240th.jpg|thumb|right|300px|Army of Two: The 40th Day]]&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|400px|Glock 17, 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle==&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle, .50 AE]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A5==&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A5, 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
The [[TDI Vector]] in the game is referred as the 'TD-V 0.45 SMG' and it costs $35,000.&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|400px|TDI Kriss Super V Vector SMG, .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==QCW-05==&lt;br /&gt;
The [[QCW-05|QCQ-05]] appears in the game as the 'Type 05 SMG'.&lt;br /&gt;
[[Image:QCQ05.jpg|thumb|none|400px|QCQ-05, 5.8x21mm DCV05]]&lt;br /&gt;
&lt;br /&gt;
==FN P90==&lt;br /&gt;
[[Image:FNP90.jpg|thumb|none|400px|Fabrique Nationale P90 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36C==&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|400px|none|Heckler &amp;amp; Koch G36C, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS G2==&lt;br /&gt;
[[Image:FAMAS F2.jpg|thumb|none|400px|FAMAS-F1, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==QBZ-03==&lt;br /&gt;
[[Image:QBZ-03.jpg|thumb|none|400px|QBZ-03, 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
==M14==&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|400px|M14, 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==M4A1==&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|400px|Colt M4A1, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-L==&lt;br /&gt;
The [[FN SCAR|FN SCAR-L]] comes in the game with the desert tan paint and costs $21,000.&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|400px|none|FN SCAR-L, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
&lt;br /&gt;
==Dragunov SVD==&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|SVD Dragunov, 7.62x54mm R]]&lt;br /&gt;
&lt;br /&gt;
==VSS Vintorez==&lt;br /&gt;
[[Image:Vss1.jpg|thumb|none|450px|VSS Vintorez, 9x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Barret M107==&lt;br /&gt;
&lt;br /&gt;
==DSR-1==&lt;br /&gt;
[[Image:Dsr1.jpg|thumb|400px|none|DSR-Precision GmbH DSR-1, 7.62x51mm]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament M110==&lt;br /&gt;
[[Image:M110 ECP Right Bipod.jpg|thumb|none|400px|M110 SASS 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
[[Image:Remington870LONGFolder.jpg‎|thumb|none|400px|Remington 870 , 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==Hawk Semi-auto Shotgun==&lt;br /&gt;
[[Image:Hawk-Semiauto.jpg|thumb|none|400px|Hawk, 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==AA-12==&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|400px|none|MPS Auto Assault-12, 12 Gauge ]]&lt;br /&gt;
&lt;br /&gt;
==M249 SAW==&lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|400px|M249 SAW, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==PKM==&lt;br /&gt;
&lt;br /&gt;
==M32 MGL==&lt;br /&gt;
[[Image:MGL32.jpg|thumb|none|400px|M32 MGL, 40mm]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
&lt;br /&gt;
==AS-KR1==&lt;br /&gt;
&lt;br /&gt;
==Sniper Launcher aka S8-Z &amp;quot;Grand Pinger&amp;quot;==&lt;br /&gt;
The developers of Army of Two: The 40th Day held a gun design contest in which the winners will have their guns put into the game. One of the winners was the Grand Pinger, designed by members on an online image board called OperatorChan. The gun is a modified Mosin-Nagant supposedly created by Mack from [[Future weapons]]. Original design used two scopes for improved accuracy, an extended magazine known as the clipazine to hold specialized rounds, and a hopper on top to hold the grenades. Combines the accuracy of a bolt-action sniper rifle with the firepower of a grenade launcher. The final product, while retaining many features of the original, has been modified. A picture of the original Sniper Launcher may be found here:&lt;br /&gt;
http://ll-100.ea.com/nawp/na/u/f/GPO/eagames/armyoftwo/tfd/wdc_winner_sniperlauncher.jpg&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>Halo Storm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Army_of_Two:_The_40th_Day&amp;diff=225961</id>
		<title>Army of Two: The 40th Day</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Army_of_Two:_The_40th_Day&amp;diff=225961"/>
		<updated>2010-01-16T05:42:19Z</updated>

		<summary type="html">&lt;p&gt;Halo Storm: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
'''The following guns appear in the video game:'''&lt;br /&gt;
[[image:ao240th.jpg|thumb|right|300px|Army of Two: The 40th Day]]&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|400px|Glock 17, 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle==&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle, .50 AE]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A5==&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A5, 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
==TDI Vector==&lt;br /&gt;
The [[TDI Vector]] in the game is referred as the 'TD-V 0.45 SMG' and it costs $35,000.&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|400px|TDI Kriss Super V Vector SMG, .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==QCW-05==&lt;br /&gt;
The [[QCW-05|QCQ-05]] appears in the game as the 'Type 05 SMG'.&lt;br /&gt;
[[Image:QCQ05.jpg|thumb|none|400px|QCQ-05, 5.8x21mm DCV05]]&lt;br /&gt;
&lt;br /&gt;
==FN P90==&lt;br /&gt;
[[Image:FNP90.jpg|thumb|none|400px|Fabrique Nationale P90 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36C==&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|400px|none|Heckler &amp;amp; Koch G36C, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS G2==&lt;br /&gt;
[[Image:FAMAS F2.jpg|thumb|none|400px|FAMAS-F1, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==QBZ-03==&lt;br /&gt;
[[Image:QBZ-03.jpg|thumb|none|400px|QBZ-03, 5.8x42mm]]&lt;br /&gt;
&lt;br /&gt;
==M14==&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|400px|M14, 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==M4A1==&lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|400px|Colt M4A1, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
[[Image:Heckler and Koch 416.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-L==&lt;br /&gt;
The [[FN SCAR|FN SCAR-L]] comes in the game with the desert tan paint and costs $21,000.&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|400px|none|FN SCAR-L, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
&lt;br /&gt;
==Dragunov SVD==&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|500px|SVD Dragunov, 7.62x54mm R]]&lt;br /&gt;
&lt;br /&gt;
==VSS Vintorez==&lt;br /&gt;
[[Image:Vss1.jpg|thumb|none|450px|VSS Vintorez, 9x39mm]]&lt;br /&gt;
&lt;br /&gt;
==Barret M107==&lt;br /&gt;
&lt;br /&gt;
==DSR-1==&lt;br /&gt;
[[Image:Dsr1.jpg|thumb|400px|none|DSR-Precision GmbH DSR-1, 7.62x51mm]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Armament M110==&lt;br /&gt;
[[Image:M110 ECP Right Bipod.jpg|thumb|none|400px|M110 SASS 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
[[Image:Remington870LONGFolder.jpg‎|thumb|none|400px|Remington 870 , 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==Hawk Semi-auto Shotgun==&lt;br /&gt;
[[Image:Hawk-Semiauto.jpg|thumb|none|400px|Hawk, 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
==AA-12==&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|400px|none|MPS Auto Assault-12, 12 Gauge ]]&lt;br /&gt;
&lt;br /&gt;
==M249 SAW==&lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|400px|M249 SAW, 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
==PKM==&lt;br /&gt;
&lt;br /&gt;
==M32 MGL==&lt;br /&gt;
[[Image:MGL32.jpg|thumb|none|400px|M32 MGL, 40mm]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
&lt;br /&gt;
==AS-KR1==&lt;br /&gt;
&lt;br /&gt;
==Sniper Launcher aka S8-Z &amp;quot;Grand Pinger&amp;quot;==&lt;br /&gt;
The developers of Army of Two: The 40th Day held a gun design contest in which the winners will have their guns put into the game. One of the winners was the Grand Pinger, designed by members on an online image board called OperatorChan. The gun is a modified Mosin-Nagant supposedly created by Mack from &amp;quot;Future weapons&amp;quot;. Original design used two scopes for improved accuracy, an extended magazine known as the clipazine to hold specialized rounds, and a hopper on top to hold the grenades. Combines the accuracy of a bolt-action sniper rifle with the firepower of a grenade launcher. The final product, while retaining many features of the original, has been modified. A picture of the original Sniper Launcher may be found here:&lt;br /&gt;
http://ll-100.ea.com/nawp/na/u/f/GPO/eagames/armyoftwo/tfd/wdc_winner_sniperlauncher.jpg&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>Halo Storm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=User_talk:Halo_Storm&amp;diff=215338</id>
		<title>User talk:Halo Storm</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=User_talk:Halo_Storm&amp;diff=215338"/>
		<updated>2009-12-15T14:37:27Z</updated>

		<summary type="html">&lt;p&gt;Halo Storm: /* PNGs are not allowed */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==PNGs are not allowed==&lt;br /&gt;
They take up too much space.  Upload JPEGS only.  Please.  PNGs will be deleted per the IMFDB rules.  Thank you.  MPM2008&lt;br /&gt;
&lt;br /&gt;
Sorry, fixed. -Halo Storm&lt;/div&gt;</summary>
		<author><name>Halo Storm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Lock_%27n_Load_With_R._Lee_Ermey&amp;diff=215251</id>
		<title>Lock 'n Load With R. Lee Ermey</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Lock_%27n_Load_With_R._Lee_Ermey&amp;diff=215251"/>
		<updated>2009-12-15T06:53:27Z</updated>

		<summary type="html">&lt;p&gt;Halo Storm: /* AA-12 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns were used in the History Channel Series ''[[Lock 'n Load With R. Lee Ermey]]'':'''&lt;br /&gt;
&lt;br /&gt;
'''Please note, this show is brand new, and will be missing a poster and some finishing touches until further notice. It is prefered if you do not upload guns seen in the commercials, and wait until guns are documented episode by episode. This way chronological order on episodes can be maintained.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:Since descriptions can change in the blink of an eye when I document as I view, I'm just going to list the guns I see and add descriptions after the show ends. It's hard to enjoy the show when I'm going non-stop for an hour trying to keep up. - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
= Machine Gun =&lt;br /&gt;
&lt;br /&gt;
==M60 Machine Gun==&lt;br /&gt;
* In ''Episode 1: Machine Gun Educations'', the show opens with Gunny firing an [[M60 machine gun]], nicknamed &amp;quot;The Pig&amp;quot;. Gunny later speculates on it and inevitabley test fires it, firing a solid 100-round burst on one target, with pretty good accuracy. He finds five-round bursts to work much better on another target. We also see troops in Vietnam using them.&lt;br /&gt;
[[Image:M60.jpg|thumb|none|400px|M60 machine gun - 7.62x51mm NATO.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:LNLm60.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLm60a.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLm60b.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==M60D Machine Gun==&lt;br /&gt;
* In ''Episode 5: Helicopters'', an [[M60 machine gun#M60D machine gun|M60D machine gun]] is seen mounted on a Huey helicopter.&lt;br /&gt;
[[Image:M60d.jpg|thumb|none|400px|M60D machine gun - 7.62x51mm NATO.]]&lt;br /&gt;
&lt;br /&gt;
==Browning M1917 Water-Cooled==&lt;br /&gt;
* In ''Episode 1: Machine Gun Educations'', Gunny test fires a [[Browning M1917]] water-cooled machine gun by shooting glass bottles, harshing the Corporal setting it up for being sluggish in his work. Gunny also explains of two Marines who bravely faught Japanese at Guadalcanal (Mitchell Page and John Bassilone) and won the congressional medal of honor using the weapons single-handed. To disprove nay-sayers, Gunny fires the gun from the hip by himself to show the 47-lb weapon can be singley manned.&lt;br /&gt;
[[Image:M1917A1_2.jpg|thumb|none|400px|Browning M1917 machine gun - .30-06.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:LNM1917.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNM1917a.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:LNM1917b.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Browning M2HB==&lt;br /&gt;
* In ''Episode 1: Machine Gun Educations'', Gunny fires a [[Browning M2HB]] machine gun, claiming in order to fire a big-ass gun, you need a big-ass vehicle to mount it on. A person at a machine gun shoot is also seen firing one.&lt;br /&gt;
* In ''Episode 5: Helicopters'', a soldier is seen firing a [[Browning M2HB]] from a Humvee jeep.&lt;br /&gt;
* In ''Episode 6: Armored Vehicles'', the [[Browning M2HB]] can be seen mouted on variousAPCs.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M2HB on vehicle pintle mount - .50 BMG.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:LNLm2.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLm2a.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLm2b.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==FN GAU-21 Aircraft==&lt;br /&gt;
* In ''Episode 5: Helicopters'', Gunny test fires an [[Browning M3 heavy machine gun#FN GAU-21 Aircraft|FN GAU-21 Aircraft]] machine gun from the door of a Huey helicopter. An electronically fired version is also side mounted on a Kiowa Warrior helicopter.&lt;br /&gt;
[[Image:FNGAU21.png|thumb|none|400px|FN GAU-21 Aircraft - .50 BMG.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:LNLFNGAU.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLFNGAU2.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLFNGAU3.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==MG42==&lt;br /&gt;
* In ''Episode 1: Machine Gun Educations'', Gunny tests &amp;quot;Hitler's Buzzsaw&amp;quot;, the deadly [[MG42]] by cutting down dead tree stalks, considering it to be a pretty good logging tool. We see the quick change barrels swapped multiple times.&lt;br /&gt;
[[Image:MG42.jpg|thumb|none|400px|MG42 - 7.92x57mm Mauser.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:LNLmg42.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:LNLmg42a.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLmg42b.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==GE M134 Minigun==&lt;br /&gt;
* In ''Episode 1: Machine Gun Educations'', Gunny fires a [[GE M134 Minigun]], Dillion Aero model and uses it to demolish a junked Sedan. Gunny calls it a &amp;quot;Gatling Gun on steroids!&amp;quot; It is fitted with an EOTech sight for easier aim.&lt;br /&gt;
* In ''Episode 5: Helicopters'', we see [[GE M134 Minigun]]s mounted on helicopters.&lt;br /&gt;
* In ''Episode 6: Armored Vehicles'', the [[GE M134 Minigun]] cun be seen on a Buffalo APC and it is tested by Gunny.&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|Dillon Aero M134 with flash suppressor - 7.62x51mm. These are new model M134 Miniguns or just updated GE Miniguns which are usually seen with a different spade grip mount that were used during the Vietnam War.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:LNLminigun.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLminigun2.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLminigun3.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Browning M1919A4==&lt;br /&gt;
* In ''Episode 1: Machine Gun Educations'', a person at the machine gun shoot fires a [[Browning M1919|Browning M1919A4]] machine gun.&lt;br /&gt;
* In ''Episode 3: Tanks Educations'', a [[Browning M1919|Browning M1919A4]] machine gun is mounted on the hatch of an M4 Sherman tank.&lt;br /&gt;
* In ''Episode 6: Armored Vehicles'' the [[Browning M1919|Browning M1919A4]] machine gun can be seen mounted on the M8 ''Greyhound''.&lt;br /&gt;
[[Image:M1919A4Browning.jpg|thumb|none|400px|Browning M1919A4 on M2 tripod - .30-06.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:LNLM1919A4.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1890 Gatling Gun==&lt;br /&gt;
* In ''Episode 1: Machine Gun Educations'', a [[Gatling Gun|Colt 1890 Galtling Gun]] in .58 caliber is test fired by Gunny to make some fruit salad! He speculates on how a watermelon hit by a bullet is more tender.&lt;br /&gt;
[[Image:Gatling_gun_1865.jpg|thumb|none|400px|Colt 1865 Gatling Gun - .44 rimfire.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:LNgattling.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNgattling2.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNgattling3.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Maxim Machine Gun==&lt;br /&gt;
* In ''Episode 1: Machine Gun Educations'', a first model brass bodied [[Maxim]] machine gun is used by Gunny to shoot paint cans and glass.&lt;br /&gt;
[[Image:Maxim1895.jpg|thumb|none|400px|Maxim 1895 on tripod]]&lt;br /&gt;
&lt;br /&gt;
[[Image:LNMaxim.jpg|thumb|none|500px|]]&lt;br /&gt;
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[[Image:LNMaxim2.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNMaxim3.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Lewis Gun==&lt;br /&gt;
* In ''Episode 1: Machine Gun Educations'', a [[Lewis gun]] is seen used by British troops in WWI.&lt;br /&gt;
[[Image:Lewis gun.JPG|thumb|none|400px|Lewis Gun - .303.]]&lt;br /&gt;
&lt;br /&gt;
==M1914 Hotchkiss Machine Gun==&lt;br /&gt;
* In ''Episode 1: Machine Gun Educations'', an [[M1914 Hotchkiss Machine Gun]] machine gun is seen used by Frenchi soldiers during WWI.&lt;br /&gt;
[[Image:M1914Hotchkiss.jpg|thumb|none|400px|M1914 Hotchkiss Machine Gun with Tripod - 8mm Lebel.]]&lt;br /&gt;
&lt;br /&gt;
==Chauchat==&lt;br /&gt;
* In ''Episode 1: Machine Gun Educations'', Gunny talks about the abysmal [[Chauchat]] man-portable machine gun. Gunny calls it a  &amp;quot;Piece of crapé.&amp;quot; When he shoots it, he worries it will blow up in his face, but instead it jams after four rounds.&lt;br /&gt;
[[Image:Chauchat.jpg|thumb|none|400px|The Chauchat]]&lt;br /&gt;
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[[Image:LNMP40.jpg|thumb|none|500px|]]&lt;br /&gt;
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[[Image:LNMP40a.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNMP40vb.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==FN M249 SAW==&lt;br /&gt;
* In ''Episode 4: Pistols'', we briefly see a US soldier armed with an [[FN Minimi|FN M249 SAW]] in an image showing a soldier armed with an M9.&lt;br /&gt;
* In ''Episode 5: Helicopters'', we see soldiers firing [[FN Minimi|FN M249 SAW]]s, although the refrence to it is erroneously refering to the FN M240 machine gun. &lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|400px|M249-E2 SAW - upgraded M249 with heat shield and full synthetic Stock - 5.56x45mm with 200 round ammo drum.]]&lt;br /&gt;
[[Image:LNLSaw.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==FN M240B Machine Gun==&lt;br /&gt;
* In ''Episode 5: Helicopters'', an [[FN Minimi#M240 Machine Gun|FN M240B machine gun]] is manned by a gunner on the side of the speed boat Gunny rides, which is viewed by a Fire Scout RV helicopter.&lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|FN M240B machine gun - 7.62x51mm NATO.]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics M197 Vulcan Cannon==&lt;br /&gt;
* In ''Episode 5: Helicopters'', a 20mm [[M61 Vulcan|General Dynamics M197 Vulcan Cannon]] is chin mounted on a  AH-1Z &amp;quot;Viper&amp;quot;  helicopter, the newer version of the Cobra helicopter being showcased.&lt;br /&gt;
[[Image:M197Gatling.jpg|thumb|none|400px|General Dynamics M197 Vulcan - 20mm.]]&lt;br /&gt;
[[Image:LNLVulcan.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLVulcan2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==M230 Chain Gun==&lt;br /&gt;
* In ''Episode 5: Helicopters'', mounted under the Apache AH-64 helicopter is the 30mm [[M230 Chain Gun]].&lt;br /&gt;
[[Image:Hughes-M230-Chain-Gun4.jpg‎|thumb|none|400px|Hughes/Alliant Techsystems M230 30mm Chain Gun]]&lt;br /&gt;
[[Image:LNLchaingun.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLchaingun2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Browning Automatic Rifle ==&lt;br /&gt;
&lt;br /&gt;
A photo of John Browning holding his famous BAR was shown once in the shotgun episode.&lt;br /&gt;
&lt;br /&gt;
[[Image:BARearlymodel.jpg|thumb|450px|none|Early Browning Automatic Rifle - .30-06]]&lt;br /&gt;
[[Image:LNLBAR.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Rifles =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== M16 ==&lt;br /&gt;
&lt;br /&gt;
In episode 11: Rifles, Gunny presented us with an original [[M16]] as it has no forward assist.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:M16-SP1.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLM16.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:LNLM16A.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLM16b.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLM16a.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==M16A1==&lt;br /&gt;
* In ''Episode 1: Machine Gun Educations'', we see a soldier in Vietnam holding an [[M16A1]] in a sillouhette image.&lt;br /&gt;
* In ''Episode 5: Helicopters'', we see soldiers in Vietnam holding [[M16A1]]s.&lt;br /&gt;
* In the Blades episode, we see Marines training with M16A1s with the M9 Bayonet attached.&lt;br /&gt;
[[Image:M16A1w30rdMag.jpg|thumb|none|400px|M16A1 with 30 Round magazine - 5.56x45mm]]&lt;br /&gt;
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[[Image:LNLM16A1.jpg|thumb|none|500px|]]&lt;br /&gt;
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[[Image:LNLM16A1a.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLM16A1b.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== M16A2 ==&lt;br /&gt;
&lt;br /&gt;
We seen someone holding an [[M16A2]] or what appears to be one since the man held it up, blocking the carrying handle and the right side of the rifle, making it hard to determine which model, but it has an A2 handguard.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A2.jpg|thumb|500px|none|]]&lt;br /&gt;
[[Image:LNLM16A2.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLM16A2a.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLM16A2ab.jpg|thumb|none|500px|A reverse shot of an M16A2]]&lt;br /&gt;
[[Image:LNLM16A3.jpg|thumb|none|500px|A possible M16A3 in the background]]&lt;br /&gt;
&lt;br /&gt;
==Unknown AK-47==&lt;br /&gt;
* In ''Episode 1: Machine Gun Educations'', two [[AK-47]] variants are seen on a gun rack.&lt;br /&gt;
[[Image:Ak 54.jpg|thumb|400px|none|AK-47 Type III pattern - 7.62x39mm.]]&lt;br /&gt;
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[[Image:LNLAK.jpg|thumb|none|500px|]]&lt;br /&gt;
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==M4A1 Carbine==&lt;br /&gt;
* In ''Episode 1: Machine Gun Educations'', a young shooter is seen firing an [[M4A1 Carbine]] fitted with an EOTech sight.&lt;br /&gt;
* In ''Episode 5: Helicopters'',  An M4 is also seen stored near the pilot's seat of a Kiowa Warrior helicopter, and fired by the co-pilot. It is fitted with an EOTech sight.&lt;br /&gt;
* In the artillary episode Army soldiers manning an M105 Howitzer are seen armed with [[M4A1 Carbine]]s.&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg|thumb|none|400px|Colt M4A1 Carbine with 4 position collapsible stock - 5.56x45mm.]]&lt;br /&gt;
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[[Image:LNLM4.jpg|thumb|none|500px|]]&lt;br /&gt;
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[[Image:LNLM42.jpg|thumb|none|500px|]]&lt;br /&gt;
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[[Image:LNLM43.jpg|thumb|none|500px|]]&lt;br /&gt;
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==Colt Model 933==&lt;br /&gt;
* In ''Episode 1: Machine Gun Educations'', the short 11.5&amp;quot; barrel of a [[M16 rifle series|Colt Model 933]] is seen up close, firing at the machine gun shoot.&lt;br /&gt;
&lt;br /&gt;
* In ''Episode 6: Armored Vehicles'', Soldiers in Iraq are seen marching with [[M16 rifle series|Colt Model 933]]s.&lt;br /&gt;
[[Image:Colt m4 commando 03.jpg|thumb|none|400px|Colt Model 933 - 5.56x45mm.]]&lt;br /&gt;
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[[Image:LN933.jpg|thumb|none|500px|]]&lt;br /&gt;
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==AKM==&lt;br /&gt;
* In ''Episode 5: Helicopters'', Gunny shoots a Huey plexiglass windshield with a blonde stock [[AKM]] assault rifle, which he typically refers to as simply an &amp;quot;AK-47&amp;quot;. In the Rifle episode, we see 2 types of AKs, one shown firing a cinder block and another in full auto.&lt;br /&gt;
[[Image:AKMRifle.jpg|thumb|none|400px|AKM - 7.62x39mm.]]&lt;br /&gt;
[[Image:LNLZKm.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLAKM.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLAKM2.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLAKM3.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLAKM4.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== M16A4 ==&lt;br /&gt;
&lt;br /&gt;
Marines during the shotgun episode held [[M16A4]]s when they pretend to clear a room after Gunny used a shotgun to open a door.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|none|500px|M16A4 MWS (Modular Weapon System) with RAS rails installed, AN/PEQ-2 IR designator, RIS foregrip, and ACOG scope 5.56x45mm. This is the U.S.M.C. style setup.]]&lt;br /&gt;
[[Image:LNLM16A4.jpg|thumb|500px|none|]]&lt;br /&gt;
[[Image:LNLM16A4a.jpg|thumb|500px|none|]]&lt;br /&gt;
[[Image:LNLM16A4b.jpg|thumb|500px|none|]]&lt;br /&gt;
[[Image:LNLM16A4c.jpg|thumb|500px|none|]]&lt;br /&gt;
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&lt;br /&gt;
== Brown Bess ==&lt;br /&gt;
&lt;br /&gt;
In the Rifle episode, Gunny showed and fired a [[Brown Bess Flintlock Musket]] to show how it was one of the best weapons of its time, and showing the disadvantages it came with.&lt;br /&gt;
&lt;br /&gt;
[[Image:S262b.jpg|thumb|none|500px|Modern reproduction Sea Service Brown Bess Naval musket]]&lt;br /&gt;
[[Image:LNLBrowwnbess.jpg|thumb|500px|none|]]&lt;br /&gt;
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[[Image:LNLBrowwnbess2.jpg|thumb|500px|none|]]&lt;br /&gt;
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[[Image:LNLBrowwnbess3.jpg|thumb|500px|none|]]&lt;br /&gt;
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&lt;br /&gt;
== Kentucky Long Rifle ==&lt;br /&gt;
&lt;br /&gt;
In the rifle episode, Gunny showed the [[Kentucky Flintlock Rifle]] as one of the first rifles in history.&lt;br /&gt;
&lt;br /&gt;
[[Image:Kentuckyrifle.jpg|thumb|none|500px|Kentucky Rifle - .50, .45, or .36 caliber.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:LNLKentuckyrifle.jpg|thumb|500px|none|]]&lt;br /&gt;
[[Image:LNLKentuckyrifle2.jpg|thumb|500px|none|]]&lt;br /&gt;
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== Pattern 1853 Enfield ==&lt;br /&gt;
&lt;br /&gt;
In the Rifle episode, this [[British 1853 Enfield]] was shown as the type that the Confederacy used during the Civil War.&lt;br /&gt;
&lt;br /&gt;
[[Image:1853enfield.jpg|thumb|none|400px|British 1853 Enfield.]]&lt;br /&gt;
[[Image:LNLPEnfield.jpg|thumb|500px|none|]]&lt;br /&gt;
[[Image:LNLPEnfield2.jpg|thumb|500px|none|]]&lt;br /&gt;
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[[Image:LNLPEnfield3.jpg|thumb|500px|none|]]&lt;br /&gt;
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== Springfield 1861 ==&lt;br /&gt;
&lt;br /&gt;
* ''Episode 1: Machine Gun Educations'', a re-enactor fires shots with a [[Springfield 1861]] percussion rifle.&lt;br /&gt;
For the Union side, Gunny showed off the [[Springfield 1861]] rifle during the Rifles episode.&lt;br /&gt;
&lt;br /&gt;
[[Image:Springfield1861.jpg|thumb|none|500px|Springfield 1861 - .58 caliber minie ball.]]&lt;br /&gt;
[[Image:LNLSpringfield.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLspringfield.jpg|thumb|500px|none|]]&lt;br /&gt;
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[[Image:LNLspringfield2.jpg|thumb|500px|none|]]&lt;br /&gt;
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&lt;br /&gt;
== Remington 1858 &amp;quot;Cattleman's Carbine&amp;quot;  ==&lt;br /&gt;
&lt;br /&gt;
When Gunny brought up repeating rifle, he showed this rifle before anything else, but didn't want to fire it because he didn't want to risk losing his hand since powder would leak all over and set off every round at once.&lt;br /&gt;
&lt;br /&gt;
[[Image:RemCattlemansCarbine58.jpg|thumb|none|500px|]]&lt;br /&gt;
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[[Image:LNLRemcattCar.jpg|thumb|500px|none|]]&lt;br /&gt;
[[Image:LNLRemcattCar2.jpg|thumb|500px|none|]]&lt;br /&gt;
[[Image:LNLRemcattCar3.jpg|thumb|500px|none|]]&lt;br /&gt;
&lt;br /&gt;
== Henry 1860 ==&lt;br /&gt;
&lt;br /&gt;
The [[Henry 1860]] repeating rifle was shown in the Rifle episode first as the superior in rate of fire and magazine capacity compared to the Spencer.&lt;br /&gt;
&lt;br /&gt;
[[Image:Henry.jpg|thumb|none|400px|Henry 1860 brass-frame - .44 Rimfire (RF).]]&lt;br /&gt;
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[[Image:LNLhenry.jpg|thumb|500px|none|]]&lt;br /&gt;
[[Image:LNLhenry2.jpg|thumb|500px|none|]]&lt;br /&gt;
[[Image:LNLhenry3.jpg|thumb|500px|none|]]&lt;br /&gt;
[[Image:LNLhenry4.jpg|thumb|500px|none|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spencer 1860 ==&lt;br /&gt;
&lt;br /&gt;
The [[Spencer 1860 Carbine]] was the next repeating rifle to be introduced in the Rifle episode. It had only 7 rounds and needs to be loaded from the butt end of the rifle and had to be cocked and recocked before firing, making it slower than the Henry.&lt;br /&gt;
&lt;br /&gt;
[[Image:Spencer 1860 Carbine.jpg|thumb|none|400px|Spencer 1860 Carbine - .56-56.]]&lt;br /&gt;
[[Image:LNLSpencer.jpg|thumb|500px|none|]]&lt;br /&gt;
[[Image:LNLSpencer2.jpg|thumb|500px|none|]]&lt;br /&gt;
[[Image:LNLSpencer3.jpg|thumb|500px|none|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Dreyse needle-gun ==&lt;br /&gt;
&lt;br /&gt;
Though never fired in the episode, Gunny pointed out the advantages of the world's first breach loading rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Dreyseneedlegun.jpg|thumb|500px|none|]]&lt;br /&gt;
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[[Image:LNLDreyseneedlegun.jpg|thumb|500px|none|]]&lt;br /&gt;
[[Image:LNLDreyseneedlegun2.jpg|thumb|500px|none|]]&lt;br /&gt;
&lt;br /&gt;
== Lee-Enfield No.1 Mk.III ==&lt;br /&gt;
&lt;br /&gt;
Facing off gunny later on in the bolt action rifle contest was a [[Short Magazine Lee-Enfield (SMLE)]], the No. 1 Mk. III to be exact.&lt;br /&gt;
&lt;br /&gt;
[[Image:R LITHGOW SMLE 1941.jpg|thumb|none|450px|SMLE Mk.III* / Lee-Enfield No.1 Mk.III* - .303 British.  The most common World War One rifle, in service between 1907–Present Day]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:LNLLenfield3.jpg|thumb|500px|none|]]&lt;br /&gt;
[[Image:LNLLenfield3a.jpg|thumb|500px|none|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== M1903 Springfield ==&lt;br /&gt;
&lt;br /&gt;
Gunny, shooting for the US side of the contest had a [[M1903 Springfield]]&lt;br /&gt;
&lt;br /&gt;
[[Image:M1903Mark1.jpg|thumb|none|450px|Springfield M1903 Mk 1 - .30-06]]&lt;br /&gt;
&lt;br /&gt;
[[Image:LNLM1903Springfieeld.jpg|thumb|500px|none|]]&lt;br /&gt;
[[Image:LNLM1903Springfieeld2.jpg|thumb|500px|none|]]&lt;br /&gt;
&lt;br /&gt;
== M1 Garand ==&lt;br /&gt;
&lt;br /&gt;
Gunny took out his [[M1 Garand]] to win the contest since he wasn't doing so well with the Springfield.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tanker Garand.jpg|thumb|none|500px|T26 Tanker Garand Rifle - .30-06]]&lt;br /&gt;
[[Image:LNLM1garand.jpg|thumb|500px|none|]]&lt;br /&gt;
[[Image:LNLM1garand2.jpg|thumb|500px|none|]]&lt;br /&gt;
[[Image:LNLM1garand3.jpg|thumb|500px|none|]]&lt;br /&gt;
[[Image:LNLM1garand4.jpg|thumb|500px|none|]]&lt;br /&gt;
&lt;br /&gt;
== Winchester rifle 1886 ==&lt;br /&gt;
&lt;br /&gt;
Gunny used a Winchester 1886 rifle to compete with the reliability of the shotgun in the Shotgun episode and also in the ammo episode.&lt;br /&gt;
&lt;br /&gt;
[[Image:LNLWinchester.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLWinchester2.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLWinchester3.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLWinchester5.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Springfield Trapdoor ==&lt;br /&gt;
&lt;br /&gt;
Gunny used a Springfield Trapdoor to test out one of the first cartridge round in history.&lt;br /&gt;
&lt;br /&gt;
[[Image:LNLtrapdoor.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLtrapdoor3.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== M14 ==&lt;br /&gt;
&lt;br /&gt;
Gunny tested 3 types of ammo with the [[M14]].&lt;br /&gt;
&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|500px|M14 rifle - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:LNLM14.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:LNLM14a.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Barret rifle ==&lt;br /&gt;
&lt;br /&gt;
An unknown Barret single loading rifle was used for Gunny testing a .50 incendiary round.&lt;br /&gt;
&lt;br /&gt;
[[Image:LNLBarret.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLBarret2.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLBarret3.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Barret M82 ==&lt;br /&gt;
&lt;br /&gt;
We see a soldier shooting a Barret M82 in a clip seen of Iraq.&lt;br /&gt;
&lt;br /&gt;
[[Image:LNLBarret82.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Thompson Center Renegade  ==&lt;br /&gt;
&lt;br /&gt;
[[Image:LNLTCR.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
= Submachine-Gun =&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==M1928 Thompson==&lt;br /&gt;
* In ''Episode 1: Machine Gun Educations'', Gunny blasts away with an [[M1928 Thompson]] fitted with a 50-round drum, and somewhat sloppily writes a &amp;quot;G&amp;quot; in the target, for &amp;quot;Gunny&amp;quot;. A person at a machine gun shoot is seen firing an M1928 Thompson, fitted with a 30-round magazine. At the Machine Gun Shoot, we do see someone shooting a Tommy with a 30 round magazine.&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|400px|M1928 Thompson with 50-round drum magazine - .45 ACP.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:LNLM1928Tommy.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLM1928Tommy2.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLM1928Tommy3.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Walther MPK==&lt;br /&gt;
* In ''Episode 1: Machine Gun Educations'', a [[Walther MP series|Walther MPK]] submachine gun is seen on a gun rack.&lt;br /&gt;
[[Image:WaltherMPK-2.jpg|thumb|none|400px|Walther MPK - 9mm.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:LNLMPK.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==PPSh-41==&lt;br /&gt;
* In ''Episode 1: Machine Gun Educations'', a [[PPSh-41]] submachine gun is fired by a person at a machine gun shoot.&lt;br /&gt;
[[Image:PPSH-01-SMG.jpg‎|thumb|400px|none|Soviet PPSh-41 Submachine Gun - 7.62x25mm Tokarev.]]&lt;br /&gt;
[[Image:LNLPPSH.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Uzi==&lt;br /&gt;
* In ''Episode 1: Machine Gun Educations'', an [[IMI Uzi]] is fired at a machine gun shoot.&lt;br /&gt;
&lt;br /&gt;
* In ''Episode 4: Pistols'', we see Israeli Commandos and U.S. Secret Service agents protecting Ronald Reagan after his assassination attempt armed with [[IMI Uzi]]s.&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi - 9mm.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:LNLuzi.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:LNLuzi3.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==MP40==&lt;br /&gt;
In ''Episode 1: Machine Gun Educations'', Gunny test fires an [[MP40]] submachine gun, and finds it even harder to write a &amp;quot;G&amp;quot; with than the Thompson.&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|400px|MP40 - 9mm.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:LNLMP40.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLMP40a.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLMP40b.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==IMI Mini Uzi==&lt;br /&gt;
* In ''Episode 4: Pistols'', Gunny uses an [[Uzi#Mini Uzi|IMI Mini Uzi]] to effectively dispose of jars of gumballs, saving children visits to the dentist all around.&lt;br /&gt;
[[Image:MiniUzi 01.jpg|thumb|none|400px|Mini Uzi SMG with stock folded - 9mm.]]&lt;br /&gt;
[[Image:LNLmuzi.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLmuzi2.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLmuzi3.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Micro Uzi==&lt;br /&gt;
* In ''Episode 4: Pistols'', Gunny closes the episode with an Uzi pistol in one hand, which on IMFDb we refer also as the [[Micro Uzi]].&lt;br /&gt;
[[Image:MicroUziPistol.jpg|thumb|none|400px|Uzi Pistol aka Micro Uzi with 15-round magazine - 9mm.]]&lt;br /&gt;
&lt;br /&gt;
=Pistols=&lt;br /&gt;
&lt;br /&gt;
==Colt New Service 1898==&lt;br /&gt;
* In ''Episode 4: Pistols'', the [[Colt New Service|Colt New Service 1898]] .38 Colt revolver is introduced as the first successful double/single revolver. Gunny shoots a ballistics gel block and the round performs admirably, if not somewhat unimpressive.&lt;br /&gt;
[[Image:ColtNewService1917.jpg|thumb|none|400px|Colt New Service - .45 ACP.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:LNLcolt38.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLcolt382.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLcolt38b.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Single Action Army==&lt;br /&gt;
* In ''Episode 4: Pistols'', [[Single Action Army]] revolvers (both 5 1/2&amp;quot; Artillery and 4 3/4&amp;quot; Quickdraw models) are test fired by Gunny. The biggest challenge of the episode was when Gunny was asked to shoot on horseback. He ultimately opted to shoot from his motorcycle instead, as it has suspension.&lt;br /&gt;
[[Image:ColtSAA475barrel.jpg|thumb|none|400px|Colt Single Action Army w/ 4.75&amp;quot; barrel, referred to as &amp;quot;Quick-Draw&amp;quot; or &amp;quot;Civilian&amp;quot; model - .45 Long Colt.]]&lt;br /&gt;
[[Image:ColtSingleActionArmy.jpg|thumb|none|400px|Colt Single Action Army w/ 5.5&amp;quot; barrel known as the &amp;quot;Artillery&amp;quot; model - .45 Long Colt.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:LNLSAA.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLSAA2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18C==&lt;br /&gt;
* In ''Episode 4: Pistols'', professional pistol competition shooter Jesse Abbott lets Gunny shoot her [[Glock 18|Glock 18C]] full auto machine pistol. In most of her competitions Abbott uses a [[Glock 34]] (sometimes kitted out depending on the competition), but since she's sponsored by Glock, it makes sense for he to own more than one model.&lt;br /&gt;
[[Image:Glock18c_01-1-.jpg|thumb|none|400px|Glock 18C 3rd Generation - 9mm.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:LNLGlock18.jpg|thumb|none|500px|A CGI image of how the Glock 18 works]]&lt;br /&gt;
[[Image:LNLGlock18a.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLGlock18b.jpg|thumb|none|500px|Jesse pointing out the ported barrel]]&lt;br /&gt;
[[Image:LNLGlock18v.jpg|thumb|none|500px|Up close and personal]]&lt;br /&gt;
&lt;br /&gt;
==Ruger Blackhawk Pre-73==&lt;br /&gt;
* In ''Episode 4: Pistols'', we see Gunny briefly show off a [[Ruger Blackhawk]] (more specifically a Pre-73 model with a fluted cylinder and more SAA finishes), noted by its adjustable target sights. You can also see the yellow cylinder block installed behind the cylinder, which is how the Blackhawk is sold.&lt;br /&gt;
[[Image:RugerBlackhawk44magnum.jpg|thumb|none|400px|Ruger Blackhawk - .44 Magnum.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:LNLRuger.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Beretta M9==&lt;br /&gt;
* In ''Episode 4: Pistols'', Marines are seen training with [[Beretta 92FS|Beretta M9]] pistols. Gunny shoots one himself, but as a good old Marine, finds it inferior to the 1911, and denounces it as nothing more than a good target pistol. In the episode, Gunny incorrectly stated that the standard magazine capacity of the M9 is 20 rounds when it should be 15. 20 rounders were designed for the [[Beretta M93R]]&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|none|400px|Beretta M9 - 9mm. U.S. military-issue 92FS. ''Note nomenclature on slide distinguishing this from a standard civilian Beretta 92FS''.]]&lt;br /&gt;
[[Image:LNLM9.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLM92.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLM94.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 500==&lt;br /&gt;
* In ''Episode 4: Pistols'', Gunny tries out the formidable [[Smith &amp;amp; Wesson Model 500]] revolver, the most powerful production revolver available. After using it to destroy several targets, he decides he needs to own one.&lt;br /&gt;
[[Image:Smith&amp;amp;Wesson500-4inch.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 500 with 4&amp;quot; Barrel - .500 S&amp;amp;W Magnum.]]&lt;br /&gt;
[[Image:LNLSW500.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLSW5002.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLSW5003.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Flintlock Pistol==&lt;br /&gt;
* In ''Episode 4: Pistols'', Gunny test fires a [[Flintlock Pistol]].&lt;br /&gt;
[[Image:Sparroflintlock.jpg|thumb|none|400px|Sparrow Flintlock.]]&lt;br /&gt;
&lt;br /&gt;
==Duck Foot Pistol==&lt;br /&gt;
* In ''Episode 4: Pistols'', Gunny tests a '''&amp;quot;Duck Foot Pistol&amp;quot;''', a three barreled percussion cap pistol making an early attemp at a volley gun.&lt;br /&gt;
&lt;br /&gt;
==Matchlock Pistol==&lt;br /&gt;
* In ''Episode 4: Pistols'', the [[Matchlock Pistol]] is shown briefly as an animation only. Strangely the chain of pistols doesn't start with this gun, despite this being the first gun on the list.&lt;br /&gt;
&lt;br /&gt;
==Wheel-Lock Pistol==&lt;br /&gt;
* In ''Episode 4: Pistols'', Gunny begins on the history of pistols first with the [[Wheel-Lock Pistol]]. The weapon has a noticeable delay time on firing, but proved to be more reliable than it is infamously notorious for not being.&lt;br /&gt;
&lt;br /&gt;
==Percussion Cap Pistol==&lt;br /&gt;
* In ''Episode 4: Pistols'', Gunny test fires the [[Percussion Cap Pistol]], which defeats the problem of not firing when the ignition system is wet.&lt;br /&gt;
&lt;br /&gt;
==Colt Patterson 1836==&lt;br /&gt;
* In ''Episode 4: Pistols'', a [[Colt Patterson 1836]] is seen briefly when the [[Colt 1860 Army]] is introduced.&lt;br /&gt;
[[Image:ColtPatterson-LoadingLever.jpg|thumb|none|400px|Colt Patterson with loading lever - .36 caliber.]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1860 Army==&lt;br /&gt;
* In ''Episode 4: Pistols'', the [[Colt 1860 Army]] is presented as the next great step in pistol firepower. Unfortunately, the viewers are led to believe they are watching Gunny test a Colt Army, which he didn't.&lt;br /&gt;
[[Image:1860Army.jpg|thumb|none|400px|Colt 1860 Army .44 caliber.]]&lt;br /&gt;
&lt;br /&gt;
==Colt 1861 Navy==&lt;br /&gt;
* In ''Episode 4: Pistols'', Gunny test fires a [[Colt 1861 Navy]] revolver, which is erroneously refered to as a [[Colt 1860 Army]]. The revolver only holds five shots though, not six like a Colt Army, which points it to the Colt Navy model.&lt;br /&gt;
[[Image:1861_navy_civil_brass_lg.jpg|thumb|none|400px|Colt 1861 Navy - .44 caliber.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:LNLCNavyCGI.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLCNavy.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLCNavy2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Colt M1911==&lt;br /&gt;
* In ''Episode 4: Pistols'', the [[M1911|Colt M1911]] is introduced as the first truly successful semi-automatic self-loading pistol. Gunny calls it his favorite weapon, as it should be.&lt;br /&gt;
[[Image:COLTM1911 1913.jpg|thumb|400px|none|Original Colt M1911 (dated 1913) - .45 ACP.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:LNL1911.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNL1911a.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNL1911v.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Colt Gold Cup==&lt;br /&gt;
* In ''Episode 4: Pistols'', we see a [[Colt Gold Cup]] (the box showing the name is even visible in the background) along with a [[Beretta 92FS|Beretta M9]] pistol.&lt;br /&gt;
[[Image:ColtGoldCupNatMatch1911.jpg|thumb|none|400px|Colt Gold Cup National Match (Mark IV, Series 70) - .45 ACP.]]&lt;br /&gt;
[[Image:LNL1911cup.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNL1911cup2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 629 Classic==&lt;br /&gt;
* In ''Episode 4: Pistols'', Gunny test fires a [[Smith &amp;amp; Wesson Model 629|Smith &amp;amp; Wesson Model 629 Classic]] revolver and fires it on a ballistics gel block. The block is thrown off the table by the hard hitting .44 Magnum hollow point, and Gunny is nearly thrown off his chair when the recoil knocks him off balance. Gunny's introduction for this pistol is &amp;quot;Do you feel lucky?&amp;quot; although Dirty Harry's pistol is a [[Smith &amp;amp; Wesson Model 29]].&lt;br /&gt;
[[Image:SW-629.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 629 Classic - .44 Magnum]]&lt;br /&gt;
[[Image:LNLSW629.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLSW629a.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLSW629b.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==Handgunn==&lt;br /&gt;
* In ''Episode 4: Pistols'', we briefly see a re-enactor firing a portable cannon known as a '''&amp;quot;Handgunn&amp;quot;''' on a firing range.&lt;br /&gt;
=Grenade Launchers=&lt;br /&gt;
==Mk 19 Grenade Launcher==&lt;br /&gt;
* In ''Episode 5: Helicopters'', a [[Mk 19 grenade launcher]] is seen door mounted on a modern Huey helicopter.&lt;br /&gt;
* In ''Episode 6: Armored Vehicles'', a [[Mk 19 grenade launcher]] can be seen in a diagram of the M113 APC.&lt;br /&gt;
[[Image:MK19-02.jpg|thumb|400px|none|Mk 19 grenade launcher 40mm with ammo box on M3 tripod]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Blunderbuss ==&lt;br /&gt;
&lt;br /&gt;
[[Image:LNLBlunderbuss.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLBlunderbussa.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLBlunderbussv.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Wells Fargo double barrel Coach shotgun ==&lt;br /&gt;
&lt;br /&gt;
One of the most famous shotguns in the world was shown and used by Gunny.&lt;br /&gt;
&lt;br /&gt;
[[Image:LNLDBshotgun.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:LNLCoachgun.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLCoachgun2.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Winchester 1887 lever action shotgun ==&lt;br /&gt;
&lt;br /&gt;
The first of Browning's new shotgun designs that changed the world of shotguns forever. &lt;br /&gt;
&lt;br /&gt;
[[Image:LNL1887a.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:LNL1887.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNL1887e.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Winchester 1897  ==&lt;br /&gt;
&lt;br /&gt;
The second design Browning made for shotguns.&lt;br /&gt;
&lt;br /&gt;
[[Image:LNL1897.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:LNL1897a.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:LNL1897b.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Browning Auto 5 ==&lt;br /&gt;
&lt;br /&gt;
The 3rd in John Browning's series of shotguns. This semi auto shotgun was used by Gunny again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:LNLBA5.jpg‎|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLBA5a.jpg‎|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLBA5b.jpg‎|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLUnknown4.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Perazzi O/U shotgun ==&lt;br /&gt;
&lt;br /&gt;
A Perazzi Over and Under Shotgun was shown as the next step in shotgun evolution, developed by Browning.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:LNLOUshotgun.jpg‎|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLOUshotgun2.jpg‎|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M1014 ==&lt;br /&gt;
&lt;br /&gt;
The [[Benelli M4 Super 90| Benelli M1014]] was used as the next evolution of the shotgun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli_m4_2.jpg‎ |thumb|none|450px|Benelli M4 Super 90 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:LNLBenelli.jpg‎|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLBenellia.jpg‎|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:LNLBenellib.jpg‎|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:LNLBenellic.jpg‎|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Mossberg 500 ==&lt;br /&gt;
&lt;br /&gt;
A [[Mossberg 500]] was shown and used during the shotgun episode. Gunny used it to breach a door.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mossberg500.jpg|thumb|none|450px|Mossberg 500 - 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
[[Image:LNLMoss500.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:LNLMoss500a.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:LNLMoss500n.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== AA-12 ==&lt;br /&gt;
&lt;br /&gt;
The last shotgun shown in the Shotgun episode, Gunny was really impressed with the [[AA-12]].&lt;br /&gt;
&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|400px|none|MPS Auto Assault-12, 12 Gauge with long barrel]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:LNLAA12.jpg|thumb|500px|none|AA-12 with a shorter barrel and grip pod]]&lt;br /&gt;
&lt;br /&gt;
[[Image:LNLAA12a.jpg|thumb|500px|none|The internals of the AA-12]]&lt;br /&gt;
&lt;br /&gt;
[[Image:LNLAA12b.jpg|thumb|500px|none|Gunny wants one]]&lt;br /&gt;
&lt;br /&gt;
== Remington 870 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:LNLUnknown.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Benelli M2 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:LNLUnknown2.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LNLUnknown3.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
= Unknowns =&lt;br /&gt;
&lt;br /&gt;
I think that in the ammo episode on there is a Krag-Jorgensen rifle on a gun rack with a few other rifles.&lt;br /&gt;
The Korean War is forgotten no more!-Korean war marine&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Television]]&lt;/div&gt;</summary>
		<author><name>Halo Storm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_Modern_Warfare_2&amp;diff=215243</id>
		<title>Call of Duty: Modern Warfare 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_Modern_Warfare_2&amp;diff=215243"/>
		<updated>2009-12-15T06:32:00Z</updated>

		<summary type="html">&lt;p&gt;Halo Storm: /* AA-12 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons are used in the video game ''Modern Warfare 2'', also known as ''Call of Duty: Modern Warfare 2'':'''&lt;br /&gt;
&lt;br /&gt;
[[Image:MW2.jpg|right|300px|thumb|''Modern Warfare 2'' (2009)]]&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP45 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP|Heckler &amp;amp; Koch USP45]] has been seen in single and multiplayer, with unidentified Laser Aiming Module and suppressor. One of the main sidearms of the Russian forces.&lt;br /&gt;
[[Image:HK-USP.jpg|thumb|none|400px|[[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP|Heckler &amp;amp; Koch USP]] - .45ACP]]&lt;br /&gt;
[[Image:Mw2usp45.jpg|400px]]&lt;br /&gt;
[[Image:Iexplore 2009-09-01 21-24-28-59.png|thumb|none|400px|Reloading the [[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP|USP]] during a CTF.]]&lt;br /&gt;
This pistol, like in the first Modern Warfare, has a non-removable, non-usable LAM on the rail.&lt;br /&gt;
[[Image:Mw2_usptk_ego_idle.jpg|thumb|none|400px|USP with Silencer and a tactical knife.]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92SB ==&lt;br /&gt;
As in Modern Warfare 1 (Call of Duty 4), appears as the military issue M9.  Seen in the Special Ops mode gameplay footage. Main sidearm of all US troops in singleplayer.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|400px|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:Mw2m9.PNG|thumb|none|400px|Player with M9 pistol.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|M9 pistol is under SPAS-12's pistol grip.]]&lt;br /&gt;
[[Image:Mw2_m9_ego_idle.jpg|thumb|none|400px|Beretta M9 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Springfield Armory Professional 1911 ==&lt;br /&gt;
It is the same pistol given to Soap by Captain Price in the 1st game. One of the only guns not usable in-game. Only usable in museum bonus level.&lt;br /&gt;
[[Image:SAProTac.jpg|thumb|400px|none|Springfield Armory Pro Tactical, this is an airsoft replica of the real model]]&lt;br /&gt;
[[Image:MW2Soap.jpg|thumb|400px|none|Captain &amp;quot;Soap&amp;quot; MacTavish climbing up the ice with a 1911 pistol. He also has a M14 EBR that's noted in the screenshot above.]]&lt;br /&gt;
[[Image:MW2 Militia Drops 1911.jpg|thumb|400px|none|A militiaman attempting to arrest Faust drops his M1911 after being shot.]]&lt;br /&gt;
[[Image:Mw2_1911_ego_idle.jpg|thumb|400px|none|M1911 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle ==&lt;br /&gt;
Faust carries a Desert Eagle with a laser aiming module attached it. Equipped with incorrect 3-dot sights. An error in modeling, the XIX features only two rail cuts on its slide, while the model in-game features many, similar to a Picatinny rail. Main sidearm of the Brazilian militia. Surprisingly, quite a few Americans, most notably Cpl. Dunn, use this gun as their preferred sidearm. Dual wield available.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|400px|none|Desert Eagle Mark XIX - .50 AE Black finish]]&lt;br /&gt;
[[Image:MW2 Desert Eagle.jpg|thumb|400px|none|Desert Eagle, as unlocked in Create a Class at Level 62.]]&lt;br /&gt;
[[Image:Faust shoots a Dude with a DesertEagle.jpg|thumb|400px|none|The arms dealer, Faust, shoots local gunman with his Desert Eagle. Also noted is the game's newer character models, which show pain when hit by rounds.]]&lt;br /&gt;
[[Image:MW2Brazilpistol2.png|thumb|350px|none|A Brazilian militant aims and fires a Desert Eagle in the trailer.]]&lt;br /&gt;
[[Image:Moder warfare 2 deagle 2.jpg|thumb|350px|none|A bigger picture and a clear look at the laser module.]]&lt;br /&gt;
[[Image:Mw2_deagle_ego.jpg|thumb|400px|none|Desert Egale in egoview. Note the incorrect sights.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda .44==&lt;br /&gt;
Seen in MP gameplay footage. Used by General Shepard in the Campaign in a couple of significant instances in the story. In one scene, he pulls back the hammer, and then the cylinder incorrectly rotates again when he pulls the trigger. Earlier in the story, we see that the pistol is holstered, yet he pulls the same model of pistol out to shoot someone, as though he has another big Anaconda tucked in the back of his pants.&lt;br /&gt;
[[Image:Colt-Anaconda Revolver.jpg|thumb|none|400px|[[Colt Anaconda]] .44]]&lt;br /&gt;
[[Image:Mw244magnum.jpg|400px|]]&lt;br /&gt;
[[Image:Mw2_44_ego_idle.jpg|thumb|500px|none|Colt Anaconda .44 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Pistols=&lt;br /&gt;
&lt;br /&gt;
== Beretta 93R ==&lt;br /&gt;
A confirmed weapon classified under the Machine Pistol slot as the M93 Raffica, it's attached with a skeletal stock and what looks like an attachment rail for a flashlight/LAM. In game model has extended mag but still only holds 15 rounds, MP model holds 20 rounds though.&lt;br /&gt;
[[Image:Beretta93-1-.jpg|thumb|none|400px|Beretta 93R, 9x19mm]]&lt;br /&gt;
[[Image:Mw2M9raffica.jpg|400px|thumb|none|Beretta 93R as the M93 Raffica]]&lt;br /&gt;
[[Image:Mw2_93r_ego_idle.jpg|400px|thumb|none|Beretta 93R in game.]]&lt;br /&gt;
:*It appears to be a converted 92, by the slide-mounted safety.&lt;br /&gt;
&lt;br /&gt;
== Glock 17 Converted ==&lt;br /&gt;
The [[Glock#Glock17|Glock 17]] appears in the game in a full auto configuration, with a 33 round magazine. Although it is called a G18, alluding to the [[Glock#Glock 18|Glock 18]] Select fire handgun manufactured by the same company, it has no selector switch, and the frame is olive-drab, which was only featured on their semi-automatic designs.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock 17machinepistol.jpg|thumb|none|400px|[[Glock#Glock 17|Glock 17]] converted to full atuo with 33 round magazine - 9x19mm]]&lt;br /&gt;
[[Image:MW2Glock.jpg|thumb|none|400px|A [[Glock#Glock 17|Glock 17]] converted fired by &amp;quot;Roach&amp;quot; on a snowmobile in Mission &amp;quot;Cliffhanger&amp;quot;. Note olive-drab frame.]]&lt;br /&gt;
[[Image:Mw2G18.jpg|thumb|none|400px|The [[Glock#Glock 17|Glock 17]] converted known as &amp;quot;G18&amp;quot; in the create a class menu.]]&lt;br /&gt;
[[Image:Mw2_glock_ego_idle.jpg|thumb|none|400px|The [[Glock#Glock 17|Glock 17]] converted in egoview, idle.]]&lt;br /&gt;
&lt;br /&gt;
== Brügger And Thomet MP9 ==&lt;br /&gt;
This Swiss-made [[Steyr TMP]] variant with the scope rail and folding stock was seen in the Special Ops Gameplay footage. Often seen in singleplayer used by various militia forces, and often dual-wielded (with a fairly realistic drop in accuracy, especially since you lose your ghost-ring ironsights).&lt;br /&gt;
[[Image:Mp9tmp.jpg|thumb|none|400px|B&amp;amp;T MP9 - 9x19mm]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|B&amp;amp;T MP9 is under SPAS-12's barrel.]]&lt;br /&gt;
[[Image:Tmp.jpg|thumb|none|400px|B&amp;amp;T MP9 (called TMP in game) in egoview, with olive lower receiver, ghost ring sights, and unused side rails.]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
Used by Russian military. Can be equipped with assorted sights and scopes, including a thermal sight.&lt;br /&gt;
[[Image:Pp2000 01.jpg|thumb|none|400px|[[PP-2000]] 9x19mm]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|PP 2000 is under M9 pistol.]]&lt;br /&gt;
[[Image:Mw2_p2000_ego.jpg|thumb|none|400px|PP 2000 with Reflex (Doctor?) in Egoview]]&lt;br /&gt;
[[Image:Mw2Pp2000.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
== IMI Mini-Uzi==&lt;br /&gt;
Seen in the &amp;quot;Infamy&amp;quot; trailer. Used by Brazilian Militia and Mideast OpFor. Used near the end of the game in the boat chase scene. Rarely has any attachments. Dual wield available.&lt;br /&gt;
[[Image:MiniUzi 01.jpg|thumb|none|400px|[[Uzi#Mini Uzi |Mini Uzi]] with stock folded - 9mm]]&lt;br /&gt;
[[Image:381.png|thumb|none|400px|[[Uzi#Mini Uzi |Mini Uzi]] ingame.]]&lt;br /&gt;
[[Image:Mw2_uzi_ego_idle.jpg|thumb|none|400px|Mini UZI in egoview.]]&lt;br /&gt;
&lt;br /&gt;
=Sub-machine Guns=&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K ==&lt;br /&gt;
The MP5K with custom Rail Interface System appears in the game. Comes with a foregrip in multiplayer, but in singleplayer this is absent. Just about everybody uses this, usually with a Red Dot Sight.&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5K - 9x19mm]]&lt;br /&gt;
[[Image:381.jpg|thumb|none|400px|MP5K R.I.S. System (modeled after an ICS Airsoft RAS)]]&lt;br /&gt;
[[Image:MW2MP.jpg|thumb|none|400px|Russian Internal Troops' supply units (notable by their white griffin patches) firing MP5K behind riot shields.]]&lt;br /&gt;
[[Image:Mw2Mp5k.jpg|thumb|none|400px|MP5K In Create a Class Menu]]&lt;br /&gt;
[[Image:MW2-MP5K-1.jpg|thumb|none|400px|MP5K in action during Flag Runner mode.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP 45 ==&lt;br /&gt;
Used by US troops, Russian police, and occasionally by the Russian military and Task Force 141. Can be equipped with extended magazines, and is one of the only SMGs to use scopes.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|400px|[[Heckler &amp;amp; Koch UMP]] - .45 ACP]]&lt;br /&gt;
[[image:MW2TR5.jpg|thumb|none|400px|Two terroists with an [[Heckler &amp;amp; Koch UMP|UMP]].]]&lt;br /&gt;
[[Image:MW2 screen 24-1255733504.jpg|thumb|none|400px|One of the Shadow Company soldiers in this pic is seen with the UMP with an EoTech sight attachment.]]&lt;br /&gt;
[[Image:mw2_ump.png|thumb|none|The UMP in game.]]&lt;br /&gt;
[[Image:Mw2Ump45.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
== TDI Vector ==&lt;br /&gt;
The May 24th trailer shows a brief scene of the [[TDI Vector#TDI Vector|TDI Vector]] being used with it's experimental 26 round magazine and possible Eotech Holographic sight. Used by Russians, and occasionally the task force, in singleplayer. Brazilians rarely ever use this. Usually has a reflex sight, and in some levels has a suppressor.&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|400px|TDI Vector - .45 ACP]]&lt;br /&gt;
[[Image:MW2TDIVector.jpg|thumb|400px|none|A russian ultranationalist with a TDI Vector.]]&lt;br /&gt;
[[Image:Iexplore 2009-09-01 21-45-38-52.png|thumb|400px|none|TDI Vector equipped with a suppressor and a red dot sight in multiplayer.]]&lt;br /&gt;
[[Image:Mw2Vector.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
Used by Russians in singleplayer.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|400px|[[FN P90#P90TR|FN P90TR]]]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|The [[FN P90#P90TR|FN P90TR]] is under Steyr AUG.]]&lt;br /&gt;
[[Image:Mw2_p90_ego_idle.jpg|thumb|none|400px|FN P90 with Reflexsight (Doctor?) in egoview]]&lt;br /&gt;
[[Image:Mw2P90.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
&lt;br /&gt;
== FN F2000 ==&lt;br /&gt;
An [[FN F2000#FN F2000 Tactical|FN F2000 Tactical]] (denoted by lack of optical sight) is seen in the hands of a Brazilian Militia. In singlelayer, this is used by the Russians, most notably in the oil rig, where they use thermal sights.&lt;br /&gt;
[[Image:Fn fs2000 blk.jpg|thumb|none|400px|[[FN F2000#FN F2000 Tactical|FN F2000 Tactical]] -  5.56x45mm NATO]][[Image:MW2TR6.jpg|thumb|none|400px|The FN2000 Tactical with &amp;quot;Masterkey&amp;quot; shotgun.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|[[FN F2000#FN F2000 Tactical|FN F2000 Tactical]] is on the right of WA2000.]]&lt;br /&gt;
[[Image:Mw2_fn2000_ego.jpg|thumb|none|400px|FN2000 Tactical with infraredscope, egoview.]]&lt;br /&gt;
&lt;br /&gt;
== FAMAS F1 ==&lt;br /&gt;
The [[FAMAS|FAMAS F1]] is seen in the game. It can only fire in bursts, and is used mostly by Russians.&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|400px|FAMAS 5.56mm Assault Rifle. Standard service rifle of the French Forces.]]&lt;br /&gt;
[[Image:MW2FamasF1.jpg|thumb|none|400px|Russian ultra-nationalist with a FAMAS assault rifle.]]&lt;br /&gt;
[[Image:FAMAS_modern_warafe_2.JPG|thumb|none|400px|FAMAS assault rifle first person.]]&lt;br /&gt;
[[Image:FAMAS2Reloading.jpg|thumb|none|400px|Reloading the [[FAMAS]]. This is unlike the first game, Roach is reloading with his finger OFF the trigger.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Tavor TAR-21 ==&lt;br /&gt;
The [[IMI Tavor TAR-21]] weapon pick-up icon is seen in the new capture the flag video, seen loaded with Full Metal Jacket rounds, and is also seen in the create a class video. It is used by Russian soldiers, and almost always has some kind of optical sight or scope, including the standard MARS sight. (As a result, after the EMP 3/4 of them become junk, though ACOG scopes are still usable)&lt;br /&gt;
[[Image:Tavor-tar.jpg|thumb|none|400px|[[IMI Tavor TAR-21]] - 5.56x45mm]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|[[IMI Tavor TAR-21]] on the wall.]]&lt;br /&gt;
[[Image:ModernWarfare2TAR-21.jpg|thumb|none|400px|The [[IMI Tavor TAR-21]] known as the &amp;quot;TAR-21&amp;quot; seen in the create a class menu]].&lt;br /&gt;
[[Image:Mw2_tar21_ego.jpg|thumb|none|400px|IMI Tar 21 with EoTech signt in egoview]]&lt;br /&gt;
[[Image:Mw2tar21stupid.jpg|thumb|none|500px|In game what the Tavor with an M203 looks like. Unfortunately, they did not remove the front handguard and directly attached the M203 onto the barrel. As a result, it looks very ugly and seems almost impossible to actually mount it in such a manner.]]&lt;br /&gt;
[[Image:Mw2tar21M203.jpg|thumb|none|500px|How an Tavor/M203 combo SHOULD look like for comparison.]]&lt;br /&gt;
&lt;br /&gt;
== M4A1 Carbine ==&lt;br /&gt;
Colt [[M4]] variant with ARMS S.I.R. system. With a few exceptions, this is mostly used with an M203, and many of them use optical sights or scopes. In the museum level, there is a suppressed version of this. &lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|500px|Colt M4A1 with 6 position collapsible stock - 5.56x45mm.]]&lt;br /&gt;
[[Image:SIR.jpg|thumb|none|400px|S.I.R. System]]&lt;br /&gt;
[[Image:MW2ColtM933.jpg|thumb|none|400px|M4 Carbine with a S.I.R. system, an ACOG sight and a M203 grenade launcher.]]&lt;br /&gt;
[[Image:MW2_screen_13-1024x768.jpg|thumb|none|400px|Captain Soap MacTavish with M4A1 S.I.R.]]&lt;br /&gt;
[[Image:MW2SpOpsM4.jpg|thumb|none|400px|US Army Ranger with a M4 Carbine with a M203 grenade launcher, EoTech sight, and desert camouflaged stock and pistol grip.]]&lt;br /&gt;
[[Image:MW2 screen 16-1255734153.jpg|thumb|none|400px|Ghost with his M4A1 S.I.R]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px| M4A1 S.I.R. with a M203 grenade launcher and EoTech sight on the bottom left corner of the wall.]]&lt;br /&gt;
[[Image:Mw2_m4a1_ego_idle.jpg|thumb|none|400px|M4A1 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
:* A note of interest: While you can only fire this weapon in full-auto, the selector switch is modeled on semi-auto.&lt;br /&gt;
&lt;br /&gt;
== M16A4 ==&lt;br /&gt;
Seen in the &amp;quot;Infamy&amp;quot; trailer. Correctly depicted as the standard weapon of the U.S. Army Rangers. Like the M4A1, many of these have M203 grenade launchers. Mostly seen used by the Rangers in the Washington DC missions.&lt;br /&gt;
[[Image:M16A4withANPEQ%26ACOG.jpg|thumb|none|400px|[[M16A4]] Modular Weapon System]]&lt;br /&gt;
[[Image:382.png|thumb|none|400px|US Army Ranger with M16A4 (ACOG scope). Note that M16A4 still fires in 3 rounds burst mode.]]&lt;br /&gt;
[[Image:389.png|thumb|none|400px|M16A4 with M203 in &amp;quot;Infamy&amp;quot; trailer]]&lt;br /&gt;
[[Image:Mw2_m16_ego_idle.jpg|thumb|none|400px|M16A4 with ACOG in Egoview]]&lt;br /&gt;
[[Image:Mw2M16.jpg|400px]]&lt;br /&gt;
[[Image:Mw2_m16_ego_idle2.jpg|thumb|none|400px|Close up of Ozone's M16A4]]&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
The [[AK-47]] variant of the Tapco Intrafuse and T6 furniture sets and a Vltor Modstock and Stock Adapter. Standard rifle of pretty much every foreign military you fight. Most are seen with arctic or desert furniture, although some AK's in the level Loose Ends will have several in digital and woodland furniture.&lt;br /&gt;
[[Image:Ak47mw.2.jpg|thumb|none|400px|[[AK-47]] - 7,62x39mm]]&lt;br /&gt;
[[Image:AKMW2.png|thumb|none|400px|AK-47 on Captain MacTavish's back. Note M4 style telescoping stock.]]&lt;br /&gt;
[[Image:CptMacTavishAk47.jpg|thumb|none|400px|Captain &amp;quot;Soap&amp;quot; MacTavish with an AK-47.]]&lt;br /&gt;
[[Image:MW2AK-47 Red Dot Sight2.jpg|thumb|none|400px|The [[AK-47]] with a Red Dot Sight on Mission &amp;quot;Cliffhangar&amp;quot;.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|[[AK-47]] with underbarrel shotgun on the bottom right corner of the wall.]]&lt;br /&gt;
&lt;br /&gt;
== [[Bushmaster_ACR|Remington ACR]] ==&lt;br /&gt;
&lt;br /&gt;
It is chambered in 5.56x45mm NATO  and equipped with a silencer, reflex sight, heartbeat monitor, and a 30 round magazine in the &amp;quot;Cliffhanger&amp;quot; mission. In the Rio mission it's seen with a 40mm M203 Grenade Launcher. Referred as the ACR, it is formerly known as the Magpul's Masada.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR Entry Carbine, 5.56x45mm NATO/6.8x43mm Rem SPC/7.62x39mm]]&lt;br /&gt;
[[Image:MW2AR2.png|thumb|none|400px|[[Bushmaster ACR]] used by &amp;quot;Roach&amp;quot; in Mission &amp;quot;Cliffhangar&amp;quot;.]]&lt;br /&gt;
[[Image:MW2ACRReloading.jpg|thumb|none|400px|Racking the action on the [[Bushmaster ACR]] on Mission &amp;quot;Cliffhangar&amp;quot;, although it would be more efficient to simply press the bolt catch release button that is right next to the trigger housing.]]&lt;br /&gt;
&lt;br /&gt;
== FN FAL==&lt;br /&gt;
FN FAL rifle appears in game trailers with an extended 30 round magazine and custom Rail Interface System (similar to R.I.S. on DSArms SA58 OSW). Used almost as often as the AK47. Usually equipped with either an M870 Masterkey or an ACOG scope. Does the &amp;quot;speed reload&amp;quot; technique when reloading.&lt;br /&gt;
[[Image:FN FAL 50 00.jpg|none|thumb|400px|FN FAL - 7.62x51mm NATO]][[Image:DSA-SA-58-OSW.jpg|none|thumb|400px|DSArms SA58 OSW Carbine - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Ka-falras.jpg|thumb|none|400px|R.I.S.]]&lt;br /&gt;
[[Image:MW2TR2.jpg|thumb|none|400px|Brazilian militia with FN FAL]]&lt;br /&gt;
[[Image:Mw2_fal_ego_idle.jpg|thumb|none|400px|FN FAL in egoview.]]&lt;br /&gt;
[[Image:Mw2_fal_ego_idle2.jpg|thumb|none|400px|Looking down an ACOG after the EMP. Technically because the ACOG scope doesn't uses any batteries, we should be seeing a glowing reticule instead a black crosshair.]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H CQC==&lt;br /&gt;
Seen in game trailers and magazines. One of the primary rifles of Task Force 141, some U.S. Army Rangers and Shadow Company soldiers. Note that it's an old 2nd generation model used ingame, with the straight cheek rest on the stock. In the game the weapon incorrectly has a thirty round magazine instead of a twenty round. It also has a chopped down rear sight.&lt;br /&gt;
[[Image:2fff2537c0.jpg|thumb|none|400px|FN [[FN SCAR#FN SCAR-H|SCAR-H]] CQC (third generation) - 7.62x51mm]]&lt;br /&gt;
[[Image:PrestigeMW2.png|thumb|none|400px|Robert Bowling showing the artbook of the prestige edition. Also note that the digital pattern returns to the second sequel of Modern Warfare. Also noted at top of page is a tan/snow FN SCAR-H, which means there may be newer camouflage patterns to customize weapons from.]]&lt;br /&gt;
[[Image:MW2 screen 26-12557342731.jpg|400px|thumb|none|Shadow Company commando armed with an FN SCAR-H, fitted with an ACOG sight. Note the forward folding front sight&lt;br /&gt;
.]]&lt;br /&gt;
[[Image:MW2-Scar-1.jpg|400px|thumb|none|The FN SCAR-H in action during the video of Flag Runner mode.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3A4 ==&lt;br /&gt;
Appears in trailers and early screenshots, but appears to have been dropped.&lt;br /&gt;
[[Image:G3A4.jpg|thumb|none|400px|H&amp;amp;K G3A4 7.62x51mm]]&lt;br /&gt;
[[Image:Vlc 2009-09-03 10-20-00-79.png|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil==&lt;br /&gt;
&lt;br /&gt;
During briefing for &amp;quot;No Russian&amp;quot; a newspaper article is seen showing an ultranationalist with a Galil.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
&lt;br /&gt;
In the background image of multiplayer, we see a soldier carrying a third generation [[FN SCAR|SCAR-L]] but it was never used in the game&lt;br /&gt;
&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|400px|none|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MW2Scar.jpg|thumb|500px|none|]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
== M14 EBR ==&lt;br /&gt;
This firearm is an M14 featuring a SAGE EBR stock, Harris Bi-pod, and vertical front grip, however, it is fitted with a Magpul CTR stock instead of the standard telescoping SAGE stock. This seems to be the weapon of choice for Captain MacTavish, and is very rarely found in singleplayer without a scope attached. It is the last sniper rifle to be unlocked in multiplayer. Also noted is that it is labeled incorrectly as the &amp;quot;M21EBR&amp;quot;, when it should only be the &amp;quot;M14EBR&amp;quot;.&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 1 - 7.62x51 NATO]]&lt;br /&gt;
[[Image:MW2McTavishRifle.png|thumb|none|400px|Soap with the M14 EBR with a suppressor on his back.]]&lt;br /&gt;
[[Image:Pc_wallpaper_04_1024x768.png|thumb|none|400px|Soap with the M14 EBR. Note the Magpul CTR stock.]]&lt;br /&gt;
[[Image:Mw2_m14ebr_ego_idle.jpg|thumb|none|400px|M14 EBR in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
Used by Russian snipers in &amp;quot;Loose Ends&amp;quot;, with both thermal scopes and optical scopes.&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|400px|Walther WA 2000]]&lt;br /&gt;
[[Image:WA2000.jpg‎|400px|thumb|none]] &lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|Walther WA 2000 is on the right of TAR-21.]]&lt;br /&gt;
[[Image:Confirmation-wa2000.jpg|none|400px|Walther WA 2000 in game trailer.]]&lt;br /&gt;
[[Image:Mw2_wa2000_egoview.jpg|thumb|none|400px|Walther WA 2000 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Dragunov SVD ==&lt;br /&gt;
The Dragunov SVD is only featured in campaign. Has winter furniture in the level &amp;quot;Contingency&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov sniper rifle - 7.6x54mm R]]&lt;br /&gt;
[[Image:2hMD.jpg|thumb|none|400px|Brazilian militia with a SVD sniper rifle.]]&lt;br /&gt;
[[Image:Mw2_svd_ego_idle.jpg|thumb|none|400px|SVD in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Cheyenne Tactical M-200 Intervention ==&lt;br /&gt;
Used on several occasions by Rangers, and used in the assault on Shepherd's bunker.&lt;br /&gt;
[[Image:M200.jpg|thumb|none|400px|Chey-Tac M-200, .408]]&lt;br /&gt;
[[Image:Interventionm200mw2.png|thumb|none|400px|M200 in class menu with PP-2000 Below]]&lt;br /&gt;
[[Image:Mw2_cheytech_ego_idle.jpg|thumb|none|400px|Cheytech M200 I in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare ==&lt;br /&gt;
Seen in Multiplayer Menu Background art.&lt;br /&gt;
[[Image:Mw2AIAW.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M82 ==&lt;br /&gt;
Used by Russian snipers covering the Mall (the stretch from the Lincoln Memorial to the Washington Monument to the Capital).&lt;br /&gt;
[[Image:m82a1.jpg|thumb|none|400px|Barret M82 .50.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|The Barret M82 in the sacred room.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG Hbar ==&lt;br /&gt;
A [[Steyr AUG]] H-Bar is under the light machine gun class in multiplayer, where it uses a bipod, but is used in an A2-like assault rifle configuration for single player. Used mainly by Russians.&lt;br /&gt;
[[Image:Aug-hbar.jpg|thumb|none|400px|[[Steyr AUG]] Hbar - 5.56mm]]&lt;br /&gt;
[[Image:MW2AUGA1.jpg|thumb|none|400px|Russian ultra-nationalist with an [[Steyr AUG|Steyr AUG Hbar]] with A1 Scope installed.]]&lt;br /&gt;
[[Image:MW2TR3.jpg|thumb|none|400px|Soap throwing a man armed with a [[Steyr AUG|Steyr AUG Hbar]] over his shoulder.]]&lt;br /&gt;
[[Image:Mw2_aug_ego.jpg|thumb|none|400px|Steyr Aug with A1 scope and olive body in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== L86A1 LSW ==&lt;br /&gt;
Seen in the &amp;quot;Afganistan&amp;quot; MP gameplay footages. Only appears once in the entire game, during the defense of the safehouse. Confirmed as an A1 by the round charging handle.&lt;br /&gt;
[[Image:SA80-L86A1.jpg|thumb|none|400px|[[SA80#L86A1|L86A1 Light Support Weapon]] 5.56mm]]&lt;br /&gt;
[[Image:Mw2l86lswbling.png|thumb|none|400px|L86 LSW]]&lt;br /&gt;
[[Image:Mw2_l86_ego_idle.jpg|thumb|none|400px|L86 in Egoview.]]&lt;br /&gt;
&lt;br /&gt;
== M60E3 ==&lt;br /&gt;
Seen in game trailers.&lt;br /&gt;
[[Image:USOM60E3.jpg|thumb|none|450px|M60E3 machine gun 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== M240 ==&lt;br /&gt;
Seen in game trailers.Used by US and British soldiers. Often seen with a heartbeat sensor (resemblence to the motion sensors from [[Aliens]] is entirely coincidental... yeah right).&lt;br /&gt;
[[Image:M240-1.jpg‎|thumb|none|400px|M240B 7.62x51mm NATO with newer style lower handguard]]&lt;br /&gt;
[[Image:MW2FNminimi.png|thumb|none|400px|M240 machine gun held by a Russian terrorist.]]&lt;br /&gt;
[[Image:M240_heartbeatsensor.jpg‎|thumb|none|400px|M240 with Heartbeat sensor]]&lt;br /&gt;
&lt;br /&gt;
== RPD Light Machine Gun ==&lt;br /&gt;
The [[RPD light machine gun]] known as the &amp;quot;RPD&amp;quot; is used in multiplayer of this game and seen in the trailer by an Russian Ultra Nationalist. Used by Brazilians and some Russians.&lt;br /&gt;
[[Image:RPD-Light-Machine-Gun.jpg|thumb|none|400px|[[RPD light machine gun]] - 7.62x39mm]]&lt;br /&gt;
[[Image:ModernWarfare2RPD.jpg|thumb|none|400px|The [[RPD light machine gun]] and [[M136 AT4]] in the create a class menu.]]&lt;br /&gt;
[[Image:ModernWarfare2-Screenshot1-1920x1200.jpg|thumb|none|400px|Russian special force with a [[RPD light machine gun]].]]&lt;br /&gt;
[[Image:Mw2_rpd_ego_idle.jpg|thumb|none|400px|RDP with Reflexsight in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG4 ==&lt;br /&gt;
Used by Russians in some levels.&lt;br /&gt;
[[Image:Machine gun HK MG43 (MG4).jpg|thumb|none|400px|[[Heckler &amp;amp; Koch MG4]]-5.56x45mm NATO]]&lt;br /&gt;
[[Image:PrestigeMW2MG.png|thumb|none|400px|Robert Bowling showing the artbook of the prestige edition.]]&lt;br /&gt;
[[Image:Mw2_mg4_ego_idle.jpg|thumb|none|400px|MG4 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
== Winchester 1200 ==&lt;br /&gt;
A [[Winchester_Model_1200/1300|Winchester 1200]] shogtun is seen in use by Russian Internal Troops in the trailer. It is only featured in the museum exhibit.&lt;br /&gt;
[[Image:WinM1200.jpg|thumb|none|400px|A Heavily Modified Winchester 1200, used by the Marine Corps in the game]]&lt;br /&gt;
[[Image:MW2shotgun.png|thumb|none|400px|A Russian Internal Troop with a Winchester 1200 with extended magazine.]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
Used by some Brazilians. Judging by how much damage it does, especially at range, it's most likely chambered in 10-guage. The weapon has a shortened barrel, no stock, and an enlarged lever loop.  When akimbo, the weapons are flip-cocked as in [[Terminator 2: Judgment Day]].&lt;br /&gt;
[[Image:Winchester1887shotgun.jpg|thumb|none|400px|[[Winchester Model 1887]] shotgun in 12 Gauge]]&lt;br /&gt;
[[Image:M1887.jpg|400px|thumb|none]]&lt;br /&gt;
[[Image:MW2Winch1887.jpg|thumb|none|400px|The Winchester Model 1887 wielded by a russian ultranationalist.]]&lt;br /&gt;
[[Image:Mw2_win1887_ego.jpg|thumb|none|400px|Winchester Model 1887 in Egoview.]]&lt;br /&gt;
[[Image:Mw2_1887_ego_repeating.jpg|thumb|none|400px|Winchester Model 1887 chambering a new round in Egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Sawn Off Double Barrel Shotgun ==&lt;br /&gt;
An unknown brand of double barrel shotgun is shown as the &amp;quot;Ranger&amp;quot; ingame. It can be dual-wielded to make up for its 2-round capacity. Used by some Brazilians.&lt;br /&gt;
[[Image:Ranger.jpg‎|400px|thumb|none|Sawn Off Shotgun, Hammerless]]&lt;br /&gt;
[[Image:Mw2_ranger_ego_idle.jpg‎|400px|thumb|none|Ranger in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Armsel Striker ==&lt;br /&gt;
Used by a terrorist assaulting a Russian airport, it seems to have a reflex sight. Also used by many Russian soldiers, who also like to use it with a reflex sight.&lt;br /&gt;
[[Image:SWD-StreetSweeper.jpg|thumb|none|400px|SWD/Cobray Street Sweeper 12-gauge.]]&lt;br /&gt;
[[Image:MW2Armsel.png|thumb|none|400px|A russian terrorist with an Armsel Striker type shotgun.]]&lt;br /&gt;
[[Image:Mw2_striker_ego.jpg|thumb|none|400px|Armsel Striker with Reflexsight (Doctor?) in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
Used in pump-action mode by both the Russians and some Americans, usually with no attachments. An interesting point is that in singleplayer,you can see the empty shells ejecting when the gun is cycled, but you can't see the shells in multiplayer.&lt;br /&gt;
[[Image:SPAS12.jpg|thumb|400px|none|[[Franchi SPAS-12]] 12-gauge with optional screw-on choke]]&lt;br /&gt;
[[Image:Mw2suppressedspas12.png|thumb|none|400px|Suppressed SPAS-12 shotgun.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|SPAS-12 is under TAR-21.]]&lt;br /&gt;
[[Image:Mw2_spas_ego_idle.jpg|thumb|none|400px|SPAS 12 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
Seen in the Special Ops mode gameplay footage. It has an olive drab colored frame in single player. Referred to as the M1014 ingame. Used by Americans and several Brazilians.&lt;br /&gt;
[[Image:Benelli m4 2.jpg|thumb|400px|none|[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] 12 gauge also known as the M1014 shotgun.]]&lt;br /&gt;
[[Image:Mw2m1014.PNG|thumb|400px|none|[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] in Special Ops.]]&lt;br /&gt;
&lt;br /&gt;
== AA-12 ==&lt;br /&gt;
Seen in the multiplayer trailer in use by the player, fitted with the 8-round box magazine. Used by the Russians. Also appears outside the obstacle course in the first level once the player has run through it once.&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|400px|none|[[AA-12 (Auto Assault-12)]] with 8 round magazine.]]&lt;br /&gt;
[[Image:MW2AA12.jpg|thumb|none|400px|The AA-12 shotgun shown in the first multiplayer video.]]&lt;br /&gt;
[[Image:Mw2aa12.PNG|thumb|none|400px|Reloading AA-12. Note the straight feeding lips.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|AA-12 is under FN-2000.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
Seen in the &amp;quot;Infamy&amp;quot; trailer.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|[[RPG-7]] 70mm Grenade Launcher]]&lt;br /&gt;
[[Image:Rpg-7_2.png|thumb|none|400px|A Midle East Insurgent with RPG-7 ingame.]]&lt;br /&gt;
[[Image:Mw2_rpg_ego_idle.jpg|thumb|none|400px|RPG idle in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== AT4 ==&lt;br /&gt;
The [[M136 AT4]] unguided rocket launcher has been seen in a official multi-player video and some other confirmed videos as well. In one multi-player video it appears they named the launcher a &amp;quot;AT4-HS&amp;quot;. &amp;quot;HS&amp;quot; most likely is abbreviated for &amp;quot;Heat-Seeking&amp;quot; and is also how it was able to guide it's way to a moving aircraft but can still be counter measured by flares. &lt;br /&gt;
[[Image:AT-4Launcher.jpg|thumb|none|400px|[[M136 AT4]] Anti-Tank rocket launcher - 84mm]]&lt;br /&gt;
[[Image:MW2AT4.jpg|thumb|none|400px|The player firing on an AC-130 gunship using the AT4 rocket launcher during a multi-player mode.]]&lt;br /&gt;
&lt;br /&gt;
== M79 grenade launcher ==&lt;br /&gt;
Issued with a black stock and grip and called the &amp;quot;Thumper&amp;quot;.&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|400px|M79 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:MW2m79.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Mw2_eisenbeisser_ego_idle.jpg|thumb|none|400px|M79 &amp;quot;Thumper&amp;quot; in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== FIM-92A Stinger ==&lt;br /&gt;
Used in &amp;quot;Wolverines!&amp;quot; campaign mission, and unlockable in multiplayer. Can only be fired when locked onto helicopters.&lt;br /&gt;
 [[Image:-0976t.jpg|thumb|none|400px|[[FIM-92A Stinger]], 70mm]]&lt;br /&gt;
[[Image:StingerMW.jpg‎|400px|thumb|none|[[FIM-92A Stinger|FIM-92 Stinger Launcher]]]]&lt;br /&gt;
[[Image:Mw2_singer_ego_idle.jpg‎|400px|thumb|none|Stinger in game.]]&lt;br /&gt;
&lt;br /&gt;
== FGM-148 Javelin ==&lt;br /&gt;
A Javelin Launcher seems to be another available launcher for use in Multiplayer. While the multiplayer version has limited ammo, the singleplayer version has infinite ammo. Unlike the real thing (and the MW1 version) the Javelin is able to lock on to helicopters.&lt;br /&gt;
:I believe the Javelin has a direct fire mode that can be used to engage low flying helicopters (same fire mode was used in ''[[War of the Worlds]]'' and ''[[Cloverfield]]'').  However, in the game, the player still use top attack mode on the Mi-28s, which is not the proper way to use Javelins to engage helicopters.--[[User:Wildcards|Wildcards]] 19:16, 16 November 2009 (UTC) &lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin, 142mm]]&lt;br /&gt;
[[Image:Javelin.jpg|400px|thumb|none]]&lt;br /&gt;
[[Image:Mw2_javelin_ego_idle.jpg|400px|thumb|none|Javelin, ingame.]]&lt;br /&gt;
&lt;br /&gt;
=Attachments=&lt;br /&gt;
&lt;br /&gt;
== M203 grenade launcher ==&lt;br /&gt;
[[Image:M203.jpg|thumb|none|400px|M203 grenade launcher 40mm. Note that the in-game attachment method differs from the launcher pictured.]]&lt;br /&gt;
[[Image:Mw2_m203_ego_idle.jpg|thumb|none|400px|M203 Launcher attached to a M4A1, ready to fire.]]&lt;br /&gt;
[[Image:Mw2_m203_ego_reloading.jpg|thumb|none|400px|M203 Launcher attached to a M4A1, during reloading. Its RIS mounting bracket is clearly visible. Note how there is no trigger housing.]]&lt;br /&gt;
&lt;br /&gt;
== Knight's Armament Masterkey==&lt;br /&gt;
The 'Masterkey' shotgun is frequently seen mounted to rifles as an underslung shotgun like the M203. It is mostly attached to the FN FAL or SCAR-H assault rifles, but is sometimes seen on other weapons. Carries 7 shells in single player (most likely impossible to hold in such a small weapon), or 4 shells in multiplayer in the tubular magazine, and is unlocked for assault rifles after 20 M203 kills in multiplayer.&lt;br /&gt;
[[Image:M4masterkey01.jpg|thumb|none|400px|Example of a Masterkey shotgun fitted to a M4]]&lt;br /&gt;
[[Image:Mw2sg.jpg|thumb|none|400px|Masterkey shotgun displayed in class customization menu.]]&lt;br /&gt;
[[Image:Mw2_masterkey_ego_ready.jpg|thumb|none|400px|Masterkey shotgun attached to an AK47 ready to fire in egoview.]]&lt;br /&gt;
[[Image:Mw2_masterkey_ego_reloading.jpg|thumb|none|400px|Masterkey shotgun during reloading in egoview.]]&lt;br /&gt;
&lt;br /&gt;
=Grenades=&lt;br /&gt;
&lt;br /&gt;
== M67 hand grenade ==&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|M69 training grenade - an inert version of the M67 High-Explosive Fragmentation hand grenade.  The real live version has a more brownish color and has painted factory markings on the body.]]&lt;br /&gt;
[[Image:MW2TR2.jpg|thumb|none|400px|Brazilian militia with a M67 fragmentation grenade on his chest.]]&lt;br /&gt;
&lt;br /&gt;
=Mounted=&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
[[GE M134 Minigun]]'s are mounted on Humvees and is used by the player. In the &amp;quot;Wolverines!&amp;quot; level and in multiplayer, it is the platform for the M5 sentry gun auto-turret. Several dismantled ones can be found in Makarov's safehouse, and some are mounted (like M249 SAW's were in the original game) in some multiplayer maps.&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|Dillon Aero M134 with flash suppressor - 7.62x51mm.]]&lt;br /&gt;
[[Image:232.png|thumb|none|400px|First person view. Check out the soldiers with cell phones.]]&lt;br /&gt;
[[Image:MW2minigun.jpg|thumb|none|400px|M134 on Humvees.]]&lt;br /&gt;
[[Image:MW2 screen 17-1255733026.jpg|thumb|none|400px|Another good view of the M134 used in the game.]]&lt;br /&gt;
&lt;br /&gt;
== Mark 19 Mod 3 Automatic Grenade Launcher ==&lt;br /&gt;
A lone [[Mk 19 grenade launcher|Mark 19 Mod 3]] automatic grenade launcher is seen on the ground next to a Humvee under repair in the &amp;quot;S.S.D.D.&amp;quot; level, but is not usable in-game.&lt;br /&gt;
[[Image:MK19-02.jpg|thumb|400px|none|Mk 19 grenade launcher 40mm with ammo box on M3 tripod]]&lt;br /&gt;
&lt;br /&gt;
== M2 Browning Machine gun ==&lt;br /&gt;
&lt;br /&gt;
Seen mounted on a Brazilian Technical truck during the levels where the Brazilian Militia are encountered. It can be used in one instance of killing the former users but is near suicidal to do so. Like on many mounted weapons, it will overheat on continuous fire.&lt;br /&gt;
(Note the lack of ammo box or bullets [pic to come])&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Halo Storm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_Modern_Warfare_2&amp;diff=215241</id>
		<title>Call of Duty: Modern Warfare 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_Modern_Warfare_2&amp;diff=215241"/>
		<updated>2009-12-15T06:29:41Z</updated>

		<summary type="html">&lt;p&gt;Halo Storm: /* FN SCAR-L */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons are used in the video game ''Modern Warfare 2'', also known as ''Call of Duty: Modern Warfare 2'':'''&lt;br /&gt;
&lt;br /&gt;
[[Image:MW2.jpg|right|300px|thumb|''Modern Warfare 2'' (2009)]]&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP45 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP|Heckler &amp;amp; Koch USP45]] has been seen in single and multiplayer, with unidentified Laser Aiming Module and suppressor. One of the main sidearms of the Russian forces.&lt;br /&gt;
[[Image:HK-USP.jpg|thumb|none|400px|[[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP|Heckler &amp;amp; Koch USP]] - .45ACP]]&lt;br /&gt;
[[Image:Mw2usp45.jpg|400px]]&lt;br /&gt;
[[Image:Iexplore 2009-09-01 21-24-28-59.png|thumb|none|400px|Reloading the [[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP|USP]] during a CTF.]]&lt;br /&gt;
This pistol, like in the first Modern Warfare, has a non-removable, non-usable LAM on the rail.&lt;br /&gt;
[[Image:Mw2_usptk_ego_idle.jpg|thumb|none|400px|USP with Silencer and a tactical knife.]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92SB ==&lt;br /&gt;
As in Modern Warfare 1 (Call of Duty 4), appears as the military issue M9.  Seen in the Special Ops mode gameplay footage. Main sidearm of all US troops in singleplayer.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|400px|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:Mw2m9.PNG|thumb|none|400px|Player with M9 pistol.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|M9 pistol is under SPAS-12's pistol grip.]]&lt;br /&gt;
[[Image:Mw2_m9_ego_idle.jpg|thumb|none|400px|Beretta M9 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Springfield Armory Professional 1911 ==&lt;br /&gt;
It is the same pistol given to Soap by Captain Price in the 1st game. One of the only guns not usable in-game. Only usable in museum bonus level.&lt;br /&gt;
[[Image:SAProTac.jpg|thumb|400px|none|Springfield Armory Pro Tactical, this is an airsoft replica of the real model]]&lt;br /&gt;
[[Image:MW2Soap.jpg|thumb|400px|none|Captain &amp;quot;Soap&amp;quot; MacTavish climbing up the ice with a 1911 pistol. He also has a M14 EBR that's noted in the screenshot above.]]&lt;br /&gt;
[[Image:MW2 Militia Drops 1911.jpg|thumb|400px|none|A militiaman attempting to arrest Faust drops his M1911 after being shot.]]&lt;br /&gt;
[[Image:Mw2_1911_ego_idle.jpg|thumb|400px|none|M1911 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle ==&lt;br /&gt;
Faust carries a Desert Eagle with a laser aiming module attached it. Equipped with incorrect 3-dot sights. An error in modeling, the XIX features only two rail cuts on its slide, while the model in-game features many, similar to a Picatinny rail. Main sidearm of the Brazilian militia. Surprisingly, quite a few Americans, most notably Cpl. Dunn, use this gun as their preferred sidearm. Dual wield available.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|400px|none|Desert Eagle Mark XIX - .50 AE Black finish]]&lt;br /&gt;
[[Image:MW2 Desert Eagle.jpg|thumb|400px|none|Desert Eagle, as unlocked in Create a Class at Level 62.]]&lt;br /&gt;
[[Image:Faust shoots a Dude with a DesertEagle.jpg|thumb|400px|none|The arms dealer, Faust, shoots local gunman with his Desert Eagle. Also noted is the game's newer character models, which show pain when hit by rounds.]]&lt;br /&gt;
[[Image:MW2Brazilpistol2.png|thumb|350px|none|A Brazilian militant aims and fires a Desert Eagle in the trailer.]]&lt;br /&gt;
[[Image:Moder warfare 2 deagle 2.jpg|thumb|350px|none|A bigger picture and a clear look at the laser module.]]&lt;br /&gt;
[[Image:Mw2_deagle_ego.jpg|thumb|400px|none|Desert Egale in egoview. Note the incorrect sights.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda .44==&lt;br /&gt;
Seen in MP gameplay footage. Used by General Shepard in the Campaign in a couple of significant instances in the story. In one scene, he pulls back the hammer, and then the cylinder incorrectly rotates again when he pulls the trigger. Earlier in the story, we see that the pistol is holstered, yet he pulls the same model of pistol out to shoot someone, as though he has another big Anaconda tucked in the back of his pants.&lt;br /&gt;
[[Image:Colt-Anaconda Revolver.jpg|thumb|none|400px|[[Colt Anaconda]] .44]]&lt;br /&gt;
[[Image:Mw244magnum.jpg|400px|]]&lt;br /&gt;
[[Image:Mw2_44_ego_idle.jpg|thumb|500px|none|Colt Anaconda .44 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Pistols=&lt;br /&gt;
&lt;br /&gt;
== Beretta 93R ==&lt;br /&gt;
A confirmed weapon classified under the Machine Pistol slot as the M93 Raffica, it's attached with a skeletal stock and what looks like an attachment rail for a flashlight/LAM. In game model has extended mag but still only holds 15 rounds, MP model holds 20 rounds though.&lt;br /&gt;
[[Image:Beretta93-1-.jpg|thumb|none|400px|Beretta 93R, 9x19mm]]&lt;br /&gt;
[[Image:Mw2M9raffica.jpg|400px|thumb|none|Beretta 93R as the M93 Raffica]]&lt;br /&gt;
[[Image:Mw2_93r_ego_idle.jpg|400px|thumb|none|Beretta 93R in game.]]&lt;br /&gt;
:*It appears to be a converted 92, by the slide-mounted safety.&lt;br /&gt;
&lt;br /&gt;
== Glock 17 Converted ==&lt;br /&gt;
The [[Glock#Glock17|Glock 17]] appears in the game in a full auto configuration, with a 33 round magazine. Although it is called a G18, alluding to the [[Glock#Glock 18|Glock 18]] Select fire handgun manufactured by the same company, it has no selector switch, and the frame is olive-drab, which was only featured on their semi-automatic designs.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock 17machinepistol.jpg|thumb|none|400px|[[Glock#Glock 17|Glock 17]] converted to full atuo with 33 round magazine - 9x19mm]]&lt;br /&gt;
[[Image:MW2Glock.jpg|thumb|none|400px|A [[Glock#Glock 17|Glock 17]] converted fired by &amp;quot;Roach&amp;quot; on a snowmobile in Mission &amp;quot;Cliffhanger&amp;quot;. Note olive-drab frame.]]&lt;br /&gt;
[[Image:Mw2G18.jpg|thumb|none|400px|The [[Glock#Glock 17|Glock 17]] converted known as &amp;quot;G18&amp;quot; in the create a class menu.]]&lt;br /&gt;
[[Image:Mw2_glock_ego_idle.jpg|thumb|none|400px|The [[Glock#Glock 17|Glock 17]] converted in egoview, idle.]]&lt;br /&gt;
&lt;br /&gt;
== Brügger And Thomet MP9 ==&lt;br /&gt;
This Swiss-made [[Steyr TMP]] variant with the scope rail and folding stock was seen in the Special Ops Gameplay footage. Often seen in singleplayer used by various militia forces, and often dual-wielded (with a fairly realistic drop in accuracy, especially since you lose your ghost-ring ironsights).&lt;br /&gt;
[[Image:Mp9tmp.jpg|thumb|none|400px|B&amp;amp;T MP9 - 9x19mm]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|B&amp;amp;T MP9 is under SPAS-12's barrel.]]&lt;br /&gt;
[[Image:Tmp.jpg|thumb|none|400px|B&amp;amp;T MP9 (called TMP in game) in egoview, with olive lower receiver, ghost ring sights, and unused side rails.]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
Used by Russian military. Can be equipped with assorted sights and scopes, including a thermal sight.&lt;br /&gt;
[[Image:Pp2000 01.jpg|thumb|none|400px|[[PP-2000]] 9x19mm]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|PP 2000 is under M9 pistol.]]&lt;br /&gt;
[[Image:Mw2_p2000_ego.jpg|thumb|none|400px|PP 2000 with Reflex (Doctor?) in Egoview]]&lt;br /&gt;
[[Image:Mw2Pp2000.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
== IMI Mini-Uzi==&lt;br /&gt;
Seen in the &amp;quot;Infamy&amp;quot; trailer. Used by Brazilian Militia and Mideast OpFor. Used near the end of the game in the boat chase scene. Rarely has any attachments. Dual wield available.&lt;br /&gt;
[[Image:MiniUzi 01.jpg|thumb|none|400px|[[Uzi#Mini Uzi |Mini Uzi]] with stock folded - 9mm]]&lt;br /&gt;
[[Image:381.png|thumb|none|400px|[[Uzi#Mini Uzi |Mini Uzi]] ingame.]]&lt;br /&gt;
[[Image:Mw2_uzi_ego_idle.jpg|thumb|none|400px|Mini UZI in egoview.]]&lt;br /&gt;
&lt;br /&gt;
=Sub-machine Guns=&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K ==&lt;br /&gt;
The MP5K with custom Rail Interface System appears in the game. Comes with a foregrip in multiplayer, but in singleplayer this is absent. Just about everybody uses this, usually with a Red Dot Sight.&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5K - 9x19mm]]&lt;br /&gt;
[[Image:381.jpg|thumb|none|400px|MP5K R.I.S. System (modeled after an ICS Airsoft RAS)]]&lt;br /&gt;
[[Image:MW2MP.jpg|thumb|none|400px|Russian Internal Troops' supply units (notable by their white griffin patches) firing MP5K behind riot shields.]]&lt;br /&gt;
[[Image:Mw2Mp5k.jpg|thumb|none|400px|MP5K In Create a Class Menu]]&lt;br /&gt;
[[Image:MW2-MP5K-1.jpg|thumb|none|400px|MP5K in action during Flag Runner mode.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP 45 ==&lt;br /&gt;
Used by US troops, Russian police, and occasionally by the Russian military and Task Force 141. Can be equipped with extended magazines, and is one of the only SMGs to use scopes.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|400px|[[Heckler &amp;amp; Koch UMP]] - .45 ACP]]&lt;br /&gt;
[[image:MW2TR5.jpg|thumb|none|400px|Two terroists with an [[Heckler &amp;amp; Koch UMP|UMP]].]]&lt;br /&gt;
[[Image:MW2 screen 24-1255733504.jpg|thumb|none|400px|One of the Shadow Company soldiers in this pic is seen with the UMP with an EoTech sight attachment.]]&lt;br /&gt;
[[Image:mw2_ump.png|thumb|none|The UMP in game.]]&lt;br /&gt;
[[Image:Mw2Ump45.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
== TDI Vector ==&lt;br /&gt;
The May 24th trailer shows a brief scene of the [[TDI Vector#TDI Vector|TDI Vector]] being used with it's experimental 26 round magazine and possible Eotech Holographic sight. Used by Russians, and occasionally the task force, in singleplayer. Brazilians rarely ever use this. Usually has a reflex sight, and in some levels has a suppressor.&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|400px|TDI Vector - .45 ACP]]&lt;br /&gt;
[[Image:MW2TDIVector.jpg|thumb|400px|none|A russian ultranationalist with a TDI Vector.]]&lt;br /&gt;
[[Image:Iexplore 2009-09-01 21-45-38-52.png|thumb|400px|none|TDI Vector equipped with a suppressor and a red dot sight in multiplayer.]]&lt;br /&gt;
[[Image:Mw2Vector.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
Used by Russians in singleplayer.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|400px|[[FN P90#P90TR|FN P90TR]]]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|The [[FN P90#P90TR|FN P90TR]] is under Steyr AUG.]]&lt;br /&gt;
[[Image:Mw2_p90_ego_idle.jpg|thumb|none|400px|FN P90 with Reflexsight (Doctor?) in egoview]]&lt;br /&gt;
[[Image:Mw2P90.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
&lt;br /&gt;
== FN F2000 ==&lt;br /&gt;
An [[FN F2000#FN F2000 Tactical|FN F2000 Tactical]] (denoted by lack of optical sight) is seen in the hands of a Brazilian Militia. In singlelayer, this is used by the Russians, most notably in the oil rig, where they use thermal sights.&lt;br /&gt;
[[Image:Fn fs2000 blk.jpg|thumb|none|400px|[[FN F2000#FN F2000 Tactical|FN F2000 Tactical]] -  5.56x45mm NATO]][[Image:MW2TR6.jpg|thumb|none|400px|The FN2000 Tactical with &amp;quot;Masterkey&amp;quot; shotgun.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|[[FN F2000#FN F2000 Tactical|FN F2000 Tactical]] is on the right of WA2000.]]&lt;br /&gt;
[[Image:Mw2_fn2000_ego.jpg|thumb|none|400px|FN2000 Tactical with infraredscope, egoview.]]&lt;br /&gt;
&lt;br /&gt;
== FAMAS F1 ==&lt;br /&gt;
The [[FAMAS|FAMAS F1]] is seen in the game. It can only fire in bursts, and is used mostly by Russians.&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|400px|FAMAS 5.56mm Assault Rifle. Standard service rifle of the French Forces.]]&lt;br /&gt;
[[Image:MW2FamasF1.jpg|thumb|none|400px|Russian ultra-nationalist with a FAMAS assault rifle.]]&lt;br /&gt;
[[Image:FAMAS_modern_warafe_2.JPG|thumb|none|400px|FAMAS assault rifle first person.]]&lt;br /&gt;
[[Image:FAMAS2Reloading.jpg|thumb|none|400px|Reloading the [[FAMAS]]. This is unlike the first game, Roach is reloading with his finger OFF the trigger.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Tavor TAR-21 ==&lt;br /&gt;
The [[IMI Tavor TAR-21]] weapon pick-up icon is seen in the new capture the flag video, seen loaded with Full Metal Jacket rounds, and is also seen in the create a class video. It is used by Russian soldiers, and almost always has some kind of optical sight or scope, including the standard MARS sight. (As a result, after the EMP 3/4 of them become junk, though ACOG scopes are still usable)&lt;br /&gt;
[[Image:Tavor-tar.jpg|thumb|none|400px|[[IMI Tavor TAR-21]] - 5.56x45mm]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|[[IMI Tavor TAR-21]] on the wall.]]&lt;br /&gt;
[[Image:ModernWarfare2TAR-21.jpg|thumb|none|400px|The [[IMI Tavor TAR-21]] known as the &amp;quot;TAR-21&amp;quot; seen in the create a class menu]].&lt;br /&gt;
[[Image:Mw2_tar21_ego.jpg|thumb|none|400px|IMI Tar 21 with EoTech signt in egoview]]&lt;br /&gt;
[[Image:Mw2tar21stupid.jpg|thumb|none|500px|In game what the Tavor with an M203 looks like. Unfortunately, they did not remove the front handguard and directly attached the M203 onto the barrel. As a result, it looks very ugly and seems almost impossible to actually mount it in such a manner.]]&lt;br /&gt;
[[Image:Mw2tar21M203.jpg|thumb|none|500px|How an Tavor/M203 combo SHOULD look like for comparison.]]&lt;br /&gt;
&lt;br /&gt;
== M4A1 Carbine ==&lt;br /&gt;
Colt [[M4]] variant with ARMS S.I.R. system. With a few exceptions, this is mostly used with an M203, and many of them use optical sights or scopes. In the museum level, there is a suppressed version of this. &lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|500px|Colt M4A1 with 6 position collapsible stock - 5.56x45mm.]]&lt;br /&gt;
[[Image:SIR.jpg|thumb|none|400px|S.I.R. System]]&lt;br /&gt;
[[Image:MW2ColtM933.jpg|thumb|none|400px|M4 Carbine with a S.I.R. system, an ACOG sight and a M203 grenade launcher.]]&lt;br /&gt;
[[Image:MW2_screen_13-1024x768.jpg|thumb|none|400px|Captain Soap MacTavish with M4A1 S.I.R.]]&lt;br /&gt;
[[Image:MW2SpOpsM4.jpg|thumb|none|400px|US Army Ranger with a M4 Carbine with a M203 grenade launcher, EoTech sight, and desert camouflaged stock and pistol grip.]]&lt;br /&gt;
[[Image:MW2 screen 16-1255734153.jpg|thumb|none|400px|Ghost with his M4A1 S.I.R]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px| M4A1 S.I.R. with a M203 grenade launcher and EoTech sight on the bottom left corner of the wall.]]&lt;br /&gt;
[[Image:Mw2_m4a1_ego_idle.jpg|thumb|none|400px|M4A1 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
:* A note of interest: While you can only fire this weapon in full-auto, the selector switch is modeled on semi-auto.&lt;br /&gt;
&lt;br /&gt;
== M16A4 ==&lt;br /&gt;
Seen in the &amp;quot;Infamy&amp;quot; trailer. Correctly depicted as the standard weapon of the U.S. Army Rangers. Like the M4A1, many of these have M203 grenade launchers. Mostly seen used by the Rangers in the Washington DC missions.&lt;br /&gt;
[[Image:M16A4withANPEQ%26ACOG.jpg|thumb|none|400px|[[M16A4]] Modular Weapon System]]&lt;br /&gt;
[[Image:382.png|thumb|none|400px|US Army Ranger with M16A4 (ACOG scope). Note that M16A4 still fires in 3 rounds burst mode.]]&lt;br /&gt;
[[Image:389.png|thumb|none|400px|M16A4 with M203 in &amp;quot;Infamy&amp;quot; trailer]]&lt;br /&gt;
[[Image:Mw2_m16_ego_idle.jpg|thumb|none|400px|M16A4 with ACOG in Egoview]]&lt;br /&gt;
[[Image:Mw2M16.jpg|400px]]&lt;br /&gt;
[[Image:Mw2_m16_ego_idle2.jpg|thumb|none|400px|Close up of Ozone's M16A4]]&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
The [[AK-47]] variant of the Tapco Intrafuse and T6 furniture sets and a Vltor Modstock and Stock Adapter. Standard rifle of pretty much every foreign military you fight. Most are seen with arctic or desert furniture, although some AK's in the level Loose Ends will have several in digital and woodland furniture.&lt;br /&gt;
[[Image:Ak47mw.2.jpg|thumb|none|400px|[[AK-47]] - 7,62x39mm]]&lt;br /&gt;
[[Image:AKMW2.png|thumb|none|400px|AK-47 on Captain MacTavish's back. Note M4 style telescoping stock.]]&lt;br /&gt;
[[Image:CptMacTavishAk47.jpg|thumb|none|400px|Captain &amp;quot;Soap&amp;quot; MacTavish with an AK-47.]]&lt;br /&gt;
[[Image:MW2AK-47 Red Dot Sight2.jpg|thumb|none|400px|The [[AK-47]] with a Red Dot Sight on Mission &amp;quot;Cliffhangar&amp;quot;.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|[[AK-47]] with underbarrel shotgun on the bottom right corner of the wall.]]&lt;br /&gt;
&lt;br /&gt;
== [[Bushmaster_ACR|Remington ACR]] ==&lt;br /&gt;
&lt;br /&gt;
It is chambered in 5.56x45mm NATO  and equipped with a silencer, reflex sight, heartbeat monitor, and a 30 round magazine in the &amp;quot;Cliffhanger&amp;quot; mission. In the Rio mission it's seen with a 40mm M203 Grenade Launcher. Referred as the ACR, it is formerly known as the Magpul's Masada.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR Entry Carbine, 5.56x45mm NATO/6.8x43mm Rem SPC/7.62x39mm]]&lt;br /&gt;
[[Image:MW2AR2.png|thumb|none|400px|[[Bushmaster ACR]] used by &amp;quot;Roach&amp;quot; in Mission &amp;quot;Cliffhangar&amp;quot;.]]&lt;br /&gt;
[[Image:MW2ACRReloading.jpg|thumb|none|400px|Racking the action on the [[Bushmaster ACR]] on Mission &amp;quot;Cliffhangar&amp;quot;, although it would be more efficient to simply press the bolt catch release button that is right next to the trigger housing.]]&lt;br /&gt;
&lt;br /&gt;
== FN FAL==&lt;br /&gt;
FN FAL rifle appears in game trailers with an extended 30 round magazine and custom Rail Interface System (similar to R.I.S. on DSArms SA58 OSW). Used almost as often as the AK47. Usually equipped with either an M870 Masterkey or an ACOG scope. Does the &amp;quot;speed reload&amp;quot; technique when reloading.&lt;br /&gt;
[[Image:FN FAL 50 00.jpg|none|thumb|400px|FN FAL - 7.62x51mm NATO]][[Image:DSA-SA-58-OSW.jpg|none|thumb|400px|DSArms SA58 OSW Carbine - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Ka-falras.jpg|thumb|none|400px|R.I.S.]]&lt;br /&gt;
[[Image:MW2TR2.jpg|thumb|none|400px|Brazilian militia with FN FAL]]&lt;br /&gt;
[[Image:Mw2_fal_ego_idle.jpg|thumb|none|400px|FN FAL in egoview.]]&lt;br /&gt;
[[Image:Mw2_fal_ego_idle2.jpg|thumb|none|400px|Looking down an ACOG after the EMP. Technically because the ACOG scope doesn't uses any batteries, we should be seeing a glowing reticule instead a black crosshair.]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H CQC==&lt;br /&gt;
Seen in game trailers and magazines. One of the primary rifles of Task Force 141, some U.S. Army Rangers and Shadow Company soldiers. Note that it's an old 2nd generation model used ingame, with the straight cheek rest on the stock. In the game the weapon incorrectly has a thirty round magazine instead of a twenty round. It also has a chopped down rear sight.&lt;br /&gt;
[[Image:2fff2537c0.jpg|thumb|none|400px|FN [[FN SCAR#FN SCAR-H|SCAR-H]] CQC (third generation) - 7.62x51mm]]&lt;br /&gt;
[[Image:PrestigeMW2.png|thumb|none|400px|Robert Bowling showing the artbook of the prestige edition. Also note that the digital pattern returns to the second sequel of Modern Warfare. Also noted at top of page is a tan/snow FN SCAR-H, which means there may be newer camouflage patterns to customize weapons from.]]&lt;br /&gt;
[[Image:MW2 screen 26-12557342731.jpg|400px|thumb|none|Shadow Company commando armed with an FN SCAR-H, fitted with an ACOG sight. Note the forward folding front sight&lt;br /&gt;
.]]&lt;br /&gt;
[[Image:MW2-Scar-1.jpg|400px|thumb|none|The FN SCAR-H in action during the video of Flag Runner mode.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3A4 ==&lt;br /&gt;
Appears in trailers and early screenshots, but appears to have been dropped.&lt;br /&gt;
[[Image:G3A4.jpg|thumb|none|400px|H&amp;amp;K G3A4 7.62x51mm]]&lt;br /&gt;
[[Image:Vlc 2009-09-03 10-20-00-79.png|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil==&lt;br /&gt;
&lt;br /&gt;
During briefing for &amp;quot;No Russian&amp;quot; a newspaper article is seen showing an ultranationalist with a Galil.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
&lt;br /&gt;
In the background image of multiplayer, we see a soldier carrying a third generation [[FN SCAR|SCAR-L]] but it was never used in the game&lt;br /&gt;
&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|400px|none|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MW2Scar.jpg|thumb|500px|none|]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
== M14 EBR ==&lt;br /&gt;
This firearm is an M14 featuring a SAGE EBR stock, Harris Bi-pod, and vertical front grip, however, it is fitted with a Magpul CTR stock instead of the standard telescoping SAGE stock. This seems to be the weapon of choice for Captain MacTavish, and is very rarely found in singleplayer without a scope attached. It is the last sniper rifle to be unlocked in multiplayer. Also noted is that it is labeled incorrectly as the &amp;quot;M21EBR&amp;quot;, when it should only be the &amp;quot;M14EBR&amp;quot;.&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 1 - 7.62x51 NATO]]&lt;br /&gt;
[[Image:MW2McTavishRifle.png|thumb|none|400px|Soap with the M14 EBR with a suppressor on his back.]]&lt;br /&gt;
[[Image:Pc_wallpaper_04_1024x768.png|thumb|none|400px|Soap with the M14 EBR. Note the Magpul CTR stock.]]&lt;br /&gt;
[[Image:Mw2_m14ebr_ego_idle.jpg|thumb|none|400px|M14 EBR in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
Used by Russian snipers in &amp;quot;Loose Ends&amp;quot;, with both thermal scopes and optical scopes.&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|400px|Walther WA 2000]]&lt;br /&gt;
[[Image:WA2000.jpg‎|400px|thumb|none]] &lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|Walther WA 2000 is on the right of TAR-21.]]&lt;br /&gt;
[[Image:Confirmation-wa2000.jpg|none|400px|Walther WA 2000 in game trailer.]]&lt;br /&gt;
[[Image:Mw2_wa2000_egoview.jpg|thumb|none|400px|Walther WA 2000 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Dragunov SVD ==&lt;br /&gt;
The Dragunov SVD is only featured in campaign. Has winter furniture in the level &amp;quot;Contingency&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov sniper rifle - 7.6x54mm R]]&lt;br /&gt;
[[Image:2hMD.jpg|thumb|none|400px|Brazilian militia with a SVD sniper rifle.]]&lt;br /&gt;
[[Image:Mw2_svd_ego_idle.jpg|thumb|none|400px|SVD in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Cheyenne Tactical M-200 Intervention ==&lt;br /&gt;
Used on several occasions by Rangers, and used in the assault on Shepherd's bunker.&lt;br /&gt;
[[Image:M200.jpg|thumb|none|400px|Chey-Tac M-200, .408]]&lt;br /&gt;
[[Image:Interventionm200mw2.png|thumb|none|400px|M200 in class menu with PP-2000 Below]]&lt;br /&gt;
[[Image:Mw2_cheytech_ego_idle.jpg|thumb|none|400px|Cheytech M200 I in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare ==&lt;br /&gt;
Seen in Multiplayer Menu Background art.&lt;br /&gt;
[[Image:Mw2AIAW.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M82 ==&lt;br /&gt;
Used by Russian snipers covering the Mall (the stretch from the Lincoln Memorial to the Washington Monument to the Capital).&lt;br /&gt;
[[Image:m82a1.jpg|thumb|none|400px|Barret M82 .50.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|The Barret M82 in the sacred room.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG Hbar ==&lt;br /&gt;
A [[Steyr AUG]] H-Bar is under the light machine gun class in multiplayer, where it uses a bipod, but is used in an A2-like assault rifle configuration for single player. Used mainly by Russians.&lt;br /&gt;
[[Image:Aug-hbar.jpg|thumb|none|400px|[[Steyr AUG]] Hbar - 5.56mm]]&lt;br /&gt;
[[Image:MW2AUGA1.jpg|thumb|none|400px|Russian ultra-nationalist with an [[Steyr AUG|Steyr AUG Hbar]] with A1 Scope installed.]]&lt;br /&gt;
[[Image:MW2TR3.jpg|thumb|none|400px|Soap throwing a man armed with a [[Steyr AUG|Steyr AUG Hbar]] over his shoulder.]]&lt;br /&gt;
[[Image:Mw2_aug_ego.jpg|thumb|none|400px|Steyr Aug with A1 scope and olive body in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== L86A1 LSW ==&lt;br /&gt;
Seen in the &amp;quot;Afganistan&amp;quot; MP gameplay footages. Only appears once in the entire game, during the defense of the safehouse. Confirmed as an A1 by the round charging handle.&lt;br /&gt;
[[Image:SA80-L86A1.jpg|thumb|none|400px|[[SA80#L86A1|L86A1 Light Support Weapon]] 5.56mm]]&lt;br /&gt;
[[Image:Mw2l86lswbling.png|thumb|none|400px|L86 LSW]]&lt;br /&gt;
[[Image:Mw2_l86_ego_idle.jpg|thumb|none|400px|L86 in Egoview.]]&lt;br /&gt;
&lt;br /&gt;
== M60E3 ==&lt;br /&gt;
Seen in game trailers.&lt;br /&gt;
[[Image:USOM60E3.jpg|thumb|none|450px|M60E3 machine gun 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== M240 ==&lt;br /&gt;
Seen in game trailers.Used by US and British soldiers. Often seen with a heartbeat sensor (resemblence to the motion sensors from [[Aliens]] is entirely coincidental... yeah right).&lt;br /&gt;
[[Image:M240-1.jpg‎|thumb|none|400px|M240B 7.62x51mm NATO with newer style lower handguard]]&lt;br /&gt;
[[Image:MW2FNminimi.png|thumb|none|400px|M240 machine gun held by a Russian terrorist.]]&lt;br /&gt;
[[Image:M240_heartbeatsensor.jpg‎|thumb|none|400px|M240 with Heartbeat sensor]]&lt;br /&gt;
&lt;br /&gt;
== RPD Light Machine Gun ==&lt;br /&gt;
The [[RPD light machine gun]] known as the &amp;quot;RPD&amp;quot; is used in multiplayer of this game and seen in the trailer by an Russian Ultra Nationalist. Used by Brazilians and some Russians.&lt;br /&gt;
[[Image:RPD-Light-Machine-Gun.jpg|thumb|none|400px|[[RPD light machine gun]] - 7.62x39mm]]&lt;br /&gt;
[[Image:ModernWarfare2RPD.jpg|thumb|none|400px|The [[RPD light machine gun]] and [[M136 AT4]] in the create a class menu.]]&lt;br /&gt;
[[Image:ModernWarfare2-Screenshot1-1920x1200.jpg|thumb|none|400px|Russian special force with a [[RPD light machine gun]].]]&lt;br /&gt;
[[Image:Mw2_rpd_ego_idle.jpg|thumb|none|400px|RDP with Reflexsight in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG4 ==&lt;br /&gt;
Used by Russians in some levels.&lt;br /&gt;
[[Image:Machine gun HK MG43 (MG4).jpg|thumb|none|400px|[[Heckler &amp;amp; Koch MG4]]-5.56x45mm NATO]]&lt;br /&gt;
[[Image:PrestigeMW2MG.png|thumb|none|400px|Robert Bowling showing the artbook of the prestige edition.]]&lt;br /&gt;
[[Image:Mw2_mg4_ego_idle.jpg|thumb|none|400px|MG4 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
== Winchester 1200 ==&lt;br /&gt;
A [[Winchester_Model_1200/1300|Winchester 1200]] shogtun is seen in use by Russian Internal Troops in the trailer. It is only featured in the museum exhibit.&lt;br /&gt;
[[Image:WinM1200.jpg|thumb|none|400px|A Heavily Modified Winchester 1200, used by the Marine Corps in the game]]&lt;br /&gt;
[[Image:MW2shotgun.png|thumb|none|400px|A Russian Internal Troop with a Winchester 1200 with extended magazine.]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
Used by some Brazilians. Judging by how much damage it does, especially at range, it's most likely chambered in 10-guage. The weapon has a shortened barrel, no stock, and an enlarged lever loop.  When akimbo, the weapons are flip-cocked as in [[Terminator 2: Judgment Day]].&lt;br /&gt;
[[Image:Winchester1887shotgun.jpg|thumb|none|400px|[[Winchester Model 1887]] shotgun in 12 Gauge]]&lt;br /&gt;
[[Image:M1887.jpg|400px|thumb|none]]&lt;br /&gt;
[[Image:MW2Winch1887.jpg|thumb|none|400px|The Winchester Model 1887 wielded by a russian ultranationalist.]]&lt;br /&gt;
[[Image:Mw2_win1887_ego.jpg|thumb|none|400px|Winchester Model 1887 in Egoview.]]&lt;br /&gt;
[[Image:Mw2_1887_ego_repeating.jpg|thumb|none|400px|Winchester Model 1887 chambering a new round in Egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Sawn Off Double Barrel Shotgun ==&lt;br /&gt;
An unknown brand of double barrel shotgun is shown as the &amp;quot;Ranger&amp;quot; ingame. It can be dual-wielded to make up for its 2-round capacity. Used by some Brazilians.&lt;br /&gt;
[[Image:Ranger.jpg‎|400px|thumb|none|Sawn Off Shotgun, Hammerless]]&lt;br /&gt;
[[Image:Mw2_ranger_ego_idle.jpg‎|400px|thumb|none|Ranger in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Armsel Striker ==&lt;br /&gt;
Used by a terrorist assaulting a Russian airport, it seems to have a reflex sight. Also used by many Russian soldiers, who also like to use it with a reflex sight.&lt;br /&gt;
[[Image:SWD-StreetSweeper.jpg|thumb|none|400px|SWD/Cobray Street Sweeper 12-gauge.]]&lt;br /&gt;
[[Image:MW2Armsel.png|thumb|none|400px|A russian terrorist with an Armsel Striker type shotgun.]]&lt;br /&gt;
[[Image:Mw2_striker_ego.jpg|thumb|none|400px|Armsel Striker with Reflexsight (Doctor?) in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
Used in pump-action mode by both the Russians and some Americans, usually with no attachments. An interesting point is that in singleplayer,you can see the empty shells ejecting when the gun is cycled, but you can't see the shells in multiplayer.&lt;br /&gt;
[[Image:SPAS12.jpg|thumb|400px|none|[[Franchi SPAS-12]] 12-gauge with optional screw-on choke]]&lt;br /&gt;
[[Image:Mw2suppressedspas12.png|thumb|none|400px|Suppressed SPAS-12 shotgun.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|SPAS-12 is under TAR-21.]]&lt;br /&gt;
[[Image:Mw2_spas_ego_idle.jpg|thumb|none|400px|SPAS 12 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
Seen in the Special Ops mode gameplay footage. It has an olive drab colored frame in single player. Referred to as the M1014 ingame. Used by Americans and several Brazilians.&lt;br /&gt;
[[Image:Benelli m4 2.jpg|thumb|400px|none|[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] 12 gauge also known as the M1014 shotgun.]]&lt;br /&gt;
[[Image:Mw2m1014.PNG|thumb|400px|none|[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] in Special Ops.]]&lt;br /&gt;
&lt;br /&gt;
== AA-12 ==&lt;br /&gt;
Seen in the multiplayer trailer in use by the player, fitted with the 8-round box magazine. Used by the Russians. Also appears outside the obstacle course in the first level once the player has run through it once.&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|400px|none|[[AA-12 (Auto Assault-12)]] with 8 round magazine.]]&lt;br /&gt;
[[Image:MW2AA12.jpg|thumb|none|400px|The AA-12 shotgun shown in the first multiplayer video.]]&lt;br /&gt;
[[Image:Mw2aa12.PNG|thumb|none|400px|Reloading AA-12.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|AA-12 is under FN-2000.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
Seen in the &amp;quot;Infamy&amp;quot; trailer.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|[[RPG-7]] 70mm Grenade Launcher]]&lt;br /&gt;
[[Image:Rpg-7_2.png|thumb|none|400px|A Midle East Insurgent with RPG-7 ingame.]]&lt;br /&gt;
[[Image:Mw2_rpg_ego_idle.jpg|thumb|none|400px|RPG idle in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== AT4 ==&lt;br /&gt;
The [[M136 AT4]] unguided rocket launcher has been seen in a official multi-player video and some other confirmed videos as well. In one multi-player video it appears they named the launcher a &amp;quot;AT4-HS&amp;quot;. &amp;quot;HS&amp;quot; most likely is abbreviated for &amp;quot;Heat-Seeking&amp;quot; and is also how it was able to guide it's way to a moving aircraft but can still be counter measured by flares. &lt;br /&gt;
[[Image:AT-4Launcher.jpg|thumb|none|400px|[[M136 AT4]] Anti-Tank rocket launcher - 84mm]]&lt;br /&gt;
[[Image:MW2AT4.jpg|thumb|none|400px|The player firing on an AC-130 gunship using the AT4 rocket launcher during a multi-player mode.]]&lt;br /&gt;
&lt;br /&gt;
== M79 grenade launcher ==&lt;br /&gt;
Issued with a black stock and grip and called the &amp;quot;Thumper&amp;quot;.&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|400px|M79 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:MW2m79.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Mw2_eisenbeisser_ego_idle.jpg|thumb|none|400px|M79 &amp;quot;Thumper&amp;quot; in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== FIM-92A Stinger ==&lt;br /&gt;
Used in &amp;quot;Wolverines!&amp;quot; campaign mission, and unlockable in multiplayer. Can only be fired when locked onto helicopters.&lt;br /&gt;
 [[Image:-0976t.jpg|thumb|none|400px|[[FIM-92A Stinger]], 70mm]]&lt;br /&gt;
[[Image:StingerMW.jpg‎|400px|thumb|none|[[FIM-92A Stinger|FIM-92 Stinger Launcher]]]]&lt;br /&gt;
[[Image:Mw2_singer_ego_idle.jpg‎|400px|thumb|none|Stinger in game.]]&lt;br /&gt;
&lt;br /&gt;
== FGM-148 Javelin ==&lt;br /&gt;
A Javelin Launcher seems to be another available launcher for use in Multiplayer. While the multiplayer version has limited ammo, the singleplayer version has infinite ammo. Unlike the real thing (and the MW1 version) the Javelin is able to lock on to helicopters.&lt;br /&gt;
:I believe the Javelin has a direct fire mode that can be used to engage low flying helicopters (same fire mode was used in ''[[War of the Worlds]]'' and ''[[Cloverfield]]'').  However, in the game, the player still use top attack mode on the Mi-28s, which is not the proper way to use Javelins to engage helicopters.--[[User:Wildcards|Wildcards]] 19:16, 16 November 2009 (UTC) &lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin, 142mm]]&lt;br /&gt;
[[Image:Javelin.jpg|400px|thumb|none]]&lt;br /&gt;
[[Image:Mw2_javelin_ego_idle.jpg|400px|thumb|none|Javelin, ingame.]]&lt;br /&gt;
&lt;br /&gt;
=Attachments=&lt;br /&gt;
&lt;br /&gt;
== M203 grenade launcher ==&lt;br /&gt;
[[Image:M203.jpg|thumb|none|400px|M203 grenade launcher 40mm. Note that the in-game attachment method differs from the launcher pictured.]]&lt;br /&gt;
[[Image:Mw2_m203_ego_idle.jpg|thumb|none|400px|M203 Launcher attached to a M4A1, ready to fire.]]&lt;br /&gt;
[[Image:Mw2_m203_ego_reloading.jpg|thumb|none|400px|M203 Launcher attached to a M4A1, during reloading. Its RIS mounting bracket is clearly visible. Note how there is no trigger housing.]]&lt;br /&gt;
&lt;br /&gt;
== Knight's Armament Masterkey==&lt;br /&gt;
The 'Masterkey' shotgun is frequently seen mounted to rifles as an underslung shotgun like the M203. It is mostly attached to the FN FAL or SCAR-H assault rifles, but is sometimes seen on other weapons. Carries 7 shells in single player (most likely impossible to hold in such a small weapon), or 4 shells in multiplayer in the tubular magazine, and is unlocked for assault rifles after 20 M203 kills in multiplayer.&lt;br /&gt;
[[Image:M4masterkey01.jpg|thumb|none|400px|Example of a Masterkey shotgun fitted to a M4]]&lt;br /&gt;
[[Image:Mw2sg.jpg|thumb|none|400px|Masterkey shotgun displayed in class customization menu.]]&lt;br /&gt;
[[Image:Mw2_masterkey_ego_ready.jpg|thumb|none|400px|Masterkey shotgun attached to an AK47 ready to fire in egoview.]]&lt;br /&gt;
[[Image:Mw2_masterkey_ego_reloading.jpg|thumb|none|400px|Masterkey shotgun during reloading in egoview.]]&lt;br /&gt;
&lt;br /&gt;
=Grenades=&lt;br /&gt;
&lt;br /&gt;
== M67 hand grenade ==&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|M69 training grenade - an inert version of the M67 High-Explosive Fragmentation hand grenade.  The real live version has a more brownish color and has painted factory markings on the body.]]&lt;br /&gt;
[[Image:MW2TR2.jpg|thumb|none|400px|Brazilian militia with a M67 fragmentation grenade on his chest.]]&lt;br /&gt;
&lt;br /&gt;
=Mounted=&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
[[GE M134 Minigun]]'s are mounted on Humvees and is used by the player. In the &amp;quot;Wolverines!&amp;quot; level and in multiplayer, it is the platform for the M5 sentry gun auto-turret. Several dismantled ones can be found in Makarov's safehouse, and some are mounted (like M249 SAW's were in the original game) in some multiplayer maps.&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|Dillon Aero M134 with flash suppressor - 7.62x51mm.]]&lt;br /&gt;
[[Image:232.png|thumb|none|400px|First person view. Check out the soldiers with cell phones.]]&lt;br /&gt;
[[Image:MW2minigun.jpg|thumb|none|400px|M134 on Humvees.]]&lt;br /&gt;
[[Image:MW2 screen 17-1255733026.jpg|thumb|none|400px|Another good view of the M134 used in the game.]]&lt;br /&gt;
&lt;br /&gt;
== Mark 19 Mod 3 Automatic Grenade Launcher ==&lt;br /&gt;
A lone [[Mk 19 grenade launcher|Mark 19 Mod 3]] automatic grenade launcher is seen on the ground next to a Humvee under repair in the &amp;quot;S.S.D.D.&amp;quot; level, but is not usable in-game.&lt;br /&gt;
[[Image:MK19-02.jpg|thumb|400px|none|Mk 19 grenade launcher 40mm with ammo box on M3 tripod]]&lt;br /&gt;
&lt;br /&gt;
== M2 Browning Machine gun ==&lt;br /&gt;
&lt;br /&gt;
Seen mounted on a Brazilian Technical truck during the levels where the Brazilian Militia are encountered. It can be used in one instance of killing the former users but is near suicidal to do so. Like on many mounted weapons, it will overheat on continuous fire.&lt;br /&gt;
(Note the lack of ammo box or bullets [pic to come])&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Halo Storm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Call_of_Duty:_Modern_Warfare_2&amp;diff=215240</id>
		<title>Call of Duty: Modern Warfare 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Call_of_Duty:_Modern_Warfare_2&amp;diff=215240"/>
		<updated>2009-12-15T06:29:12Z</updated>

		<summary type="html">&lt;p&gt;Halo Storm: /* FN SCAR-H CQC */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons are used in the video game ''Modern Warfare 2'', also known as ''Call of Duty: Modern Warfare 2'':'''&lt;br /&gt;
&lt;br /&gt;
[[Image:MW2.jpg|right|300px|thumb|''Modern Warfare 2'' (2009)]]&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP45 ==&lt;br /&gt;
The [[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP|Heckler &amp;amp; Koch USP45]] has been seen in single and multiplayer, with unidentified Laser Aiming Module and suppressor. One of the main sidearms of the Russian forces.&lt;br /&gt;
[[Image:HK-USP.jpg|thumb|none|400px|[[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP|Heckler &amp;amp; Koch USP]] - .45ACP]]&lt;br /&gt;
[[Image:Mw2usp45.jpg|400px]]&lt;br /&gt;
[[Image:Iexplore 2009-09-01 21-24-28-59.png|thumb|none|400px|Reloading the [[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP|USP]] during a CTF.]]&lt;br /&gt;
This pistol, like in the first Modern Warfare, has a non-removable, non-usable LAM on the rail.&lt;br /&gt;
[[Image:Mw2_usptk_ego_idle.jpg|thumb|none|400px|USP with Silencer and a tactical knife.]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92SB ==&lt;br /&gt;
As in Modern Warfare 1 (Call of Duty 4), appears as the military issue M9.  Seen in the Special Ops mode gameplay footage. Main sidearm of all US troops in singleplayer.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|400px|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:Mw2m9.PNG|thumb|none|400px|Player with M9 pistol.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|M9 pistol is under SPAS-12's pistol grip.]]&lt;br /&gt;
[[Image:Mw2_m9_ego_idle.jpg|thumb|none|400px|Beretta M9 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Springfield Armory Professional 1911 ==&lt;br /&gt;
It is the same pistol given to Soap by Captain Price in the 1st game. One of the only guns not usable in-game. Only usable in museum bonus level.&lt;br /&gt;
[[Image:SAProTac.jpg|thumb|400px|none|Springfield Armory Pro Tactical, this is an airsoft replica of the real model]]&lt;br /&gt;
[[Image:MW2Soap.jpg|thumb|400px|none|Captain &amp;quot;Soap&amp;quot; MacTavish climbing up the ice with a 1911 pistol. He also has a M14 EBR that's noted in the screenshot above.]]&lt;br /&gt;
[[Image:MW2 Militia Drops 1911.jpg|thumb|400px|none|A militiaman attempting to arrest Faust drops his M1911 after being shot.]]&lt;br /&gt;
[[Image:Mw2_1911_ego_idle.jpg|thumb|400px|none|M1911 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle ==&lt;br /&gt;
Faust carries a Desert Eagle with a laser aiming module attached it. Equipped with incorrect 3-dot sights. An error in modeling, the XIX features only two rail cuts on its slide, while the model in-game features many, similar to a Picatinny rail. Main sidearm of the Brazilian militia. Surprisingly, quite a few Americans, most notably Cpl. Dunn, use this gun as their preferred sidearm. Dual wield available.&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|400px|none|Desert Eagle Mark XIX - .50 AE Black finish]]&lt;br /&gt;
[[Image:MW2 Desert Eagle.jpg|thumb|400px|none|Desert Eagle, as unlocked in Create a Class at Level 62.]]&lt;br /&gt;
[[Image:Faust shoots a Dude with a DesertEagle.jpg|thumb|400px|none|The arms dealer, Faust, shoots local gunman with his Desert Eagle. Also noted is the game's newer character models, which show pain when hit by rounds.]]&lt;br /&gt;
[[Image:MW2Brazilpistol2.png|thumb|350px|none|A Brazilian militant aims and fires a Desert Eagle in the trailer.]]&lt;br /&gt;
[[Image:Moder warfare 2 deagle 2.jpg|thumb|350px|none|A bigger picture and a clear look at the laser module.]]&lt;br /&gt;
[[Image:Mw2_deagle_ego.jpg|thumb|400px|none|Desert Egale in egoview. Note the incorrect sights.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Anaconda .44==&lt;br /&gt;
Seen in MP gameplay footage. Used by General Shepard in the Campaign in a couple of significant instances in the story. In one scene, he pulls back the hammer, and then the cylinder incorrectly rotates again when he pulls the trigger. Earlier in the story, we see that the pistol is holstered, yet he pulls the same model of pistol out to shoot someone, as though he has another big Anaconda tucked in the back of his pants.&lt;br /&gt;
[[Image:Colt-Anaconda Revolver.jpg|thumb|none|400px|[[Colt Anaconda]] .44]]&lt;br /&gt;
[[Image:Mw244magnum.jpg|400px|]]&lt;br /&gt;
[[Image:Mw2_44_ego_idle.jpg|thumb|500px|none|Colt Anaconda .44 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Pistols=&lt;br /&gt;
&lt;br /&gt;
== Beretta 93R ==&lt;br /&gt;
A confirmed weapon classified under the Machine Pistol slot as the M93 Raffica, it's attached with a skeletal stock and what looks like an attachment rail for a flashlight/LAM. In game model has extended mag but still only holds 15 rounds, MP model holds 20 rounds though.&lt;br /&gt;
[[Image:Beretta93-1-.jpg|thumb|none|400px|Beretta 93R, 9x19mm]]&lt;br /&gt;
[[Image:Mw2M9raffica.jpg|400px|thumb|none|Beretta 93R as the M93 Raffica]]&lt;br /&gt;
[[Image:Mw2_93r_ego_idle.jpg|400px|thumb|none|Beretta 93R in game.]]&lt;br /&gt;
:*It appears to be a converted 92, by the slide-mounted safety.&lt;br /&gt;
&lt;br /&gt;
== Glock 17 Converted ==&lt;br /&gt;
The [[Glock#Glock17|Glock 17]] appears in the game in a full auto configuration, with a 33 round magazine. Although it is called a G18, alluding to the [[Glock#Glock 18|Glock 18]] Select fire handgun manufactured by the same company, it has no selector switch, and the frame is olive-drab, which was only featured on their semi-automatic designs.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock 17machinepistol.jpg|thumb|none|400px|[[Glock#Glock 17|Glock 17]] converted to full atuo with 33 round magazine - 9x19mm]]&lt;br /&gt;
[[Image:MW2Glock.jpg|thumb|none|400px|A [[Glock#Glock 17|Glock 17]] converted fired by &amp;quot;Roach&amp;quot; on a snowmobile in Mission &amp;quot;Cliffhanger&amp;quot;. Note olive-drab frame.]]&lt;br /&gt;
[[Image:Mw2G18.jpg|thumb|none|400px|The [[Glock#Glock 17|Glock 17]] converted known as &amp;quot;G18&amp;quot; in the create a class menu.]]&lt;br /&gt;
[[Image:Mw2_glock_ego_idle.jpg|thumb|none|400px|The [[Glock#Glock 17|Glock 17]] converted in egoview, idle.]]&lt;br /&gt;
&lt;br /&gt;
== Brügger And Thomet MP9 ==&lt;br /&gt;
This Swiss-made [[Steyr TMP]] variant with the scope rail and folding stock was seen in the Special Ops Gameplay footage. Often seen in singleplayer used by various militia forces, and often dual-wielded (with a fairly realistic drop in accuracy, especially since you lose your ghost-ring ironsights).&lt;br /&gt;
[[Image:Mp9tmp.jpg|thumb|none|400px|B&amp;amp;T MP9 - 9x19mm]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|B&amp;amp;T MP9 is under SPAS-12's barrel.]]&lt;br /&gt;
[[Image:Tmp.jpg|thumb|none|400px|B&amp;amp;T MP9 (called TMP in game) in egoview, with olive lower receiver, ghost ring sights, and unused side rails.]]&lt;br /&gt;
&lt;br /&gt;
== PP-2000 ==&lt;br /&gt;
Used by Russian military. Can be equipped with assorted sights and scopes, including a thermal sight.&lt;br /&gt;
[[Image:Pp2000 01.jpg|thumb|none|400px|[[PP-2000]] 9x19mm]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|PP 2000 is under M9 pistol.]]&lt;br /&gt;
[[Image:Mw2_p2000_ego.jpg|thumb|none|400px|PP 2000 with Reflex (Doctor?) in Egoview]]&lt;br /&gt;
[[Image:Mw2Pp2000.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
== IMI Mini-Uzi==&lt;br /&gt;
Seen in the &amp;quot;Infamy&amp;quot; trailer. Used by Brazilian Militia and Mideast OpFor. Used near the end of the game in the boat chase scene. Rarely has any attachments. Dual wield available.&lt;br /&gt;
[[Image:MiniUzi 01.jpg|thumb|none|400px|[[Uzi#Mini Uzi |Mini Uzi]] with stock folded - 9mm]]&lt;br /&gt;
[[Image:381.png|thumb|none|400px|[[Uzi#Mini Uzi |Mini Uzi]] ingame.]]&lt;br /&gt;
[[Image:Mw2_uzi_ego_idle.jpg|thumb|none|400px|Mini UZI in egoview.]]&lt;br /&gt;
&lt;br /&gt;
=Sub-machine Guns=&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K ==&lt;br /&gt;
The MP5K with custom Rail Interface System appears in the game. Comes with a foregrip in multiplayer, but in singleplayer this is absent. Just about everybody uses this, usually with a Red Dot Sight.&lt;br /&gt;
[[Image:MP5K-SEF.jpg|thumb|none|300px|Heckler &amp;amp; Koch MP5K - 9x19mm]]&lt;br /&gt;
[[Image:381.jpg|thumb|none|400px|MP5K R.I.S. System (modeled after an ICS Airsoft RAS)]]&lt;br /&gt;
[[Image:MW2MP.jpg|thumb|none|400px|Russian Internal Troops' supply units (notable by their white griffin patches) firing MP5K behind riot shields.]]&lt;br /&gt;
[[Image:Mw2Mp5k.jpg|thumb|none|400px|MP5K In Create a Class Menu]]&lt;br /&gt;
[[Image:MW2-MP5K-1.jpg|thumb|none|400px|MP5K in action during Flag Runner mode.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch UMP 45 ==&lt;br /&gt;
Used by US troops, Russian police, and occasionally by the Russian military and Task Force 141. Can be equipped with extended magazines, and is one of the only SMGs to use scopes.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|400px|[[Heckler &amp;amp; Koch UMP]] - .45 ACP]]&lt;br /&gt;
[[image:MW2TR5.jpg|thumb|none|400px|Two terroists with an [[Heckler &amp;amp; Koch UMP|UMP]].]]&lt;br /&gt;
[[Image:MW2 screen 24-1255733504.jpg|thumb|none|400px|One of the Shadow Company soldiers in this pic is seen with the UMP with an EoTech sight attachment.]]&lt;br /&gt;
[[Image:mw2_ump.png|thumb|none|The UMP in game.]]&lt;br /&gt;
[[Image:Mw2Ump45.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
== TDI Vector ==&lt;br /&gt;
The May 24th trailer shows a brief scene of the [[TDI Vector#TDI Vector|TDI Vector]] being used with it's experimental 26 round magazine and possible Eotech Holographic sight. Used by Russians, and occasionally the task force, in singleplayer. Brazilians rarely ever use this. Usually has a reflex sight, and in some levels has a suppressor.&lt;br /&gt;
[[Image:Krisssuperv.jpg|thumb|none|400px|TDI Vector - .45 ACP]]&lt;br /&gt;
[[Image:MW2TDIVector.jpg|thumb|400px|none|A russian ultranationalist with a TDI Vector.]]&lt;br /&gt;
[[Image:Iexplore 2009-09-01 21-45-38-52.png|thumb|400px|none|TDI Vector equipped with a suppressor and a red dot sight in multiplayer.]]&lt;br /&gt;
[[Image:Mw2Vector.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
== FN P90TR ==&lt;br /&gt;
Used by Russians in singleplayer.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|none|400px|[[FN P90#P90TR|FN P90TR]]]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|The [[FN P90#P90TR|FN P90TR]] is under Steyr AUG.]]&lt;br /&gt;
[[Image:Mw2_p90_ego_idle.jpg|thumb|none|400px|FN P90 with Reflexsight (Doctor?) in egoview]]&lt;br /&gt;
[[Image:Mw2P90.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
&lt;br /&gt;
== FN F2000 ==&lt;br /&gt;
An [[FN F2000#FN F2000 Tactical|FN F2000 Tactical]] (denoted by lack of optical sight) is seen in the hands of a Brazilian Militia. In singlelayer, this is used by the Russians, most notably in the oil rig, where they use thermal sights.&lt;br /&gt;
[[Image:Fn fs2000 blk.jpg|thumb|none|400px|[[FN F2000#FN F2000 Tactical|FN F2000 Tactical]] -  5.56x45mm NATO]][[Image:MW2TR6.jpg|thumb|none|400px|The FN2000 Tactical with &amp;quot;Masterkey&amp;quot; shotgun.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|[[FN F2000#FN F2000 Tactical|FN F2000 Tactical]] is on the right of WA2000.]]&lt;br /&gt;
[[Image:Mw2_fn2000_ego.jpg|thumb|none|400px|FN2000 Tactical with infraredscope, egoview.]]&lt;br /&gt;
&lt;br /&gt;
== FAMAS F1 ==&lt;br /&gt;
The [[FAMAS|FAMAS F1]] is seen in the game. It can only fire in bursts, and is used mostly by Russians.&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|400px|FAMAS 5.56mm Assault Rifle. Standard service rifle of the French Forces.]]&lt;br /&gt;
[[Image:MW2FamasF1.jpg|thumb|none|400px|Russian ultra-nationalist with a FAMAS assault rifle.]]&lt;br /&gt;
[[Image:FAMAS_modern_warafe_2.JPG|thumb|none|400px|FAMAS assault rifle first person.]]&lt;br /&gt;
[[Image:FAMAS2Reloading.jpg|thumb|none|400px|Reloading the [[FAMAS]]. This is unlike the first game, Roach is reloading with his finger OFF the trigger.]]&lt;br /&gt;
&lt;br /&gt;
== IMI Tavor TAR-21 ==&lt;br /&gt;
The [[IMI Tavor TAR-21]] weapon pick-up icon is seen in the new capture the flag video, seen loaded with Full Metal Jacket rounds, and is also seen in the create a class video. It is used by Russian soldiers, and almost always has some kind of optical sight or scope, including the standard MARS sight. (As a result, after the EMP 3/4 of them become junk, though ACOG scopes are still usable)&lt;br /&gt;
[[Image:Tavor-tar.jpg|thumb|none|400px|[[IMI Tavor TAR-21]] - 5.56x45mm]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|[[IMI Tavor TAR-21]] on the wall.]]&lt;br /&gt;
[[Image:ModernWarfare2TAR-21.jpg|thumb|none|400px|The [[IMI Tavor TAR-21]] known as the &amp;quot;TAR-21&amp;quot; seen in the create a class menu]].&lt;br /&gt;
[[Image:Mw2_tar21_ego.jpg|thumb|none|400px|IMI Tar 21 with EoTech signt in egoview]]&lt;br /&gt;
[[Image:Mw2tar21stupid.jpg|thumb|none|500px|In game what the Tavor with an M203 looks like. Unfortunately, they did not remove the front handguard and directly attached the M203 onto the barrel. As a result, it looks very ugly and seems almost impossible to actually mount it in such a manner.]]&lt;br /&gt;
[[Image:Mw2tar21M203.jpg|thumb|none|500px|How an Tavor/M203 combo SHOULD look like for comparison.]]&lt;br /&gt;
&lt;br /&gt;
== M4A1 Carbine ==&lt;br /&gt;
Colt [[M4]] variant with ARMS S.I.R. system. With a few exceptions, this is mostly used with an M203, and many of them use optical sights or scopes. In the museum level, there is a suppressed version of this. &lt;br /&gt;
[[Image:ColtM4A1.jpg|thumb|none|500px|Colt M4A1 with 6 position collapsible stock - 5.56x45mm.]]&lt;br /&gt;
[[Image:SIR.jpg|thumb|none|400px|S.I.R. System]]&lt;br /&gt;
[[Image:MW2ColtM933.jpg|thumb|none|400px|M4 Carbine with a S.I.R. system, an ACOG sight and a M203 grenade launcher.]]&lt;br /&gt;
[[Image:MW2_screen_13-1024x768.jpg|thumb|none|400px|Captain Soap MacTavish with M4A1 S.I.R.]]&lt;br /&gt;
[[Image:MW2SpOpsM4.jpg|thumb|none|400px|US Army Ranger with a M4 Carbine with a M203 grenade launcher, EoTech sight, and desert camouflaged stock and pistol grip.]]&lt;br /&gt;
[[Image:MW2 screen 16-1255734153.jpg|thumb|none|400px|Ghost with his M4A1 S.I.R]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px| M4A1 S.I.R. with a M203 grenade launcher and EoTech sight on the bottom left corner of the wall.]]&lt;br /&gt;
[[Image:Mw2_m4a1_ego_idle.jpg|thumb|none|400px|M4A1 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
:* A note of interest: While you can only fire this weapon in full-auto, the selector switch is modeled on semi-auto.&lt;br /&gt;
&lt;br /&gt;
== M16A4 ==&lt;br /&gt;
Seen in the &amp;quot;Infamy&amp;quot; trailer. Correctly depicted as the standard weapon of the U.S. Army Rangers. Like the M4A1, many of these have M203 grenade launchers. Mostly seen used by the Rangers in the Washington DC missions.&lt;br /&gt;
[[Image:M16A4withANPEQ%26ACOG.jpg|thumb|none|400px|[[M16A4]] Modular Weapon System]]&lt;br /&gt;
[[Image:382.png|thumb|none|400px|US Army Ranger with M16A4 (ACOG scope). Note that M16A4 still fires in 3 rounds burst mode.]]&lt;br /&gt;
[[Image:389.png|thumb|none|400px|M16A4 with M203 in &amp;quot;Infamy&amp;quot; trailer]]&lt;br /&gt;
[[Image:Mw2_m16_ego_idle.jpg|thumb|none|400px|M16A4 with ACOG in Egoview]]&lt;br /&gt;
[[Image:Mw2M16.jpg|400px]]&lt;br /&gt;
[[Image:Mw2_m16_ego_idle2.jpg|thumb|none|400px|Close up of Ozone's M16A4]]&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
The [[AK-47]] variant of the Tapco Intrafuse and T6 furniture sets and a Vltor Modstock and Stock Adapter. Standard rifle of pretty much every foreign military you fight. Most are seen with arctic or desert furniture, although some AK's in the level Loose Ends will have several in digital and woodland furniture.&lt;br /&gt;
[[Image:Ak47mw.2.jpg|thumb|none|400px|[[AK-47]] - 7,62x39mm]]&lt;br /&gt;
[[Image:AKMW2.png|thumb|none|400px|AK-47 on Captain MacTavish's back. Note M4 style telescoping stock.]]&lt;br /&gt;
[[Image:CptMacTavishAk47.jpg|thumb|none|400px|Captain &amp;quot;Soap&amp;quot; MacTavish with an AK-47.]]&lt;br /&gt;
[[Image:MW2AK-47 Red Dot Sight2.jpg|thumb|none|400px|The [[AK-47]] with a Red Dot Sight on Mission &amp;quot;Cliffhangar&amp;quot;.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|[[AK-47]] with underbarrel shotgun on the bottom right corner of the wall.]]&lt;br /&gt;
&lt;br /&gt;
== [[Bushmaster_ACR|Remington ACR]] ==&lt;br /&gt;
&lt;br /&gt;
It is chambered in 5.56x45mm NATO  and equipped with a silencer, reflex sight, heartbeat monitor, and a 30 round magazine in the &amp;quot;Cliffhanger&amp;quot; mission. In the Rio mission it's seen with a 40mm M203 Grenade Launcher. Referred as the ACR, it is formerly known as the Magpul's Masada.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bushmasteracrentry.jpg|thumb|none|400px|Bushmaster ACR Entry Carbine, 5.56x45mm NATO/6.8x43mm Rem SPC/7.62x39mm]]&lt;br /&gt;
[[Image:MW2AR2.png|thumb|none|400px|[[Bushmaster ACR]] used by &amp;quot;Roach&amp;quot; in Mission &amp;quot;Cliffhangar&amp;quot;.]]&lt;br /&gt;
[[Image:MW2ACRReloading.jpg|thumb|none|400px|Racking the action on the [[Bushmaster ACR]] on Mission &amp;quot;Cliffhangar&amp;quot;, although it would be more efficient to simply press the bolt catch release button that is right next to the trigger housing.]]&lt;br /&gt;
&lt;br /&gt;
== FN FAL==&lt;br /&gt;
FN FAL rifle appears in game trailers with an extended 30 round magazine and custom Rail Interface System (similar to R.I.S. on DSArms SA58 OSW). Used almost as often as the AK47. Usually equipped with either an M870 Masterkey or an ACOG scope. Does the &amp;quot;speed reload&amp;quot; technique when reloading.&lt;br /&gt;
[[Image:FN FAL 50 00.jpg|none|thumb|400px|FN FAL - 7.62x51mm NATO]][[Image:DSA-SA-58-OSW.jpg|none|thumb|400px|DSArms SA58 OSW Carbine - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Ka-falras.jpg|thumb|none|400px|R.I.S.]]&lt;br /&gt;
[[Image:MW2TR2.jpg|thumb|none|400px|Brazilian militia with FN FAL]]&lt;br /&gt;
[[Image:Mw2_fal_ego_idle.jpg|thumb|none|400px|FN FAL in egoview.]]&lt;br /&gt;
[[Image:Mw2_fal_ego_idle2.jpg|thumb|none|400px|Looking down an ACOG after the EMP. Technically because the ACOG scope doesn't uses any batteries, we should be seeing a glowing reticule instead a black crosshair.]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H CQC==&lt;br /&gt;
Seen in game trailers and magazines. One of the primary rifles of Task Force 141, some U.S. Army Rangers and Shadow Company soldiers. Note that it's an old 2nd generation model used ingame, with the straight cheek rest on the stock. In the game the weapon incorrectly has a thirty round magazine instead of a twenty round. It also has a chopped down rear sight.&lt;br /&gt;
[[Image:2fff2537c0.jpg|thumb|none|400px|FN [[FN SCAR#FN SCAR-H|SCAR-H]] CQC (third generation) - 7.62x51mm]]&lt;br /&gt;
[[Image:PrestigeMW2.png|thumb|none|400px|Robert Bowling showing the artbook of the prestige edition. Also note that the digital pattern returns to the second sequel of Modern Warfare. Also noted at top of page is a tan/snow FN SCAR-H, which means there may be newer camouflage patterns to customize weapons from.]]&lt;br /&gt;
[[Image:MW2 screen 26-12557342731.jpg|400px|thumb|none|Shadow Company commando armed with an FN SCAR-H, fitted with an ACOG sight. Note the forward folding front sight&lt;br /&gt;
.]]&lt;br /&gt;
[[Image:MW2-Scar-1.jpg|400px|thumb|none|The FN SCAR-H in action during the video of Flag Runner mode.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3A4 ==&lt;br /&gt;
Appears in trailers and early screenshots, but appears to have been dropped.&lt;br /&gt;
[[Image:G3A4.jpg|thumb|none|400px|H&amp;amp;K G3A4 7.62x51mm]]&lt;br /&gt;
[[Image:Vlc 2009-09-03 10-20-00-79.png|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil==&lt;br /&gt;
&lt;br /&gt;
During briefing for &amp;quot;No Russian&amp;quot; a newspaper article is seen showing an ultranationalist with a Galil.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
&lt;br /&gt;
In the background image of multiplayer, we see a soldier carrying an [[FN SCAR|SCAR-L]] but it was never used in the game&lt;br /&gt;
&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|400px|none|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MW2Scar.jpg|thumb|500px|none|]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
&lt;br /&gt;
== M14 EBR ==&lt;br /&gt;
This firearm is an M14 featuring a SAGE EBR stock, Harris Bi-pod, and vertical front grip, however, it is fitted with a Magpul CTR stock instead of the standard telescoping SAGE stock. This seems to be the weapon of choice for Captain MacTavish, and is very rarely found in singleplayer without a scope attached. It is the last sniper rifle to be unlocked in multiplayer. Also noted is that it is labeled incorrectly as the &amp;quot;M21EBR&amp;quot;, when it should only be the &amp;quot;M14EBR&amp;quot;.&lt;br /&gt;
[[Image:M14EBR.jpg|thumb|none|400px|Mk 14 Mod 1 - 7.62x51 NATO]]&lt;br /&gt;
[[Image:MW2McTavishRifle.png|thumb|none|400px|Soap with the M14 EBR with a suppressor on his back.]]&lt;br /&gt;
[[Image:Pc_wallpaper_04_1024x768.png|thumb|none|400px|Soap with the M14 EBR. Note the Magpul CTR stock.]]&lt;br /&gt;
[[Image:Mw2_m14ebr_ego_idle.jpg|thumb|none|400px|M14 EBR in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Walther WA 2000 ==&lt;br /&gt;
Used by Russian snipers in &amp;quot;Loose Ends&amp;quot;, with both thermal scopes and optical scopes.&lt;br /&gt;
[[Image:Walther-WA2000.jpg|thumb|none|400px|Walther WA 2000]]&lt;br /&gt;
[[Image:WA2000.jpg‎|400px|thumb|none]] &lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|Walther WA 2000 is on the right of TAR-21.]]&lt;br /&gt;
[[Image:Confirmation-wa2000.jpg|none|400px|Walther WA 2000 in game trailer.]]&lt;br /&gt;
[[Image:Mw2_wa2000_egoview.jpg|thumb|none|400px|Walther WA 2000 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Dragunov SVD ==&lt;br /&gt;
The Dragunov SVD is only featured in campaign. Has winter furniture in the level &amp;quot;Contingency&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov sniper rifle - 7.6x54mm R]]&lt;br /&gt;
[[Image:2hMD.jpg|thumb|none|400px|Brazilian militia with a SVD sniper rifle.]]&lt;br /&gt;
[[Image:Mw2_svd_ego_idle.jpg|thumb|none|400px|SVD in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Cheyenne Tactical M-200 Intervention ==&lt;br /&gt;
Used on several occasions by Rangers, and used in the assault on Shepherd's bunker.&lt;br /&gt;
[[Image:M200.jpg|thumb|none|400px|Chey-Tac M-200, .408]]&lt;br /&gt;
[[Image:Interventionm200mw2.png|thumb|none|400px|M200 in class menu with PP-2000 Below]]&lt;br /&gt;
[[Image:Mw2_cheytech_ego_idle.jpg|thumb|none|400px|Cheytech M200 I in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International Arctic Warfare ==&lt;br /&gt;
Seen in Multiplayer Menu Background art.&lt;br /&gt;
[[Image:Mw2AIAW.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Barrett M82 ==&lt;br /&gt;
Used by Russian snipers covering the Mall (the stretch from the Lincoln Memorial to the Washington Monument to the Capital).&lt;br /&gt;
[[Image:m82a1.jpg|thumb|none|400px|Barret M82 .50.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|The Barret M82 in the sacred room.]]&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
== Steyr AUG Hbar ==&lt;br /&gt;
A [[Steyr AUG]] H-Bar is under the light machine gun class in multiplayer, where it uses a bipod, but is used in an A2-like assault rifle configuration for single player. Used mainly by Russians.&lt;br /&gt;
[[Image:Aug-hbar.jpg|thumb|none|400px|[[Steyr AUG]] Hbar - 5.56mm]]&lt;br /&gt;
[[Image:MW2AUGA1.jpg|thumb|none|400px|Russian ultra-nationalist with an [[Steyr AUG|Steyr AUG Hbar]] with A1 Scope installed.]]&lt;br /&gt;
[[Image:MW2TR3.jpg|thumb|none|400px|Soap throwing a man armed with a [[Steyr AUG|Steyr AUG Hbar]] over his shoulder.]]&lt;br /&gt;
[[Image:Mw2_aug_ego.jpg|thumb|none|400px|Steyr Aug with A1 scope and olive body in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== L86A1 LSW ==&lt;br /&gt;
Seen in the &amp;quot;Afganistan&amp;quot; MP gameplay footages. Only appears once in the entire game, during the defense of the safehouse. Confirmed as an A1 by the round charging handle.&lt;br /&gt;
[[Image:SA80-L86A1.jpg|thumb|none|400px|[[SA80#L86A1|L86A1 Light Support Weapon]] 5.56mm]]&lt;br /&gt;
[[Image:Mw2l86lswbling.png|thumb|none|400px|L86 LSW]]&lt;br /&gt;
[[Image:Mw2_l86_ego_idle.jpg|thumb|none|400px|L86 in Egoview.]]&lt;br /&gt;
&lt;br /&gt;
== M60E3 ==&lt;br /&gt;
Seen in game trailers.&lt;br /&gt;
[[Image:USOM60E3.jpg|thumb|none|450px|M60E3 machine gun 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== M240 ==&lt;br /&gt;
Seen in game trailers.Used by US and British soldiers. Often seen with a heartbeat sensor (resemblence to the motion sensors from [[Aliens]] is entirely coincidental... yeah right).&lt;br /&gt;
[[Image:M240-1.jpg‎|thumb|none|400px|M240B 7.62x51mm NATO with newer style lower handguard]]&lt;br /&gt;
[[Image:MW2FNminimi.png|thumb|none|400px|M240 machine gun held by a Russian terrorist.]]&lt;br /&gt;
[[Image:M240_heartbeatsensor.jpg‎|thumb|none|400px|M240 with Heartbeat sensor]]&lt;br /&gt;
&lt;br /&gt;
== RPD Light Machine Gun ==&lt;br /&gt;
The [[RPD light machine gun]] known as the &amp;quot;RPD&amp;quot; is used in multiplayer of this game and seen in the trailer by an Russian Ultra Nationalist. Used by Brazilians and some Russians.&lt;br /&gt;
[[Image:RPD-Light-Machine-Gun.jpg|thumb|none|400px|[[RPD light machine gun]] - 7.62x39mm]]&lt;br /&gt;
[[Image:ModernWarfare2RPD.jpg|thumb|none|400px|The [[RPD light machine gun]] and [[M136 AT4]] in the create a class menu.]]&lt;br /&gt;
[[Image:ModernWarfare2-Screenshot1-1920x1200.jpg|thumb|none|400px|Russian special force with a [[RPD light machine gun]].]]&lt;br /&gt;
[[Image:Mw2_rpd_ego_idle.jpg|thumb|none|400px|RDP with Reflexsight in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG4 ==&lt;br /&gt;
Used by Russians in some levels.&lt;br /&gt;
[[Image:Machine gun HK MG43 (MG4).jpg|thumb|none|400px|[[Heckler &amp;amp; Koch MG4]]-5.56x45mm NATO]]&lt;br /&gt;
[[Image:PrestigeMW2MG.png|thumb|none|400px|Robert Bowling showing the artbook of the prestige edition.]]&lt;br /&gt;
[[Image:Mw2_mg4_ego_idle.jpg|thumb|none|400px|MG4 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
== Winchester 1200 ==&lt;br /&gt;
A [[Winchester_Model_1200/1300|Winchester 1200]] shogtun is seen in use by Russian Internal Troops in the trailer. It is only featured in the museum exhibit.&lt;br /&gt;
[[Image:WinM1200.jpg|thumb|none|400px|A Heavily Modified Winchester 1200, used by the Marine Corps in the game]]&lt;br /&gt;
[[Image:MW2shotgun.png|thumb|none|400px|A Russian Internal Troop with a Winchester 1200 with extended magazine.]]&lt;br /&gt;
&lt;br /&gt;
== Winchester Model 1887 ==&lt;br /&gt;
Used by some Brazilians. Judging by how much damage it does, especially at range, it's most likely chambered in 10-guage. The weapon has a shortened barrel, no stock, and an enlarged lever loop.  When akimbo, the weapons are flip-cocked as in [[Terminator 2: Judgment Day]].&lt;br /&gt;
[[Image:Winchester1887shotgun.jpg|thumb|none|400px|[[Winchester Model 1887]] shotgun in 12 Gauge]]&lt;br /&gt;
[[Image:M1887.jpg|400px|thumb|none]]&lt;br /&gt;
[[Image:MW2Winch1887.jpg|thumb|none|400px|The Winchester Model 1887 wielded by a russian ultranationalist.]]&lt;br /&gt;
[[Image:Mw2_win1887_ego.jpg|thumb|none|400px|Winchester Model 1887 in Egoview.]]&lt;br /&gt;
[[Image:Mw2_1887_ego_repeating.jpg|thumb|none|400px|Winchester Model 1887 chambering a new round in Egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Sawn Off Double Barrel Shotgun ==&lt;br /&gt;
An unknown brand of double barrel shotgun is shown as the &amp;quot;Ranger&amp;quot; ingame. It can be dual-wielded to make up for its 2-round capacity. Used by some Brazilians.&lt;br /&gt;
[[Image:Ranger.jpg‎|400px|thumb|none|Sawn Off Shotgun, Hammerless]]&lt;br /&gt;
[[Image:Mw2_ranger_ego_idle.jpg‎|400px|thumb|none|Ranger in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Armsel Striker ==&lt;br /&gt;
Used by a terrorist assaulting a Russian airport, it seems to have a reflex sight. Also used by many Russian soldiers, who also like to use it with a reflex sight.&lt;br /&gt;
[[Image:SWD-StreetSweeper.jpg|thumb|none|400px|SWD/Cobray Street Sweeper 12-gauge.]]&lt;br /&gt;
[[Image:MW2Armsel.png|thumb|none|400px|A russian terrorist with an Armsel Striker type shotgun.]]&lt;br /&gt;
[[Image:Mw2_striker_ego.jpg|thumb|none|400px|Armsel Striker with Reflexsight (Doctor?) in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12 ==&lt;br /&gt;
Used in pump-action mode by both the Russians and some Americans, usually with no attachments. An interesting point is that in singleplayer,you can see the empty shells ejecting when the gun is cycled, but you can't see the shells in multiplayer.&lt;br /&gt;
[[Image:SPAS12.jpg|thumb|400px|none|[[Franchi SPAS-12]] 12-gauge with optional screw-on choke]]&lt;br /&gt;
[[Image:Mw2suppressedspas12.png|thumb|none|400px|Suppressed SPAS-12 shotgun.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|SPAS-12 is under TAR-21.]]&lt;br /&gt;
[[Image:Mw2_spas_ego_idle.jpg|thumb|none|400px|SPAS 12 in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
Seen in the Special Ops mode gameplay footage. It has an olive drab colored frame in single player. Referred to as the M1014 ingame. Used by Americans and several Brazilians.&lt;br /&gt;
[[Image:Benelli m4 2.jpg|thumb|400px|none|[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] 12 gauge also known as the M1014 shotgun.]]&lt;br /&gt;
[[Image:Mw2m1014.PNG|thumb|400px|none|[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] in Special Ops.]]&lt;br /&gt;
&lt;br /&gt;
== AA-12 ==&lt;br /&gt;
Seen in the multiplayer trailer in use by the player, fitted with the 8-round box magazine. Used by the Russians. Also appears outside the obstacle course in the first level once the player has run through it once.&lt;br /&gt;
[[Image:AA12FullAutoShotGun.jpg|thumb|400px|none|[[AA-12 (Auto Assault-12)]] with 8 round magazine.]]&lt;br /&gt;
[[Image:MW2AA12.jpg|thumb|none|400px|The AA-12 shotgun shown in the first multiplayer video.]]&lt;br /&gt;
[[Image:Mw2aa12.PNG|thumb|none|400px|Reloading AA-12.]]&lt;br /&gt;
[[Image:Mw2wall.PNG|thumb|none|400px|AA-12 is under FN-2000.]]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
Seen in the &amp;quot;Infamy&amp;quot; trailer.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|[[RPG-7]] 70mm Grenade Launcher]]&lt;br /&gt;
[[Image:Rpg-7_2.png|thumb|none|400px|A Midle East Insurgent with RPG-7 ingame.]]&lt;br /&gt;
[[Image:Mw2_rpg_ego_idle.jpg|thumb|none|400px|RPG idle in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== AT4 ==&lt;br /&gt;
The [[M136 AT4]] unguided rocket launcher has been seen in a official multi-player video and some other confirmed videos as well. In one multi-player video it appears they named the launcher a &amp;quot;AT4-HS&amp;quot;. &amp;quot;HS&amp;quot; most likely is abbreviated for &amp;quot;Heat-Seeking&amp;quot; and is also how it was able to guide it's way to a moving aircraft but can still be counter measured by flares. &lt;br /&gt;
[[Image:AT-4Launcher.jpg|thumb|none|400px|[[M136 AT4]] Anti-Tank rocket launcher - 84mm]]&lt;br /&gt;
[[Image:MW2AT4.jpg|thumb|none|400px|The player firing on an AC-130 gunship using the AT4 rocket launcher during a multi-player mode.]]&lt;br /&gt;
&lt;br /&gt;
== M79 grenade launcher ==&lt;br /&gt;
Issued with a black stock and grip and called the &amp;quot;Thumper&amp;quot;.&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|400px|M79 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:MW2m79.jpg|thumb|none|400px]]&lt;br /&gt;
[[Image:Mw2_eisenbeisser_ego_idle.jpg|thumb|none|400px|M79 &amp;quot;Thumper&amp;quot; in egoview.]]&lt;br /&gt;
&lt;br /&gt;
== FIM-92A Stinger ==&lt;br /&gt;
Used in &amp;quot;Wolverines!&amp;quot; campaign mission, and unlockable in multiplayer. Can only be fired when locked onto helicopters.&lt;br /&gt;
 [[Image:-0976t.jpg|thumb|none|400px|[[FIM-92A Stinger]], 70mm]]&lt;br /&gt;
[[Image:StingerMW.jpg‎|400px|thumb|none|[[FIM-92A Stinger|FIM-92 Stinger Launcher]]]]&lt;br /&gt;
[[Image:Mw2_singer_ego_idle.jpg‎|400px|thumb|none|Stinger in game.]]&lt;br /&gt;
&lt;br /&gt;
== FGM-148 Javelin ==&lt;br /&gt;
A Javelin Launcher seems to be another available launcher for use in Multiplayer. While the multiplayer version has limited ammo, the singleplayer version has infinite ammo. Unlike the real thing (and the MW1 version) the Javelin is able to lock on to helicopters.&lt;br /&gt;
:I believe the Javelin has a direct fire mode that can be used to engage low flying helicopters (same fire mode was used in ''[[War of the Worlds]]'' and ''[[Cloverfield]]'').  However, in the game, the player still use top attack mode on the Mi-28s, which is not the proper way to use Javelins to engage helicopters.--[[User:Wildcards|Wildcards]] 19:16, 16 November 2009 (UTC) &lt;br /&gt;
[[Image:Javalin.jpg|thumb|none|400px|FGM-148 Javelin, 142mm]]&lt;br /&gt;
[[Image:Javelin.jpg|400px|thumb|none]]&lt;br /&gt;
[[Image:Mw2_javelin_ego_idle.jpg|400px|thumb|none|Javelin, ingame.]]&lt;br /&gt;
&lt;br /&gt;
=Attachments=&lt;br /&gt;
&lt;br /&gt;
== M203 grenade launcher ==&lt;br /&gt;
[[Image:M203.jpg|thumb|none|400px|M203 grenade launcher 40mm. Note that the in-game attachment method differs from the launcher pictured.]]&lt;br /&gt;
[[Image:Mw2_m203_ego_idle.jpg|thumb|none|400px|M203 Launcher attached to a M4A1, ready to fire.]]&lt;br /&gt;
[[Image:Mw2_m203_ego_reloading.jpg|thumb|none|400px|M203 Launcher attached to a M4A1, during reloading. Its RIS mounting bracket is clearly visible. Note how there is no trigger housing.]]&lt;br /&gt;
&lt;br /&gt;
== Knight's Armament Masterkey==&lt;br /&gt;
The 'Masterkey' shotgun is frequently seen mounted to rifles as an underslung shotgun like the M203. It is mostly attached to the FN FAL or SCAR-H assault rifles, but is sometimes seen on other weapons. Carries 7 shells in single player (most likely impossible to hold in such a small weapon), or 4 shells in multiplayer in the tubular magazine, and is unlocked for assault rifles after 20 M203 kills in multiplayer.&lt;br /&gt;
[[Image:M4masterkey01.jpg|thumb|none|400px|Example of a Masterkey shotgun fitted to a M4]]&lt;br /&gt;
[[Image:Mw2sg.jpg|thumb|none|400px|Masterkey shotgun displayed in class customization menu.]]&lt;br /&gt;
[[Image:Mw2_masterkey_ego_ready.jpg|thumb|none|400px|Masterkey shotgun attached to an AK47 ready to fire in egoview.]]&lt;br /&gt;
[[Image:Mw2_masterkey_ego_reloading.jpg|thumb|none|400px|Masterkey shotgun during reloading in egoview.]]&lt;br /&gt;
&lt;br /&gt;
=Grenades=&lt;br /&gt;
&lt;br /&gt;
== M67 hand grenade ==&lt;br /&gt;
[[Image:M67.jpg|thumb|none|200px|M69 training grenade - an inert version of the M67 High-Explosive Fragmentation hand grenade.  The real live version has a more brownish color and has painted factory markings on the body.]]&lt;br /&gt;
[[Image:MW2TR2.jpg|thumb|none|400px|Brazilian militia with a M67 fragmentation grenade on his chest.]]&lt;br /&gt;
&lt;br /&gt;
=Mounted=&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
[[GE M134 Minigun]]'s are mounted on Humvees and is used by the player. In the &amp;quot;Wolverines!&amp;quot; level and in multiplayer, it is the platform for the M5 sentry gun auto-turret. Several dismantled ones can be found in Makarov's safehouse, and some are mounted (like M249 SAW's were in the original game) in some multiplayer maps.&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|400px|Dillon Aero M134 with flash suppressor - 7.62x51mm.]]&lt;br /&gt;
[[Image:232.png|thumb|none|400px|First person view. Check out the soldiers with cell phones.]]&lt;br /&gt;
[[Image:MW2minigun.jpg|thumb|none|400px|M134 on Humvees.]]&lt;br /&gt;
[[Image:MW2 screen 17-1255733026.jpg|thumb|none|400px|Another good view of the M134 used in the game.]]&lt;br /&gt;
&lt;br /&gt;
== Mark 19 Mod 3 Automatic Grenade Launcher ==&lt;br /&gt;
A lone [[Mk 19 grenade launcher|Mark 19 Mod 3]] automatic grenade launcher is seen on the ground next to a Humvee under repair in the &amp;quot;S.S.D.D.&amp;quot; level, but is not usable in-game.&lt;br /&gt;
[[Image:MK19-02.jpg|thumb|400px|none|Mk 19 grenade launcher 40mm with ammo box on M3 tripod]]&lt;br /&gt;
&lt;br /&gt;
== M2 Browning Machine gun ==&lt;br /&gt;
&lt;br /&gt;
Seen mounted on a Brazilian Technical truck during the levels where the Brazilian Militia are encountered. It can be used in one instance of killing the former users but is near suicidal to do so. Like on many mounted weapons, it will overheat on continuous fire.&lt;br /&gt;
(Note the lack of ammo box or bullets [pic to come])&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Halo Storm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=28_Weeks_Later&amp;diff=165403</id>
		<title>28 Weeks Later</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=28_Weeks_Later&amp;diff=165403"/>
		<updated>2009-08-16T02:15:59Z</updated>

		<summary type="html">&lt;p&gt;Halo Storm: /* Unknown Flamethrower */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns were used in the movie ''[[28 Weeks Later]]'''''&lt;br /&gt;
[[Image:28-weeks-later-poster01.jpg|right|300px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Browning M2 ==&lt;br /&gt;
&lt;br /&gt;
The [[Browning M2]] can be seen in both fixed position mounts and atop vehicles in ''[[28 Weeks Later]]''. It is used on screen briefly when the infected break out of the buildings and are fired upon with the [[Browning M2]]. Also, when the train carrying the returning refugees pulls into the rail station a fortified position sporting an M2HB is visible through the window.&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|]]&lt;br /&gt;
[[Image:28WL BM2.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:28WL BM22.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:28WL BM23.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:28weekslaterM2HBhmmwv.jpg|thumb|none|500px|Browning M2HB's mounted on HMMWVs, note the outdated and nonamerican Scorpion light tank in the background]]&lt;br /&gt;
&lt;br /&gt;
==Barrett M107/M82==&lt;br /&gt;
One of the snipers in an early scene can be briefly seen with an M107/M82 sniper rifle. It later makes small appearances in the scene where the soldiers snipe the infected from the rooftops.&lt;br /&gt;
&lt;br /&gt;
[[Image:Weap M82.jpg|thumb|none|400px|[[Barrett M82]] .50 Caliber]]&lt;br /&gt;
[[Image:28WL M82.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:28WL M822.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
== Unknown Flamethrower ==&lt;br /&gt;
&lt;br /&gt;
Used by an Army Sweeper team, this unknown flamethrower is used to burn the dead infected. I could only get one good picture of it, though. Note the other Army Sweeper using an M4 with Ergo rail covers, vertical grip, optics, and magpuls.&lt;br /&gt;
[[Image:28WL FT.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
== M4/M4A1 ==&lt;br /&gt;
The standard assault rifle for the 82nd troops deployed in Britain. Seen in the hands of literally hundreds of troops throughout the movie. Sgt. Doyle ([[Jeremy Renner]]) notably wields a highly customized version after he leaves the roof. Just before his sacrifice, he leaves the weapon for Scarlet ([[Rose Byrne]]), who later uses the night vision  to help the kids and herself navigate through the pitch-black subway tunnels. Tammy ([[Imogen Poots]]) also uses the weapon at the film’s climax to kill her infected father. She then drops the weapon and leaves it on the subway floor.&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|400px|[[M16_rifle_series#M4_Carbine|M4 Carbine]] 5.56mm]]&lt;br /&gt;
[[Image:28WL M4.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:28WL M42.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:28WL M43.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:28WL M44.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:28WL M45.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:28WL M46.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:28WL M47.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:28WL M48.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:28WL M49.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:28WL M401.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:28WL M402.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:28WL SIGHTS3.jpg|thumb|none|500px|Using the night vision]]&lt;br /&gt;
&lt;br /&gt;
=== Faulty Sights ===&lt;br /&gt;
Doyle’s ([[Jeremy Renner]]) M4’s EOTech sight, with the PVS-14 NVG sight get a lot of screen time. He definitely needs to adjust the crosshairs, though, because of the wild hits. Also because of the lack of a holographic reticle.&lt;br /&gt;
[[Image:28WL SIGHTS.jpg|thumb|none|500px|High and right.]]&lt;br /&gt;
[[Image:28WL SIGHTS2.jpg|thumb|none|500px|High and left, you have to admit that is a nice hole.]]&lt;br /&gt;
&lt;br /&gt;
== M4 + M203 ==&lt;br /&gt;
A few soldiers are seen with the M203 launcher attached to their M4 carbines.&lt;br /&gt;
[[Image:CM4-M203.jpg|thumb|none|500px|M4A1 carbine 5.56mm with [[M203 grenade launcher]] 40mm]]&lt;br /&gt;
[[Image:28WL M2402.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:28WL M4M203.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
== M16A2 + M203 ==&lt;br /&gt;
A soldier is seen on patrol with an M16A2 + M203.&lt;br /&gt;
[[Image:M16wM203.jpg|thumb|none|500px|M16A1 5.56mm with [[M203 grenade launcher]] 40mm]]&lt;br /&gt;
[[Image:28WL M16M203.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92FS ==&lt;br /&gt;
&lt;br /&gt;
The [[Beretta 92FS]] (standing in for the military-issue M9) is the standard sidearm for the U.S. troops in the movie. Scarlet ([[Rose Byrne]]) uses one notably to kill an infected Captain, then it is seen in her M12 holster until the end of the movie.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|400px|Beretta 92FS - 9mm]]&lt;br /&gt;
[[Image:28WL M92.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
== M21 DMR ==&lt;br /&gt;
[[M21 Designated Marksmen Rifle]] is used by most of the Delta rooftop snipers. Doyle ([[Jeremy Renner]]) also uses one, with a Parker Hale bipod and urban camouflaging.&lt;br /&gt;
[[Image:M21 m1a.jpg|thumb|none|450px|M21]]   Designated Marksman Rifle 7.62x51mm NATO with folding bipod.&lt;br /&gt;
[[Image:28WL M21.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:28WL M212.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:28WL M213.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:28WL M214.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:28WL M215.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:28WL M216.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:28WL M217.png|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
== M240 ==&lt;br /&gt;
Seen briefly being fired when the infected are breaking out and also on an Army PT boat.&lt;br /&gt;
[[Image:M240-1.jpg|thumb|none|400px|M240B 7.62x51mm NATO]]&lt;br /&gt;
[[Image:28WL M240.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:28WL M2402.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
[[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 SAW]] Squad Automatic Weapon is used by several U.S. Army soldiers throughout.&lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|400px|M249-E2 SAW -5.56mm with 200 round ammo drum.]]&lt;br /&gt;
[[Image:28WL M249.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:28WL M2492.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
Maybe it's the angle, but the soldier in that second screenie looks like he's holding a Shrike, not a SAW. [[User:Spartan198|Spartan198]]&lt;br /&gt;
&lt;br /&gt;
== M24 SWS ==&lt;br /&gt;
The Army’s bolt action Sniper Weapon System is seen briefly in the hands of a rooftop sniper during the beginning of the film and the sniper barrage scene.&lt;br /&gt;
[[Image:28WL M40.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
== MP5A5 ==&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]]equipped with an EOTech sight and double magazines is seen being used by Flynn [[Harold Perrineau]]. He jokingly pulls it on Doyle when he scares him and later when the kids confront him near the end of the movie.&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|400px|Heckler and Koch MP5A5 9x19mm]]&lt;br /&gt;
[[Image:28WL MP5.jpg|thumb|none|500px|&amp;quot;I told you I was gonna shoot you.&amp;quot;]]&lt;br /&gt;
[[Image:28WL MP52.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:28WL MP53.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:28WL MP54.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:28WL MP55.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
== Mk 12 SPR ==&lt;br /&gt;
[[M16 rifle series#Mk 12 Special Purpose Rifle |Mk 12 SPR]] is used by a Delta sniper to kill two survivors, wound Scarlet, and finally shoot at Andy until Doyle scores a headshot and kills him. He was seen firing in semi and full-automatic.&lt;br /&gt;
[[Image:Mk12Mod0.jpg|thumb|none|400px|Mk 12 SPR.]]&lt;br /&gt;
[[Image:28WL SR-25.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
== Mossberg 500 ==&lt;br /&gt;
Seen being held by a soldier. It is never seen again, though.&lt;br /&gt;
[[Image:28WL US.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:28weekslaterM500.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP ==&lt;br /&gt;
Doyle ([[Jeremy Renner]]) seems to have a [[H&amp;amp;K USP|Heckler &amp;amp; Koch USP]] in a thigh holster. It may be used as a placeholder for the Mark 23 Mod 0.&lt;br /&gt;
[[Image:HK-USP.jpg‎|thumb|none|400px|Heckler &amp;amp; Koch USP, .45 ACP]]&lt;br /&gt;
[[Image:28WL USP.jpg|thumb|none|500px|&amp;quot;Blood makes me queasy.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
''[[28 Days Later]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;/div&gt;</summary>
		<author><name>Halo Storm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=District_9&amp;diff=165388</id>
		<title>District 9</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=District_9&amp;diff=165388"/>
		<updated>2009-08-16T02:10:51Z</updated>

		<summary type="html">&lt;p&gt;Halo Storm: /* Vektor R5 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''District 9''' is an upcoming sci-fi/action movie directed by Neil Blomkamp and produced by Peter Jackson. All pictures are from the full length trailer. &lt;br /&gt;
&lt;br /&gt;
== Beretta 92FS ==&lt;br /&gt;
&lt;br /&gt;
The leader of the mercenaries carries a [[Beretta 92FS]]. &lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|350px|none|Beretta 92FS - 9x19mm]]&lt;br /&gt;
[[Image:D9-M9-1.jpg|thumb|500px|none|]]&lt;br /&gt;
&lt;br /&gt;
== Vektor CR-21== &lt;br /&gt;
&lt;br /&gt;
Multi-National United (MNU) soldiers guarding the District 9 internment camp carry [[Galil#Vektor CR-21|Vektor CR-21]] rifles with white stocks. &lt;br /&gt;
&lt;br /&gt;
[[Image:Vektor-cr21-1.jpg|thumb|350px|none|Vektor CR-21 bullpup rifle - 5.56x45mm]]&lt;br /&gt;
[[Image:D9-CR21-1.jpg|thumb|500px|none|]]&lt;br /&gt;
[[Image:D9-CR21-2.jpg|thumb|500px|none|]]&lt;br /&gt;
&lt;br /&gt;
== Vektor R5 ==&lt;br /&gt;
&lt;br /&gt;
The private military contractors that are sent to District 9 are armed with [[Galil#Galil SAR|Vektor R5]] carbines, the South African version of the Israeli Galil Rifle.&lt;br /&gt;
[[Image:Galil-SAR.jpg|thumb|none|350px|IMI Galil SAR - 5.56x45mm]]&lt;br /&gt;
[[Image:D9-R5-1.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== R1 rifle (FN FAL) ==&lt;br /&gt;
&lt;br /&gt;
A [[FN FAL| R1 rifle]] is carried by a sniper aboard one of the helicopters circling District 9.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN FAL 50 00.jpg|thumb|none|400px| FN FAL 50.00 7.62x51mm NATO]]&lt;br /&gt;
[[Image:D9-R1-1.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:D9-R1-2.jpg|thumb|none|500px|The mercenary in the background carries a R1 rifle with a folding stock.]]&lt;br /&gt;
&lt;br /&gt;
== AKM ==&lt;br /&gt;
&lt;br /&gt;
An [[AKM]] rifle lies next to the alien weapon that Wikus picks up.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKMRifle.jpg‎|thumb|none|450px|AKM, Stamped Steel Receiver w/ slant muzzle brake 7.62x39mm]]&lt;br /&gt;
[[Image:D9-AKM-1.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 84S rifle ==&lt;br /&gt;
&lt;br /&gt;
A [[AK-47#Norinco Type 84S|Type 84S]] rifle (or a rubber stunt prop) is carried by one of the mercenaries attempting to subdue an alien. &lt;br /&gt;
&lt;br /&gt;
[[Image:NorincoType84SRifle.jpg‎ ‎|thumb|none|400px|Norinco Type 84S - 5.56x45mm]]&lt;br /&gt;
[[Image:D9-AK-1.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Unknown shotgun == &lt;br /&gt;
&lt;br /&gt;
Used by a mercenary who is shot by the alien weapon. &lt;br /&gt;
&lt;br /&gt;
[[Image:D9-shotgun-1.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
A [[RPG-7]] launcher is used to attack one of the alien ships. &lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|450px|RPG-7 70mm]]&lt;br /&gt;
[[Image:D9-RPG-1.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
== Flamethrower ==&lt;br /&gt;
&lt;br /&gt;
Carried by MNU soldiers. &lt;br /&gt;
&lt;br /&gt;
[[Image:D9-Fire-1.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Science-Fiction]] &lt;br /&gt;
[[Category:Action Movie]]&lt;/div&gt;</summary>
		<author><name>Halo Storm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_2&amp;diff=165384</id>
		<title>Battlefield 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_2&amp;diff=165384"/>
		<updated>2009-08-16T02:08:39Z</updated>

		<summary type="html">&lt;p&gt;Halo Storm: /* Browning M2HB Heavy Machine Gun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons are used in the video game ''Battlefield 2'':'''&lt;br /&gt;
[[Image:BF2.jpg|thumb|300px|right|''Battlefield 2'' (2005)]]&lt;br /&gt;
&lt;br /&gt;
== Beretta M9 ==&lt;br /&gt;
&lt;br /&gt;
The [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] is the main sidearm for the Marines in the game, a silenced version is used by the USMC's Sniper class and the Spec Ops class. It is listed in-game as the &amp;quot;92FS&amp;quot;, instead of the military &amp;quot;M9&amp;quot; designation. A goof in the rendering of the pistol is present in that the hammer never moves and should be cocked back after being fired.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|300px|none|Beretta M9 9x19mm]]&lt;br /&gt;
[[Image:BF2Beretta.JPG|thumb|none|400px|An M9 Beretta in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2BerettaSilenced.JPG|thumb|none|400px|A silenced M9 Beretta in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== Norinco QSZ-92 ==&lt;br /&gt;
&lt;br /&gt;
The [[Norinco QSZ-92]] is the sidearm of all Chinese classes in the game, the Chinese Spec Ops class and Sniper class use it with a silencer. For unknown reasons, the in-game QSZ-92 appears with a red hammer and slide release, as seen below.&lt;br /&gt;
&lt;br /&gt;
[[Image:QSZ-92.jpg|thumb|none|300px|Norinco QSZ-92 9x19mm with magazine removed and unfired rounds]]&lt;br /&gt;
[[Image:BF2QSZ-92.JPG|thumb|none|400px|A Norinco QSZ-92 in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2QSZ-92Silenced.JPG|thumb|none|400px|A silenced Norinco QSZ-92 in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== MR-444 Baghira ==&lt;br /&gt;
&lt;br /&gt;
The [[MR-444 Baghira]] pistol is the main sidearm for all MEC (Middle Eastern Coaliton) forces. Also used by the Russian Spetznaz, Russian Rebels, and Insurgent Sniper class from the Special Forces pack. A silenced version is used by the MEC Spec-Ops and Sniper Classes. The weapon also appears to be modeled with the sights backwards; having the front sight blade at the rear of the weapon and the rear sights at the front of the slide.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp444.jpg|thumb|none|300px|Izhmazh MR-444 Baghira 9x19mm with magazine removed]]&lt;br /&gt;
[[Image:BF2MR444.JPG|thumb|none|400px|An MR-444 Baghira in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2MR444Silenced.JPG|thumb|none|400px|A silenced MR-444 Baghira in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A3 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A3|Heckler &amp;amp; Koch MP5A3]], fitted with a Navy trigger group, is the main weapon of the USMC Anti-Tank class. Accurate on short ranges and to a lesser extent, on medium ranges. It is a relatively weak weapon in the game and often takes a whole magazine to take down an enemy.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5A3N.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5A3 9x19mm with Navy trigger group]]&lt;br /&gt;
[[Image:BF2MP5.JPG|thumb|none|400px|A Heckler &amp;amp; Koch MP5A3 in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 85 ==&lt;br /&gt;
&lt;br /&gt;
The [[Norinco Type 85]] is the main weapon of the Chinese Anti-Tank class.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type85smg1.jpg|thumb|350px|none|Norinco Type 85 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:BF2Type85.JPG|thumb|none|400px|A Norinco Type 85 in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== PP-19 Bizon ==&lt;br /&gt;
&lt;br /&gt;
The [[Izhmash PP-19 Bizon|PP-19 Bizon]] is the main weapon for the MEC Anti-Tank class. Also used by the Russian Spetznaz, Russian Rebels, and Insurgent Sniper class from the Special Forces pack. Almost has the same stats with the USMC Anti-tank's MP5, but with a 45-round magazine. One minor goof is the idle animation, which shows the character ejecting the magazine, throwing it up in the air, catching it, and then loading it back and during any point the player can move or fire the gun causing the magazine to return in an instant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bizon1.jpg|thumb|none|350px|PP-19 Bizon 9x18mm Makarov]]&lt;br /&gt;
[[Image:BF2PP19.JPG|thumb|none|400px|A PP-19 Bizon in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7A1]] is the main weapon for the British SAS Engineer class. is the second upgrade weapon for the Engineer class from the Special Forces expansion. Has a high rate of fire and a slightly higher damage and accuracy of a MP5. Since it has a large magazine of 40 rounds, the player can only carry a few extra magazines with them compared to 4 extra magazines of the medic and 6 with the assault classes, and to complicate things more, it usually takes half or nearly the whole magazine to take down an enemy, prompting the player to reload often. It is rarely seen, as most players rather not want to spend their hard-earned unlock points on the MK3A1.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7A1 4.6x30mm with Zeiss Z-Point red dot sight and 40-round magazine]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
&lt;br /&gt;
The [[FN P90]] is the EU Anti-tank class's main weapon is the second upgraded weapon for the Anti-Tank class. Its stats are somewhat the same has the MP7, but appears to have a slightly lesser rate of fire. Just like the same ammunition and damage complications of the MP7, the player can only carry 2 extra magazines and usually takes half and sometimes, the whole magazine, to take down another opponent. The P90 is actually from the Euro Forces booster pack, but it is not needed to get the P90, the only thing required is a [[DAO-12 &amp;quot;Street Sweeper&amp;quot;|DAO-12]] shotgun.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90.jpg|thumb|none|350px|FN P90 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
== M16A2 Rifle ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M16A2 Rifle|M16A2 rifle]] is the main weapon for the USMC Assault class and the USMC Medic class, the Assault class's M16A2 comes equipped with an M203 grenade launcher, as described below. Excellent accuracy on single shot mode, while its 3-round burst is useful in short-medium range.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A2.jpg|thumb|350px|none|M16A2 5.56x45mm]]&lt;br /&gt;
[[Image:BF2M16.JPG|thumb|none|400px|An M16A2 in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== M4A1 Carbine ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M4/M4A1 Carbine|M4A1 carbine]] is the main weapon of the Spec Ops class. Weaker than the M16A2 but has full auto capabilities, possibly has more accuracy, and lesser recoil. The M4A1 in the game is fitted with an M68 Aimpoint red dot scope and a flip-up rear sight which is only present for aesthetic purposes. A shorter-barreled version of the M4A1, the [[M16 rifle series#Colt Model 933|Colt Model 933]] appears on promotional material for the game (such as the box art shown above), but is never seen in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|350px|M4A1 carbine 5.56x45mm with M68 Aimpoint scope and RIS foregrip]]&lt;br /&gt;
[[Image:BF2M4A1.JPG|thumb|none|400px|An M4A1 carbine in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
&lt;br /&gt;
The [[AK-47]] is the main weapon of the Chinese Assault and Medic classes. The Assault class' AK-47 is fitted with a GP-25 grenade launcher as described below. The AK-47 is anachronistic for the real-life Chinese People's Liberation Army (PLA), as the standard issue weapon for Chinese forces is the QBZ-95/97 described below.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ak 54.jpg|thumb|350px|none|AK-47 7.62x39mm]]&lt;br /&gt;
[[Image:BF2AK47.JPG|thumb|none|400px|An AK-47 in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95B ==&lt;br /&gt;
&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBZ-95B|Norinco QBZ-95B]] is the main weapon for the Chinese Spec-Ops class. Extremly accurate and above average damage,  it is incorrectly labeled as the &amp;quot;QBZ-97&amp;quot; in-game. It is somewhat slow to reload; the animation showing the character taking a moment to look at the magazine before loading it into the weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz-95carb s.jpg|thumb|none|350px|Norinco QBZ-95B 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:BF2QBZ95B.JPG|thumb|none|400px|A Norinco QBZ-95B in ''Battlefield 2]]''&lt;br /&gt;
&lt;br /&gt;
== AK-101 ==&lt;br /&gt;
&lt;br /&gt;
The [[AK-47#AK-101|AK-101]] is the main weapon of the MEC assault and medic classes, with two magazines taped together &amp;quot;jungle style&amp;quot;. It is also used by the Russian Spetznaz, Russian rebels, and Insurgent sniper class from the Special Forces pack. The assault class' AK-101 in-game has a GP-30 grenade launcher. It combines the accuracy of the USMC's M16A2 and the full auto hitting power of the PLA's AK-47. An interesting thing to note is that the reloading animation shows the character flipping the taped magazines around and loading the second one, even if the player has already emptied both magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:RUS AK-101.jpg|thumb|none|350px|AK-101 5.56x45mm]]&lt;br /&gt;
[[Image:BF2AK101.JPG|thumb|none|400px|An AK-101 in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
&lt;br /&gt;
The [[AK-74#AKS-74U|AKS-74U]] is the main weapon for the MEC Spec Ops class. Also used by the Russian Spetznaz, Russian Rebels, and Insurgent Spec Ops class from the Special Forces pack. It mostly has the same stats as it's USMC M4A1 counterpart. The AKS-74U in the game is colored in desert camouflage and it is fitted with a Kobra red dot sight. It is incorrectly labeled as the &amp;quot;AK-74U&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|350px|Kalashnikov AKS-74U, 5.45x39mm]]&lt;br /&gt;
[[Image:BF2AKS74U.JPG|thumb|none|400px|An AKS-74U in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] is the first upgrade weapon for the Spec-Ops class, fitted with a RIS foregrip. It has a somewhat average damage, but it's low recoil and high accuracy on both single and full automatic fire makes it a quite popular weapon on most game servers.&lt;br /&gt;
&lt;br /&gt;
[[Image:G36CwForegrip.jpg|thumb|350px|none|Heckler &amp;amp; Koch G36C 5.56x45mm with RIS foregrip]]&lt;br /&gt;
[[Image:G36CBF2.jpg|thumb|400px|none|A Heckler &amp;amp; Koch G36C in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3A3 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3|Heckler &amp;amp; Koch G3A3]] is the first upgrade weapon for the Assault class. Extremely accurate and powerful, but its 20 round magazine reduces its ability for continuous fire in close quarters combat.&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG3A3.jpg|thumb|none|350px|Heckler &amp;amp; Koch G3A3 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Screen024.jpg|thumb|none|400px|A Heckler &amp;amp; Koch G3A3 in Battlefield 2]]&lt;br /&gt;
&lt;br /&gt;
== L85A1 ==&lt;br /&gt;
&lt;br /&gt;
The [[SA80#L85A1|L85A1]] is the first upgrade weapon for the Medic class. It is a quite popular weapon because of it's damage and accuracy, but is becoming overshadowed by the G36E mentioned below. Single shot is recommended for medium-long range use. It's full automatic option can be annoying in long ranges, only use it in close quarters combat and to a lesser extent, on short-medium ranges. Comes equipped with it's usually common SUSAT 4x scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sal8.jpg|thumb|none|350px|L85A1 5.56x45mm with SUSAT scope]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36E ==&lt;br /&gt;
&lt;br /&gt;
The [[H&amp;amp;K G36|Heckler &amp;amp; Koch G36E]] is the British SAS Medic class's main weapon is the second upgraded weapon for the Medic class from the Special Forces expansion. In the game, it has picatinny rails , G36C-style rail top/iron sights, and vertical foregrip. It is extremely powerful and accurate in the burst mode, making it the most popular weapon in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:G36E vertical handgrip.JPG|thumb|none|350px|Heckler &amp;amp; Koch G36E with G36C-style rail top and vertical foregrip 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
== L85A2/L17A2 Grenade Launcher ==&lt;br /&gt;
&lt;br /&gt;
The [[SA80#L85A2|L85A2]] appears in the hand of the EU Assault class. It has higher accuracy capabilities on full automatic than its predecesor the L85A1 and somewhat higher damage. It comes equipped in-game without a SUSAT scope, instead using the iron sight/carry handle assembly and an underslung [[Heckler &amp;amp; Koch AG36 Grenade Launcher|L17A2 grenade launcher]]. It can only be found through the Euro Force booster pack. There are currently no ways to unlock the weapon and spawn with it while playing different factions.&lt;br /&gt;
&lt;br /&gt;
[[Image:L85A2AG36.jpg|thumb|none|350px|L85A2 5.56x45mm with SUSAT scope and L17A2 grenade launcher 40mm]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36K ==&lt;br /&gt;
&lt;br /&gt;
Another G36 variant in the game is the [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36K|Heckler &amp;amp; Koch G36K]]. This version is the carbine version of the G36 family, which is used by the British SAS Spec Ops class. Basically has the same stats as the G36E, but has a full auto capability than the G36E's 3 round burst. Although it is included in the Special Forces Expansion pack, it is currently unlockable for use in different other factions. It has a rail top instead of the standard scope on normal G36Ks.&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36K with rail top 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
&lt;br /&gt;
The [[FN SCAR#FN SCAR-L|FN SCAR-L]] is the main weapon for the US Navy SEAL Spec Ops class. It is the second upgraded weapon for the Spec-Ops class if the player has the Special Forces expansion pack. The FN SCAR-L in the game is fitted with an M68 Aimpoint scope and a Grippod foregrip. The player doesn't need the Special Forces pack to get the weapon. &lt;br /&gt;
&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|350px|none|FN SCAR-L 5.56x45mm with M68 Aimpoint scope and Grippod foregrip]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
&lt;br /&gt;
The heavier calibered version of the SCAR-L, the [[FN SCAR#FN SCAR-H|FN SCAR-H]] is used by the US Navy SEAL Assault class as its main weapon. It has similiar stats to its lighter calibered version, like its accuracy and recoil. Since it uses heavier 7.62x51mm ammunition than the SCAR-L's 5.55x45mm, it has more stopping power. Comes configured in the game with an M68 Aimpoint scope, Grippod forgrip, and a shorter barrel. There are currently no ways to unlock the weapon and spawn with it while playing different factions.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_SCAR_-1-.jpg‎|thumb|350px|none|FN SCAR-H 7.62x51mm NATO with M68 Aimpoint scope and Grippod foregrip]]&lt;br /&gt;
&lt;br /&gt;
== FN F2000/FN EGLM ==&lt;br /&gt;
&lt;br /&gt;
The [[FN F2000]] is used by the British SAS (Special Air Service) Assault class as the main weapon. It is the second upgraded weapon for the Assault class from the Special Forces expansion. Excellent accuracy and damage. Has a somewhat annoying recoil, but it can be used to the player's advantage on standing targets. It comes equiped with the [[FN EGLM]] grenade launcher and it's standard configuration scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn f2000 3.jpg|thumb|none|350px|Fabrique Nationale F2000 5.56x45mm with FN EGLM grenade launcher 40mm]]&lt;br /&gt;
[[Image:F2000BF2.jpg|thumb|none|400px|An FN F2000 with FN EGLM in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== FAMAS ==&lt;br /&gt;
&lt;br /&gt;
The assault rifle mainly used by the EU Medic class is the [[FAMAS]]. It has above average damage, high accuracy, and fire rate. It's magazine incorrectly holds 30 rounds, when the F1 version only holds 25. Equipped in-game with a scope. Can only be found through the Euro Force booster pack. There are currently no ways to unlock the weapon and spawn with it while playing different factions.&lt;br /&gt;
&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|350px|FAMAS 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK53A3 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK33#Heckler &amp;amp; Koch 53|Heckler &amp;amp; Koch HK53A3]] appears in the hands of the EU Spec Ops class as the &amp;quot;Heckler &amp;amp; Koch 53A3&amp;quot;. In-game it is equipped with a 40 round magazine and has single and 3-round burst capabilities. Has high damage and accuracy and average rate of fire. There are currently no ways to unlock the weapon and spawn with it while playing different factions.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK53A3left.jpg‎|thumb|none|350px|Heckler &amp;amp; Koch HK53A3 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
== Remington 870 ==&lt;br /&gt;
&lt;br /&gt;
The [[Remington 870 Shotgun|Remington 870]] shotgun is the main weapon for the USMC Engineer class and is fitted with ghost-ring sights and spare shotshell holders on the left side of the reciever. It is very accurate and powerful at close ranges, although relatively slow to fire and reload. It is listed in-game as the &amp;quot;M11-87&amp;quot;, though the [[Remington 11-87]] is semi-automatic and the weapon in the game is pump-action.&lt;br /&gt;
&lt;br /&gt;
[[Image:Custom870wMossbergGhostRing.jpg|thumb|none|350px|Custom Remington 870 combat shotgun with Mossberg ghost ring sights 12 gauge]]&lt;br /&gt;
[[Image:BF2870.JPG|thumb|none|400px|A Remington 870 in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== Norinco 982 ==&lt;br /&gt;
&lt;br /&gt;
The [[Norinco 982]] shotgun is the main weapon of the Chinese Engineer. The Norinco 982 is a Chinese clone of the Remington 870 shotgun.&lt;br /&gt;
&lt;br /&gt;
[[Image:Norinco 982.jpg|thumb|none|350px|Norinco 982 12 Gauge]]&lt;br /&gt;
[[Image:BF2Norinco982.JPG|thumb|none|400px|A Norinco 982 in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== Saiga-12 ==&lt;br /&gt;
&lt;br /&gt;
The [[Izhmash Saiga-12|Saiga-12]] semi-automatic shotgun is the main weapon of the MEC engineer. Also used by the Russian Spetznaz, Russian Rebels, and Insurgent Engineer class from the Special Forces pack. Relativly weaker than the pump-action shotguns used by the Chinese and  U.S.M.C., but is semi automatic, making it faster to fire and has somewhat longer range and accuracy.&lt;br /&gt;
 &lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|350px|Saiga-12 12 Gauge]]&lt;br /&gt;
[[Image:BF2Saiga12.JPG|thumb|none|400px|A Saiga-12 in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== Pancor Jackhammer MK3A1 ==&lt;br /&gt;
&lt;br /&gt;
The [[Pancor Jackhammer]] shotgun is the first upgrade weapon for the Engineer class. It is rarely seen on online servers as most players choose more convinient and useful weapons like the G36C or SA80.&lt;br /&gt;
&lt;br /&gt;
[[Image:Jackhammer.jpg|thumb|none|350px|Pancor Jackhammer MK3A1 12 Gauge ]]&lt;br /&gt;
&lt;br /&gt;
== Armsel Protecta ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;DAO-12&amp;quot; shotgun in game, the [[Armsel Striker and variants|Armsel Protecta]] is the first upgrade weapon for the Anti-Tank class. While &amp;quot;DAO-12&amp;quot; is commonly mistaken for the weapon's actual name, &amp;quot;DAO&amp;quot; is only really used relative to the weapon's &amp;quot;Double Action Only&amp;quot; trigger, not the whole device. It has a 12-round drum magazine, but because of it's big magazine capacity, it has a relativly weaker damage compared to other shotguns, and has a time consuming reload process. Using the whole drum, the player can take down a helicopter if it is close enough.&lt;br /&gt;
&lt;br /&gt;
[[Image:Protecta.jpg|thumb|none|350px|Protecta 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] semi-automatic shotgun appears in the game mainly used by the EU Engineer class. It has high damage, low range, average accuracy, and 7 round capacity. It's performance may be similiar to that of the Saiga 12. Can only be found through the Euro Force booster pack. There are currently no ways to unlock the weapon and spawn with it while playing different factions.&lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli m4 2.jpg|thumb|none|350px|Benelli M4 Super 90 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
== M24 Sniper Weapon System ==&lt;br /&gt;
&lt;br /&gt;
The [[Remington 700#M24 Sniper Rifle|M24 Sniper Weapon System]] is the main weapon for the USMC Sniper class, equipped with a Harris bipod and heavy custom camo (despite the real-life Marine Corps using the [[Remington 700#M40 Sniper Rifle|M40 sniper rifle]] and the M24 being used by the U.S. Army). Mostly overshadowed by other sniper rifles like the M95. It is also inaccurately shown as having a removable box magazine, perhaps due to confusing it and the [[M14_Rifle#M21_Designated_Marksman_Rifle.2FM25_Sniper_Rifle|M25 sniper rifle]].&lt;br /&gt;
&lt;br /&gt;
[[Image:M24.jpg|thumb|none|350px|M24 sniper rifle 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF2M24.JPG|thumb|none|400px|An M24 Sniper Weapon System in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBU-88 ==&lt;br /&gt;
&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBU-88|Norinco QBU-88]] with a camo paint scheme is the main weapon for the Chinese Sniper class. Has almost the same stats as the MEC Sniper's SVD.&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbu-88-0.jpg|thumb|none|350px|Norinco QBU-88 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:BF2QBU88.JPG|thumb|none|400px|A Norinco QBU-88 in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== SVD Dragunov ==&lt;br /&gt;
&lt;br /&gt;
The [[SVD Dragunov]] is the main weapon for the MEC Sniper. Also used by the Russian Spetznaz, Russian Rebels, and Insurgent Sniper class from the Special Forces pack. One of the weaker of the sniper rifles in the game, but it's semi automatic option compensates against other bolt action weapons.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg‎|thumb|350px|none|Dragunov SVD 7.62x54mm R]]&lt;br /&gt;
[[Image:BF2Dragunov.JPG|thumb|none|400px|An SVD Dragunov in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== Barrett M95 ==&lt;br /&gt;
&lt;br /&gt;
The [[Barrett M95]], with a camouflage paint scheme, is the first upgrade weapon for the Sniper class. Required if the player wants to unlock the L96A1. It has high damage, and a scope with a fuzzy crosshair making it a little harder to make headshots at long ranges where the view of the target is restricted from the weather (fog, etc). It may not the most accurate rifle, but it is definitely the weapon with the longest range.&lt;br /&gt;
&lt;br /&gt;
[[Image:Barrett m90.jpg|thumb|350px|none|Barrett M95 .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barrett.jpg|thumb|none|400px|A Barrett M95 in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International L96A1 ==&lt;br /&gt;
&lt;br /&gt;
The [[Accuracy International L96A1]] is used as the main weapon by the EU(European Union) Sniper. It is the second upgraded weapon for the Sniper class. To unlock the weapon, you only need the Barrett M95, even though the weapon is from the Euro Force booster pack. Its high damage and extremely high accuracy and clear scope makes it one of the most popular weapons in the whole game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|350px|Accuracy International L96A1 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
&lt;br /&gt;
The [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 SAW]] is the main weapon of the USMC Support class. It can also be found as a stationary turret on some maps. Has an extreme rate of fire, good for close quarters combat, but unaccurate for long ranges in full auto. Should only fire on short 1-4 shot bursts for better results. It is also mounted as a secondary weapon on the DPV (Desert Patrol Vehicle) and the Troop Boat. It is also shown with the straight carry handle of the original [[FN Minimi]] instead of the M249's angled carry handle. It also ejects spent shells directly to the right instead of ejecting them at an angle downwards.&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|350px|M249 SAW 5.56x45mm with 200-round ammo drum]]&lt;br /&gt;
[[Image:BF2SAW 1.JPG|thumb|none|400px|An M249 SAW in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2M249Fixed.JPG|thumb|none|400px|An M249 SAW in a defensive position in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2M249SAWDPV.JPG|thumb|none|400px|An M29 SAW mounted on a Desert Patrol Vehicle in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2M249Boat.JPG|thumb|none|400px|An M249 SAW mounted on an attack boat in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== M240C Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
In some maps, the player can control M1A2 Abrams tanks which use an [[FN MAG#M240 Machine Gun|M240C machine gun]] as a secondary weapon in a coaxial mounting parallel to the main gun, the M240C being highly accurate and powerful, though slightly less powerful than the Browning M2HB mentioned below. The M240C also appears coaxially mounted on M6 Linebacker anti-aircraft vehicles, but is not useable.&lt;br /&gt;
&lt;br /&gt;
[[Image:M240C.jpg|thumb|none|350px|M240C machine gun 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF2M240Abrams.JPG|thumb|none|400px|An M240C machine gun coaxially mounted on an M1A2 Abrams tank in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2M240Linebacker.JPG|thumb|none|400px|An M240C machine gun coaxially mounted on an M6 Linebacker in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBB-95 ==&lt;br /&gt;
&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95]] is the main weapon for the Chinese Support class. It has average accuracy and damage. It can also be found as a stationary turret on some maps, and as a secondary weapon on Chinese Fast Attack Vehicles.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|350px|Norinco QBB-95 5.8x42mm Chinese with 100-round drum magazine]]&lt;br /&gt;
[[Image:BF2QBB95.JPG|thumb|none|400px|A Norinco QBB-95 in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2QBB95Fixed.JPG|thumb|none|400px|A Norinco QBB-95 in a defensive position in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2QBB95FAV.JPG|thumb|none|400px|A Norinco QBB-95 mounted on a Fast Attack Vehicle in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== RPK-74 Light Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[RPK light machine gun#RPK-74|RPK-74]] is the main weapon for the MEC Support class. Also used by the Russian Spetznaz, Russian Rebels, and Insurgent Support class from the Special Forces pack. Can be found as a stationary turret on some maps. it is also mounted on some of the MEC vehicles such as the Fast Attack Vehicle. The RPK-74 in the game is inaccurately shown with an anachronistic 75-round drum magazine instead of a normal RPK-74's 45-round box magazine. More accurate than the USMC's M249 SAW, but slightly less rate of fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soviet RPK-74.jpg|thumb|none|350px|RPK-74 5.45x39mm]]&lt;br /&gt;
[[Image:BF2RPK.JPG|thumb|none|400px|An RPK-74 in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2RPKFixed.JPG|thumb|none|400px|An RPK-74 in a defensive position in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2RPKFAV.JPG|thumb|none|400px|An RPK-74 mounted on a Fast Attack Vehicle in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== PK Machine Gun == &lt;br /&gt;
&lt;br /&gt;
The [[PK machine gun]] is the first upgrade weapon for the Support class, it is accurate on long ranges, but its slow rate of fire reduces its ability in close quarters combat. The T-90 tank used by the MEC employs a PKT machine gun in a coaxial mounting next to the main gun.&lt;br /&gt;
&lt;br /&gt;
[[Image:HungarianPKM.jpg|thumb|350px|none|PK machine gun 7.62x54mm R]]&lt;br /&gt;
[[Image:Machine gun PKT.jpg|thumb|none|350px|PKT machine gun 7.62x54mm R with 250-round ammo box]]&lt;br /&gt;
[[Image:BF2T90PKT.JPG|thumb|none|400px|A PKT machine gun mounted in a T-90 tank in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG36 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36]] is the main weapon for the British SAS Support class. It is the second upgraded weapon for the Support from the Special Forces expansion. Can be considered a crossover of the M249 and the PKM, it has somewhat of the accuracy of the PKM and the fire rate of the M249. In the game, it can fire with either in full auto, or 3-round burst. The MG36 is fitted with a G36C-esque rail sight and G36K handguard. Requires the PKM to unlock.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|350px|Heckler &amp;amp; Koch MG36 5.56x45mm with Beta-C drum magazine]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK21E ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3#H&amp;amp;K HK21E Machine Gun|Heckler &amp;amp; Koch HK21E]] is the general purpose machine gun used by the EU Support class. It has high damage, range, and great accuracy with a 200 round box magazine. Can only be found through the Euro Force booster pack. There are currently no ways to unlock the weapon and spawn with it while playing different factions.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK21E.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK21E 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB Heavy Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[Browning M2|Browning M2HB]] heavy machine gun is mounted on most USMC land vehicles including the DPV (Desert Patrol Vehicle), M1A2 Abrams, and the Humvee, the Humvee having a gun shield mounted in front of the M2HB to protect the gunner from enemy small-arms fire. The M2 also ejects the shells towards the right instead of downwards from the bottom of the gun.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|300px|Browning M2HB .50 BMG in vehicle mount]]&lt;br /&gt;
[[Image:BF2M2HBDPV.JPG|thumb|none|400px|A Browning M2HB on a Desert Patrol Vehicle in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2M2HBM1A2.JPG|thumb|none|400px|A Browning M2HB on an M1A2 Abrams in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2M2HBHumvee.JPG|thumb|none|400px|A Browning M2HB on a Humvee in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== Kord Heavy Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[Kord heavy machine gun]] is mounted on all MEC vehicles such as the T-90 tank, the GAZ-3937 &amp;quot;Vodnik&amp;quot; light truck (with a gun shield to protect the gunner), FAV (Fast Attack Vehicle) and the Mi-17 Hip-H helicopter.&lt;br /&gt;
&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|350px|none|Kord heavy machine gun 12.7x108mm with ammo box]]&lt;br /&gt;
[[Image:BF2KordT90.JPG|thumb|none|400px|A Kord heavy machine gun on a T-90 tank in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2KordVodnik.JPG|thumb|none|400px|A Kord heavy machine gun on a GAZ-3937 &amp;quot;Vodnik&amp;quot; in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2KordFAV2.JPG|thumb|none|400px|A Kord heavy machine gun on a Fast Attack Vehicle in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== Type 85 Heavy Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[Type 85 heavy machine gun]] appears as the Chinese answer to the American M2HB and the MEC's Kord, mounted on Type 98 tanks, Fast Attack Vehicles, NJ2046 light trucks (with a gun shield), and the Changhe Z-8 helicopter.&lt;br /&gt;
&lt;br /&gt;
[[Image:Cn t85.jpg|thumb|none|350px|Type 85 heavy machine gun 12.7x108mm with tripod and ammo box]]&lt;br /&gt;
[[Image:BF2KordType98.JPG|thumb|none|400px|A Type 85 heavy machine gun on a Chinese Type 98 tank in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2KordFAV.JPG|thumb|none|400px|A Type 85 heavy machine gun on a Chinese Fast Attack Vehicle in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2KordNJ2046.JPG|thumb|none|400px|A Type 85 heavy machine gun on a Chinese NJ2046 light truck in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2KordChopper1.JPG|thumb|none|400px|A Type 85 heavy machine gun door-mounted on a Changhe Z-8 helicopter in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
&lt;br /&gt;
The [[GE M134 Minigun]] is mounted on SH-60 Seahawk helicopters in the game (another inaccuracy; the Marine Corps does not use any version of the Blackhawk, using thier own helicopters such as the CH-53, CH-46, or UH-1 instead).&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|350px|GE M134 Minigun with flash suppressor 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF2Minigun.JPG|thumb|none|400px|A GE M134 Minigun on an SH-60 Seahawk in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== FGM-172A SRAW ==&lt;br /&gt;
&lt;br /&gt;
The [[FGM-172 SRAW]] is the main rocket launcher for the Anti-Tank class of the USMC, US Navy SEALs, British SAS, and EU. The missile can be steered towards the target by the player much better than the ERYX.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pic-product-predator.jpg|thumb|none|350px|FGM-172A SRAW]]&lt;br /&gt;
[[Image:BF2SRAW.JPG|thumb|none|400px|An FGM-172 SRAW in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== ERYX ==&lt;br /&gt;
&lt;br /&gt;
The [[ERYX]] is the man-portable missile launcher for the Anti-Tank class for the MEC, Russian Spetznaz, and Chinese Army. The missile can be steered torwards the target by the player, but unlike the SRAW, the player must keep the fire button depressed to do so. It is best in urban combat and takes out an M1A2 Abrams with 2 missiles, depending on where the missiles hit.&lt;br /&gt;
&lt;br /&gt;
[[Image:Eryx.jpg|thumb|none|300px|Tripod-mounted ERYX launcher 137mm]]&lt;br /&gt;
[[Image:BF2ERYX.JPG|thumb|none|400px|An ERYX in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
The [[RPG-7]] appears being used by Russian Rebels and Insurgents from the Special Forces pack. Unlike other anti-tank weapons like the ERYX or SRAW, its rocket cannot be steered. Over long ranges, the weapon must be aimed at an angle to effectively reach a moving target.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎|thumb|none|350px|RPG-7 40mm]]&lt;br /&gt;
&lt;br /&gt;
== BGM-71 TOW ==&lt;br /&gt;
&lt;br /&gt;
Another missile weapon available in the game is the [[BGM-71 TOW]] missile launcher. It is available in either tripod or vehicle-mounted configurations, the latter being on USMC LAV-25 armored personnel carriers. It too can be steered towards the target after launch, and a skilled player can also engage helicopters with it at close range.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tow 07.jpg|thumb|none|300px|BGM-71 TOW (tripod-mounted)]]&lt;br /&gt;
[[Image:BF2TOWTurret.JPG|thumb|none|400px|A tripod-mounted BGM-71 TOW in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2TOWLAV.JPG|thumb|none|400px|A pair of BGM-71 TOW launchers mounted on an LAV-25 in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== HJ-8 Red Arrow ==&lt;br /&gt;
&lt;br /&gt;
Another anti-tank missile launcher available in the game is the [[HJ-8 Red Arrow]] missile launcher. Like the TOW, it too comes mounted on tripods or APC's, such as the Chinese WZ551 (despite the real WZ551 not being equipped with guided missile weapons) and can also be guided to the target after launch.&lt;br /&gt;
&lt;br /&gt;
[[Image:BaktarShikan3.jpg|thumb|none|300px|HJ-8 Red Arrow launcher and missile]]&lt;br /&gt;
[[Image:BF2HJ8.JPG|thumb|none|400px|A tripod-mounted HJ-8 Red Arrow in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2HJ8WZ551.JPG|thumb|none|400px|An HJ-8 mounted on a WZ551 in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== FIM-92A Stinger ==&lt;br /&gt;
&lt;br /&gt;
One of two SAM (Surface to Air Missiles) available in the game is the [[FIM-92A Stinger]], mounted in a twin turret at American-controlled bases as well as a secondary weapon on M6 Linebacker anti-aircraft vehicles, the M6 having a 4-tube launcher on the side of the turret.&lt;br /&gt;
&lt;br /&gt;
[[Image:-0976t.jpg|thumb|none|300px|FIM-92A Stinger launcher and missile 70mm]]&lt;br /&gt;
[[Image:BF2StingerTurret.JPG|thumb|none|400px|A twin FIM-92A Stinger turret in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2StingerLinebacker.JPG|thumb|none|400px|A 4-tube FIM-92A Stinger launcher on an M6 Linebacker in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== SA-18 Igla ==&lt;br /&gt;
&lt;br /&gt;
The second SAM missile seen in the game is the [[SA-18 Igla]]. Like the Stinger, the Igla is also mounted in a twin turret at Chinese and MEC bases but is not mounted on either faction's anti-aircraft vehicles.&lt;br /&gt;
&lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|300px|SA-18 Igla launcher and missile]]&lt;br /&gt;
[[Image:BF2IglaTurret.JPG|thumb|none|400px|A pair of SA-18 Igla missiles in a twin turret in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== M203 Grenade Launcher ==&lt;br /&gt;
&lt;br /&gt;
The [[M203 grenade launcher]] appears in the game mounted on the M16A2 as the main weapon for the USMC assault class. A direct hit can destroy a Fast Attack Vehicle in one shot and a truck in two shots.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A2 M203.jpg|thumb|none|350px|M203 grenade launcher 40mm mounted on M16A2 5.56x45mm]]&lt;br /&gt;
[[Image:BF2M16M203.JPG|thumb|none|400px|An M203 grenade launcher mounted on an M16A2 in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== GP-Series Grenade Launchers ==&lt;br /&gt;
&lt;br /&gt;
Both the [[GP-series grenade launcher#GP-25|GP-25]] and [[GP-series grenade launcher#GP-30|GP-30]] grenade launchers appear in the game, the GP-25 being mounted on the AK-47 of the Chinese assault class and the GP-30 appearing on the MEC's AK-101.&lt;br /&gt;
&lt;br /&gt;
[[Image:Akm gp25.jpg|thumb|none|350px|GP-25 40mm mounted on [[AK-47#AKM|AKM]] 7.62x39mm]]&lt;br /&gt;
[[Image:BF2AK47GP25.JPG|thumb|none|400px|A GP-25 grenade launcher mounted on an AK-47 in ''Battlefield 2'']]&lt;br /&gt;
[[Image:ak101gp30.jpg|thumb|none|350px|GP-30 40mm mounted on AK-101 5.56x45mm]]&lt;br /&gt;
[[Image:BF2AK101GP30.JPG|thumb|none|400px|A GP-30 grenade launcher mounted on an AK-101 in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
The [[M67 hand grenade]] appears as the standard HE-Frag (High-Explosive Fragmentation) grenade across almost all factions and can be used by several different classes, and has the same destructive abilities as the rifle-mounted grenade launchers.&lt;br /&gt;
&lt;br /&gt;
[[Image:M67.jpg|thumb|none|300px|M67 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:BF2M67.JPG|thumb|none|400px|An M67 hand grenade in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
Another grenade available in the game is the [[M18 smoke grenade]], though the player only gets one of these so must use it wisely. When thrown, it generates a thick cloud of black smoke.&lt;br /&gt;
&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|150px|M18 smoke grenade]]&lt;br /&gt;
[[Image:BF2M18Smoke.JPG|thumb|none|400px|An M18 smoke grenade in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== M18A1 Claymore ==&lt;br /&gt;
&lt;br /&gt;
An alternate weapon of the Sniper class is the [[M18A1 Claymore]] anti-personnel mine. Unlike the real Claymore which operates via a detonator or tripwires, the in-game Claymore detonates whenever it senses movement in front of the mine, be it friend or foe.&lt;br /&gt;
&lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|200px|M18A1 Claymore anti-personnel mine]]&lt;br /&gt;
[[Image:BF2M18Claymore.JPG|thumb|none|400px|An M18A1 Claymore in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== M15 Anti-Tank Mine ==&lt;br /&gt;
&lt;br /&gt;
A secondary weapon of the Engineer class across almost all factions is the [[M15 anti-tank mine]]. Though designed to explode when ran over by any vehicle, it's possible for them to be knocked aside without detonating. A single mine is capable of destroying even an M1A2 Abrams tank. The mines in the game also seem to have an ability to distinguish friend from foe, as they will only detonate when an enemy vehicle runs over them, friendly vehicles being able to drive over them unharmed; in some earlier patches of the game they were indiscriminate, but this lead to so much accidental teamkilling that the current version removes the ability for friendlies to set off mines.&lt;br /&gt;
&lt;br /&gt;
[[Image:Landmine-dod-closeup.jpg|thumb|none|300px|M15 Anti-Tank mine]]&lt;br /&gt;
[[Image:BF2M15Mine.JPG|thumb|none|400px|An M15 anti-tank mine in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== Trivia: When a knife is a gun ==&lt;br /&gt;
&lt;br /&gt;
As it turns out, this is &amp;quot;when it's a ''Battlefield 2'' engine knife.&amp;quot; The BF2 engine games include no hitscan weapons; in other words, every weapon works by firing some kind of modelled projectile that moves with a given velocity. This includes the knife; the animation of a knife sweeping has nothing to do with what the weapon actually does; instead, the knife is treated as a gun which fires an invisible, slow-moving projectile at the middle of the screen for the duration of the animation. The projectile is fixed to the middle of the screen and moves as the player turns, which is why sweeping the knife appears to work. Players who use the knife a lot will often place a mark such as a sticky label in the centre of their monitor to act as a crosshair for the projectile.&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>Halo Storm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_2&amp;diff=165381</id>
		<title>Battlefield 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_2&amp;diff=165381"/>
		<updated>2009-08-16T02:06:44Z</updated>

		<summary type="html">&lt;p&gt;Halo Storm: /* M249 SAW */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons are used in the video game ''Battlefield 2'':'''&lt;br /&gt;
[[Image:BF2.jpg|thumb|300px|right|''Battlefield 2'' (2005)]]&lt;br /&gt;
&lt;br /&gt;
== Beretta M9 ==&lt;br /&gt;
&lt;br /&gt;
The [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] is the main sidearm for the Marines in the game, a silenced version is used by the USMC's Sniper class and the Spec Ops class. It is listed in-game as the &amp;quot;92FS&amp;quot;, instead of the military &amp;quot;M9&amp;quot; designation. A goof in the rendering of the pistol is present in that the hammer never moves and should be cocked back after being fired.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|300px|none|Beretta M9 9x19mm]]&lt;br /&gt;
[[Image:BF2Beretta.JPG|thumb|none|400px|An M9 Beretta in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2BerettaSilenced.JPG|thumb|none|400px|A silenced M9 Beretta in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== Norinco QSZ-92 ==&lt;br /&gt;
&lt;br /&gt;
The [[Norinco QSZ-92]] is the sidearm of all Chinese classes in the game, the Chinese Spec Ops class and Sniper class use it with a silencer. For unknown reasons, the in-game QSZ-92 appears with a red hammer and slide release, as seen below.&lt;br /&gt;
&lt;br /&gt;
[[Image:QSZ-92.jpg|thumb|none|300px|Norinco QSZ-92 9x19mm with magazine removed and unfired rounds]]&lt;br /&gt;
[[Image:BF2QSZ-92.JPG|thumb|none|400px|A Norinco QSZ-92 in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2QSZ-92Silenced.JPG|thumb|none|400px|A silenced Norinco QSZ-92 in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== MR-444 Baghira ==&lt;br /&gt;
&lt;br /&gt;
The [[MR-444 Baghira]] pistol is the main sidearm for all MEC (Middle Eastern Coaliton) forces. Also used by the Russian Spetznaz, Russian Rebels, and Insurgent Sniper class from the Special Forces pack. A silenced version is used by the MEC Spec-Ops and Sniper Classes. The weapon also appears to be modeled with the sights backwards; having the front sight blade at the rear of the weapon and the rear sights at the front of the slide.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp444.jpg|thumb|none|300px|Izhmazh MR-444 Baghira 9x19mm with magazine removed]]&lt;br /&gt;
[[Image:BF2MR444.JPG|thumb|none|400px|An MR-444 Baghira in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2MR444Silenced.JPG|thumb|none|400px|A silenced MR-444 Baghira in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A3 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A3|Heckler &amp;amp; Koch MP5A3]], fitted with a Navy trigger group, is the main weapon of the USMC Anti-Tank class. Accurate on short ranges and to a lesser extent, on medium ranges. It is a relatively weak weapon in the game and often takes a whole magazine to take down an enemy.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5A3N.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5A3 9x19mm with Navy trigger group]]&lt;br /&gt;
[[Image:BF2MP5.JPG|thumb|none|400px|A Heckler &amp;amp; Koch MP5A3 in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 85 ==&lt;br /&gt;
&lt;br /&gt;
The [[Norinco Type 85]] is the main weapon of the Chinese Anti-Tank class.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type85smg1.jpg|thumb|350px|none|Norinco Type 85 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:BF2Type85.JPG|thumb|none|400px|A Norinco Type 85 in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== PP-19 Bizon ==&lt;br /&gt;
&lt;br /&gt;
The [[Izhmash PP-19 Bizon|PP-19 Bizon]] is the main weapon for the MEC Anti-Tank class. Also used by the Russian Spetznaz, Russian Rebels, and Insurgent Sniper class from the Special Forces pack. Almost has the same stats with the USMC Anti-tank's MP5, but with a 45-round magazine. One minor goof is the idle animation, which shows the character ejecting the magazine, throwing it up in the air, catching it, and then loading it back and during any point the player can move or fire the gun causing the magazine to return in an instant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bizon1.jpg|thumb|none|350px|PP-19 Bizon 9x18mm Makarov]]&lt;br /&gt;
[[Image:BF2PP19.JPG|thumb|none|400px|A PP-19 Bizon in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7A1 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7A1]] is the main weapon for the British SAS Engineer class. is the second upgrade weapon for the Engineer class from the Special Forces expansion. Has a high rate of fire and a slightly higher damage and accuracy of a MP5. Since it has a large magazine of 40 rounds, the player can only carry a few extra magazines with them compared to 4 extra magazines of the medic and 6 with the assault classes, and to complicate things more, it usually takes half or nearly the whole magazine to take down an enemy, prompting the player to reload often. It is rarely seen, as most players rather not want to spend their hard-earned unlock points on the MK3A1.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7A1 4.6x30mm with Zeiss Z-Point red dot sight and 40-round magazine]]&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
&lt;br /&gt;
The [[FN P90]] is the EU Anti-tank class's main weapon is the second upgraded weapon for the Anti-Tank class. Its stats are somewhat the same has the MP7, but appears to have a slightly lesser rate of fire. Just like the same ammunition and damage complications of the MP7, the player can only carry 2 extra magazines and usually takes half and sometimes, the whole magazine, to take down another opponent. The P90 is actually from the Euro Forces booster pack, but it is not needed to get the P90, the only thing required is a [[DAO-12 &amp;quot;Street Sweeper&amp;quot;|DAO-12]] shotgun.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90.jpg|thumb|none|350px|FN P90 5.7x28mm]]&lt;br /&gt;
&lt;br /&gt;
== M16A2 Rifle ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M16A2 Rifle|M16A2 rifle]] is the main weapon for the USMC Assault class and the USMC Medic class, the Assault class's M16A2 comes equipped with an M203 grenade launcher, as described below. Excellent accuracy on single shot mode, while its 3-round burst is useful in short-medium range.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A2.jpg|thumb|350px|none|M16A2 5.56x45mm]]&lt;br /&gt;
[[Image:BF2M16.JPG|thumb|none|400px|An M16A2 in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== M4A1 Carbine ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M4/M4A1 Carbine|M4A1 carbine]] is the main weapon of the Spec Ops class. Weaker than the M16A2 but has full auto capabilities, possibly has more accuracy, and lesser recoil. The M4A1 in the game is fitted with an M68 Aimpoint red dot scope and a flip-up rear sight which is only present for aesthetic purposes. A shorter-barreled version of the M4A1, the [[M16 rifle series#Colt Model 933|Colt Model 933]] appears on promotional material for the game (such as the box art shown above), but is never seen in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|350px|M4A1 carbine 5.56x45mm with M68 Aimpoint scope and RIS foregrip]]&lt;br /&gt;
[[Image:BF2M4A1.JPG|thumb|none|400px|An M4A1 carbine in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
&lt;br /&gt;
The [[AK-47]] is the main weapon of the Chinese Assault and Medic classes. The Assault class' AK-47 is fitted with a GP-25 grenade launcher as described below. The AK-47 is anachronistic for the real-life Chinese People's Liberation Army (PLA), as the standard issue weapon for Chinese forces is the QBZ-95/97 described below.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ak 54.jpg|thumb|350px|none|AK-47 7.62x39mm]]&lt;br /&gt;
[[Image:BF2AK47.JPG|thumb|none|400px|An AK-47 in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95B ==&lt;br /&gt;
&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBZ-95B|Norinco QBZ-95B]] is the main weapon for the Chinese Spec-Ops class. Extremly accurate and above average damage,  it is incorrectly labeled as the &amp;quot;QBZ-97&amp;quot; in-game. It is somewhat slow to reload; the animation showing the character taking a moment to look at the magazine before loading it into the weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz-95carb s.jpg|thumb|none|350px|Norinco QBZ-95B 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:BF2QBZ95B.JPG|thumb|none|400px|A Norinco QBZ-95B in ''Battlefield 2]]''&lt;br /&gt;
&lt;br /&gt;
== AK-101 ==&lt;br /&gt;
&lt;br /&gt;
The [[AK-47#AK-101|AK-101]] is the main weapon of the MEC assault and medic classes, with two magazines taped together &amp;quot;jungle style&amp;quot;. It is also used by the Russian Spetznaz, Russian rebels, and Insurgent sniper class from the Special Forces pack. The assault class' AK-101 in-game has a GP-30 grenade launcher. It combines the accuracy of the USMC's M16A2 and the full auto hitting power of the PLA's AK-47. An interesting thing to note is that the reloading animation shows the character flipping the taped magazines around and loading the second one, even if the player has already emptied both magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:RUS AK-101.jpg|thumb|none|350px|AK-101 5.56x45mm]]&lt;br /&gt;
[[Image:BF2AK101.JPG|thumb|none|400px|An AK-101 in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
&lt;br /&gt;
The [[AK-74#AKS-74U|AKS-74U]] is the main weapon for the MEC Spec Ops class. Also used by the Russian Spetznaz, Russian Rebels, and Insurgent Spec Ops class from the Special Forces pack. It mostly has the same stats as it's USMC M4A1 counterpart. The AKS-74U in the game is colored in desert camouflage and it is fitted with a Kobra red dot sight. It is incorrectly labeled as the &amp;quot;AK-74U&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|350px|Kalashnikov AKS-74U, 5.45x39mm]]&lt;br /&gt;
[[Image:BF2AKS74U.JPG|thumb|none|400px|An AKS-74U in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] is the first upgrade weapon for the Spec-Ops class, fitted with a RIS foregrip. It has a somewhat average damage, but it's low recoil and high accuracy on both single and full automatic fire makes it a quite popular weapon on most game servers.&lt;br /&gt;
&lt;br /&gt;
[[Image:G36CwForegrip.jpg|thumb|350px|none|Heckler &amp;amp; Koch G36C 5.56x45mm with RIS foregrip]]&lt;br /&gt;
[[Image:G36CBF2.jpg|thumb|400px|none|A Heckler &amp;amp; Koch G36C in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3A3 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3|Heckler &amp;amp; Koch G3A3]] is the first upgrade weapon for the Assault class. Extremely accurate and powerful, but its 20 round magazine reduces its ability for continuous fire in close quarters combat.&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG3A3.jpg|thumb|none|350px|Heckler &amp;amp; Koch G3A3 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Screen024.jpg|thumb|none|400px|A Heckler &amp;amp; Koch G3A3 in Battlefield 2]]&lt;br /&gt;
&lt;br /&gt;
== L85A1 ==&lt;br /&gt;
&lt;br /&gt;
The [[SA80#L85A1|L85A1]] is the first upgrade weapon for the Medic class. It is a quite popular weapon because of it's damage and accuracy, but is becoming overshadowed by the G36E mentioned below. Single shot is recommended for medium-long range use. It's full automatic option can be annoying in long ranges, only use it in close quarters combat and to a lesser extent, on short-medium ranges. Comes equipped with it's usually common SUSAT 4x scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sal8.jpg|thumb|none|350px|L85A1 5.56x45mm with SUSAT scope]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36E ==&lt;br /&gt;
&lt;br /&gt;
The [[H&amp;amp;K G36|Heckler &amp;amp; Koch G36E]] is the British SAS Medic class's main weapon is the second upgraded weapon for the Medic class from the Special Forces expansion. In the game, it has picatinny rails , G36C-style rail top/iron sights, and vertical foregrip. It is extremely powerful and accurate in the burst mode, making it the most popular weapon in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:G36E vertical handgrip.JPG|thumb|none|350px|Heckler &amp;amp; Koch G36E with G36C-style rail top and vertical foregrip 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
== L85A2/L17A2 Grenade Launcher ==&lt;br /&gt;
&lt;br /&gt;
The [[SA80#L85A2|L85A2]] appears in the hand of the EU Assault class. It has higher accuracy capabilities on full automatic than its predecesor the L85A1 and somewhat higher damage. It comes equipped in-game without a SUSAT scope, instead using the iron sight/carry handle assembly and an underslung [[Heckler &amp;amp; Koch AG36 Grenade Launcher|L17A2 grenade launcher]]. It can only be found through the Euro Force booster pack. There are currently no ways to unlock the weapon and spawn with it while playing different factions.&lt;br /&gt;
&lt;br /&gt;
[[Image:L85A2AG36.jpg|thumb|none|350px|L85A2 5.56x45mm with SUSAT scope and L17A2 grenade launcher 40mm]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36K ==&lt;br /&gt;
&lt;br /&gt;
Another G36 variant in the game is the [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36K|Heckler &amp;amp; Koch G36K]]. This version is the carbine version of the G36 family, which is used by the British SAS Spec Ops class. Basically has the same stats as the G36E, but has a full auto capability than the G36E's 3 round burst. Although it is included in the Special Forces Expansion pack, it is currently unlockable for use in different other factions. It has a rail top instead of the standard scope on normal G36Ks.&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36K with rail top 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
&lt;br /&gt;
The [[FN SCAR#FN SCAR-L|FN SCAR-L]] is the main weapon for the US Navy SEAL Spec Ops class. It is the second upgraded weapon for the Spec-Ops class if the player has the Special Forces expansion pack. The FN SCAR-L in the game is fitted with an M68 Aimpoint scope and a Grippod foregrip. The player doesn't need the Special Forces pack to get the weapon. &lt;br /&gt;
&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|350px|none|FN SCAR-L 5.56x45mm with M68 Aimpoint scope and Grippod foregrip]]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
&lt;br /&gt;
The heavier calibered version of the SCAR-L, the [[FN SCAR#FN SCAR-H|FN SCAR-H]] is used by the US Navy SEAL Assault class as its main weapon. It has similiar stats to its lighter calibered version, like its accuracy and recoil. Since it uses heavier 7.62x51mm ammunition than the SCAR-L's 5.55x45mm, it has more stopping power. Comes configured in the game with an M68 Aimpoint scope, Grippod forgrip, and a shorter barrel. There are currently no ways to unlock the weapon and spawn with it while playing different factions.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_SCAR_-1-.jpg‎|thumb|350px|none|FN SCAR-H 7.62x51mm NATO with M68 Aimpoint scope and Grippod foregrip]]&lt;br /&gt;
&lt;br /&gt;
== FN F2000/FN EGLM ==&lt;br /&gt;
&lt;br /&gt;
The [[FN F2000]] is used by the British SAS (Special Air Service) Assault class as the main weapon. It is the second upgraded weapon for the Assault class from the Special Forces expansion. Excellent accuracy and damage. Has a somewhat annoying recoil, but it can be used to the player's advantage on standing targets. It comes equiped with the [[FN EGLM]] grenade launcher and it's standard configuration scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn f2000 3.jpg|thumb|none|350px|Fabrique Nationale F2000 5.56x45mm with FN EGLM grenade launcher 40mm]]&lt;br /&gt;
[[Image:F2000BF2.jpg|thumb|none|400px|An FN F2000 with FN EGLM in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== FAMAS ==&lt;br /&gt;
&lt;br /&gt;
The assault rifle mainly used by the EU Medic class is the [[FAMAS]]. It has above average damage, high accuracy, and fire rate. It's magazine incorrectly holds 30 rounds, when the F1 version only holds 25. Equipped in-game with a scope. Can only be found through the Euro Force booster pack. There are currently no ways to unlock the weapon and spawn with it while playing different factions.&lt;br /&gt;
&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|350px|FAMAS 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK53A3 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK33#Heckler &amp;amp; Koch 53|Heckler &amp;amp; Koch HK53A3]] appears in the hands of the EU Spec Ops class as the &amp;quot;Heckler &amp;amp; Koch 53A3&amp;quot;. In-game it is equipped with a 40 round magazine and has single and 3-round burst capabilities. Has high damage and accuracy and average rate of fire. There are currently no ways to unlock the weapon and spawn with it while playing different factions.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK53A3left.jpg‎|thumb|none|350px|Heckler &amp;amp; Koch HK53A3 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
== Remington 870 ==&lt;br /&gt;
&lt;br /&gt;
The [[Remington 870 Shotgun|Remington 870]] shotgun is the main weapon for the USMC Engineer class and is fitted with ghost-ring sights and spare shotshell holders on the left side of the reciever. It is very accurate and powerful at close ranges, although relatively slow to fire and reload. It is listed in-game as the &amp;quot;M11-87&amp;quot;, though the [[Remington 11-87]] is semi-automatic and the weapon in the game is pump-action.&lt;br /&gt;
&lt;br /&gt;
[[Image:Custom870wMossbergGhostRing.jpg|thumb|none|350px|Custom Remington 870 combat shotgun with Mossberg ghost ring sights 12 gauge]]&lt;br /&gt;
[[Image:BF2870.JPG|thumb|none|400px|A Remington 870 in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== Norinco 982 ==&lt;br /&gt;
&lt;br /&gt;
The [[Norinco 982]] shotgun is the main weapon of the Chinese Engineer. The Norinco 982 is a Chinese clone of the Remington 870 shotgun.&lt;br /&gt;
&lt;br /&gt;
[[Image:Norinco 982.jpg|thumb|none|350px|Norinco 982 12 Gauge]]&lt;br /&gt;
[[Image:BF2Norinco982.JPG|thumb|none|400px|A Norinco 982 in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== Saiga-12 ==&lt;br /&gt;
&lt;br /&gt;
The [[Izhmash Saiga-12|Saiga-12]] semi-automatic shotgun is the main weapon of the MEC engineer. Also used by the Russian Spetznaz, Russian Rebels, and Insurgent Engineer class from the Special Forces pack. Relativly weaker than the pump-action shotguns used by the Chinese and  U.S.M.C., but is semi automatic, making it faster to fire and has somewhat longer range and accuracy.&lt;br /&gt;
 &lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|350px|Saiga-12 12 Gauge]]&lt;br /&gt;
[[Image:BF2Saiga12.JPG|thumb|none|400px|A Saiga-12 in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== Pancor Jackhammer MK3A1 ==&lt;br /&gt;
&lt;br /&gt;
The [[Pancor Jackhammer]] shotgun is the first upgrade weapon for the Engineer class. It is rarely seen on online servers as most players choose more convinient and useful weapons like the G36C or SA80.&lt;br /&gt;
&lt;br /&gt;
[[Image:Jackhammer.jpg|thumb|none|350px|Pancor Jackhammer MK3A1 12 Gauge ]]&lt;br /&gt;
&lt;br /&gt;
== Armsel Protecta ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;DAO-12&amp;quot; shotgun in game, the [[Armsel Striker and variants|Armsel Protecta]] is the first upgrade weapon for the Anti-Tank class. While &amp;quot;DAO-12&amp;quot; is commonly mistaken for the weapon's actual name, &amp;quot;DAO&amp;quot; is only really used relative to the weapon's &amp;quot;Double Action Only&amp;quot; trigger, not the whole device. It has a 12-round drum magazine, but because of it's big magazine capacity, it has a relativly weaker damage compared to other shotguns, and has a time consuming reload process. Using the whole drum, the player can take down a helicopter if it is close enough.&lt;br /&gt;
&lt;br /&gt;
[[Image:Protecta.jpg|thumb|none|350px|Protecta 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] semi-automatic shotgun appears in the game mainly used by the EU Engineer class. It has high damage, low range, average accuracy, and 7 round capacity. It's performance may be similiar to that of the Saiga 12. Can only be found through the Euro Force booster pack. There are currently no ways to unlock the weapon and spawn with it while playing different factions.&lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli m4 2.jpg|thumb|none|350px|Benelli M4 Super 90 12 gauge]]&lt;br /&gt;
&lt;br /&gt;
== M24 Sniper Weapon System ==&lt;br /&gt;
&lt;br /&gt;
The [[Remington 700#M24 Sniper Rifle|M24 Sniper Weapon System]] is the main weapon for the USMC Sniper class, equipped with a Harris bipod and heavy custom camo (despite the real-life Marine Corps using the [[Remington 700#M40 Sniper Rifle|M40 sniper rifle]] and the M24 being used by the U.S. Army). Mostly overshadowed by other sniper rifles like the M95. It is also inaccurately shown as having a removable box magazine, perhaps due to confusing it and the [[M14_Rifle#M21_Designated_Marksman_Rifle.2FM25_Sniper_Rifle|M25 sniper rifle]].&lt;br /&gt;
&lt;br /&gt;
[[Image:M24.jpg|thumb|none|350px|M24 sniper rifle 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF2M24.JPG|thumb|none|400px|An M24 Sniper Weapon System in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBU-88 ==&lt;br /&gt;
&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBU-88|Norinco QBU-88]] with a camo paint scheme is the main weapon for the Chinese Sniper class. Has almost the same stats as the MEC Sniper's SVD.&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbu-88-0.jpg|thumb|none|350px|Norinco QBU-88 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:BF2QBU88.JPG|thumb|none|400px|A Norinco QBU-88 in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== SVD Dragunov ==&lt;br /&gt;
&lt;br /&gt;
The [[SVD Dragunov]] is the main weapon for the MEC Sniper. Also used by the Russian Spetznaz, Russian Rebels, and Insurgent Sniper class from the Special Forces pack. One of the weaker of the sniper rifles in the game, but it's semi automatic option compensates against other bolt action weapons.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg‎|thumb|350px|none|Dragunov SVD 7.62x54mm R]]&lt;br /&gt;
[[Image:BF2Dragunov.JPG|thumb|none|400px|An SVD Dragunov in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== Barrett M95 ==&lt;br /&gt;
&lt;br /&gt;
The [[Barrett M95]], with a camouflage paint scheme, is the first upgrade weapon for the Sniper class. Required if the player wants to unlock the L96A1. It has high damage, and a scope with a fuzzy crosshair making it a little harder to make headshots at long ranges where the view of the target is restricted from the weather (fog, etc). It may not the most accurate rifle, but it is definitely the weapon with the longest range.&lt;br /&gt;
&lt;br /&gt;
[[Image:Barrett m90.jpg|thumb|350px|none|Barrett M95 .50 BMG]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Barrett.jpg|thumb|none|400px|A Barrett M95 in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== Accuracy International L96A1 ==&lt;br /&gt;
&lt;br /&gt;
The [[Accuracy International L96A1]] is used as the main weapon by the EU(European Union) Sniper. It is the second upgraded weapon for the Sniper class. To unlock the weapon, you only need the Barrett M95, even though the weapon is from the Euro Force booster pack. Its high damage and extremely high accuracy and clear scope makes it one of the most popular weapons in the whole game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|350px|Accuracy International L96A1 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
&lt;br /&gt;
The [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 SAW]] is the main weapon of the USMC Support class. It can also be found as a stationary turret on some maps. Has an extreme rate of fire, good for close quarters combat, but unaccurate for long ranges in full auto. Should only fire on short 1-4 shot bursts for better results. It is also mounted as a secondary weapon on the DPV (Desert Patrol Vehicle) and the Troop Boat. It is also shown with the straight carry handle of the original [[FN Minimi]] instead of the M249's angled carry handle. It also ejects spent shells directly to the right instead of ejecting them at an angle downwards.&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|350px|M249 SAW 5.56x45mm with 200-round ammo drum]]&lt;br /&gt;
[[Image:BF2SAW 1.JPG|thumb|none|400px|An M249 SAW in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2M249Fixed.JPG|thumb|none|400px|An M249 SAW in a defensive position in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2M249SAWDPV.JPG|thumb|none|400px|An M29 SAW mounted on a Desert Patrol Vehicle in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2M249Boat.JPG|thumb|none|400px|An M249 SAW mounted on an attack boat in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== M240C Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
In some maps, the player can control M1A2 Abrams tanks which use an [[FN MAG#M240 Machine Gun|M240C machine gun]] as a secondary weapon in a coaxial mounting parallel to the main gun, the M240C being highly accurate and powerful, though slightly less powerful than the Browning M2HB mentioned below. The M240C also appears coaxially mounted on M6 Linebacker anti-aircraft vehicles, but is not useable.&lt;br /&gt;
&lt;br /&gt;
[[Image:M240C.jpg|thumb|none|350px|M240C machine gun 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF2M240Abrams.JPG|thumb|none|400px|An M240C machine gun coaxially mounted on an M1A2 Abrams tank in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2M240Linebacker.JPG|thumb|none|400px|An M240C machine gun coaxially mounted on an M6 Linebacker in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBB-95 ==&lt;br /&gt;
&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95]] is the main weapon for the Chinese Support class. It has average accuracy and damage. It can also be found as a stationary turret on some maps, and as a secondary weapon on Chinese Fast Attack Vehicles.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|350px|Norinco QBB-95 5.8x42mm Chinese with 100-round drum magazine]]&lt;br /&gt;
[[Image:BF2QBB95.JPG|thumb|none|400px|A Norinco QBB-95 in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2QBB95Fixed.JPG|thumb|none|400px|A Norinco QBB-95 in a defensive position in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2QBB95FAV.JPG|thumb|none|400px|A Norinco QBB-95 mounted on a Fast Attack Vehicle in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== RPK-74 Light Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[RPK light machine gun#RPK-74|RPK-74]] is the main weapon for the MEC Support class. Also used by the Russian Spetznaz, Russian Rebels, and Insurgent Support class from the Special Forces pack. Can be found as a stationary turret on some maps. it is also mounted on some of the MEC vehicles such as the Fast Attack Vehicle. The RPK-74 in the game is inaccurately shown with an anachronistic 75-round drum magazine instead of a normal RPK-74's 45-round box magazine. More accurate than the USMC's M249 SAW, but slightly less rate of fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soviet RPK-74.jpg|thumb|none|350px|RPK-74 5.45x39mm]]&lt;br /&gt;
[[Image:BF2RPK.JPG|thumb|none|400px|An RPK-74 in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2RPKFixed.JPG|thumb|none|400px|An RPK-74 in a defensive position in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2RPKFAV.JPG|thumb|none|400px|An RPK-74 mounted on a Fast Attack Vehicle in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== PK Machine Gun == &lt;br /&gt;
&lt;br /&gt;
The [[PK machine gun]] is the first upgrade weapon for the Support class, it is accurate on long ranges, but its slow rate of fire reduces its ability in close quarters combat. The T-90 tank used by the MEC employs a PKT machine gun in a coaxial mounting next to the main gun.&lt;br /&gt;
&lt;br /&gt;
[[Image:HungarianPKM.jpg|thumb|350px|none|PK machine gun 7.62x54mm R]]&lt;br /&gt;
[[Image:Machine gun PKT.jpg|thumb|none|350px|PKT machine gun 7.62x54mm R with 250-round ammo box]]&lt;br /&gt;
[[Image:BF2T90PKT.JPG|thumb|none|400px|A PKT machine gun mounted in a T-90 tank in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG36 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36]] is the main weapon for the British SAS Support class. It is the second upgraded weapon for the Support from the Special Forces expansion. Can be considered a crossover of the M249 and the PKM, it has somewhat of the accuracy of the PKM and the fire rate of the M249. In the game, it can fire with either in full auto, or 3-round burst. The MG36 is fitted with a G36C-esque rail sight and G36K handguard. Requires the PKM to unlock.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|350px|Heckler &amp;amp; Koch MG36 5.56x45mm with Beta-C drum magazine]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK21E ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3#H&amp;amp;K HK21E Machine Gun|Heckler &amp;amp; Koch HK21E]] is the general purpose machine gun used by the EU Support class. It has high damage, range, and great accuracy with a 200 round box magazine. Can only be found through the Euro Force booster pack. There are currently no ways to unlock the weapon and spawn with it while playing different factions.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK21E.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK21E 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB Heavy Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[Browning M2|Browning M2HB]] heavy machine gun is mounted on most USMC land vehicles including the DPV (Desert Patrol Vehicle), M1A2 Abrams, and the Humvee, the Humvee having a gun shield mounted in front of the M2HB to protect the gunner from enemy small-arms fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|300px|Browning M2HB .50 BMG in vehicle mount]]&lt;br /&gt;
[[Image:BF2M2HBDPV.JPG|thumb|none|400px|A Browning M2HB on a Desert Patrol Vehicle in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2M2HBM1A2.JPG|thumb|none|400px|A Browning M2HB on an M1A2 Abrams in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2M2HBHumvee.JPG|thumb|none|400px|A Browning M2HB on a Humvee in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== Kord Heavy Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[Kord heavy machine gun]] is mounted on all MEC vehicles such as the T-90 tank, the GAZ-3937 &amp;quot;Vodnik&amp;quot; light truck (with a gun shield to protect the gunner), FAV (Fast Attack Vehicle) and the Mi-17 Hip-H helicopter.&lt;br /&gt;
&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|350px|none|Kord heavy machine gun 12.7x108mm with ammo box]]&lt;br /&gt;
[[Image:BF2KordT90.JPG|thumb|none|400px|A Kord heavy machine gun on a T-90 tank in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2KordVodnik.JPG|thumb|none|400px|A Kord heavy machine gun on a GAZ-3937 &amp;quot;Vodnik&amp;quot; in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2KordFAV2.JPG|thumb|none|400px|A Kord heavy machine gun on a Fast Attack Vehicle in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== Type 85 Heavy Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[Type 85 heavy machine gun]] appears as the Chinese answer to the American M2HB and the MEC's Kord, mounted on Type 98 tanks, Fast Attack Vehicles, NJ2046 light trucks (with a gun shield), and the Changhe Z-8 helicopter.&lt;br /&gt;
&lt;br /&gt;
[[Image:Cn t85.jpg|thumb|none|350px|Type 85 heavy machine gun 12.7x108mm with tripod and ammo box]]&lt;br /&gt;
[[Image:BF2KordType98.JPG|thumb|none|400px|A Type 85 heavy machine gun on a Chinese Type 98 tank in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2KordFAV.JPG|thumb|none|400px|A Type 85 heavy machine gun on a Chinese Fast Attack Vehicle in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2KordNJ2046.JPG|thumb|none|400px|A Type 85 heavy machine gun on a Chinese NJ2046 light truck in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2KordChopper1.JPG|thumb|none|400px|A Type 85 heavy machine gun door-mounted on a Changhe Z-8 helicopter in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
&lt;br /&gt;
The [[GE M134 Minigun]] is mounted on SH-60 Seahawk helicopters in the game (another inaccuracy; the Marine Corps does not use any version of the Blackhawk, using thier own helicopters such as the CH-53, CH-46, or UH-1 instead).&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|350px|GE M134 Minigun with flash suppressor 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF2Minigun.JPG|thumb|none|400px|A GE M134 Minigun on an SH-60 Seahawk in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== FGM-172A SRAW ==&lt;br /&gt;
&lt;br /&gt;
The [[FGM-172 SRAW]] is the main rocket launcher for the Anti-Tank class of the USMC, US Navy SEALs, British SAS, and EU. The missile can be steered towards the target by the player much better than the ERYX.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pic-product-predator.jpg|thumb|none|350px|FGM-172A SRAW]]&lt;br /&gt;
[[Image:BF2SRAW.JPG|thumb|none|400px|An FGM-172 SRAW in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== ERYX ==&lt;br /&gt;
&lt;br /&gt;
The [[ERYX]] is the man-portable missile launcher for the Anti-Tank class for the MEC, Russian Spetznaz, and Chinese Army. The missile can be steered torwards the target by the player, but unlike the SRAW, the player must keep the fire button depressed to do so. It is best in urban combat and takes out an M1A2 Abrams with 2 missiles, depending on where the missiles hit.&lt;br /&gt;
&lt;br /&gt;
[[Image:Eryx.jpg|thumb|none|300px|Tripod-mounted ERYX launcher 137mm]]&lt;br /&gt;
[[Image:BF2ERYX.JPG|thumb|none|400px|An ERYX in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
The [[RPG-7]] appears being used by Russian Rebels and Insurgents from the Special Forces pack. Unlike other anti-tank weapons like the ERYX or SRAW, its rocket cannot be steered. Over long ranges, the weapon must be aimed at an angle to effectively reach a moving target.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎|thumb|none|350px|RPG-7 40mm]]&lt;br /&gt;
&lt;br /&gt;
== BGM-71 TOW ==&lt;br /&gt;
&lt;br /&gt;
Another missile weapon available in the game is the [[BGM-71 TOW]] missile launcher. It is available in either tripod or vehicle-mounted configurations, the latter being on USMC LAV-25 armored personnel carriers. It too can be steered towards the target after launch, and a skilled player can also engage helicopters with it at close range.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tow 07.jpg|thumb|none|300px|BGM-71 TOW (tripod-mounted)]]&lt;br /&gt;
[[Image:BF2TOWTurret.JPG|thumb|none|400px|A tripod-mounted BGM-71 TOW in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2TOWLAV.JPG|thumb|none|400px|A pair of BGM-71 TOW launchers mounted on an LAV-25 in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== HJ-8 Red Arrow ==&lt;br /&gt;
&lt;br /&gt;
Another anti-tank missile launcher available in the game is the [[HJ-8 Red Arrow]] missile launcher. Like the TOW, it too comes mounted on tripods or APC's, such as the Chinese WZ551 (despite the real WZ551 not being equipped with guided missile weapons) and can also be guided to the target after launch.&lt;br /&gt;
&lt;br /&gt;
[[Image:BaktarShikan3.jpg|thumb|none|300px|HJ-8 Red Arrow launcher and missile]]&lt;br /&gt;
[[Image:BF2HJ8.JPG|thumb|none|400px|A tripod-mounted HJ-8 Red Arrow in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2HJ8WZ551.JPG|thumb|none|400px|An HJ-8 mounted on a WZ551 in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== FIM-92A Stinger ==&lt;br /&gt;
&lt;br /&gt;
One of two SAM (Surface to Air Missiles) available in the game is the [[FIM-92A Stinger]], mounted in a twin turret at American-controlled bases as well as a secondary weapon on M6 Linebacker anti-aircraft vehicles, the M6 having a 4-tube launcher on the side of the turret.&lt;br /&gt;
&lt;br /&gt;
[[Image:-0976t.jpg|thumb|none|300px|FIM-92A Stinger launcher and missile 70mm]]&lt;br /&gt;
[[Image:BF2StingerTurret.JPG|thumb|none|400px|A twin FIM-92A Stinger turret in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2StingerLinebacker.JPG|thumb|none|400px|A 4-tube FIM-92A Stinger launcher on an M6 Linebacker in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== SA-18 Igla ==&lt;br /&gt;
&lt;br /&gt;
The second SAM missile seen in the game is the [[SA-18 Igla]]. Like the Stinger, the Igla is also mounted in a twin turret at Chinese and MEC bases but is not mounted on either faction's anti-aircraft vehicles.&lt;br /&gt;
&lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|300px|SA-18 Igla launcher and missile]]&lt;br /&gt;
[[Image:BF2IglaTurret.JPG|thumb|none|400px|A pair of SA-18 Igla missiles in a twin turret in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== M203 Grenade Launcher ==&lt;br /&gt;
&lt;br /&gt;
The [[M203 grenade launcher]] appears in the game mounted on the M16A2 as the main weapon for the USMC assault class. A direct hit can destroy a Fast Attack Vehicle in one shot and a truck in two shots.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A2 M203.jpg|thumb|none|350px|M203 grenade launcher 40mm mounted on M16A2 5.56x45mm]]&lt;br /&gt;
[[Image:BF2M16M203.JPG|thumb|none|400px|An M203 grenade launcher mounted on an M16A2 in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== GP-Series Grenade Launchers ==&lt;br /&gt;
&lt;br /&gt;
Both the [[GP-series grenade launcher#GP-25|GP-25]] and [[GP-series grenade launcher#GP-30|GP-30]] grenade launchers appear in the game, the GP-25 being mounted on the AK-47 of the Chinese assault class and the GP-30 appearing on the MEC's AK-101.&lt;br /&gt;
&lt;br /&gt;
[[Image:Akm gp25.jpg|thumb|none|350px|GP-25 40mm mounted on [[AK-47#AKM|AKM]] 7.62x39mm]]&lt;br /&gt;
[[Image:BF2AK47GP25.JPG|thumb|none|400px|A GP-25 grenade launcher mounted on an AK-47 in ''Battlefield 2'']]&lt;br /&gt;
[[Image:ak101gp30.jpg|thumb|none|350px|GP-30 40mm mounted on AK-101 5.56x45mm]]&lt;br /&gt;
[[Image:BF2AK101GP30.JPG|thumb|none|400px|A GP-30 grenade launcher mounted on an AK-101 in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
The [[M67 hand grenade]] appears as the standard HE-Frag (High-Explosive Fragmentation) grenade across almost all factions and can be used by several different classes, and has the same destructive abilities as the rifle-mounted grenade launchers.&lt;br /&gt;
&lt;br /&gt;
[[Image:M67.jpg|thumb|none|300px|M67 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:BF2M67.JPG|thumb|none|400px|An M67 hand grenade in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
Another grenade available in the game is the [[M18 smoke grenade]], though the player only gets one of these so must use it wisely. When thrown, it generates a thick cloud of black smoke.&lt;br /&gt;
&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|150px|M18 smoke grenade]]&lt;br /&gt;
[[Image:BF2M18Smoke.JPG|thumb|none|400px|An M18 smoke grenade in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== M18A1 Claymore ==&lt;br /&gt;
&lt;br /&gt;
An alternate weapon of the Sniper class is the [[M18A1 Claymore]] anti-personnel mine. Unlike the real Claymore which operates via a detonator or tripwires, the in-game Claymore detonates whenever it senses movement in front of the mine, be it friend or foe.&lt;br /&gt;
&lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|200px|M18A1 Claymore anti-personnel mine]]&lt;br /&gt;
[[Image:BF2M18Claymore.JPG|thumb|none|400px|An M18A1 Claymore in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== M15 Anti-Tank Mine ==&lt;br /&gt;
&lt;br /&gt;
A secondary weapon of the Engineer class across almost all factions is the [[M15 anti-tank mine]]. Though designed to explode when ran over by any vehicle, it's possible for them to be knocked aside without detonating. A single mine is capable of destroying even an M1A2 Abrams tank. The mines in the game also seem to have an ability to distinguish friend from foe, as they will only detonate when an enemy vehicle runs over them, friendly vehicles being able to drive over them unharmed; in some earlier patches of the game they were indiscriminate, but this lead to so much accidental teamkilling that the current version removes the ability for friendlies to set off mines.&lt;br /&gt;
&lt;br /&gt;
[[Image:Landmine-dod-closeup.jpg|thumb|none|300px|M15 Anti-Tank mine]]&lt;br /&gt;
[[Image:BF2M15Mine.JPG|thumb|none|400px|An M15 anti-tank mine in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== Trivia: When a knife is a gun ==&lt;br /&gt;
&lt;br /&gt;
As it turns out, this is &amp;quot;when it's a ''Battlefield 2'' engine knife.&amp;quot; The BF2 engine games include no hitscan weapons; in other words, every weapon works by firing some kind of modelled projectile that moves with a given velocity. This includes the knife; the animation of a knife sweeping has nothing to do with what the weapon actually does; instead, the knife is treated as a gun which fires an invisible, slow-moving projectile at the middle of the screen for the duration of the animation. The projectile is fixed to the middle of the screen and moves as the player turns, which is why sweeping the knife appears to work. Players who use the knife a lot will often place a mark such as a sticky label in the centre of their monitor to act as a crosshair for the projectile.&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>Halo Storm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Gamer&amp;diff=162947</id>
		<title>Gamer</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Gamer&amp;diff=162947"/>
		<updated>2009-08-11T16:46:54Z</updated>

		<summary type="html">&lt;p&gt;Halo Storm: /* AKS74U */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Movie]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Movie]]&lt;br /&gt;
&lt;br /&gt;
The following weapons are used in the upcoming movie '''Gamer''':&lt;br /&gt;
&lt;br /&gt;
==G36K==&lt;br /&gt;
Kable ([[Gerard Butler]]) uses a [[Heckler &amp;amp; Koch G36#G36K|G36K]] rifle fitted with a Beta-C magazine and a foregrip. &lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|400px|Heckler &amp;amp; Koch G36K with Rail top - 5.56x45mm]]&lt;br /&gt;
[[Image:GamerG36K-1.jpg|thumb|none|500px|Kable runs with his G36K rifle.]]&lt;br /&gt;
&lt;br /&gt;
==G36C==&lt;br /&gt;
Kable is frequently shown using the [[Heckler &amp;amp; Koch G36#G36C|G36C]] rifle. &lt;br /&gt;
&lt;br /&gt;
[[Image:G36CwForegrip.jpg|thumb|400px|none|Heckler &amp;amp; Koch G36C - 5.56x45mm with factory foregrip]]&lt;br /&gt;
[[Image:GamerG36C-1.jpg|thumb|500px|none|]]&lt;br /&gt;
[[Image:GamerG36C-2.jpg|thumb|500px|none|]]&lt;br /&gt;
&lt;br /&gt;
==Cobray 37mm Launcher==&lt;br /&gt;
One sequence shows Kable using a Heckler &amp;amp; Koch G36C fitted with a [[Cobray 37mm Launcher]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Coltflare.jpg|thumb|none|400px|Late Model Cobray CM203, not attached to a rifle - 37mm flare]]&lt;br /&gt;
[[Image:GamerM203-1.jpg|thumb|none|500px|Kable dodges gunfire with a G36C and M203 in hand.]]&lt;br /&gt;
&lt;br /&gt;
Firing the M203 probably will be uncomfortable since these two weapons were never designed to work together. why couldn't they just use a AG36 grenade launcher which was designed to attach to the G36 family&lt;br /&gt;
&lt;br /&gt;
:Most likely because the guy who thought of the idea played COD4 and had the 203 for his G36C [[User:Excalibur01|Excalibur01]] 19:03, 27 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==FN-P90==&lt;br /&gt;
Shown to be the standard rifles for the prison guards guarding the &amp;quot;Slayers&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==FN F2000==&lt;br /&gt;
[[FN F2000#FN F2000 Tactical|F2000 Tactical]] rifles used by some of the other &amp;quot;Slayers&amp;quot; in the televised game of Slayer. &lt;br /&gt;
&lt;br /&gt;
[[Image:Fn fs2000 blk.jpg|thumb|none|450px|FN F2000 Tactical 5.56x45mm NATO]]&lt;br /&gt;
[[Image:GamerF2000-1.jpg|thumb|none|500px|A &amp;quot;player&amp;quot; armed with a F2000 Tactical gets shot.]]&lt;br /&gt;
&lt;br /&gt;
==CIS SAR-21==&lt;br /&gt;
A &amp;quot;Slayer&amp;quot; in Slayers appears to be using a [[CIS SAR-21]] rifle. &lt;br /&gt;
&lt;br /&gt;
[[Image:Sar21.jpg|thumb|none|400px|SAR 21, 5.56mm NATO]]&lt;br /&gt;
[[Image:GamerSAR21-1.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
==AKS74U==&lt;br /&gt;
Kable uses a modified [[AKS-74U]] or [[AKMSU]] rifle fitted with a drum magazine, a custom plastic handguard and a picatinny rail system. (Could possibly be a Siaga?)&lt;br /&gt;
&lt;br /&gt;
[[Image:YugoKrinkov.jpg|thumb|none|300px|AKMSU (Crvena Zastava M92) 7.62x39mm]]&lt;br /&gt;
[[Image:GamerAKSU-1.jpg|thumb|none|500px|Kable fires his weapon.]]&lt;br /&gt;
[[Image:GamerAKSU-2.jpg|thumb|none|500px|Kable aims the weapon during a car chase.]]&lt;br /&gt;
&lt;br /&gt;
==M249 SAW Paratrooper==&lt;br /&gt;
One of the &amp;quot;Slayers&amp;quot; of the game is shown firing a [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 Paratrooper]] machine gun with a large barrel shroud and a side-mounted foregrip.&lt;br /&gt;
&lt;br /&gt;
[[Image:M249ParaModel.jpg|thumb|none|400px|M249 Paratrooper - a real blank adapted movie gun with bipod folded and a  picatinny rail on the top of the receiver - 5.56x45mm]]&lt;br /&gt;
[[Image:GamerM249-1.jpg|thumb|none|500px|A &amp;quot;player&amp;quot; fires the M249 SAW Para.]]&lt;/div&gt;</summary>
		<author><name>Halo Storm</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Heckler_%26_Koch_G3&amp;diff=154502</id>
		<title>Heckler &amp; Koch G3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Heckler_%26_Koch_G3&amp;diff=154502"/>
		<updated>2009-07-27T06:28:28Z</updated>

		<summary type="html">&lt;p&gt;Halo Storm: /* Video Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;‎ &lt;br /&gt;
'''The Heckler &amp;amp; Koch G3 and variants have been seen in the following films, television series, video games, and anime used by the following actors:'''&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
&lt;br /&gt;
'''Type:''' Battle Rifle&lt;br /&gt;
&lt;br /&gt;
'''Caliber:''' 7.62x51mm NATO&lt;br /&gt;
&lt;br /&gt;
'''Capacity:''' 20 rounds&lt;br /&gt;
&lt;br /&gt;
'''Fire Modes:''' Safe/Semi-Auto/Full-Auto; Sniper or Target versions have Semi-Auto Only&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== H&amp;amp;K G3 ==&lt;br /&gt;
[[Image:CETME G3.JPG|thumb|right|400px|Early Heckler &amp;amp; Koch G3 rifle with wooden handguard and buttstock 7.62x51mm NATO]]&lt;br /&gt;
[[Image:HKG3A3.jpg|thumb|right|400px|Heckler &amp;amp; Koch G3A3 with slimline handguard 7.62x51mm NATO]]&lt;br /&gt;
[[Image:G3a3.jpg|thumb|right|400px|Heckler &amp;amp; Koch G3A3 with wide handguard 7.62x51mm NATO]]&lt;br /&gt;
[[Image:SouthAfricanG3.jpg|thumb|right|400px|South African version of the Heckler &amp;amp; Koch G3A3 - 7.62x51mm NATO]]&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[The Last King of Scotland]]|| || Ugandan Soldiers || || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Hotel Rwanda]]|| || UN Belgian Soldiers || South African Version || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Sniper 3]]|| || ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[The Bone Snatcher]]|||| Trackers ||South African Version || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Spider-Man]]|| || Armored Van Robbers || || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Hawk Down]]|||| Somali Militiamen || || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Savior]]|| || French Foreign Legion Recruits || || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Clear and Present Danger]]|| || Columbian Military Police || || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Predator 2]]|| || Colombian Gang || || 1990&lt;br /&gt;
|-&lt;br /&gt;
| [[Day of The Dead (1985)|Day of the Dead]]||[[Ralph Marrero]] || Pvt. Rickles || || 1985&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|  [[Situation Critical]]/Hunting Pablo Escobar || || SAS Troopers ||  G3A3  || 2007 - &lt;br /&gt;
|-&lt;br /&gt;
|  [[Ultimate Force]]  || || SAS Troopers ||    || 2002 - 2008&lt;br /&gt;
|-&lt;br /&gt;
|  [[24]]   ||[[Kiefer Sutherland]] || Agent Jack Bauer ||   || 2001 - &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Black Lagoon]] ||Rock ||  || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Cowboy Bebop]] ||Red Dragon Syndicate Members ||  || 1998 - 1999&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Passwords'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield 2]] ||  || || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Rainbow Six: Rogue Spear]] ||  || || 1999&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== H&amp;amp;K G3A4 ==&lt;br /&gt;
[[Image:G3A4.jpg|400px|thumb|right|Heckler &amp;amp; Koch G3A4 7.62x51mm NATO]]&lt;br /&gt;
G3 with a folding stock.&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Passwords'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty 4: Modern Warfare]] ||  || || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Operation Flashpoint]] ||  || || 2001&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
== H&amp;amp;K G3KA4 ==&lt;br /&gt;
&lt;br /&gt;
[[Image:G3KA4.jpg|thumb|right|400px|Heckler &amp;amp; Koch G3KA4 7.62x51mm NATO]]&lt;br /&gt;
Carbine version of the G3 with a folding stock and shorter barrel.&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Passwords'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Far Cry 2]] || 30-round magazine || || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Rainbow Six: Vegas 2]] ||  || || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Rainbow Six: Vegas]] ||  || || 2006&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== H&amp;amp;K G3SG/1 ==&lt;br /&gt;
Accurized G3 with a wide forearm and bipod with a sniper stock and a scope.&lt;br /&gt;
[[Image:H&amp;amp;KSG1.jpg‎ |thumb|right|400px|Heckler &amp;amp; Koch G3SG/1 - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[New Police Story]]|| [[Daniel Wu]] || Joe Kwan || || 2004&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|  [[Stargate: SG1]]  || [[Richard Dean Anderson]] || Colonel Jack O'Neill  ||   || 1997 - 2007&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Counter-Strike Online]] || D3/AU-1 || || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Counter Strike: Source]] ||  || || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Half-Life: Counter-strike - HL: CS Condition Zero]] ||  || || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Enter the Matrix]] || 33SG  || || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Counter Strike 1.6]] ||  || || 2003&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==H&amp;amp;K PSG-1==&lt;br /&gt;
[[Image:H&amp;amp;KPSG01.jpg‎ |thumb|right|400px|Heckler &amp;amp; Koch PSG-1 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
The PSG-1 is a heavily modified G3 rifle with semi-auto only functions. Most claim it to be the most accurate semi-automatic rifle in the world, however it is quite expensive.  The current price to Law Enforcement today is about $10,000 per unit.  Since no more rifles are being imported for civilian sales, those original German guns that are currently in the country have risen to about $15,000 per unit for a pristine example.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Vantage Point]] ||  ||   || Automated Platform ||2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragon Heat]] ||[[Maggie Q]]  || Yuet  ||||2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Kill Bill Vol. 1]] ||[[Lucy Liu]]  || O-Ren Ishii  ||||2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Lethal Weapon]] ||[[Mel Gibson]] || Detective Martin Riggs || With folding bipod and 20-round magazine ||1987&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Anime ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Film Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;275&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Mezzo DSA]] || Kazuto ||  || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Patlabor: The Movie 2]] || Tokyo Metro Police Sniper ||  || 1993&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Passwords'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| [[Resident Evil 5]] ||  || || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Grand Theft Auto IV]] ||  || || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Rainbow Six: Vegas 2]] ||  || || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Reservoir Dogs (video game)]] || || || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Rainbow Six: Vegas]] ||  || || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Scarface: The World is Yours]] ||  || || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Grand Theft Auto: Liberty City Stories]] ||  || || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Metal Gear Solid: The Twin Snakes]] ||  || || 2004&lt;br /&gt;
|-&lt;br /&gt;
| [[Conflict: Desert Storm 2 Back to Baghdad]] ||  || || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Project IGI 2: Covert Strike]] || Suppressed and non-suppressed model can be used  || || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Socom II]] ||  || || 2003&lt;br /&gt;
|-&lt;br /&gt;
| [[Delta Force: Task Force Dagger]] || w/ suppressor || || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Grand Theft Auto: Vice City]] ||  || || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Socom|SOCOM II: U.S. Navy SEALs]] ||  || || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Metal Gear Solid 2: Sons of Liberty]] ||  || || 2001&lt;br /&gt;
|-&lt;br /&gt;
| [[Delta Force: Land Warrior]] ||w/ suppressor  || || 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Metal Gear Solid]] ||  || || 1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Urban Terror]] ||  || || 1998&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==H&amp;amp;K HK91==&lt;br /&gt;
[[Image:HK_Model_91.jpg‎ |thumb|400px|right|HK91-A2 Rifle with Standard Stock ''Note lack of third position for automatic fire'' - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:HK91A3.jpg|thumb|400px|right|HK91-A3 with factory telescoping Stock - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[The Kingdom]]||[[Jamie Foxx]] || Ronald Fleury ||  ||2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Jurassic Park II: The Lost World]]||[[Peter Stormare]] || Dieter Stark || Scope and Tactical Flashlight ||1997&lt;br /&gt;
|-&lt;br /&gt;
| [[U.S. Marshals]]|| || Kentucky State Police officer || fitted with scope ||1998&lt;br /&gt;
|-&lt;br /&gt;
| [[Heat]]||[[Val Kilmer]] || Chris Shiherlis || Factory Bipod and Leopold Scope ||1995&lt;br /&gt;
|-&lt;br /&gt;
| [[The Fugitive]]|| || Chicago P.D. SWAT Sniper || w/ Scope ||1993&lt;br /&gt;
|-&lt;br /&gt;
| [[Commando]]||[[Arnold Schwarzenegger]] || John Matrix || ||1985&lt;br /&gt;
|-&lt;br /&gt;
| [[Deal of the Century]]||[[Chevy Chase]] || Eddie Muntz || Factory Bipod ||1983&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[The Stand]] || || Randall Flagg's Henchmen ||    || 1994&lt;br /&gt;
|-&lt;br /&gt;
| [[Alien Nation - The Series]] || [[Gary Graham]] || Matthew Sikes ||    || 1989 - 1990&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
==H&amp;amp;K SR9 series of Sniper Rifles ==&lt;br /&gt;
&lt;br /&gt;
An HK-91 made to withstand the import ban on firearms. Simply put, it's still a fantastic weapon, even the stars of the movies using them love it. Most of them look like PSG-1s with shorter, thinner barrels and front grips.&lt;br /&gt;
&lt;br /&gt;
''NOTE: Due to the relatively low number of SR9Ts and SR9TCs imported to the United States, '''most of the SR9 variants appearing in Hollywood movies are actually conversions of HK91s done by Hollywood's armorers'''. Most of them lack the forward assist, a feature that the real SR9 series shares with the PSG1. The images here on IMFDB of SR9s are images of actual movie &amp;quot;SR9s&amp;quot;.''&lt;br /&gt;
&lt;br /&gt;
[[ Image:H&amp;amp;KSR9T.jpg‎ |thumb|400px|right|Heckler &amp;amp; Koch SR9(T).  This is a 'faux' SR9(T) movie gun converted from an HK91, with an SG/1 style buttstock (instead of the correct MSG90 style) and PSG trigger pack - 7.62x51mm]]&lt;br /&gt;
[[Image:HKSR9TC.jpg|thumb|400px|right|H&amp;amp;K SR9(TC) rifle with tropical forearm and bipod - 7.62x51mm.  The TC version has the PSG buttstock as well as the trigger pack.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Dog Soldiers]]|| [[Darren Morfitt]] || Private &amp;quot;Spoon&amp;quot; Witherspoon || SR9(T), scope removed, 20-round magazine ||2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Dog Soldiers]]|| [[Leslie Simpson]] || Private Terry Milburn || SR9(T), scope removed, 20-round magazine ||2002&lt;br /&gt;
|-&lt;br /&gt;
| [[The Replacement Killers]]||[[Til Schweiger]]|| Ryker || SR9(T) ||1998&lt;br /&gt;
|-&lt;br /&gt;
| [[U.S. Marshals]]|| || Kentucky State Police officer || SR9(T), 20-round magazine ||1998&lt;br /&gt;
|-&lt;br /&gt;
| [[G.I. Jane]]||[[Viggo Mortensen]]|| Master Chief Urgayle || SR9(T) ||1997&lt;br /&gt;
|-&lt;br /&gt;
| [[The Jackal]]||[[Richard Gere]]|| Declan Mulqueen || SR9(TC) ||1997&lt;br /&gt;
|-&lt;br /&gt;
| [[Heat]]|| || Police Sniper || SR9(T) ||1995&lt;br /&gt;
|-&lt;br /&gt;
| [[Sniper]]|| [[Billy Zane]] || Richard Miller || SR9(TC) ||1993&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;80&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|  [[CSI: Miami]]/Going, Going, Gone  || [[David Caruso]] || Lt. Horatio Caine ||  (SR9(T)) || 2002 - &lt;br /&gt;
|-&lt;br /&gt;
|  [[Space: Above and Beyond]]/ || [[Rodney Rowland]] || Cooper Hawkes ||  (SR9(T)) || 1995 - 1996&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
==H&amp;amp;K MSG90==&lt;br /&gt;
&lt;br /&gt;
A much more common G3 variant than its predecessor, the PSG-1. The MSG-90 is made to withstand more harsh conditions without sacrificing capability, and coincidentally is a little bit cheaper than the PSG-1.&lt;br /&gt;
&lt;br /&gt;
[[Image:HKMSG90.jpg|thumb|right|400px|Heckler &amp;amp; Koch MSG90 7.62x51mm NATO]]&lt;br /&gt;
[[Image:HKMSG90A1.jpg|thumb|right|400px|Heckler &amp;amp; Koch MSG90A1 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghost Recon Advanced Warfighter 2]] || || || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Soldier of Fortune II - Double Helix]] || || || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[The World Is Not Enough (video game)|The World Is Not Enough]] || Deutsche SA90 || || 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Shadow Force: Razor Unit]] || M25 || || 2002&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==H&amp;amp;K HK21 Machine Gun==&lt;br /&gt;
&lt;br /&gt;
A Belt Fed General Purpose Machine gun based on the G3 Rifle. It is seen in the following: &lt;br /&gt;
[[Image:HK21MachineGun.jpg|thumb|right|400px|Heckler &amp;amp; Koch HK21 Machine Gun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:HK21wBlackFurniture.jpg|thumb|right|400px|Heckler &amp;amp; Koch HK21 Machine Gun with black furniture and ammo belt - 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[The World Is Not Enough]]||[[Maria Grazia Cucinotta]] || Cigar Girl || Mounted on Speedboat ||1999&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Passwords'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Rainbow Six: Vegas 2]] ||  || || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Ghost Recon Advanced Warfighter 2]] ||  || || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Rainbow Six: Vegas]] ||  || || 2006&lt;br /&gt;
|-&lt;br /&gt;
| [[Jagged Alliance 2]] || Magazine fed HK11 || || 1999&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== H&amp;amp;K HK21E Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
Modernized, export version of the HK21 machine gun.&lt;br /&gt;
[[Image:HK21E.jpg|thumb|right|400px|Heckler &amp;amp; Koch HK21E 7.62x51mm NATO]]&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;0&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Passwords'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[Battlefield 2]] ||  || || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Rainbow Six: Rogue Spear]] ||  || || 1999&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Rifle]]&lt;br /&gt;
[[Category:Machine Gun]]&lt;br /&gt;
[[Category:Sniper Rifle]]&lt;/div&gt;</summary>
		<author><name>Halo Storm</name></author>
	</entry>
</feed>