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	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Goober</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
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	<updated>2026-04-12T03:05:44Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>https://www.buildlogs.org/index.php?title=Talk:Fallout:_New_Vegas&amp;diff=613882</id>
		<title>Talk:Fallout: New Vegas</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Fallout:_New_Vegas&amp;diff=613882"/>
		<updated>2012-09-19T02:45:37Z</updated>

		<summary type="html">&lt;p&gt;Goober: /* Sawed-off shotgun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Ammunition Types==&lt;br /&gt;
I will update the list as I aquire more ammo types&lt;br /&gt;
 -9mm &lt;br /&gt;
   9mm+P (More damage, degrades weapon faster)&lt;br /&gt;
   Hollow Points (More Unarmored damage, useless against armor)&lt;br /&gt;
   Jacketed Hollow Point (Added through the Gun Runners Arsenal DLC, it inflicts greater damage with a far less severe penalty on Armor penetration)&lt;br /&gt;
&lt;br /&gt;
 -.357 Magnum&lt;br /&gt;
     Jacketed Flat Point (Slightly increases damage, reduces weapon spread and gives a small armor penetration to lightly armored foes)&lt;br /&gt;
     Hollow Points&lt;br /&gt;
    .38 Special (Less Damage, Degrades weapon slower)&lt;br /&gt;
&lt;br /&gt;
 -10mm&lt;br /&gt;
    Hollow points&lt;br /&gt;
    Jacketed Hollow Point&lt;br /&gt;
    &lt;br /&gt;
 &lt;br /&gt;
 -.44 Magnum&lt;br /&gt;
    Semi-Wadcutter (More damage overall.)&lt;br /&gt;
    .44 Special (Same effects as .38 Special. Incredibly rare. Have been recently made more common through a patch)&lt;br /&gt;
    Hollow Point&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
 -5.56x45&lt;br /&gt;
    5.56 AP&lt;br /&gt;
    5.56 Hollow Point&lt;br /&gt;
    5.56 Match (Added in the GRA DLC, Increases damage slightly but decreases overall spread)&lt;br /&gt;
    5.56 Surplus (More damage, Degrades weapon faster, larger quantity of ammunition when bought usually in excess of 100 rounds)&lt;br /&gt;
    .223 (Similar to .38 and .44 Special, but with increased armor penetration)   &lt;br /&gt;
&lt;br /&gt;
 -.308&lt;br /&gt;
    .308 Hollow point&lt;br /&gt;
    .308 Armor Piercing&lt;br /&gt;
    .308 Jacketed Soft Point (More damage, without reducing armor penetration. Hand load only.)&lt;br /&gt;
  &lt;br /&gt;
 -.45-70 Govt.&lt;br /&gt;
   Hollow Point&lt;br /&gt;
   Semi-Wad Cutter (This one damages the gun more)&lt;br /&gt;
 &lt;br /&gt;
 -.22 Long Rifle&lt;br /&gt;
  Hollow Point&lt;br /&gt;
  Plinking (less damage, found in abundance, cheap)&lt;br /&gt;
&lt;br /&gt;
 - 12.7 (Presumably .50 AE, since it is used in a pistol and an SMG)&lt;br /&gt;
   Hollow Point&lt;br /&gt;
   Jacketed Hollow Point (Added through the GRA DLC, Hand Load Only)&lt;br /&gt;
 &lt;br /&gt;
 -12 Gauge Shells&lt;br /&gt;
  00 Buck (Standard Shotgun shells that spray 7-8 pellets in a burst)&lt;br /&gt;
  4/0 Buck (Added through the GRA DLC, only 4 pellets in each shell but they inflict a larger amount of damage in return)&lt;br /&gt;
  Coin Shot (A shell loaded with slivers of a gold coin. Identical damage to a base 12 gauge, but very valuable.)&lt;br /&gt;
  Magnum (More damage, increased wear on the gun)&lt;br /&gt;
  4/0 Buck Magnum (Added through the GRA DLC, same as 4/0 Buck but does even further damage at the expense of weapon wear)&lt;br /&gt;
  Slug (More damage, better range, loss of spread)&lt;br /&gt;
  Bean Bag (No damage, but can knock enemies out. Good for pacifists)&lt;br /&gt;
  Dragons Breath (Added through GRA DLC, adds an incendiary effect, equivalent to a short ranged flame-thrower)&lt;br /&gt;
  Flechette (Added through the GRA DLC, fires 5 steel darts in a burst giving more armor penetration at the expense of damage)&lt;br /&gt;
  Pulse (Added through the GRA DLC, fictional round that gives an electromagnetic pulse on impact, effective against robots and power armor)&lt;br /&gt;
&lt;br /&gt;
 -20 Gauge Shells&lt;br /&gt;
  Slug&lt;br /&gt;
  Magnum&lt;br /&gt;
  3/0 Buck&lt;br /&gt;
  3/0 Buck Magnum&lt;br /&gt;
  Pulse&lt;br /&gt;
&lt;br /&gt;
 -.50 BMG&lt;br /&gt;
  Incendiary (Very expensive, ignites targets in impact dealing additional fire damage)&lt;br /&gt;
  Match (Further range, higher damage)&lt;br /&gt;
  Armor Piercing&lt;br /&gt;
  Explosive (Added through the GRA DLC, creates a secondary explosion upon impact dealing equivalent damage to a Frag Grenade)&lt;br /&gt;
  &lt;br /&gt;
 - 5mm&lt;br /&gt;
  Armor Piercing&lt;br /&gt;
  Surplus&lt;br /&gt;
  Hollow Point&lt;br /&gt;
  Jacketed Soft Point (Added through the GRA DLC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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Shouldn't this be part of the Fallout 3 page? Unless I'm mistaken it's just an add on to that game and not something stand alone.[[User:Rockwolf66|Rockwolf66]] 00:48, 1 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:No, Fallout New Vegas is NOT a DLC for Fallout 3. It's a new game developed by Obsidian but they are using the same gaming engine that Bethesta used for Fallout 3. But this is a different game. [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
::Thanks for the correction Excaliber. [[User:Rockwolf66|Rockwolf66]] 02:19, 1 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
How come it seem like there are less gun's up? With the new IGN interview that came out I would have thought that the new guns would be up already.[[User:King of the Waste|King of the Waste]] 06:07, 2 May 2010 (UTC)&lt;br /&gt;
::Well you could post the link to that interview instead of just whinning about it...--[[Special:Contributions/74.177.136.251|74.177.136.251]] 02:06, 3 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Sturdy caravan shotgun, and the Mercenary's grenade rifle are unique weapon of ordinary guns the Caravan Gun and Grenade Launcher&lt;br /&gt;
&lt;br /&gt;
The silenced .22 smg looks like an American-180 smg.  David.&lt;br /&gt;
&lt;br /&gt;
==Chey Tac Intervention?==&lt;br /&gt;
&lt;br /&gt;
doesnt this look like a Chey Tac Intervention [http://fallout.wikia.com/wiki/File:FNV_Antimateriel_Rifle.png&lt;br /&gt;
]--[[User:Gran28|Gran28]] 08:26, 13 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It kinda does [[User:Excalibur01|Excalibur01]] 14:36, 13 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah but it looks like it has a wooden grip and stock. Its cool how the developers are taking modern weapons and making them fit the retro mood by putting wood parts on them, like they did with the M60 and M16 clone&lt;br /&gt;
:I'll say it again, since someone seems to think deleting other people's posts is fine. That's not an M16 clone, that's an AR-10. It was developed before the M16, and it was developed into the M16. Furthermore, they aren't giving it a more retro look by putting wooden parts on it, since that's how it always looks. But no, it isn't an M16 clone, the M16 is a clone of it. [[User:Acora|Acora]] 05:51, 24 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
and the G3 (in game called the R91 Assault Rifle)&lt;br /&gt;
&lt;br /&gt;
It's not really a G3 since it fires the 5.56 NATO [[User:Excalibur01|Excalibur01]] 02:27, 14 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It also looks like a PTRS, sorta [[User:BeardedHoplite|BeardedHoplite]] 02:24, 16 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
No, it's a PGM Hecate II&lt;br /&gt;
&lt;br /&gt;
Wasn't the R91 a HK 53?&lt;br /&gt;
&lt;br /&gt;
Hmm... the arrow-shape at the front resembles that of a barret .50 cal, but the receiver looks different. maube this is ''based'' off of the barret, but maybe Bethesda changed it a little, like they did with the 10mm hand gun.&lt;br /&gt;
&lt;br /&gt;
==Grenade Rifle== &lt;br /&gt;
&lt;br /&gt;
Yo, the &amp;quot;Mercenary 40mm Grenade Rifle&amp;quot; is just the unique version, part of a pre-order package from Best Buy. The normal version will probably be called &amp;quot;grenade rifle&amp;quot; or something&lt;br /&gt;
&lt;br /&gt;
:Seriously, can't they just call it a &amp;quot;grenade launcher&amp;quot;? [[User:Excalibur01|Excalibur01]] 04:30, 15 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::according to the fallout wiki it is called a grenade launcher&lt;br /&gt;
&lt;br /&gt;
:It's name is Grenade Launcher, and it can be upgraded with a pump mechanism that makes it work like the China Lake Launcher. So basically it's an M79 that can be upgraded to resemble the China Lake Launcher.&lt;br /&gt;
::You can actually find the Grenade Launcher already and it has a pump action like the China Lake launcher [[User:Excalibur01|Excalibur01]] 02:55, 21 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Something from E3 ==&lt;br /&gt;
&lt;br /&gt;
I saw something on E3 for this game that looked like a china lake pump action grenade launcher.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:44, 15 June 2010 (UTC)&lt;br /&gt;
:I saw the Fallout: New Vegas demo at E3 as well, and I'm pretty sure that was the China Lake Grenade Launcher, but we all can be pretty damn sure it's either an upgrade for the M79 Grenade Launcher or will appear later on in the game - [[User:Kilgore|Kilgore]] 02:16, 24 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Weapon Degneration ==&lt;br /&gt;
&lt;br /&gt;
I hope they take out the weapon degeneration in this game.  That really sucked in Fallout 3.  I would get into a firefight and not pull out my Chinese Assault Rifle because even though I had over 500 rounds of ammunition it was almost broken so I didn't want to use it unless necessary so I had to use some other weapon of which I had almost no ammo for.--[[User:Gunkatas|Gunkatas]] 00:34, 16 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
You know you can repair your guns with others you find/loot, right?  And in New Vegas, repairing is even easier if you get the Jury Rigger perk.  It allows you to repair among similar types of weapons (pistols, assault rifles, bolt action rifles, etc.) instead of just copies of the same weapon.&lt;br /&gt;
&lt;br /&gt;
The game would be way to easy without weapon disintegration. And it makes it more realistic. I just think its good that they have you maintain your weapon, while in other games you can fire off thousands of rounds of ammunition and the gun functions normally&lt;br /&gt;
&lt;br /&gt;
also most of the guns are 200 years old and survived world war 3 so there not in prime conduction&lt;br /&gt;
&lt;br /&gt;
I remember in fallout 3 fire rate would get lower damage go down a little bit and accuracy suffered, i kind of wish theyd introduce weapon jams though, it seems no games have jamming.&lt;br /&gt;
&lt;br /&gt;
:Actually Fallout 3 kinda did have a jam system. You take a gun out or reload it and there's an animation to simulate a misfed or something and you see your character rack the slide or charging handle again after taking the weapon out because it's in poor condition. What I do find interesting is the Realism mode which means everything including ammo has weight now and healing takes more time instead of instant heal. I am glad for new weapons. It kinda pissed me off that we didn't have M16s all around but instead G3s as the American rifles. It's like in their universe, American adapted a G3 variant that fires 5.56 instead of the M16. [[User:Excalibur01|Excalibur01]] 03:21, 16 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Also there are already two games I can tell you of that have weapon jamming too. S.T.A.L.K.E.R (because I am that much of a stalker whore :D) and farcry 2. Farcry 2 has jam animations, but stalker only gets you to reload if your gun jams. [[User:5t3v0|5t3v0]]&lt;br /&gt;
&lt;br /&gt;
I know America's Army 2 has jamming. 3 most likely does too.  Far Cry 2 was fun but you just had to switch out your weapon every other mission to get around the jamming.&lt;br /&gt;
&lt;br /&gt;
What a game hasn't done is have you fire your gun and in the middle of shooting, you jam or get a stovepipe and then animate your character clearing the jam. All the time, a jam happens after you reload. You just see your character rack the charging handle once or twice and then you're good to go. [[User:Excalibur01|Excalibur01]] 02:57, 17 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
As much of a disappointent as OF:Dragon rising was (online didnt work, although there was bullet drop the rounds all did equal damage and each soldier had a health system, no one shot kills) it had jams be rare, random, and caught you by surprise. I had a mid mag jam in an m4a1 and a saw jam while supressing.&lt;br /&gt;
&lt;br /&gt;
In gears of war 2 the lancer can jam, mid mag. This was an online glitch the developers left in. If you jam (youll know as the gun stops firing mid mag and marcus will yell, aww crap, you the have to reload to unjam the weapon with the same animation as a fail quickload jam in game. --[[User:Captain Snikt|Captain Snikt]] 11:33, 23 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== 1887 ==&lt;br /&gt;
&lt;br /&gt;
That 1887 does not look like an 1887 to me. I can't see a lever action on it, and it looks like it's ejecting from the bottom. I do see a hammer or something on it, but judging by the overall appearance I'd say it's based more on an Ithaca.&lt;br /&gt;
&lt;br /&gt;
-Trailer clearly shows a lever action being worked -k9870&lt;br /&gt;
&lt;br /&gt;
Then they made a huge mistake having it eject from the bottom like that.&lt;br /&gt;
&lt;br /&gt;
-there all based on real guns but made up for the fallout universe.&lt;br /&gt;
&lt;br /&gt;
Looking at Far Cry 2, couldn't it just be a Winchesthaca 1837? --[[Special:Contributions/83.79.126.90|83.79.126.90]] 20:54, 23 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
A what? [[User:Excalibur01|Excalibur01]] 21:26, 23 August 2010 (UTC)&lt;br /&gt;
:I ''assume'' that they mean a cross between the Winchester 1887, and the Ithaca 37, though I'm not entirely sure why they think that the one on the Far Cry page is a combination of those two, or why they think the one on ''this'' page is the same. [[User:Acora|Acora]] 23:37, 23 August 2010 (UTC)&lt;br /&gt;
::He or She is making fun of the fact that most gaming companies wouldn't know the difference between their ass, a hole in the ground, an Ithaca 37, and Winchester shotgun. - [[User:Kilgore|Kilgore]] 22:24, 25 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Varmint Rifle ==&lt;br /&gt;
[http://images2.wikia.nocookie.net/__cb20100818184123/fallout/images/4/41/Varmintrifleback.jpg There's this photo.] Does the weapon resemble any real .22 rifle? --[[User:AlPachinko|AlPachinko]] 21:44, 29 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It looks like that [[Armalite AR-7]] .22lr --[[User:humanzie3|humanzie3]]&lt;br /&gt;
:That definitely does ''not'' look like an AR-7. The barrel is too thick, it has an actual handguard, and the magazine is too wide and long, as well. It looks more like an M1 Carbine then a Armalite. [[User:Acora|Acora]] 00:39, 30 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
He said it was a .22 and the stock made me think of a AR-7. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
:Mmm, okay, I can agree on that. The stock is similar to the AR-7, but other then that, I don't know. [[User:Acora|Acora]] 01:34, 30 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I do agree that the magazine does not look like a .22 lr magazine though. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
&lt;br /&gt;
Could be a upgraded Bolt action rifle for fallout 3&lt;br /&gt;
&lt;br /&gt;
Oh, by the way it's a bolt action. As seen [http://www.youtube.com/watch?v=cTAuUStHmUo in this video], near 2:24. Note the thumbhole stock. And it's not the one from Fallout 3 either, that one appears here too and it's chambered in .308 now. --[[User:AlPachinko|AlPachinko]] 23:42, 30 August 2010 (UTC)&lt;br /&gt;
:I may be misunderstanding you, but the 'Varmint Rifle' (The bolt action rifle with the thumbhole stock and long, Ruger Mini-14 looking magazine) isn't the same as the hunting rifle that's going to be chambered in .308. They're two different guns. Here[[http://fallout.wikia.com/wiki/Hunting_Rifle_%28Fallout:_New_Vegas%29]] is the hunting rifle, in .308, and here[[http://fallout.wikia.com/wiki/Varmint_rifle]] is the Varmint rifle, the one being shown in the video, which is a .22. [[User:Acora|Acora]] 01:34, 31 August 2010 (UTC)&lt;br /&gt;
I like the hunting rifle from Fallout 3. It's going to be so much nastier in .308 --[[User:humanzie3|humanzie3]]&lt;br /&gt;
: Oh yes, and it has proper sights now. --[[User:AlPachinko|AlPachinko]] 08:14, 31 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
At 2:23 the shell being ejected looks way too big to be a .22 --[[Special:Contributions/184.35.18.78|184.35.18.78]] 20:09, 31 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/Round.jpg&lt;br /&gt;
See. Way too big.I'm near sure that it's either not a .22 or the designers made a big mistake. --[[Special:Contributions/184.35.18.78|184.35.18.78]] 20:23, 31 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
They do that a lot in these games. The hunting rifle in Fallout 3 is supposed to be a .32 but when you see it eject it looks like a 5.56x45 at least. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
&lt;br /&gt;
Maybe it was supposed to be a 32 caliber rifle ammo [[User:Excalibur01|Excalibur01]] 02:25, 1 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I would agree except it shares ammo with the .32 revolver. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
&lt;br /&gt;
And of course the die hard fans on the Fallout Wiki keep telling me that the shell size doesn't matter. Game developers are lazy bastards... and so are some of their idiot fanboys.--[[Special:Contributions/184.35.20.4|184.35.20.4]] 10:51, 1 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
The little queers at the Fallout wikia keep whining &amp;quot;Until the programers say what it is, it ain't [Insert Weapon Name Here]. They can't tell that the &amp;quot;Semi-Auto Rifle&amp;quot; is an M1 Garand because their a bunch of mega-nerds who live in their mother's basement. Look at pictures of them side-by-side and you can tell it's an M1 Garand. Anybody who says that will be flaged as a &amp;quot;FANBOY!&amp;quot; - [[User:Kilgore|Kilgore]] 00:42, 5 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
They think that a .308 M1 Garand doesn't exsist and since it most likely fires .308 it apparently isn't a M1 Garand. They aren't the brightest bunch of people considering they believed the Hi Power was a made up weapon AFTER a real picture of a Hi Power was posted to compare. Some believed it is a 1911.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:10, 5 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Could the varmint rifle be a .22-250?It might explain the case size and I would like to point out that all the ejected rifle cases in Fallout 3 looked exactly the same.On the topic of the Hi power,everybody keeps calling it a &amp;quot;Colt .45&amp;quot;,I dont see how you get the two mixed up.--[[User:Mr. White|Mr. White]] 19:31, 5 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I know. I can't keep dealing with those whiny babies... i made an account on there site just to tell them what the guns are but they don't lisson to a damn word. i posted multiple comments on the varmint rifle page yet they reman oblivious... --[[Special:Contributions/184.35.19.196|184.35.19.196]] 20:32, 5 September 2010 (UTC)&lt;br /&gt;
: I don't like their policy either. Hell, I wasn't even allowed to state that 20-gauge shotgun shell is smaller and less powerful than 12-gauge. --[[User:AlPachinko|AlPachinko]] 13:44, 7 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
[http://fallout.wikia.com/wiki/Talk:Varmint_rifle#Caliber] One of them found a picture confirming it to be 5.56!! The fanboys should believe me! Time to gloat on the talk page! --[[Special:Contributions/184.35.27.100|184.35.27.100]] 18:05, 6 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
If it is a 5.56, why the hell did someone say it was a .22 in the first place?--[[User:Mr. White|Mr. White]] 22:51, 6 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I had too explain to them that the .223 was a varmint round. They ain't exactly geniuses--[[Special:Contributions/184.35.27.100|184.35.27.100]] 00:37, 7 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Do you mean the .222 Remington for varmint hunting? .223 Remington is actually a round made for the AR-15 and considered to be in the &amp;quot;High Power Rifle&amp;quot; category. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
&lt;br /&gt;
I've always used the .223 remingington for varminting. My first rifle was a Ruger Number 1 varmint rifle chambered in .223. Maybe it isn't a true varmint round but there sure are a lot of varmint rifles that use it. --[[Special:Contributions/184.35.23.187|184.35.23.187]] 20:08, 7 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I think the Varmint rile was based off of this .22 made by Savage http://www.savagearms.com/firearms/models/ --[[User:Greywolverene |Greywolverene]]&lt;br /&gt;
&lt;br /&gt;
Maybe. The Fallout wiki people say that varmint rifle was originally going to be a .22, so maybe they took that and just streched out the magazines. The 93 BTVS even has a thumbhole stock, so i assume that was the one you were refering to. --[[Special:Contributions/74.177.187.68|74.177.187.68]] 00:18, 26 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
The Varmint rifle looks more like the Anschutz 1417 Thumbhole carbine (http://forums.pigeonwatch.co.uk/forums/index.php?showtopic=95963) or the Anschutz 1517 with a Thumbhole stock (http://www.gunstar.co.uk/Rifle/Anschutz-1517-Wallnut-Thumbhole-gun-for-sale-gs9676.aspx) --[[Special:Contributions/70.27.29.254|70.27.29.254]] 00:06, 24 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Okay, here are the facts.&lt;br /&gt;
1: It is 95% FICTIONAL. The thumbhole stock has been modeled, but at a position that makes it redundant. At the end of the fore-arm, the black taper is similar to that found on the Remington 700 BDL, the bolt action is completely FICTIONAL and the magazine model is completely FICTIONAL.&lt;br /&gt;
2: The Varmint Rifle was originally supposed to be chambered in .22 LR but the game developers decided to chamber it in 5.56mm. This is evident, as an in game character, in freeside (Dixon) has a varmint rifle, but carries 16 .22 LR rounds. The game developers also comment on this, giving direct comfirmation to the claim.&lt;br /&gt;
3: The gun is completely fictional. As far as my knowledge goes, it is NOT based on any rifle that exists.&lt;br /&gt;
[GOOBER]&lt;br /&gt;
&lt;br /&gt;
== Pics of the ammo section ==&lt;br /&gt;
&lt;br /&gt;
I know the quality sucks, but i got some pics of the ammo screen from a leaked vid. I made out 45-70 gov't (hell yeah!), .22lr, .22lr Plinking (so there are apperently diff. types of rounds), .357 magnum, and .50 something. hope these help.--[[Special:Contributions/74.177.137.24|74.177.137.24]] 22:12, 10 September 2010 (UTC)&lt;br /&gt;
Vid link: http://www.youtube.com/watch?v=x4Q_JM-ST1s best at about 51 seconds.&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0202.jpg&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0201.jpg&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0200.jpg&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0199.jpg&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0198.jpg&lt;br /&gt;
There is also supposed to be hand loading rounds, but that might just be speculation.--[[Special:Contributions/74.177.137.24|74.177.137.24]] 22:19, 10 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
There is also gonna be an M3 Grease gun chambered in 9mm.&lt;br /&gt;
 http://fallout.wikia.com/wiki/User_blog:Kaminoman/Fallout:_New_Vegas_Developer_Diary_2.--[[Special:Contributions/184.35.9.27|184.35.9.27]] 22:07, 24 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Unknown revolver ==&lt;br /&gt;
[[Image:ScopedHuntingRevolver.jpg|thumb|none|400px|The &amp;quot;Hunting Revolver&amp;quot;.]]&lt;br /&gt;
[[Image:Sequoia.jpg|thumb|none|400px|The special variant called the &amp;quot;Ranger Sequoia&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
Looks like an old cap and ball Colt. Reminds me of the ornate SAA's in [[GUN]] [[User:BeardedHoplite|BeardedHoplite]] 01:09, 25 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Actually no, it's a BFR chambered in .45-70 Govt.&lt;br /&gt;
&lt;br /&gt;
Yeah, that bulky ass cylinder reminds me of the BFR as well.--[[Special:Contributions/74.177.187.68|74.177.187.68]] 11:21, 25 September 2010 (UTC)&lt;br /&gt;
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Pardon my ignorance, but what's a BFR? [[User:BeardedHoplite|BeardedHoplite]] 11:33, 25 September 2010 (UTC)&lt;br /&gt;
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Magnum Research &amp;quot;Biggest Finest Revolver&amp;quot;. Its a revolver that tends to be chambered in rifle cartridges.-[[User:Ranger01|Ranger01]] 12:18, 25 September 2010 (UTC)&lt;br /&gt;
:Or &amp;quot;Big F*** Revolver&amp;quot;!&lt;br /&gt;
&lt;br /&gt;
Well in the recent trailer, they did mention that it's a revolver that fires rifle ammo. [[User:Excalibur01|Excalibur01]] 15:16, 25 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Indeed they did, too bad that even if the Single Action Army/Ruger Blackhawk appears it'll all be DA only ingame I guess. With this setting &lt;br /&gt;
it'd be awesome to see SA revolvers. --[[User:Xarex|Xarex]]&lt;br /&gt;
&lt;br /&gt;
This video shows a revolver being used in single action. http://www.gametrailers.com/video/pax-10-fallout-new/705552 --[[Special:Contributions/74.243.141.29|74.243.141.29]] 01:31, 2 October 2010 (UTC)&lt;br /&gt;
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According to the Devs, as of a recent comment, the Hunting Revolver wasn't based on any specific real world firearm, since the BFR is single action, and the hunting revolver/ranger sequoia isn't. But since it does fire .45-70, it's probably fair to claim it based on it. --[[User:UnitOmega|UnitOmega]] 02:07, 13 January 2011 (UTC)&lt;br /&gt;
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== Grease Gun ==&lt;br /&gt;
Hmm. While it comes in .45 by default, the 9mm chambering isn't farfetched - there were official conversion kits for that. --[[User:AlPachinko|AlPachinko]] 10:57, 25 September 2010 (UTC)&lt;br /&gt;
:also making is easier on game and the the whole ammo system.&lt;br /&gt;
&lt;br /&gt;
There's a shitload of new ammo types so it's possible they switched to 9mm to make it less powerful by game standards. --[[User:Xarex|Xarex]]&lt;br /&gt;
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In this pic there is proof of 9mm.&lt;br /&gt;
http://i766.photobucket.com/albums/xx303/IntactGardenGnome/FNV008.jpg&lt;br /&gt;
--[[Special:Contributions/184.35.19.28|184.35.19.28]] 23:57, 27 September 2010 (UTC)&lt;br /&gt;
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In 1955 an Argentine factory started producing copies of the M3 chambered in 9x19mm and called them the PAM1 (there was a PAM2 which just included a grip safety feature).. identical to the M3 except for the caliber..  --LiquidAcid&lt;br /&gt;
&lt;br /&gt;
During World War II, Soldiers issued the M3A1 SMG were also issued a quick, simple conversion kit. The kit consisted of a spare, screw on 9mm barrel (as in, the .45 calibre barrel could screw off) and a 9mm bolt carrier. This was done, because in occupied germany, 9x19mm Paqrabellum was in HUGE supply and ammo could have been easil obtained from fallen german soldiers. Though 25,000 kits were originally requested for procurement, this was changed to a recommendation by the Ordnance Committee in December 1943 that only 500 9mm conversion kits be obtained.[9] Procurement was authorized in February 1944, but it is believed that only a limited number of kits were actually produced.[9] These conversion kits included a new 9mm barrel, replacement bolt and recoil springs, a magazine well adapter for use with Sten magazines, and a replacement 9mm STEN magazine of British manufacture.&lt;br /&gt;
[GOOBER]&lt;br /&gt;
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== LAPD 2019 blaster from blade runner ==&lt;br /&gt;
&lt;br /&gt;
The new dev diary came out, pistol is at 2:40 http://www.youtube.com/watch?v=dkALhh82JdI&amp;amp;feature=player_embedded&lt;br /&gt;
&lt;br /&gt;
I saw it and I almost shit myself. The pistol was in Fallout 2 and it wwas an amazing gun. Prolly' the best pistol in the game. Anyway, here a picture of it. [[Image:Bladerunner_Pistol_NV.jpg|500px|thumb|none|A character fires the ?????, which was last seen in Fallout 2.]]&lt;br /&gt;
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Gun is called &amp;quot;That Gun&amp;quot;, being that it is &amp;quot;That Gun from Fallout 1 and 2&amp;quot; --[[Special:Contributions/24.63.181.248|24.63.181.248]] 11:01, 21 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
This place is the only time I've ever heard the Blade Runner gun referred to as &amp;quot;LAPD 2019 blaster;&amp;quot; usually I see it described as the &amp;quot;Pflazger/Katasumata Series - D&amp;quot; (the joke being that the name can be initialized &amp;quot;PKD,&amp;quot; which is how fans often refer to Phillip K. Dick). I have a very nice PK-D sitting on my desk right now; it's a replica that features the same revolver cylinder seen in the game, along with a top-mounted bolt action and status light LEDs. I wish mine went red when the gun was being loaded, turned green when the cylinder was closed again and made that neat little electronic whine like That Gun does. [[User:Atypicaloracle|Atypicaloracle]]&lt;br /&gt;
&lt;br /&gt;
== They took out the Semi-auto rifle, but kept in the &amp;quot;This Machine&amp;quot; garand ==&lt;br /&gt;
&lt;br /&gt;
So all the common rifles that looks like the Garand were removed from the final product for some reason, but they still kept for unique one for some reason [[User:Excalibur01|Excalibur01]] 04:02, 24 October 2010 (UTC)&lt;br /&gt;
:it like the fallout 3s lincoln repeater, a unique weapon that has not other gun like it. we might see Semi-auto rifle in a DLC.&lt;br /&gt;
&lt;br /&gt;
If you notice on the buttstock if i remember correctly is the words &amp;quot;this machine kills commies&amp;quot; ecthed into it.&lt;br /&gt;
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== Weapon Updates ==&lt;br /&gt;
&lt;br /&gt;
Holy Hell. The China Lake Launcher is appearing in New Vegas as the &amp;quot;Grenade Launcher&amp;quot; (as opposed to M79, which is dubbed the &amp;quot;Grenade Rifle&amp;quot;). It can be found in Vault 34, Nellis Air Force Base, and on a handful of merchants. In addition, the M733 has been dubbed the &amp;quot;Assault Carbine&amp;quot; and the AR-10 (&amp;quot;Service Rifle&amp;quot;) fires only on semi-auto.&lt;br /&gt;
&lt;br /&gt;
It isn't an AR-10, it fires 5.56mm and the magazine is too small for an AR-10 mag [[User:Excalibur01|Excalibur01]] 22:09, 27 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
As stated on the page already, it's a semi-auto M16A1 with wooden instead of plastic parts. Also, the Assault Carbine is for some reason chambered in 5mm, a cartridge usually used by the minigun. --[[Special:Contributions/85.3.57.103|85.3.57.103]] 09:25, 28 October 2010 (UTC)&lt;br /&gt;
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Some weapons the page is missing:&lt;br /&gt;
:12,7mm pistol (must be 12,7x109 since .50 rounds won't fit, then again that's way too big a round for a pistol anyway)&lt;br /&gt;
:12,7mm smg (looks a lot like a p90 but the magazine can't possibly fit a 12,7 round)&lt;br /&gt;
:10 mm smg&lt;br /&gt;
:.50 Anti material rifle (looks like a generic Barrett)&lt;br /&gt;
:Sawn off double barrel shotgun (12 gauge)&lt;br /&gt;
:Incinerator&lt;br /&gt;
:Flamer&lt;br /&gt;
:Missile launcher&lt;br /&gt;
:Grenade machine gun (25mm)&lt;br /&gt;
:All the laser, plasma etc future guns but no one cares about those anyway&lt;br /&gt;
::--[[User:JEESUS|JEESUS]] 12:04, 1 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
As you said, no one cares about the future guns that doesn't fire bullets. The 12.7mm guns arent based on real guns, neither is the 10mm SMG. The Flamer and other weapons like it are not firearms...When we say firearm, we don't literally mean FIRE. The .50 Anti-material doesn't look like a Barret. And the missile launcher is a rocket launcher [[User:Excalibur01|Excalibur01]] 20:55, 1 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
---http://world.guns.ru/sniper/sn35-e.htm&lt;br /&gt;
:Funny, I thought this page was about the game and the weapons that appear in it, the 10mm pistol is on the page so what's wrong with adding all the other fictional guns? The post was about what weapons the page is missing, and thusly just a suggestion. You really don't need to get offended and condescending if you feel that the said guns shouldn't be on the page. The missile launcher is called a missile launcher in the game, the game hasn't got a rocket launcher regardless of how the weapon functions. Adding a heading &amp;quot;rocket launcher&amp;quot; to the page wouldn't make any sense. My opinion was that the .50 anti-material rifle looks like a generic barret, but I haven't spent a second looking for a similar rifle on world.guns.ru, I'm sorry if my opinion made you feel uncomfortable enough to get all aggro on a wiki page... and you're right, the Hecate looks a lot more like the weapon in the game. --[[User:JEESUS|JEESUS]] 00:37, 3 November 2010 (UTC)&lt;br /&gt;
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:Look, there's a difference in being &amp;quot;condescending and offended&amp;quot; and telling you the policies and rules of this site. Fictional weapons that can be mistaken for real guns and fictional guns built with a shell to make it look like a future gun is ok because it happens, but on the Star Trek pages, no one's going to put the phasers just because they appear in the movie or TV shows. The site itself is a Firearms database. Since the laser pistol is a...laser pistol, we don't need to waste the bandwidth of the site to put it up. Weapons like the 10mm pistol is a significant piece in the history of the game, so it deserves a mention and the Fallout 3 page, someone pointed out how it's based on the Desert Eagle. [[User:Excalibur01|Excalibur01]] 03:11, 3 November 2010 (UTC)&lt;br /&gt;
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::Now that's more like it, this is how you should have done the first one, if letting me know about the policies was your intention. You're making a point without being condescending e.g. explaining what the term firearm means or flaming over what gun looks like what. --[[User:JEESUS|JEESUS]] 17:35, 6 November 2010 (UTC)&lt;br /&gt;
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&lt;br /&gt;
:12,7x109 is bigger than .50 BMG (12,7x99). So the 12,7 pistol might be .50 Action Express, or .50 GI.&lt;br /&gt;
&lt;br /&gt;
Okay, a few things.&lt;br /&gt;
First of all, who cares? So what if they call one a rifle and the other a launcher? Does it really put a huge dampner on your day? They called one a launcher and one arifle to sway away differences. Bethesda are already using an existing firearms' firms' weapon, why add more legal jonder to use the correct name?&lt;br /&gt;
Second: There are MULTIPLE .50 calibre firearms, just because the only one you know of is the &amp;quot;.50 barret&amp;quot; because of &amp;quot;COWADOODY&amp;quot;. The Rifle is a Ultima Ratio &amp;quot;Hecate II&amp;quot; and NOT a barret.&lt;br /&gt;
3rd: there were 45 prototypes beforethe AR-15 came into light. 5 of these were original AR-10's experimenting with 5.56x45mm NATO rounds, AS WELL as 7.62x51mm NATO.&lt;br /&gt;
Fourth, but not last. There are alot of weapons they don't have a page, for what reason? Is left up to speculation,my theory being they probably don't have enough people with the time or effort to put up a tab about a fictional grenade machine gun or a missile launcher, because they do not resemble ANY known weapon. The 10mm SMG is based off the MP5, as the MP5, including it's prototypes and the ill-fated &amp;quot; H&amp;amp;K SMG&amp;quot; program WERE chambered in .40 S&amp;amp;W and 10mm auto, designated MP5/40 and MP5/10 respectively [http://www.imfdb.org/images/c/c7/Heckler_and_Koch_MP510.jpg] Here is the 10mm auto MP5.&lt;br /&gt;
Lastly, If you have a problem with the weapons not included. Be our guest, make a tab for them, use your vast knowledge of firearms and military weapons to deduce which gun they all are. And please, use your MW3 game booklet.&lt;br /&gt;
&lt;br /&gt;
Now THAT is condescending. [GOOBER]&lt;br /&gt;
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==Good Job==&lt;br /&gt;
Whoever did this page has done a damn good job so far. [[User:humanzie3|humanzie3]]&lt;br /&gt;
&lt;br /&gt;
:Well we just need to replace the png files with our standard Jpeg and I'm working on swapping out weapon images that are just uploaded for this page with files from the weapon pages. At least one of the files someone uploaded was exactly the same as one of the images on the M249 page. other times the images from the weapon pages match the in game images better. [[User:Rockwolf66|Rockwolf66]] 16:16, 28 October 2010 (UTC)&lt;br /&gt;
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I really like that the unique variants of the weapons are on the page. [[User:humanzie3|humanzie3]]&lt;br /&gt;
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== Ruger 22/45? ==&lt;br /&gt;
&lt;br /&gt;
From the grip angle, the &amp;quot;Silenced .22 Pistol&amp;quot; looks more like a Ruger 22/45 than a Ruger Mark II. Discuss?&lt;br /&gt;
&lt;br /&gt;
That and it has a standard mag release. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:18, 28 October 2010 (UTC)&lt;br /&gt;
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I'd have to agree on that. You can't imagine how pissed i was when i first saw that grip. The Fallout wiki lied!--[[Special:Contributions/184.35.23.10|184.35.23.10]] 14:14, 29 October 2010 (UTC)&lt;br /&gt;
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&lt;br /&gt;
== Brush Gun ==&lt;br /&gt;
so I'm looking at this guy http://fallout.wikia.com/wiki/Brush_gun and thinking...Marlin 1895G? The heavy weathering makes it kinda hard to tell, but the capacity, caliber and general shape would suggest it. Thoughts?&lt;br /&gt;
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Have to agree. Lever action .45-70 with side ejecting. Has to be a Marlin 1895.[[User:GaBoy45|GaBoy45]] 18:19, 6 November 2010 (UTC)&lt;br /&gt;
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Yeah I agree the Brush Gun has the same shape as the Trail Carbine, so it must be a Marlin. Also I'll bet a dime to a dollar that the Cowboy Repeater, and that scoped special variant, are based off of the Winchester Model 1876 not the 86. -Cole&lt;br /&gt;
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== Over/Under Shotgun ==&lt;br /&gt;
&lt;br /&gt;
The Caravan Shotgun / Sturdy Caravan Shotgun appears to be a Winchester Model 101, from what I can tell. The wooden foregrip is squared off near the hinge of the breach in a rather distinct way, rather than rounded off or straight-edged. Here's a render from the Fallout Wiki and a photo of the breach from a Winchester Model 101, to compare:&lt;br /&gt;
&lt;br /&gt;
*[http://fallout.wikia.com/wiki/File:SturdyCaravanShotgun.png Sturdy Caravan Shotgun]&lt;br /&gt;
*[http://images.cabelas.com/is/image/cabelas/1565779_win101ltwt_01l?hei=380&amp;amp;wid=380 Close-Up; Model 101 Breach]&lt;br /&gt;
&lt;br /&gt;
[[User:MistahFixIt|MistahFixIt]] 16:36, 23 November 2010 (UTC)&lt;br /&gt;
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== Too many PNG's! Byron the Punk ==&lt;br /&gt;
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Byron the punk, you've been warned about PNG's THREE times on your discussion page.  Either you stop and change them to JPG's, or you will be subject to a permanent banning of privileges.  --[[User:Ben41|Ben41]] 01:15, 30 November 2010 (UTC)&lt;br /&gt;
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That's because this line ''&amp;quot;Permitted file types:''' png''', gif, jpg, jpeg.'' is still in the upload page.  If you guys don't want PNGs to be uploaded, then have the system stop the files at the gate. --[[User:HashiriyaR32|HashiriyaR32]] 18:30, 30 November 2010 (UTC)&lt;br /&gt;
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JPG is inferior in every way to PNG. [[User:Asdfzxc920|Asdfzxc920]] 01:54, 19 February 2011 (UTC)&lt;br /&gt;
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== Laser RCW ==&lt;br /&gt;
&lt;br /&gt;
It is not a traditional firearm, but can it be put here? It is more than obviously an M1928 Thompson with some futuristic stuff added in, that fires quick laser beams instead of bullets.&lt;br /&gt;
--[[User:AlPachinko|AlPachinko]] 21:47, 8 January 2011 (UTC)&lt;br /&gt;
:I'd say say, seeing as how it's a modification of a real gun. In that way, it's kinda like the Aliens Pulse Rifle, only it wasn't physically created, but still, same basic thing: real gun modified externally to be a different gun. Sure it isn't technically a firearm, but plenty of non firearms have their own pages, like the Eraser railgun, The Sixth Day's 'Foosh gun', the Terminator's General Dynamics rifle, or even Ronon's pistol from Stargate Atlantis.--[[User:Mr-Jigsaw|Mr-Jigsaw]] 23:29, 8 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Varmint Rifle Rechambered? ==&lt;br /&gt;
Going by some leftovers in the game, such as the extra ammo some characters carry with it, the Varmint Rifle was originally designed to use .22LR, not 5.56mm. Does this help IDing it in any way?&lt;br /&gt;
&lt;br /&gt;
:If it really is supposed to be a .223/5.56mm, it could be a Browning A-Bolt II Eclipse Varmint. Looks pretty similar, with the thumbhole stock and whatnot. Couldn't find a similar-looking gun chambered in .22LR though. --[[Special:Contributions/85.3.141.6|85.3.141.6]] 13:49, 5 April 2011 (CDT)&lt;br /&gt;
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==Riot Shotgun==&lt;br /&gt;
I hate to say it, but the Riot Shotgun and the Hawks semi-auto are completely different. This isn't a case of slightly different proportions; those two are completely different weapons.--[[User:PistolJunkie|PistolJunkie]] 13:57, 3 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I agree. The closest thing to a drum fed shotgun like it was the Knoxx Industries Sidewinder 10 rd Drum on a 12 gauge Mossberg and that doesn't even mount under the receiver. Honestly it looks like it could be any generic semi-auto. Though my money is on the Remmy 1100 wil wood furniture and some nonexistent drum magazine.&lt;br /&gt;
&lt;br /&gt;
It isn't, one of the devs confirmed:&lt;br /&gt;
&lt;br /&gt;
Q: Is the Riot shotgun based on the Chinese Type 97-1?&lt;br /&gt;
A: It isn't based on anything, really.&lt;br /&gt;
&lt;br /&gt;
==News from Bethesda blog!==&lt;br /&gt;
Looks like a 1911 for sure, but I'm not good with individual types, but it looks like a 1911A1. http://static.zenimax.com/bethblog/upload/2011/05/Honest-Heartsburing1.jpg&lt;br /&gt;
&lt;br /&gt;
:Its likely, The focus is on a mormon missionary, and the burned man. Also, Brownings weapons were mentioned in one of the devblogs (though I think only the 1911 may be featured... although a handheld M2 would be interesting... if unrealistic... but this IS a game with a handheld minigun so meh.) [[User:5t3v0|5t3v0]] 07:44, 4 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:The colts are M1911A1s. The unique, the one with the writing on it, is something completely different. &lt;br /&gt;
&lt;br /&gt;
:In other news, new M16 at 1:00 in the trailer. [[User:Asdfzxc920|Asdfzxc920]] 21:47, 11 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:You can see in the official 'Honest Hearts' Trailer a guy shooting around with a M1A1 Thompson. Also a unique version of the M16A1. [[User:Anjunafan|Anjunafan]]&lt;br /&gt;
&lt;br /&gt;
:The unique colts writing is not that mysterious. http://fallout.wikia.com/wiki/Graham%27s_handgun Here at this wikia they have identified it as Greek text and then translated it as &amp;quot;and the darkness comprehended it not.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Quote is from John 1:5. The koine greek verb can go either way, depending on the translation.  The verb can also be translated as &amp;quot;overcome&amp;quot; which I think is the better choice.  Your mileage may vary.&lt;br /&gt;
&lt;br /&gt;
Instead of being a Colt Commander, is it possible that &amp;quot;A Light Shining in Darkness&amp;quot; is a Colt New Agent?  The New Agent is Officer size, but has guttersnipe-type sights, which the Colt website describes as &amp;quot;trench style&amp;quot; sights.--[[User:Ruzhyo|Ruzhyo]] 23:37, 15 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Added the new Unique AR-15 to the AR-15 section, otherwise known as the Survivalists Rifle, 12.7mm Calibre. I must say, using it in-game, it certainly is satisfying getting kills with it! [[User:Draco122|Draco122]] 13:12, 21 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Given the owners, I decided that it was going to be the rifle I use with Honour ingame [[User:5t3v0|5t3v0]] 21:44, 22 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Sawed-off shotgun==&lt;br /&gt;
Why the sawed-off shotgun is not on the page?--[[User:Flavio|Flavio]] 16:30, 9 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
My personal opinion, it is the Ithaca Burgler &amp;amp; Auto pistol, a 20 gauge double barrel pistol gripped shotgun. But it has been known to be chambered in 12 gauge. But the closest is simply a pistol Gripped, rebuilt or modified double barrel shotgun, salvaged from the wasteland. [[GOOBER]]&lt;br /&gt;
&lt;br /&gt;
== The N99 is *not* based on the Desert Eagle. ==&lt;br /&gt;
&lt;br /&gt;
The N99 is '''not''' a desert eagle lookalike.  I see absolutely nothing in common with the Deagle aside from the fact that they're both generally shaped like semi-auto pistols.  Please stop putting this tenuous comparison up.  --[[User:MadCat221|MadCat221]] 19:29, 25 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:There's a Desert Eagle slide on it, are you blind? [[User:Evil Tim|Evil Tim]] 19:30, 25 June 2011 (CDT)&lt;br /&gt;
:: I see a slide.  That looks nothing like the Deagle's.  &amp;quot;Are YOU blind?&amp;quot; --[[User:MadCat221|MadCat221]] 19:31, 25 June 2011 (CDT)&lt;br /&gt;
:::Right. So the incredibly distinctive sideways L-shape is nothing like the Desert Eagle's incredibly distinctive sideways L-shape. It's a chunky Desert Eagle with a hugely bulked up barrel and front end and the safety lever on only one side of the slide. [[User:Evil Tim|Evil Tim]] 19:34, 25 June 2011 (CDT)&lt;br /&gt;
::::No, it isn't. The N99 is actually not based on a real-life design. The slide is a pure coincidence and nothing else on the gun even vaguely resembles a Desert Eagle. [[User:Asdfzxc920|Asdfzxc920]] 14:51, 31 July 2011 (CDT)&lt;br /&gt;
:::::The frame looks like it's based on the Desert Eagle's. - [[User:Mr. Wolf|Mr. Wolf]] 21:05, 31 July 2011 (CDT)&lt;br /&gt;
::::::Right, the slide being the same shape with the safety in exactly the same place is a coincidence. [[User:Evil Tim|Evil Tim]] 02:41, 1 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Alright, Please submit proof that it is not infact based off the Desert Eagle, please post pictures of this design so I may shoot down your deluded graces of Granduer. The slide, safety, grip, trigger assembly and hammer are all based off the desert eagle. There is NO gun that even RESEMBLES the N99 other than the Desert Eagle. Another point of reference is that, in Fallout 3, reading a manifesto on firearms of the wasteland, it describes the N99 as a gas operated pistol... Isn't the Desert Eagle Gas operated? hmm? I wouldn't know, I'm just a shit kicker from a country hick town, don't know much about them fancy american videogames school on how to learn guns and shoot good, But near as I can tell, it IS a desert Eagle and it IS valid to be on it's own page. [GOOBER]&lt;br /&gt;
&lt;br /&gt;
==Moved from Main Page==&lt;br /&gt;
Graham's in-game 1911 seems to be the size of a Colt Officer's ACP instead of a Commander size.--[[User:SmithandWesson36|SmithandWesson36]] 12:26, 15 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Automatic Rifle==&lt;br /&gt;
the fallout wikia site said that the weapon is based on the M1918 Browning automatic rifle with some modifications&lt;br /&gt;
http://fallout.wikia.com/wiki/Automatic_rifle --[[User:Big guns 100]]&lt;br /&gt;
Better source would be right from the Horse's mouth http://www.formspring.me/JESawyer/q/203867759761713212 --[[User:HashiriyaR32|HashiriyaR32]] 19:52, 28 August 2011 (CDT)&lt;br /&gt;
:Changed it, thanks. :) - [[User:Mr. Wolf|Mr. Wolf]] 21:10, 28 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Revolver on Main Menu ==&lt;br /&gt;
&lt;br /&gt;
Has anyone else noticed that on the start screen, the NCR soldier holds a Colt SAA Cavalry Length revolver with an unusually long ejector rod? i thought that it might be a the way he holds it that makes it look longer, but it actually shows signs of being extended..... i've never heard of such a modification..... &lt;br /&gt;
any thoughts on the subject?&lt;br /&gt;
&lt;br /&gt;
To be curt, it is just an artists conception flaw. Like, on the movie poster of Zombieland, it shows Tallahasee's Mare's leg converge to a double barrel weapon, the photoshopper's mistake. They happen, I wouldn't think any more on the matter. [GOOBER]&lt;br /&gt;
&lt;br /&gt;
there is a gun called a gauss rifle whitch is a coil gun can i put it on ([[User:CB|CB]] 15:02, 24 October 2011 (CDT))&lt;br /&gt;
-- You can't because it doesn't even resemble an actual gun. --[[User:HashiriyaR32|HashiriyaR32]] 16:03, 24 October 2011 (CDT)&lt;br /&gt;
It is a coil gun+([[User:CB|CB]] 16:27, 24 October 2011 (CDT))&lt;br /&gt;
It does not resemble any realworld firearm and it is not important to any story of the game. Therefore, it is not important enough to add to the page.&lt;br /&gt;
&lt;br /&gt;
== Lahti L-39 is basis for Gauss Rifle? ==&lt;br /&gt;
&lt;br /&gt;
I was shown a video of a Lahti L-39 (http://www.youtube.com/watch?v=1xh2tfZrhB0) and could not help but notice more than a passing resemblance to portions of the Gauss Rifle (http://fallout.wikia.com/wiki/Gauss_rifle_%28Fallout%3A_New_Vegas%29).&lt;br /&gt;
&lt;br /&gt;
The stock and receiver look very similar, the trigger and grip are in a similar position, and the muzzle has the same shaped barrel shroud as the L-39 (albeit shorter).  The big old box magazine on top got moved to the side though.&lt;br /&gt;
&lt;br /&gt;
Does anyone else have that conclusion too?&lt;br /&gt;
&lt;br /&gt;
--[[User:MadCat221|MadCat221]] 14:50, 12 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Benny's unique Browning ==&lt;br /&gt;
I recently noticed that the gun benny uses is called a &amp;quot;Renaissance&amp;quot; Hi-Power. i'm not sure if it's referring to just the engravings on the gun, or if the gun is somehow different in other ways. Can anyone comment on that? --[[User:TravisTee|TravisTee]] 13:37, 8 March 2012 (CST)&lt;br /&gt;
Benny's Pistol isnt called renaissance. It is a Hi Power, in game known simply as 9mm Pistol, but its called &amp;quot;Maria&amp;quot; Referring to the engravings on the pistols grip --[[User:Smish34|Smish34]] 14:24, 15 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Le Longue Carabine. ==&lt;br /&gt;
&lt;br /&gt;
Did anyone else pick up on the fact that besides meaning &amp;quot;The Long Rifle&amp;quot; Le Longue Carabine is also one of the nicknames of the main character from Last of the Mohicans, as well as being one of the names of his rifle.--[[User:Westernman1987|Westernman1987]] 14:34, 8 March 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Service rifle ==&lt;br /&gt;
&lt;br /&gt;
Question, The service rifle is said to be based on the M16A1. But it has a newer forward bolt assist, and a brass defector. Wouldnt that make it based off of a Colt Model 715? One more question, Can you get the M1 Garand on the PS3 version? --Gunner5&lt;br /&gt;
: Possibly. The 715 is semi-auto, correct? [[User:Chitoryu12|Chitoryu12]] 13:09, 30 April 2012 (CDT)&lt;br /&gt;
:  Yes, you can.  You can read about it here; http://fallout.wikia.com/wiki/This_Machine  You can also get a weaker M1 Garand from the Gun Runner's Arsenal.&lt;br /&gt;
&lt;br /&gt;
== VATS ==&lt;br /&gt;
&lt;br /&gt;
When you enter VATS, how the hell do you shoot more than one bullet. It will only let moe shoot off one bullet.&lt;br /&gt;
&lt;br /&gt;
You need enough AP if you want to perform more than one &amp;quot;attack&amp;quot; action. --13:36, 15 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Colt 733 ==&lt;br /&gt;
&lt;br /&gt;
Now the description of the rifle on the page states that 'the supressor is not used in game'. One recruitable character named Lily uses the 733 and mounted on it is the supressor. That's why the file is there.&lt;br /&gt;
--[[User:Mikethepanda|Mikethepanda]] 01:31, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== A Light Shining in Darkness = Colt New Agent ==&lt;br /&gt;
&lt;br /&gt;
I saw a picture of a Colt New Agent a few minutes ago and realized that that's what A Light Shining in Darkness is. It has all the characteristics of it: gutter sights, skeletonized hammer and trigger, Officer model size...etc. --[[User:ColonelTomb|ColonelTomb]] 11:28, 6 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I'm inclined to agree with you on that, they are very similiar. Nice find! --[[User:SmithandWesson36|SmithandWesson36]] 12:42, 6 May 2012 (CDT)&lt;/div&gt;</summary>
		<author><name>Goober</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Fallout:_New_Vegas&amp;diff=613881</id>
		<title>Talk:Fallout: New Vegas</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Fallout:_New_Vegas&amp;diff=613881"/>
		<updated>2012-09-19T02:29:22Z</updated>

		<summary type="html">&lt;p&gt;Goober: /* Revolver on Main Menu */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Ammunition Types==&lt;br /&gt;
I will update the list as I aquire more ammo types&lt;br /&gt;
 -9mm &lt;br /&gt;
   9mm+P (More damage, degrades weapon faster)&lt;br /&gt;
   Hollow Points (More Unarmored damage, useless against armor)&lt;br /&gt;
   Jacketed Hollow Point (Added through the Gun Runners Arsenal DLC, it inflicts greater damage with a far less severe penalty on Armor penetration)&lt;br /&gt;
&lt;br /&gt;
 -.357 Magnum&lt;br /&gt;
     Jacketed Flat Point (Slightly increases damage, reduces weapon spread and gives a small armor penetration to lightly armored foes)&lt;br /&gt;
     Hollow Points&lt;br /&gt;
    .38 Special (Less Damage, Degrades weapon slower)&lt;br /&gt;
&lt;br /&gt;
 -10mm&lt;br /&gt;
    Hollow points&lt;br /&gt;
    Jacketed Hollow Point&lt;br /&gt;
    &lt;br /&gt;
 &lt;br /&gt;
 -.44 Magnum&lt;br /&gt;
    Semi-Wadcutter (More damage overall.)&lt;br /&gt;
    .44 Special (Same effects as .38 Special. Incredibly rare. Have been recently made more common through a patch)&lt;br /&gt;
    Hollow Point&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
 -5.56x45&lt;br /&gt;
    5.56 AP&lt;br /&gt;
    5.56 Hollow Point&lt;br /&gt;
    5.56 Match (Added in the GRA DLC, Increases damage slightly but decreases overall spread)&lt;br /&gt;
    5.56 Surplus (More damage, Degrades weapon faster, larger quantity of ammunition when bought usually in excess of 100 rounds)&lt;br /&gt;
    .223 (Similar to .38 and .44 Special, but with increased armor penetration)   &lt;br /&gt;
&lt;br /&gt;
 -.308&lt;br /&gt;
    .308 Hollow point&lt;br /&gt;
    .308 Armor Piercing&lt;br /&gt;
    .308 Jacketed Soft Point (More damage, without reducing armor penetration. Hand load only.)&lt;br /&gt;
  &lt;br /&gt;
 -.45-70 Govt.&lt;br /&gt;
   Hollow Point&lt;br /&gt;
   Semi-Wad Cutter (This one damages the gun more)&lt;br /&gt;
 &lt;br /&gt;
 -.22 Long Rifle&lt;br /&gt;
  Hollow Point&lt;br /&gt;
  Plinking (less damage, found in abundance, cheap)&lt;br /&gt;
&lt;br /&gt;
 - 12.7 (Presumably .50 AE, since it is used in a pistol and an SMG)&lt;br /&gt;
   Hollow Point&lt;br /&gt;
   Jacketed Hollow Point (Added through the GRA DLC, Hand Load Only)&lt;br /&gt;
 &lt;br /&gt;
 -12 Gauge Shells&lt;br /&gt;
  00 Buck (Standard Shotgun shells that spray 7-8 pellets in a burst)&lt;br /&gt;
  4/0 Buck (Added through the GRA DLC, only 4 pellets in each shell but they inflict a larger amount of damage in return)&lt;br /&gt;
  Coin Shot (A shell loaded with slivers of a gold coin. Identical damage to a base 12 gauge, but very valuable.)&lt;br /&gt;
  Magnum (More damage, increased wear on the gun)&lt;br /&gt;
  4/0 Buck Magnum (Added through the GRA DLC, same as 4/0 Buck but does even further damage at the expense of weapon wear)&lt;br /&gt;
  Slug (More damage, better range, loss of spread)&lt;br /&gt;
  Bean Bag (No damage, but can knock enemies out. Good for pacifists)&lt;br /&gt;
  Dragons Breath (Added through GRA DLC, adds an incendiary effect, equivalent to a short ranged flame-thrower)&lt;br /&gt;
  Flechette (Added through the GRA DLC, fires 5 steel darts in a burst giving more armor penetration at the expense of damage)&lt;br /&gt;
  Pulse (Added through the GRA DLC, fictional round that gives an electromagnetic pulse on impact, effective against robots and power armor)&lt;br /&gt;
&lt;br /&gt;
 -20 Gauge Shells&lt;br /&gt;
  Slug&lt;br /&gt;
  Magnum&lt;br /&gt;
  3/0 Buck&lt;br /&gt;
  3/0 Buck Magnum&lt;br /&gt;
  Pulse&lt;br /&gt;
&lt;br /&gt;
 -.50 BMG&lt;br /&gt;
  Incendiary (Very expensive, ignites targets in impact dealing additional fire damage)&lt;br /&gt;
  Match (Further range, higher damage)&lt;br /&gt;
  Armor Piercing&lt;br /&gt;
  Explosive (Added through the GRA DLC, creates a secondary explosion upon impact dealing equivalent damage to a Frag Grenade)&lt;br /&gt;
  &lt;br /&gt;
 - 5mm&lt;br /&gt;
  Armor Piercing&lt;br /&gt;
  Surplus&lt;br /&gt;
  Hollow Point&lt;br /&gt;
  Jacketed Soft Point (Added through the GRA DLC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Shouldn't this be part of the Fallout 3 page? Unless I'm mistaken it's just an add on to that game and not something stand alone.[[User:Rockwolf66|Rockwolf66]] 00:48, 1 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:No, Fallout New Vegas is NOT a DLC for Fallout 3. It's a new game developed by Obsidian but they are using the same gaming engine that Bethesta used for Fallout 3. But this is a different game. [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
::Thanks for the correction Excaliber. [[User:Rockwolf66|Rockwolf66]] 02:19, 1 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
How come it seem like there are less gun's up? With the new IGN interview that came out I would have thought that the new guns would be up already.[[User:King of the Waste|King of the Waste]] 06:07, 2 May 2010 (UTC)&lt;br /&gt;
::Well you could post the link to that interview instead of just whinning about it...--[[Special:Contributions/74.177.136.251|74.177.136.251]] 02:06, 3 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Sturdy caravan shotgun, and the Mercenary's grenade rifle are unique weapon of ordinary guns the Caravan Gun and Grenade Launcher&lt;br /&gt;
&lt;br /&gt;
The silenced .22 smg looks like an American-180 smg.  David.&lt;br /&gt;
&lt;br /&gt;
==Chey Tac Intervention?==&lt;br /&gt;
&lt;br /&gt;
doesnt this look like a Chey Tac Intervention [http://fallout.wikia.com/wiki/File:FNV_Antimateriel_Rifle.png&lt;br /&gt;
]--[[User:Gran28|Gran28]] 08:26, 13 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It kinda does [[User:Excalibur01|Excalibur01]] 14:36, 13 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah but it looks like it has a wooden grip and stock. Its cool how the developers are taking modern weapons and making them fit the retro mood by putting wood parts on them, like they did with the M60 and M16 clone&lt;br /&gt;
:I'll say it again, since someone seems to think deleting other people's posts is fine. That's not an M16 clone, that's an AR-10. It was developed before the M16, and it was developed into the M16. Furthermore, they aren't giving it a more retro look by putting wooden parts on it, since that's how it always looks. But no, it isn't an M16 clone, the M16 is a clone of it. [[User:Acora|Acora]] 05:51, 24 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
and the G3 (in game called the R91 Assault Rifle)&lt;br /&gt;
&lt;br /&gt;
It's not really a G3 since it fires the 5.56 NATO [[User:Excalibur01|Excalibur01]] 02:27, 14 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It also looks like a PTRS, sorta [[User:BeardedHoplite|BeardedHoplite]] 02:24, 16 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
No, it's a PGM Hecate II&lt;br /&gt;
&lt;br /&gt;
Wasn't the R91 a HK 53?&lt;br /&gt;
&lt;br /&gt;
Hmm... the arrow-shape at the front resembles that of a barret .50 cal, but the receiver looks different. maube this is ''based'' off of the barret, but maybe Bethesda changed it a little, like they did with the 10mm hand gun.&lt;br /&gt;
&lt;br /&gt;
==Grenade Rifle== &lt;br /&gt;
&lt;br /&gt;
Yo, the &amp;quot;Mercenary 40mm Grenade Rifle&amp;quot; is just the unique version, part of a pre-order package from Best Buy. The normal version will probably be called &amp;quot;grenade rifle&amp;quot; or something&lt;br /&gt;
&lt;br /&gt;
:Seriously, can't they just call it a &amp;quot;grenade launcher&amp;quot;? [[User:Excalibur01|Excalibur01]] 04:30, 15 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::according to the fallout wiki it is called a grenade launcher&lt;br /&gt;
&lt;br /&gt;
:It's name is Grenade Launcher, and it can be upgraded with a pump mechanism that makes it work like the China Lake Launcher. So basically it's an M79 that can be upgraded to resemble the China Lake Launcher.&lt;br /&gt;
::You can actually find the Grenade Launcher already and it has a pump action like the China Lake launcher [[User:Excalibur01|Excalibur01]] 02:55, 21 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Something from E3 ==&lt;br /&gt;
&lt;br /&gt;
I saw something on E3 for this game that looked like a china lake pump action grenade launcher.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:44, 15 June 2010 (UTC)&lt;br /&gt;
:I saw the Fallout: New Vegas demo at E3 as well, and I'm pretty sure that was the China Lake Grenade Launcher, but we all can be pretty damn sure it's either an upgrade for the M79 Grenade Launcher or will appear later on in the game - [[User:Kilgore|Kilgore]] 02:16, 24 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Weapon Degneration ==&lt;br /&gt;
&lt;br /&gt;
I hope they take out the weapon degeneration in this game.  That really sucked in Fallout 3.  I would get into a firefight and not pull out my Chinese Assault Rifle because even though I had over 500 rounds of ammunition it was almost broken so I didn't want to use it unless necessary so I had to use some other weapon of which I had almost no ammo for.--[[User:Gunkatas|Gunkatas]] 00:34, 16 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
You know you can repair your guns with others you find/loot, right?  And in New Vegas, repairing is even easier if you get the Jury Rigger perk.  It allows you to repair among similar types of weapons (pistols, assault rifles, bolt action rifles, etc.) instead of just copies of the same weapon.&lt;br /&gt;
&lt;br /&gt;
The game would be way to easy without weapon disintegration. And it makes it more realistic. I just think its good that they have you maintain your weapon, while in other games you can fire off thousands of rounds of ammunition and the gun functions normally&lt;br /&gt;
&lt;br /&gt;
also most of the guns are 200 years old and survived world war 3 so there not in prime conduction&lt;br /&gt;
&lt;br /&gt;
I remember in fallout 3 fire rate would get lower damage go down a little bit and accuracy suffered, i kind of wish theyd introduce weapon jams though, it seems no games have jamming.&lt;br /&gt;
&lt;br /&gt;
:Actually Fallout 3 kinda did have a jam system. You take a gun out or reload it and there's an animation to simulate a misfed or something and you see your character rack the slide or charging handle again after taking the weapon out because it's in poor condition. What I do find interesting is the Realism mode which means everything including ammo has weight now and healing takes more time instead of instant heal. I am glad for new weapons. It kinda pissed me off that we didn't have M16s all around but instead G3s as the American rifles. It's like in their universe, American adapted a G3 variant that fires 5.56 instead of the M16. [[User:Excalibur01|Excalibur01]] 03:21, 16 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Also there are already two games I can tell you of that have weapon jamming too. S.T.A.L.K.E.R (because I am that much of a stalker whore :D) and farcry 2. Farcry 2 has jam animations, but stalker only gets you to reload if your gun jams. [[User:5t3v0|5t3v0]]&lt;br /&gt;
&lt;br /&gt;
I know America's Army 2 has jamming. 3 most likely does too.  Far Cry 2 was fun but you just had to switch out your weapon every other mission to get around the jamming.&lt;br /&gt;
&lt;br /&gt;
What a game hasn't done is have you fire your gun and in the middle of shooting, you jam or get a stovepipe and then animate your character clearing the jam. All the time, a jam happens after you reload. You just see your character rack the charging handle once or twice and then you're good to go. [[User:Excalibur01|Excalibur01]] 02:57, 17 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
As much of a disappointent as OF:Dragon rising was (online didnt work, although there was bullet drop the rounds all did equal damage and each soldier had a health system, no one shot kills) it had jams be rare, random, and caught you by surprise. I had a mid mag jam in an m4a1 and a saw jam while supressing.&lt;br /&gt;
&lt;br /&gt;
In gears of war 2 the lancer can jam, mid mag. This was an online glitch the developers left in. If you jam (youll know as the gun stops firing mid mag and marcus will yell, aww crap, you the have to reload to unjam the weapon with the same animation as a fail quickload jam in game. --[[User:Captain Snikt|Captain Snikt]] 11:33, 23 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== 1887 ==&lt;br /&gt;
&lt;br /&gt;
That 1887 does not look like an 1887 to me. I can't see a lever action on it, and it looks like it's ejecting from the bottom. I do see a hammer or something on it, but judging by the overall appearance I'd say it's based more on an Ithaca.&lt;br /&gt;
&lt;br /&gt;
-Trailer clearly shows a lever action being worked -k9870&lt;br /&gt;
&lt;br /&gt;
Then they made a huge mistake having it eject from the bottom like that.&lt;br /&gt;
&lt;br /&gt;
-there all based on real guns but made up for the fallout universe.&lt;br /&gt;
&lt;br /&gt;
Looking at Far Cry 2, couldn't it just be a Winchesthaca 1837? --[[Special:Contributions/83.79.126.90|83.79.126.90]] 20:54, 23 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
A what? [[User:Excalibur01|Excalibur01]] 21:26, 23 August 2010 (UTC)&lt;br /&gt;
:I ''assume'' that they mean a cross between the Winchester 1887, and the Ithaca 37, though I'm not entirely sure why they think that the one on the Far Cry page is a combination of those two, or why they think the one on ''this'' page is the same. [[User:Acora|Acora]] 23:37, 23 August 2010 (UTC)&lt;br /&gt;
::He or She is making fun of the fact that most gaming companies wouldn't know the difference between their ass, a hole in the ground, an Ithaca 37, and Winchester shotgun. - [[User:Kilgore|Kilgore]] 22:24, 25 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Varmint Rifle ==&lt;br /&gt;
[http://images2.wikia.nocookie.net/__cb20100818184123/fallout/images/4/41/Varmintrifleback.jpg There's this photo.] Does the weapon resemble any real .22 rifle? --[[User:AlPachinko|AlPachinko]] 21:44, 29 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It looks like that [[Armalite AR-7]] .22lr --[[User:humanzie3|humanzie3]]&lt;br /&gt;
:That definitely does ''not'' look like an AR-7. The barrel is too thick, it has an actual handguard, and the magazine is too wide and long, as well. It looks more like an M1 Carbine then a Armalite. [[User:Acora|Acora]] 00:39, 30 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
He said it was a .22 and the stock made me think of a AR-7. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
:Mmm, okay, I can agree on that. The stock is similar to the AR-7, but other then that, I don't know. [[User:Acora|Acora]] 01:34, 30 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I do agree that the magazine does not look like a .22 lr magazine though. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
&lt;br /&gt;
Could be a upgraded Bolt action rifle for fallout 3&lt;br /&gt;
&lt;br /&gt;
Oh, by the way it's a bolt action. As seen [http://www.youtube.com/watch?v=cTAuUStHmUo in this video], near 2:24. Note the thumbhole stock. And it's not the one from Fallout 3 either, that one appears here too and it's chambered in .308 now. --[[User:AlPachinko|AlPachinko]] 23:42, 30 August 2010 (UTC)&lt;br /&gt;
:I may be misunderstanding you, but the 'Varmint Rifle' (The bolt action rifle with the thumbhole stock and long, Ruger Mini-14 looking magazine) isn't the same as the hunting rifle that's going to be chambered in .308. They're two different guns. Here[[http://fallout.wikia.com/wiki/Hunting_Rifle_%28Fallout:_New_Vegas%29]] is the hunting rifle, in .308, and here[[http://fallout.wikia.com/wiki/Varmint_rifle]] is the Varmint rifle, the one being shown in the video, which is a .22. [[User:Acora|Acora]] 01:34, 31 August 2010 (UTC)&lt;br /&gt;
I like the hunting rifle from Fallout 3. It's going to be so much nastier in .308 --[[User:humanzie3|humanzie3]]&lt;br /&gt;
: Oh yes, and it has proper sights now. --[[User:AlPachinko|AlPachinko]] 08:14, 31 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
At 2:23 the shell being ejected looks way too big to be a .22 --[[Special:Contributions/184.35.18.78|184.35.18.78]] 20:09, 31 August 2010 (UTC)&lt;br /&gt;
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http://i891.photobucket.com/albums/ac114/billytheboy/Round.jpg&lt;br /&gt;
See. Way too big.I'm near sure that it's either not a .22 or the designers made a big mistake. --[[Special:Contributions/184.35.18.78|184.35.18.78]] 20:23, 31 August 2010 (UTC)&lt;br /&gt;
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They do that a lot in these games. The hunting rifle in Fallout 3 is supposed to be a .32 but when you see it eject it looks like a 5.56x45 at least. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
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Maybe it was supposed to be a 32 caliber rifle ammo [[User:Excalibur01|Excalibur01]] 02:25, 1 September 2010 (UTC)&lt;br /&gt;
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I would agree except it shares ammo with the .32 revolver. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
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And of course the die hard fans on the Fallout Wiki keep telling me that the shell size doesn't matter. Game developers are lazy bastards... and so are some of their idiot fanboys.--[[Special:Contributions/184.35.20.4|184.35.20.4]] 10:51, 1 September 2010 (UTC)&lt;br /&gt;
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The little queers at the Fallout wikia keep whining &amp;quot;Until the programers say what it is, it ain't [Insert Weapon Name Here]. They can't tell that the &amp;quot;Semi-Auto Rifle&amp;quot; is an M1 Garand because their a bunch of mega-nerds who live in their mother's basement. Look at pictures of them side-by-side and you can tell it's an M1 Garand. Anybody who says that will be flaged as a &amp;quot;FANBOY!&amp;quot; - [[User:Kilgore|Kilgore]] 00:42, 5 September 2010 (UTC)&lt;br /&gt;
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They think that a .308 M1 Garand doesn't exsist and since it most likely fires .308 it apparently isn't a M1 Garand. They aren't the brightest bunch of people considering they believed the Hi Power was a made up weapon AFTER a real picture of a Hi Power was posted to compare. Some believed it is a 1911.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:10, 5 September 2010 (UTC)&lt;br /&gt;
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Could the varmint rifle be a .22-250?It might explain the case size and I would like to point out that all the ejected rifle cases in Fallout 3 looked exactly the same.On the topic of the Hi power,everybody keeps calling it a &amp;quot;Colt .45&amp;quot;,I dont see how you get the two mixed up.--[[User:Mr. White|Mr. White]] 19:31, 5 September 2010 (UTC)&lt;br /&gt;
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I know. I can't keep dealing with those whiny babies... i made an account on there site just to tell them what the guns are but they don't lisson to a damn word. i posted multiple comments on the varmint rifle page yet they reman oblivious... --[[Special:Contributions/184.35.19.196|184.35.19.196]] 20:32, 5 September 2010 (UTC)&lt;br /&gt;
: I don't like their policy either. Hell, I wasn't even allowed to state that 20-gauge shotgun shell is smaller and less powerful than 12-gauge. --[[User:AlPachinko|AlPachinko]] 13:44, 7 September 2010 (UTC)&lt;br /&gt;
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[http://fallout.wikia.com/wiki/Talk:Varmint_rifle#Caliber] One of them found a picture confirming it to be 5.56!! The fanboys should believe me! Time to gloat on the talk page! --[[Special:Contributions/184.35.27.100|184.35.27.100]] 18:05, 6 September 2010 (UTC)&lt;br /&gt;
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If it is a 5.56, why the hell did someone say it was a .22 in the first place?--[[User:Mr. White|Mr. White]] 22:51, 6 September 2010 (UTC)&lt;br /&gt;
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I had too explain to them that the .223 was a varmint round. They ain't exactly geniuses--[[Special:Contributions/184.35.27.100|184.35.27.100]] 00:37, 7 September 2010 (UTC)&lt;br /&gt;
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Do you mean the .222 Remington for varmint hunting? .223 Remington is actually a round made for the AR-15 and considered to be in the &amp;quot;High Power Rifle&amp;quot; category. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
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I've always used the .223 remingington for varminting. My first rifle was a Ruger Number 1 varmint rifle chambered in .223. Maybe it isn't a true varmint round but there sure are a lot of varmint rifles that use it. --[[Special:Contributions/184.35.23.187|184.35.23.187]] 20:08, 7 September 2010 (UTC)&lt;br /&gt;
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I think the Varmint rile was based off of this .22 made by Savage http://www.savagearms.com/firearms/models/ --[[User:Greywolverene |Greywolverene]]&lt;br /&gt;
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Maybe. The Fallout wiki people say that varmint rifle was originally going to be a .22, so maybe they took that and just streched out the magazines. The 93 BTVS even has a thumbhole stock, so i assume that was the one you were refering to. --[[Special:Contributions/74.177.187.68|74.177.187.68]] 00:18, 26 September 2010 (UTC)&lt;br /&gt;
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The Varmint rifle looks more like the Anschutz 1417 Thumbhole carbine (http://forums.pigeonwatch.co.uk/forums/index.php?showtopic=95963) or the Anschutz 1517 with a Thumbhole stock (http://www.gunstar.co.uk/Rifle/Anschutz-1517-Wallnut-Thumbhole-gun-for-sale-gs9676.aspx) --[[Special:Contributions/70.27.29.254|70.27.29.254]] 00:06, 24 October 2010 (UTC)&lt;br /&gt;
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Okay, here are the facts.&lt;br /&gt;
1: It is 95% FICTIONAL. The thumbhole stock has been modeled, but at a position that makes it redundant. At the end of the fore-arm, the black taper is similar to that found on the Remington 700 BDL, the bolt action is completely FICTIONAL and the magazine model is completely FICTIONAL.&lt;br /&gt;
2: The Varmint Rifle was originally supposed to be chambered in .22 LR but the game developers decided to chamber it in 5.56mm. This is evident, as an in game character, in freeside (Dixon) has a varmint rifle, but carries 16 .22 LR rounds. The game developers also comment on this, giving direct comfirmation to the claim.&lt;br /&gt;
3: The gun is completely fictional. As far as my knowledge goes, it is NOT based on any rifle that exists.&lt;br /&gt;
[GOOBER]&lt;br /&gt;
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== Pics of the ammo section ==&lt;br /&gt;
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I know the quality sucks, but i got some pics of the ammo screen from a leaked vid. I made out 45-70 gov't (hell yeah!), .22lr, .22lr Plinking (so there are apperently diff. types of rounds), .357 magnum, and .50 something. hope these help.--[[Special:Contributions/74.177.137.24|74.177.137.24]] 22:12, 10 September 2010 (UTC)&lt;br /&gt;
Vid link: http://www.youtube.com/watch?v=x4Q_JM-ST1s best at about 51 seconds.&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0202.jpg&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0201.jpg&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0200.jpg&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0199.jpg&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0198.jpg&lt;br /&gt;
There is also supposed to be hand loading rounds, but that might just be speculation.--[[Special:Contributions/74.177.137.24|74.177.137.24]] 22:19, 10 September 2010 (UTC)&lt;br /&gt;
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There is also gonna be an M3 Grease gun chambered in 9mm.&lt;br /&gt;
 http://fallout.wikia.com/wiki/User_blog:Kaminoman/Fallout:_New_Vegas_Developer_Diary_2.--[[Special:Contributions/184.35.9.27|184.35.9.27]] 22:07, 24 September 2010 (UTC)&lt;br /&gt;
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== Unknown revolver ==&lt;br /&gt;
[[Image:ScopedHuntingRevolver.jpg|thumb|none|400px|The &amp;quot;Hunting Revolver&amp;quot;.]]&lt;br /&gt;
[[Image:Sequoia.jpg|thumb|none|400px|The special variant called the &amp;quot;Ranger Sequoia&amp;quot;.]]&lt;br /&gt;
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Looks like an old cap and ball Colt. Reminds me of the ornate SAA's in [[GUN]] [[User:BeardedHoplite|BeardedHoplite]] 01:09, 25 September 2010 (UTC)&lt;br /&gt;
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Actually no, it's a BFR chambered in .45-70 Govt.&lt;br /&gt;
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Yeah, that bulky ass cylinder reminds me of the BFR as well.--[[Special:Contributions/74.177.187.68|74.177.187.68]] 11:21, 25 September 2010 (UTC)&lt;br /&gt;
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Pardon my ignorance, but what's a BFR? [[User:BeardedHoplite|BeardedHoplite]] 11:33, 25 September 2010 (UTC)&lt;br /&gt;
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Magnum Research &amp;quot;Biggest Finest Revolver&amp;quot;. Its a revolver that tends to be chambered in rifle cartridges.-[[User:Ranger01|Ranger01]] 12:18, 25 September 2010 (UTC)&lt;br /&gt;
:Or &amp;quot;Big F*** Revolver&amp;quot;!&lt;br /&gt;
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Well in the recent trailer, they did mention that it's a revolver that fires rifle ammo. [[User:Excalibur01|Excalibur01]] 15:16, 25 September 2010 (UTC)&lt;br /&gt;
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Indeed they did, too bad that even if the Single Action Army/Ruger Blackhawk appears it'll all be DA only ingame I guess. With this setting &lt;br /&gt;
it'd be awesome to see SA revolvers. --[[User:Xarex|Xarex]]&lt;br /&gt;
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This video shows a revolver being used in single action. http://www.gametrailers.com/video/pax-10-fallout-new/705552 --[[Special:Contributions/74.243.141.29|74.243.141.29]] 01:31, 2 October 2010 (UTC)&lt;br /&gt;
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According to the Devs, as of a recent comment, the Hunting Revolver wasn't based on any specific real world firearm, since the BFR is single action, and the hunting revolver/ranger sequoia isn't. But since it does fire .45-70, it's probably fair to claim it based on it. --[[User:UnitOmega|UnitOmega]] 02:07, 13 January 2011 (UTC)&lt;br /&gt;
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== Grease Gun ==&lt;br /&gt;
Hmm. While it comes in .45 by default, the 9mm chambering isn't farfetched - there were official conversion kits for that. --[[User:AlPachinko|AlPachinko]] 10:57, 25 September 2010 (UTC)&lt;br /&gt;
:also making is easier on game and the the whole ammo system.&lt;br /&gt;
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There's a shitload of new ammo types so it's possible they switched to 9mm to make it less powerful by game standards. --[[User:Xarex|Xarex]]&lt;br /&gt;
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In this pic there is proof of 9mm.&lt;br /&gt;
http://i766.photobucket.com/albums/xx303/IntactGardenGnome/FNV008.jpg&lt;br /&gt;
--[[Special:Contributions/184.35.19.28|184.35.19.28]] 23:57, 27 September 2010 (UTC)&lt;br /&gt;
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In 1955 an Argentine factory started producing copies of the M3 chambered in 9x19mm and called them the PAM1 (there was a PAM2 which just included a grip safety feature).. identical to the M3 except for the caliber..  --LiquidAcid&lt;br /&gt;
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During World War II, Soldiers issued the M3A1 SMG were also issued a quick, simple conversion kit. The kit consisted of a spare, screw on 9mm barrel (as in, the .45 calibre barrel could screw off) and a 9mm bolt carrier. This was done, because in occupied germany, 9x19mm Paqrabellum was in HUGE supply and ammo could have been easil obtained from fallen german soldiers. Though 25,000 kits were originally requested for procurement, this was changed to a recommendation by the Ordnance Committee in December 1943 that only 500 9mm conversion kits be obtained.[9] Procurement was authorized in February 1944, but it is believed that only a limited number of kits were actually produced.[9] These conversion kits included a new 9mm barrel, replacement bolt and recoil springs, a magazine well adapter for use with Sten magazines, and a replacement 9mm STEN magazine of British manufacture.&lt;br /&gt;
[GOOBER]&lt;br /&gt;
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== LAPD 2019 blaster from blade runner ==&lt;br /&gt;
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The new dev diary came out, pistol is at 2:40 http://www.youtube.com/watch?v=dkALhh82JdI&amp;amp;feature=player_embedded&lt;br /&gt;
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I saw it and I almost shit myself. The pistol was in Fallout 2 and it wwas an amazing gun. Prolly' the best pistol in the game. Anyway, here a picture of it. [[Image:Bladerunner_Pistol_NV.jpg|500px|thumb|none|A character fires the ?????, which was last seen in Fallout 2.]]&lt;br /&gt;
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Gun is called &amp;quot;That Gun&amp;quot;, being that it is &amp;quot;That Gun from Fallout 1 and 2&amp;quot; --[[Special:Contributions/24.63.181.248|24.63.181.248]] 11:01, 21 October 2010 (UTC)&lt;br /&gt;
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This place is the only time I've ever heard the Blade Runner gun referred to as &amp;quot;LAPD 2019 blaster;&amp;quot; usually I see it described as the &amp;quot;Pflazger/Katasumata Series - D&amp;quot; (the joke being that the name can be initialized &amp;quot;PKD,&amp;quot; which is how fans often refer to Phillip K. Dick). I have a very nice PK-D sitting on my desk right now; it's a replica that features the same revolver cylinder seen in the game, along with a top-mounted bolt action and status light LEDs. I wish mine went red when the gun was being loaded, turned green when the cylinder was closed again and made that neat little electronic whine like That Gun does. [[User:Atypicaloracle|Atypicaloracle]]&lt;br /&gt;
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== They took out the Semi-auto rifle, but kept in the &amp;quot;This Machine&amp;quot; garand ==&lt;br /&gt;
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So all the common rifles that looks like the Garand were removed from the final product for some reason, but they still kept for unique one for some reason [[User:Excalibur01|Excalibur01]] 04:02, 24 October 2010 (UTC)&lt;br /&gt;
:it like the fallout 3s lincoln repeater, a unique weapon that has not other gun like it. we might see Semi-auto rifle in a DLC.&lt;br /&gt;
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If you notice on the buttstock if i remember correctly is the words &amp;quot;this machine kills commies&amp;quot; ecthed into it.&lt;br /&gt;
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== Weapon Updates ==&lt;br /&gt;
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Holy Hell. The China Lake Launcher is appearing in New Vegas as the &amp;quot;Grenade Launcher&amp;quot; (as opposed to M79, which is dubbed the &amp;quot;Grenade Rifle&amp;quot;). It can be found in Vault 34, Nellis Air Force Base, and on a handful of merchants. In addition, the M733 has been dubbed the &amp;quot;Assault Carbine&amp;quot; and the AR-10 (&amp;quot;Service Rifle&amp;quot;) fires only on semi-auto.&lt;br /&gt;
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It isn't an AR-10, it fires 5.56mm and the magazine is too small for an AR-10 mag [[User:Excalibur01|Excalibur01]] 22:09, 27 October 2010 (UTC)&lt;br /&gt;
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As stated on the page already, it's a semi-auto M16A1 with wooden instead of plastic parts. Also, the Assault Carbine is for some reason chambered in 5mm, a cartridge usually used by the minigun. --[[Special:Contributions/85.3.57.103|85.3.57.103]] 09:25, 28 October 2010 (UTC)&lt;br /&gt;
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Some weapons the page is missing:&lt;br /&gt;
:12,7mm pistol (must be 12,7x109 since .50 rounds won't fit, then again that's way too big a round for a pistol anyway)&lt;br /&gt;
:12,7mm smg (looks a lot like a p90 but the magazine can't possibly fit a 12,7 round)&lt;br /&gt;
:10 mm smg&lt;br /&gt;
:.50 Anti material rifle (looks like a generic Barrett)&lt;br /&gt;
:Sawn off double barrel shotgun (12 gauge)&lt;br /&gt;
:Incinerator&lt;br /&gt;
:Flamer&lt;br /&gt;
:Missile launcher&lt;br /&gt;
:Grenade machine gun (25mm)&lt;br /&gt;
:All the laser, plasma etc future guns but no one cares about those anyway&lt;br /&gt;
::--[[User:JEESUS|JEESUS]] 12:04, 1 November 2010 (UTC)&lt;br /&gt;
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As you said, no one cares about the future guns that doesn't fire bullets. The 12.7mm guns arent based on real guns, neither is the 10mm SMG. The Flamer and other weapons like it are not firearms...When we say firearm, we don't literally mean FIRE. The .50 Anti-material doesn't look like a Barret. And the missile launcher is a rocket launcher [[User:Excalibur01|Excalibur01]] 20:55, 1 November 2010 (UTC)&lt;br /&gt;
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---http://world.guns.ru/sniper/sn35-e.htm&lt;br /&gt;
:Funny, I thought this page was about the game and the weapons that appear in it, the 10mm pistol is on the page so what's wrong with adding all the other fictional guns? The post was about what weapons the page is missing, and thusly just a suggestion. You really don't need to get offended and condescending if you feel that the said guns shouldn't be on the page. The missile launcher is called a missile launcher in the game, the game hasn't got a rocket launcher regardless of how the weapon functions. Adding a heading &amp;quot;rocket launcher&amp;quot; to the page wouldn't make any sense. My opinion was that the .50 anti-material rifle looks like a generic barret, but I haven't spent a second looking for a similar rifle on world.guns.ru, I'm sorry if my opinion made you feel uncomfortable enough to get all aggro on a wiki page... and you're right, the Hecate looks a lot more like the weapon in the game. --[[User:JEESUS|JEESUS]] 00:37, 3 November 2010 (UTC)&lt;br /&gt;
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:Look, there's a difference in being &amp;quot;condescending and offended&amp;quot; and telling you the policies and rules of this site. Fictional weapons that can be mistaken for real guns and fictional guns built with a shell to make it look like a future gun is ok because it happens, but on the Star Trek pages, no one's going to put the phasers just because they appear in the movie or TV shows. The site itself is a Firearms database. Since the laser pistol is a...laser pistol, we don't need to waste the bandwidth of the site to put it up. Weapons like the 10mm pistol is a significant piece in the history of the game, so it deserves a mention and the Fallout 3 page, someone pointed out how it's based on the Desert Eagle. [[User:Excalibur01|Excalibur01]] 03:11, 3 November 2010 (UTC)&lt;br /&gt;
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::Now that's more like it, this is how you should have done the first one, if letting me know about the policies was your intention. You're making a point without being condescending e.g. explaining what the term firearm means or flaming over what gun looks like what. --[[User:JEESUS|JEESUS]] 17:35, 6 November 2010 (UTC)&lt;br /&gt;
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:12,7x109 is bigger than .50 BMG (12,7x99). So the 12,7 pistol might be .50 Action Express, or .50 GI.&lt;br /&gt;
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Okay, a few things.&lt;br /&gt;
First of all, who cares? So what if they call one a rifle and the other a launcher? Does it really put a huge dampner on your day? They called one a launcher and one arifle to sway away differences. Bethesda are already using an existing firearms' firms' weapon, why add more legal jonder to use the correct name?&lt;br /&gt;
Second: There are MULTIPLE .50 calibre firearms, just because the only one you know of is the &amp;quot;.50 barret&amp;quot; because of &amp;quot;COWADOODY&amp;quot;. The Rifle is a Ultima Ratio &amp;quot;Hecate II&amp;quot; and NOT a barret.&lt;br /&gt;
3rd: there were 45 prototypes beforethe AR-15 came into light. 5 of these were original AR-10's experimenting with 5.56x45mm NATO rounds, AS WELL as 7.62x51mm NATO.&lt;br /&gt;
Fourth, but not last. There are alot of weapons they don't have a page, for what reason? Is left up to speculation,my theory being they probably don't have enough people with the time or effort to put up a tab about a fictional grenade machine gun or a missile launcher, because they do not resemble ANY known weapon. The 10mm SMG is based off the MP5, as the MP5, including it's prototypes and the ill-fated &amp;quot; H&amp;amp;K SMG&amp;quot; program WERE chambered in .40 S&amp;amp;W and 10mm auto, designated MP5/40 and MP5/10 respectively [http://www.imfdb.org/images/c/c7/Heckler_and_Koch_MP510.jpg] Here is the 10mm auto MP5.&lt;br /&gt;
Lastly, If you have a problem with the weapons not included. Be our guest, make a tab for them, use your vast knowledge of firearms and military weapons to deduce which gun they all are. And please, use your MW3 game booklet.&lt;br /&gt;
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Now THAT is condescending. [GOOBER]&lt;br /&gt;
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==Good Job==&lt;br /&gt;
Whoever did this page has done a damn good job so far. [[User:humanzie3|humanzie3]]&lt;br /&gt;
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:Well we just need to replace the png files with our standard Jpeg and I'm working on swapping out weapon images that are just uploaded for this page with files from the weapon pages. At least one of the files someone uploaded was exactly the same as one of the images on the M249 page. other times the images from the weapon pages match the in game images better. [[User:Rockwolf66|Rockwolf66]] 16:16, 28 October 2010 (UTC)&lt;br /&gt;
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I really like that the unique variants of the weapons are on the page. [[User:humanzie3|humanzie3]]&lt;br /&gt;
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== Ruger 22/45? ==&lt;br /&gt;
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From the grip angle, the &amp;quot;Silenced .22 Pistol&amp;quot; looks more like a Ruger 22/45 than a Ruger Mark II. Discuss?&lt;br /&gt;
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That and it has a standard mag release. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:18, 28 October 2010 (UTC)&lt;br /&gt;
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I'd have to agree on that. You can't imagine how pissed i was when i first saw that grip. The Fallout wiki lied!--[[Special:Contributions/184.35.23.10|184.35.23.10]] 14:14, 29 October 2010 (UTC)&lt;br /&gt;
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== Brush Gun ==&lt;br /&gt;
so I'm looking at this guy http://fallout.wikia.com/wiki/Brush_gun and thinking...Marlin 1895G? The heavy weathering makes it kinda hard to tell, but the capacity, caliber and general shape would suggest it. Thoughts?&lt;br /&gt;
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Have to agree. Lever action .45-70 with side ejecting. Has to be a Marlin 1895.[[User:GaBoy45|GaBoy45]] 18:19, 6 November 2010 (UTC)&lt;br /&gt;
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Yeah I agree the Brush Gun has the same shape as the Trail Carbine, so it must be a Marlin. Also I'll bet a dime to a dollar that the Cowboy Repeater, and that scoped special variant, are based off of the Winchester Model 1876 not the 86. -Cole&lt;br /&gt;
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== Over/Under Shotgun ==&lt;br /&gt;
&lt;br /&gt;
The Caravan Shotgun / Sturdy Caravan Shotgun appears to be a Winchester Model 101, from what I can tell. The wooden foregrip is squared off near the hinge of the breach in a rather distinct way, rather than rounded off or straight-edged. Here's a render from the Fallout Wiki and a photo of the breach from a Winchester Model 101, to compare:&lt;br /&gt;
&lt;br /&gt;
*[http://fallout.wikia.com/wiki/File:SturdyCaravanShotgun.png Sturdy Caravan Shotgun]&lt;br /&gt;
*[http://images.cabelas.com/is/image/cabelas/1565779_win101ltwt_01l?hei=380&amp;amp;wid=380 Close-Up; Model 101 Breach]&lt;br /&gt;
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[[User:MistahFixIt|MistahFixIt]] 16:36, 23 November 2010 (UTC)&lt;br /&gt;
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== Too many PNG's! Byron the Punk ==&lt;br /&gt;
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Byron the punk, you've been warned about PNG's THREE times on your discussion page.  Either you stop and change them to JPG's, or you will be subject to a permanent banning of privileges.  --[[User:Ben41|Ben41]] 01:15, 30 November 2010 (UTC)&lt;br /&gt;
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That's because this line ''&amp;quot;Permitted file types:''' png''', gif, jpg, jpeg.'' is still in the upload page.  If you guys don't want PNGs to be uploaded, then have the system stop the files at the gate. --[[User:HashiriyaR32|HashiriyaR32]] 18:30, 30 November 2010 (UTC)&lt;br /&gt;
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JPG is inferior in every way to PNG. [[User:Asdfzxc920|Asdfzxc920]] 01:54, 19 February 2011 (UTC)&lt;br /&gt;
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== Laser RCW ==&lt;br /&gt;
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It is not a traditional firearm, but can it be put here? It is more than obviously an M1928 Thompson with some futuristic stuff added in, that fires quick laser beams instead of bullets.&lt;br /&gt;
--[[User:AlPachinko|AlPachinko]] 21:47, 8 January 2011 (UTC)&lt;br /&gt;
:I'd say say, seeing as how it's a modification of a real gun. In that way, it's kinda like the Aliens Pulse Rifle, only it wasn't physically created, but still, same basic thing: real gun modified externally to be a different gun. Sure it isn't technically a firearm, but plenty of non firearms have their own pages, like the Eraser railgun, The Sixth Day's 'Foosh gun', the Terminator's General Dynamics rifle, or even Ronon's pistol from Stargate Atlantis.--[[User:Mr-Jigsaw|Mr-Jigsaw]] 23:29, 8 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Varmint Rifle Rechambered? ==&lt;br /&gt;
Going by some leftovers in the game, such as the extra ammo some characters carry with it, the Varmint Rifle was originally designed to use .22LR, not 5.56mm. Does this help IDing it in any way?&lt;br /&gt;
&lt;br /&gt;
:If it really is supposed to be a .223/5.56mm, it could be a Browning A-Bolt II Eclipse Varmint. Looks pretty similar, with the thumbhole stock and whatnot. Couldn't find a similar-looking gun chambered in .22LR though. --[[Special:Contributions/85.3.141.6|85.3.141.6]] 13:49, 5 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Riot Shotgun==&lt;br /&gt;
I hate to say it, but the Riot Shotgun and the Hawks semi-auto are completely different. This isn't a case of slightly different proportions; those two are completely different weapons.--[[User:PistolJunkie|PistolJunkie]] 13:57, 3 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I agree. The closest thing to a drum fed shotgun like it was the Knoxx Industries Sidewinder 10 rd Drum on a 12 gauge Mossberg and that doesn't even mount under the receiver. Honestly it looks like it could be any generic semi-auto. Though my money is on the Remmy 1100 wil wood furniture and some nonexistent drum magazine.&lt;br /&gt;
&lt;br /&gt;
It isn't, one of the devs confirmed:&lt;br /&gt;
&lt;br /&gt;
Q: Is the Riot shotgun based on the Chinese Type 97-1?&lt;br /&gt;
A: It isn't based on anything, really.&lt;br /&gt;
&lt;br /&gt;
==News from Bethesda blog!==&lt;br /&gt;
Looks like a 1911 for sure, but I'm not good with individual types, but it looks like a 1911A1. http://static.zenimax.com/bethblog/upload/2011/05/Honest-Heartsburing1.jpg&lt;br /&gt;
&lt;br /&gt;
:Its likely, The focus is on a mormon missionary, and the burned man. Also, Brownings weapons were mentioned in one of the devblogs (though I think only the 1911 may be featured... although a handheld M2 would be interesting... if unrealistic... but this IS a game with a handheld minigun so meh.) [[User:5t3v0|5t3v0]] 07:44, 4 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:The colts are M1911A1s. The unique, the one with the writing on it, is something completely different. &lt;br /&gt;
&lt;br /&gt;
:In other news, new M16 at 1:00 in the trailer. [[User:Asdfzxc920|Asdfzxc920]] 21:47, 11 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:You can see in the official 'Honest Hearts' Trailer a guy shooting around with a M1A1 Thompson. Also a unique version of the M16A1. [[User:Anjunafan|Anjunafan]]&lt;br /&gt;
&lt;br /&gt;
:The unique colts writing is not that mysterious. http://fallout.wikia.com/wiki/Graham%27s_handgun Here at this wikia they have identified it as Greek text and then translated it as &amp;quot;and the darkness comprehended it not.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Quote is from John 1:5. The koine greek verb can go either way, depending on the translation.  The verb can also be translated as &amp;quot;overcome&amp;quot; which I think is the better choice.  Your mileage may vary.&lt;br /&gt;
&lt;br /&gt;
Instead of being a Colt Commander, is it possible that &amp;quot;A Light Shining in Darkness&amp;quot; is a Colt New Agent?  The New Agent is Officer size, but has guttersnipe-type sights, which the Colt website describes as &amp;quot;trench style&amp;quot; sights.--[[User:Ruzhyo|Ruzhyo]] 23:37, 15 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Added the new Unique AR-15 to the AR-15 section, otherwise known as the Survivalists Rifle, 12.7mm Calibre. I must say, using it in-game, it certainly is satisfying getting kills with it! [[User:Draco122|Draco122]] 13:12, 21 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Given the owners, I decided that it was going to be the rifle I use with Honour ingame [[User:5t3v0|5t3v0]] 21:44, 22 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Sawed-off shotgun==&lt;br /&gt;
Why the sawed-off shotgun is not on the page?--[[User:Flavio|Flavio]] 16:30, 9 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== The N99 is *not* based on the Desert Eagle. ==&lt;br /&gt;
&lt;br /&gt;
The N99 is '''not''' a desert eagle lookalike.  I see absolutely nothing in common with the Deagle aside from the fact that they're both generally shaped like semi-auto pistols.  Please stop putting this tenuous comparison up.  --[[User:MadCat221|MadCat221]] 19:29, 25 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:There's a Desert Eagle slide on it, are you blind? [[User:Evil Tim|Evil Tim]] 19:30, 25 June 2011 (CDT)&lt;br /&gt;
:: I see a slide.  That looks nothing like the Deagle's.  &amp;quot;Are YOU blind?&amp;quot; --[[User:MadCat221|MadCat221]] 19:31, 25 June 2011 (CDT)&lt;br /&gt;
:::Right. So the incredibly distinctive sideways L-shape is nothing like the Desert Eagle's incredibly distinctive sideways L-shape. It's a chunky Desert Eagle with a hugely bulked up barrel and front end and the safety lever on only one side of the slide. [[User:Evil Tim|Evil Tim]] 19:34, 25 June 2011 (CDT)&lt;br /&gt;
::::No, it isn't. The N99 is actually not based on a real-life design. The slide is a pure coincidence and nothing else on the gun even vaguely resembles a Desert Eagle. [[User:Asdfzxc920|Asdfzxc920]] 14:51, 31 July 2011 (CDT)&lt;br /&gt;
:::::The frame looks like it's based on the Desert Eagle's. - [[User:Mr. Wolf|Mr. Wolf]] 21:05, 31 July 2011 (CDT)&lt;br /&gt;
::::::Right, the slide being the same shape with the safety in exactly the same place is a coincidence. [[User:Evil Tim|Evil Tim]] 02:41, 1 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Alright, Please submit proof that it is not infact based off the Desert Eagle, please post pictures of this design so I may shoot down your deluded graces of Granduer. The slide, safety, grip, trigger assembly and hammer are all based off the desert eagle. There is NO gun that even RESEMBLES the N99 other than the Desert Eagle. Another point of reference is that, in Fallout 3, reading a manifesto on firearms of the wasteland, it describes the N99 as a gas operated pistol... Isn't the Desert Eagle Gas operated? hmm? I wouldn't know, I'm just a shit kicker from a country hick town, don't know much about them fancy american videogames school on how to learn guns and shoot good, But near as I can tell, it IS a desert Eagle and it IS valid to be on it's own page. [GOOBER]&lt;br /&gt;
&lt;br /&gt;
==Moved from Main Page==&lt;br /&gt;
Graham's in-game 1911 seems to be the size of a Colt Officer's ACP instead of a Commander size.--[[User:SmithandWesson36|SmithandWesson36]] 12:26, 15 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Automatic Rifle==&lt;br /&gt;
the fallout wikia site said that the weapon is based on the M1918 Browning automatic rifle with some modifications&lt;br /&gt;
http://fallout.wikia.com/wiki/Automatic_rifle --[[User:Big guns 100]]&lt;br /&gt;
Better source would be right from the Horse's mouth http://www.formspring.me/JESawyer/q/203867759761713212 --[[User:HashiriyaR32|HashiriyaR32]] 19:52, 28 August 2011 (CDT)&lt;br /&gt;
:Changed it, thanks. :) - [[User:Mr. Wolf|Mr. Wolf]] 21:10, 28 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Revolver on Main Menu ==&lt;br /&gt;
&lt;br /&gt;
Has anyone else noticed that on the start screen, the NCR soldier holds a Colt SAA Cavalry Length revolver with an unusually long ejector rod? i thought that it might be a the way he holds it that makes it look longer, but it actually shows signs of being extended..... i've never heard of such a modification..... &lt;br /&gt;
any thoughts on the subject?&lt;br /&gt;
&lt;br /&gt;
To be curt, it is just an artists conception flaw. Like, on the movie poster of Zombieland, it shows Tallahasee's Mare's leg converge to a double barrel weapon, the photoshopper's mistake. They happen, I wouldn't think any more on the matter. [GOOBER]&lt;br /&gt;
&lt;br /&gt;
there is a gun called a gauss rifle whitch is a coil gun can i put it on ([[User:CB|CB]] 15:02, 24 October 2011 (CDT))&lt;br /&gt;
-- You can't because it doesn't even resemble an actual gun. --[[User:HashiriyaR32|HashiriyaR32]] 16:03, 24 October 2011 (CDT)&lt;br /&gt;
It is a coil gun+([[User:CB|CB]] 16:27, 24 October 2011 (CDT))&lt;br /&gt;
It does not resemble any realworld firearm and it is not important to any story of the game. Therefore, it is not important enough to add to the page.&lt;br /&gt;
&lt;br /&gt;
== Lahti L-39 is basis for Gauss Rifle? ==&lt;br /&gt;
&lt;br /&gt;
I was shown a video of a Lahti L-39 (http://www.youtube.com/watch?v=1xh2tfZrhB0) and could not help but notice more than a passing resemblance to portions of the Gauss Rifle (http://fallout.wikia.com/wiki/Gauss_rifle_%28Fallout%3A_New_Vegas%29).&lt;br /&gt;
&lt;br /&gt;
The stock and receiver look very similar, the trigger and grip are in a similar position, and the muzzle has the same shaped barrel shroud as the L-39 (albeit shorter).  The big old box magazine on top got moved to the side though.&lt;br /&gt;
&lt;br /&gt;
Does anyone else have that conclusion too?&lt;br /&gt;
&lt;br /&gt;
--[[User:MadCat221|MadCat221]] 14:50, 12 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Benny's unique Browning ==&lt;br /&gt;
I recently noticed that the gun benny uses is called a &amp;quot;Renaissance&amp;quot; Hi-Power. i'm not sure if it's referring to just the engravings on the gun, or if the gun is somehow different in other ways. Can anyone comment on that? --[[User:TravisTee|TravisTee]] 13:37, 8 March 2012 (CST)&lt;br /&gt;
Benny's Pistol isnt called renaissance. It is a Hi Power, in game known simply as 9mm Pistol, but its called &amp;quot;Maria&amp;quot; Referring to the engravings on the pistols grip --[[User:Smish34|Smish34]] 14:24, 15 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Le Longue Carabine. ==&lt;br /&gt;
&lt;br /&gt;
Did anyone else pick up on the fact that besides meaning &amp;quot;The Long Rifle&amp;quot; Le Longue Carabine is also one of the nicknames of the main character from Last of the Mohicans, as well as being one of the names of his rifle.--[[User:Westernman1987|Westernman1987]] 14:34, 8 March 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Service rifle ==&lt;br /&gt;
&lt;br /&gt;
Question, The service rifle is said to be based on the M16A1. But it has a newer forward bolt assist, and a brass defector. Wouldnt that make it based off of a Colt Model 715? One more question, Can you get the M1 Garand on the PS3 version? --Gunner5&lt;br /&gt;
: Possibly. The 715 is semi-auto, correct? [[User:Chitoryu12|Chitoryu12]] 13:09, 30 April 2012 (CDT)&lt;br /&gt;
:  Yes, you can.  You can read about it here; http://fallout.wikia.com/wiki/This_Machine  You can also get a weaker M1 Garand from the Gun Runner's Arsenal.&lt;br /&gt;
&lt;br /&gt;
== VATS ==&lt;br /&gt;
&lt;br /&gt;
When you enter VATS, how the hell do you shoot more than one bullet. It will only let moe shoot off one bullet.&lt;br /&gt;
&lt;br /&gt;
You need enough AP if you want to perform more than one &amp;quot;attack&amp;quot; action. --13:36, 15 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Colt 733 ==&lt;br /&gt;
&lt;br /&gt;
Now the description of the rifle on the page states that 'the supressor is not used in game'. One recruitable character named Lily uses the 733 and mounted on it is the supressor. That's why the file is there.&lt;br /&gt;
--[[User:Mikethepanda|Mikethepanda]] 01:31, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== A Light Shining in Darkness = Colt New Agent ==&lt;br /&gt;
&lt;br /&gt;
I saw a picture of a Colt New Agent a few minutes ago and realized that that's what A Light Shining in Darkness is. It has all the characteristics of it: gutter sights, skeletonized hammer and trigger, Officer model size...etc. --[[User:ColonelTomb|ColonelTomb]] 11:28, 6 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I'm inclined to agree with you on that, they are very similiar. Nice find! --[[User:SmithandWesson36|SmithandWesson36]] 12:42, 6 May 2012 (CDT)&lt;/div&gt;</summary>
		<author><name>Goober</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Fallout:_New_Vegas&amp;diff=613880</id>
		<title>Talk:Fallout: New Vegas</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Fallout:_New_Vegas&amp;diff=613880"/>
		<updated>2012-09-19T02:20:40Z</updated>

		<summary type="html">&lt;p&gt;Goober: /* The N99 is *not* based on the Desert Eagle. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Ammunition Types==&lt;br /&gt;
I will update the list as I aquire more ammo types&lt;br /&gt;
 -9mm &lt;br /&gt;
   9mm+P (More damage, degrades weapon faster)&lt;br /&gt;
   Hollow Points (More Unarmored damage, useless against armor)&lt;br /&gt;
   Jacketed Hollow Point (Added through the Gun Runners Arsenal DLC, it inflicts greater damage with a far less severe penalty on Armor penetration)&lt;br /&gt;
&lt;br /&gt;
 -.357 Magnum&lt;br /&gt;
     Jacketed Flat Point (Slightly increases damage, reduces weapon spread and gives a small armor penetration to lightly armored foes)&lt;br /&gt;
     Hollow Points&lt;br /&gt;
    .38 Special (Less Damage, Degrades weapon slower)&lt;br /&gt;
&lt;br /&gt;
 -10mm&lt;br /&gt;
    Hollow points&lt;br /&gt;
    Jacketed Hollow Point&lt;br /&gt;
    &lt;br /&gt;
 &lt;br /&gt;
 -.44 Magnum&lt;br /&gt;
    Semi-Wadcutter (More damage overall.)&lt;br /&gt;
    .44 Special (Same effects as .38 Special. Incredibly rare. Have been recently made more common through a patch)&lt;br /&gt;
    Hollow Point&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
 -5.56x45&lt;br /&gt;
    5.56 AP&lt;br /&gt;
    5.56 Hollow Point&lt;br /&gt;
    5.56 Match (Added in the GRA DLC, Increases damage slightly but decreases overall spread)&lt;br /&gt;
    5.56 Surplus (More damage, Degrades weapon faster, larger quantity of ammunition when bought usually in excess of 100 rounds)&lt;br /&gt;
    .223 (Similar to .38 and .44 Special, but with increased armor penetration)   &lt;br /&gt;
&lt;br /&gt;
 -.308&lt;br /&gt;
    .308 Hollow point&lt;br /&gt;
    .308 Armor Piercing&lt;br /&gt;
    .308 Jacketed Soft Point (More damage, without reducing armor penetration. Hand load only.)&lt;br /&gt;
  &lt;br /&gt;
 -.45-70 Govt.&lt;br /&gt;
   Hollow Point&lt;br /&gt;
   Semi-Wad Cutter (This one damages the gun more)&lt;br /&gt;
 &lt;br /&gt;
 -.22 Long Rifle&lt;br /&gt;
  Hollow Point&lt;br /&gt;
  Plinking (less damage, found in abundance, cheap)&lt;br /&gt;
&lt;br /&gt;
 - 12.7 (Presumably .50 AE, since it is used in a pistol and an SMG)&lt;br /&gt;
   Hollow Point&lt;br /&gt;
   Jacketed Hollow Point (Added through the GRA DLC, Hand Load Only)&lt;br /&gt;
 &lt;br /&gt;
 -12 Gauge Shells&lt;br /&gt;
  00 Buck (Standard Shotgun shells that spray 7-8 pellets in a burst)&lt;br /&gt;
  4/0 Buck (Added through the GRA DLC, only 4 pellets in each shell but they inflict a larger amount of damage in return)&lt;br /&gt;
  Coin Shot (A shell loaded with slivers of a gold coin. Identical damage to a base 12 gauge, but very valuable.)&lt;br /&gt;
  Magnum (More damage, increased wear on the gun)&lt;br /&gt;
  4/0 Buck Magnum (Added through the GRA DLC, same as 4/0 Buck but does even further damage at the expense of weapon wear)&lt;br /&gt;
  Slug (More damage, better range, loss of spread)&lt;br /&gt;
  Bean Bag (No damage, but can knock enemies out. Good for pacifists)&lt;br /&gt;
  Dragons Breath (Added through GRA DLC, adds an incendiary effect, equivalent to a short ranged flame-thrower)&lt;br /&gt;
  Flechette (Added through the GRA DLC, fires 5 steel darts in a burst giving more armor penetration at the expense of damage)&lt;br /&gt;
  Pulse (Added through the GRA DLC, fictional round that gives an electromagnetic pulse on impact, effective against robots and power armor)&lt;br /&gt;
&lt;br /&gt;
 -20 Gauge Shells&lt;br /&gt;
  Slug&lt;br /&gt;
  Magnum&lt;br /&gt;
  3/0 Buck&lt;br /&gt;
  3/0 Buck Magnum&lt;br /&gt;
  Pulse&lt;br /&gt;
&lt;br /&gt;
 -.50 BMG&lt;br /&gt;
  Incendiary (Very expensive, ignites targets in impact dealing additional fire damage)&lt;br /&gt;
  Match (Further range, higher damage)&lt;br /&gt;
  Armor Piercing&lt;br /&gt;
  Explosive (Added through the GRA DLC, creates a secondary explosion upon impact dealing equivalent damage to a Frag Grenade)&lt;br /&gt;
  &lt;br /&gt;
 - 5mm&lt;br /&gt;
  Armor Piercing&lt;br /&gt;
  Surplus&lt;br /&gt;
  Hollow Point&lt;br /&gt;
  Jacketed Soft Point (Added through the GRA DLC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Shouldn't this be part of the Fallout 3 page? Unless I'm mistaken it's just an add on to that game and not something stand alone.[[User:Rockwolf66|Rockwolf66]] 00:48, 1 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:No, Fallout New Vegas is NOT a DLC for Fallout 3. It's a new game developed by Obsidian but they are using the same gaming engine that Bethesta used for Fallout 3. But this is a different game. [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
::Thanks for the correction Excaliber. [[User:Rockwolf66|Rockwolf66]] 02:19, 1 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
How come it seem like there are less gun's up? With the new IGN interview that came out I would have thought that the new guns would be up already.[[User:King of the Waste|King of the Waste]] 06:07, 2 May 2010 (UTC)&lt;br /&gt;
::Well you could post the link to that interview instead of just whinning about it...--[[Special:Contributions/74.177.136.251|74.177.136.251]] 02:06, 3 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Sturdy caravan shotgun, and the Mercenary's grenade rifle are unique weapon of ordinary guns the Caravan Gun and Grenade Launcher&lt;br /&gt;
&lt;br /&gt;
The silenced .22 smg looks like an American-180 smg.  David.&lt;br /&gt;
&lt;br /&gt;
==Chey Tac Intervention?==&lt;br /&gt;
&lt;br /&gt;
doesnt this look like a Chey Tac Intervention [http://fallout.wikia.com/wiki/File:FNV_Antimateriel_Rifle.png&lt;br /&gt;
]--[[User:Gran28|Gran28]] 08:26, 13 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It kinda does [[User:Excalibur01|Excalibur01]] 14:36, 13 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah but it looks like it has a wooden grip and stock. Its cool how the developers are taking modern weapons and making them fit the retro mood by putting wood parts on them, like they did with the M60 and M16 clone&lt;br /&gt;
:I'll say it again, since someone seems to think deleting other people's posts is fine. That's not an M16 clone, that's an AR-10. It was developed before the M16, and it was developed into the M16. Furthermore, they aren't giving it a more retro look by putting wooden parts on it, since that's how it always looks. But no, it isn't an M16 clone, the M16 is a clone of it. [[User:Acora|Acora]] 05:51, 24 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
and the G3 (in game called the R91 Assault Rifle)&lt;br /&gt;
&lt;br /&gt;
It's not really a G3 since it fires the 5.56 NATO [[User:Excalibur01|Excalibur01]] 02:27, 14 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It also looks like a PTRS, sorta [[User:BeardedHoplite|BeardedHoplite]] 02:24, 16 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
No, it's a PGM Hecate II&lt;br /&gt;
&lt;br /&gt;
Wasn't the R91 a HK 53?&lt;br /&gt;
&lt;br /&gt;
Hmm... the arrow-shape at the front resembles that of a barret .50 cal, but the receiver looks different. maube this is ''based'' off of the barret, but maybe Bethesda changed it a little, like they did with the 10mm hand gun.&lt;br /&gt;
&lt;br /&gt;
==Grenade Rifle== &lt;br /&gt;
&lt;br /&gt;
Yo, the &amp;quot;Mercenary 40mm Grenade Rifle&amp;quot; is just the unique version, part of a pre-order package from Best Buy. The normal version will probably be called &amp;quot;grenade rifle&amp;quot; or something&lt;br /&gt;
&lt;br /&gt;
:Seriously, can't they just call it a &amp;quot;grenade launcher&amp;quot;? [[User:Excalibur01|Excalibur01]] 04:30, 15 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::according to the fallout wiki it is called a grenade launcher&lt;br /&gt;
&lt;br /&gt;
:It's name is Grenade Launcher, and it can be upgraded with a pump mechanism that makes it work like the China Lake Launcher. So basically it's an M79 that can be upgraded to resemble the China Lake Launcher.&lt;br /&gt;
::You can actually find the Grenade Launcher already and it has a pump action like the China Lake launcher [[User:Excalibur01|Excalibur01]] 02:55, 21 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Something from E3 ==&lt;br /&gt;
&lt;br /&gt;
I saw something on E3 for this game that looked like a china lake pump action grenade launcher.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:44, 15 June 2010 (UTC)&lt;br /&gt;
:I saw the Fallout: New Vegas demo at E3 as well, and I'm pretty sure that was the China Lake Grenade Launcher, but we all can be pretty damn sure it's either an upgrade for the M79 Grenade Launcher or will appear later on in the game - [[User:Kilgore|Kilgore]] 02:16, 24 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Weapon Degneration ==&lt;br /&gt;
&lt;br /&gt;
I hope they take out the weapon degeneration in this game.  That really sucked in Fallout 3.  I would get into a firefight and not pull out my Chinese Assault Rifle because even though I had over 500 rounds of ammunition it was almost broken so I didn't want to use it unless necessary so I had to use some other weapon of which I had almost no ammo for.--[[User:Gunkatas|Gunkatas]] 00:34, 16 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
You know you can repair your guns with others you find/loot, right?  And in New Vegas, repairing is even easier if you get the Jury Rigger perk.  It allows you to repair among similar types of weapons (pistols, assault rifles, bolt action rifles, etc.) instead of just copies of the same weapon.&lt;br /&gt;
&lt;br /&gt;
The game would be way to easy without weapon disintegration. And it makes it more realistic. I just think its good that they have you maintain your weapon, while in other games you can fire off thousands of rounds of ammunition and the gun functions normally&lt;br /&gt;
&lt;br /&gt;
also most of the guns are 200 years old and survived world war 3 so there not in prime conduction&lt;br /&gt;
&lt;br /&gt;
I remember in fallout 3 fire rate would get lower damage go down a little bit and accuracy suffered, i kind of wish theyd introduce weapon jams though, it seems no games have jamming.&lt;br /&gt;
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:Actually Fallout 3 kinda did have a jam system. You take a gun out or reload it and there's an animation to simulate a misfed or something and you see your character rack the slide or charging handle again after taking the weapon out because it's in poor condition. What I do find interesting is the Realism mode which means everything including ammo has weight now and healing takes more time instead of instant heal. I am glad for new weapons. It kinda pissed me off that we didn't have M16s all around but instead G3s as the American rifles. It's like in their universe, American adapted a G3 variant that fires 5.56 instead of the M16. [[User:Excalibur01|Excalibur01]] 03:21, 16 June 2010 (UTC)&lt;br /&gt;
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Also there are already two games I can tell you of that have weapon jamming too. S.T.A.L.K.E.R (because I am that much of a stalker whore :D) and farcry 2. Farcry 2 has jam animations, but stalker only gets you to reload if your gun jams. [[User:5t3v0|5t3v0]]&lt;br /&gt;
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I know America's Army 2 has jamming. 3 most likely does too.  Far Cry 2 was fun but you just had to switch out your weapon every other mission to get around the jamming.&lt;br /&gt;
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What a game hasn't done is have you fire your gun and in the middle of shooting, you jam or get a stovepipe and then animate your character clearing the jam. All the time, a jam happens after you reload. You just see your character rack the charging handle once or twice and then you're good to go. [[User:Excalibur01|Excalibur01]] 02:57, 17 June 2010 (UTC)&lt;br /&gt;
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As much of a disappointent as OF:Dragon rising was (online didnt work, although there was bullet drop the rounds all did equal damage and each soldier had a health system, no one shot kills) it had jams be rare, random, and caught you by surprise. I had a mid mag jam in an m4a1 and a saw jam while supressing.&lt;br /&gt;
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In gears of war 2 the lancer can jam, mid mag. This was an online glitch the developers left in. If you jam (youll know as the gun stops firing mid mag and marcus will yell, aww crap, you the have to reload to unjam the weapon with the same animation as a fail quickload jam in game. --[[User:Captain Snikt|Captain Snikt]] 11:33, 23 August 2010 (UTC)&lt;br /&gt;
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== 1887 ==&lt;br /&gt;
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That 1887 does not look like an 1887 to me. I can't see a lever action on it, and it looks like it's ejecting from the bottom. I do see a hammer or something on it, but judging by the overall appearance I'd say it's based more on an Ithaca.&lt;br /&gt;
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-Trailer clearly shows a lever action being worked -k9870&lt;br /&gt;
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Then they made a huge mistake having it eject from the bottom like that.&lt;br /&gt;
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-there all based on real guns but made up for the fallout universe.&lt;br /&gt;
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Looking at Far Cry 2, couldn't it just be a Winchesthaca 1837? --[[Special:Contributions/83.79.126.90|83.79.126.90]] 20:54, 23 August 2010 (UTC)&lt;br /&gt;
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A what? [[User:Excalibur01|Excalibur01]] 21:26, 23 August 2010 (UTC)&lt;br /&gt;
:I ''assume'' that they mean a cross between the Winchester 1887, and the Ithaca 37, though I'm not entirely sure why they think that the one on the Far Cry page is a combination of those two, or why they think the one on ''this'' page is the same. [[User:Acora|Acora]] 23:37, 23 August 2010 (UTC)&lt;br /&gt;
::He or She is making fun of the fact that most gaming companies wouldn't know the difference between their ass, a hole in the ground, an Ithaca 37, and Winchester shotgun. - [[User:Kilgore|Kilgore]] 22:24, 25 August 2010 (UTC)&lt;br /&gt;
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== Varmint Rifle ==&lt;br /&gt;
[http://images2.wikia.nocookie.net/__cb20100818184123/fallout/images/4/41/Varmintrifleback.jpg There's this photo.] Does the weapon resemble any real .22 rifle? --[[User:AlPachinko|AlPachinko]] 21:44, 29 August 2010 (UTC)&lt;br /&gt;
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It looks like that [[Armalite AR-7]] .22lr --[[User:humanzie3|humanzie3]]&lt;br /&gt;
:That definitely does ''not'' look like an AR-7. The barrel is too thick, it has an actual handguard, and the magazine is too wide and long, as well. It looks more like an M1 Carbine then a Armalite. [[User:Acora|Acora]] 00:39, 30 August 2010 (UTC)&lt;br /&gt;
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He said it was a .22 and the stock made me think of a AR-7. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
:Mmm, okay, I can agree on that. The stock is similar to the AR-7, but other then that, I don't know. [[User:Acora|Acora]] 01:34, 30 August 2010 (UTC)&lt;br /&gt;
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I do agree that the magazine does not look like a .22 lr magazine though. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
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Could be a upgraded Bolt action rifle for fallout 3&lt;br /&gt;
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Oh, by the way it's a bolt action. As seen [http://www.youtube.com/watch?v=cTAuUStHmUo in this video], near 2:24. Note the thumbhole stock. And it's not the one from Fallout 3 either, that one appears here too and it's chambered in .308 now. --[[User:AlPachinko|AlPachinko]] 23:42, 30 August 2010 (UTC)&lt;br /&gt;
:I may be misunderstanding you, but the 'Varmint Rifle' (The bolt action rifle with the thumbhole stock and long, Ruger Mini-14 looking magazine) isn't the same as the hunting rifle that's going to be chambered in .308. They're two different guns. Here[[http://fallout.wikia.com/wiki/Hunting_Rifle_%28Fallout:_New_Vegas%29]] is the hunting rifle, in .308, and here[[http://fallout.wikia.com/wiki/Varmint_rifle]] is the Varmint rifle, the one being shown in the video, which is a .22. [[User:Acora|Acora]] 01:34, 31 August 2010 (UTC)&lt;br /&gt;
I like the hunting rifle from Fallout 3. It's going to be so much nastier in .308 --[[User:humanzie3|humanzie3]]&lt;br /&gt;
: Oh yes, and it has proper sights now. --[[User:AlPachinko|AlPachinko]] 08:14, 31 August 2010 (UTC)&lt;br /&gt;
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At 2:23 the shell being ejected looks way too big to be a .22 --[[Special:Contributions/184.35.18.78|184.35.18.78]] 20:09, 31 August 2010 (UTC)&lt;br /&gt;
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http://i891.photobucket.com/albums/ac114/billytheboy/Round.jpg&lt;br /&gt;
See. Way too big.I'm near sure that it's either not a .22 or the designers made a big mistake. --[[Special:Contributions/184.35.18.78|184.35.18.78]] 20:23, 31 August 2010 (UTC)&lt;br /&gt;
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They do that a lot in these games. The hunting rifle in Fallout 3 is supposed to be a .32 but when you see it eject it looks like a 5.56x45 at least. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
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Maybe it was supposed to be a 32 caliber rifle ammo [[User:Excalibur01|Excalibur01]] 02:25, 1 September 2010 (UTC)&lt;br /&gt;
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I would agree except it shares ammo with the .32 revolver. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
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And of course the die hard fans on the Fallout Wiki keep telling me that the shell size doesn't matter. Game developers are lazy bastards... and so are some of their idiot fanboys.--[[Special:Contributions/184.35.20.4|184.35.20.4]] 10:51, 1 September 2010 (UTC)&lt;br /&gt;
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The little queers at the Fallout wikia keep whining &amp;quot;Until the programers say what it is, it ain't [Insert Weapon Name Here]. They can't tell that the &amp;quot;Semi-Auto Rifle&amp;quot; is an M1 Garand because their a bunch of mega-nerds who live in their mother's basement. Look at pictures of them side-by-side and you can tell it's an M1 Garand. Anybody who says that will be flaged as a &amp;quot;FANBOY!&amp;quot; - [[User:Kilgore|Kilgore]] 00:42, 5 September 2010 (UTC)&lt;br /&gt;
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They think that a .308 M1 Garand doesn't exsist and since it most likely fires .308 it apparently isn't a M1 Garand. They aren't the brightest bunch of people considering they believed the Hi Power was a made up weapon AFTER a real picture of a Hi Power was posted to compare. Some believed it is a 1911.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:10, 5 September 2010 (UTC)&lt;br /&gt;
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Could the varmint rifle be a .22-250?It might explain the case size and I would like to point out that all the ejected rifle cases in Fallout 3 looked exactly the same.On the topic of the Hi power,everybody keeps calling it a &amp;quot;Colt .45&amp;quot;,I dont see how you get the two mixed up.--[[User:Mr. White|Mr. White]] 19:31, 5 September 2010 (UTC)&lt;br /&gt;
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I know. I can't keep dealing with those whiny babies... i made an account on there site just to tell them what the guns are but they don't lisson to a damn word. i posted multiple comments on the varmint rifle page yet they reman oblivious... --[[Special:Contributions/184.35.19.196|184.35.19.196]] 20:32, 5 September 2010 (UTC)&lt;br /&gt;
: I don't like their policy either. Hell, I wasn't even allowed to state that 20-gauge shotgun shell is smaller and less powerful than 12-gauge. --[[User:AlPachinko|AlPachinko]] 13:44, 7 September 2010 (UTC)&lt;br /&gt;
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[http://fallout.wikia.com/wiki/Talk:Varmint_rifle#Caliber] One of them found a picture confirming it to be 5.56!! The fanboys should believe me! Time to gloat on the talk page! --[[Special:Contributions/184.35.27.100|184.35.27.100]] 18:05, 6 September 2010 (UTC)&lt;br /&gt;
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If it is a 5.56, why the hell did someone say it was a .22 in the first place?--[[User:Mr. White|Mr. White]] 22:51, 6 September 2010 (UTC)&lt;br /&gt;
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I had too explain to them that the .223 was a varmint round. They ain't exactly geniuses--[[Special:Contributions/184.35.27.100|184.35.27.100]] 00:37, 7 September 2010 (UTC)&lt;br /&gt;
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Do you mean the .222 Remington for varmint hunting? .223 Remington is actually a round made for the AR-15 and considered to be in the &amp;quot;High Power Rifle&amp;quot; category. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
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I've always used the .223 remingington for varminting. My first rifle was a Ruger Number 1 varmint rifle chambered in .223. Maybe it isn't a true varmint round but there sure are a lot of varmint rifles that use it. --[[Special:Contributions/184.35.23.187|184.35.23.187]] 20:08, 7 September 2010 (UTC)&lt;br /&gt;
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I think the Varmint rile was based off of this .22 made by Savage http://www.savagearms.com/firearms/models/ --[[User:Greywolverene |Greywolverene]]&lt;br /&gt;
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Maybe. The Fallout wiki people say that varmint rifle was originally going to be a .22, so maybe they took that and just streched out the magazines. The 93 BTVS even has a thumbhole stock, so i assume that was the one you were refering to. --[[Special:Contributions/74.177.187.68|74.177.187.68]] 00:18, 26 September 2010 (UTC)&lt;br /&gt;
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The Varmint rifle looks more like the Anschutz 1417 Thumbhole carbine (http://forums.pigeonwatch.co.uk/forums/index.php?showtopic=95963) or the Anschutz 1517 with a Thumbhole stock (http://www.gunstar.co.uk/Rifle/Anschutz-1517-Wallnut-Thumbhole-gun-for-sale-gs9676.aspx) --[[Special:Contributions/70.27.29.254|70.27.29.254]] 00:06, 24 October 2010 (UTC)&lt;br /&gt;
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Okay, here are the facts.&lt;br /&gt;
1: It is 95% FICTIONAL. The thumbhole stock has been modeled, but at a position that makes it redundant. At the end of the fore-arm, the black taper is similar to that found on the Remington 700 BDL, the bolt action is completely FICTIONAL and the magazine model is completely FICTIONAL.&lt;br /&gt;
2: The Varmint Rifle was originally supposed to be chambered in .22 LR but the game developers decided to chamber it in 5.56mm. This is evident, as an in game character, in freeside (Dixon) has a varmint rifle, but carries 16 .22 LR rounds. The game developers also comment on this, giving direct comfirmation to the claim.&lt;br /&gt;
3: The gun is completely fictional. As far as my knowledge goes, it is NOT based on any rifle that exists.&lt;br /&gt;
[GOOBER]&lt;br /&gt;
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== Pics of the ammo section ==&lt;br /&gt;
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I know the quality sucks, but i got some pics of the ammo screen from a leaked vid. I made out 45-70 gov't (hell yeah!), .22lr, .22lr Plinking (so there are apperently diff. types of rounds), .357 magnum, and .50 something. hope these help.--[[Special:Contributions/74.177.137.24|74.177.137.24]] 22:12, 10 September 2010 (UTC)&lt;br /&gt;
Vid link: http://www.youtube.com/watch?v=x4Q_JM-ST1s best at about 51 seconds.&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0202.jpg&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0201.jpg&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0200.jpg&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0199.jpg&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0198.jpg&lt;br /&gt;
There is also supposed to be hand loading rounds, but that might just be speculation.--[[Special:Contributions/74.177.137.24|74.177.137.24]] 22:19, 10 September 2010 (UTC)&lt;br /&gt;
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There is also gonna be an M3 Grease gun chambered in 9mm.&lt;br /&gt;
 http://fallout.wikia.com/wiki/User_blog:Kaminoman/Fallout:_New_Vegas_Developer_Diary_2.--[[Special:Contributions/184.35.9.27|184.35.9.27]] 22:07, 24 September 2010 (UTC)&lt;br /&gt;
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== Unknown revolver ==&lt;br /&gt;
[[Image:ScopedHuntingRevolver.jpg|thumb|none|400px|The &amp;quot;Hunting Revolver&amp;quot;.]]&lt;br /&gt;
[[Image:Sequoia.jpg|thumb|none|400px|The special variant called the &amp;quot;Ranger Sequoia&amp;quot;.]]&lt;br /&gt;
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Looks like an old cap and ball Colt. Reminds me of the ornate SAA's in [[GUN]] [[User:BeardedHoplite|BeardedHoplite]] 01:09, 25 September 2010 (UTC)&lt;br /&gt;
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Actually no, it's a BFR chambered in .45-70 Govt.&lt;br /&gt;
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Yeah, that bulky ass cylinder reminds me of the BFR as well.--[[Special:Contributions/74.177.187.68|74.177.187.68]] 11:21, 25 September 2010 (UTC)&lt;br /&gt;
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Pardon my ignorance, but what's a BFR? [[User:BeardedHoplite|BeardedHoplite]] 11:33, 25 September 2010 (UTC)&lt;br /&gt;
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Magnum Research &amp;quot;Biggest Finest Revolver&amp;quot;. Its a revolver that tends to be chambered in rifle cartridges.-[[User:Ranger01|Ranger01]] 12:18, 25 September 2010 (UTC)&lt;br /&gt;
:Or &amp;quot;Big F*** Revolver&amp;quot;!&lt;br /&gt;
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Well in the recent trailer, they did mention that it's a revolver that fires rifle ammo. [[User:Excalibur01|Excalibur01]] 15:16, 25 September 2010 (UTC)&lt;br /&gt;
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Indeed they did, too bad that even if the Single Action Army/Ruger Blackhawk appears it'll all be DA only ingame I guess. With this setting &lt;br /&gt;
it'd be awesome to see SA revolvers. --[[User:Xarex|Xarex]]&lt;br /&gt;
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This video shows a revolver being used in single action. http://www.gametrailers.com/video/pax-10-fallout-new/705552 --[[Special:Contributions/74.243.141.29|74.243.141.29]] 01:31, 2 October 2010 (UTC)&lt;br /&gt;
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According to the Devs, as of a recent comment, the Hunting Revolver wasn't based on any specific real world firearm, since the BFR is single action, and the hunting revolver/ranger sequoia isn't. But since it does fire .45-70, it's probably fair to claim it based on it. --[[User:UnitOmega|UnitOmega]] 02:07, 13 January 2011 (UTC)&lt;br /&gt;
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== Grease Gun ==&lt;br /&gt;
Hmm. While it comes in .45 by default, the 9mm chambering isn't farfetched - there were official conversion kits for that. --[[User:AlPachinko|AlPachinko]] 10:57, 25 September 2010 (UTC)&lt;br /&gt;
:also making is easier on game and the the whole ammo system.&lt;br /&gt;
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There's a shitload of new ammo types so it's possible they switched to 9mm to make it less powerful by game standards. --[[User:Xarex|Xarex]]&lt;br /&gt;
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In this pic there is proof of 9mm.&lt;br /&gt;
http://i766.photobucket.com/albums/xx303/IntactGardenGnome/FNV008.jpg&lt;br /&gt;
--[[Special:Contributions/184.35.19.28|184.35.19.28]] 23:57, 27 September 2010 (UTC)&lt;br /&gt;
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In 1955 an Argentine factory started producing copies of the M3 chambered in 9x19mm and called them the PAM1 (there was a PAM2 which just included a grip safety feature).. identical to the M3 except for the caliber..  --LiquidAcid&lt;br /&gt;
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During World War II, Soldiers issued the M3A1 SMG were also issued a quick, simple conversion kit. The kit consisted of a spare, screw on 9mm barrel (as in, the .45 calibre barrel could screw off) and a 9mm bolt carrier. This was done, because in occupied germany, 9x19mm Paqrabellum was in HUGE supply and ammo could have been easil obtained from fallen german soldiers. Though 25,000 kits were originally requested for procurement, this was changed to a recommendation by the Ordnance Committee in December 1943 that only 500 9mm conversion kits be obtained.[9] Procurement was authorized in February 1944, but it is believed that only a limited number of kits were actually produced.[9] These conversion kits included a new 9mm barrel, replacement bolt and recoil springs, a magazine well adapter for use with Sten magazines, and a replacement 9mm STEN magazine of British manufacture.&lt;br /&gt;
[GOOBER]&lt;br /&gt;
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== LAPD 2019 blaster from blade runner ==&lt;br /&gt;
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The new dev diary came out, pistol is at 2:40 http://www.youtube.com/watch?v=dkALhh82JdI&amp;amp;feature=player_embedded&lt;br /&gt;
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I saw it and I almost shit myself. The pistol was in Fallout 2 and it wwas an amazing gun. Prolly' the best pistol in the game. Anyway, here a picture of it. [[Image:Bladerunner_Pistol_NV.jpg|500px|thumb|none|A character fires the ?????, which was last seen in Fallout 2.]]&lt;br /&gt;
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Gun is called &amp;quot;That Gun&amp;quot;, being that it is &amp;quot;That Gun from Fallout 1 and 2&amp;quot; --[[Special:Contributions/24.63.181.248|24.63.181.248]] 11:01, 21 October 2010 (UTC)&lt;br /&gt;
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This place is the only time I've ever heard the Blade Runner gun referred to as &amp;quot;LAPD 2019 blaster;&amp;quot; usually I see it described as the &amp;quot;Pflazger/Katasumata Series - D&amp;quot; (the joke being that the name can be initialized &amp;quot;PKD,&amp;quot; which is how fans often refer to Phillip K. Dick). I have a very nice PK-D sitting on my desk right now; it's a replica that features the same revolver cylinder seen in the game, along with a top-mounted bolt action and status light LEDs. I wish mine went red when the gun was being loaded, turned green when the cylinder was closed again and made that neat little electronic whine like That Gun does. [[User:Atypicaloracle|Atypicaloracle]]&lt;br /&gt;
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== They took out the Semi-auto rifle, but kept in the &amp;quot;This Machine&amp;quot; garand ==&lt;br /&gt;
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So all the common rifles that looks like the Garand were removed from the final product for some reason, but they still kept for unique one for some reason [[User:Excalibur01|Excalibur01]] 04:02, 24 October 2010 (UTC)&lt;br /&gt;
:it like the fallout 3s lincoln repeater, a unique weapon that has not other gun like it. we might see Semi-auto rifle in a DLC.&lt;br /&gt;
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If you notice on the buttstock if i remember correctly is the words &amp;quot;this machine kills commies&amp;quot; ecthed into it.&lt;br /&gt;
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== Weapon Updates ==&lt;br /&gt;
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Holy Hell. The China Lake Launcher is appearing in New Vegas as the &amp;quot;Grenade Launcher&amp;quot; (as opposed to M79, which is dubbed the &amp;quot;Grenade Rifle&amp;quot;). It can be found in Vault 34, Nellis Air Force Base, and on a handful of merchants. In addition, the M733 has been dubbed the &amp;quot;Assault Carbine&amp;quot; and the AR-10 (&amp;quot;Service Rifle&amp;quot;) fires only on semi-auto.&lt;br /&gt;
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It isn't an AR-10, it fires 5.56mm and the magazine is too small for an AR-10 mag [[User:Excalibur01|Excalibur01]] 22:09, 27 October 2010 (UTC)&lt;br /&gt;
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As stated on the page already, it's a semi-auto M16A1 with wooden instead of plastic parts. Also, the Assault Carbine is for some reason chambered in 5mm, a cartridge usually used by the minigun. --[[Special:Contributions/85.3.57.103|85.3.57.103]] 09:25, 28 October 2010 (UTC)&lt;br /&gt;
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Some weapons the page is missing:&lt;br /&gt;
:12,7mm pistol (must be 12,7x109 since .50 rounds won't fit, then again that's way too big a round for a pistol anyway)&lt;br /&gt;
:12,7mm smg (looks a lot like a p90 but the magazine can't possibly fit a 12,7 round)&lt;br /&gt;
:10 mm smg&lt;br /&gt;
:.50 Anti material rifle (looks like a generic Barrett)&lt;br /&gt;
:Sawn off double barrel shotgun (12 gauge)&lt;br /&gt;
:Incinerator&lt;br /&gt;
:Flamer&lt;br /&gt;
:Missile launcher&lt;br /&gt;
:Grenade machine gun (25mm)&lt;br /&gt;
:All the laser, plasma etc future guns but no one cares about those anyway&lt;br /&gt;
::--[[User:JEESUS|JEESUS]] 12:04, 1 November 2010 (UTC)&lt;br /&gt;
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As you said, no one cares about the future guns that doesn't fire bullets. The 12.7mm guns arent based on real guns, neither is the 10mm SMG. The Flamer and other weapons like it are not firearms...When we say firearm, we don't literally mean FIRE. The .50 Anti-material doesn't look like a Barret. And the missile launcher is a rocket launcher [[User:Excalibur01|Excalibur01]] 20:55, 1 November 2010 (UTC)&lt;br /&gt;
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---http://world.guns.ru/sniper/sn35-e.htm&lt;br /&gt;
:Funny, I thought this page was about the game and the weapons that appear in it, the 10mm pistol is on the page so what's wrong with adding all the other fictional guns? The post was about what weapons the page is missing, and thusly just a suggestion. You really don't need to get offended and condescending if you feel that the said guns shouldn't be on the page. The missile launcher is called a missile launcher in the game, the game hasn't got a rocket launcher regardless of how the weapon functions. Adding a heading &amp;quot;rocket launcher&amp;quot; to the page wouldn't make any sense. My opinion was that the .50 anti-material rifle looks like a generic barret, but I haven't spent a second looking for a similar rifle on world.guns.ru, I'm sorry if my opinion made you feel uncomfortable enough to get all aggro on a wiki page... and you're right, the Hecate looks a lot more like the weapon in the game. --[[User:JEESUS|JEESUS]] 00:37, 3 November 2010 (UTC)&lt;br /&gt;
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:Look, there's a difference in being &amp;quot;condescending and offended&amp;quot; and telling you the policies and rules of this site. Fictional weapons that can be mistaken for real guns and fictional guns built with a shell to make it look like a future gun is ok because it happens, but on the Star Trek pages, no one's going to put the phasers just because they appear in the movie or TV shows. The site itself is a Firearms database. Since the laser pistol is a...laser pistol, we don't need to waste the bandwidth of the site to put it up. Weapons like the 10mm pistol is a significant piece in the history of the game, so it deserves a mention and the Fallout 3 page, someone pointed out how it's based on the Desert Eagle. [[User:Excalibur01|Excalibur01]] 03:11, 3 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Now that's more like it, this is how you should have done the first one, if letting me know about the policies was your intention. You're making a point without being condescending e.g. explaining what the term firearm means or flaming over what gun looks like what. --[[User:JEESUS|JEESUS]] 17:35, 6 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:12,7x109 is bigger than .50 BMG (12,7x99). So the 12,7 pistol might be .50 Action Express, or .50 GI.&lt;br /&gt;
&lt;br /&gt;
Okay, a few things.&lt;br /&gt;
First of all, who cares? So what if they call one a rifle and the other a launcher? Does it really put a huge dampner on your day? They called one a launcher and one arifle to sway away differences. Bethesda are already using an existing firearms' firms' weapon, why add more legal jonder to use the correct name?&lt;br /&gt;
Second: There are MULTIPLE .50 calibre firearms, just because the only one you know of is the &amp;quot;.50 barret&amp;quot; because of &amp;quot;COWADOODY&amp;quot;. The Rifle is a Ultima Ratio &amp;quot;Hecate II&amp;quot; and NOT a barret.&lt;br /&gt;
3rd: there were 45 prototypes beforethe AR-15 came into light. 5 of these were original AR-10's experimenting with 5.56x45mm NATO rounds, AS WELL as 7.62x51mm NATO.&lt;br /&gt;
Fourth, but not last. There are alot of weapons they don't have a page, for what reason? Is left up to speculation,my theory being they probably don't have enough people with the time or effort to put up a tab about a fictional grenade machine gun or a missile launcher, because they do not resemble ANY known weapon. The 10mm SMG is based off the MP5, as the MP5, including it's prototypes and the ill-fated &amp;quot; H&amp;amp;K SMG&amp;quot; program WERE chambered in .40 S&amp;amp;W and 10mm auto, designated MP5/40 and MP5/10 respectively [http://www.imfdb.org/images/c/c7/Heckler_and_Koch_MP510.jpg] Here is the 10mm auto MP5.&lt;br /&gt;
Lastly, If you have a problem with the weapons not included. Be our guest, make a tab for them, use your vast knowledge of firearms and military weapons to deduce which gun they all are. And please, use your MW3 game booklet.&lt;br /&gt;
&lt;br /&gt;
Now THAT is condescending. [GOOBER]&lt;br /&gt;
&lt;br /&gt;
==Good Job==&lt;br /&gt;
Whoever did this page has done a damn good job so far. [[User:humanzie3|humanzie3]]&lt;br /&gt;
&lt;br /&gt;
:Well we just need to replace the png files with our standard Jpeg and I'm working on swapping out weapon images that are just uploaded for this page with files from the weapon pages. At least one of the files someone uploaded was exactly the same as one of the images on the M249 page. other times the images from the weapon pages match the in game images better. [[User:Rockwolf66|Rockwolf66]] 16:16, 28 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I really like that the unique variants of the weapons are on the page. [[User:humanzie3|humanzie3]]&lt;br /&gt;
&lt;br /&gt;
== Ruger 22/45? ==&lt;br /&gt;
&lt;br /&gt;
From the grip angle, the &amp;quot;Silenced .22 Pistol&amp;quot; looks more like a Ruger 22/45 than a Ruger Mark II. Discuss?&lt;br /&gt;
&lt;br /&gt;
That and it has a standard mag release. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:18, 28 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I'd have to agree on that. You can't imagine how pissed i was when i first saw that grip. The Fallout wiki lied!--[[Special:Contributions/184.35.23.10|184.35.23.10]] 14:14, 29 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Brush Gun ==&lt;br /&gt;
so I'm looking at this guy http://fallout.wikia.com/wiki/Brush_gun and thinking...Marlin 1895G? The heavy weathering makes it kinda hard to tell, but the capacity, caliber and general shape would suggest it. Thoughts?&lt;br /&gt;
&lt;br /&gt;
Have to agree. Lever action .45-70 with side ejecting. Has to be a Marlin 1895.[[User:GaBoy45|GaBoy45]] 18:19, 6 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah I agree the Brush Gun has the same shape as the Trail Carbine, so it must be a Marlin. Also I'll bet a dime to a dollar that the Cowboy Repeater, and that scoped special variant, are based off of the Winchester Model 1876 not the 86. -Cole&lt;br /&gt;
&lt;br /&gt;
== Over/Under Shotgun ==&lt;br /&gt;
&lt;br /&gt;
The Caravan Shotgun / Sturdy Caravan Shotgun appears to be a Winchester Model 101, from what I can tell. The wooden foregrip is squared off near the hinge of the breach in a rather distinct way, rather than rounded off or straight-edged. Here's a render from the Fallout Wiki and a photo of the breach from a Winchester Model 101, to compare:&lt;br /&gt;
&lt;br /&gt;
*[http://fallout.wikia.com/wiki/File:SturdyCaravanShotgun.png Sturdy Caravan Shotgun]&lt;br /&gt;
*[http://images.cabelas.com/is/image/cabelas/1565779_win101ltwt_01l?hei=380&amp;amp;wid=380 Close-Up; Model 101 Breach]&lt;br /&gt;
&lt;br /&gt;
[[User:MistahFixIt|MistahFixIt]] 16:36, 23 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Too many PNG's! Byron the Punk ==&lt;br /&gt;
&lt;br /&gt;
Byron the punk, you've been warned about PNG's THREE times on your discussion page.  Either you stop and change them to JPG's, or you will be subject to a permanent banning of privileges.  --[[User:Ben41|Ben41]] 01:15, 30 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
That's because this line ''&amp;quot;Permitted file types:''' png''', gif, jpg, jpeg.'' is still in the upload page.  If you guys don't want PNGs to be uploaded, then have the system stop the files at the gate. --[[User:HashiriyaR32|HashiriyaR32]] 18:30, 30 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
JPG is inferior in every way to PNG. [[User:Asdfzxc920|Asdfzxc920]] 01:54, 19 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Laser RCW ==&lt;br /&gt;
&lt;br /&gt;
It is not a traditional firearm, but can it be put here? It is more than obviously an M1928 Thompson with some futuristic stuff added in, that fires quick laser beams instead of bullets.&lt;br /&gt;
--[[User:AlPachinko|AlPachinko]] 21:47, 8 January 2011 (UTC)&lt;br /&gt;
:I'd say say, seeing as how it's a modification of a real gun. In that way, it's kinda like the Aliens Pulse Rifle, only it wasn't physically created, but still, same basic thing: real gun modified externally to be a different gun. Sure it isn't technically a firearm, but plenty of non firearms have their own pages, like the Eraser railgun, The Sixth Day's 'Foosh gun', the Terminator's General Dynamics rifle, or even Ronon's pistol from Stargate Atlantis.--[[User:Mr-Jigsaw|Mr-Jigsaw]] 23:29, 8 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Varmint Rifle Rechambered? ==&lt;br /&gt;
Going by some leftovers in the game, such as the extra ammo some characters carry with it, the Varmint Rifle was originally designed to use .22LR, not 5.56mm. Does this help IDing it in any way?&lt;br /&gt;
&lt;br /&gt;
:If it really is supposed to be a .223/5.56mm, it could be a Browning A-Bolt II Eclipse Varmint. Looks pretty similar, with the thumbhole stock and whatnot. Couldn't find a similar-looking gun chambered in .22LR though. --[[Special:Contributions/85.3.141.6|85.3.141.6]] 13:49, 5 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Riot Shotgun==&lt;br /&gt;
I hate to say it, but the Riot Shotgun and the Hawks semi-auto are completely different. This isn't a case of slightly different proportions; those two are completely different weapons.--[[User:PistolJunkie|PistolJunkie]] 13:57, 3 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I agree. The closest thing to a drum fed shotgun like it was the Knoxx Industries Sidewinder 10 rd Drum on a 12 gauge Mossberg and that doesn't even mount under the receiver. Honestly it looks like it could be any generic semi-auto. Though my money is on the Remmy 1100 wil wood furniture and some nonexistent drum magazine.&lt;br /&gt;
&lt;br /&gt;
It isn't, one of the devs confirmed:&lt;br /&gt;
&lt;br /&gt;
Q: Is the Riot shotgun based on the Chinese Type 97-1?&lt;br /&gt;
A: It isn't based on anything, really.&lt;br /&gt;
&lt;br /&gt;
==News from Bethesda blog!==&lt;br /&gt;
Looks like a 1911 for sure, but I'm not good with individual types, but it looks like a 1911A1. http://static.zenimax.com/bethblog/upload/2011/05/Honest-Heartsburing1.jpg&lt;br /&gt;
&lt;br /&gt;
:Its likely, The focus is on a mormon missionary, and the burned man. Also, Brownings weapons were mentioned in one of the devblogs (though I think only the 1911 may be featured... although a handheld M2 would be interesting... if unrealistic... but this IS a game with a handheld minigun so meh.) [[User:5t3v0|5t3v0]] 07:44, 4 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:The colts are M1911A1s. The unique, the one with the writing on it, is something completely different. &lt;br /&gt;
&lt;br /&gt;
:In other news, new M16 at 1:00 in the trailer. [[User:Asdfzxc920|Asdfzxc920]] 21:47, 11 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:You can see in the official 'Honest Hearts' Trailer a guy shooting around with a M1A1 Thompson. Also a unique version of the M16A1. [[User:Anjunafan|Anjunafan]]&lt;br /&gt;
&lt;br /&gt;
:The unique colts writing is not that mysterious. http://fallout.wikia.com/wiki/Graham%27s_handgun Here at this wikia they have identified it as Greek text and then translated it as &amp;quot;and the darkness comprehended it not.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Quote is from John 1:5. The koine greek verb can go either way, depending on the translation.  The verb can also be translated as &amp;quot;overcome&amp;quot; which I think is the better choice.  Your mileage may vary.&lt;br /&gt;
&lt;br /&gt;
Instead of being a Colt Commander, is it possible that &amp;quot;A Light Shining in Darkness&amp;quot; is a Colt New Agent?  The New Agent is Officer size, but has guttersnipe-type sights, which the Colt website describes as &amp;quot;trench style&amp;quot; sights.--[[User:Ruzhyo|Ruzhyo]] 23:37, 15 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Added the new Unique AR-15 to the AR-15 section, otherwise known as the Survivalists Rifle, 12.7mm Calibre. I must say, using it in-game, it certainly is satisfying getting kills with it! [[User:Draco122|Draco122]] 13:12, 21 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Given the owners, I decided that it was going to be the rifle I use with Honour ingame [[User:5t3v0|5t3v0]] 21:44, 22 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Sawed-off shotgun==&lt;br /&gt;
Why the sawed-off shotgun is not on the page?--[[User:Flavio|Flavio]] 16:30, 9 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== The N99 is *not* based on the Desert Eagle. ==&lt;br /&gt;
&lt;br /&gt;
The N99 is '''not''' a desert eagle lookalike.  I see absolutely nothing in common with the Deagle aside from the fact that they're both generally shaped like semi-auto pistols.  Please stop putting this tenuous comparison up.  --[[User:MadCat221|MadCat221]] 19:29, 25 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:There's a Desert Eagle slide on it, are you blind? [[User:Evil Tim|Evil Tim]] 19:30, 25 June 2011 (CDT)&lt;br /&gt;
:: I see a slide.  That looks nothing like the Deagle's.  &amp;quot;Are YOU blind?&amp;quot; --[[User:MadCat221|MadCat221]] 19:31, 25 June 2011 (CDT)&lt;br /&gt;
:::Right. So the incredibly distinctive sideways L-shape is nothing like the Desert Eagle's incredibly distinctive sideways L-shape. It's a chunky Desert Eagle with a hugely bulked up barrel and front end and the safety lever on only one side of the slide. [[User:Evil Tim|Evil Tim]] 19:34, 25 June 2011 (CDT)&lt;br /&gt;
::::No, it isn't. The N99 is actually not based on a real-life design. The slide is a pure coincidence and nothing else on the gun even vaguely resembles a Desert Eagle. [[User:Asdfzxc920|Asdfzxc920]] 14:51, 31 July 2011 (CDT)&lt;br /&gt;
:::::The frame looks like it's based on the Desert Eagle's. - [[User:Mr. Wolf|Mr. Wolf]] 21:05, 31 July 2011 (CDT)&lt;br /&gt;
::::::Right, the slide being the same shape with the safety in exactly the same place is a coincidence. [[User:Evil Tim|Evil Tim]] 02:41, 1 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Alright, Please submit proof that it is not infact based off the Desert Eagle, please post pictures of this design so I may shoot down your deluded graces of Granduer. The slide, safety, grip, trigger assembly and hammer are all based off the desert eagle. There is NO gun that even RESEMBLES the N99 other than the Desert Eagle. Another point of reference is that, in Fallout 3, reading a manifesto on firearms of the wasteland, it describes the N99 as a gas operated pistol... Isn't the Desert Eagle Gas operated? hmm? I wouldn't know, I'm just a shit kicker from a country hick town, don't know much about them fancy american videogames school on how to learn guns and shoot good, But near as I can tell, it IS a desert Eagle and it IS valid to be on it's own page. [GOOBER]&lt;br /&gt;
&lt;br /&gt;
==Moved from Main Page==&lt;br /&gt;
Graham's in-game 1911 seems to be the size of a Colt Officer's ACP instead of a Commander size.--[[User:SmithandWesson36|SmithandWesson36]] 12:26, 15 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Automatic Rifle==&lt;br /&gt;
the fallout wikia site said that the weapon is based on the M1918 Browning automatic rifle with some modifications&lt;br /&gt;
http://fallout.wikia.com/wiki/Automatic_rifle --[[User:Big guns 100]]&lt;br /&gt;
Better source would be right from the Horse's mouth http://www.formspring.me/JESawyer/q/203867759761713212 --[[User:HashiriyaR32|HashiriyaR32]] 19:52, 28 August 2011 (CDT)&lt;br /&gt;
:Changed it, thanks. :) - [[User:Mr. Wolf|Mr. Wolf]] 21:10, 28 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Revolver on Main Menu ==&lt;br /&gt;
&lt;br /&gt;
Has anyone else noticed that on the start screen, the NCR soldier holds a Colt SAA Cavalry Length revolver with an unusually long ejector rod? i thought that it might be a the way he holds it that makes it look longer, but it actually shows signs of being extended..... i've never heard of such a modification..... &lt;br /&gt;
any thoughts on the subject?&lt;br /&gt;
&lt;br /&gt;
there is a gun called a gauss rifle whitch is a coil gun can i put it on ([[User:CB|CB]] 15:02, 24 October 2011 (CDT))&lt;br /&gt;
-- You can't because it doesn't even resemble an actual gun. --[[User:HashiriyaR32|HashiriyaR32]] 16:03, 24 October 2011 (CDT)&lt;br /&gt;
It is a coil gun+([[User:CB|CB]] 16:27, 24 October 2011 (CDT))&lt;br /&gt;
&lt;br /&gt;
== Lahti L-39 is basis for Gauss Rifle? ==&lt;br /&gt;
&lt;br /&gt;
I was shown a video of a Lahti L-39 (http://www.youtube.com/watch?v=1xh2tfZrhB0) and could not help but notice more than a passing resemblance to portions of the Gauss Rifle (http://fallout.wikia.com/wiki/Gauss_rifle_%28Fallout%3A_New_Vegas%29).&lt;br /&gt;
&lt;br /&gt;
The stock and receiver look very similar, the trigger and grip are in a similar position, and the muzzle has the same shaped barrel shroud as the L-39 (albeit shorter).  The big old box magazine on top got moved to the side though.&lt;br /&gt;
&lt;br /&gt;
Does anyone else have that conclusion too?&lt;br /&gt;
&lt;br /&gt;
--[[User:MadCat221|MadCat221]] 14:50, 12 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Benny's unique Browning ==&lt;br /&gt;
I recently noticed that the gun benny uses is called a &amp;quot;Renaissance&amp;quot; Hi-Power. i'm not sure if it's referring to just the engravings on the gun, or if the gun is somehow different in other ways. Can anyone comment on that? --[[User:TravisTee|TravisTee]] 13:37, 8 March 2012 (CST)&lt;br /&gt;
Benny's Pistol isnt called renaissance. It is a Hi Power, in game known simply as 9mm Pistol, but its called &amp;quot;Maria&amp;quot; Referring to the engravings on the pistols grip --[[User:Smish34|Smish34]] 14:24, 15 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Le Longue Carabine. ==&lt;br /&gt;
&lt;br /&gt;
Did anyone else pick up on the fact that besides meaning &amp;quot;The Long Rifle&amp;quot; Le Longue Carabine is also one of the nicknames of the main character from Last of the Mohicans, as well as being one of the names of his rifle.--[[User:Westernman1987|Westernman1987]] 14:34, 8 March 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Service rifle ==&lt;br /&gt;
&lt;br /&gt;
Question, The service rifle is said to be based on the M16A1. But it has a newer forward bolt assist, and a brass defector. Wouldnt that make it based off of a Colt Model 715? One more question, Can you get the M1 Garand on the PS3 version? --Gunner5&lt;br /&gt;
: Possibly. The 715 is semi-auto, correct? [[User:Chitoryu12|Chitoryu12]] 13:09, 30 April 2012 (CDT)&lt;br /&gt;
:  Yes, you can.  You can read about it here; http://fallout.wikia.com/wiki/This_Machine  You can also get a weaker M1 Garand from the Gun Runner's Arsenal.&lt;br /&gt;
&lt;br /&gt;
== VATS ==&lt;br /&gt;
&lt;br /&gt;
When you enter VATS, how the hell do you shoot more than one bullet. It will only let moe shoot off one bullet.&lt;br /&gt;
&lt;br /&gt;
You need enough AP if you want to perform more than one &amp;quot;attack&amp;quot; action. --13:36, 15 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Colt 733 ==&lt;br /&gt;
&lt;br /&gt;
Now the description of the rifle on the page states that 'the supressor is not used in game'. One recruitable character named Lily uses the 733 and mounted on it is the supressor. That's why the file is there.&lt;br /&gt;
--[[User:Mikethepanda|Mikethepanda]] 01:31, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== A Light Shining in Darkness = Colt New Agent ==&lt;br /&gt;
&lt;br /&gt;
I saw a picture of a Colt New Agent a few minutes ago and realized that that's what A Light Shining in Darkness is. It has all the characteristics of it: gutter sights, skeletonized hammer and trigger, Officer model size...etc. --[[User:ColonelTomb|ColonelTomb]] 11:28, 6 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I'm inclined to agree with you on that, they are very similiar. Nice find! --[[User:SmithandWesson36|SmithandWesson36]] 12:42, 6 May 2012 (CDT)&lt;/div&gt;</summary>
		<author><name>Goober</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Fallout:_New_Vegas&amp;diff=613873</id>
		<title>Talk:Fallout: New Vegas</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Fallout:_New_Vegas&amp;diff=613873"/>
		<updated>2012-09-19T01:09:09Z</updated>

		<summary type="html">&lt;p&gt;Goober: /* Weapon Updates */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Ammunition Types==&lt;br /&gt;
I will update the list as I aquire more ammo types&lt;br /&gt;
 -9mm &lt;br /&gt;
   9mm+P (More damage, degrades weapon faster)&lt;br /&gt;
   Hollow Points (More Unarmored damage, useless against armor)&lt;br /&gt;
   Jacketed Hollow Point (Added through the Gun Runners Arsenal DLC, it inflicts greater damage with a far less severe penalty on Armor penetration)&lt;br /&gt;
&lt;br /&gt;
 -.357 Magnum&lt;br /&gt;
     Jacketed Flat Point (Slightly increases damage, reduces weapon spread and gives a small armor penetration to lightly armored foes)&lt;br /&gt;
     Hollow Points&lt;br /&gt;
    .38 Special (Less Damage, Degrades weapon slower)&lt;br /&gt;
&lt;br /&gt;
 -10mm&lt;br /&gt;
    Hollow points&lt;br /&gt;
    Jacketed Hollow Point&lt;br /&gt;
    &lt;br /&gt;
 &lt;br /&gt;
 -.44 Magnum&lt;br /&gt;
    Semi-Wadcutter (More damage overall.)&lt;br /&gt;
    .44 Special (Same effects as .38 Special. Incredibly rare. Have been recently made more common through a patch)&lt;br /&gt;
    Hollow Point&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
 -5.56x45&lt;br /&gt;
    5.56 AP&lt;br /&gt;
    5.56 Hollow Point&lt;br /&gt;
    5.56 Match (Added in the GRA DLC, Increases damage slightly but decreases overall spread)&lt;br /&gt;
    5.56 Surplus (More damage, Degrades weapon faster, larger quantity of ammunition when bought usually in excess of 100 rounds)&lt;br /&gt;
    .223 (Similar to .38 and .44 Special, but with increased armor penetration)   &lt;br /&gt;
&lt;br /&gt;
 -.308&lt;br /&gt;
    .308 Hollow point&lt;br /&gt;
    .308 Armor Piercing&lt;br /&gt;
    .308 Jacketed Soft Point (More damage, without reducing armor penetration. Hand load only.)&lt;br /&gt;
  &lt;br /&gt;
 -.45-70 Govt.&lt;br /&gt;
   Hollow Point&lt;br /&gt;
   Semi-Wad Cutter (This one damages the gun more)&lt;br /&gt;
 &lt;br /&gt;
 -.22 Long Rifle&lt;br /&gt;
  Hollow Point&lt;br /&gt;
  Plinking (less damage, found in abundance, cheap)&lt;br /&gt;
&lt;br /&gt;
 - 12.7 (Presumably .50 AE, since it is used in a pistol and an SMG)&lt;br /&gt;
   Hollow Point&lt;br /&gt;
   Jacketed Hollow Point (Added through the GRA DLC, Hand Load Only)&lt;br /&gt;
 &lt;br /&gt;
 -12 Gauge Shells&lt;br /&gt;
  00 Buck (Standard Shotgun shells that spray 7-8 pellets in a burst)&lt;br /&gt;
  4/0 Buck (Added through the GRA DLC, only 4 pellets in each shell but they inflict a larger amount of damage in return)&lt;br /&gt;
  Coin Shot (A shell loaded with slivers of a gold coin. Identical damage to a base 12 gauge, but very valuable.)&lt;br /&gt;
  Magnum (More damage, increased wear on the gun)&lt;br /&gt;
  4/0 Buck Magnum (Added through the GRA DLC, same as 4/0 Buck but does even further damage at the expense of weapon wear)&lt;br /&gt;
  Slug (More damage, better range, loss of spread)&lt;br /&gt;
  Bean Bag (No damage, but can knock enemies out. Good for pacifists)&lt;br /&gt;
  Dragons Breath (Added through GRA DLC, adds an incendiary effect, equivalent to a short ranged flame-thrower)&lt;br /&gt;
  Flechette (Added through the GRA DLC, fires 5 steel darts in a burst giving more armor penetration at the expense of damage)&lt;br /&gt;
  Pulse (Added through the GRA DLC, fictional round that gives an electromagnetic pulse on impact, effective against robots and power armor)&lt;br /&gt;
&lt;br /&gt;
 -20 Gauge Shells&lt;br /&gt;
  Slug&lt;br /&gt;
  Magnum&lt;br /&gt;
  3/0 Buck&lt;br /&gt;
  3/0 Buck Magnum&lt;br /&gt;
  Pulse&lt;br /&gt;
&lt;br /&gt;
 -.50 BMG&lt;br /&gt;
  Incendiary (Very expensive, ignites targets in impact dealing additional fire damage)&lt;br /&gt;
  Match (Further range, higher damage)&lt;br /&gt;
  Armor Piercing&lt;br /&gt;
  Explosive (Added through the GRA DLC, creates a secondary explosion upon impact dealing equivalent damage to a Frag Grenade)&lt;br /&gt;
  &lt;br /&gt;
 - 5mm&lt;br /&gt;
  Armor Piercing&lt;br /&gt;
  Surplus&lt;br /&gt;
  Hollow Point&lt;br /&gt;
  Jacketed Soft Point (Added through the GRA DLC)&lt;br /&gt;
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Shouldn't this be part of the Fallout 3 page? Unless I'm mistaken it's just an add on to that game and not something stand alone.[[User:Rockwolf66|Rockwolf66]] 00:48, 1 April 2010 (UTC)&lt;br /&gt;
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:No, Fallout New Vegas is NOT a DLC for Fallout 3. It's a new game developed by Obsidian but they are using the same gaming engine that Bethesta used for Fallout 3. But this is a different game. [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
::Thanks for the correction Excaliber. [[User:Rockwolf66|Rockwolf66]] 02:19, 1 April 2010 (UTC)&lt;br /&gt;
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How come it seem like there are less gun's up? With the new IGN interview that came out I would have thought that the new guns would be up already.[[User:King of the Waste|King of the Waste]] 06:07, 2 May 2010 (UTC)&lt;br /&gt;
::Well you could post the link to that interview instead of just whinning about it...--[[Special:Contributions/74.177.136.251|74.177.136.251]] 02:06, 3 May 2010 (UTC)&lt;br /&gt;
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The Sturdy caravan shotgun, and the Mercenary's grenade rifle are unique weapon of ordinary guns the Caravan Gun and Grenade Launcher&lt;br /&gt;
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The silenced .22 smg looks like an American-180 smg.  David.&lt;br /&gt;
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==Chey Tac Intervention?==&lt;br /&gt;
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doesnt this look like a Chey Tac Intervention [http://fallout.wikia.com/wiki/File:FNV_Antimateriel_Rifle.png&lt;br /&gt;
]--[[User:Gran28|Gran28]] 08:26, 13 June 2010 (UTC)&lt;br /&gt;
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It kinda does [[User:Excalibur01|Excalibur01]] 14:36, 13 June 2010 (UTC)&lt;br /&gt;
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Yeah but it looks like it has a wooden grip and stock. Its cool how the developers are taking modern weapons and making them fit the retro mood by putting wood parts on them, like they did with the M60 and M16 clone&lt;br /&gt;
:I'll say it again, since someone seems to think deleting other people's posts is fine. That's not an M16 clone, that's an AR-10. It was developed before the M16, and it was developed into the M16. Furthermore, they aren't giving it a more retro look by putting wooden parts on it, since that's how it always looks. But no, it isn't an M16 clone, the M16 is a clone of it. [[User:Acora|Acora]] 05:51, 24 July 2010 (UTC)&lt;br /&gt;
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and the G3 (in game called the R91 Assault Rifle)&lt;br /&gt;
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It's not really a G3 since it fires the 5.56 NATO [[User:Excalibur01|Excalibur01]] 02:27, 14 June 2010 (UTC)&lt;br /&gt;
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It also looks like a PTRS, sorta [[User:BeardedHoplite|BeardedHoplite]] 02:24, 16 June 2010 (UTC)&lt;br /&gt;
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No, it's a PGM Hecate II&lt;br /&gt;
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Wasn't the R91 a HK 53?&lt;br /&gt;
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Hmm... the arrow-shape at the front resembles that of a barret .50 cal, but the receiver looks different. maube this is ''based'' off of the barret, but maybe Bethesda changed it a little, like they did with the 10mm hand gun.&lt;br /&gt;
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==Grenade Rifle== &lt;br /&gt;
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Yo, the &amp;quot;Mercenary 40mm Grenade Rifle&amp;quot; is just the unique version, part of a pre-order package from Best Buy. The normal version will probably be called &amp;quot;grenade rifle&amp;quot; or something&lt;br /&gt;
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:Seriously, can't they just call it a &amp;quot;grenade launcher&amp;quot;? [[User:Excalibur01|Excalibur01]] 04:30, 15 June 2010 (UTC)&lt;br /&gt;
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::according to the fallout wiki it is called a grenade launcher&lt;br /&gt;
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:It's name is Grenade Launcher, and it can be upgraded with a pump mechanism that makes it work like the China Lake Launcher. So basically it's an M79 that can be upgraded to resemble the China Lake Launcher.&lt;br /&gt;
::You can actually find the Grenade Launcher already and it has a pump action like the China Lake launcher [[User:Excalibur01|Excalibur01]] 02:55, 21 October 2010 (UTC)&lt;br /&gt;
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== Something from E3 ==&lt;br /&gt;
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I saw something on E3 for this game that looked like a china lake pump action grenade launcher.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:44, 15 June 2010 (UTC)&lt;br /&gt;
:I saw the Fallout: New Vegas demo at E3 as well, and I'm pretty sure that was the China Lake Grenade Launcher, but we all can be pretty damn sure it's either an upgrade for the M79 Grenade Launcher or will appear later on in the game - [[User:Kilgore|Kilgore]] 02:16, 24 July 2010 (UTC)&lt;br /&gt;
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== Weapon Degneration ==&lt;br /&gt;
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I hope they take out the weapon degeneration in this game.  That really sucked in Fallout 3.  I would get into a firefight and not pull out my Chinese Assault Rifle because even though I had over 500 rounds of ammunition it was almost broken so I didn't want to use it unless necessary so I had to use some other weapon of which I had almost no ammo for.--[[User:Gunkatas|Gunkatas]] 00:34, 16 June 2010 (UTC)&lt;br /&gt;
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You know you can repair your guns with others you find/loot, right?  And in New Vegas, repairing is even easier if you get the Jury Rigger perk.  It allows you to repair among similar types of weapons (pistols, assault rifles, bolt action rifles, etc.) instead of just copies of the same weapon.&lt;br /&gt;
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The game would be way to easy without weapon disintegration. And it makes it more realistic. I just think its good that they have you maintain your weapon, while in other games you can fire off thousands of rounds of ammunition and the gun functions normally&lt;br /&gt;
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also most of the guns are 200 years old and survived world war 3 so there not in prime conduction&lt;br /&gt;
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I remember in fallout 3 fire rate would get lower damage go down a little bit and accuracy suffered, i kind of wish theyd introduce weapon jams though, it seems no games have jamming.&lt;br /&gt;
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:Actually Fallout 3 kinda did have a jam system. You take a gun out or reload it and there's an animation to simulate a misfed or something and you see your character rack the slide or charging handle again after taking the weapon out because it's in poor condition. What I do find interesting is the Realism mode which means everything including ammo has weight now and healing takes more time instead of instant heal. I am glad for new weapons. It kinda pissed me off that we didn't have M16s all around but instead G3s as the American rifles. It's like in their universe, American adapted a G3 variant that fires 5.56 instead of the M16. [[User:Excalibur01|Excalibur01]] 03:21, 16 June 2010 (UTC)&lt;br /&gt;
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Also there are already two games I can tell you of that have weapon jamming too. S.T.A.L.K.E.R (because I am that much of a stalker whore :D) and farcry 2. Farcry 2 has jam animations, but stalker only gets you to reload if your gun jams. [[User:5t3v0|5t3v0]]&lt;br /&gt;
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I know America's Army 2 has jamming. 3 most likely does too.  Far Cry 2 was fun but you just had to switch out your weapon every other mission to get around the jamming.&lt;br /&gt;
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What a game hasn't done is have you fire your gun and in the middle of shooting, you jam or get a stovepipe and then animate your character clearing the jam. All the time, a jam happens after you reload. You just see your character rack the charging handle once or twice and then you're good to go. [[User:Excalibur01|Excalibur01]] 02:57, 17 June 2010 (UTC)&lt;br /&gt;
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As much of a disappointent as OF:Dragon rising was (online didnt work, although there was bullet drop the rounds all did equal damage and each soldier had a health system, no one shot kills) it had jams be rare, random, and caught you by surprise. I had a mid mag jam in an m4a1 and a saw jam while supressing.&lt;br /&gt;
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In gears of war 2 the lancer can jam, mid mag. This was an online glitch the developers left in. If you jam (youll know as the gun stops firing mid mag and marcus will yell, aww crap, you the have to reload to unjam the weapon with the same animation as a fail quickload jam in game. --[[User:Captain Snikt|Captain Snikt]] 11:33, 23 August 2010 (UTC)&lt;br /&gt;
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== 1887 ==&lt;br /&gt;
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That 1887 does not look like an 1887 to me. I can't see a lever action on it, and it looks like it's ejecting from the bottom. I do see a hammer or something on it, but judging by the overall appearance I'd say it's based more on an Ithaca.&lt;br /&gt;
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-Trailer clearly shows a lever action being worked -k9870&lt;br /&gt;
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Then they made a huge mistake having it eject from the bottom like that.&lt;br /&gt;
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-there all based on real guns but made up for the fallout universe.&lt;br /&gt;
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Looking at Far Cry 2, couldn't it just be a Winchesthaca 1837? --[[Special:Contributions/83.79.126.90|83.79.126.90]] 20:54, 23 August 2010 (UTC)&lt;br /&gt;
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A what? [[User:Excalibur01|Excalibur01]] 21:26, 23 August 2010 (UTC)&lt;br /&gt;
:I ''assume'' that they mean a cross between the Winchester 1887, and the Ithaca 37, though I'm not entirely sure why they think that the one on the Far Cry page is a combination of those two, or why they think the one on ''this'' page is the same. [[User:Acora|Acora]] 23:37, 23 August 2010 (UTC)&lt;br /&gt;
::He or She is making fun of the fact that most gaming companies wouldn't know the difference between their ass, a hole in the ground, an Ithaca 37, and Winchester shotgun. - [[User:Kilgore|Kilgore]] 22:24, 25 August 2010 (UTC)&lt;br /&gt;
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== Varmint Rifle ==&lt;br /&gt;
[http://images2.wikia.nocookie.net/__cb20100818184123/fallout/images/4/41/Varmintrifleback.jpg There's this photo.] Does the weapon resemble any real .22 rifle? --[[User:AlPachinko|AlPachinko]] 21:44, 29 August 2010 (UTC)&lt;br /&gt;
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It looks like that [[Armalite AR-7]] .22lr --[[User:humanzie3|humanzie3]]&lt;br /&gt;
:That definitely does ''not'' look like an AR-7. The barrel is too thick, it has an actual handguard, and the magazine is too wide and long, as well. It looks more like an M1 Carbine then a Armalite. [[User:Acora|Acora]] 00:39, 30 August 2010 (UTC)&lt;br /&gt;
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He said it was a .22 and the stock made me think of a AR-7. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
:Mmm, okay, I can agree on that. The stock is similar to the AR-7, but other then that, I don't know. [[User:Acora|Acora]] 01:34, 30 August 2010 (UTC)&lt;br /&gt;
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I do agree that the magazine does not look like a .22 lr magazine though. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
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Could be a upgraded Bolt action rifle for fallout 3&lt;br /&gt;
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Oh, by the way it's a bolt action. As seen [http://www.youtube.com/watch?v=cTAuUStHmUo in this video], near 2:24. Note the thumbhole stock. And it's not the one from Fallout 3 either, that one appears here too and it's chambered in .308 now. --[[User:AlPachinko|AlPachinko]] 23:42, 30 August 2010 (UTC)&lt;br /&gt;
:I may be misunderstanding you, but the 'Varmint Rifle' (The bolt action rifle with the thumbhole stock and long, Ruger Mini-14 looking magazine) isn't the same as the hunting rifle that's going to be chambered in .308. They're two different guns. Here[[http://fallout.wikia.com/wiki/Hunting_Rifle_%28Fallout:_New_Vegas%29]] is the hunting rifle, in .308, and here[[http://fallout.wikia.com/wiki/Varmint_rifle]] is the Varmint rifle, the one being shown in the video, which is a .22. [[User:Acora|Acora]] 01:34, 31 August 2010 (UTC)&lt;br /&gt;
I like the hunting rifle from Fallout 3. It's going to be so much nastier in .308 --[[User:humanzie3|humanzie3]]&lt;br /&gt;
: Oh yes, and it has proper sights now. --[[User:AlPachinko|AlPachinko]] 08:14, 31 August 2010 (UTC)&lt;br /&gt;
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At 2:23 the shell being ejected looks way too big to be a .22 --[[Special:Contributions/184.35.18.78|184.35.18.78]] 20:09, 31 August 2010 (UTC)&lt;br /&gt;
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http://i891.photobucket.com/albums/ac114/billytheboy/Round.jpg&lt;br /&gt;
See. Way too big.I'm near sure that it's either not a .22 or the designers made a big mistake. --[[Special:Contributions/184.35.18.78|184.35.18.78]] 20:23, 31 August 2010 (UTC)&lt;br /&gt;
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They do that a lot in these games. The hunting rifle in Fallout 3 is supposed to be a .32 but when you see it eject it looks like a 5.56x45 at least. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
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Maybe it was supposed to be a 32 caliber rifle ammo [[User:Excalibur01|Excalibur01]] 02:25, 1 September 2010 (UTC)&lt;br /&gt;
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I would agree except it shares ammo with the .32 revolver. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
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And of course the die hard fans on the Fallout Wiki keep telling me that the shell size doesn't matter. Game developers are lazy bastards... and so are some of their idiot fanboys.--[[Special:Contributions/184.35.20.4|184.35.20.4]] 10:51, 1 September 2010 (UTC)&lt;br /&gt;
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The little queers at the Fallout wikia keep whining &amp;quot;Until the programers say what it is, it ain't [Insert Weapon Name Here]. They can't tell that the &amp;quot;Semi-Auto Rifle&amp;quot; is an M1 Garand because their a bunch of mega-nerds who live in their mother's basement. Look at pictures of them side-by-side and you can tell it's an M1 Garand. Anybody who says that will be flaged as a &amp;quot;FANBOY!&amp;quot; - [[User:Kilgore|Kilgore]] 00:42, 5 September 2010 (UTC)&lt;br /&gt;
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They think that a .308 M1 Garand doesn't exsist and since it most likely fires .308 it apparently isn't a M1 Garand. They aren't the brightest bunch of people considering they believed the Hi Power was a made up weapon AFTER a real picture of a Hi Power was posted to compare. Some believed it is a 1911.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:10, 5 September 2010 (UTC)&lt;br /&gt;
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Could the varmint rifle be a .22-250?It might explain the case size and I would like to point out that all the ejected rifle cases in Fallout 3 looked exactly the same.On the topic of the Hi power,everybody keeps calling it a &amp;quot;Colt .45&amp;quot;,I dont see how you get the two mixed up.--[[User:Mr. White|Mr. White]] 19:31, 5 September 2010 (UTC)&lt;br /&gt;
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I know. I can't keep dealing with those whiny babies... i made an account on there site just to tell them what the guns are but they don't lisson to a damn word. i posted multiple comments on the varmint rifle page yet they reman oblivious... --[[Special:Contributions/184.35.19.196|184.35.19.196]] 20:32, 5 September 2010 (UTC)&lt;br /&gt;
: I don't like their policy either. Hell, I wasn't even allowed to state that 20-gauge shotgun shell is smaller and less powerful than 12-gauge. --[[User:AlPachinko|AlPachinko]] 13:44, 7 September 2010 (UTC)&lt;br /&gt;
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[http://fallout.wikia.com/wiki/Talk:Varmint_rifle#Caliber] One of them found a picture confirming it to be 5.56!! The fanboys should believe me! Time to gloat on the talk page! --[[Special:Contributions/184.35.27.100|184.35.27.100]] 18:05, 6 September 2010 (UTC)&lt;br /&gt;
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If it is a 5.56, why the hell did someone say it was a .22 in the first place?--[[User:Mr. White|Mr. White]] 22:51, 6 September 2010 (UTC)&lt;br /&gt;
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I had too explain to them that the .223 was a varmint round. They ain't exactly geniuses--[[Special:Contributions/184.35.27.100|184.35.27.100]] 00:37, 7 September 2010 (UTC)&lt;br /&gt;
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Do you mean the .222 Remington for varmint hunting? .223 Remington is actually a round made for the AR-15 and considered to be in the &amp;quot;High Power Rifle&amp;quot; category. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
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I've always used the .223 remingington for varminting. My first rifle was a Ruger Number 1 varmint rifle chambered in .223. Maybe it isn't a true varmint round but there sure are a lot of varmint rifles that use it. --[[Special:Contributions/184.35.23.187|184.35.23.187]] 20:08, 7 September 2010 (UTC)&lt;br /&gt;
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I think the Varmint rile was based off of this .22 made by Savage http://www.savagearms.com/firearms/models/ --[[User:Greywolverene |Greywolverene]]&lt;br /&gt;
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Maybe. The Fallout wiki people say that varmint rifle was originally going to be a .22, so maybe they took that and just streched out the magazines. The 93 BTVS even has a thumbhole stock, so i assume that was the one you were refering to. --[[Special:Contributions/74.177.187.68|74.177.187.68]] 00:18, 26 September 2010 (UTC)&lt;br /&gt;
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The Varmint rifle looks more like the Anschutz 1417 Thumbhole carbine (http://forums.pigeonwatch.co.uk/forums/index.php?showtopic=95963) or the Anschutz 1517 with a Thumbhole stock (http://www.gunstar.co.uk/Rifle/Anschutz-1517-Wallnut-Thumbhole-gun-for-sale-gs9676.aspx) --[[Special:Contributions/70.27.29.254|70.27.29.254]] 00:06, 24 October 2010 (UTC)&lt;br /&gt;
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Okay, here are the facts.&lt;br /&gt;
1: It is 95% FICTIONAL. The thumbhole stock has been modeled, but at a position that makes it redundant. At the end of the fore-arm, the black taper is similar to that found on the Remington 700 BDL, the bolt action is completely FICTIONAL and the magazine model is completely FICTIONAL.&lt;br /&gt;
2: The Varmint Rifle was originally supposed to be chambered in .22 LR but the game developers decided to chamber it in 5.56mm. This is evident, as an in game character, in freeside (Dixon) has a varmint rifle, but carries 16 .22 LR rounds. The game developers also comment on this, giving direct comfirmation to the claim.&lt;br /&gt;
3: The gun is completely fictional. As far as my knowledge goes, it is NOT based on any rifle that exists.&lt;br /&gt;
[GOOBER]&lt;br /&gt;
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== Pics of the ammo section ==&lt;br /&gt;
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I know the quality sucks, but i got some pics of the ammo screen from a leaked vid. I made out 45-70 gov't (hell yeah!), .22lr, .22lr Plinking (so there are apperently diff. types of rounds), .357 magnum, and .50 something. hope these help.--[[Special:Contributions/74.177.137.24|74.177.137.24]] 22:12, 10 September 2010 (UTC)&lt;br /&gt;
Vid link: http://www.youtube.com/watch?v=x4Q_JM-ST1s best at about 51 seconds.&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0202.jpg&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0201.jpg&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0200.jpg&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0199.jpg&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0198.jpg&lt;br /&gt;
There is also supposed to be hand loading rounds, but that might just be speculation.--[[Special:Contributions/74.177.137.24|74.177.137.24]] 22:19, 10 September 2010 (UTC)&lt;br /&gt;
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There is also gonna be an M3 Grease gun chambered in 9mm.&lt;br /&gt;
 http://fallout.wikia.com/wiki/User_blog:Kaminoman/Fallout:_New_Vegas_Developer_Diary_2.--[[Special:Contributions/184.35.9.27|184.35.9.27]] 22:07, 24 September 2010 (UTC)&lt;br /&gt;
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== Unknown revolver ==&lt;br /&gt;
[[Image:ScopedHuntingRevolver.jpg|thumb|none|400px|The &amp;quot;Hunting Revolver&amp;quot;.]]&lt;br /&gt;
[[Image:Sequoia.jpg|thumb|none|400px|The special variant called the &amp;quot;Ranger Sequoia&amp;quot;.]]&lt;br /&gt;
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Looks like an old cap and ball Colt. Reminds me of the ornate SAA's in [[GUN]] [[User:BeardedHoplite|BeardedHoplite]] 01:09, 25 September 2010 (UTC)&lt;br /&gt;
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Actually no, it's a BFR chambered in .45-70 Govt.&lt;br /&gt;
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Yeah, that bulky ass cylinder reminds me of the BFR as well.--[[Special:Contributions/74.177.187.68|74.177.187.68]] 11:21, 25 September 2010 (UTC)&lt;br /&gt;
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Pardon my ignorance, but what's a BFR? [[User:BeardedHoplite|BeardedHoplite]] 11:33, 25 September 2010 (UTC)&lt;br /&gt;
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Magnum Research &amp;quot;Biggest Finest Revolver&amp;quot;. Its a revolver that tends to be chambered in rifle cartridges.-[[User:Ranger01|Ranger01]] 12:18, 25 September 2010 (UTC)&lt;br /&gt;
:Or &amp;quot;Big F*** Revolver&amp;quot;!&lt;br /&gt;
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Well in the recent trailer, they did mention that it's a revolver that fires rifle ammo. [[User:Excalibur01|Excalibur01]] 15:16, 25 September 2010 (UTC)&lt;br /&gt;
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Indeed they did, too bad that even if the Single Action Army/Ruger Blackhawk appears it'll all be DA only ingame I guess. With this setting &lt;br /&gt;
it'd be awesome to see SA revolvers. --[[User:Xarex|Xarex]]&lt;br /&gt;
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This video shows a revolver being used in single action. http://www.gametrailers.com/video/pax-10-fallout-new/705552 --[[Special:Contributions/74.243.141.29|74.243.141.29]] 01:31, 2 October 2010 (UTC)&lt;br /&gt;
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According to the Devs, as of a recent comment, the Hunting Revolver wasn't based on any specific real world firearm, since the BFR is single action, and the hunting revolver/ranger sequoia isn't. But since it does fire .45-70, it's probably fair to claim it based on it. --[[User:UnitOmega|UnitOmega]] 02:07, 13 January 2011 (UTC)&lt;br /&gt;
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== Grease Gun ==&lt;br /&gt;
Hmm. While it comes in .45 by default, the 9mm chambering isn't farfetched - there were official conversion kits for that. --[[User:AlPachinko|AlPachinko]] 10:57, 25 September 2010 (UTC)&lt;br /&gt;
:also making is easier on game and the the whole ammo system.&lt;br /&gt;
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There's a shitload of new ammo types so it's possible they switched to 9mm to make it less powerful by game standards. --[[User:Xarex|Xarex]]&lt;br /&gt;
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In this pic there is proof of 9mm.&lt;br /&gt;
http://i766.photobucket.com/albums/xx303/IntactGardenGnome/FNV008.jpg&lt;br /&gt;
--[[Special:Contributions/184.35.19.28|184.35.19.28]] 23:57, 27 September 2010 (UTC)&lt;br /&gt;
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In 1955 an Argentine factory started producing copies of the M3 chambered in 9x19mm and called them the PAM1 (there was a PAM2 which just included a grip safety feature).. identical to the M3 except for the caliber..  --LiquidAcid&lt;br /&gt;
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During World War II, Soldiers issued the M3A1 SMG were also issued a quick, simple conversion kit. The kit consisted of a spare, screw on 9mm barrel (as in, the .45 calibre barrel could screw off) and a 9mm bolt carrier. This was done, because in occupied germany, 9x19mm Paqrabellum was in HUGE supply and ammo could have been easil obtained from fallen german soldiers. Though 25,000 kits were originally requested for procurement, this was changed to a recommendation by the Ordnance Committee in December 1943 that only 500 9mm conversion kits be obtained.[9] Procurement was authorized in February 1944, but it is believed that only a limited number of kits were actually produced.[9] These conversion kits included a new 9mm barrel, replacement bolt and recoil springs, a magazine well adapter for use with Sten magazines, and a replacement 9mm STEN magazine of British manufacture.&lt;br /&gt;
[GOOBER]&lt;br /&gt;
&lt;br /&gt;
== LAPD 2019 blaster from blade runner ==&lt;br /&gt;
&lt;br /&gt;
The new dev diary came out, pistol is at 2:40 http://www.youtube.com/watch?v=dkALhh82JdI&amp;amp;feature=player_embedded&lt;br /&gt;
&lt;br /&gt;
I saw it and I almost shit myself. The pistol was in Fallout 2 and it wwas an amazing gun. Prolly' the best pistol in the game. Anyway, here a picture of it. [[Image:Bladerunner_Pistol_NV.jpg|500px|thumb|none|A character fires the ?????, which was last seen in Fallout 2.]]&lt;br /&gt;
&lt;br /&gt;
Gun is called &amp;quot;That Gun&amp;quot;, being that it is &amp;quot;That Gun from Fallout 1 and 2&amp;quot; --[[Special:Contributions/24.63.181.248|24.63.181.248]] 11:01, 21 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
This place is the only time I've ever heard the Blade Runner gun referred to as &amp;quot;LAPD 2019 blaster;&amp;quot; usually I see it described as the &amp;quot;Pflazger/Katasumata Series - D&amp;quot; (the joke being that the name can be initialized &amp;quot;PKD,&amp;quot; which is how fans often refer to Phillip K. Dick). I have a very nice PK-D sitting on my desk right now; it's a replica that features the same revolver cylinder seen in the game, along with a top-mounted bolt action and status light LEDs. I wish mine went red when the gun was being loaded, turned green when the cylinder was closed again and made that neat little electronic whine like That Gun does. [[User:Atypicaloracle|Atypicaloracle]]&lt;br /&gt;
&lt;br /&gt;
== They took out the Semi-auto rifle, but kept in the &amp;quot;This Machine&amp;quot; garand ==&lt;br /&gt;
&lt;br /&gt;
So all the common rifles that looks like the Garand were removed from the final product for some reason, but they still kept for unique one for some reason [[User:Excalibur01|Excalibur01]] 04:02, 24 October 2010 (UTC)&lt;br /&gt;
:it like the fallout 3s lincoln repeater, a unique weapon that has not other gun like it. we might see Semi-auto rifle in a DLC.&lt;br /&gt;
&lt;br /&gt;
If you notice on the buttstock if i remember correctly is the words &amp;quot;this machine kills commies&amp;quot; ecthed into it.&lt;br /&gt;
&lt;br /&gt;
== Weapon Updates ==&lt;br /&gt;
&lt;br /&gt;
Holy Hell. The China Lake Launcher is appearing in New Vegas as the &amp;quot;Grenade Launcher&amp;quot; (as opposed to M79, which is dubbed the &amp;quot;Grenade Rifle&amp;quot;). It can be found in Vault 34, Nellis Air Force Base, and on a handful of merchants. In addition, the M733 has been dubbed the &amp;quot;Assault Carbine&amp;quot; and the AR-10 (&amp;quot;Service Rifle&amp;quot;) fires only on semi-auto.&lt;br /&gt;
&lt;br /&gt;
It isn't an AR-10, it fires 5.56mm and the magazine is too small for an AR-10 mag [[User:Excalibur01|Excalibur01]] 22:09, 27 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
As stated on the page already, it's a semi-auto M16A1 with wooden instead of plastic parts. Also, the Assault Carbine is for some reason chambered in 5mm, a cartridge usually used by the minigun. --[[Special:Contributions/85.3.57.103|85.3.57.103]] 09:25, 28 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Some weapons the page is missing:&lt;br /&gt;
:12,7mm pistol (must be 12,7x109 since .50 rounds won't fit, then again that's way too big a round for a pistol anyway)&lt;br /&gt;
:12,7mm smg (looks a lot like a p90 but the magazine can't possibly fit a 12,7 round)&lt;br /&gt;
:10 mm smg&lt;br /&gt;
:.50 Anti material rifle (looks like a generic Barrett)&lt;br /&gt;
:Sawn off double barrel shotgun (12 gauge)&lt;br /&gt;
:Incinerator&lt;br /&gt;
:Flamer&lt;br /&gt;
:Missile launcher&lt;br /&gt;
:Grenade machine gun (25mm)&lt;br /&gt;
:All the laser, plasma etc future guns but no one cares about those anyway&lt;br /&gt;
::--[[User:JEESUS|JEESUS]] 12:04, 1 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
As you said, no one cares about the future guns that doesn't fire bullets. The 12.7mm guns arent based on real guns, neither is the 10mm SMG. The Flamer and other weapons like it are not firearms...When we say firearm, we don't literally mean FIRE. The .50 Anti-material doesn't look like a Barret. And the missile launcher is a rocket launcher [[User:Excalibur01|Excalibur01]] 20:55, 1 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
---http://world.guns.ru/sniper/sn35-e.htm&lt;br /&gt;
:Funny, I thought this page was about the game and the weapons that appear in it, the 10mm pistol is on the page so what's wrong with adding all the other fictional guns? The post was about what weapons the page is missing, and thusly just a suggestion. You really don't need to get offended and condescending if you feel that the said guns shouldn't be on the page. The missile launcher is called a missile launcher in the game, the game hasn't got a rocket launcher regardless of how the weapon functions. Adding a heading &amp;quot;rocket launcher&amp;quot; to the page wouldn't make any sense. My opinion was that the .50 anti-material rifle looks like a generic barret, but I haven't spent a second looking for a similar rifle on world.guns.ru, I'm sorry if my opinion made you feel uncomfortable enough to get all aggro on a wiki page... and you're right, the Hecate looks a lot more like the weapon in the game. --[[User:JEESUS|JEESUS]] 00:37, 3 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Look, there's a difference in being &amp;quot;condescending and offended&amp;quot; and telling you the policies and rules of this site. Fictional weapons that can be mistaken for real guns and fictional guns built with a shell to make it look like a future gun is ok because it happens, but on the Star Trek pages, no one's going to put the phasers just because they appear in the movie or TV shows. The site itself is a Firearms database. Since the laser pistol is a...laser pistol, we don't need to waste the bandwidth of the site to put it up. Weapons like the 10mm pistol is a significant piece in the history of the game, so it deserves a mention and the Fallout 3 page, someone pointed out how it's based on the Desert Eagle. [[User:Excalibur01|Excalibur01]] 03:11, 3 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Now that's more like it, this is how you should have done the first one, if letting me know about the policies was your intention. You're making a point without being condescending e.g. explaining what the term firearm means or flaming over what gun looks like what. --[[User:JEESUS|JEESUS]] 17:35, 6 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:12,7x109 is bigger than .50 BMG (12,7x99). So the 12,7 pistol might be .50 Action Express, or .50 GI.&lt;br /&gt;
&lt;br /&gt;
Okay, a few things.&lt;br /&gt;
First of all, who cares? So what if they call one a rifle and the other a launcher? Does it really put a huge dampner on your day? They called one a launcher and one arifle to sway away differences. Bethesda are already using an existing firearms' firms' weapon, why add more legal jonder to use the correct name?&lt;br /&gt;
Second: There are MULTIPLE .50 calibre firearms, just because the only one you know of is the &amp;quot;.50 barret&amp;quot; because of &amp;quot;COWADOODY&amp;quot;. The Rifle is a Ultima Ratio &amp;quot;Hecate II&amp;quot; and NOT a barret.&lt;br /&gt;
3rd: there were 45 prototypes beforethe AR-15 came into light. 5 of these were original AR-10's experimenting with 5.56x45mm NATO rounds, AS WELL as 7.62x51mm NATO.&lt;br /&gt;
Fourth, but not last. There are alot of weapons they don't have a page, for what reason? Is left up to speculation,my theory being they probably don't have enough people with the time or effort to put up a tab about a fictional grenade machine gun or a missile launcher, because they do not resemble ANY known weapon. The 10mm SMG is based off the MP5, as the MP5, including it's prototypes and the ill-fated &amp;quot; H&amp;amp;K SMG&amp;quot; program WERE chambered in .40 S&amp;amp;W and 10mm auto, designated MP5/40 and MP5/10 respectively [http://www.imfdb.org/images/c/c7/Heckler_and_Koch_MP510.jpg] Here is the 10mm auto MP5.&lt;br /&gt;
Lastly, If you have a problem with the weapons not included. Be our guest, make a tab for them, use your vast knowledge of firearms and military weapons to deduce which gun they all are. And please, use your MW3 game booklet.&lt;br /&gt;
&lt;br /&gt;
Now THAT is condescending. [GOOBER]&lt;br /&gt;
&lt;br /&gt;
==Good Job==&lt;br /&gt;
Whoever did this page has done a damn good job so far. [[User:humanzie3|humanzie3]]&lt;br /&gt;
&lt;br /&gt;
:Well we just need to replace the png files with our standard Jpeg and I'm working on swapping out weapon images that are just uploaded for this page with files from the weapon pages. At least one of the files someone uploaded was exactly the same as one of the images on the M249 page. other times the images from the weapon pages match the in game images better. [[User:Rockwolf66|Rockwolf66]] 16:16, 28 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I really like that the unique variants of the weapons are on the page. [[User:humanzie3|humanzie3]]&lt;br /&gt;
&lt;br /&gt;
== Ruger 22/45? ==&lt;br /&gt;
&lt;br /&gt;
From the grip angle, the &amp;quot;Silenced .22 Pistol&amp;quot; looks more like a Ruger 22/45 than a Ruger Mark II. Discuss?&lt;br /&gt;
&lt;br /&gt;
That and it has a standard mag release. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:18, 28 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I'd have to agree on that. You can't imagine how pissed i was when i first saw that grip. The Fallout wiki lied!--[[Special:Contributions/184.35.23.10|184.35.23.10]] 14:14, 29 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Brush Gun ==&lt;br /&gt;
so I'm looking at this guy http://fallout.wikia.com/wiki/Brush_gun and thinking...Marlin 1895G? The heavy weathering makes it kinda hard to tell, but the capacity, caliber and general shape would suggest it. Thoughts?&lt;br /&gt;
&lt;br /&gt;
Have to agree. Lever action .45-70 with side ejecting. Has to be a Marlin 1895.[[User:GaBoy45|GaBoy45]] 18:19, 6 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah I agree the Brush Gun has the same shape as the Trail Carbine, so it must be a Marlin. Also I'll bet a dime to a dollar that the Cowboy Repeater, and that scoped special variant, are based off of the Winchester Model 1876 not the 86. -Cole&lt;br /&gt;
&lt;br /&gt;
== Over/Under Shotgun ==&lt;br /&gt;
&lt;br /&gt;
The Caravan Shotgun / Sturdy Caravan Shotgun appears to be a Winchester Model 101, from what I can tell. The wooden foregrip is squared off near the hinge of the breach in a rather distinct way, rather than rounded off or straight-edged. Here's a render from the Fallout Wiki and a photo of the breach from a Winchester Model 101, to compare:&lt;br /&gt;
&lt;br /&gt;
*[http://fallout.wikia.com/wiki/File:SturdyCaravanShotgun.png Sturdy Caravan Shotgun]&lt;br /&gt;
*[http://images.cabelas.com/is/image/cabelas/1565779_win101ltwt_01l?hei=380&amp;amp;wid=380 Close-Up; Model 101 Breach]&lt;br /&gt;
&lt;br /&gt;
[[User:MistahFixIt|MistahFixIt]] 16:36, 23 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Too many PNG's! Byron the Punk ==&lt;br /&gt;
&lt;br /&gt;
Byron the punk, you've been warned about PNG's THREE times on your discussion page.  Either you stop and change them to JPG's, or you will be subject to a permanent banning of privileges.  --[[User:Ben41|Ben41]] 01:15, 30 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
That's because this line ''&amp;quot;Permitted file types:''' png''', gif, jpg, jpeg.'' is still in the upload page.  If you guys don't want PNGs to be uploaded, then have the system stop the files at the gate. --[[User:HashiriyaR32|HashiriyaR32]] 18:30, 30 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
JPG is inferior in every way to PNG. [[User:Asdfzxc920|Asdfzxc920]] 01:54, 19 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Laser RCW ==&lt;br /&gt;
&lt;br /&gt;
It is not a traditional firearm, but can it be put here? It is more than obviously an M1928 Thompson with some futuristic stuff added in, that fires quick laser beams instead of bullets.&lt;br /&gt;
--[[User:AlPachinko|AlPachinko]] 21:47, 8 January 2011 (UTC)&lt;br /&gt;
:I'd say say, seeing as how it's a modification of a real gun. In that way, it's kinda like the Aliens Pulse Rifle, only it wasn't physically created, but still, same basic thing: real gun modified externally to be a different gun. Sure it isn't technically a firearm, but plenty of non firearms have their own pages, like the Eraser railgun, The Sixth Day's 'Foosh gun', the Terminator's General Dynamics rifle, or even Ronon's pistol from Stargate Atlantis.--[[User:Mr-Jigsaw|Mr-Jigsaw]] 23:29, 8 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Varmint Rifle Rechambered? ==&lt;br /&gt;
Going by some leftovers in the game, such as the extra ammo some characters carry with it, the Varmint Rifle was originally designed to use .22LR, not 5.56mm. Does this help IDing it in any way?&lt;br /&gt;
&lt;br /&gt;
:If it really is supposed to be a .223/5.56mm, it could be a Browning A-Bolt II Eclipse Varmint. Looks pretty similar, with the thumbhole stock and whatnot. Couldn't find a similar-looking gun chambered in .22LR though. --[[Special:Contributions/85.3.141.6|85.3.141.6]] 13:49, 5 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Riot Shotgun==&lt;br /&gt;
I hate to say it, but the Riot Shotgun and the Hawks semi-auto are completely different. This isn't a case of slightly different proportions; those two are completely different weapons.--[[User:PistolJunkie|PistolJunkie]] 13:57, 3 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I agree. The closest thing to a drum fed shotgun like it was the Knoxx Industries Sidewinder 10 rd Drum on a 12 gauge Mossberg and that doesn't even mount under the receiver. Honestly it looks like it could be any generic semi-auto. Though my money is on the Remmy 1100 wil wood furniture and some nonexistent drum magazine.&lt;br /&gt;
&lt;br /&gt;
It isn't, one of the devs confirmed:&lt;br /&gt;
&lt;br /&gt;
Q: Is the Riot shotgun based on the Chinese Type 97-1?&lt;br /&gt;
A: It isn't based on anything, really.&lt;br /&gt;
&lt;br /&gt;
==News from Bethesda blog!==&lt;br /&gt;
Looks like a 1911 for sure, but I'm not good with individual types, but it looks like a 1911A1. http://static.zenimax.com/bethblog/upload/2011/05/Honest-Heartsburing1.jpg&lt;br /&gt;
&lt;br /&gt;
:Its likely, The focus is on a mormon missionary, and the burned man. Also, Brownings weapons were mentioned in one of the devblogs (though I think only the 1911 may be featured... although a handheld M2 would be interesting... if unrealistic... but this IS a game with a handheld minigun so meh.) [[User:5t3v0|5t3v0]] 07:44, 4 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:The colts are M1911A1s. The unique, the one with the writing on it, is something completely different. &lt;br /&gt;
&lt;br /&gt;
:In other news, new M16 at 1:00 in the trailer. [[User:Asdfzxc920|Asdfzxc920]] 21:47, 11 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:You can see in the official 'Honest Hearts' Trailer a guy shooting around with a M1A1 Thompson. Also a unique version of the M16A1. [[User:Anjunafan|Anjunafan]]&lt;br /&gt;
&lt;br /&gt;
:The unique colts writing is not that mysterious. http://fallout.wikia.com/wiki/Graham%27s_handgun Here at this wikia they have identified it as Greek text and then translated it as &amp;quot;and the darkness comprehended it not.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Quote is from John 1:5. The koine greek verb can go either way, depending on the translation.  The verb can also be translated as &amp;quot;overcome&amp;quot; which I think is the better choice.  Your mileage may vary.&lt;br /&gt;
&lt;br /&gt;
Instead of being a Colt Commander, is it possible that &amp;quot;A Light Shining in Darkness&amp;quot; is a Colt New Agent?  The New Agent is Officer size, but has guttersnipe-type sights, which the Colt website describes as &amp;quot;trench style&amp;quot; sights.--[[User:Ruzhyo|Ruzhyo]] 23:37, 15 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Added the new Unique AR-15 to the AR-15 section, otherwise known as the Survivalists Rifle, 12.7mm Calibre. I must say, using it in-game, it certainly is satisfying getting kills with it! [[User:Draco122|Draco122]] 13:12, 21 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Given the owners, I decided that it was going to be the rifle I use with Honour ingame [[User:5t3v0|5t3v0]] 21:44, 22 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Sawed-off shotgun==&lt;br /&gt;
Why the sawed-off shotgun is not on the page?--[[User:Flavio|Flavio]] 16:30, 9 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== The N99 is *not* based on the Desert Eagle. ==&lt;br /&gt;
&lt;br /&gt;
The N99 is '''not''' a desert eagle lookalike.  I see absolutely nothing in common with the Deagle aside from the fact that they're both generally shaped like semi-auto pistols.  Please stop putting this tenuous comparison up.  --[[User:MadCat221|MadCat221]] 19:29, 25 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:There's a Desert Eagle slide on it, are you blind? [[User:Evil Tim|Evil Tim]] 19:30, 25 June 2011 (CDT)&lt;br /&gt;
:: I see a slide.  That looks nothing like the Deagle's.  &amp;quot;Are YOU blind?&amp;quot; --[[User:MadCat221|MadCat221]] 19:31, 25 June 2011 (CDT)&lt;br /&gt;
:::Right. So the incredibly distinctive sideways L-shape is nothing like the Desert Eagle's incredibly distinctive sideways L-shape. It's a chunky Desert Eagle with a hugely bulked up barrel and front end and the safety lever on only one side of the slide. [[User:Evil Tim|Evil Tim]] 19:34, 25 June 2011 (CDT)&lt;br /&gt;
::::No, it isn't. The N99 is actually not based on a real-life design. The slide is a pure coincidence and nothing else on the gun even vaguely resembles a Desert Eagle. [[User:Asdfzxc920|Asdfzxc920]] 14:51, 31 July 2011 (CDT)&lt;br /&gt;
:::::The frame looks like it's based on the Desert Eagle's. - [[User:Mr. Wolf|Mr. Wolf]] 21:05, 31 July 2011 (CDT)&lt;br /&gt;
::::::Right, the slide being the same shape with the safety in exactly the same place is a coincidence. [[User:Evil Tim|Evil Tim]] 02:41, 1 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Moved from Main Page==&lt;br /&gt;
Graham's in-game 1911 seems to be the size of a Colt Officer's ACP instead of a Commander size.--[[User:SmithandWesson36|SmithandWesson36]] 12:26, 15 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Automatic Rifle==&lt;br /&gt;
the fallout wikia site said that the weapon is based on the M1918 Browning automatic rifle with some modifications&lt;br /&gt;
http://fallout.wikia.com/wiki/Automatic_rifle --[[User:Big guns 100]]&lt;br /&gt;
Better source would be right from the Horse's mouth http://www.formspring.me/JESawyer/q/203867759761713212 --[[User:HashiriyaR32|HashiriyaR32]] 19:52, 28 August 2011 (CDT)&lt;br /&gt;
:Changed it, thanks. :) - [[User:Mr. Wolf|Mr. Wolf]] 21:10, 28 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Revolver on Main Menu ==&lt;br /&gt;
&lt;br /&gt;
Has anyone else noticed that on the start screen, the NCR soldier holds a Colt SAA Cavalry Length revolver with an unusually long ejector rod? i thought that it might be a the way he holds it that makes it look longer, but it actually shows signs of being extended..... i've never heard of such a modification..... &lt;br /&gt;
any thoughts on the subject?&lt;br /&gt;
&lt;br /&gt;
there is a gun called a gauss rifle whitch is a coil gun can i put it on ([[User:CB|CB]] 15:02, 24 October 2011 (CDT))&lt;br /&gt;
-- You can't because it doesn't even resemble an actual gun. --[[User:HashiriyaR32|HashiriyaR32]] 16:03, 24 October 2011 (CDT)&lt;br /&gt;
It is a coil gun+([[User:CB|CB]] 16:27, 24 October 2011 (CDT))&lt;br /&gt;
&lt;br /&gt;
== Lahti L-39 is basis for Gauss Rifle? ==&lt;br /&gt;
&lt;br /&gt;
I was shown a video of a Lahti L-39 (http://www.youtube.com/watch?v=1xh2tfZrhB0) and could not help but notice more than a passing resemblance to portions of the Gauss Rifle (http://fallout.wikia.com/wiki/Gauss_rifle_%28Fallout%3A_New_Vegas%29).&lt;br /&gt;
&lt;br /&gt;
The stock and receiver look very similar, the trigger and grip are in a similar position, and the muzzle has the same shaped barrel shroud as the L-39 (albeit shorter).  The big old box magazine on top got moved to the side though.&lt;br /&gt;
&lt;br /&gt;
Does anyone else have that conclusion too?&lt;br /&gt;
&lt;br /&gt;
--[[User:MadCat221|MadCat221]] 14:50, 12 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Benny's unique Browning ==&lt;br /&gt;
I recently noticed that the gun benny uses is called a &amp;quot;Renaissance&amp;quot; Hi-Power. i'm not sure if it's referring to just the engravings on the gun, or if the gun is somehow different in other ways. Can anyone comment on that? --[[User:TravisTee|TravisTee]] 13:37, 8 March 2012 (CST)&lt;br /&gt;
Benny's Pistol isnt called renaissance. It is a Hi Power, in game known simply as 9mm Pistol, but its called &amp;quot;Maria&amp;quot; Referring to the engravings on the pistols grip --[[User:Smish34|Smish34]] 14:24, 15 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Le Longue Carabine. ==&lt;br /&gt;
&lt;br /&gt;
Did anyone else pick up on the fact that besides meaning &amp;quot;The Long Rifle&amp;quot; Le Longue Carabine is also one of the nicknames of the main character from Last of the Mohicans, as well as being one of the names of his rifle.--[[User:Westernman1987|Westernman1987]] 14:34, 8 March 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Service rifle ==&lt;br /&gt;
&lt;br /&gt;
Question, The service rifle is said to be based on the M16A1. But it has a newer forward bolt assist, and a brass defector. Wouldnt that make it based off of a Colt Model 715? One more question, Can you get the M1 Garand on the PS3 version? --Gunner5&lt;br /&gt;
: Possibly. The 715 is semi-auto, correct? [[User:Chitoryu12|Chitoryu12]] 13:09, 30 April 2012 (CDT)&lt;br /&gt;
:  Yes, you can.  You can read about it here; http://fallout.wikia.com/wiki/This_Machine  You can also get a weaker M1 Garand from the Gun Runner's Arsenal.&lt;br /&gt;
&lt;br /&gt;
== VATS ==&lt;br /&gt;
&lt;br /&gt;
When you enter VATS, how the hell do you shoot more than one bullet. It will only let moe shoot off one bullet.&lt;br /&gt;
&lt;br /&gt;
You need enough AP if you want to perform more than one &amp;quot;attack&amp;quot; action. --13:36, 15 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Colt 733 ==&lt;br /&gt;
&lt;br /&gt;
Now the description of the rifle on the page states that 'the supressor is not used in game'. One recruitable character named Lily uses the 733 and mounted on it is the supressor. That's why the file is there.&lt;br /&gt;
--[[User:Mikethepanda|Mikethepanda]] 01:31, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== A Light Shining in Darkness = Colt New Agent ==&lt;br /&gt;
&lt;br /&gt;
I saw a picture of a Colt New Agent a few minutes ago and realized that that's what A Light Shining in Darkness is. It has all the characteristics of it: gutter sights, skeletonized hammer and trigger, Officer model size...etc. --[[User:ColonelTomb|ColonelTomb]] 11:28, 6 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I'm inclined to agree with you on that, they are very similiar. Nice find! --[[User:SmithandWesson36|SmithandWesson36]] 12:42, 6 May 2012 (CDT)&lt;/div&gt;</summary>
		<author><name>Goober</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Fallout:_New_Vegas&amp;diff=613869</id>
		<title>Talk:Fallout: New Vegas</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Fallout:_New_Vegas&amp;diff=613869"/>
		<updated>2012-09-19T00:38:57Z</updated>

		<summary type="html">&lt;p&gt;Goober: /* Grease Gun */&lt;/p&gt;
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&lt;div&gt;==Ammunition Types==&lt;br /&gt;
I will update the list as I aquire more ammo types&lt;br /&gt;
 -9mm &lt;br /&gt;
   9mm+P (More damage, degrades weapon faster)&lt;br /&gt;
   Hollow Points (More Unarmored damage, useless against armor)&lt;br /&gt;
   Jacketed Hollow Point (Added through the Gun Runners Arsenal DLC, it inflicts greater damage with a far less severe penalty on Armor penetration)&lt;br /&gt;
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 -.357 Magnum&lt;br /&gt;
     Jacketed Flat Point (Slightly increases damage, reduces weapon spread and gives a small armor penetration to lightly armored foes)&lt;br /&gt;
     Hollow Points&lt;br /&gt;
    .38 Special (Less Damage, Degrades weapon slower)&lt;br /&gt;
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 -10mm&lt;br /&gt;
    Hollow points&lt;br /&gt;
    Jacketed Hollow Point&lt;br /&gt;
    &lt;br /&gt;
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 -.44 Magnum&lt;br /&gt;
    Semi-Wadcutter (More damage overall.)&lt;br /&gt;
    .44 Special (Same effects as .38 Special. Incredibly rare. Have been recently made more common through a patch)&lt;br /&gt;
    Hollow Point&lt;br /&gt;
    &lt;br /&gt;
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 -5.56x45&lt;br /&gt;
    5.56 AP&lt;br /&gt;
    5.56 Hollow Point&lt;br /&gt;
    5.56 Match (Added in the GRA DLC, Increases damage slightly but decreases overall spread)&lt;br /&gt;
    5.56 Surplus (More damage, Degrades weapon faster, larger quantity of ammunition when bought usually in excess of 100 rounds)&lt;br /&gt;
    .223 (Similar to .38 and .44 Special, but with increased armor penetration)   &lt;br /&gt;
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 -.308&lt;br /&gt;
    .308 Hollow point&lt;br /&gt;
    .308 Armor Piercing&lt;br /&gt;
    .308 Jacketed Soft Point (More damage, without reducing armor penetration. Hand load only.)&lt;br /&gt;
  &lt;br /&gt;
 -.45-70 Govt.&lt;br /&gt;
   Hollow Point&lt;br /&gt;
   Semi-Wad Cutter (This one damages the gun more)&lt;br /&gt;
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 -.22 Long Rifle&lt;br /&gt;
  Hollow Point&lt;br /&gt;
  Plinking (less damage, found in abundance, cheap)&lt;br /&gt;
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 - 12.7 (Presumably .50 AE, since it is used in a pistol and an SMG)&lt;br /&gt;
   Hollow Point&lt;br /&gt;
   Jacketed Hollow Point (Added through the GRA DLC, Hand Load Only)&lt;br /&gt;
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 -12 Gauge Shells&lt;br /&gt;
  00 Buck (Standard Shotgun shells that spray 7-8 pellets in a burst)&lt;br /&gt;
  4/0 Buck (Added through the GRA DLC, only 4 pellets in each shell but they inflict a larger amount of damage in return)&lt;br /&gt;
  Coin Shot (A shell loaded with slivers of a gold coin. Identical damage to a base 12 gauge, but very valuable.)&lt;br /&gt;
  Magnum (More damage, increased wear on the gun)&lt;br /&gt;
  4/0 Buck Magnum (Added through the GRA DLC, same as 4/0 Buck but does even further damage at the expense of weapon wear)&lt;br /&gt;
  Slug (More damage, better range, loss of spread)&lt;br /&gt;
  Bean Bag (No damage, but can knock enemies out. Good for pacifists)&lt;br /&gt;
  Dragons Breath (Added through GRA DLC, adds an incendiary effect, equivalent to a short ranged flame-thrower)&lt;br /&gt;
  Flechette (Added through the GRA DLC, fires 5 steel darts in a burst giving more armor penetration at the expense of damage)&lt;br /&gt;
  Pulse (Added through the GRA DLC, fictional round that gives an electromagnetic pulse on impact, effective against robots and power armor)&lt;br /&gt;
&lt;br /&gt;
 -20 Gauge Shells&lt;br /&gt;
  Slug&lt;br /&gt;
  Magnum&lt;br /&gt;
  3/0 Buck&lt;br /&gt;
  3/0 Buck Magnum&lt;br /&gt;
  Pulse&lt;br /&gt;
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 -.50 BMG&lt;br /&gt;
  Incendiary (Very expensive, ignites targets in impact dealing additional fire damage)&lt;br /&gt;
  Match (Further range, higher damage)&lt;br /&gt;
  Armor Piercing&lt;br /&gt;
  Explosive (Added through the GRA DLC, creates a secondary explosion upon impact dealing equivalent damage to a Frag Grenade)&lt;br /&gt;
  &lt;br /&gt;
 - 5mm&lt;br /&gt;
  Armor Piercing&lt;br /&gt;
  Surplus&lt;br /&gt;
  Hollow Point&lt;br /&gt;
  Jacketed Soft Point (Added through the GRA DLC)&lt;br /&gt;
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Shouldn't this be part of the Fallout 3 page? Unless I'm mistaken it's just an add on to that game and not something stand alone.[[User:Rockwolf66|Rockwolf66]] 00:48, 1 April 2010 (UTC)&lt;br /&gt;
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:No, Fallout New Vegas is NOT a DLC for Fallout 3. It's a new game developed by Obsidian but they are using the same gaming engine that Bethesta used for Fallout 3. But this is a different game. [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
::Thanks for the correction Excaliber. [[User:Rockwolf66|Rockwolf66]] 02:19, 1 April 2010 (UTC)&lt;br /&gt;
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How come it seem like there are less gun's up? With the new IGN interview that came out I would have thought that the new guns would be up already.[[User:King of the Waste|King of the Waste]] 06:07, 2 May 2010 (UTC)&lt;br /&gt;
::Well you could post the link to that interview instead of just whinning about it...--[[Special:Contributions/74.177.136.251|74.177.136.251]] 02:06, 3 May 2010 (UTC)&lt;br /&gt;
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The Sturdy caravan shotgun, and the Mercenary's grenade rifle are unique weapon of ordinary guns the Caravan Gun and Grenade Launcher&lt;br /&gt;
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The silenced .22 smg looks like an American-180 smg.  David.&lt;br /&gt;
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==Chey Tac Intervention?==&lt;br /&gt;
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doesnt this look like a Chey Tac Intervention [http://fallout.wikia.com/wiki/File:FNV_Antimateriel_Rifle.png&lt;br /&gt;
]--[[User:Gran28|Gran28]] 08:26, 13 June 2010 (UTC)&lt;br /&gt;
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It kinda does [[User:Excalibur01|Excalibur01]] 14:36, 13 June 2010 (UTC)&lt;br /&gt;
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Yeah but it looks like it has a wooden grip and stock. Its cool how the developers are taking modern weapons and making them fit the retro mood by putting wood parts on them, like they did with the M60 and M16 clone&lt;br /&gt;
:I'll say it again, since someone seems to think deleting other people's posts is fine. That's not an M16 clone, that's an AR-10. It was developed before the M16, and it was developed into the M16. Furthermore, they aren't giving it a more retro look by putting wooden parts on it, since that's how it always looks. But no, it isn't an M16 clone, the M16 is a clone of it. [[User:Acora|Acora]] 05:51, 24 July 2010 (UTC)&lt;br /&gt;
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and the G3 (in game called the R91 Assault Rifle)&lt;br /&gt;
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It's not really a G3 since it fires the 5.56 NATO [[User:Excalibur01|Excalibur01]] 02:27, 14 June 2010 (UTC)&lt;br /&gt;
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It also looks like a PTRS, sorta [[User:BeardedHoplite|BeardedHoplite]] 02:24, 16 June 2010 (UTC)&lt;br /&gt;
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No, it's a PGM Hecate II&lt;br /&gt;
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Wasn't the R91 a HK 53?&lt;br /&gt;
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Hmm... the arrow-shape at the front resembles that of a barret .50 cal, but the receiver looks different. maube this is ''based'' off of the barret, but maybe Bethesda changed it a little, like they did with the 10mm hand gun.&lt;br /&gt;
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==Grenade Rifle== &lt;br /&gt;
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Yo, the &amp;quot;Mercenary 40mm Grenade Rifle&amp;quot; is just the unique version, part of a pre-order package from Best Buy. The normal version will probably be called &amp;quot;grenade rifle&amp;quot; or something&lt;br /&gt;
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:Seriously, can't they just call it a &amp;quot;grenade launcher&amp;quot;? [[User:Excalibur01|Excalibur01]] 04:30, 15 June 2010 (UTC)&lt;br /&gt;
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::according to the fallout wiki it is called a grenade launcher&lt;br /&gt;
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:It's name is Grenade Launcher, and it can be upgraded with a pump mechanism that makes it work like the China Lake Launcher. So basically it's an M79 that can be upgraded to resemble the China Lake Launcher.&lt;br /&gt;
::You can actually find the Grenade Launcher already and it has a pump action like the China Lake launcher [[User:Excalibur01|Excalibur01]] 02:55, 21 October 2010 (UTC)&lt;br /&gt;
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== Something from E3 ==&lt;br /&gt;
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I saw something on E3 for this game that looked like a china lake pump action grenade launcher.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:44, 15 June 2010 (UTC)&lt;br /&gt;
:I saw the Fallout: New Vegas demo at E3 as well, and I'm pretty sure that was the China Lake Grenade Launcher, but we all can be pretty damn sure it's either an upgrade for the M79 Grenade Launcher or will appear later on in the game - [[User:Kilgore|Kilgore]] 02:16, 24 July 2010 (UTC)&lt;br /&gt;
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== Weapon Degneration ==&lt;br /&gt;
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I hope they take out the weapon degeneration in this game.  That really sucked in Fallout 3.  I would get into a firefight and not pull out my Chinese Assault Rifle because even though I had over 500 rounds of ammunition it was almost broken so I didn't want to use it unless necessary so I had to use some other weapon of which I had almost no ammo for.--[[User:Gunkatas|Gunkatas]] 00:34, 16 June 2010 (UTC)&lt;br /&gt;
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You know you can repair your guns with others you find/loot, right?  And in New Vegas, repairing is even easier if you get the Jury Rigger perk.  It allows you to repair among similar types of weapons (pistols, assault rifles, bolt action rifles, etc.) instead of just copies of the same weapon.&lt;br /&gt;
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The game would be way to easy without weapon disintegration. And it makes it more realistic. I just think its good that they have you maintain your weapon, while in other games you can fire off thousands of rounds of ammunition and the gun functions normally&lt;br /&gt;
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also most of the guns are 200 years old and survived world war 3 so there not in prime conduction&lt;br /&gt;
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I remember in fallout 3 fire rate would get lower damage go down a little bit and accuracy suffered, i kind of wish theyd introduce weapon jams though, it seems no games have jamming.&lt;br /&gt;
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:Actually Fallout 3 kinda did have a jam system. You take a gun out or reload it and there's an animation to simulate a misfed or something and you see your character rack the slide or charging handle again after taking the weapon out because it's in poor condition. What I do find interesting is the Realism mode which means everything including ammo has weight now and healing takes more time instead of instant heal. I am glad for new weapons. It kinda pissed me off that we didn't have M16s all around but instead G3s as the American rifles. It's like in their universe, American adapted a G3 variant that fires 5.56 instead of the M16. [[User:Excalibur01|Excalibur01]] 03:21, 16 June 2010 (UTC)&lt;br /&gt;
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Also there are already two games I can tell you of that have weapon jamming too. S.T.A.L.K.E.R (because I am that much of a stalker whore :D) and farcry 2. Farcry 2 has jam animations, but stalker only gets you to reload if your gun jams. [[User:5t3v0|5t3v0]]&lt;br /&gt;
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I know America's Army 2 has jamming. 3 most likely does too.  Far Cry 2 was fun but you just had to switch out your weapon every other mission to get around the jamming.&lt;br /&gt;
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What a game hasn't done is have you fire your gun and in the middle of shooting, you jam or get a stovepipe and then animate your character clearing the jam. All the time, a jam happens after you reload. You just see your character rack the charging handle once or twice and then you're good to go. [[User:Excalibur01|Excalibur01]] 02:57, 17 June 2010 (UTC)&lt;br /&gt;
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As much of a disappointent as OF:Dragon rising was (online didnt work, although there was bullet drop the rounds all did equal damage and each soldier had a health system, no one shot kills) it had jams be rare, random, and caught you by surprise. I had a mid mag jam in an m4a1 and a saw jam while supressing.&lt;br /&gt;
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In gears of war 2 the lancer can jam, mid mag. This was an online glitch the developers left in. If you jam (youll know as the gun stops firing mid mag and marcus will yell, aww crap, you the have to reload to unjam the weapon with the same animation as a fail quickload jam in game. --[[User:Captain Snikt|Captain Snikt]] 11:33, 23 August 2010 (UTC)&lt;br /&gt;
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== 1887 ==&lt;br /&gt;
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That 1887 does not look like an 1887 to me. I can't see a lever action on it, and it looks like it's ejecting from the bottom. I do see a hammer or something on it, but judging by the overall appearance I'd say it's based more on an Ithaca.&lt;br /&gt;
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-Trailer clearly shows a lever action being worked -k9870&lt;br /&gt;
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Then they made a huge mistake having it eject from the bottom like that.&lt;br /&gt;
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-there all based on real guns but made up for the fallout universe.&lt;br /&gt;
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Looking at Far Cry 2, couldn't it just be a Winchesthaca 1837? --[[Special:Contributions/83.79.126.90|83.79.126.90]] 20:54, 23 August 2010 (UTC)&lt;br /&gt;
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A what? [[User:Excalibur01|Excalibur01]] 21:26, 23 August 2010 (UTC)&lt;br /&gt;
:I ''assume'' that they mean a cross between the Winchester 1887, and the Ithaca 37, though I'm not entirely sure why they think that the one on the Far Cry page is a combination of those two, or why they think the one on ''this'' page is the same. [[User:Acora|Acora]] 23:37, 23 August 2010 (UTC)&lt;br /&gt;
::He or She is making fun of the fact that most gaming companies wouldn't know the difference between their ass, a hole in the ground, an Ithaca 37, and Winchester shotgun. - [[User:Kilgore|Kilgore]] 22:24, 25 August 2010 (UTC)&lt;br /&gt;
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== Varmint Rifle ==&lt;br /&gt;
[http://images2.wikia.nocookie.net/__cb20100818184123/fallout/images/4/41/Varmintrifleback.jpg There's this photo.] Does the weapon resemble any real .22 rifle? --[[User:AlPachinko|AlPachinko]] 21:44, 29 August 2010 (UTC)&lt;br /&gt;
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It looks like that [[Armalite AR-7]] .22lr --[[User:humanzie3|humanzie3]]&lt;br /&gt;
:That definitely does ''not'' look like an AR-7. The barrel is too thick, it has an actual handguard, and the magazine is too wide and long, as well. It looks more like an M1 Carbine then a Armalite. [[User:Acora|Acora]] 00:39, 30 August 2010 (UTC)&lt;br /&gt;
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He said it was a .22 and the stock made me think of a AR-7. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
:Mmm, okay, I can agree on that. The stock is similar to the AR-7, but other then that, I don't know. [[User:Acora|Acora]] 01:34, 30 August 2010 (UTC)&lt;br /&gt;
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I do agree that the magazine does not look like a .22 lr magazine though. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
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Could be a upgraded Bolt action rifle for fallout 3&lt;br /&gt;
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Oh, by the way it's a bolt action. As seen [http://www.youtube.com/watch?v=cTAuUStHmUo in this video], near 2:24. Note the thumbhole stock. And it's not the one from Fallout 3 either, that one appears here too and it's chambered in .308 now. --[[User:AlPachinko|AlPachinko]] 23:42, 30 August 2010 (UTC)&lt;br /&gt;
:I may be misunderstanding you, but the 'Varmint Rifle' (The bolt action rifle with the thumbhole stock and long, Ruger Mini-14 looking magazine) isn't the same as the hunting rifle that's going to be chambered in .308. They're two different guns. Here[[http://fallout.wikia.com/wiki/Hunting_Rifle_%28Fallout:_New_Vegas%29]] is the hunting rifle, in .308, and here[[http://fallout.wikia.com/wiki/Varmint_rifle]] is the Varmint rifle, the one being shown in the video, which is a .22. [[User:Acora|Acora]] 01:34, 31 August 2010 (UTC)&lt;br /&gt;
I like the hunting rifle from Fallout 3. It's going to be so much nastier in .308 --[[User:humanzie3|humanzie3]]&lt;br /&gt;
: Oh yes, and it has proper sights now. --[[User:AlPachinko|AlPachinko]] 08:14, 31 August 2010 (UTC)&lt;br /&gt;
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At 2:23 the shell being ejected looks way too big to be a .22 --[[Special:Contributions/184.35.18.78|184.35.18.78]] 20:09, 31 August 2010 (UTC)&lt;br /&gt;
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http://i891.photobucket.com/albums/ac114/billytheboy/Round.jpg&lt;br /&gt;
See. Way too big.I'm near sure that it's either not a .22 or the designers made a big mistake. --[[Special:Contributions/184.35.18.78|184.35.18.78]] 20:23, 31 August 2010 (UTC)&lt;br /&gt;
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They do that a lot in these games. The hunting rifle in Fallout 3 is supposed to be a .32 but when you see it eject it looks like a 5.56x45 at least. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
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Maybe it was supposed to be a 32 caliber rifle ammo [[User:Excalibur01|Excalibur01]] 02:25, 1 September 2010 (UTC)&lt;br /&gt;
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I would agree except it shares ammo with the .32 revolver. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
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And of course the die hard fans on the Fallout Wiki keep telling me that the shell size doesn't matter. Game developers are lazy bastards... and so are some of their idiot fanboys.--[[Special:Contributions/184.35.20.4|184.35.20.4]] 10:51, 1 September 2010 (UTC)&lt;br /&gt;
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The little queers at the Fallout wikia keep whining &amp;quot;Until the programers say what it is, it ain't [Insert Weapon Name Here]. They can't tell that the &amp;quot;Semi-Auto Rifle&amp;quot; is an M1 Garand because their a bunch of mega-nerds who live in their mother's basement. Look at pictures of them side-by-side and you can tell it's an M1 Garand. Anybody who says that will be flaged as a &amp;quot;FANBOY!&amp;quot; - [[User:Kilgore|Kilgore]] 00:42, 5 September 2010 (UTC)&lt;br /&gt;
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They think that a .308 M1 Garand doesn't exsist and since it most likely fires .308 it apparently isn't a M1 Garand. They aren't the brightest bunch of people considering they believed the Hi Power was a made up weapon AFTER a real picture of a Hi Power was posted to compare. Some believed it is a 1911.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:10, 5 September 2010 (UTC)&lt;br /&gt;
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Could the varmint rifle be a .22-250?It might explain the case size and I would like to point out that all the ejected rifle cases in Fallout 3 looked exactly the same.On the topic of the Hi power,everybody keeps calling it a &amp;quot;Colt .45&amp;quot;,I dont see how you get the two mixed up.--[[User:Mr. White|Mr. White]] 19:31, 5 September 2010 (UTC)&lt;br /&gt;
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I know. I can't keep dealing with those whiny babies... i made an account on there site just to tell them what the guns are but they don't lisson to a damn word. i posted multiple comments on the varmint rifle page yet they reman oblivious... --[[Special:Contributions/184.35.19.196|184.35.19.196]] 20:32, 5 September 2010 (UTC)&lt;br /&gt;
: I don't like their policy either. Hell, I wasn't even allowed to state that 20-gauge shotgun shell is smaller and less powerful than 12-gauge. --[[User:AlPachinko|AlPachinko]] 13:44, 7 September 2010 (UTC)&lt;br /&gt;
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[http://fallout.wikia.com/wiki/Talk:Varmint_rifle#Caliber] One of them found a picture confirming it to be 5.56!! The fanboys should believe me! Time to gloat on the talk page! --[[Special:Contributions/184.35.27.100|184.35.27.100]] 18:05, 6 September 2010 (UTC)&lt;br /&gt;
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If it is a 5.56, why the hell did someone say it was a .22 in the first place?--[[User:Mr. White|Mr. White]] 22:51, 6 September 2010 (UTC)&lt;br /&gt;
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I had too explain to them that the .223 was a varmint round. They ain't exactly geniuses--[[Special:Contributions/184.35.27.100|184.35.27.100]] 00:37, 7 September 2010 (UTC)&lt;br /&gt;
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Do you mean the .222 Remington for varmint hunting? .223 Remington is actually a round made for the AR-15 and considered to be in the &amp;quot;High Power Rifle&amp;quot; category. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
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I've always used the .223 remingington for varminting. My first rifle was a Ruger Number 1 varmint rifle chambered in .223. Maybe it isn't a true varmint round but there sure are a lot of varmint rifles that use it. --[[Special:Contributions/184.35.23.187|184.35.23.187]] 20:08, 7 September 2010 (UTC)&lt;br /&gt;
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I think the Varmint rile was based off of this .22 made by Savage http://www.savagearms.com/firearms/models/ --[[User:Greywolverene |Greywolverene]]&lt;br /&gt;
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Maybe. The Fallout wiki people say that varmint rifle was originally going to be a .22, so maybe they took that and just streched out the magazines. The 93 BTVS even has a thumbhole stock, so i assume that was the one you were refering to. --[[Special:Contributions/74.177.187.68|74.177.187.68]] 00:18, 26 September 2010 (UTC)&lt;br /&gt;
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The Varmint rifle looks more like the Anschutz 1417 Thumbhole carbine (http://forums.pigeonwatch.co.uk/forums/index.php?showtopic=95963) or the Anschutz 1517 with a Thumbhole stock (http://www.gunstar.co.uk/Rifle/Anschutz-1517-Wallnut-Thumbhole-gun-for-sale-gs9676.aspx) --[[Special:Contributions/70.27.29.254|70.27.29.254]] 00:06, 24 October 2010 (UTC)&lt;br /&gt;
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Okay, here are the facts.&lt;br /&gt;
1: It is 95% FICTIONAL. The thumbhole stock has been modeled, but at a position that makes it redundant. At the end of the fore-arm, the black taper is similar to that found on the Remington 700 BDL, the bolt action is completely FICTIONAL and the magazine model is completely FICTIONAL.&lt;br /&gt;
2: The Varmint Rifle was originally supposed to be chambered in .22 LR but the game developers decided to chamber it in 5.56mm. This is evident, as an in game character, in freeside (Dixon) has a varmint rifle, but carries 16 .22 LR rounds. The game developers also comment on this, giving direct comfirmation to the claim.&lt;br /&gt;
3: The gun is completely fictional. As far as my knowledge goes, it is NOT based on any rifle that exists.&lt;br /&gt;
[GOOBER]&lt;br /&gt;
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== Pics of the ammo section ==&lt;br /&gt;
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I know the quality sucks, but i got some pics of the ammo screen from a leaked vid. I made out 45-70 gov't (hell yeah!), .22lr, .22lr Plinking (so there are apperently diff. types of rounds), .357 magnum, and .50 something. hope these help.--[[Special:Contributions/74.177.137.24|74.177.137.24]] 22:12, 10 September 2010 (UTC)&lt;br /&gt;
Vid link: http://www.youtube.com/watch?v=x4Q_JM-ST1s best at about 51 seconds.&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0202.jpg&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0201.jpg&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0200.jpg&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0199.jpg&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0198.jpg&lt;br /&gt;
There is also supposed to be hand loading rounds, but that might just be speculation.--[[Special:Contributions/74.177.137.24|74.177.137.24]] 22:19, 10 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
There is also gonna be an M3 Grease gun chambered in 9mm.&lt;br /&gt;
 http://fallout.wikia.com/wiki/User_blog:Kaminoman/Fallout:_New_Vegas_Developer_Diary_2.--[[Special:Contributions/184.35.9.27|184.35.9.27]] 22:07, 24 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Unknown revolver ==&lt;br /&gt;
[[Image:ScopedHuntingRevolver.jpg|thumb|none|400px|The &amp;quot;Hunting Revolver&amp;quot;.]]&lt;br /&gt;
[[Image:Sequoia.jpg|thumb|none|400px|The special variant called the &amp;quot;Ranger Sequoia&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
Looks like an old cap and ball Colt. Reminds me of the ornate SAA's in [[GUN]] [[User:BeardedHoplite|BeardedHoplite]] 01:09, 25 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Actually no, it's a BFR chambered in .45-70 Govt.&lt;br /&gt;
&lt;br /&gt;
Yeah, that bulky ass cylinder reminds me of the BFR as well.--[[Special:Contributions/74.177.187.68|74.177.187.68]] 11:21, 25 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Pardon my ignorance, but what's a BFR? [[User:BeardedHoplite|BeardedHoplite]] 11:33, 25 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Magnum Research &amp;quot;Biggest Finest Revolver&amp;quot;. Its a revolver that tends to be chambered in rifle cartridges.-[[User:Ranger01|Ranger01]] 12:18, 25 September 2010 (UTC)&lt;br /&gt;
:Or &amp;quot;Big F*** Revolver&amp;quot;!&lt;br /&gt;
&lt;br /&gt;
Well in the recent trailer, they did mention that it's a revolver that fires rifle ammo. [[User:Excalibur01|Excalibur01]] 15:16, 25 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Indeed they did, too bad that even if the Single Action Army/Ruger Blackhawk appears it'll all be DA only ingame I guess. With this setting &lt;br /&gt;
it'd be awesome to see SA revolvers. --[[User:Xarex|Xarex]]&lt;br /&gt;
&lt;br /&gt;
This video shows a revolver being used in single action. http://www.gametrailers.com/video/pax-10-fallout-new/705552 --[[Special:Contributions/74.243.141.29|74.243.141.29]] 01:31, 2 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
According to the Devs, as of a recent comment, the Hunting Revolver wasn't based on any specific real world firearm, since the BFR is single action, and the hunting revolver/ranger sequoia isn't. But since it does fire .45-70, it's probably fair to claim it based on it. --[[User:UnitOmega|UnitOmega]] 02:07, 13 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Grease Gun ==&lt;br /&gt;
Hmm. While it comes in .45 by default, the 9mm chambering isn't farfetched - there were official conversion kits for that. --[[User:AlPachinko|AlPachinko]] 10:57, 25 September 2010 (UTC)&lt;br /&gt;
:also making is easier on game and the the whole ammo system.&lt;br /&gt;
&lt;br /&gt;
There's a shitload of new ammo types so it's possible they switched to 9mm to make it less powerful by game standards. --[[User:Xarex|Xarex]]&lt;br /&gt;
&lt;br /&gt;
In this pic there is proof of 9mm.&lt;br /&gt;
http://i766.photobucket.com/albums/xx303/IntactGardenGnome/FNV008.jpg&lt;br /&gt;
--[[Special:Contributions/184.35.19.28|184.35.19.28]] 23:57, 27 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
In 1955 an Argentine factory started producing copies of the M3 chambered in 9x19mm and called them the PAM1 (there was a PAM2 which just included a grip safety feature).. identical to the M3 except for the caliber..  --LiquidAcid&lt;br /&gt;
&lt;br /&gt;
During World War II, Soldiers issued the M3A1 SMG were also issued a quick, simple conversion kit. The kit consisted of a spare, screw on 9mm barrel (as in, the .45 calibre barrel could screw off) and a 9mm bolt carrier. This was done, because in occupied germany, 9x19mm Paqrabellum was in HUGE supply and ammo could have been easil obtained from fallen german soldiers. Though 25,000 kits were originally requested for procurement, this was changed to a recommendation by the Ordnance Committee in December 1943 that only 500 9mm conversion kits be obtained.[9] Procurement was authorized in February 1944, but it is believed that only a limited number of kits were actually produced.[9] These conversion kits included a new 9mm barrel, replacement bolt and recoil springs, a magazine well adapter for use with Sten magazines, and a replacement 9mm STEN magazine of British manufacture.&lt;br /&gt;
[GOOBER]&lt;br /&gt;
&lt;br /&gt;
== LAPD 2019 blaster from blade runner ==&lt;br /&gt;
&lt;br /&gt;
The new dev diary came out, pistol is at 2:40 http://www.youtube.com/watch?v=dkALhh82JdI&amp;amp;feature=player_embedded&lt;br /&gt;
&lt;br /&gt;
I saw it and I almost shit myself. The pistol was in Fallout 2 and it wwas an amazing gun. Prolly' the best pistol in the game. Anyway, here a picture of it. [[Image:Bladerunner_Pistol_NV.jpg|500px|thumb|none|A character fires the ?????, which was last seen in Fallout 2.]]&lt;br /&gt;
&lt;br /&gt;
Gun is called &amp;quot;That Gun&amp;quot;, being that it is &amp;quot;That Gun from Fallout 1 and 2&amp;quot; --[[Special:Contributions/24.63.181.248|24.63.181.248]] 11:01, 21 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
This place is the only time I've ever heard the Blade Runner gun referred to as &amp;quot;LAPD 2019 blaster;&amp;quot; usually I see it described as the &amp;quot;Pflazger/Katasumata Series - D&amp;quot; (the joke being that the name can be initialized &amp;quot;PKD,&amp;quot; which is how fans often refer to Phillip K. Dick). I have a very nice PK-D sitting on my desk right now; it's a replica that features the same revolver cylinder seen in the game, along with a top-mounted bolt action and status light LEDs. I wish mine went red when the gun was being loaded, turned green when the cylinder was closed again and made that neat little electronic whine like That Gun does. [[User:Atypicaloracle|Atypicaloracle]]&lt;br /&gt;
&lt;br /&gt;
== They took out the Semi-auto rifle, but kept in the &amp;quot;This Machine&amp;quot; garand ==&lt;br /&gt;
&lt;br /&gt;
So all the common rifles that looks like the Garand were removed from the final product for some reason, but they still kept for unique one for some reason [[User:Excalibur01|Excalibur01]] 04:02, 24 October 2010 (UTC)&lt;br /&gt;
:it like the fallout 3s lincoln repeater, a unique weapon that has not other gun like it. we might see Semi-auto rifle in a DLC.&lt;br /&gt;
&lt;br /&gt;
If you notice on the buttstock if i remember correctly is the words &amp;quot;this machine kills commies&amp;quot; ecthed into it.&lt;br /&gt;
&lt;br /&gt;
== Weapon Updates ==&lt;br /&gt;
&lt;br /&gt;
Holy Hell. The China Lake Launcher is appearing in New Vegas as the &amp;quot;Grenade Launcher&amp;quot; (as opposed to M79, which is dubbed the &amp;quot;Grenade Rifle&amp;quot;). It can be found in Vault 34, Nellis Air Force Base, and on a handful of merchants. In addition, the M733 has been dubbed the &amp;quot;Assault Carbine&amp;quot; and the AR-10 (&amp;quot;Service Rifle&amp;quot;) fires only on semi-auto.&lt;br /&gt;
&lt;br /&gt;
It isn't an AR-10, it fires 5.56mm and the magazine is too small for an AR-10 mag [[User:Excalibur01|Excalibur01]] 22:09, 27 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
As stated on the page already, it's a semi-auto M16A1 with wooden instead of plastic parts. Also, the Assault Carbine is for some reason chambered in 5mm, a cartridge usually used by the minigun. --[[Special:Contributions/85.3.57.103|85.3.57.103]] 09:25, 28 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Some weapons the page is missing:&lt;br /&gt;
:12,7mm pistol (must be 12,7x109 since .50 rounds won't fit, then again that's way too big a round for a pistol anyway)&lt;br /&gt;
:12,7mm smg (looks a lot like a p90 but the magazine can't possibly fit a 12,7 round)&lt;br /&gt;
:10 mm smg&lt;br /&gt;
:.50 Anti material rifle (looks like a generic Barrett)&lt;br /&gt;
:Sawn off double barrel shotgun (12 gauge)&lt;br /&gt;
:Incinerator&lt;br /&gt;
:Flamer&lt;br /&gt;
:Missile launcher&lt;br /&gt;
:Grenade machine gun (25mm)&lt;br /&gt;
:All the laser, plasma etc future guns but no one cares about those anyway&lt;br /&gt;
::--[[User:JEESUS|JEESUS]] 12:04, 1 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
As you said, no one cares about the future guns that doesn't fire bullets. The 12.7mm guns arent based on real guns, neither is the 10mm SMG. The Flamer and other weapons like it are not firearms...When we say firearm, we don't literally mean FIRE. The .50 Anti-material doesn't look like a Barret. And the missile launcher is a rocket launcher [[User:Excalibur01|Excalibur01]] 20:55, 1 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
---http://world.guns.ru/sniper/sn35-e.htm&lt;br /&gt;
:Funny, I thought this page was about the game and the weapons that appear in it, the 10mm pistol is on the page so what's wrong with adding all the other fictional guns? The post was about what weapons the page is missing, and thusly just a suggestion. You really don't need to get offended and condescending if you feel that the said guns shouldn't be on the page. The missile launcher is called a missile launcher in the game, the game hasn't got a rocket launcher regardless of how the weapon functions. Adding a heading &amp;quot;rocket launcher&amp;quot; to the page wouldn't make any sense. My opinion was that the .50 anti-material rifle looks like a generic barret, but I haven't spent a second looking for a similar rifle on world.guns.ru, I'm sorry if my opinion made you feel uncomfortable enough to get all aggro on a wiki page... and you're right, the Hecate looks a lot more like the weapon in the game. --[[User:JEESUS|JEESUS]] 00:37, 3 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Look, there's a difference in being &amp;quot;condescending and offended&amp;quot; and telling you the policies and rules of this site. Fictional weapons that can be mistaken for real guns and fictional guns built with a shell to make it look like a future gun is ok because it happens, but on the Star Trek pages, no one's going to put the phasers just because they appear in the movie or TV shows. The site itself is a Firearms database. Since the laser pistol is a...laser pistol, we don't need to waste the bandwidth of the site to put it up. Weapons like the 10mm pistol is a significant piece in the history of the game, so it deserves a mention and the Fallout 3 page, someone pointed out how it's based on the Desert Eagle. [[User:Excalibur01|Excalibur01]] 03:11, 3 November 2010 (UTC)&lt;br /&gt;
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::Now that's more like it, this is how you should have done the first one, if letting me know about the policies was your intention. You're making a point without being condescending e.g. explaining what the term firearm means or flaming over what gun looks like what. --[[User:JEESUS|JEESUS]] 17:35, 6 November 2010 (UTC)&lt;br /&gt;
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&lt;br /&gt;
:12,7x109 is bigger than .50 BMG (12,7x99). So the 12,7 pistol might be .50 Action Express, or .50 GI.&lt;br /&gt;
&lt;br /&gt;
==Good Job==&lt;br /&gt;
Whoever did this page has done a damn good job so far. [[User:humanzie3|humanzie3]]&lt;br /&gt;
&lt;br /&gt;
:Well we just need to replace the png files with our standard Jpeg and I'm working on swapping out weapon images that are just uploaded for this page with files from the weapon pages. At least one of the files someone uploaded was exactly the same as one of the images on the M249 page. other times the images from the weapon pages match the in game images better. [[User:Rockwolf66|Rockwolf66]] 16:16, 28 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I really like that the unique variants of the weapons are on the page. [[User:humanzie3|humanzie3]]&lt;br /&gt;
&lt;br /&gt;
== Ruger 22/45? ==&lt;br /&gt;
&lt;br /&gt;
From the grip angle, the &amp;quot;Silenced .22 Pistol&amp;quot; looks more like a Ruger 22/45 than a Ruger Mark II. Discuss?&lt;br /&gt;
&lt;br /&gt;
That and it has a standard mag release. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:18, 28 October 2010 (UTC)&lt;br /&gt;
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I'd have to agree on that. You can't imagine how pissed i was when i first saw that grip. The Fallout wiki lied!--[[Special:Contributions/184.35.23.10|184.35.23.10]] 14:14, 29 October 2010 (UTC)&lt;br /&gt;
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&lt;br /&gt;
== Brush Gun ==&lt;br /&gt;
so I'm looking at this guy http://fallout.wikia.com/wiki/Brush_gun and thinking...Marlin 1895G? The heavy weathering makes it kinda hard to tell, but the capacity, caliber and general shape would suggest it. Thoughts?&lt;br /&gt;
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Have to agree. Lever action .45-70 with side ejecting. Has to be a Marlin 1895.[[User:GaBoy45|GaBoy45]] 18:19, 6 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah I agree the Brush Gun has the same shape as the Trail Carbine, so it must be a Marlin. Also I'll bet a dime to a dollar that the Cowboy Repeater, and that scoped special variant, are based off of the Winchester Model 1876 not the 86. -Cole&lt;br /&gt;
&lt;br /&gt;
== Over/Under Shotgun ==&lt;br /&gt;
&lt;br /&gt;
The Caravan Shotgun / Sturdy Caravan Shotgun appears to be a Winchester Model 101, from what I can tell. The wooden foregrip is squared off near the hinge of the breach in a rather distinct way, rather than rounded off or straight-edged. Here's a render from the Fallout Wiki and a photo of the breach from a Winchester Model 101, to compare:&lt;br /&gt;
&lt;br /&gt;
*[http://fallout.wikia.com/wiki/File:SturdyCaravanShotgun.png Sturdy Caravan Shotgun]&lt;br /&gt;
*[http://images.cabelas.com/is/image/cabelas/1565779_win101ltwt_01l?hei=380&amp;amp;wid=380 Close-Up; Model 101 Breach]&lt;br /&gt;
&lt;br /&gt;
[[User:MistahFixIt|MistahFixIt]] 16:36, 23 November 2010 (UTC)&lt;br /&gt;
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== Too many PNG's! Byron the Punk ==&lt;br /&gt;
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Byron the punk, you've been warned about PNG's THREE times on your discussion page.  Either you stop and change them to JPG's, or you will be subject to a permanent banning of privileges.  --[[User:Ben41|Ben41]] 01:15, 30 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
That's because this line ''&amp;quot;Permitted file types:''' png''', gif, jpg, jpeg.'' is still in the upload page.  If you guys don't want PNGs to be uploaded, then have the system stop the files at the gate. --[[User:HashiriyaR32|HashiriyaR32]] 18:30, 30 November 2010 (UTC)&lt;br /&gt;
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JPG is inferior in every way to PNG. [[User:Asdfzxc920|Asdfzxc920]] 01:54, 19 February 2011 (UTC)&lt;br /&gt;
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== Laser RCW ==&lt;br /&gt;
&lt;br /&gt;
It is not a traditional firearm, but can it be put here? It is more than obviously an M1928 Thompson with some futuristic stuff added in, that fires quick laser beams instead of bullets.&lt;br /&gt;
--[[User:AlPachinko|AlPachinko]] 21:47, 8 January 2011 (UTC)&lt;br /&gt;
:I'd say say, seeing as how it's a modification of a real gun. In that way, it's kinda like the Aliens Pulse Rifle, only it wasn't physically created, but still, same basic thing: real gun modified externally to be a different gun. Sure it isn't technically a firearm, but plenty of non firearms have their own pages, like the Eraser railgun, The Sixth Day's 'Foosh gun', the Terminator's General Dynamics rifle, or even Ronon's pistol from Stargate Atlantis.--[[User:Mr-Jigsaw|Mr-Jigsaw]] 23:29, 8 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Varmint Rifle Rechambered? ==&lt;br /&gt;
Going by some leftovers in the game, such as the extra ammo some characters carry with it, the Varmint Rifle was originally designed to use .22LR, not 5.56mm. Does this help IDing it in any way?&lt;br /&gt;
&lt;br /&gt;
:If it really is supposed to be a .223/5.56mm, it could be a Browning A-Bolt II Eclipse Varmint. Looks pretty similar, with the thumbhole stock and whatnot. Couldn't find a similar-looking gun chambered in .22LR though. --[[Special:Contributions/85.3.141.6|85.3.141.6]] 13:49, 5 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Riot Shotgun==&lt;br /&gt;
I hate to say it, but the Riot Shotgun and the Hawks semi-auto are completely different. This isn't a case of slightly different proportions; those two are completely different weapons.--[[User:PistolJunkie|PistolJunkie]] 13:57, 3 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I agree. The closest thing to a drum fed shotgun like it was the Knoxx Industries Sidewinder 10 rd Drum on a 12 gauge Mossberg and that doesn't even mount under the receiver. Honestly it looks like it could be any generic semi-auto. Though my money is on the Remmy 1100 wil wood furniture and some nonexistent drum magazine.&lt;br /&gt;
&lt;br /&gt;
It isn't, one of the devs confirmed:&lt;br /&gt;
&lt;br /&gt;
Q: Is the Riot shotgun based on the Chinese Type 97-1?&lt;br /&gt;
A: It isn't based on anything, really.&lt;br /&gt;
&lt;br /&gt;
==News from Bethesda blog!==&lt;br /&gt;
Looks like a 1911 for sure, but I'm not good with individual types, but it looks like a 1911A1. http://static.zenimax.com/bethblog/upload/2011/05/Honest-Heartsburing1.jpg&lt;br /&gt;
&lt;br /&gt;
:Its likely, The focus is on a mormon missionary, and the burned man. Also, Brownings weapons were mentioned in one of the devblogs (though I think only the 1911 may be featured... although a handheld M2 would be interesting... if unrealistic... but this IS a game with a handheld minigun so meh.) [[User:5t3v0|5t3v0]] 07:44, 4 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:The colts are M1911A1s. The unique, the one with the writing on it, is something completely different. &lt;br /&gt;
&lt;br /&gt;
:In other news, new M16 at 1:00 in the trailer. [[User:Asdfzxc920|Asdfzxc920]] 21:47, 11 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:You can see in the official 'Honest Hearts' Trailer a guy shooting around with a M1A1 Thompson. Also a unique version of the M16A1. [[User:Anjunafan|Anjunafan]]&lt;br /&gt;
&lt;br /&gt;
:The unique colts writing is not that mysterious. http://fallout.wikia.com/wiki/Graham%27s_handgun Here at this wikia they have identified it as Greek text and then translated it as &amp;quot;and the darkness comprehended it not.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Quote is from John 1:5. The koine greek verb can go either way, depending on the translation.  The verb can also be translated as &amp;quot;overcome&amp;quot; which I think is the better choice.  Your mileage may vary.&lt;br /&gt;
&lt;br /&gt;
Instead of being a Colt Commander, is it possible that &amp;quot;A Light Shining in Darkness&amp;quot; is a Colt New Agent?  The New Agent is Officer size, but has guttersnipe-type sights, which the Colt website describes as &amp;quot;trench style&amp;quot; sights.--[[User:Ruzhyo|Ruzhyo]] 23:37, 15 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Added the new Unique AR-15 to the AR-15 section, otherwise known as the Survivalists Rifle, 12.7mm Calibre. I must say, using it in-game, it certainly is satisfying getting kills with it! [[User:Draco122|Draco122]] 13:12, 21 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Given the owners, I decided that it was going to be the rifle I use with Honour ingame [[User:5t3v0|5t3v0]] 21:44, 22 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Sawed-off shotgun==&lt;br /&gt;
Why the sawed-off shotgun is not on the page?--[[User:Flavio|Flavio]] 16:30, 9 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== The N99 is *not* based on the Desert Eagle. ==&lt;br /&gt;
&lt;br /&gt;
The N99 is '''not''' a desert eagle lookalike.  I see absolutely nothing in common with the Deagle aside from the fact that they're both generally shaped like semi-auto pistols.  Please stop putting this tenuous comparison up.  --[[User:MadCat221|MadCat221]] 19:29, 25 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:There's a Desert Eagle slide on it, are you blind? [[User:Evil Tim|Evil Tim]] 19:30, 25 June 2011 (CDT)&lt;br /&gt;
:: I see a slide.  That looks nothing like the Deagle's.  &amp;quot;Are YOU blind?&amp;quot; --[[User:MadCat221|MadCat221]] 19:31, 25 June 2011 (CDT)&lt;br /&gt;
:::Right. So the incredibly distinctive sideways L-shape is nothing like the Desert Eagle's incredibly distinctive sideways L-shape. It's a chunky Desert Eagle with a hugely bulked up barrel and front end and the safety lever on only one side of the slide. [[User:Evil Tim|Evil Tim]] 19:34, 25 June 2011 (CDT)&lt;br /&gt;
::::No, it isn't. The N99 is actually not based on a real-life design. The slide is a pure coincidence and nothing else on the gun even vaguely resembles a Desert Eagle. [[User:Asdfzxc920|Asdfzxc920]] 14:51, 31 July 2011 (CDT)&lt;br /&gt;
:::::The frame looks like it's based on the Desert Eagle's. - [[User:Mr. Wolf|Mr. Wolf]] 21:05, 31 July 2011 (CDT)&lt;br /&gt;
::::::Right, the slide being the same shape with the safety in exactly the same place is a coincidence. [[User:Evil Tim|Evil Tim]] 02:41, 1 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Moved from Main Page==&lt;br /&gt;
Graham's in-game 1911 seems to be the size of a Colt Officer's ACP instead of a Commander size.--[[User:SmithandWesson36|SmithandWesson36]] 12:26, 15 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Automatic Rifle==&lt;br /&gt;
the fallout wikia site said that the weapon is based on the M1918 Browning automatic rifle with some modifications&lt;br /&gt;
http://fallout.wikia.com/wiki/Automatic_rifle --[[User:Big guns 100]]&lt;br /&gt;
Better source would be right from the Horse's mouth http://www.formspring.me/JESawyer/q/203867759761713212 --[[User:HashiriyaR32|HashiriyaR32]] 19:52, 28 August 2011 (CDT)&lt;br /&gt;
:Changed it, thanks. :) - [[User:Mr. Wolf|Mr. Wolf]] 21:10, 28 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Revolver on Main Menu ==&lt;br /&gt;
&lt;br /&gt;
Has anyone else noticed that on the start screen, the NCR soldier holds a Colt SAA Cavalry Length revolver with an unusually long ejector rod? i thought that it might be a the way he holds it that makes it look longer, but it actually shows signs of being extended..... i've never heard of such a modification..... &lt;br /&gt;
any thoughts on the subject?&lt;br /&gt;
&lt;br /&gt;
there is a gun called a gauss rifle whitch is a coil gun can i put it on ([[User:CB|CB]] 15:02, 24 October 2011 (CDT))&lt;br /&gt;
-- You can't because it doesn't even resemble an actual gun. --[[User:HashiriyaR32|HashiriyaR32]] 16:03, 24 October 2011 (CDT)&lt;br /&gt;
It is a coil gun+([[User:CB|CB]] 16:27, 24 October 2011 (CDT))&lt;br /&gt;
&lt;br /&gt;
== Lahti L-39 is basis for Gauss Rifle? ==&lt;br /&gt;
&lt;br /&gt;
I was shown a video of a Lahti L-39 (http://www.youtube.com/watch?v=1xh2tfZrhB0) and could not help but notice more than a passing resemblance to portions of the Gauss Rifle (http://fallout.wikia.com/wiki/Gauss_rifle_%28Fallout%3A_New_Vegas%29).&lt;br /&gt;
&lt;br /&gt;
The stock and receiver look very similar, the trigger and grip are in a similar position, and the muzzle has the same shaped barrel shroud as the L-39 (albeit shorter).  The big old box magazine on top got moved to the side though.&lt;br /&gt;
&lt;br /&gt;
Does anyone else have that conclusion too?&lt;br /&gt;
&lt;br /&gt;
--[[User:MadCat221|MadCat221]] 14:50, 12 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Benny's unique Browning ==&lt;br /&gt;
I recently noticed that the gun benny uses is called a &amp;quot;Renaissance&amp;quot; Hi-Power. i'm not sure if it's referring to just the engravings on the gun, or if the gun is somehow different in other ways. Can anyone comment on that? --[[User:TravisTee|TravisTee]] 13:37, 8 March 2012 (CST)&lt;br /&gt;
Benny's Pistol isnt called renaissance. It is a Hi Power, in game known simply as 9mm Pistol, but its called &amp;quot;Maria&amp;quot; Referring to the engravings on the pistols grip --[[User:Smish34|Smish34]] 14:24, 15 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Le Longue Carabine. ==&lt;br /&gt;
&lt;br /&gt;
Did anyone else pick up on the fact that besides meaning &amp;quot;The Long Rifle&amp;quot; Le Longue Carabine is also one of the nicknames of the main character from Last of the Mohicans, as well as being one of the names of his rifle.--[[User:Westernman1987|Westernman1987]] 14:34, 8 March 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
== Service rifle ==&lt;br /&gt;
&lt;br /&gt;
Question, The service rifle is said to be based on the M16A1. But it has a newer forward bolt assist, and a brass defector. Wouldnt that make it based off of a Colt Model 715? One more question, Can you get the M1 Garand on the PS3 version? --Gunner5&lt;br /&gt;
: Possibly. The 715 is semi-auto, correct? [[User:Chitoryu12|Chitoryu12]] 13:09, 30 April 2012 (CDT)&lt;br /&gt;
:  Yes, you can.  You can read about it here; http://fallout.wikia.com/wiki/This_Machine  You can also get a weaker M1 Garand from the Gun Runner's Arsenal.&lt;br /&gt;
&lt;br /&gt;
== VATS ==&lt;br /&gt;
&lt;br /&gt;
When you enter VATS, how the hell do you shoot more than one bullet. It will only let moe shoot off one bullet.&lt;br /&gt;
&lt;br /&gt;
You need enough AP if you want to perform more than one &amp;quot;attack&amp;quot; action. --13:36, 15 March 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Colt 733 ==&lt;br /&gt;
&lt;br /&gt;
Now the description of the rifle on the page states that 'the supressor is not used in game'. One recruitable character named Lily uses the 733 and mounted on it is the supressor. That's why the file is there.&lt;br /&gt;
--[[User:Mikethepanda|Mikethepanda]] 01:31, 1 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== A Light Shining in Darkness = Colt New Agent ==&lt;br /&gt;
&lt;br /&gt;
I saw a picture of a Colt New Agent a few minutes ago and realized that that's what A Light Shining in Darkness is. It has all the characteristics of it: gutter sights, skeletonized hammer and trigger, Officer model size...etc. --[[User:ColonelTomb|ColonelTomb]] 11:28, 6 May 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I'm inclined to agree with you on that, they are very similiar. Nice find! --[[User:SmithandWesson36|SmithandWesson36]] 12:42, 6 May 2012 (CDT)&lt;/div&gt;</summary>
		<author><name>Goober</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Fallout:_New_Vegas&amp;diff=613868</id>
		<title>Talk:Fallout: New Vegas</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Fallout:_New_Vegas&amp;diff=613868"/>
		<updated>2012-09-19T00:27:23Z</updated>

		<summary type="html">&lt;p&gt;Goober: /* Varmint Rifle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Ammunition Types==&lt;br /&gt;
I will update the list as I aquire more ammo types&lt;br /&gt;
 -9mm &lt;br /&gt;
   9mm+P (More damage, degrades weapon faster)&lt;br /&gt;
   Hollow Points (More Unarmored damage, useless against armor)&lt;br /&gt;
   Jacketed Hollow Point (Added through the Gun Runners Arsenal DLC, it inflicts greater damage with a far less severe penalty on Armor penetration)&lt;br /&gt;
&lt;br /&gt;
 -.357 Magnum&lt;br /&gt;
     Jacketed Flat Point (Slightly increases damage, reduces weapon spread and gives a small armor penetration to lightly armored foes)&lt;br /&gt;
     Hollow Points&lt;br /&gt;
    .38 Special (Less Damage, Degrades weapon slower)&lt;br /&gt;
&lt;br /&gt;
 -10mm&lt;br /&gt;
    Hollow points&lt;br /&gt;
    Jacketed Hollow Point&lt;br /&gt;
    &lt;br /&gt;
 &lt;br /&gt;
 -.44 Magnum&lt;br /&gt;
    Semi-Wadcutter (More damage overall.)&lt;br /&gt;
    .44 Special (Same effects as .38 Special. Incredibly rare. Have been recently made more common through a patch)&lt;br /&gt;
    Hollow Point&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
 -5.56x45&lt;br /&gt;
    5.56 AP&lt;br /&gt;
    5.56 Hollow Point&lt;br /&gt;
    5.56 Match (Added in the GRA DLC, Increases damage slightly but decreases overall spread)&lt;br /&gt;
    5.56 Surplus (More damage, Degrades weapon faster, larger quantity of ammunition when bought usually in excess of 100 rounds)&lt;br /&gt;
    .223 (Similar to .38 and .44 Special, but with increased armor penetration)   &lt;br /&gt;
&lt;br /&gt;
 -.308&lt;br /&gt;
    .308 Hollow point&lt;br /&gt;
    .308 Armor Piercing&lt;br /&gt;
    .308 Jacketed Soft Point (More damage, without reducing armor penetration. Hand load only.)&lt;br /&gt;
  &lt;br /&gt;
 -.45-70 Govt.&lt;br /&gt;
   Hollow Point&lt;br /&gt;
   Semi-Wad Cutter (This one damages the gun more)&lt;br /&gt;
 &lt;br /&gt;
 -.22 Long Rifle&lt;br /&gt;
  Hollow Point&lt;br /&gt;
  Plinking (less damage, found in abundance, cheap)&lt;br /&gt;
&lt;br /&gt;
 - 12.7 (Presumably .50 AE, since it is used in a pistol and an SMG)&lt;br /&gt;
   Hollow Point&lt;br /&gt;
   Jacketed Hollow Point (Added through the GRA DLC, Hand Load Only)&lt;br /&gt;
 &lt;br /&gt;
 -12 Gauge Shells&lt;br /&gt;
  00 Buck (Standard Shotgun shells that spray 7-8 pellets in a burst)&lt;br /&gt;
  4/0 Buck (Added through the GRA DLC, only 4 pellets in each shell but they inflict a larger amount of damage in return)&lt;br /&gt;
  Coin Shot (A shell loaded with slivers of a gold coin. Identical damage to a base 12 gauge, but very valuable.)&lt;br /&gt;
  Magnum (More damage, increased wear on the gun)&lt;br /&gt;
  4/0 Buck Magnum (Added through the GRA DLC, same as 4/0 Buck but does even further damage at the expense of weapon wear)&lt;br /&gt;
  Slug (More damage, better range, loss of spread)&lt;br /&gt;
  Bean Bag (No damage, but can knock enemies out. Good for pacifists)&lt;br /&gt;
  Dragons Breath (Added through GRA DLC, adds an incendiary effect, equivalent to a short ranged flame-thrower)&lt;br /&gt;
  Flechette (Added through the GRA DLC, fires 5 steel darts in a burst giving more armor penetration at the expense of damage)&lt;br /&gt;
  Pulse (Added through the GRA DLC, fictional round that gives an electromagnetic pulse on impact, effective against robots and power armor)&lt;br /&gt;
&lt;br /&gt;
 -20 Gauge Shells&lt;br /&gt;
  Slug&lt;br /&gt;
  Magnum&lt;br /&gt;
  3/0 Buck&lt;br /&gt;
  3/0 Buck Magnum&lt;br /&gt;
  Pulse&lt;br /&gt;
&lt;br /&gt;
 -.50 BMG&lt;br /&gt;
  Incendiary (Very expensive, ignites targets in impact dealing additional fire damage)&lt;br /&gt;
  Match (Further range, higher damage)&lt;br /&gt;
  Armor Piercing&lt;br /&gt;
  Explosive (Added through the GRA DLC, creates a secondary explosion upon impact dealing equivalent damage to a Frag Grenade)&lt;br /&gt;
  &lt;br /&gt;
 - 5mm&lt;br /&gt;
  Armor Piercing&lt;br /&gt;
  Surplus&lt;br /&gt;
  Hollow Point&lt;br /&gt;
  Jacketed Soft Point (Added through the GRA DLC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
Shouldn't this be part of the Fallout 3 page? Unless I'm mistaken it's just an add on to that game and not something stand alone.[[User:Rockwolf66|Rockwolf66]] 00:48, 1 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:No, Fallout New Vegas is NOT a DLC for Fallout 3. It's a new game developed by Obsidian but they are using the same gaming engine that Bethesta used for Fallout 3. But this is a different game. [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
::Thanks for the correction Excaliber. [[User:Rockwolf66|Rockwolf66]] 02:19, 1 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
How come it seem like there are less gun's up? With the new IGN interview that came out I would have thought that the new guns would be up already.[[User:King of the Waste|King of the Waste]] 06:07, 2 May 2010 (UTC)&lt;br /&gt;
::Well you could post the link to that interview instead of just whinning about it...--[[Special:Contributions/74.177.136.251|74.177.136.251]] 02:06, 3 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Sturdy caravan shotgun, and the Mercenary's grenade rifle are unique weapon of ordinary guns the Caravan Gun and Grenade Launcher&lt;br /&gt;
&lt;br /&gt;
The silenced .22 smg looks like an American-180 smg.  David.&lt;br /&gt;
&lt;br /&gt;
==Chey Tac Intervention?==&lt;br /&gt;
&lt;br /&gt;
doesnt this look like a Chey Tac Intervention [http://fallout.wikia.com/wiki/File:FNV_Antimateriel_Rifle.png&lt;br /&gt;
]--[[User:Gran28|Gran28]] 08:26, 13 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It kinda does [[User:Excalibur01|Excalibur01]] 14:36, 13 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah but it looks like it has a wooden grip and stock. Its cool how the developers are taking modern weapons and making them fit the retro mood by putting wood parts on them, like they did with the M60 and M16 clone&lt;br /&gt;
:I'll say it again, since someone seems to think deleting other people's posts is fine. That's not an M16 clone, that's an AR-10. It was developed before the M16, and it was developed into the M16. Furthermore, they aren't giving it a more retro look by putting wooden parts on it, since that's how it always looks. But no, it isn't an M16 clone, the M16 is a clone of it. [[User:Acora|Acora]] 05:51, 24 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
and the G3 (in game called the R91 Assault Rifle)&lt;br /&gt;
&lt;br /&gt;
It's not really a G3 since it fires the 5.56 NATO [[User:Excalibur01|Excalibur01]] 02:27, 14 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It also looks like a PTRS, sorta [[User:BeardedHoplite|BeardedHoplite]] 02:24, 16 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
No, it's a PGM Hecate II&lt;br /&gt;
&lt;br /&gt;
Wasn't the R91 a HK 53?&lt;br /&gt;
&lt;br /&gt;
Hmm... the arrow-shape at the front resembles that of a barret .50 cal, but the receiver looks different. maube this is ''based'' off of the barret, but maybe Bethesda changed it a little, like they did with the 10mm hand gun.&lt;br /&gt;
&lt;br /&gt;
==Grenade Rifle== &lt;br /&gt;
&lt;br /&gt;
Yo, the &amp;quot;Mercenary 40mm Grenade Rifle&amp;quot; is just the unique version, part of a pre-order package from Best Buy. The normal version will probably be called &amp;quot;grenade rifle&amp;quot; or something&lt;br /&gt;
&lt;br /&gt;
:Seriously, can't they just call it a &amp;quot;grenade launcher&amp;quot;? [[User:Excalibur01|Excalibur01]] 04:30, 15 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::according to the fallout wiki it is called a grenade launcher&lt;br /&gt;
&lt;br /&gt;
:It's name is Grenade Launcher, and it can be upgraded with a pump mechanism that makes it work like the China Lake Launcher. So basically it's an M79 that can be upgraded to resemble the China Lake Launcher.&lt;br /&gt;
::You can actually find the Grenade Launcher already and it has a pump action like the China Lake launcher [[User:Excalibur01|Excalibur01]] 02:55, 21 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Something from E3 ==&lt;br /&gt;
&lt;br /&gt;
I saw something on E3 for this game that looked like a china lake pump action grenade launcher.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:44, 15 June 2010 (UTC)&lt;br /&gt;
:I saw the Fallout: New Vegas demo at E3 as well, and I'm pretty sure that was the China Lake Grenade Launcher, but we all can be pretty damn sure it's either an upgrade for the M79 Grenade Launcher or will appear later on in the game - [[User:Kilgore|Kilgore]] 02:16, 24 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Weapon Degneration ==&lt;br /&gt;
&lt;br /&gt;
I hope they take out the weapon degeneration in this game.  That really sucked in Fallout 3.  I would get into a firefight and not pull out my Chinese Assault Rifle because even though I had over 500 rounds of ammunition it was almost broken so I didn't want to use it unless necessary so I had to use some other weapon of which I had almost no ammo for.--[[User:Gunkatas|Gunkatas]] 00:34, 16 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
You know you can repair your guns with others you find/loot, right?  And in New Vegas, repairing is even easier if you get the Jury Rigger perk.  It allows you to repair among similar types of weapons (pistols, assault rifles, bolt action rifles, etc.) instead of just copies of the same weapon.&lt;br /&gt;
&lt;br /&gt;
The game would be way to easy without weapon disintegration. And it makes it more realistic. I just think its good that they have you maintain your weapon, while in other games you can fire off thousands of rounds of ammunition and the gun functions normally&lt;br /&gt;
&lt;br /&gt;
also most of the guns are 200 years old and survived world war 3 so there not in prime conduction&lt;br /&gt;
&lt;br /&gt;
I remember in fallout 3 fire rate would get lower damage go down a little bit and accuracy suffered, i kind of wish theyd introduce weapon jams though, it seems no games have jamming.&lt;br /&gt;
&lt;br /&gt;
:Actually Fallout 3 kinda did have a jam system. You take a gun out or reload it and there's an animation to simulate a misfed or something and you see your character rack the slide or charging handle again after taking the weapon out because it's in poor condition. What I do find interesting is the Realism mode which means everything including ammo has weight now and healing takes more time instead of instant heal. I am glad for new weapons. It kinda pissed me off that we didn't have M16s all around but instead G3s as the American rifles. It's like in their universe, American adapted a G3 variant that fires 5.56 instead of the M16. [[User:Excalibur01|Excalibur01]] 03:21, 16 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Also there are already two games I can tell you of that have weapon jamming too. S.T.A.L.K.E.R (because I am that much of a stalker whore :D) and farcry 2. Farcry 2 has jam animations, but stalker only gets you to reload if your gun jams. [[User:5t3v0|5t3v0]]&lt;br /&gt;
&lt;br /&gt;
I know America's Army 2 has jamming. 3 most likely does too.  Far Cry 2 was fun but you just had to switch out your weapon every other mission to get around the jamming.&lt;br /&gt;
&lt;br /&gt;
What a game hasn't done is have you fire your gun and in the middle of shooting, you jam or get a stovepipe and then animate your character clearing the jam. All the time, a jam happens after you reload. You just see your character rack the charging handle once or twice and then you're good to go. [[User:Excalibur01|Excalibur01]] 02:57, 17 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
As much of a disappointent as OF:Dragon rising was (online didnt work, although there was bullet drop the rounds all did equal damage and each soldier had a health system, no one shot kills) it had jams be rare, random, and caught you by surprise. I had a mid mag jam in an m4a1 and a saw jam while supressing.&lt;br /&gt;
&lt;br /&gt;
In gears of war 2 the lancer can jam, mid mag. This was an online glitch the developers left in. If you jam (youll know as the gun stops firing mid mag and marcus will yell, aww crap, you the have to reload to unjam the weapon with the same animation as a fail quickload jam in game. --[[User:Captain Snikt|Captain Snikt]] 11:33, 23 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== 1887 ==&lt;br /&gt;
&lt;br /&gt;
That 1887 does not look like an 1887 to me. I can't see a lever action on it, and it looks like it's ejecting from the bottom. I do see a hammer or something on it, but judging by the overall appearance I'd say it's based more on an Ithaca.&lt;br /&gt;
&lt;br /&gt;
-Trailer clearly shows a lever action being worked -k9870&lt;br /&gt;
&lt;br /&gt;
Then they made a huge mistake having it eject from the bottom like that.&lt;br /&gt;
&lt;br /&gt;
-there all based on real guns but made up for the fallout universe.&lt;br /&gt;
&lt;br /&gt;
Looking at Far Cry 2, couldn't it just be a Winchesthaca 1837? --[[Special:Contributions/83.79.126.90|83.79.126.90]] 20:54, 23 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
A what? [[User:Excalibur01|Excalibur01]] 21:26, 23 August 2010 (UTC)&lt;br /&gt;
:I ''assume'' that they mean a cross between the Winchester 1887, and the Ithaca 37, though I'm not entirely sure why they think that the one on the Far Cry page is a combination of those two, or why they think the one on ''this'' page is the same. [[User:Acora|Acora]] 23:37, 23 August 2010 (UTC)&lt;br /&gt;
::He or She is making fun of the fact that most gaming companies wouldn't know the difference between their ass, a hole in the ground, an Ithaca 37, and Winchester shotgun. - [[User:Kilgore|Kilgore]] 22:24, 25 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Varmint Rifle ==&lt;br /&gt;
[http://images2.wikia.nocookie.net/__cb20100818184123/fallout/images/4/41/Varmintrifleback.jpg There's this photo.] Does the weapon resemble any real .22 rifle? --[[User:AlPachinko|AlPachinko]] 21:44, 29 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It looks like that [[Armalite AR-7]] .22lr --[[User:humanzie3|humanzie3]]&lt;br /&gt;
:That definitely does ''not'' look like an AR-7. The barrel is too thick, it has an actual handguard, and the magazine is too wide and long, as well. It looks more like an M1 Carbine then a Armalite. [[User:Acora|Acora]] 00:39, 30 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
He said it was a .22 and the stock made me think of a AR-7. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
:Mmm, okay, I can agree on that. The stock is similar to the AR-7, but other then that, I don't know. [[User:Acora|Acora]] 01:34, 30 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I do agree that the magazine does not look like a .22 lr magazine though. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
&lt;br /&gt;
Could be a upgraded Bolt action rifle for fallout 3&lt;br /&gt;
&lt;br /&gt;
Oh, by the way it's a bolt action. As seen [http://www.youtube.com/watch?v=cTAuUStHmUo in this video], near 2:24. Note the thumbhole stock. And it's not the one from Fallout 3 either, that one appears here too and it's chambered in .308 now. --[[User:AlPachinko|AlPachinko]] 23:42, 30 August 2010 (UTC)&lt;br /&gt;
:I may be misunderstanding you, but the 'Varmint Rifle' (The bolt action rifle with the thumbhole stock and long, Ruger Mini-14 looking magazine) isn't the same as the hunting rifle that's going to be chambered in .308. They're two different guns. Here[[http://fallout.wikia.com/wiki/Hunting_Rifle_%28Fallout:_New_Vegas%29]] is the hunting rifle, in .308, and here[[http://fallout.wikia.com/wiki/Varmint_rifle]] is the Varmint rifle, the one being shown in the video, which is a .22. [[User:Acora|Acora]] 01:34, 31 August 2010 (UTC)&lt;br /&gt;
I like the hunting rifle from Fallout 3. It's going to be so much nastier in .308 --[[User:humanzie3|humanzie3]]&lt;br /&gt;
: Oh yes, and it has proper sights now. --[[User:AlPachinko|AlPachinko]] 08:14, 31 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
At 2:23 the shell being ejected looks way too big to be a .22 --[[Special:Contributions/184.35.18.78|184.35.18.78]] 20:09, 31 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/Round.jpg&lt;br /&gt;
See. Way too big.I'm near sure that it's either not a .22 or the designers made a big mistake. --[[Special:Contributions/184.35.18.78|184.35.18.78]] 20:23, 31 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
They do that a lot in these games. The hunting rifle in Fallout 3 is supposed to be a .32 but when you see it eject it looks like a 5.56x45 at least. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
&lt;br /&gt;
Maybe it was supposed to be a 32 caliber rifle ammo [[User:Excalibur01|Excalibur01]] 02:25, 1 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I would agree except it shares ammo with the .32 revolver. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
&lt;br /&gt;
And of course the die hard fans on the Fallout Wiki keep telling me that the shell size doesn't matter. Game developers are lazy bastards... and so are some of their idiot fanboys.--[[Special:Contributions/184.35.20.4|184.35.20.4]] 10:51, 1 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
The little queers at the Fallout wikia keep whining &amp;quot;Until the programers say what it is, it ain't [Insert Weapon Name Here]. They can't tell that the &amp;quot;Semi-Auto Rifle&amp;quot; is an M1 Garand because their a bunch of mega-nerds who live in their mother's basement. Look at pictures of them side-by-side and you can tell it's an M1 Garand. Anybody who says that will be flaged as a &amp;quot;FANBOY!&amp;quot; - [[User:Kilgore|Kilgore]] 00:42, 5 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
They think that a .308 M1 Garand doesn't exsist and since it most likely fires .308 it apparently isn't a M1 Garand. They aren't the brightest bunch of people considering they believed the Hi Power was a made up weapon AFTER a real picture of a Hi Power was posted to compare. Some believed it is a 1911.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:10, 5 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Could the varmint rifle be a .22-250?It might explain the case size and I would like to point out that all the ejected rifle cases in Fallout 3 looked exactly the same.On the topic of the Hi power,everybody keeps calling it a &amp;quot;Colt .45&amp;quot;,I dont see how you get the two mixed up.--[[User:Mr. White|Mr. White]] 19:31, 5 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I know. I can't keep dealing with those whiny babies... i made an account on there site just to tell them what the guns are but they don't lisson to a damn word. i posted multiple comments on the varmint rifle page yet they reman oblivious... --[[Special:Contributions/184.35.19.196|184.35.19.196]] 20:32, 5 September 2010 (UTC)&lt;br /&gt;
: I don't like their policy either. Hell, I wasn't even allowed to state that 20-gauge shotgun shell is smaller and less powerful than 12-gauge. --[[User:AlPachinko|AlPachinko]] 13:44, 7 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
[http://fallout.wikia.com/wiki/Talk:Varmint_rifle#Caliber] One of them found a picture confirming it to be 5.56!! The fanboys should believe me! Time to gloat on the talk page! --[[Special:Contributions/184.35.27.100|184.35.27.100]] 18:05, 6 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
If it is a 5.56, why the hell did someone say it was a .22 in the first place?--[[User:Mr. White|Mr. White]] 22:51, 6 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I had too explain to them that the .223 was a varmint round. They ain't exactly geniuses--[[Special:Contributions/184.35.27.100|184.35.27.100]] 00:37, 7 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Do you mean the .222 Remington for varmint hunting? .223 Remington is actually a round made for the AR-15 and considered to be in the &amp;quot;High Power Rifle&amp;quot; category. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
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I've always used the .223 remingington for varminting. My first rifle was a Ruger Number 1 varmint rifle chambered in .223. Maybe it isn't a true varmint round but there sure are a lot of varmint rifles that use it. --[[Special:Contributions/184.35.23.187|184.35.23.187]] 20:08, 7 September 2010 (UTC)&lt;br /&gt;
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I think the Varmint rile was based off of this .22 made by Savage http://www.savagearms.com/firearms/models/ --[[User:Greywolverene |Greywolverene]]&lt;br /&gt;
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Maybe. The Fallout wiki people say that varmint rifle was originally going to be a .22, so maybe they took that and just streched out the magazines. The 93 BTVS even has a thumbhole stock, so i assume that was the one you were refering to. --[[Special:Contributions/74.177.187.68|74.177.187.68]] 00:18, 26 September 2010 (UTC)&lt;br /&gt;
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The Varmint rifle looks more like the Anschutz 1417 Thumbhole carbine (http://forums.pigeonwatch.co.uk/forums/index.php?showtopic=95963) or the Anschutz 1517 with a Thumbhole stock (http://www.gunstar.co.uk/Rifle/Anschutz-1517-Wallnut-Thumbhole-gun-for-sale-gs9676.aspx) --[[Special:Contributions/70.27.29.254|70.27.29.254]] 00:06, 24 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Okay, here are the facts.&lt;br /&gt;
1: It is 95% FICTIONAL. The thumbhole stock has been modeled, but at a position that makes it redundant. At the end of the fore-arm, the black taper is similar to that found on the Remington 700 BDL, the bolt action is completely FICTIONAL and the magazine model is completely FICTIONAL.&lt;br /&gt;
2: The Varmint Rifle was originally supposed to be chambered in .22 LR but the game developers decided to chamber it in 5.56mm. This is evident, as an in game character, in freeside (Dixon) has a varmint rifle, but carries 16 .22 LR rounds. The game developers also comment on this, giving direct comfirmation to the claim.&lt;br /&gt;
3: The gun is completely fictional. As far as my knowledge goes, it is NOT based on any rifle that exists.&lt;br /&gt;
[GOOBER]&lt;br /&gt;
&lt;br /&gt;
== Pics of the ammo section ==&lt;br /&gt;
&lt;br /&gt;
I know the quality sucks, but i got some pics of the ammo screen from a leaked vid. I made out 45-70 gov't (hell yeah!), .22lr, .22lr Plinking (so there are apperently diff. types of rounds), .357 magnum, and .50 something. hope these help.--[[Special:Contributions/74.177.137.24|74.177.137.24]] 22:12, 10 September 2010 (UTC)&lt;br /&gt;
Vid link: http://www.youtube.com/watch?v=x4Q_JM-ST1s best at about 51 seconds.&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0202.jpg&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0201.jpg&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0200.jpg&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0199.jpg&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0198.jpg&lt;br /&gt;
There is also supposed to be hand loading rounds, but that might just be speculation.--[[Special:Contributions/74.177.137.24|74.177.137.24]] 22:19, 10 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
There is also gonna be an M3 Grease gun chambered in 9mm.&lt;br /&gt;
 http://fallout.wikia.com/wiki/User_blog:Kaminoman/Fallout:_New_Vegas_Developer_Diary_2.--[[Special:Contributions/184.35.9.27|184.35.9.27]] 22:07, 24 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Unknown revolver ==&lt;br /&gt;
[[Image:ScopedHuntingRevolver.jpg|thumb|none|400px|The &amp;quot;Hunting Revolver&amp;quot;.]]&lt;br /&gt;
[[Image:Sequoia.jpg|thumb|none|400px|The special variant called the &amp;quot;Ranger Sequoia&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
Looks like an old cap and ball Colt. Reminds me of the ornate SAA's in [[GUN]] [[User:BeardedHoplite|BeardedHoplite]] 01:09, 25 September 2010 (UTC)&lt;br /&gt;
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Actually no, it's a BFR chambered in .45-70 Govt.&lt;br /&gt;
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Yeah, that bulky ass cylinder reminds me of the BFR as well.--[[Special:Contributions/74.177.187.68|74.177.187.68]] 11:21, 25 September 2010 (UTC)&lt;br /&gt;
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Pardon my ignorance, but what's a BFR? [[User:BeardedHoplite|BeardedHoplite]] 11:33, 25 September 2010 (UTC)&lt;br /&gt;
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Magnum Research &amp;quot;Biggest Finest Revolver&amp;quot;. Its a revolver that tends to be chambered in rifle cartridges.-[[User:Ranger01|Ranger01]] 12:18, 25 September 2010 (UTC)&lt;br /&gt;
:Or &amp;quot;Big F*** Revolver&amp;quot;!&lt;br /&gt;
&lt;br /&gt;
Well in the recent trailer, they did mention that it's a revolver that fires rifle ammo. [[User:Excalibur01|Excalibur01]] 15:16, 25 September 2010 (UTC)&lt;br /&gt;
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Indeed they did, too bad that even if the Single Action Army/Ruger Blackhawk appears it'll all be DA only ingame I guess. With this setting &lt;br /&gt;
it'd be awesome to see SA revolvers. --[[User:Xarex|Xarex]]&lt;br /&gt;
&lt;br /&gt;
This video shows a revolver being used in single action. http://www.gametrailers.com/video/pax-10-fallout-new/705552 --[[Special:Contributions/74.243.141.29|74.243.141.29]] 01:31, 2 October 2010 (UTC)&lt;br /&gt;
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According to the Devs, as of a recent comment, the Hunting Revolver wasn't based on any specific real world firearm, since the BFR is single action, and the hunting revolver/ranger sequoia isn't. But since it does fire .45-70, it's probably fair to claim it based on it. --[[User:UnitOmega|UnitOmega]] 02:07, 13 January 2011 (UTC)&lt;br /&gt;
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== Grease Gun ==&lt;br /&gt;
Hmm. While it comes in .45 by default, the 9mm chambering isn't farfetched - there were official conversion kits for that. --[[User:AlPachinko|AlPachinko]] 10:57, 25 September 2010 (UTC)&lt;br /&gt;
:also making is easier on game and the the whole ammo system.&lt;br /&gt;
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There's a shitload of new ammo types so it's possible they switched to 9mm to make it less powerful by game standards. --[[User:Xarex|Xarex]]&lt;br /&gt;
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In this pic there is proof of 9mm.&lt;br /&gt;
http://i766.photobucket.com/albums/xx303/IntactGardenGnome/FNV008.jpg&lt;br /&gt;
--[[Special:Contributions/184.35.19.28|184.35.19.28]] 23:57, 27 September 2010 (UTC)&lt;br /&gt;
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In 1955 an Argentine factory started producing copies of the M3 chambered in 9x19mm and called them the PAM1 (there was a PAM2 which just included a grip safety feature).. identical to the M3 except for the caliber..  --LiquidAcid&lt;br /&gt;
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== LAPD 2019 blaster from blade runner ==&lt;br /&gt;
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The new dev diary came out, pistol is at 2:40 http://www.youtube.com/watch?v=dkALhh82JdI&amp;amp;feature=player_embedded&lt;br /&gt;
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I saw it and I almost shit myself. The pistol was in Fallout 2 and it wwas an amazing gun. Prolly' the best pistol in the game. Anyway, here a picture of it. [[Image:Bladerunner_Pistol_NV.jpg|500px|thumb|none|A character fires the ?????, which was last seen in Fallout 2.]]&lt;br /&gt;
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Gun is called &amp;quot;That Gun&amp;quot;, being that it is &amp;quot;That Gun from Fallout 1 and 2&amp;quot; --[[Special:Contributions/24.63.181.248|24.63.181.248]] 11:01, 21 October 2010 (UTC)&lt;br /&gt;
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This place is the only time I've ever heard the Blade Runner gun referred to as &amp;quot;LAPD 2019 blaster;&amp;quot; usually I see it described as the &amp;quot;Pflazger/Katasumata Series - D&amp;quot; (the joke being that the name can be initialized &amp;quot;PKD,&amp;quot; which is how fans often refer to Phillip K. Dick). I have a very nice PK-D sitting on my desk right now; it's a replica that features the same revolver cylinder seen in the game, along with a top-mounted bolt action and status light LEDs. I wish mine went red when the gun was being loaded, turned green when the cylinder was closed again and made that neat little electronic whine like That Gun does. [[User:Atypicaloracle|Atypicaloracle]]&lt;br /&gt;
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== They took out the Semi-auto rifle, but kept in the &amp;quot;This Machine&amp;quot; garand ==&lt;br /&gt;
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So all the common rifles that looks like the Garand were removed from the final product for some reason, but they still kept for unique one for some reason [[User:Excalibur01|Excalibur01]] 04:02, 24 October 2010 (UTC)&lt;br /&gt;
:it like the fallout 3s lincoln repeater, a unique weapon that has not other gun like it. we might see Semi-auto rifle in a DLC.&lt;br /&gt;
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If you notice on the buttstock if i remember correctly is the words &amp;quot;this machine kills commies&amp;quot; ecthed into it.&lt;br /&gt;
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== Weapon Updates ==&lt;br /&gt;
&lt;br /&gt;
Holy Hell. The China Lake Launcher is appearing in New Vegas as the &amp;quot;Grenade Launcher&amp;quot; (as opposed to M79, which is dubbed the &amp;quot;Grenade Rifle&amp;quot;). It can be found in Vault 34, Nellis Air Force Base, and on a handful of merchants. In addition, the M733 has been dubbed the &amp;quot;Assault Carbine&amp;quot; and the AR-10 (&amp;quot;Service Rifle&amp;quot;) fires only on semi-auto.&lt;br /&gt;
&lt;br /&gt;
It isn't an AR-10, it fires 5.56mm and the magazine is too small for an AR-10 mag [[User:Excalibur01|Excalibur01]] 22:09, 27 October 2010 (UTC)&lt;br /&gt;
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As stated on the page already, it's a semi-auto M16A1 with wooden instead of plastic parts. Also, the Assault Carbine is for some reason chambered in 5mm, a cartridge usually used by the minigun. --[[Special:Contributions/85.3.57.103|85.3.57.103]] 09:25, 28 October 2010 (UTC)&lt;br /&gt;
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Some weapons the page is missing:&lt;br /&gt;
:12,7mm pistol (must be 12,7x109 since .50 rounds won't fit, then again that's way too big a round for a pistol anyway)&lt;br /&gt;
:12,7mm smg (looks a lot like a p90 but the magazine can't possibly fit a 12,7 round)&lt;br /&gt;
:10 mm smg&lt;br /&gt;
:.50 Anti material rifle (looks like a generic Barrett)&lt;br /&gt;
:Sawn off double barrel shotgun (12 gauge)&lt;br /&gt;
:Incinerator&lt;br /&gt;
:Flamer&lt;br /&gt;
:Missile launcher&lt;br /&gt;
:Grenade machine gun (25mm)&lt;br /&gt;
:All the laser, plasma etc future guns but no one cares about those anyway&lt;br /&gt;
::--[[User:JEESUS|JEESUS]] 12:04, 1 November 2010 (UTC)&lt;br /&gt;
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As you said, no one cares about the future guns that doesn't fire bullets. The 12.7mm guns arent based on real guns, neither is the 10mm SMG. The Flamer and other weapons like it are not firearms...When we say firearm, we don't literally mean FIRE. The .50 Anti-material doesn't look like a Barret. And the missile launcher is a rocket launcher [[User:Excalibur01|Excalibur01]] 20:55, 1 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
---http://world.guns.ru/sniper/sn35-e.htm&lt;br /&gt;
:Funny, I thought this page was about the game and the weapons that appear in it, the 10mm pistol is on the page so what's wrong with adding all the other fictional guns? The post was about what weapons the page is missing, and thusly just a suggestion. You really don't need to get offended and condescending if you feel that the said guns shouldn't be on the page. The missile launcher is called a missile launcher in the game, the game hasn't got a rocket launcher regardless of how the weapon functions. Adding a heading &amp;quot;rocket launcher&amp;quot; to the page wouldn't make any sense. My opinion was that the .50 anti-material rifle looks like a generic barret, but I haven't spent a second looking for a similar rifle on world.guns.ru, I'm sorry if my opinion made you feel uncomfortable enough to get all aggro on a wiki page... and you're right, the Hecate looks a lot more like the weapon in the game. --[[User:JEESUS|JEESUS]] 00:37, 3 November 2010 (UTC)&lt;br /&gt;
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:Look, there's a difference in being &amp;quot;condescending and offended&amp;quot; and telling you the policies and rules of this site. Fictional weapons that can be mistaken for real guns and fictional guns built with a shell to make it look like a future gun is ok because it happens, but on the Star Trek pages, no one's going to put the phasers just because they appear in the movie or TV shows. The site itself is a Firearms database. Since the laser pistol is a...laser pistol, we don't need to waste the bandwidth of the site to put it up. Weapons like the 10mm pistol is a significant piece in the history of the game, so it deserves a mention and the Fallout 3 page, someone pointed out how it's based on the Desert Eagle. [[User:Excalibur01|Excalibur01]] 03:11, 3 November 2010 (UTC)&lt;br /&gt;
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::Now that's more like it, this is how you should have done the first one, if letting me know about the policies was your intention. You're making a point without being condescending e.g. explaining what the term firearm means or flaming over what gun looks like what. --[[User:JEESUS|JEESUS]] 17:35, 6 November 2010 (UTC)&lt;br /&gt;
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:12,7x109 is bigger than .50 BMG (12,7x99). So the 12,7 pistol might be .50 Action Express, or .50 GI.&lt;br /&gt;
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==Good Job==&lt;br /&gt;
Whoever did this page has done a damn good job so far. [[User:humanzie3|humanzie3]]&lt;br /&gt;
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:Well we just need to replace the png files with our standard Jpeg and I'm working on swapping out weapon images that are just uploaded for this page with files from the weapon pages. At least one of the files someone uploaded was exactly the same as one of the images on the M249 page. other times the images from the weapon pages match the in game images better. [[User:Rockwolf66|Rockwolf66]] 16:16, 28 October 2010 (UTC)&lt;br /&gt;
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I really like that the unique variants of the weapons are on the page. [[User:humanzie3|humanzie3]]&lt;br /&gt;
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== Ruger 22/45? ==&lt;br /&gt;
&lt;br /&gt;
From the grip angle, the &amp;quot;Silenced .22 Pistol&amp;quot; looks more like a Ruger 22/45 than a Ruger Mark II. Discuss?&lt;br /&gt;
&lt;br /&gt;
That and it has a standard mag release. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:18, 28 October 2010 (UTC)&lt;br /&gt;
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I'd have to agree on that. You can't imagine how pissed i was when i first saw that grip. The Fallout wiki lied!--[[Special:Contributions/184.35.23.10|184.35.23.10]] 14:14, 29 October 2010 (UTC)&lt;br /&gt;
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&lt;br /&gt;
== Brush Gun ==&lt;br /&gt;
so I'm looking at this guy http://fallout.wikia.com/wiki/Brush_gun and thinking...Marlin 1895G? The heavy weathering makes it kinda hard to tell, but the capacity, caliber and general shape would suggest it. Thoughts?&lt;br /&gt;
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Have to agree. Lever action .45-70 with side ejecting. Has to be a Marlin 1895.[[User:GaBoy45|GaBoy45]] 18:19, 6 November 2010 (UTC)&lt;br /&gt;
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Yeah I agree the Brush Gun has the same shape as the Trail Carbine, so it must be a Marlin. Also I'll bet a dime to a dollar that the Cowboy Repeater, and that scoped special variant, are based off of the Winchester Model 1876 not the 86. -Cole&lt;br /&gt;
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== Over/Under Shotgun ==&lt;br /&gt;
&lt;br /&gt;
The Caravan Shotgun / Sturdy Caravan Shotgun appears to be a Winchester Model 101, from what I can tell. The wooden foregrip is squared off near the hinge of the breach in a rather distinct way, rather than rounded off or straight-edged. Here's a render from the Fallout Wiki and a photo of the breach from a Winchester Model 101, to compare:&lt;br /&gt;
&lt;br /&gt;
*[http://fallout.wikia.com/wiki/File:SturdyCaravanShotgun.png Sturdy Caravan Shotgun]&lt;br /&gt;
*[http://images.cabelas.com/is/image/cabelas/1565779_win101ltwt_01l?hei=380&amp;amp;wid=380 Close-Up; Model 101 Breach]&lt;br /&gt;
&lt;br /&gt;
[[User:MistahFixIt|MistahFixIt]] 16:36, 23 November 2010 (UTC)&lt;br /&gt;
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== Too many PNG's! Byron the Punk ==&lt;br /&gt;
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Byron the punk, you've been warned about PNG's THREE times on your discussion page.  Either you stop and change them to JPG's, or you will be subject to a permanent banning of privileges.  --[[User:Ben41|Ben41]] 01:15, 30 November 2010 (UTC)&lt;br /&gt;
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That's because this line ''&amp;quot;Permitted file types:''' png''', gif, jpg, jpeg.'' is still in the upload page.  If you guys don't want PNGs to be uploaded, then have the system stop the files at the gate. --[[User:HashiriyaR32|HashiriyaR32]] 18:30, 30 November 2010 (UTC)&lt;br /&gt;
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JPG is inferior in every way to PNG. [[User:Asdfzxc920|Asdfzxc920]] 01:54, 19 February 2011 (UTC)&lt;br /&gt;
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== Laser RCW ==&lt;br /&gt;
&lt;br /&gt;
It is not a traditional firearm, but can it be put here? It is more than obviously an M1928 Thompson with some futuristic stuff added in, that fires quick laser beams instead of bullets.&lt;br /&gt;
--[[User:AlPachinko|AlPachinko]] 21:47, 8 January 2011 (UTC)&lt;br /&gt;
:I'd say say, seeing as how it's a modification of a real gun. In that way, it's kinda like the Aliens Pulse Rifle, only it wasn't physically created, but still, same basic thing: real gun modified externally to be a different gun. Sure it isn't technically a firearm, but plenty of non firearms have their own pages, like the Eraser railgun, The Sixth Day's 'Foosh gun', the Terminator's General Dynamics rifle, or even Ronon's pistol from Stargate Atlantis.--[[User:Mr-Jigsaw|Mr-Jigsaw]] 23:29, 8 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Varmint Rifle Rechambered? ==&lt;br /&gt;
Going by some leftovers in the game, such as the extra ammo some characters carry with it, the Varmint Rifle was originally designed to use .22LR, not 5.56mm. Does this help IDing it in any way?&lt;br /&gt;
&lt;br /&gt;
:If it really is supposed to be a .223/5.56mm, it could be a Browning A-Bolt II Eclipse Varmint. Looks pretty similar, with the thumbhole stock and whatnot. Couldn't find a similar-looking gun chambered in .22LR though. --[[Special:Contributions/85.3.141.6|85.3.141.6]] 13:49, 5 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Riot Shotgun==&lt;br /&gt;
I hate to say it, but the Riot Shotgun and the Hawks semi-auto are completely different. This isn't a case of slightly different proportions; those two are completely different weapons.--[[User:PistolJunkie|PistolJunkie]] 13:57, 3 May 2011 (CDT)&lt;br /&gt;
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I agree. The closest thing to a drum fed shotgun like it was the Knoxx Industries Sidewinder 10 rd Drum on a 12 gauge Mossberg and that doesn't even mount under the receiver. Honestly it looks like it could be any generic semi-auto. Though my money is on the Remmy 1100 wil wood furniture and some nonexistent drum magazine.&lt;br /&gt;
&lt;br /&gt;
It isn't, one of the devs confirmed:&lt;br /&gt;
&lt;br /&gt;
Q: Is the Riot shotgun based on the Chinese Type 97-1?&lt;br /&gt;
A: It isn't based on anything, really.&lt;br /&gt;
&lt;br /&gt;
==News from Bethesda blog!==&lt;br /&gt;
Looks like a 1911 for sure, but I'm not good with individual types, but it looks like a 1911A1. http://static.zenimax.com/bethblog/upload/2011/05/Honest-Heartsburing1.jpg&lt;br /&gt;
&lt;br /&gt;
:Its likely, The focus is on a mormon missionary, and the burned man. Also, Brownings weapons were mentioned in one of the devblogs (though I think only the 1911 may be featured... although a handheld M2 would be interesting... if unrealistic... but this IS a game with a handheld minigun so meh.) [[User:5t3v0|5t3v0]] 07:44, 4 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:The colts are M1911A1s. The unique, the one with the writing on it, is something completely different. &lt;br /&gt;
&lt;br /&gt;
:In other news, new M16 at 1:00 in the trailer. [[User:Asdfzxc920|Asdfzxc920]] 21:47, 11 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:You can see in the official 'Honest Hearts' Trailer a guy shooting around with a M1A1 Thompson. Also a unique version of the M16A1. [[User:Anjunafan|Anjunafan]]&lt;br /&gt;
&lt;br /&gt;
:The unique colts writing is not that mysterious. http://fallout.wikia.com/wiki/Graham%27s_handgun Here at this wikia they have identified it as Greek text and then translated it as &amp;quot;and the darkness comprehended it not.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Quote is from John 1:5. The koine greek verb can go either way, depending on the translation.  The verb can also be translated as &amp;quot;overcome&amp;quot; which I think is the better choice.  Your mileage may vary.&lt;br /&gt;
&lt;br /&gt;
Instead of being a Colt Commander, is it possible that &amp;quot;A Light Shining in Darkness&amp;quot; is a Colt New Agent?  The New Agent is Officer size, but has guttersnipe-type sights, which the Colt website describes as &amp;quot;trench style&amp;quot; sights.--[[User:Ruzhyo|Ruzhyo]] 23:37, 15 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Added the new Unique AR-15 to the AR-15 section, otherwise known as the Survivalists Rifle, 12.7mm Calibre. I must say, using it in-game, it certainly is satisfying getting kills with it! [[User:Draco122|Draco122]] 13:12, 21 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Given the owners, I decided that it was going to be the rifle I use with Honour ingame [[User:5t3v0|5t3v0]] 21:44, 22 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Sawed-off shotgun==&lt;br /&gt;
Why the sawed-off shotgun is not on the page?--[[User:Flavio|Flavio]] 16:30, 9 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== The N99 is *not* based on the Desert Eagle. ==&lt;br /&gt;
&lt;br /&gt;
The N99 is '''not''' a desert eagle lookalike.  I see absolutely nothing in common with the Deagle aside from the fact that they're both generally shaped like semi-auto pistols.  Please stop putting this tenuous comparison up.  --[[User:MadCat221|MadCat221]] 19:29, 25 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:There's a Desert Eagle slide on it, are you blind? [[User:Evil Tim|Evil Tim]] 19:30, 25 June 2011 (CDT)&lt;br /&gt;
:: I see a slide.  That looks nothing like the Deagle's.  &amp;quot;Are YOU blind?&amp;quot; --[[User:MadCat221|MadCat221]] 19:31, 25 June 2011 (CDT)&lt;br /&gt;
:::Right. So the incredibly distinctive sideways L-shape is nothing like the Desert Eagle's incredibly distinctive sideways L-shape. It's a chunky Desert Eagle with a hugely bulked up barrel and front end and the safety lever on only one side of the slide. [[User:Evil Tim|Evil Tim]] 19:34, 25 June 2011 (CDT)&lt;br /&gt;
::::No, it isn't. The N99 is actually not based on a real-life design. The slide is a pure coincidence and nothing else on the gun even vaguely resembles a Desert Eagle. [[User:Asdfzxc920|Asdfzxc920]] 14:51, 31 July 2011 (CDT)&lt;br /&gt;
:::::The frame looks like it's based on the Desert Eagle's. - [[User:Mr. Wolf|Mr. Wolf]] 21:05, 31 July 2011 (CDT)&lt;br /&gt;
::::::Right, the slide being the same shape with the safety in exactly the same place is a coincidence. [[User:Evil Tim|Evil Tim]] 02:41, 1 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Moved from Main Page==&lt;br /&gt;
Graham's in-game 1911 seems to be the size of a Colt Officer's ACP instead of a Commander size.--[[User:SmithandWesson36|SmithandWesson36]] 12:26, 15 August 2011 (CDT)&lt;br /&gt;
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&lt;br /&gt;
==Automatic Rifle==&lt;br /&gt;
the fallout wikia site said that the weapon is based on the M1918 Browning automatic rifle with some modifications&lt;br /&gt;
http://fallout.wikia.com/wiki/Automatic_rifle --[[User:Big guns 100]]&lt;br /&gt;
Better source would be right from the Horse's mouth http://www.formspring.me/JESawyer/q/203867759761713212 --[[User:HashiriyaR32|HashiriyaR32]] 19:52, 28 August 2011 (CDT)&lt;br /&gt;
:Changed it, thanks. :) - [[User:Mr. Wolf|Mr. Wolf]] 21:10, 28 August 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Revolver on Main Menu ==&lt;br /&gt;
&lt;br /&gt;
Has anyone else noticed that on the start screen, the NCR soldier holds a Colt SAA Cavalry Length revolver with an unusually long ejector rod? i thought that it might be a the way he holds it that makes it look longer, but it actually shows signs of being extended..... i've never heard of such a modification..... &lt;br /&gt;
any thoughts on the subject?&lt;br /&gt;
&lt;br /&gt;
there is a gun called a gauss rifle whitch is a coil gun can i put it on ([[User:CB|CB]] 15:02, 24 October 2011 (CDT))&lt;br /&gt;
-- You can't because it doesn't even resemble an actual gun. --[[User:HashiriyaR32|HashiriyaR32]] 16:03, 24 October 2011 (CDT)&lt;br /&gt;
It is a coil gun+([[User:CB|CB]] 16:27, 24 October 2011 (CDT))&lt;br /&gt;
&lt;br /&gt;
== Lahti L-39 is basis for Gauss Rifle? ==&lt;br /&gt;
&lt;br /&gt;
I was shown a video of a Lahti L-39 (http://www.youtube.com/watch?v=1xh2tfZrhB0) and could not help but notice more than a passing resemblance to portions of the Gauss Rifle (http://fallout.wikia.com/wiki/Gauss_rifle_%28Fallout%3A_New_Vegas%29).&lt;br /&gt;
&lt;br /&gt;
The stock and receiver look very similar, the trigger and grip are in a similar position, and the muzzle has the same shaped barrel shroud as the L-39 (albeit shorter).  The big old box magazine on top got moved to the side though.&lt;br /&gt;
&lt;br /&gt;
Does anyone else have that conclusion too?&lt;br /&gt;
&lt;br /&gt;
--[[User:MadCat221|MadCat221]] 14:50, 12 February 2012 (CST)&lt;br /&gt;
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== Benny's unique Browning ==&lt;br /&gt;
I recently noticed that the gun benny uses is called a &amp;quot;Renaissance&amp;quot; Hi-Power. i'm not sure if it's referring to just the engravings on the gun, or if the gun is somehow different in other ways. Can anyone comment on that? --[[User:TravisTee|TravisTee]] 13:37, 8 March 2012 (CST)&lt;br /&gt;
Benny's Pistol isnt called renaissance. It is a Hi Power, in game known simply as 9mm Pistol, but its called &amp;quot;Maria&amp;quot; Referring to the engravings on the pistols grip --[[User:Smish34|Smish34]] 14:24, 15 March 2012 (CDT)&lt;br /&gt;
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== Le Longue Carabine. ==&lt;br /&gt;
&lt;br /&gt;
Did anyone else pick up on the fact that besides meaning &amp;quot;The Long Rifle&amp;quot; Le Longue Carabine is also one of the nicknames of the main character from Last of the Mohicans, as well as being one of the names of his rifle.--[[User:Westernman1987|Westernman1987]] 14:34, 8 March 2012 (CST)&lt;br /&gt;
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== Service rifle ==&lt;br /&gt;
&lt;br /&gt;
Question, The service rifle is said to be based on the M16A1. But it has a newer forward bolt assist, and a brass defector. Wouldnt that make it based off of a Colt Model 715? One more question, Can you get the M1 Garand on the PS3 version? --Gunner5&lt;br /&gt;
: Possibly. The 715 is semi-auto, correct? [[User:Chitoryu12|Chitoryu12]] 13:09, 30 April 2012 (CDT)&lt;br /&gt;
:  Yes, you can.  You can read about it here; http://fallout.wikia.com/wiki/This_Machine  You can also get a weaker M1 Garand from the Gun Runner's Arsenal.&lt;br /&gt;
&lt;br /&gt;
== VATS ==&lt;br /&gt;
&lt;br /&gt;
When you enter VATS, how the hell do you shoot more than one bullet. It will only let moe shoot off one bullet.&lt;br /&gt;
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You need enough AP if you want to perform more than one &amp;quot;attack&amp;quot; action. --13:36, 15 March 2012 (CDT)&lt;br /&gt;
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== Colt 733 ==&lt;br /&gt;
&lt;br /&gt;
Now the description of the rifle on the page states that 'the supressor is not used in game'. One recruitable character named Lily uses the 733 and mounted on it is the supressor. That's why the file is there.&lt;br /&gt;
--[[User:Mikethepanda|Mikethepanda]] 01:31, 1 May 2012 (CDT)&lt;br /&gt;
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== A Light Shining in Darkness = Colt New Agent ==&lt;br /&gt;
&lt;br /&gt;
I saw a picture of a Colt New Agent a few minutes ago and realized that that's what A Light Shining in Darkness is. It has all the characteristics of it: gutter sights, skeletonized hammer and trigger, Officer model size...etc. --[[User:ColonelTomb|ColonelTomb]] 11:28, 6 May 2012 (CDT)&lt;br /&gt;
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:I'm inclined to agree with you on that, they are very similiar. Nice find! --[[User:SmithandWesson36|SmithandWesson36]] 12:42, 6 May 2012 (CDT)&lt;/div&gt;</summary>
		<author><name>Goober</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Red_Dead_Redemption&amp;diff=546750</id>
		<title>Talk:Red Dead Redemption</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Red_Dead_Redemption&amp;diff=546750"/>
		<updated>2012-04-14T14:06:54Z</updated>

		<summary type="html">&lt;p&gt;Goober: /* Mauser C96 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Holy patron saint of awesome there's a fucking C96 in the game. I dont care about historical innacuracies, Im glad they finally put this gun in another game. Plus I've been wanting to see it in another western setting since Joe Kidd. Plus I can get all...Lawrence of arabia-y...anyone agree?--[[User:ConditionNone|ConditionNone]] 08:29, 6 February 2010 (UTC)&lt;br /&gt;
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Its not inaccurate, the game takes place in 1908.&lt;br /&gt;
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Wrong the game takes place in 1911. First C96 was released in 1899 &lt;br /&gt;
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And now I know. AND KNOWING IS HALF THE BATTLE!--[[User:ConditionNone|ConditionNone]] 08:29, 6 February 2010 (UTC)&lt;br /&gt;
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Well played sir.&lt;br /&gt;
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Il Grande Silenzio (aka The Great Silence) also features C96 used by the main character in deadly effect. Brilliant movie, you should see it.--[[User:AlkoTanko|AlkoTanko]] 12:53, 6 February 2010 (UTC)&lt;br /&gt;
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Will do. Now, if somebody would just make a game where I could use a webley other than Bioshock/Darksector. And a mauser. AT THE SAME TIME WOAH!!!--[[User:ConditionNone|ConditionNone]] 18:54, 20 February 2010 (UTC)&lt;br /&gt;
==This page's format==&lt;br /&gt;
Nice work so far.  I look forward to seeing the page's creators fix the minor page layout errors.  i.e. don't put a LINK to the gun page.  Write an original paragraph about who uses the gun and how it appears in the game and hyperlink the gun NAME to the gun page.  Remember to check the rules &amp;amp; standards, the titles in the sections are never hyperlinked, only the name of the gun in the written section describing the usage in the game.  Also every image should have THUMB in the wiki line with a size designator and the IMFDB page standard descriptors in the gun image and the screenshot.  Any insightful summaries about the game and it's back story would also be nice.  good job.  [[User:MoviePropMaster2008|MoviePropMaster2008]] 06:24, 6 February 2010 (UTC)&lt;br /&gt;
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I wasn't planning on adding details about each weapon until after the game is released, and more info is available, also, this is my first try at editing a wiki. (Wematanye)&lt;br /&gt;
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How come there's no 1887 shotguns. They'd make more sense than an Auto-5 or a pump-action. Browing designed the lever-action specifically for frontiersmen.&lt;br /&gt;
(Hughjefender)&lt;br /&gt;
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== Mannlicher M95 or Carcano 38? ==&lt;br /&gt;
&lt;br /&gt;
The rifle which is currently called the &amp;quot;Mannlicher 1895&amp;quot; seems to be rather a Carcano 38 which can be seen at the front barrel band. Lookt it up on surplusrifle or google. The Austrian Mannlicher 95 has a different band. Furthermore, but I am not 100% sure about this, the Austrians did not shorten the M95s before WWI. So no matter which rifle it is it is anachronistic in all cases, but it really looks like a Carcano 38.&lt;br /&gt;
Greetings from Franconia. [[User:Paul_Baeumer|Paul_Baeumer]]&lt;br /&gt;
&lt;br /&gt;
Hi it's me again. I just saw that the rifle was positively identified as a Carcano by a recently added screenshot, showing the characteristic magazine which distinguishes the Italian Mannlicher Carcano from the Austrian Steyr Mannlicher M95. Thus the Mannlicher 95 could be removed from the &amp;quot;Needs positive Identification&amp;quot; section.&lt;br /&gt;
Greetings from Franconia. [[User:Paul_Baeumer|Paul_Baeumer]] 19 April 2010&lt;br /&gt;
&lt;br /&gt;
==Colt M1911==&lt;br /&gt;
:I was on the Red Dead Redemption wiki the other day and the good ole 1911 was listed as a usable weapon-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 05:20, 9 May 2010 (UTC)&lt;br /&gt;
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Well the game is set in 1911 (From what I've been told) so could it possible? [[User:Hoot471|Hoot471]] 09:24, 9 May 2010 (UTC)&lt;br /&gt;
:The game is actually set in 1908 from what I've heard. Chris_Hun7er 17:56, 9 May 2010 (UTC)&lt;br /&gt;
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The red dead wiki has a number of weapons that are unconfirmed. They are either just hopeful or mistaken, confusing the Bordchart for a Luger and the Colt 1903/1908 for a 1911&lt;br /&gt;
 I have also heard it being set in 1911 [[User:BeardedHoplite|BeardedHoplite]] 02:45, 11 May 2010 (UTC)&lt;br /&gt;
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Where did you hear that? all official statements I have heard say 1908.&lt;br /&gt;
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I couldn't specifically tell you, but I believe it was from a few gaming sites (Games Radar, IGN, Game Informer etc.) [[User:BeardedHoplite|BeardedHoplite]] 17:28, 11 May 2010 (UTC)&lt;br /&gt;
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I had heard the game took place in 1908, which wouldn't make the 1911 appropriate...however who's to say all of the games events take place in the year 1908...esspecially since they talk about the mexican revolution being apart of the game which happened in 1911&lt;br /&gt;
&lt;br /&gt;
:Well it would make the 1911 very inappropriate actually. And the game doesn't actually contain the revolution proper, but rather the events leading up to the revolution. That being said I highly doubt the 1911 would be in the same game when the 1903/1908 is already confirmed. [[User:Mercer|Mercer]] 04:36, 15 May 2010 (UTC)&lt;br /&gt;
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I'se reading the Playstation Store description of the game and it says that the game takes place in 1911.--[[Special:Contributions/74.177.189.181|74.177.189.181]] 16:06, 15 May 2010 (UTC)&lt;br /&gt;
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Maybe it goes from 1908 to 1911? [[User:BeardedHoplite|BeardedHoplite]] 02:00, 18 May 2010 (UTC)&lt;br /&gt;
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Well we'll all find out tomorrow children. [[User:Mercer|Mercer]] 04:30, 18 May 2010 (UTC)&lt;br /&gt;
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It's official, no 1911, no luger, no colt walker, no colt navy, no springfield 1903, no winchester 1887, or anything else people have claimed to see in the game or heard from someone. All small arms have already been identified. [[User:Mercer|Mercer]] 19:20, 18 May 2010 (UTC)&lt;br /&gt;
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Just for reference, the games does take place in 1911, it's on the back of the box [[User:BeardedHoplite|BeardedHoplite]] 00:57, 20 May 2010 (UTC)&lt;br /&gt;
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But the map in the actual game says 1910 on it.&lt;br /&gt;
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Yeah, but that could just mean you have a year old map.--[[Special:Contributions/74.177.136.12|74.177.136.12]] 20:59, 20 May 2010 (UTC)&lt;br /&gt;
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It's definitely set in 1911. If you look at (SPOILERS)John's tombstone, you'll see he died in 1911. (END SPOILERS) However, it is possible that the game starts in 1910, but transitions to 1911 at some point. [[User:Acora|Acora]] 01:44, 2 August 2010 (UTC)&lt;br /&gt;
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The game goes from 1908-1914. It starts in 1908, John dies in 1911, and then you start playing as Jack in 1914.--[[User:TheDon|TheDon]] 19:16, 15 December 2010 (UTC)&lt;br /&gt;
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I would like to point out, as you have seem to forgotten, that the 1911 pistol was designed and built before 1911. It was entered into trials in 1910, so it did exist before it was adopted as the M1911 by the army. That being said, unless john Marston or a gun dealer was close friends with either John M. Browning or someone involved in testing and approving the gun, it would have been extremely unlikely that he would posses the firearm. [[Special:Contributions/24.30.51.144|24.30.51.144]] 20:05, 14 January 2011 (UTC)&lt;br /&gt;
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== Merged Carcano Rifle ==&lt;br /&gt;
Just a heads up, I moved the image in &amp;quot;Carcano Rifle Scoped&amp;quot; to &amp;quot;Carcano Rifle&amp;quot; and deleted the &amp;quot;Carcano Rifle Scoped&amp;quot; section. Chris_Hun7er 5:50, 10 May 2010&lt;br /&gt;
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== Krag/body ==&lt;br /&gt;
&lt;br /&gt;
I know this doesn't really have anything to do with the actual rifle, but does the second Krag-Jorgensen screen shot show a naked person hanging from the ceiling?--[[User:ColonelTomb|ColonelTomb]] 00:01, 15 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It certainly does. And according to some early reviews there is much worse to be found in the game. [[User:Mercer|Mercer]] 23:31, 13 May 2010 (UTC)&lt;br /&gt;
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Do you mean in terms of brutality or of nudity?--[[User:ColonelTomb|ColonelTomb]] 00:01, 15 May 2010 (UTC)&lt;br /&gt;
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Both from the sound of it[[User:Mercer|Mercer]] 00:49, 15 May 2010 (UTC)&lt;br /&gt;
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:Hurrah for gratuitous violence!-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 02:17, 15 May 2010 (UTC)&lt;br /&gt;
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Yeah, if that's the scene I believe it is, if you inspect the dead body after the cutscene you can see that his genitals have been cut off. Lovely. [[User:Acora|Acora]] 01:45, 2 August 2010 (UTC)&lt;br /&gt;
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== Colt New Service/Colt New Army ==&lt;br /&gt;
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has it been positively identified yet?&lt;br /&gt;
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==Changed the protection level on this page==&lt;br /&gt;
Now you must log in as a user to edit.  It keeps all the anonymous kids from undoing all your hard work :)  MPM2008 (a mod)&lt;br /&gt;
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==Um glock?==&lt;br /&gt;
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why is there a pic of an animated glock on page?&lt;br /&gt;
:Anonymous User [[Special:Contributions/72.82.219.161|72.82.219.161]] put it on the page, perhaps not realizing that Example.jpg linked to a different image.  ANYWAY, that's one reason why I BLOCKED anonymous users from editing this page.  Dumb stuff like that.  It has been fixed.  [[User:MoviePropMaster2008|MoviePropMaster2008]] 22:48, 22 May 2010 (UTC)&lt;br /&gt;
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==Thoughts?==&lt;br /&gt;
So Now that RDR has hit the streets, what do you guys think of it? I bought it thinking it would be fun, but nothing more than GTA IV in the West. Boy was I ever wrong! This has so much more to offer, and is one of the best games to come out in recent years. The combat is exciting and fun, the graphics are stunning, the story is awesome, and the sound effects are pure western! Just picking up an old Krag or SAA and capping some Mexican rebels or gang members if a hoot. The Multiplayer will keep you playing after the epic story is completed, and I think this is a game everybody should pick up. Besides minor glitches, it's perfect, 10 out of 10![[User:M14fanboy|M14fanboy]]&lt;br /&gt;
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The funny part is that the glitches actually added to the fun (for me at least). Seeing flying deer or riding an invisible horse is simply gold [[User:BeardedHoplite|BeardedHoplite]] 22:52, 25 May 2010 (UTC)&lt;br /&gt;
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I love the game. Granted, the story isn't the greatest, but it's still an amazing game, especially in terms of gameplay. If they made a sequel, I would certainly buy it. [[User:Acora|Acora]] 01:48, 2 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Maxim==&lt;br /&gt;
According to rockstar social club (lists in-depth analysis of kills and such) its labeled as a Browning, which is quite possible considering that a water cooled m1919 did exist, and it looked similar. [[Special:Contributions/74.163.238.134|74.163.238.134]] 00:02, 26 May 2010 (UTC)&lt;br /&gt;
:Actually it's a Browning M1917, my bad. [[Special:Contributions/74.163.238.134|74.163.238.134]] 22:26, 26 May 2010 (UTC)&lt;br /&gt;
anyone going to change it?[[Special:Contributions/184.32.172.173|184.32.172.173]] 17:42, 29 May 2010 (UTC)&lt;br /&gt;
:Either way, it's anachronistic, since the game is set in 1911. [[User:Acora|Acora]] 01:49, 2 August 2010 (UTC)&lt;br /&gt;
::Who changed it back?  Most of the game is anachronistic.  It's a Browning not a Maxim...[[Special:Contributions/98.64.227.225|98.64.227.225]]&lt;br /&gt;
:::Just because the the MG in the game has a pistol grip doesn't necessarily make it a Browning. Some Maxims had pistol grips, such as this 1895 model [http://en.wikipedia.org/wiki/File:Maxim_machine_gun_Megapixie.jpg]. Looking at screenshots of the in-game MG, the grip appears to more closely resemble the Maxim model, primarily because it seems to have a trigger guard. Besides this, the MG in RDR has no bolt handle on the right side as it should if it was a Browning, and instead the ammo feeds from the right side as it would on a Maxim. I think the notation on the page from the anonymous poster insisting it be called a Browning should be removed. The fact is, despite what Rockstar calls the gun in RDR, it has more features of a Maxim than a Browning--[[User:Phillb36|Phillb36]] 03:20, 18 February 2011 (UTC)&lt;br /&gt;
==Quigley==&lt;br /&gt;
&lt;br /&gt;
Who is John Quigley?&lt;br /&gt;
Do you perhaps mean Matthew Quigley from Quigley Down Under or is that a different person? [[User:humanzie3|humanzie3]]&lt;br /&gt;
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Probably the name Quigley is a small cameo. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:18, 23 July 2010 (UTC)&lt;br /&gt;
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No, humazie3 is right, it is actually supposed to be Matthew Quigley from Quigley Down Under. The character Quigley uses a Sharps rifle. --[[User:1morey|1morey]]&lt;br /&gt;
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== Mauser C96 ==&lt;br /&gt;
&lt;br /&gt;
The Mauser C96 in-game is NOT fully automatic, just semi (as the &amp;quot;Savvy merchant caption&amp;quot; picture already states). Please change that. --[[Special:Contributions/85.3.141.99|85.3.141.99]] 17:28, 29 May 2010 (UTC)&lt;br /&gt;
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:In single player it's fully automatic. [[Special:Contributions/184.32.172.173|184.32.172.173]] 17:41, 29 May 2010 (UTC)&lt;br /&gt;
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In Multiplayer it is still full-auto, its just REALLY slow [[User:BeardedHoplite|BeardedHoplite]] 03:03, 31 May 2010 (UTC)&lt;br /&gt;
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The pistol isn't anachronistic, either, considering that the game is set in 1911 and the first C96 was released in 1899.&lt;br /&gt;
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The pistol, as in the M712 SchnellFeuer , which was first designed in 1932, 21 years after the events of the game (If you fellas read the back of the game, it says the year is 1911) is COMPLETELY anachronistic. The videogame gun, named the C96, correct was created well before hand, but the guns fully automatic function and large ammo capability dictate it as the M712 SchnellFeuer. [GOOBER Edit.]&lt;br /&gt;
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== Golden Guns ==&lt;br /&gt;
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If any of youse guys have golden guns, screencap them and upload them. I only have the Borchart and the New Service. I'll get the borchart up later today [[User:BeardedHoplite|BeardedHoplite]] 14:19, 10 June 2010 (UTC)&lt;br /&gt;
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== High Power Pistol ==&lt;br /&gt;
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Just read on another site. They claim that the high power is actually the FN 1903 NOT the Colt 1903. Kinda makes sense figure I'll leave it up to someone else to make sure.&lt;br /&gt;
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Its definatly the FN 1903, Look at the slide length. I'm no good at this so can someone else please change it for me? --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:45, 5 July 2010 (UTC)&lt;br /&gt;
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== LeMat loading ==&lt;br /&gt;
&lt;br /&gt;
Hold up, if the LeMat is not a break-top revolver, how does it load?&lt;br /&gt;
: It's a percussion revolver, so it loads by packing the front of the cylinders. Look at the frame by frame shots of a LeMat being loaded in this film: [[The Quick and the Dead]]. - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
::There were actually pinfire and centerfire versions that loaded via gate like a Colt SAA. There's a picture of the centerfire version uploaded on this site. - [[User:Nyles|Nyles]]&lt;br /&gt;
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==Needs Positive Identification==&lt;br /&gt;
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===Unknown Revolver===&lt;br /&gt;
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I noticed a nickel finished revolver on one screencap, that could be the Schofield but looks somewhat different: &lt;br /&gt;
[http://img153.imageshack.us/img153/1738/reddeadredemptionplayst.jpg]&lt;br /&gt;
Any ideas?&lt;br /&gt;
&lt;br /&gt;
It could be the Colt New Service swing out revolver with a nickel finish&lt;br /&gt;
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That's just the way the enemy guns look, makes it easier to spot when you go to pick up ammunition. They make the Winchesters look like '66 &amp;quot;Yellow Boys&amp;quot; because of that effect. -Cole Thorton&lt;br /&gt;
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Yeah, Cole is right. It looks like it has a nickel finish, but all enemy guns look that way. Hell, the SAA looks chromed half the time. [[User:Acora|Acora]] 01:10, 29 May 2010 (UTC)&lt;br /&gt;
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== heh ==&lt;br /&gt;
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If you read closely, you'll find out that the scope reticle on the carcano is anarchist; &lt;br /&gt;
; &amp;quot;An ''anarchistic'' feature of the Carcano's scope is it has a duplex style reticle, as most scopes produced in the day were wire cross hairs&amp;quot;&lt;br /&gt;
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== Krags &amp;amp; Henrys instead of Mondragons? ==&lt;br /&gt;
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The game is awesome but why would the Mexican Army be using Krag rifles and Henrys when they already adopted the Mondragon M1908 that is semi-automatic and fires the 7x57mm Mauser Rounds? It just seems strange to have these rifles being used when a more modern one is available.&lt;br /&gt;
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Eh, it's what Rockstar did, they probably either didn't know or didn't care. Can't really blame them. [[User:BeardedHoplite|BeardedHoplite]] 04:51, 22 December 2010 (UTC)&lt;br /&gt;
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I forgot about the Mondragons that were around at the time. But as stated above, Rockstar most likely didn't do their research, I mean they made the C96 a full auto handgun and got that FN pistol instead of a 1911 [[User:Excalibur01|Excalibur01]] 06:42, 22 December 2010 (UTC)&lt;br /&gt;
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Thanks for the feedback, just these little inaccuracies seem to make a difference, fire rate and power for instance :)-CZAR-&lt;br /&gt;
&lt;br /&gt;
Even though the Mondragon was officially adopted as the standard rifle, there weren't enough issued to equip the entire Mexican Army. A more accurate choice would have been a bolt-action Mauser. I thought it bizarre that the game includes a Carcano and a rifle based on the Krag instead of a Mauser or Springfield. As for semi-autos included in the game, a Mondragon would be cool, but in my opinion there should have been a Remington Model 8 or Winchester 1907. Since the Browning shotgun was included, I thought for sure there would be a semi-auto rifle as well. No luck, but maybe in the next game? Still, the weapons choices for RDR prove to me that a reasonable amount of research was done. If Treyarch made this game it would full of Steyr AUGS and SPAS-12s :)--[[User:Phillb36|Phillb36]] 18:09, 24 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Well the two games seem closer than it seem, the mission in mexico it's a black ops, seriously yeah. I don't know who first had the idea but since there was a Nico Bellic lookalike in Modern warfare, and and Billy Grey lookalike in Black Ops, they certainly stole that from an other Rockstar's production, and my first thought about the Hipower was &amp;quot;oh maybe a 1911 prototype&amp;quot; (the game could have got  a colt 1911, but the map says 1910 so maybe it takes place in 1910 at the beggining before passing at 1911). &lt;br /&gt;
&lt;br /&gt;
But the Black ops are portrayed very differently, in Black Ops it's Cia agents with custom and anachronistic gun(they could use the time machine , to I dont know, change the vietnam to win , they picked up new weapons for relose again), Red dead the governement threats someone, and gets him to Mexico, with a mission about one of his friend -inofficially dispose of the local dictator- and he has to find weapons and help by himself.&lt;br /&gt;
&lt;br /&gt;
And talking about Vietnam war, treyarch forgot the ride of Walkyrie for the chopper scene why? At least if they put Never gonna give you up that's could be cool (anachronistic but cool), but none of the above. At least Blizzard's staff saw Apocalypse now by quoting &amp;quot;I like Napalm smell in the morning&amp;quot; (and yes they work independantly from Activision so Activision Blizzard logo has no sense)&lt;br /&gt;
 --[[User:Comateman|comateman]] 19:00, 24 December 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I think its safe to say that Rockstar didn't take the time to do ANY research on the weapons of the time, but i will give them credit for the FN 1903, as strange as it is when a 1911 could have been used. If anyones heard about the L.A. Noire game i hope that the weapons won't be a distraction to the storyline....&lt;br /&gt;
&lt;br /&gt;
:I'm sorry, but it's impossible that they didn't do any research. How could have they ended up putting a pistol in the game such as the Borchardt if they hadn't researched it? It's not exactly a well known design among people who know nothing of the history of firearms. It's more likely they researched the firearms, but made some poor choices as to what to include in the game. I'm not sure why so many people are objecting to the FN 1903 being in the game. It's true it should have been the Colt 1903 version, but this type of pistol was certainly a popular design and isn't out of place in this time period, and it's one of the guns that I was hoping to see in RDR. Many people are clamoring for a 1911, but the game starts in 1910 before it even existed. Although the game ends after 1911(i'm not sure as I haven't played it yet), so I suppose it could have been included. Yet, if you're so interested in being acccurate then the 1911 shouldn't be in RDR as it was so new that only the U.S. Army would have any. Plus the 1911 has been in about a million games. How many times has a colt or FN 1903 appeared in a game? The bolt action rifle was one thing that bothered me the most about RDR--no Mauser or M1903, but a Carcano and Krag-like rifle?!?! So which of the other weapons show Rockstar didn't do any research? I think the majority are fine, but of course it could have been better. What should have been included? If you think this selection of weapons isn't historically accurate, then don't look at the COD: Black Ops page, you'll probably have a coronary-- I know I almost did.--[[User:Phillb36|Phillb36]] 02:40, 1 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
I have no problem with the FN 1903 in the game, i just dispute its title of &amp;quot;High Power Pistol&amp;quot;. And as for the Krag, I thought it was an okay choice though I would have loved a mauser.My biggest problem was the Trap Door Springfield having four shots. I also think the game should have had a muzzle loading rifle and a true percussion revolver. A colt revolving rifle would have fit as well. The game takes place in 1911, the map is just a year old. It ain't to hard to believe that a former outlaw would bother to buy a new map since he was deciding to settle down.--[[Special:Contributions/184.35.49.222|184.35.49.222]] 22:56, 14 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== I Don't Agree with Listing the Machine Gun as a Browning M1917 ==&lt;br /&gt;
&lt;br /&gt;
I don't think the machine gun can definitively be called a Browning. The whole receiver is wrong; it feeds from the right side and there is no bolt handle, which are features of a Maxim. The pistol grip also looks more like what is found on the 1895 light weight Maxim than the grip of a Browning. See what I wrote above for a more detailed explanation. At best this should be listed as a Maxim/Browning hybrid.--[[User:Phillb36|Phillb36]] 13:24, 26 February 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
==20 gauge Browning A5?==&lt;br /&gt;
&lt;br /&gt;
I guess it's a bit late now to mention it, but just recently I played through the game using the Browning A5 and I noticed that it's a lot less powerful than the other shotguns. Now I don't know if it was patched or if it was always that way but I'm wondering for balance reasons whether R* intentionally made it a 20 gauge version of the A5. What do you guys think?&lt;/div&gt;</summary>
		<author><name>Goober</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Mask&amp;diff=545788</id>
		<title>The Mask</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Mask&amp;diff=545788"/>
		<updated>2012-04-12T15:05:11Z</updated>

		<summary type="html">&lt;p&gt;Goober: /* Mossberg 500 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns were used in the film ''[[Mask, The|The Mask]]'':'''&lt;br /&gt;
[[Image:Themaskcover.jpg|thumb|right|300px|''The Mask (1994)'']]&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500==&lt;br /&gt;
Mrs. Peenman ([[Nancy Fish]]) uses a [[Mossberg 500]] shotgun to shoot at Stanley Ipkiss ([[Jim Carrey]]) when he first puts on the Mask and wreaks havoc in her apartment. Lt. Mitch Kellaway ([[Peter Riegert]]) tells Ipkiss that she fired a couple of rounds of &amp;quot;20-ought-buck&amp;quot;, which I believe he means is a 20 gauge loaded with buckshot; which isn't unlikely as Mrs. Peenman is a frail old lady and a 12 gauge with buckshot would kick her little wrinkled tuchus.&lt;br /&gt;
[[Image:Mossberg500.jpg|thumb|none|400px|Mossberg 500 - 12 Gauge.]]&lt;br /&gt;
[[Image:MaskMossberg500-1.jpg|thumb|none|600px|Mrs. Peenman fires her Mossberg 500 at Ipkiss (wearing the Mask). Note the the lack of a unscrewable cap at the end of the magazine tube, a good indication this is a Mossberg 500.]]&lt;br /&gt;
[[Image:MaskMossberg500-2.jpg|thumb|none|600px|A better shot of the Mossberg 500 when she pumps the action.]]&lt;br /&gt;
&lt;br /&gt;
==M1928 Thompson==&lt;br /&gt;
When a group of street thugs attempt to rob Stanley Ipkiss ([[Jim Carrey]]) while he is wearing the Mask, he makes several balloon animals to humor their stupidity before building his &amp;quot;personal favorite&amp;quot;, an [[M1928 Thompson]].&lt;br /&gt;
''Trivia: This scene is one of the few, that came from original &amp;quot;Mask&amp;quot; comic books. In the comics [[M1928 Thompson]] was one of the weapons used frequently by Mask.'' &lt;br /&gt;
[[Image:M1928.jpg|thumb|none|400px|M1928 Thompson - .45 ACP.]]&lt;br /&gt;
[[Image:MaskM1928Thompson-1.jpg|thumb|none|600px|&amp;quot;And now for my personal favorite...&amp;quot;]]&lt;br /&gt;
[[Image:MaskM1928Thompson-2.jpg|thumb|none|600px|&amp;quot;... a Tommy Gun!&amp;quot;]]&lt;br /&gt;
[[Image:MaskM1928Thompson-3.jpg|thumb|none|600px|Mask/Stanley Ipkiss fires his M1928 Thompson at the street thugs.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 19==&lt;br /&gt;
Freeze ([[Reginald E. Cathey]]) is seen armed with a [[Glock 19]] during the failed bank robbery. Several of Niko's ([[Orestes Matacena]]) thugs during the shootout in the Coco Bongo club are also seen with G19s, one of which has a chrome slide.&lt;br /&gt;
[[Image:Glock19 2ndGen.jpg|thumb|none|400px|Glock 19 1st Generation - 9mm.]]&lt;br /&gt;
[[Image:MaskGlock19-1.jpg|thumb|none|600px|Freeze fires his Glock 19 at police outside the bank. A continuity error present is how this gun switches from a [[Heckler &amp;amp; Koch P7M8]] he is previously seen holding.]]&lt;br /&gt;
[[Image:MaskGlock19-2.jpg|thumb|none|600px|Niko's thug to the right is armed with a chrome slide Glock 19. The thug to the left is armed with a [[Ruger P89]].]]&lt;br /&gt;
[[Image:MaskGlock19-3.jpg|thumb|none|600px|Two of Niko's thugs fire their Glock 19s, circled in red.]]&lt;br /&gt;
[[Image:MaskGlock19-4.jpg|thumb|none|600px|A thug with an empty Glock 19.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch P7M8==&lt;br /&gt;
Freeze ([[Reginald E. Cathey]]) is seen using a [[Heckler &amp;amp; Koch P7M8]] during the bank robbery, but due to continuity error is seen later using a [[Glock 19]].&lt;br /&gt;
[[Image:P7M8Pistol.jpg|thumb|none|400px|Heckler &amp;amp; Koch P7M8 - 9mm.]]&lt;br /&gt;
[[Image:MaskP7M8-1.jpg|thumb|none|600px|Freeze holding a Heckler &amp;amp; Koch P7M8 during the bank robbery.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch P9S==&lt;br /&gt;
Sweet Eddy ([[Denis Forest]]) carries a [[Heckler &amp;amp; Koch P9S]] as his sidearm in the film.&lt;br /&gt;
[[Image:Hk-p9s-1.jpg|thumb|none|400px|Heckler &amp;amp; Koch P9S - 9mm.]]&lt;br /&gt;
[[Image:MaskP9S-1.jpg|thumb|none|600px|Sweet Eddy with his Heckler &amp;amp; Koch P9S during the failed bank robbery.]]&lt;br /&gt;
[[Image:MaskP9S-2.jpg|thumb|none|600px|Sweet Eddy holds his Heckler &amp;amp; Koch P9S on Ipkiss.]]&lt;br /&gt;
&lt;br /&gt;
==Star Firestar M-43==&lt;br /&gt;
Dorian Tyrell's ([[Peter Greene]]) sidearm in the film is a [[Star Firestar M-43]] 9mm with a nickel finish, which he uses to shoot at Ipkiss/Mask ([[Jim Carrey]]) in the Coco Bongo club.&lt;br /&gt;
[[Image:Star Firestar M-43.jpg|350px|thumb|none&lt;br /&gt;
|Star Firestar M-43 - 9mm]]&lt;br /&gt;
[[Image:MaskStarFirestarM43-1.jpg|thumb|none|600px|Dorian holds his Star Firestar M43 on Mask/Stanley Ipkiss.]]&lt;br /&gt;
[[Image:MaskStarFirestarM43-2.jpg|thumb|none|600px|Dorian fires his Star Firestar at Mask/Stanley Ipkiss.]]&lt;br /&gt;
[[Image:MaskStarFirestarM43-3.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Ruger P89==&lt;br /&gt;
Orlando ([[Nils Allen Stewart]]) uses a [[Ruger P89]] as his sidearm in the film.&lt;br /&gt;
[[Image:P89.jpg|thumb|none|400px|Ruger P89 - 9mm.]]&lt;br /&gt;
[[Image:MaskRugerP89-1.jpg|thumb|none|600px|Orlando fires his Ruger P89 at Mask/Stanley Ipkiss with the infamous &amp;quot;gangster-style&amp;quot; grip.]]&lt;br /&gt;
[[Image:MaskRugerP89-2.jpg|thumb|none|600px|When he fails to hit anything with his gangster grip, he switches to a cup-and-saucer grip, which is still pretty bad.]]&lt;br /&gt;
[[Image:MaskRugerP89-3.jpg|thumb|none|600px|Orlando holds Mask/Stanley Ipkiss with his Ruger P89 in hand.]]&lt;br /&gt;
[[Image:MaskRugerP89-4.jpg|thumb|none|600px|Orlando still holding his Ruger P89 &amp;quot;gangster-style&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Jericho 941==&lt;br /&gt;
Niko ([[Orestes Matacena]]) draws a chrome [[Jericho 941]] to defend himself during the shootout in the Coco Bongo club. Since Dorian ([[Peter Greene]]) is wearing the Mask, he allows Niko to shoot him several times, which has no effect on him. He then sucks up the bullets and fires them out of his mouth, killing Niko.&lt;br /&gt;
[[Image:JerichoStainless.jpg|thumb|none|400px|Stainless Jericho 941 - 9mm.]]&lt;br /&gt;
[[Image:MaskJericho941-1.jpg|thumb|none|600px|Niko draws his Jericho 941 once the fight begins but gets the gun stuck in his holster. Oops.]]&lt;br /&gt;
[[Image:MaskJericho941-2.jpg|thumb|none|600px|Niko fires his Jericho 941 at Dorian's men.]]&lt;br /&gt;
[[Image:MaskJericho941-3.jpg|thumb|none|600px|A good shot of the Jericho 941. Who does he think he is with that pony-tail, [[Steven Seagal]]?]]&lt;br /&gt;
&lt;br /&gt;
==Dorian's Mouth==&lt;br /&gt;
Using the power of the Mask, Dorian Tyrell ([[Peter Greene]]) allows Niko ([[Orestes Matacena]]) to shoot him several times (which he shrugs off) and then sucks up the bullets and fires them from his mouth. Since his mouth isn't actually a firearm, this was added to mainly reveal some goofs present (even though firing bullets from your mouth could be considered a goof...then again, The Mask allows a gun made from balloons to fire real bullets, and when you consider that the Mask is an artifact created by the Norse god Loki, giving the wearer super powers and god like abilities to bend reality to their will...its not really much of a goof at all and more of a display of the power the Mask has).&lt;br /&gt;
[[Image:MaskDorian-1.jpg|thumb|none|600px|Even though he was shot by several bullet '''heads''', he manages to have entire bullets (shell casings and heads) in his mouth. A show of the Mask's ability to bend reality.]]&lt;br /&gt;
[[Image:MaskDorian-2.jpg|thumb|none|600px|Dorian fires the bullets from his mouth, where the muzzle flashes are obviously CGI. Another example of the Mask's power is that Dorian fires more bullets from his mouth than Niko fired into him.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 66==&lt;br /&gt;
Lt. Mitch Kellaway ([[Peter Riegert]]) uses a [[Smith &amp;amp; Wesson Model 66]] snub as his sidearm in the film.&lt;br /&gt;
[[Image:Smith-&amp;amp;-Wesson-686.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 66 snub - .357 Magnum.]]&lt;br /&gt;
[[Image:MaskS&amp;amp;W66-1.jpg|thumb|none|600px|Lt. Kellaway points his Smith &amp;amp; Wesson Model 66 snub at Dorian.]]&lt;br /&gt;
[[Image:MaskS&amp;amp;W66-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MaskS&amp;amp;W66-3.jpg|thumb|none|600px|Lt. Kellaway watches Mask/Stanley Ipkiss try to charm Tina Carlyle ([[Cameron Diaz]]) in the park.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 36==&lt;br /&gt;
Det. Doyle ([[Jim Doughan]]) uses a [[Smith &amp;amp; Wesson Model 36]] as his sidearm in the film.&lt;br /&gt;
[[Image:S&amp;amp;W 36.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 36 - .38spl.]]&lt;br /&gt;
[[Image:MaskS&amp;amp;W36-1.jpg|thumb|none|600px|Doyle points his Smith &amp;amp; Wesson Model 36 at Dorian.]]&lt;br /&gt;
[[Image:MaskS&amp;amp;W36-2.jpg|thumb|none|600px|Doyle with his Smith &amp;amp; Wesson Model 36.]]&lt;br /&gt;
&lt;br /&gt;
==12 Gauge Over &amp;amp; Under Shotgun==&lt;br /&gt;
One of Dorian Tyrell's ([[Peter Greene]]) men holds a sawed-off [[12 Gauge Double Barreled Shotgun#Over and Under Shotgun (O/U)|12 Gauge Over &amp;amp; Under Shotgun]] on Niko's ([[Orestes Matacena]]) in the Coco Bongo club.&lt;br /&gt;
[[Image:MaskOUshotgun-1.jpg|thumb|none|600px|One of Dorian's men with a sawed off O/U shotgun.]]&lt;br /&gt;
&lt;br /&gt;
==M1911A1==&lt;br /&gt;
Sweet Eddy ([[Denis Forest]]) is seen using an [[M1911A1]] while in the Coco Bongo club. some of the Edge City Police SWAT officers are also seen using them.&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|400px|M1911A1 - .45 ACP.]]&lt;br /&gt;
[[Image:MaskM1911A1-1.jpg|thumb|none|600px|Sweet Eddy forces people to clear out the club with his M1911A1.]]&lt;br /&gt;
[[Image:MaskM1911A1-2.jpg|thumb|none|600px|The SWAT officer in the foreground aims his M1911A1.]]&lt;br /&gt;
[[Image:MaskM1911A1-3.jpg|thumb|none|600px|A SWAT officer aiming his M1911A1, circled in red.]]&lt;br /&gt;
[[Image:MaskM1911A1-4.jpg|thumb|none|600px|A SWAT officer aiming his M1911A1, circled in red.]]&lt;br /&gt;
&lt;br /&gt;
==Custom Colt MK IV Series 70==&lt;br /&gt;
When Niko ([[Orestes Matacena]]) plays golf off of Dorian Tyrell's ([[Peter Greene]]) mouth, one of his henchmen forces him to stay still by holding a heavily customized [[M1911 pistol series#Colt MK IV Series 70|Colt MK IV Series 70]] (which can be noted by its stamp on the slide) on him. The gun's features include target sights, a commander hammer, ornate grips, and a beavertail grip safety spur, and a sight rib. The gun is ''not'' a Gold Cup National Match as previously suggested, note how the cocking serrations are completely vertical (instead of slanted like a GCNM).&lt;br /&gt;
[[Image:ColtGoldCupNatMatch1911.jpg|thumb|none|400px|Colt Series 70 Gold Cup National Match - .45 ACP. While not the actual gun used in the film, its customization is similar to it.]]&lt;br /&gt;
[[Image:MaskColtGoldCup-1.jpg|thumb|none|600px|One of Niko's henchmen holds his custom Colt MK IV Series 70 on Dorian.]]&lt;br /&gt;
[[Image:MaskColtGoldCup-2.jpg|thumb|none|600px|Two excellent shots showing the gun's features.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 10 Heavy Barrel==&lt;br /&gt;
Some of the Edge City Police officers use [[Smith &amp;amp; Wesson Model 10]] Heavy Barrel revolvers. When Stanley Ipkiss ([[Jim Carrey]]) escapes from jail, he steals an officer's Model 10HB and uses it to force Lt. Mitch Kellaway ([[Peter Riegert]]) to take him to the Coco Bongo club, where he is later disarmed of it by Orlando ([[Nils Allen Stewart]]).&lt;br /&gt;
[[Image:S&amp;amp;WModel10HB.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 10 Heavy Barrel - .38spl.]]&lt;br /&gt;
[[Image:MaskS&amp;amp;W10HB-1.jpg|thumb|none|600px|An officer aims her Smith &amp;amp; Wesson Model 10HB.]]&lt;br /&gt;
[[Image:MaskS&amp;amp;W10HB-2.jpg|thumb|none|600px|Two officers aiming their Smith &amp;amp; Wesson Model 10 HBs.]]&lt;br /&gt;
[[Image:MaskS&amp;amp;W10HB-3.jpg|thumb|none|600px|Ipkiss reaches for a sleeping officer's Model 10HB.]]&lt;br /&gt;
[[Image:MaskS&amp;amp;W10HB-4.jpg|thumb|none|600px|Ipkiss holds the Model 10HB on Lt. Kellaway.]]&lt;br /&gt;
[[Image:MaskS&amp;amp;W10HB-5.jpg|thumb|none|600px|Ipkiss holds the Model 10HB on Kellaway outside the Coco Bongo club.]]&lt;br /&gt;
[[Image:MaskS&amp;amp;W10HB-6.jpg|thumb|none|600px|&amp;quot;Crap.&amp;quot; Ipkiss is disarmed of the Model 10HB by Orlando.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P230==&lt;br /&gt;
Stanley Ipkiss ([[Jim Carrey]]) steals a [[SIG-Sauer P230]] from Bobby the Bouncer ([[Jeremy Roberts]]) and gives it to Charlie Schumaker ([[Richard Jeni]]), before having it taken away by Lt. Mitch Kellaway ([[Peter Riegert]]).&lt;br /&gt;
[[Image:SigP230SS.jpg|thumb|none|400px|SIG-Sauer P230 - .380 ACP.]]&lt;br /&gt;
[[Image:MaskSIGP230-1.jpg|thumb|none|600px|Ipkiss hands Schumaker the SIG-Sauer P230.]]&lt;br /&gt;
[[Image:MaskSIGP230-2.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MaskSIGP230-3.jpg|thumb|none|600px|Schumaker examines the SIG-Sauer P230.]]&lt;br /&gt;
&lt;br /&gt;
==Single Action Army==&lt;br /&gt;
When Ipkiss/Mask ([[Jim Carrey]]) imitates a cowboy while under fire from Dorian ([[Peter Greene]]) and Orlando ([[Nils Allen Stewart]]) in the Coco Bongo club, he is seen with a pair of nickel [[Single Action Army]] revolvers, one of which is shot from his hand.&lt;br /&gt;
[[Image:ColtSingleActionArmy.jpg|thumb|none|400px|Colt Single Action Army 5 1/2&amp;quot; Artillery - .45 Long Colt.]]&lt;br /&gt;
[[Image:MaskSAA-1.jpg|thumb|none|600px|Mask draws a Single Action Army before having it shot from his hand.]]&lt;br /&gt;
[[Image:MaskSAA-2.jpg|thumb|none|600px|The other Single Action Army is seen in his holster after he is shot by Orlando.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta M12==&lt;br /&gt;
Orlando ([[Nils Allen Stewart]]) uses a [[Beretta M12]] during the shootout in the Coco Bongo club.&lt;br /&gt;
[[Image:Beretta M12.jpg|thumb|none|400px|Beretta M12 - 9mm.]]&lt;br /&gt;
[[Image:MaskBerettaM12-1.jpg|thumb|none|600px|Orlando fires his Beretta M12.]]&lt;br /&gt;
[[Image:MaskBerettaM12-2.jpg|thumb|none|600px|Orlando fires his Beretta M12 with one hand.]]&lt;br /&gt;
&lt;br /&gt;
==Intratec TEC-9==&lt;br /&gt;
Sweet Eddy ([[Denis Forest]]) wields a pair of [[TEC-9|Intratect TEC-9]]s akimbo during the shootout in the Coco Bongo club.&lt;br /&gt;
[[Image:TEC-9.jpg|thumb|none|400px|Itratec TEC-9 - 9mm.]]&lt;br /&gt;
[[Image:MaskTEC-9-1.jpg|thumb|none|600px|Sweet Eddy fires two TEC-9s akimbo.]]&lt;br /&gt;
[[Image:MaskTEC-9-2.jpg|thumb|none|600px|Sweet Eddy with one of his TEC-9s.]]&lt;br /&gt;
[[Image:MaskTEC-9-3.jpg|thumb|none|600px|Sweet Eddy and Orlando stand in awe after Mask/Stanley Ipkiss survives a hail of gunfire.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Micro Uzi==&lt;br /&gt;
One of Dorian Tyrell's ([[Peter Greene]]) thugs uses an [[Micro Uzi|IMI Micro Uzi]] during the shootout in the Coco Bongo club.&lt;br /&gt;
[[Image:MicroUziPistol.jpg|thumb|none|400px|IMI Micro Uzi - 9mm.]]&lt;br /&gt;
[[Image:MaskMicroUzi-1.jpg|thumb|none|600px|The thug (hidden behind Orlando) fires his Micro Uzi.]]&lt;br /&gt;
[[Image:MaskMicroUzi-2.jpg|thumb|none|600px|A thug with his Micro Uzi.]]&lt;br /&gt;
[[Image:MaskMicroUzi-3.jpg|thumb|none|600px|The peanut gallery fire their weapons at Mask/Stanley Ipkiss.]]&lt;br /&gt;
&lt;br /&gt;
==FIM-92A Stinger==&lt;br /&gt;
When the police search Ipkiss/Mask ([[Jim Carrey]]), they pull a [[FIM-92A Stinger]] from his pocket. &lt;br /&gt;
[[Image:-0976t.jpg|thumb|none|450px|FIM-92A Stinger]]&lt;br /&gt;
[[Image:MaskBazooka-1.jpg|thumb|none|600px|An officer pulls a FIM-92A Stinger from Mask's pocket.]]&lt;br /&gt;
[[Image:MaskBazooka-2.jpg|thumb|none|600px|&amp;quot;I have a permit for that.&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle==&lt;br /&gt;
At the end of the film, one of the thugs in the Coco Bongo thug is seen using an unknown [[Desert Eagle]] variant with a nickel finish.&lt;br /&gt;
[[Image:DesertEagle357Black.jpg|thumb|none|400px|IMI Desert Eagle Mark VII - .357 Magnum.]]&lt;br /&gt;
[[Image:MaskDesertEagle-1.jpg|thumb|none|600px|A thug armed with a Desert Eagle is confronted by police.]]&lt;br /&gt;
&lt;br /&gt;
==Über-Guns==&lt;br /&gt;
How else could you describe these? After being barraged by a hail of gunfire, Mask/Stanley Ipkiss ([[Jim Carrey]]) shows the thugs what he's packing (after doing his spot on impersonation of [[Clint Eastwood]]), which happens to be guns and more guns combined into one gun. After the thugs flee in terror, he reveals they are all &amp;quot;bang&amp;quot; flag guns.&lt;br /&gt;
:Six-barelled segments look like [[M134 Minigun]] barrels. --[[User:Kloga|Kloga]] 21:59, 23 April 2010 (UTC)&lt;br /&gt;
[[Image:MaskFeelingLucky-1.jpg|thumb|none|600px|&amp;quot;You better ask yourself one question, 'Do I feel lucky?' Well, do ya, ''punks''?&amp;quot;]]&lt;br /&gt;
[[Image:MaskFeelingLucky-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Federal L5 grenade launcher==&lt;br /&gt;
After Mask/Stanley Ipkiss ([[Jim Carrey]]) causes all of the Edge City PD to sing and dance with him, Lt. Mitch Kellaway ([[Peter Riegert]]) grabs an [[Federal Gas Riot Gun|Federal L5 Federal Gas Riot Gun]] and fires it into the air to get the officers' attentions.&lt;br /&gt;
[[Image:L-5-Federa-Gas-Riot-Gun.jpg|thumb|none|400px|Federal L5 Gas Riot Gun - 37mm.]]&lt;br /&gt;
[[Image:MaskFederalM201-Z-1.jpg|thumb|none|600px|Lt. Kellaway takes an officer's Federal L5.]]&lt;br /&gt;
[[Image:MaskFederalM201-Z-2.jpg|thumb|none|600px|He does realize this gun is likely loaded with smoke or tear gas, right?]]&lt;br /&gt;
[[Image:MaskFederalM201-Z-3.jpg|thumb|none|600px|Kellaway fires the Federal L5 into the air.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Trooper==&lt;br /&gt;
Some of the Edge City Police carry [[Colt Trooper]] revolvers.&lt;br /&gt;
[[Image:Colt Trooper.jpg|thumb|none|400px|Colt Trooper - .357 Magnum.]]&lt;br /&gt;
[[Image:MaskColtTrooper-1.jpg|thumb|none|600px|An officer with a Colt Trooper in his holster.]]&lt;br /&gt;
[[Image:MaskColtTrooper-2.jpg|thumb|none|600px|An officer aiming a Colt Trooper, circled in red.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Official Police==&lt;br /&gt;
Some of the Edge City Police officers attempting to arrest Mask/Stanley Ipkiss ([[Jim Carrey]]) outside the park use [[Colt Official Police]] revolvers.&lt;br /&gt;
[[Image:ColtOP4.jpg|thumb|none|400px|Colt Official Police 4&amp;quot; - .38spl.]]&lt;br /&gt;
[[Image:MaskColtOfficialPolice-1.jpg|thumb|none|600px|An officer aims her Colt Official Police.]]&lt;br /&gt;
[[Image:MaskColtOfficialPolice-2.jpg|thumb|none|600px|An officer aims her Colt Official Police at Mask/Stanley Ipkiss.]]&lt;br /&gt;
[[Image:MaskColtOfficialPolice-3.jpg|thumb|none|600px|Mask/Stanley Ipkiss dances with the officer.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 15==&lt;br /&gt;
Some of the Edge City Police officers attempting to arrest Mask/Stanley Ipkiss ([[Jim Carrey]]) outside the park use [[Smith &amp;amp; Wesson Model 15]] revolvers.&lt;br /&gt;
[[Image:Model15a.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 15 - .38spl.]]&lt;br /&gt;
[[Image:MaskS&amp;amp;W15-1.jpg|thumb|none|600px|An officer aims his Smith &amp;amp; Wesson Model 15, circled in red.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 19==&lt;br /&gt;
Some of the Edge City Police officers attempting to arrest Mask/Stanley Ipkiss ([[Jim Carrey]]) outside the park use [[Smith &amp;amp; Wesson Model 19]] revolvers.&lt;br /&gt;
[[Image:Smith&amp;amp;Wesson-Model-19.jpg‎|thumb|none|400px|Smith &amp;amp; Wesson Model 19 Combat Magnum - .357 magnum]]&lt;br /&gt;
[[Image:MaskS&amp;amp;W19-1.jpg|thumb|none|600px|An officer aims his Smith &amp;amp; Wesson Model 19.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
Some of the Edge City Police officers attempting to arrest Mask ([[Jim Carrey]]) outside the park use [[Remington 870]] shotguns.&lt;br /&gt;
[[Image:Remington870PoliceStd.jpg|thumb|none|400px|Remington 870 - 12 Gauge.]]&lt;br /&gt;
[[Image:MaskRem870-1.jpg|thumb|none|600px|An officer aims his Remington 870, circled in red.]]&lt;br /&gt;
[[Image:MaskRem870-2.jpg|thumb|none|600px|Circled in red.]]&lt;br /&gt;
[[Image:MaskRem870-3.jpg|thumb|none|600px|An officer with a Remington 870 rested on his leg.]]&lt;br /&gt;
&lt;br /&gt;
==Colt AR-15 A2==&lt;br /&gt;
Edge City SWAT officers use [[M16A2|Colt AR-15 A2]]s (also called the Colt Government Model HBAR, the civilian version of the [[M16A2]]) when trying to arrest Mask/Stanley Ipkiss ([[Jim Carrey]]) outside the park.&lt;br /&gt;
[[Image:ColtGovtModHBAR.jpg|thumb|none|400px|Colt Government Model HBAR AR-15 A2 - 5.56x45mm.]]&lt;br /&gt;
[[Image:MaskM16A2-1.jpg|thumb|none|600px|A SWAT officer with an AR-15 A2 slung over his back.]]&lt;br /&gt;
[[Image:MaskM16A2-2.jpg|thumb|none|600px|A SWAT officer aims an AR-15 A2.]]&lt;br /&gt;
[[Image:MaskM16A2-3.jpg|thumb|none|600px|Note A2 receiver.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Comedy]]&lt;/div&gt;</summary>
		<author><name>Goober</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Resident_Evil:_Extinction&amp;diff=516098</id>
		<title>Talk:Resident Evil: Extinction</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Resident_Evil:_Extinction&amp;diff=516098"/>
		<updated>2012-02-01T17:20:53Z</updated>

		<summary type="html">&lt;p&gt;Goober: /* Unknown Revolver */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== I'll take the job ==&lt;br /&gt;
&lt;br /&gt;
No one's been bothering with this, so I've decided to take it up.&lt;br /&gt;
&lt;br /&gt;
Hasn't anybody noticed the shotgun in Mikey's van? When the crows fly past his sensors, the alarm sounds, he wakes up and hits his head, then as he gets up you can clearly see a shotgun hanging on the ceiling of the van. At first I thought it was a Benelli semi-automatic but after I looked at it a few times I could see it was pump-action for sure. It has a pistol grip/rifle stock, and an extended magazine. I hope someone finds out what it is. (Gunmaster12)&lt;br /&gt;
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What Im thinking it might be a Benelli M3 or probably a modified shotgun or something. &lt;br /&gt;
Im like, f**king confused and its annoying me... (Demonslayer43)&lt;br /&gt;
&lt;br /&gt;
== Revolvers ==&lt;br /&gt;
&lt;br /&gt;
I've seen a couple revolvers, but haven't gotten any good shots of them.&lt;br /&gt;
&lt;br /&gt;
== L85A1 ==&lt;br /&gt;
I can't help but wonder where a cowboy driving around in the Nevada desert would come upon a British army rifle... [[User:Spartan198|Spartan198]] 12:02, 25 May 2009 (UTC) Spartan198&lt;br /&gt;
&lt;br /&gt;
:Maybe, for the sake of the story, he encountered British troops in the US and took it from a dead body, or got it from a guy who happens to have it, or it was HIS and he somehow aquired it. Who knows. I mean where does Alice get the ammo for her guns anyway? How did Carlos lose his Tavor? Just try not to ask the question for the sake of asking [[User:Excalibur01|Excalibur01]] 04:01, 14 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Alice's ammo: Probably the same place everyone else does, from raiding small towns. Carlos' Tavor: The Tavor wasn't Carlos', it was Yuri's and he probably abandoned it in Raccoon City when he ran out of ammo. [[User:Spartan198|Spartan198]] 00:54, 25 December 2009 (UTC)&lt;br /&gt;
:::Yeah, Yuri and Nikolai had TARs, Carlos had a Galil. Carlos also had Desert Eagles, so it seems the Israeli weapons industry armed the whole team... [[User:DKS01|DKS01]] 15:02, 3 August 2010 (UTC)&lt;br /&gt;
Its one thing I wondered when I first saw this article, would be fun if we could get these rifles here in the US but Britian is anti gun so they wouldn't want to help us arm ourselves. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 00:00, 9 March 2010 (UTC)&lt;br /&gt;
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You really wouldn't want one, I seved with one, and it jammed up on me 3 times in 2 mags - Captain Snikt&lt;br /&gt;
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Must be the oldies, the new ones worked fine. Only ever had 1 jam. But, I agree you wouldn't want one, stick to your M4 and M16. &lt;br /&gt;
But, back to the topic of how an L85 can end up in Yanke land - a company (Prexis?) sells something called the PR85a1 in parts of the USA. It looks like an A1, but isn't. It only works in semi-automatic. Effectivly, it is an L98'''A2''' cadet rifle, but with the externals of an L85A1 (the A2, made by HK in 2009, is capable of semi-automatic, unlike the bolt action A1 cadet rifle). From what I've been told, its almost impossible to mod it to fire on fully auto or bust. It costs quite a bit too, a few grand (£).&lt;br /&gt;
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Late to this convo, but the question came to my mind too. I mean yeah, the characters are carrying whatever they happened to loot/come across, and I accept that, but still, the odds of coming across an L85 in the US rather than a weapon actually used by some branch of the US military/law enforcement, or even a weapon that's reasonably easy to acquire by civilians in the US has GOT to be slim. Realistically, as far as assault rifles go, an M4, or M16, or a G36, or even an AUG(which is at least used by Customs) would be a lot more likely to be found laying around waiting to be looted than an L85. Then again, &amp;quot;realism&amp;quot; and &amp;quot;Resident Evil movie&amp;quot; should probably never be brought up in the same topic anyways, so I suppose the point is moot. [[User:DKS01|DKS01]] 14:55, 3 August 2010 (UTC)&lt;br /&gt;
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::Rule of cool my friend, rule of cool. That and its so...'exotic'. You barely see them in films set in the UK, or with UK forces (because - how many are there?) so to see one in the US makes it extra special. Then again - perhaps he owns it - as the above guy said, a company in the USA does sell a semi-automatic L85 clone.&lt;br /&gt;
:::Ok, I want to know which company is that? Cause I kinda like the L85 rifle, though I like the AUG more. [[User:Excalibur01|Excalibur01]] 02:39, 6 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::Well, the guy said the one sold in the US is &amp;quot;almost impossible to mod it to fire on fully auto&amp;quot; too, so still, the cowboy just happens to be/find one of the what, 100 people in the US who had one of those rifles(the company that makes them is indeed Prexis, it's called the PL-85, and it costs $2900 on their website) AND happens to also able to convert it/find one already converted to full auto? Seems you'd be more likely to find some Modern Warfare kid who was machining his own AKs in his mom's basement than find a PL-85. So yeah, I'd say rule of cool indeed wins out. Oh well, it's always fun to find off the wall firearm choices in movies, regardless of whether or not the weapon realistically would be the one used. [[User:DKS01|DKS01]] 04:48, 6 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::really late to this, but wouldn't it be possible for the character to have purchased the gun illegally before the outbreaks started?&lt;br /&gt;
:::::Theoretically, yes. Realistically...how easy do you think it is to get an illegal L85 on the black market? Handguns, pump shotguns, various rifles, yeah, stuff like M16s, M4s, MP5s, G36s...stuff that could be &amp;quot;misplaced&amp;quot;/stolen from a US Law Enforcement or military force, and make it's way onto the black market, sure. Things like AKs and Uzis that have been smuggled into the country illegally for years, yeah wouldn't be too hard to get them either, if you had the cash and knew the right people. But how many L85s, even illegals, do you think are floating around out there(especially being that it's not a prolific gun to begin with, not like AK and AR style weapons which are used, sold, and/or cloned all over the world by dozens of countries, and have a lot of possible sources for arms dealers to acquire them at)? Would *really* take some effort to get one of those, I'd think. But yes, it is, theoretically, possible, we never said it was impossible he'd have one, just extremely unlikely. [[User:DKS01|DKS01]] 09:24, 8 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Took out the crossbow ==&lt;br /&gt;
&lt;br /&gt;
The reason why I took out the crossbow is for obvious reasons, it's NOT a firearm in any sense of the word. [[User:Excalibur01|Excalibur01]] 03:59, 14 June 2009 (UTC)&lt;br /&gt;
It launches a projectile, though.-protoAuthor&lt;br /&gt;
:Lots of articles on this site (''[[The Punisher]]'', the ''Rambo'' series) feature bows and other weapons that are not technically firearms. The rule of thumb seems to be if a mechanically powered projectile weapon appears in a film with lots of actual firearms, said weapon can be either included or omitted at the discretion of the author.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Unknown Revolver ==&lt;br /&gt;
Chase ([[Linden Ashby]]) uses an unknown revolver to kill a zombie on the Eiffel Tower.&lt;br /&gt;
: I'm pretty sure that it was a Colt 1873 SAA or something similar.&lt;br /&gt;
::It was double action I believe. It is seen for only a split section, so I couldn't ID it myself when I watched it on TV recently. - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
:::Looked like a schofield style revolver, probably 7.5&amp;quot; barrel.  If you watch closely he appears to cock it for each shot.  Look carefully when hes on the tower and fighting off the zombie, he reaches for a blued revolver with a wood handle that looks a lot like a russian or beretta laramie schofield revolver.  Just my 2cents&lt;br /&gt;
::::There's an ejector shroud and if you look close enough, you can see the hinge for the cylinder. In my honest opinion it's either a S&amp;amp;W model 28 or a Model 29. Linden Ashby is a big man, Judging by the size of the gun and his size, it'd be a .44 magnum Model 29. &lt;br /&gt;
&lt;br /&gt;
[[Image:REE 049.jpg|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 464==&lt;br /&gt;
'''[moved from main page]''' --[[User:AdAstra2009|AdAstra2009]] 00:07, 25 December 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
did anyone else notice she was loading it with what looked like 45ACP ammo??&lt;br /&gt;
-Could be chambered in the similar 45LC, Winchester 94's come in that caliber too.&lt;br /&gt;
&lt;br /&gt;
==Revolver==&lt;br /&gt;
&lt;br /&gt;
What revolver is this insane survivor using ?&lt;br /&gt;
&lt;br /&gt;
[[Image:REELDA2.jpg|thumb|none|600px|An insane survivor holds Alice's LDA, the other one has a revolver.]]&lt;br /&gt;
&lt;br /&gt;
== K-Mart used the Winchester ==&lt;br /&gt;
&lt;br /&gt;
Hey how come the character K-Mart (Spencer Locke) hasn't got a page? In this movie (Resident Evil: Extinction), she uses the Winchester Model 1300 12Gauge but it isn't mentioned. It happened during the Super-Undead Zombie attack, zombies come out of the container, she runs away, gets into the truck with L.J., thena zombie comes and tries to get in. She gets the shotgun, yells at L.J. &amp;quot;Get down!&amp;quot;, pumps the weapon, thenshoots the zombie in the head. She deserves the recognition for it. After all, the character is supposed to be 14 years old.&lt;br /&gt;
&lt;br /&gt;
She has a page, but to be honest, I don't think she needs one, as she's only used one gun in one movie, kind of a waste of space until she gets some more notches in her belt. [[User:Kornflakes89|Kornflakes89]] 21:56, 16 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Carlos's handguns==&lt;br /&gt;
&lt;br /&gt;
Didnt Carlos use Dual Desert Eagles in Apocolypes? But i guess being 5 years since the movies have gone by hes gotten new ones... wierd...&lt;br /&gt;
(Demonslayer43)&lt;br /&gt;
 &lt;br /&gt;
I think he should have kept the IMI Desert Eagles .50AEs. They beat HK USP 9mms any day....:( --[[User:Gunmaster12|Gunmaster12]] 13:49, 10 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Only when your out of 9mm.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:55, 10 August 2010 (UTC)&lt;br /&gt;
:FiveTwoSeven is right on the money. Desert Eagles might beat 9mm if you're hunting rhinos or grizzly bears or something, but otherwise, they're a bulky, heavy, oversized gun firing unnecessarily big bullets. Hate to tell you man, but the real world doesn't work like Call of Duty, there's NO real world military or police force that carries the DE, while there are tons carrying 9mm pistols. And there's a reason for that. [[User:DKS01|DKS01]] 02:48, 11 August 2010 (UTC)                                                &lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
The Desert Eagle may be over-powered, but the 9mm is definatly under-powered. You could hit an enemy 4-5 times and not take them out, but with the Desert Eagle you only need 1 shot. And please don't tell me your a &amp;quot;9mm all the way&amp;quot;, because there are more calibres that are better than the 9mm than there are worse, by far. (.41AE, 10mm Auto, 9x21mmIMI, and of course .45 ACP, plus all the magnums .357 and .44 are better by my books.)And no, i don't think the world works like COD4, because i have found more mistakes with the firearms than you could ever imagine. Ditto for MW2. I wish i had had a say in the making of the games, i would have changed a lot. sorry if i caused offence.--[[User:Gunmaster12|Gunmaster12]] 04:09, 13 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I take it that you come from video games and know little about real guns. 9mm is perfectly fine for anything related to personal defence. One very well known writer that also lives in my home state New Hampshire, Massod Ayoob, is a retired police officer. He is VERY experianced with guns and in fact &amp;quot;gunfighting&amp;quot; aswell. He has actually been in real gun fights. He writes alot about gun fights where someone had to draw their weapon. He is by definition a true expert on guns. He packs a 9mm daily. Would he if it took several rounds to do what one round of .45 could do? No he wouldn't. There has been one account of someone that was shot 4 times with a .45 and walked out of the hospital a few hours later and many other accounts where someone was shot once with a 9mm and was dead before he hit the ground. One gun high as a kite on meth was shot 6 times with a .41 magnum and kept fighting and took getting run over the the LEO's partner with the cruiser and he was still trying to fight even with the vehicle over him .41 AE is a near obsolete round, 9x21 is extremely uncommon, and 10mm is uncommon to a point. The desert eagle is NOT a fighting handgun, way to big and unwieldy. Also putting trust into a large round to stop someone kinda says that you don't trust your self to hit him somewhere vital and you hope that he drops dead. Getting hit once with a .50 AE doesn't garentee a one shot stop. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 04:29, 13 August 2010 (UTC)&lt;br /&gt;
:Everything the above guy said is dead on the money. And anyway Gunmaster, if the DE is so much better than a 9mm handgun, I'll reiterate-why do NO military or law enforcement agencies in the world carry them, yet many still carry 9mm weapons? Even units who have the freedom to choose their own sidearms do not carry Desert Eagles, why do you think that is? Sure, you can argue that 9mm isn't the best round in the world and that's fine, but it doesn't change the fact that a 9mm handgun is STILL better for combat use than a DE, unless your definition of &amp;quot;combat&amp;quot; includes shootouts with elephants or something. [[User:DKS01|DKS01]] 08:28, 13 August 2010 (UTC)&lt;br /&gt;
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Okay for starters don't get worked up, I'm not trying to start a 9mm/other calibres war.....&lt;br /&gt;
And no, I didn't get anything  know about guns from video games. I have just always had an interest in firearms for the last 8 years of my life, since age 8 all the while I've simply been gathering information through good old books. I can promise you that you'd be surprised. No shit, you ask me a question about any weapons specifications I can answer it. Without Google.&lt;br /&gt;
Now, the 9x19mm Luger Parabellum round has many advantages, such as ammunition capacity, but it is seriously lacking in power, fair and square.&lt;br /&gt;
But as a military calibre, things such as capacity may be an issue. Take the Colt M1911 .45 ACP (11.43x23mm) pistol. The .45 round is the optimal military calibre in terms of power, but that particular weapon takes only 7 rounds. Most weapons in that calibre can't take high amounts of ammunition, and at the time of the XM9 handgun trials Beretta and SIG-Sauer took the spotlight, ruining the chances of weapons like the Spanish Star &amp;quot;Megastar&amp;quot; .45ACP, and the HK MK 23 MOD 0 SOCOM .45ACP. Those ones can take 12 rounds of ammunition. And my definition of combat includes circumstances that can never be forseen. Thus you must always be prepared. If I was put on the battlefield with one handgun of my choice it would definatly and without a doubt be a Hecklar &amp;amp; Koch Mark 23 Model 0 .45.Comparativly puny Glock 17s, Berreta M92-SB-Fs, and USP-9s wouldn't come close. But don't get me wrong, 9mms have their time and place. It can sometimes come down to personal preference; mine just doesn't run to the 9mm Parabellum round. One more thing, my views on the 9mm are much different when your talking sub-machine guns. I would never diss the HK MP5, it's variants, the IMI Uzi, it's variants, and definatly not the Steyr AUG Para SMG.&lt;br /&gt;
About the Desert Eagle not being in service anywhere, it's obvious the NATO countries would look to their own country's weapons before adopting an Israeli weapon, and after the Glock started getting used by &amp;quot;over 65% of the world's military and police forces&amp;quot; as they claim, Israel decided to as well. Anyway I respect your argument but I hope you can also respect mine --[[User:Gunmaster12|Gunmaster12]] 15:37, 13 August 2010 (UTC)&lt;br /&gt;
:Isreal wasn't using the Desert Eagle BEFORE they adopted the Glock. People don't carry it because it's NOT A COMBAT HANDGUN. [[User:DKS01|DKS01]] 21:43, 13 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Seeing how you like the MK23 it definatly shows where you come from. If you were to hang around a non HK-biased gun board like TheHighRoad.org, you would know that its a huge over priced pistol. The Desert Eagle is FAR FROM A COMBAT PISTOL PERIOD. Not even the country that made it issues it. &amp;lt;-------- Read that. Judging by your weapon choices I see that you come from Rainbow 6 Vegas, not real life. Although FMJ 9mm isn't the best I know that but when you can have hollow points its perfectly fine. If I were to fight in a official Military force I would carry either a SIG Sauer P220, FNP 45 or I would still pack my 9mm Hi Power. The MK23 is one of the SOCOM issue weapons yet it is rarely carried, why you may ask? Because its do big and unwieldy. The Navy SEALs have choosen the 9mm P226 over a .40 or a .45 because its shot placement. By the time you lug your MK23 or Desert Eagle out of the holster I would have already draw and double tapped you with my Hi Power.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:02, 13 August 2010 (UTC)&lt;br /&gt;
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Okay, let's get something straight. I DO NOT GET MY WEAPON KNOWLAGE OR PREFERENCES FROM VIDEO GAMES. I've never played rainbow 6. i will say this though, good on you for your choice of the SIG-Sauer, best quality gun brand i think. I'm not HK-biased, i just know that in a firefight between a 12 round .45 MK 23 and say as you said a 13 round 9mm Browning, the Mk 23 owner would have the edge. And about the SIG having better shot placement...you can get the P220 in .45, .357SIG, and .40 S&amp;amp;W...all of these would be better than the 9mm version except for capacity. And just one more thing.....have you ever fired a full size assault rifle in real life, not COD4? Just curious--[[User:Gunmaster12|Gunmaster12]] 18:11, 13 August 2010 (UTC)&lt;br /&gt;
:You know the people the Mk 23 was designed for don't use it, right? If it was such an awesome gun, why do even THEY not carry it? [[User:DKS01|DKS01]] 21:43, 13 August 2010 (UTC)&lt;br /&gt;
Full size assault rifle? I didn't know there were small and mediun sizes. I haven't fired a full auto assault rifle yet but I've fired plenty of AR-15s and AK 47s a M1A, I even got a AR 15 of my own. The only full auto I've fired was a M60 when I was young. The SIG P220 only comes in .45 now, never was in .357 SIG or .40 S&amp;amp;W. Only 9mm, 7.62 parabellum, .38 super, and .45 ACP. How does a MK23 owner have the edge? The thing is too big and unwieldy, can't conceal carry it at all and would be slow to draw from a holster. Only has a larger round but only counts if you can actually shoot faster than your opponent. Another story I have is one cop had to draw and shoot someone drawing his gun, the cop fired and hit him with his .45 faster than the criminals 9mm yet the criminal still was able to complete the draw and shot and killed the cop then ran off and died later. Let me say again that the people this pistol is aimed at and issued by choice don't even like the MK23, the people that HAVE to use their weapons on a regular basis don't like it and they have experiance. Why do you want to carry it when you have no experiance? You obviously do get your preferances from video games because how else would you get your preferance of te MK23? Either that or you watch too many movies. What have you shot exactly and what do you own?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 18:37, 13 August 2010 (UTC)&lt;br /&gt;
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I have to back the little guy here, this isnt even about resident evil any more its just the pair of you dick measuring. I have no problem with 9mm but i love the Mk23, granted im a bigger guy and dont feel its 'too much gun' for me. I have no problems pulling and firing it at decent speed and accuracy, but remember its not about draw speed this isnt the wild west. Pistols are sidearms now, you wanna draw fast and double tap then take a colt SAA. If the kid prefers the Mk23 then dont just say its down to video games, the only game i know of where the MK23 is available is metal gear solid, and thats wank anyway. Personal preference is just that. Its down to the individual. Tho to remain un biased the desert eagle is in no way a combat pistol. --[[User:Captain Snikt|Captain Snikt]] 00:31, 14 August 2010 (UTC)&lt;br /&gt;
:The Mk 23 has been available in every Rainbow Six game since RS3(and maybe earlier, I forget), and a &amp;quot;high tech&amp;quot; version(where the laser pointer is also capable of shutting down lights and electronics at a distance) of the Mk 23 is Sam Fisher's sidearm in the Splinter Cell games. It's also been used in the SOCOM game series, which I suppose is an appropriate place for it. These are all pretty popular, big name shooter games. [[User:DKS01|DKS01]] 13:15, 14 August 2010 (UTC)&lt;br /&gt;
Double tapping with a SAA, thats a new one. I'm 6'4 but theres a point when a gun is too big. Where else would someone get a preferance for a gun when he hasn't most likely held or fired one? Definatly not through reading up on a gun board about it where those experianced with fire arms reside. I have no problem with shooting a .45 but I prefer my 9mm because of how slim it is and the cost of ammo is much less. Theres a difference in preference and picking something with research, and without it.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 01:25, 14 August 2010 (UTC)&lt;br /&gt;
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Yet again bub, personal preference, too big for you might be a good fit for someone else --[[Special:Contributions/86.166.15.114|86.166.15.114]] 02:12, 14 August 2010 (UTC)&lt;br /&gt;
:I'll agree about preference, but remember it STARTED with him saying Carlos shoulda kept the Desert Eagles over a 9mm, with both FiveTwoSeven and myself disagreeing with him. It seems to me his bringing up other calibers(we didn't initiate that discussion) was him (successfully) trying to direct the conversation away from the original argument, that being the fact that the DE is not a combat handgun(which you agreed with as well), and would not and is not carried by any combat professional(which Carlos is supposed to be). [[User:DKS01|DKS01]] 13:15, 14 August 2010 (UTC)&lt;br /&gt;
If he owns a MK23 than he can do as he wants and I don't care. If hes just read about it, watched it in movies, or used it in a video game than his decision is stupid. I have used many different kinds of guns and have decided on a 9mm Hi Power. My decision was through experiance, not armchair-commandoing.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:44, 14 August 2010 (UTC)&lt;br /&gt;
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Hey, Im british, ill never knock the hi power - Captain Snikt  &lt;br /&gt;
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I agree, the Desert Eagle is NOT a combat handgun, it's large, heavy, loud, very expensive, and not very reliable, but it has two pros: stopping-power and accuracy. The .50AE, 44 Magnum, and 357 Magnum almost guarantees a one-shot kill. In media, the only thing I've seen the Desert Eagle's ballistic damage realistically portrayed in so far is L4D2. Ballistic damage wise, it is the most realistic weapon in the game. I fully believe that the Desert Eagle in real life is capable of blowing off limbs and bursting heads like melons (in fact, even the 7.62X39mm round is known in real life to cause heads to explode!). Not that I'm praising it, I sill think it's not a good combat pistol, although it could be a very effective weapon in the right hands. &lt;br /&gt;
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The MK23 SOCOM on the other hand, IS a combat handgun. Yes, the Navy Seals dislike it because it's large and heavy but I think it makes up for this with it's durability, reliability, accuracy, controllably, and it's 12 round magazine. I think that the pros far outweigh the &amp;quot;cons&amp;quot;, how many other ,45 ACP handguns (besides maybe the SIG P220) can get 2 inch groupings at 50 meters right out of the box. Its long 5.9 inch, O-ring equipped barrel combined with it's recoil-reduction buffer (which keeps the muzzle-flip very minimal) is the reason why it's so accurate. I think the Special Forces need to suck it up, because size and weight shouldn't be an issue(unless excessive like the Desert Eagle) when it comes to a highly effective combat pistol. True, I've never held a SOCOM pistol but I doubt it's not nearly as &amp;quot;big a deal&amp;quot; as the Desert Eagle, which fits my hand just fine, and I'm just a skinny white guy that's 6 feet tall and weighs less than 180 lbs!&lt;br /&gt;
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I'm 6'4 and 150lbs. While the MK23 may be a combat handgun, doesn't mean that its the best or good. Its a sidearm, not a main arm so why would you really want 2&amp;quot; groupings at 50 yards, that range you should be using your main arm. The closet I've come to a MK23 was a airsoft gun and its huge, there is no need for a SIDEARM to be that big. If the experts don't like it, than why do you?--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:08, 14 August 2010 (UTC)&lt;br /&gt;
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Because it's a great sidearm. Size and weight IS not a factor to me when it comes to superb practicality. As I mentioned before, it is very durable, reliable, accurate, and controllable (because of its recoil-reduction buffer which keeps the muzzle-flip down which means it stays on target better). I also forgot to mention that it's also corrosion-resistant and can take P+ armor-piercing rounds. Whats wrong with a pistol that can hit a Tango through the eye at 50 meters with a suppressor. Isn't it better for&lt;br /&gt;
a weapon to exceed expectations than to just conform to them?  I've known this stuff about the MK23 since I was 12, and I'm 20 now. Yes, it may not be the best handgun &lt;br /&gt;
EVER MADE and you may not like it, but you still can't deny that it's a great handgun.          &lt;br /&gt;
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If FiveTwoSeven would think back to the beginning of the conversation you will see that I never actually SAID that the IMI Desert Eagle was a combat handgun. You keep saying &amp;quot;it's not a combat handgun, it's not a combat handgun&amp;quot; but honestly I don't know why the hell you believe that's what I think.O_o Beats me where you got that from. And about the MK23's weight, no-one else seems to be complaining. You obviously think that the 9mm is best, well, i'm not going to destroy your delusions, &lt;br /&gt;
it's your loss. In reference to a previous comment, by &amp;quot;full-size assault rifle&amp;quot; i mean not a &amp;quot;Short Assaut Rifle&amp;quot;, or SAR. Plenty of them exist. For example the Micro Galil, Colt Commando, and AK 74U. And yes, i have shot a full=size assault rifle. I'm in the Army Cadets and havefired the Steyr F88 AUG 5.56x45mm, both with blanks and live ammunition. And thank you to all the people on my side of the argument, good to see some people have the right idea.--[[User:Gunmaster12|Gunmaster12]] 08:57, 15 August 2010 (UTC)&lt;br /&gt;
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Is that all the experiance you have with actually shooting guns? Thats not enough to claim something is better. Why do you think the MK 23 is so good when the professionals hate it? Even though I dislike H&amp;amp;K, I wouldn't care if you liked the USP 45. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 14:31, 15 August 2010 (UTC)&lt;br /&gt;
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I have got to agree with Gunmaster 12. I own both a Browning 9mm and a MK23 and the MK23 is better by far. Sure it's heavier but I get way more accuracy with it than the Browning. Not to say that the Browning is not a good weapon.&lt;br /&gt;
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Sign your posts. I disregard posts by anoms. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 14:23, 15 August 2010 (UTC)&lt;br /&gt;
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Just pointing out: That wasn't GM's original argument. He stated that the Desert Eagle was better than the USP. This eventually developed into whether the MK.23 or Browning Hi-Power were better.&lt;br /&gt;
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Wasn't specific to the Hi Power, it was more of 9mm vs. 45acp at that point. How is firing a short assault rifle different or give you less experiance than a full size? It turned into a argument like that because I was defending the 9mm, its delusional to think that its weak.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 14:22, 15 August 2010 (UTC)&lt;br /&gt;
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The 9mm is not weak in itself, just compared to the .45 Auto. Thats the reason i said that the MK23 is better than the Browning because it has greater power to capacity RATIO. Add the superb accuracy and i think that it it better. Firing a Short Assault Rifle doesn't give you more experience, nor was that my point. I didn't say that i had more experience than FiveTwoSeven because of that difference. I guess i just made that classification because the original conversation was about handguns.--[[User:Gunmaster12|Gunmaster12]] 14:39, 15 August 2010 (UTC)&lt;br /&gt;
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To FiveTwoSeven:thats fair enough i will sign this post, i just don't have an account--[[Special:Contributions/120.152.97.51|120.152.97.51]] 14:44, 15 August 2010 (UTC)&lt;br /&gt;
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http://intrencik.com/357sig_files/Handgun_gel_comparison.jpg While .45acp is better to shoot someone with, it doesn't seem that much better. The biggest thing that gets me about this caliber war is the fact that alot of people believe that .45acp is the end all, instant-death-ray-gun. One thing that bothers me is your choice of gun. There are many other .45s that are better and hold more. The USP 45 holds the same but is more manageable with its smaller size. The Glock 21 holds 13 rounds of .45, the Springfield XD holds 13, and my favorite out of the high cap .45s, the FNH FNP 45. Holds 14 rounds of .45acp. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 15:20, 15 August 2010 (UTC)&lt;br /&gt;
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The USP45 Tactical is less accurate and probably only has a range of 25 meters as opposed to the SOCOM's 50 meters, and the other pistols you mentioned are not&lt;br /&gt;
worthy for military combat conditions. By the Skinny White Guy ;)      &lt;br /&gt;
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Better? For accuracy? Not even close. Those pistols that hold more, we're talking 1-2 rounds difference. It doesn't make them better.You put one in the chamber plusa full mag that's 13rds. And again it's personal preference. I happen to like the look of the MK23 better than others. No, I don't think that the .45ACP is a &amp;quot;end all, instant-death-ray-gun&amp;quot; But if you have two guys, and one gets hit by 9mm, the other gets hit with a .45, both at the same distance, same barrel length, same rifling, hell, same weapon frame, there is MORE chance that the .45 will take him out first shot. --[[User:Gunmaster12|Gunmaster12]] 15:41, 15 August 2010 (UTC)&lt;br /&gt;
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Looks &amp;lt; Function. There are many people that own SIGs or any other good looking pistol yet carry a Glock. I personally find the MK23 ugly because of its large trigger guard. Plus it depends on who the better shot is more than capacity, gun, or cartridge. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 16:04, 15 August 2010 (UTC)&lt;br /&gt;
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My take on the issue: it more personal preference than anything. Sure, the .45 may be slightly more powerful than the 9, but there is not a man alive who wants to be shot with either of them. 99% of it is determined by how well the shot is placed, and the skill of the shooter. A hit to the heart by either of them is effective. But, there is no handgun on Earth you can absolutely gaurantee will kill someone with one shot. I am a fan of a .45, but in skilled hands, either one is lethal. -SasquatchJim&lt;br /&gt;
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Well said --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:34, 15 August 2010 (UTC)&lt;br /&gt;
I do agree to a point --[[Special:Contributions/58.171.63.73|58.171.63.73]] 13:04, 16 August 2010 (UTC)&lt;br /&gt;
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While I agree with FIVETWOSEVEN for the most part about the 9mm and all. I mean hell, my home defense gun is a Browning BDA380 even though I was ever so close to convincing my dad to get the tu-tone Glock 17 when it was on sale. Anyway, I will have to agree with Gunmaster12 that Carlos should have kept the DEs. Don't forget, these guys aren't fighting people who are shooting back but fighting zombies and everybody knows the best way to kill zombies is the shoot them in the head and with his DEs firing a massive .44 magnum, it should probably give Carlos at better chance and blowing off the head than with a 9mm. Just my 2 cents. --[[User:ThePotShot|ThePotShot]] 00:37, 16 August 2010 (UTC)&lt;br /&gt;
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I'm going to have to disagree with you there, PotShot. The 9mm will normally be easier to control than the .44 magnum. Therefore, 9mms will allow him to have faster follow-up shots and more accurate fire. While I've never fired a Desert Eagle .44, I've shot enough 9mm to know that it's powerful enough to pierce the skull, yet recoil is soft enough for accurate fire. Also, 9mm is more common, allowing you to have more available in something like that. BTW, I'm a member of the zombie-survival forum the ZSDW. Look me up on there. -SasquatchJim&lt;br /&gt;
*Note: I came across as sounding like the .44 was terrible. I didn't mean to sound that way. I like the .44; but it seems like in a situation where headshots are required, a lighter-recoiling rounds is better.&lt;br /&gt;
:Now that I think about it, that does make more sense. I've never fired or even held a DE before(almost nobody sells them in my area) so I have no idea how heavy it is. This brings up another question, if LJ still had a DE and ammo, did Carlos simply lose his desert eagles or what as he and LJ could have pooled the ammo since their DEs are the same caliber.--[[User:ThePotShot|ThePotShot]] 02:05, 16 August 2010 (UTC)&lt;br /&gt;
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.44 ammo is bulky, plain and simple. Meaning its heavier, and you can haul around less of it. The capacity is also a issue, which is ultimatly why I'm not a huge fan of any DE. It's heavy, has a decent kick, the ammo is heavy, and it barely holds any rounds. While a person with a DE might leave a bigger hole, the person with the 9mm will still be shooting when the other person has to reload. And if by some miracle you can hit their brain every shot, the round doesn't matter. You need to hit their brain, not blow their head off. Meaning overall: 8 tries, or 15? Your choice. Don't get me wrong, if you feel safe with the .44 and are used to it, by all means, use it. It's just not the almighty gift from Gun Jeebus.&lt;br /&gt;
                                                       -Hell_raiser101, fellow member of the ZSDW.&lt;br /&gt;
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I gotta jump back in here, I hate anything dual weilding desert eagles. I know res e is hardly realism at its pinnacle but that was just a lil too stupid, the USP's are the smarter choice and this is from a guy who does love the mk23, chunky trigger guard n all. But since we still ae on zombies and 45 auto if you wanna see this done right watch dawn of the dead (the remake). Most of you probably have to be fair, but for the final showdown most of the survivors pack glock 21's (even tho they only have the post ban 10 round mags). Probably the smartest choice for the occasion, nice chuncky 45 round, half decent mag cap, light durable and easy to use, glocks might not win any beauty pagents but damn they make for a good peice - Captain Snikt&lt;br /&gt;
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Respect to Cap'n Snikt, but you don't have to diss a weapon just because of it's TRIGGER GUARD. wtf that's not much of an issue on any weapon's accuracy or stopping power--[[Special:Contributions/58.171.63.73|58.171.63.73]] 13:04, 16 August 2010 (UTC)&lt;br /&gt;
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I like how that guy's name is &amp;quot;Gunmaster,&amp;quot; but he doesnt know that much about guns, or from what I've heard, anything.  The Desert Eagle is just as bad as any one of these smart guys will say. I know from personal experience that the 9x19mm is a fine round, I personally don't trust it for my home defense, for that I have the pistol that has never failed me, my 1911.  Like many people have said, its not so much caliber, as shot placement.  This is very true.  Look at the AR-15 compared to an AK47, AR has a smaller round (by far)but is much more accurate.  That right there is the key.  Your firearm must be accurate, but so must you be.  Just because you have a .50 Caliber Action Express, doesn't mean you're ready to start WWIII.  Of course I still prefer the .45 ACP, but if you're good, a 9x19mm will do the trick... thats my 2 cents anyway --[[PunisherDave]]&lt;br /&gt;
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Thats how I see it when it comes to 9mm vs. .45acp, personal preference, but its always helpful to have good arguments to back it up.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 02:16, 16 August 2010 (UTC)&lt;br /&gt;
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I do not own or have fired any guns, but i have a little opinion about this matter. The fact that carlos changed to USP´s isn´t bad. The bad thing is that the guns appear to be compact ones. Giving a shorter barell and worse accuracy. I personally think that the .357 Desert Eagle is a decent gun. A relatively big pistol caliber, not so bad capacity (9) and as far as I know, good stopping power. Not to be used in military, or in any regular combat situation. But when it comes to Resident Evil world, I´d rather prefer dual AA12´s to be shure I killed those things. This movies aren´t about the most reasonable gun to have. This is for the most overkilling badass scenario possible. I mean, if it wouln´t be so expensive, they´d had used samurai edges as their sidearms.&lt;br /&gt;
But I think Alice´s pistols were a good choice.Thanks for your time reading my opinion ;)-thebarry1394&lt;br /&gt;
:I'm pretty sure that those are standard USPs, they probably look like compacts from the angle of the shot when the screenshot was taken. Dual AA-12's? I don't think that is such a great idea, if you really want to make sure they are dead (even though they are already dead), I would just shoot it again. Isn't Zombieland's rule #4 doubletap? --[[User:ThePotShot|ThePotShot]] 02:33, 16 August 2010 (UTC)&lt;br /&gt;
: How about finding a minigun and holdw down the trigger while sweeping it left and right over and over again? [[User:Excalibur01|Excalibur01]] 02:53, 16 August 2010 (UTC)&lt;br /&gt;
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Dual AA12s? Great, the MW2 kids found this site. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 03:37, 16 August 2010 (UTC)&lt;br /&gt;
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FiveTwoSeven, I respect your argument but I still hold my place. The MK23 is a good gun, .45ACP is a good calibre, the Desert Eagle isn't a combat handgun (nor did I ever say it was) but for the requirements of the movie, (which will be watched by more people who know nothing about guns than those who do), I think that Carlos should have kept the Desert Eagles in Extinction. Not because the weapon is a better choice in real life, but because they have more of a cinematic presence  than the HK USP Compact. When people see him blasting away at zombies in Vegas with USPs, they think &amp;quot;meh&amp;quot;. But when they see him rappeling from a helicopter shooting the big, loud, scary Deagles, they think &amp;quot;Wow!&amp;quot;--[[User:Gunmaster12|Gunmaster12]] 13:09, 16 August 2010 (UTC)&lt;br /&gt;
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And I've got to agree with FiveTwoSeven. Dual AA-12s? you would either have to hold them on different levels or set the up for left/right hand operation to stop the shells from ejecting from one gun, ricocheting off the other and hitting you in the face. Its not so much of a problem with handguns, but with any rifles/shotguns it would be a big problem. Apart from all those potential problems, the aiming would suffer REALLY badly, even with the spread shotguns have. You would chew through ammo like crazy too.(Ditto for minigun) sorry, but you probably couldn't get much worse than that in real life, but it would look good in a movie, as the Desert Eagle does. &lt;br /&gt;
To the Barry1394: &amp;quot;the most overkilling badass senario possible&amp;quot; my point exacty. People who watch the movie want thrills. 9mm USPs don't have anything &amp;quot;wrong&amp;quot; with them but Desert Eagles are &amp;quot;badass&amp;quot; and  have good looks, and noise.--[[User:Gunmaster12|Gunmaster12]] 13:09, 16 August 2010 (UTC)&lt;br /&gt;
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To FiveTwoSeven: Respect man. You came up with some excellent points during the debate. Good on ya. Gunmaster12 signing out--[[User:Gunmaster12|Gunmaster12]] 13:09, 16 August 2010 (UTC)&lt;br /&gt;
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Good point, GM. The directors chose them because people think they look cool. Similar to Alice's dual EVERYTHING in RE Apocalypse (and, from the looks of it, Afterlife.) -SasquatchJim&lt;br /&gt;
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The way movies go, big guns = entertainment so I would agree.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 20:40, 16 August 2010 (UTC)&lt;br /&gt;
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and we all lived happily ever after - Captain Snikt&lt;br /&gt;
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I agree, the USP9s make more sense in real life, but Desert Eagles work better for Cinema. ;) Their aren't many Action movies out their that the Desert Eagle doesn't at lest appear in. As for Carlos not having his Desert Eagles this movie. Remember at end of Apocalypse, when they were all captured. They had all they're weapons taken away, when they got free, LJ probably grabbed one of his Desert Eagles. That probably explains why in this movie LJ only has one Desert Eagle and and why Carlos now uses the USP9s. by the Skinny White Guy again. ;)&lt;br /&gt;
:Where does this &amp;quot;DEs work better for cinema&amp;quot; stuff come from? Am I the only guy who doesn't just automatically associate &amp;quot;big&amp;quot; with &amp;quot;cool&amp;quot; when I watch movies? I mean shit, personally, I'd rather watch my action heroes wielding a USP or a Sig or M1911 than watch them look like douches with overly big guns trying to compensate for, ahem, smaller guns elsewhere(so deservingly mocked in Shoot Em Up I might add). [[User:DKS01|DKS01]] 18:11, 19 August 2010 (UTC)&lt;br /&gt;
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:I agree with you, we  ment that the &amp;quot;masses&amp;quot; like the big guns in movies. Personally I like the Desert Eagle but I whould rather use other pistols for fighting like USPs, 1911s, 92FSs, SIGs, or Glocks. ;)&lt;br /&gt;
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*@SkinnyWhiteGuy: He didn't take Carlos' DE. LJ's is one of the gold-plated ones he had back in Apocalypse. Carlos' were black.&lt;br /&gt;
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I ment LJ's DE, I said LJ probably grabbed one of HIS Desert Eagles. -_- sorry, I guess I worded it badly. Carlos probably did not grab his own DEs, that's why he does not have them in Extinction.&lt;br /&gt;
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*DKS01: I would too. That's one reason why I liked both Dawn of the Deads; the guns used were actual things people could come across, not &amp;quot;movie guns.&amp;quot; However, the general public thinks differently. They want the biggest, most powerful weapons they can find. Case in point, the AA12. -SasquatchJim&lt;br /&gt;
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I personally do prefer seeing guns that make sense but the general public is much different. Why do you think Collateral is one of my favorite movies yet wasn't that popular? Most of the people nowadays aren't to bright in my observations so big = good to them.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:54, 19 August 2010 (UTC)&lt;br /&gt;
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I agree 100%, 527. What are some other movies that actually use realistic guns? I already mentioned DOTD-SasquatchJim.&lt;br /&gt;
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I too agree, and Collateral is one of my favorite movies too. ^_^ the SkinnyWhiteGuy&lt;br /&gt;
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I don´t want to start a blog discussion here (but since we all did...) but why when someone talks about dual wielding guns that person must have taken that idea from Call of Duty Modern Warefare 2?&lt;br /&gt;
I mean, good game (as far as I know, because I haven´t played it), but it hasn´t invented the dual thing. I think it became famous with John Woo films (I don´t know if I wrote his namme correctly). Why do you FIVETWOSEVEN think Im a kid, and I am a MW2 fan. Dude, you are triying to degradate every person that has a different point of view. Correct me if Im wrong, but that´s what I can see.&lt;br /&gt;
PD: I know Im not so good writing in english, but, c´mon, the only thing you could understood was &amp;quot;dual wielding AA12´s&amp;quot;?&lt;br /&gt;
Well, at least, I could give my opinion again. And triying to end this discussion, it´s a fictional movie, there are zombies, and monster, and super powers, and you care about the gun choise?-Thebarry1394&lt;br /&gt;
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The reason why is because that sounds like something a MW2 obssesed person would say. Its retarded to dual wield shotguns like a AA 12 because of how big they are. I am not trying to insult people for their choices unless its a bad choice. It was the combination of AA12 and dual wielding that just screams MW2 nerd.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:36, 20 August 2010 (UTC)&lt;br /&gt;
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Haha, the aa12 was the first powerfull auto gun that came across my mind that time. Nevermind. And as a principle, I don´t take gun preferences from video games. That´s just stupid and unethical to post in such a proffesional comunity (I mean, the page´s contributors have taken the imfdb job really serious, to me its an insult to take game preferences in here)&lt;br /&gt;
[and i tought about the aa12 becouse of the frag 12 (saw that in future weapons) because it would help to kill most of the RE monsters ;)]Thanks for your comments and respect to all the other contributors (the 9mm tactical facts will help me in a novel I´m writting)-thebarry1394&lt;br /&gt;
&lt;br /&gt;
Just to be fair, on the dicussion page for Resident Evil Afterlife, there WAS a guy who thought MW2 basically created dual-weilding. That's something we had in our minds. I see what you mean, though, Barry. You weren't trying to make a point specifically for dual AA12s.-SasquatchJim&lt;br /&gt;
&lt;br /&gt;
@FiveTwoSeven: Glad to see you see my point. Thats the main reason I said Carlos should have kept the Deagles, the calibre thing was a side-point.So no hard feelings. (I kind of feel sorry for Oded Fehr, I would love to see the look on his face if he saw this debate) hahaha :P--[[User:Gunmaster12|Gunmaster12]] 04:21, 23 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:From what I've read, I don't think anyone was dissing Oded Fehr. He was awesome in this movie, especially in his final moments in which he was quite epic. :) - [[User:Mr. Wolf|Mr. Wolf]] 05:54, 24 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
So he should switch from a handgun that has better controllable recoil, higher magazine capacity, and not oversized, for something over powered, way too fucking big, half the magazine capacity, and the recoil could possibly snap his wrist if fired one handed, when he's fighting enemies that only die from headshots, so fire power is a little factor, and higher capacity matters because zombies could gang up on him while reloading?  great logic...bigger guns and bigger bullets don't mean better guns and better bullets, the desert eagle is nothing more then an overlarge piece of junk that's only featured in horrendously lame action movies because they want the &amp;quot;hero&amp;quot; to look cool.  bottom line, when fighting enemies that require headshots to drop before they gang up on you, a 15+1 round handgun beats the hell out of a 7+1 round bulky piece of metal trash.[[User:Kornflakes89|Kornflakes89]] 17:57, 27 July 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Alice's 1911's ==&lt;br /&gt;
&lt;br /&gt;
Are we sure that those are ParaOrd LDAs? Because honestly, I don't think they are. They don't have the grooves (The correct word escapes me at the moment) on the slide, which are the biggest indicators of LDAs, so if she doesn't have them on hers, they're either using different slides, or aren't LDAs at all. [[User:Acora|Acora]] 04:47, 21 October 2010 (UTC)&lt;br /&gt;
:Serrations. And you're right, they are absent, aren't they. Nite-Tacs, maybe?--[[User:PistolJunkie|PistolJunkie]] 04:55, 21 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Not all LDA's have the front serrations...the nite-Tac is a LDA without them.--[[User:Spades of Columbia|Spades of Columbia]] 15:59, 21 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I just said Nite-Tacs.--[[User:PistolJunkie|PistolJunkie]] 21:42, 21 October 2010 (UTC)&lt;br /&gt;
...okay...I was informing Acora that not all LDA's have that feature...the nite-tac being one.--[[User:Spades of Columbia|Spades of Columbia]] 22:22, 21 October 2010 (UTC)&lt;br /&gt;
::Thanks to both of you, then. I'm not extremely familiar with ParaOrds, so I wasn't sure. But after looking up the Nite Tac, I'd have to agree that that's probably what they are. [[User:Acora|Acora]] 19:32, 1 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Lever rifle ==&lt;br /&gt;
&lt;br /&gt;
I just watched the movie again and discovered one of the crazy survivors is using a lever action rifle can anybody identify it?&lt;br /&gt;
&lt;br /&gt;
The lever action looked like a winchester 1894 model [[User:Balin21|Balin21]] 14:40, 19 January 19, 2012&lt;br /&gt;
&lt;br /&gt;
== Umbrella Computer Guy's Glock ==&lt;br /&gt;
&lt;br /&gt;
I think that was a continuity error. I just watched it last night and when he drew it, it looked like a G26 with a flat floor-plate 10-round magazine, but when he dropped it, it turned into a full size G17 (they possibly reused Clare's Glock 17). - [[User:Mr. Wolf|Mr. Wolf]] 06:04, 24 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Nurse Betty Pistol ==&lt;br /&gt;
&lt;br /&gt;
I just watched the movie again and discovered that Nurse Betty Carried a Semi Auto pistol can anyone identify it?-[[User:Balin21|Balin21]]&lt;br /&gt;
[[Image:Betty_1.jpg|thumb|none|640px]]&lt;br /&gt;
&lt;br /&gt;
I'm not sure what it is exactly but it looks like it has the safety on the slide, so possibly some Smith and Wesson variant?[[User:Bristow8411|Bristow8411]] 16:12, 31 January 2012 (CST)&lt;br /&gt;
&lt;br /&gt;
Maybe this image will help better.&lt;br /&gt;
[[Image:Nurse-Betty-s-Watch.jpg‎|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
I capped a bigger version of the first part of the above picture, definitely a Smith &amp;amp; Wesson number series gun, probably 5900 series, looks like a 5946. [[User:The Kaptain|The Kaptain]] 19:43, 31 January 2012 (CST)&lt;br /&gt;
[[Image:RE Extinction Smith.JPG|thumb|500px|Smith &amp;amp; Wesson automatic|left]]&lt;br /&gt;
[[Image:S&amp;amp;W5946.jpg|frame|S&amp;amp;W 5946|left]]&lt;/div&gt;</summary>
		<author><name>Goober</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Jericho_(2006)&amp;diff=456692</id>
		<title>Jericho (2006)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Jericho_(2006)&amp;diff=456692"/>
		<updated>2011-09-09T14:03:32Z</updated>

		<summary type="html">&lt;p&gt;Goober: /* Others (entries pending) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons appear in the TV series ''Jericho'':'''&lt;br /&gt;
&lt;br /&gt;
[[Image:Jericho1.jpg|thumb|right|350px|''Jericho'' (2006-2008)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Pistols==&lt;br /&gt;
&lt;br /&gt;
=== Beretta 92FS ===&lt;br /&gt;
&lt;br /&gt;
The [[Beretta 92 pistol series#Beretta 92FS|Beretta 92FS]] is by far the most commonly-seen gun on the show, used by Jericho police, military personnel, agents, and various other characters. Nearly all of the show's characters, including Jake Green ([[Skeet Ulrich]]), Jake's father 	Johnston Green ([[Gerald McRaney]]) and brother Eric Green ([[Kenneth Mitchell]]), Stanley Richmond ([[Brad Beyer]]), and Robert Hawkins ([[Lennie James]]) have used the 92FS in more than one episode. Hawkins in particular uses 92FS' in nearly every episode, including at least one with a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|400px|none|Beretta 92FS - 9x19mm.]]&lt;br /&gt;
[[Image:Jericho92F-5.jpg|thumb|none|600px|A fake cop holds Bonnie Richmond hostage]]&lt;br /&gt;
[[Image:Jericho92F-4.jpg|thumb|none|600px|A fake cop fires his Beretta]]&lt;br /&gt;
[[Image:Jericho92F-1.jpg|thumb|none|600px|The fake cop draws his Beretta]]&lt;br /&gt;
[[Image:Jericho92F-6.jpg|thumb|none|600px|Sarah Mason aims her Beretta at Hawkins]]&lt;br /&gt;
[[Image:Jericho92F-9.jpg|thumb|none|600px|Bill Kohler ([[Richard Speight, Jr.]]) fires his Beretta]]&lt;br /&gt;
[[Image:Jericho92F-10.jpg|thumb|none|600px|Hawkins aims his Beretta]]&lt;br /&gt;
[[Image:Jericho92F-11.jpg|thumb|none|600px|‎Hawkins loads his Beretta]]&lt;br /&gt;
[[Image:Jericho92F-14.jpg|thumb|none|600px|Hawkins aims his suppressed Beretta‎]]&lt;br /&gt;
[[Image:Jericho92F-15.jpg|thumb|none|600px|‎Johnston Green fires his Beretta]]&lt;br /&gt;
[[Image:Jericho92F-12.jpg|thumb|none|600px|Jake Green holds his Beretta on Russel‎]]&lt;br /&gt;
[[Image:Jericho92F-13.jpg|thumb|none|600px|‎Stanley Richmond holds his Beretta after shooting Goetz]]&lt;br /&gt;
&lt;br /&gt;
=== Beretta Mini Cougar 8000 F ===&lt;br /&gt;
&lt;br /&gt;
Robert Hawkins ([[Lennie James]]) is seen in several episodes using a [[Beretta Cougar#Beretta Mini Cougar|Beretta Mini Cougar 8000 F]] with an Inox finish, in keeping with his apparent preference for Berettas (he also uses the 92FS regularly, as mentioned above). This is also the gun he teaches his daughter Allison ([[Jazz Raycole]]) to fire in Episode 1.6, &amp;quot;9:02&amp;quot;. Hawkins' wife Darcy ([[April Parker-Jones]]) also uses this gun in some episodes.&lt;br /&gt;
&lt;br /&gt;
[[Image:MiniCougarInox.jpg|thumb|400px|none| Beretta Mini Cougar 8000 F Inox with wood grips - 9x19mm]]&lt;br /&gt;
[[Image:JerichoCougar-3.jpg|thumb|none|600px|Allison Hawkins aims her father's Beretta Mini Cougar F Inox while being taught how to shoot it]]&lt;br /&gt;
[[Image:JerichoCougar-1.jpg|thumb|none|600px|Hawkins drops his Beretta Mini Cougar]]&lt;br /&gt;
[[Image:JerichoCougar-2.jpg|thumb|none|600px|Hawkins hands over his Beretta Mini Cougar]]&lt;br /&gt;
[[Image:JerichoCougar-4.jpg|thumb|none|600px|Darcy Hawkins aims her husbands Beretta Mini Cougar]]&lt;br /&gt;
[[Image:JerichoCougar-6.jpg|thumb|none|600px|Hawkins checks his Mini Cougar]]&lt;br /&gt;
[[Image:JerichoCougar-7.jpg|thumb|none|600px|Darcy Hawkins holds the Beretta Mini Cougar on Chavez]]&lt;br /&gt;
&lt;br /&gt;
=== Colt M1911A1 ===&lt;br /&gt;
&lt;br /&gt;
[[M1911 pistol series|Colt M1911A1]]-type pistols briefly in the hands of Republic of Texas troopers at their consulate in Cheyenne.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg‎|thumb|none|400px|Colt M1911A1 - .45 ACP]]&lt;br /&gt;
[[Image:26.JPG‎|thumb|none|600px|Republic of Texas troops with their weapons]]&lt;br /&gt;
[[Image:27.JPG‎|thumb|none|600px|A Texas trooper aims his M1911A1 at Jake]]&lt;br /&gt;
&lt;br /&gt;
=== Colt Python ===&lt;br /&gt;
&lt;br /&gt;
A [[Colt Python]] is used by Jake Green ([[Skeet Ulrich]]) in Episode 1.2, &amp;quot;Fallout&amp;quot;, and later wielded by a police officer in the next episode. He uses it again in several other episodes throughout the first season.&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt-Python.jpg|thumb|400px|none|Colt Python - .357 Magnum.]]&lt;br /&gt;
[[Image:JerichoPython-1.jpg|thumb|none|600px|Bill Kohler holds his Colt Python, note his finger is off the triger.]]&lt;br /&gt;
&lt;br /&gt;
===Colt Single Action Army===&lt;br /&gt;
&lt;br /&gt;
A .45 [[Colt Single Action Army]] (or, likely, an Uberti replica) is wielded by Emily Sullivan ([[Ashley Scott]]) in Episode 1.2, &amp;quot;Fallout&amp;quot;, and used to kill one of the convicts posing as a police officer.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtSingleActionArmy.jpg|thumb|none|400px|Colt Single Action Army w/ 5&amp;quot; barrel - .45 Long Colt.]]&lt;br /&gt;
[[Image:JerichoSAA-1.jpg|thumb|none|600px|Emily Sullivan loads the SAA]]&lt;br /&gt;
[[Image:JerichoSAA-3.jpg|thumb|none|600px|Emily Sullivan aims the SAA at the fake cops]]&lt;br /&gt;
[[Image:JerichoSAA-4.jpg|thumb|none|600px|Emily Sullivan shoots the fake cop with an SAA]]&lt;br /&gt;
&lt;br /&gt;
===Colt Detective Special===&lt;br /&gt;
Found by Dale in Gracie's desk and, ultimately used to avenge her death at the hands of Mitchell Cafferty is the [[Colt Detective Special]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt_Detective_Special.jpg|thumb|none|350px|‎Colt Detective Special - .38 Special]]&lt;br /&gt;
[[Image:19a.JPG‎|thumb|none|600px|Dale picks up the Colt Detective Special]]&lt;br /&gt;
&lt;br /&gt;
===Smith &amp;amp; Wesson Model 27===&lt;br /&gt;
&lt;br /&gt;
In &amp;quot;One Man's Terrorist&amp;quot;, Gray Anderson ([[Michael Gaston]]) and Roger Hammond ([[Christopher Wiehl]]) get into an argument over refugees, which leads to Gray pulling a [[Smith &amp;amp; Wesson Model 27 / 28|Smith &amp;amp; Wesson Model 27]] with a 4&amp;quot; barrel on Roger. Roger gets the gun away from him, shoots him in the stomach, and later holds Jake, Emily, and Gray hostage in Gray's office with the gun until a deal is made for the refugees to stay.&lt;br /&gt;
&lt;br /&gt;
[[Image:Model28HP2.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 27 with 4&amp;quot; barrel - .357 Magnum]]&lt;br /&gt;
[[Image:22.JPG‎|thumb|none|600px|Roger checks the Model 27]]&lt;br /&gt;
[[Image:JerichoM27-2.jpg‎|thumb|none|600px|Roger holds Jake hostage with a Model 27]]&lt;br /&gt;
&lt;br /&gt;
===Glock 19===&lt;br /&gt;
&lt;br /&gt;
The [[Glock#Glock 19|Glock 19]] is another gun that is used by many characters throughout the show, including Eric Green ([[Kenneth Mitchell]]) in several episodes. This gun is also used by Jake in Episode 1.15 to shoot at the bandits from a moving truck. After the truck crashes, he tries in vain to reach the gun. A mercenary stalking Hawkins and Sarah in the same episode is also seen brandishing one.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock19pistol.jpg|thumb|none|400px|Glock 19 - 9x19mm.]]&lt;br /&gt;
[[Image:JerichoGlock-1.jpg|thumb|none|600px|Eric Green aims his Glock 19]]&lt;br /&gt;
[[Image:JerichoGlock-2.jpg|thumb|none|600px|Jake Green fires his Glock 19]]&lt;br /&gt;
[[Image:JerichoGlock-3.jpg|thumb|none|600px|Jake Green reaches for his Glock 19]]&lt;br /&gt;
[[Image:JerichoGlock-5.jpg|thumb|none|600px|The Assassin holds his Glock 19]]&lt;br /&gt;
[[Image:JerichoGlock-6.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
In the Episode 2.4, &amp;quot;Oversight&amp;quot;, Goetz ([[D.B. Sweeney]]) and his Ravenwood mercenaries are seen using Glock 19s with extended 33-round magazines when they attack Stanley's ([[Brad Beyer]]'s) farm and kill his younger sister. (These are ''not'' [[Glock#Glock 18|Glock 18s]] as stated previously; they don't fire bursts and clearly have no selector.)&lt;br /&gt;
&lt;br /&gt;
[[Image:11a.JPG‎|thumb|none|600px|A Ravenwood mercenary holds his Glock 19 with 33 round magazine]]&lt;br /&gt;
[[Image:11b.JPG|thumb|none|600px|‎Goetz enters the house with his Glock 19 with 33 round magazine. Note: He keeps his finger off the trigger when not firing.]]&lt;br /&gt;
&lt;br /&gt;
===Ruger KP89===&lt;br /&gt;
&lt;br /&gt;
In several episodes of Season 1, Jake Green uses a 9x19mm [[Ruger P89|Ruger KP89]] pistol. It is seen most prominently in Episode 1.19, &amp;quot;A.K.A.&amp;quot;, when Jake confronts Hawkins over the possibility that he might be a terrorist. Jake uses this gun again in Episode 1.20, &amp;quot;Casus Belli&amp;quot;, but he loses it when he is captured by Sheriff Constantino ([[Timothy Omundson]]) and his men in New Bern's munitions factory.&lt;br /&gt;
&lt;br /&gt;
[[Image:RugerKP89.jpg‎|thumb|none|400px|Ruger KP89 - 9x19mm.]]&lt;br /&gt;
[[Image:‎‎JerichoP89-1.jpg|thumb|none|600px|Jake aims his Ruger KP89 at Hawkins]]&lt;br /&gt;
[[Image:JerichoP89-2.jpg‎‎|thumb|none|600px|Jake holds Hawkins at gunpoint]]&lt;br /&gt;
[[Image:JerichoP89-5.jpg‎‎|thumb|none|600px|Jake stands behind Hawkins]]&lt;br /&gt;
[[Image:JerichoP89-3.jpg‎‎|thumb|none|600px|Hawkins disarms Jake]]&lt;br /&gt;
[[Image:‎‎JerichoP89-4.jpg|thumb|none|600px|Jake grabs the pistol]]&lt;br /&gt;
&lt;br /&gt;
===SIG-Sauer P226===&lt;br /&gt;
&lt;br /&gt;
Jake also uses a [[SIG-Sauer P220 pistol series#SIG P226|SIG-Sauer P226]] in Episode 1.22, &amp;quot;Coalition of the Willing&amp;quot;, when he hijacks the New Bern truck carrying mortar rounds. He is never seen using it again after this episode.&lt;br /&gt;
&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|400px|SIG-Sauer P226 - 9x19mm]]&lt;br /&gt;
[[Image:JerichoP226-1.jpg|thumb|none|600px|Jake hijacks the truck]]&lt;br /&gt;
&lt;br /&gt;
===Kimber Warrior===&lt;br /&gt;
&lt;br /&gt;
A [[M1911 pistol series#MEU(SOC)/Kimber Desert Warrior|Kimber Warrior]] 1911 is given to Eric by the scared Ravenwood mercenary when they are at Rogue River and trying to distract the other mercenaries so that they can grab medicine from the hospital. Eric never gets a chance to use it, though.&lt;br /&gt;
&lt;br /&gt;
[[Image:KimberWarriorII.jpg|thumb|none|400px|Kimber Warrior - .45 ACP]]&lt;br /&gt;
[[Image:Jericho1911-1.jpg|thumb|none|600px|Eric is given a pistol by the Ravenwood mercenary]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch USP===&lt;br /&gt;
&lt;br /&gt;
Chavez([[Chris Kramer]]), one of Hawkins' CIA friends involved in Project Red Ball, is seen using a full-size [[Heckler &amp;amp; Koch USP#Heckler &amp;amp; Koch USP|Heckler &amp;amp; Koch USP]] when he confronts Hawkins in the first episode of Season 2, &amp;quot;Reconstruction&amp;quot;. After Darcy sneaks up on him, Hawkins takes the gun from him, but later gives it back. It's most likely the 9x19mm version, judging by the size of the bore in the third screencap below.&lt;br /&gt;
&lt;br /&gt;
[[Image:USP9mm.jpg‎ |thumb|none|400px|Heckler &amp;amp; Koch USP - 9x19mm]]&lt;br /&gt;
[[Image:JerichoUSP-1.jpg|thumb|none|600px|Chavez holds his USP on Hawkins]]&lt;br /&gt;
[[Image:JerichoUSP-2.jpg|thumb|none|600px|Chavez holds his USP]]&lt;br /&gt;
[[Image:JerichoUSP-3.jpg|thumb|none|600px|Chavez with his USP]]&lt;br /&gt;
[[Image:JerichoUSP-4.jpg|thumb|none|600px|Chavez's USP on the table]]&lt;br /&gt;
&lt;br /&gt;
===Smith &amp;amp; Wesson Model 15===&lt;br /&gt;
&lt;br /&gt;
Russell ([[David Meunier]]), one of the leaders of the New Bern militia, is seen in Episode 1.13, &amp;quot;Black Jack&amp;quot; using a [[Smith &amp;amp; Wesson Model 15]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Model15a.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 15 - .38 Special]]&lt;br /&gt;
[[Image:Jericho-revolver-3.jpg|thumb|none|600px|Russell aims his Model 15]]&lt;br /&gt;
&lt;br /&gt;
===Beretta Px4 Storm===&lt;br /&gt;
&lt;br /&gt;
Russell is also seen using a [[Beretta Px4 Storm]] in Episode 2.5, &amp;quot;Termination for Cause&amp;quot;, when the New Bern and Jericho militias simultaneously capture Goetz.&lt;br /&gt;
&lt;br /&gt;
[[Image:Px4 Storm.jpg|thumb|400px|none|Beretta Px4 Storm - 9x19mm]]&lt;br /&gt;
[[Image:JerichoPX4-1.jpg|thumb|none|600px|Russell aims his Beretta]]&lt;br /&gt;
[[Image:JerichoPX4-2.jpg|thumb|none|600px|Russell aims at Jake]]&lt;br /&gt;
&lt;br /&gt;
===Unknown Handguns===&lt;br /&gt;
Seen on a wall mounted rack in Hawkins' storage locker arsenal in &amp;quot;Coalition of the Willing&amp;quot; are 18 different handguns which appear to be all semi-autos of different calibers.&lt;br /&gt;
&lt;br /&gt;
[[Image:3.JPG|thumb|none|600px|The gun rack]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Submachine Guns==&lt;br /&gt;
&lt;br /&gt;
=== Heckler &amp;amp; Koch MP5K-PDW ===&lt;br /&gt;
&lt;br /&gt;
Hawkins and Sarah use [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|Heckler &amp;amp; Koch MP5K-PDW]]s with C-More sights atop claw mounts when they storm the house of the &amp;quot;old man&amp;quot; in Episode 1.15, &amp;quot;Heart of Winter&amp;quot;. Hilariously, Hawkins' MP5K has its charging handle locked back throughout the episode, rendering it useless should he need to fire it (though he never does).  Also seen, briefly, in the hands of a New Bern gunman during the attacks on the mortar sites.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5K-PDW.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP5K-PDW - 9x19mm]]&lt;br /&gt;
[[Image:JerichoMP5K-2.jpg|thumb|none|600px|Hawkins with his MP5K-PDW]]&lt;br /&gt;
[[Image:JerichoMP5K-3.jpg|thumb|none|600px|Hawkins with his MP5K-PDW]]&lt;br /&gt;
[[Image:JerichoMP5K-4.jpg|thumb|none|600px|Hawkins and Sarah with their MP5K-PDW]]&lt;br /&gt;
[[Image:13.JPG‎|thumb|none|600px|A New Burn gunman with an MP5K-PDW]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch UMP===&lt;br /&gt;
&lt;br /&gt;
Though not really clearly seen it appears an A.S. Marine (judging by the flag on his shoulder) radio operator is armed with the [[Heckler &amp;amp; Koch UMP]] (this conclusion is basically drawn from the shape of the stock seen against his chest).&lt;br /&gt;
&lt;br /&gt;
[[Image:UMP_45.jpg‎|thumb|none|450px|Heckler &amp;amp; Koch UMP - .45 ACP]]&lt;br /&gt;
[[Image:9a.JPG|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
===MAC-10===&lt;br /&gt;
&lt;br /&gt;
Used primarily by Jonah Prowse's gang in the series is the [[MAC-10]] machine pistol.&lt;br /&gt;
&lt;br /&gt;
[[Image:IngramMAC10.jpg‎|thumb|none|350px|Ingram MAC-10 - .45 ACP]]&lt;br /&gt;
[[Image:14a.JPG‎|thumb|none|600px|A Jonah Prowse gang member with a MAC-10]]&lt;br /&gt;
&lt;br /&gt;
===IMI Uzi===&lt;br /&gt;
&lt;br /&gt;
Another weapon seemingly only used by Prowse's gang is the Israeli classic [[Uzi]] SMG.&lt;br /&gt;
&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|500px|IMI Uzi - 9x19mm‎]]&lt;br /&gt;
[[Image:15.JPG|thumb|none|600px|Sorry about the blurry cap...best I could do]]&lt;br /&gt;
&lt;br /&gt;
==Rifles==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Winchester Model 70 ===&lt;br /&gt;
&lt;br /&gt;
[[Winchester Model 70]] rifle appear in several episodes in the hands of townsfolk. Hawkins uses one in Episode 1.9, &amp;quot;Crossroads&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:Win70-2.jpg|thumb|none|500px|Modern update of classic Winchester Model 70 with open sights - .30-06]]&lt;br /&gt;
[[Image:Jericho-Win70-1.jpg|thumb|none|600px|Hawkins with his rifle]]&lt;br /&gt;
[[Image:Jericho-guns-3.jpg|thumb|none|600px|Hawkins aims the rifle]]&lt;br /&gt;
&lt;br /&gt;
===M1 Carbine===&lt;br /&gt;
&lt;br /&gt;
[[M1 Carbine]]s appear in many episodes in the hands of Jericho townsfolk. Jake can be seen using one in Episode 1.11, &amp;quot;Vox Populi&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1-Carbine.jpg|thumb|none|450px|World War II Era M1 Carbine - .30 Carbine]]&lt;br /&gt;
[[Image:M1CarbineLateModel.jpg|thumb|none|450px|Korean War Era M1 Carbine, with Birch Stock, Adjustable sight and bayonet lug - .30 Carbine]]&lt;br /&gt;
[[Image:Jericho-M1Car-1.jpg|thumb|none|600px|Jake aims the M1 Carbine]]&lt;br /&gt;
[[Image:JerichoMini14.jpg|thumb|none|600px|Johnston Green aims an M1 Carbine at the fake marines]]&lt;br /&gt;
&lt;br /&gt;
===M1 Garand===&lt;br /&gt;
Used by a U.S.M.C. honor guard in the episode &amp;quot;Condor&amp;quot; and seen in the hands of Eric Green in the episode &amp;quot;Patriots and Tyrants&amp;quot; is the [[M1 Garand]].&lt;br /&gt;
&lt;br /&gt;
[[Image:M1_Garand.jpg‎|thumb|none|500px|Springfield M1 Garand - .30-06‎]]&lt;br /&gt;
[[Image:24.JPG‎|thumb|none|600px|The honor guard fires their Garands]]&lt;br /&gt;
[[Image:25.JPG‎|thumb|none|600px|Eric Green holds his Garand]]&lt;br /&gt;
&lt;br /&gt;
===M14 Rifle===&lt;br /&gt;
&lt;br /&gt;
Seen, though never actually used in combat, is the M16's immediate predecessor the [[M14 Rifle]].  The weapons themselves are either Springfield M1As or the Norinco M14S.&lt;br /&gt;
- One is used in combat by Hawkins when they captured Geotz.&lt;br /&gt;
&lt;br /&gt;
[[Image:M14Rifle.jpg‎|thumb|none|500px|Springfield M14 - .30-06‎]]&lt;br /&gt;
[[Image:JerichoM14-1.jpg|thumb|none|600px|A New Bern folk with an M14]]&lt;br /&gt;
[[Image:‎5.JPG|thumb|none|600px|An M14 is strapped to Hawkins back]]&lt;br /&gt;
[[Image:5a.JPG|thumb|none|600px|Jake holds an M14]]&lt;br /&gt;
[[Image:‎5b.JPG|thumb|none|600px|Men with M14s]]&lt;br /&gt;
&lt;br /&gt;
===Remington 700===&lt;br /&gt;
&lt;br /&gt;
In several episodes, Hawkins is seen using an [[Remington 700]] sniper rifle, in an AICS stock which gives it the appearance of an Accuracy International AWP, of unknown caliber, most likely .308. In the episode &amp;quot;Crossroads&amp;quot;, it has a suppressor and laser sight (the latter of which is highly inappropriate for a sniper rifle).&lt;br /&gt;
&lt;br /&gt;
[[Image:RemingtonPSS700.jpg|thumb|none|500px|Remington 700PSS with Harris bipod - .300 Win Magnum]]&lt;br /&gt;
[[Image:Stage 2 AICS.jpg|thumb|none|500px|Black Stage 2 AICS (Accuracy International Chassis System) - with folding stock and adjustable cheek piece]]&lt;br /&gt;
[[Image:AWP.gif|thumb|none|500px|AWP.Note the round bolt handle, and the lack of a shroud around where the bolt handle meets the stock]]&lt;br /&gt;
[[Image:Jericho-rifle-2.jpg|thumb|none|600px|Hawkins aims his rifle with silencer and laser sight]]&lt;br /&gt;
[[Image:JerichoAWP-1.jpg|thumb|none|600px|Hawkins aims his rifle without silencer or laser sight]]&lt;br /&gt;
&lt;br /&gt;
===Colt M16A2===&lt;br /&gt;
&lt;br /&gt;
When Jericho and New Bern go to war, both sides make heavy use of the [[M16 rifle series#M16A2 Rifle|M16A2]] assault rifle. Hawkins distributes a large cache of these weapons to the citizens of the town, and they are used by Jake, Eric, Stanley, Johnston, and many other important characters.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A2.jpg|thumb|none|500px|Colt M16A2 - 5.56x45mm]]&lt;br /&gt;
[[Image:1a.JPG‎|thumb|none|600px|part of the arsenal kept by Hawkins in the storage locker]]&lt;br /&gt;
[[Image:4.JPG‎|thumb|none|600px|a crate of M16s in the storage locker arsenal]]&lt;br /&gt;
[[Image:JerichoM16A2-1.jpg|thumb|none|600px|Jake fires his M16A2]]&lt;br /&gt;
[[Image:Jericho_m16a2_cotw.jpg|thumb|none|600px|Jake fires his M16A2 at New Bern soldiers who attempt to attack Jericho with mortars in the season 1 episode &amp;quot;Coalition of the Willing&amp;quot;]]&lt;br /&gt;
[[Image:JerichoM16A2-2.jpg|thumb|none|600px|Jake holds his M16A2]]&lt;br /&gt;
[[Image:JerichoM16A2-4.jpg|thumb|none|600px|Eric aims down his sight]]&lt;br /&gt;
[[Image:JerichoM16A2-5.jpg|thumb|none|600px|Jake and Stanley fire their weapons]]&lt;br /&gt;
[[Image:Jericho_m16a2_reconst.jpg|thumb|none|600px|Eric fires his M16A2 at New Bern soldiers in the season 2 opener &amp;quot;Reconstruction&amp;quot;]]&lt;br /&gt;
[[Image:JerichoM16A2-6.jpg|thumb|none|600px|Eric and Stanley fire their M16A2s]]&lt;br /&gt;
&lt;br /&gt;
===Colt M16A4===&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M16A4 Rifle|M16A4]] is also used in many episodes, mostly by Major Beck's soldiers, though also by some of Jericho's townsfolk in the war with New Bern. Due to a continuity error in the opening of Episode 1.23, &amp;quot;Why We Fight&amp;quot;, Eric goes from using an M16A2 to using an M16A4.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|500px|Colt M16A4 - 5.56x45mm]]&lt;br /&gt;
[[Image:JerichoM16A4-1.jpg|thumb|none|600px|Eric using an M16A4 in Episode 1.23, &amp;quot;Why We Fight&amp;quot;. Note the knobs on the carry handle indicating that it is detachable, making the gun an M16A4 rather than an A2, which is what he is seen using in other shots.]]&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|none|500px|M16A4 5.56x45mm with ACOG scope, RIS foregrip, and AN/PEQ-2 IR designator]]&lt;br /&gt;
[[Image:29.JPG‎|thumb|none|600px|One of Major Beck's Men]]&lt;br /&gt;
[[Image:JerichoM16A4-2.jpg‎|thumb|none|600px|Another one of Major Beck's men]]&lt;br /&gt;
[[Image:JerichoM16A4-3.jpg|thumb|none|600px|One of Major Beck's Men searches a room]]&lt;br /&gt;
[[Image:‎JerichoM16A4-4.jpg|thumb|none|600px|One of Major Beck's men with his M16A4 at the ready]]&lt;br /&gt;
[[Image:JerichoM16A4-5.jpg‎|thumb|none|600px|One of Major Beck's men stands guard]]&lt;br /&gt;
&lt;br /&gt;
=== M16A1 (with M16A2 handguards)===&lt;br /&gt;
&lt;br /&gt;
Due to a continuity error in the opening of Episode 2.1, &amp;quot;Reconstruction&amp;quot;, Jake goes from using an [[M16 rifle series#M16A2 Rifle|M16A2]] to using an [[M16 rifle series#M16A1 Rifle|M16A1]] fitted with [[M16 rifle series#M16A2 Rifle|M16A2]]-style handguards.  &lt;br /&gt;
&lt;br /&gt;
[[Image:M16A1wA2Handguards.jpg‎ |thumb|none|500px|Colt M16A1 outfitted with A2 handguards - 5.56x45mm]]&lt;br /&gt;
[[Image:JerichoM16A1-1.jpg‎|thumb|none|600px|Jake holds an M16A1 with A2 handguards]]&lt;br /&gt;
&lt;br /&gt;
===Colt M4A1 Carbine===&lt;br /&gt;
&lt;br /&gt;
[[M16 rifle series#M4/M4A1 Carbine|M4A1]] carbines are used very often in the show. They are first seen being wielded by the Ravenwood mercenaries in Episode 1.08, &amp;quot;Rogue River&amp;quot;, and later used by Allied States military personnel under the command of Major Beck. Hawkins is also seen unloading a crate full of them in Episode 1.3, &amp;quot;Four Horsemen&amp;quot;. Some of the A.S. Army soldiers carry M4s that have Thermold plastic magazines, which have never been used by the U.S. Army (although it is possible that the Allied States chose to adopt these magazines for their own personnel after splitting off from the United States).&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|500px|Colt M4A1 Carbine - 5.56x45mm]]&lt;br /&gt;
[[Image:JerichoM4-1.jpg|thumb|none|600px|A crate full of M4s in Episode 1.3, &amp;quot;Four Horsemen&amp;quot;]]&lt;br /&gt;
[[Image:JerichoM4-6.jpg|thumb|none|600px|One of the Ravenwood mercenaries with an M4 in Episode 1.08, &amp;quot;Rogue Rover&amp;quot;.]]&lt;br /&gt;
[[Image:JerichoM4-3.jpg|thumb|none|600px|The mercenary in &amp;quot;Rogue River&amp;quot; unloads his M4.]]&lt;br /&gt;
[[Image:JerichoM4-4.jpg|thumb|none|600px|Another mercenary does sweeps of Rogue River with an M4.]]&lt;br /&gt;
[[Image:JerichoM4-7.jpg|thumb|none|600px|Goetz ([[D.B. Sweeney]]) and his mercs threaten Jericho with M4s in Episode 1.09, &amp;quot;Crossroads&amp;quot;.]]&lt;br /&gt;
[[Image:JerichoM4-8.jpg|thumb|none|600px|Yet another mercenary with an M4 in &amp;quot;Crossroads&amp;quot;.]]&lt;br /&gt;
[[Image:JerichoM4-9.jpg|thumb|none|600px|An M4 with a Thermold magazine in the hands of an A.S. Army soldier in Episode 1.16, &amp;quot;Sedition&amp;quot;.]]&lt;br /&gt;
[[Image:JerichoM4-10.jpg|thumb|none|600px|Yet another (incorrect) use of a Thermold magazine in an A.S. soldier's M4.]]&lt;br /&gt;
[[Image:JerichoM4-11.jpg|thumb|none|600px|A.S. Marines guarding &amp;quot;The Package&amp;quot; with their M4s ready in &amp;quot;Sedition&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch HK416===&lt;br /&gt;
&lt;br /&gt;
A [[Heckler &amp;amp; Koch HK416]] is used by one of the Marines in Episode 1.16, &amp;quot;Semper Fidelis&amp;quot;. This was a major mistake of the armorers of this show since, in &amp;quot;real life&amp;quot;, the HK416 is issued only to special ops units like Delta or the Asymmetrical Warfare Group and would not be in the hands of a frontline Marine NCO.&lt;br /&gt;
&lt;br /&gt;
There seems to be a continuity error with this weapon. When the Marines first arrive in town and just as they're about to leave, the NCO has an M4A1 (confirmed by a fixed A-frame front sight and 14-inch barrel), but later in the episode during the stand-off it changes to an HK416 with a 10-inch barrel, and finally back to an M4A1 when the Marines are being &amp;quot;escorted&amp;quot; out of town by the Johnston Green and the Jericho Rangers.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hk416-1.jpg|thumb|none|500px|Heckler &amp;amp; Koch HK416 with 10 inch barrel - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:JerichoM4-2.jpg|thumb|none|600px|A fake Marine with an HK416 in Episode 1.16, &amp;quot;Semper Fidelis&amp;quot; stands in front of a British Chieftain tank mocked up as an Abrams. Note the fairly convincing fake Abrams hull front, but also the slightly visible spacer on the right of the turret holding the fake turret parts away from the surface of the Chieftain turret underneath, cylindrical fume extractor at the wrong end of the main gun, old single-pin treads and the lack of periscopes on the open driver's hatch; a real Abrams' three driver's perscopes are part of the hatch.]]&lt;br /&gt;
[[Image:Jericho416-1.jpg|thumb|none|600px|A Fake Marine holds an HK416]]&lt;br /&gt;
[[Image:Jericho416-4.jpg|thumb|none|600px|The same fake Marine, same shot, different angle]]&lt;br /&gt;
[[Image:Jericho416-3.jpg|thumb|none|600px|The same fake Marine during the same scene from a different angle]]&lt;br /&gt;
[[Image:Jericho416-2.jpg|thumb|none|600px|Johnston takes the HK416]]&lt;br /&gt;
&lt;br /&gt;
===Heckler &amp;amp; Koch G36C===&lt;br /&gt;
&lt;br /&gt;
Seen only once in the hands of Stanley Richmond, though never fired, is the [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Hkg36c.jpg|thumb|450px|none|Heckler &amp;amp; Koch G36C - 5.56x45mm]]&lt;br /&gt;
[[Image:6.JPG|thumb|none|600px|Stanley's H&amp;amp;K G36C]]&lt;br /&gt;
&lt;br /&gt;
=== AKM ===&lt;br /&gt;
&lt;br /&gt;
Used by citizens of Jericho and New Bern in several episodes are many [[AK-47#AKM|AKM]] assault rifles. Hawkins uses one in Episode 1.22, &amp;quot;Coalition of the Willing&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKMRifle.jpg‎|thumb|none|500px|AKM - 7.62x39mm]]&lt;br /&gt;
[[Image:12.JPG‎|thumb|none|600px|A New Bern citizen with an AKM]]&lt;br /&gt;
[[Image:12b.JPG‎|thumb|none|600px|Hawkins with an AKM]]&lt;br /&gt;
[[Image:12c.JPG‎|thumb|none|600px|A New Bern citizen with an AKM]]&lt;br /&gt;
[[Image:JerichoAK-4.jpg|thumb|none|600px|Hawkins fires an AKM]]&lt;br /&gt;
[[Image:12d.JPG‎|thumb|none|600px|A New Bern Citizen with an AKM over his back]]&lt;br /&gt;
&lt;br /&gt;
===Barrett M82===&lt;br /&gt;
&lt;br /&gt;
A [[Barret M82]] is briefly seen mounted on the cab of a deuce and a half in &amp;quot;Why We Fight&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:M82a1.jpg‎|thumb|none|500px|Barrett M82 - .50 BMG]]&lt;br /&gt;
[[Image:10.JPG‎|thumb|none|600px|‎The soldier on the deuce and a half wields a Barret M82]]&lt;br /&gt;
&lt;br /&gt;
===Others (entries pending)===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:Jericho-rifle-1.jpg|thumb|none|600px|[[Henry 1860]]It's actually a non-firing replica of a Henry .44. You can tell by the faux worn finish.]]&lt;br /&gt;
There are two Henry repeater rifles, american manufactured with brass barrel and receiver and British manufactured which is simple iron cold hammer forge like the one above [[GOOBER_edit]]&lt;br /&gt;
[[Image:Jericho-guns-1.jpg|thumb|none|600px|(right to left)Benelli M3, Winchester 1873, M1 carbine.]]&lt;br /&gt;
[[Image:Jericho-guns-4.jpg|thumb|none|600px|(Right to left) Henry, Remington 700P, M1 Carbine, M16A1.]]Note no iron sights or scope on remington&lt;br /&gt;
 &lt;br /&gt;
[[Image:Jericho-guns-5.jpg|thumb|none|600px|(right to left) Benelli M3, Jimmy with a Mossberg 500, Gray Anderson with a Winchester Model 70, Henry, M16A1.]]&lt;br /&gt;
[[Image:Jericho-guns-7.jpg|thumb|none|600px|Winchester Model 70 or possibley a Browning A-Bolt.]]&lt;br /&gt;
 - Could it be a Savage?&lt;br /&gt;
Note no iron sights or scope&lt;br /&gt;
&lt;br /&gt;
=== FN SCAR === &lt;br /&gt;
&lt;br /&gt;
Or at least a replica was seen barely in Episode 5, season 2, Termination for Cause. It was not seen fired or shown very prominently. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:FN SCAR-L (Standard).jpg|thumb|500px|none|Third-Generation FN SCAR-L - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Jericho-SCAR.jpg|thumb|none|600px|An FN SCAR circled in Red]]&lt;br /&gt;
[[Image:Jericho-SCAR1.jpg|thumb|none|600px|The butt of an FN SCAR is circled in red]]&lt;br /&gt;
&lt;br /&gt;
=== L85A1 ===&lt;br /&gt;
&lt;br /&gt;
A possible [[Enfield L85 rifle series#L85A1|L85A1]] was sighted at the end of episode 21 &amp;quot;Coalition of the Willing&amp;quot; in the hands of one of the rangers. It was extremely hard to tell and to screen cap because of the movements and because it was a night scene. &lt;br /&gt;
&lt;br /&gt;
[[Image:L85A1.jpg|thumb|none|500px|L85A1 with SUSAT scope - 5.56x45mm ]]&lt;br /&gt;
[[Image:Jericho-L85.jpg|thumb|none|600px|A supposed L85A1 circled in red]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
&lt;br /&gt;
=== Ithaca 37 ===&lt;br /&gt;
&lt;br /&gt;
[[Ithaca 37]] shotguns can be seen in a number of episodes. Jake and Eric use the riot model when they go to Rogue River's hospital in Episode 1.8, &amp;quot;Rogue River&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:IthacaModel37.jpg|thumb|none|500px|Ithaca 37 - 12 gauge]]&lt;br /&gt;
[[Image:Jericho-Ithaca-2.jpg|thumb|none|600px|Jake and Eric with their shotguns]]&lt;br /&gt;
[[Image:Jericho-Ithaca-1.jpg|thumb|none|600px|Jake and Eric hold their shotguns]]&lt;br /&gt;
[[Image:Jericho-Ithaca-3.jpg|thumb|none|600px|Jake fires his Ithaca 37]]&lt;br /&gt;
[[Image:Jericho-Ithaca-4.jpg|thumb|none|600px|Jake holds his Ithaca 37]]&lt;br /&gt;
&lt;br /&gt;
===Mossberg 500===&lt;br /&gt;
&lt;br /&gt;
[[Mossberg 500]] smooth bore duck gun with raised barrel ribbing. Could also be 835 but I'm pretty sure it is just a 500.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mossberg500fieldShotgun.jpg |thumb|none|500px|Mossberg 500A Field Gun with 28&amp;quot; Barrel - 12 gauge]]&lt;br /&gt;
[[Image:Jericho-shotgun-1.jpg|thumb|none|600px|The man with his Mossberg 500]]&lt;br /&gt;
[[Image:Jericho-shotgun-2.jpg|thumb|none|600px|Left guy has a Mossberg 500 duck gun with camo paint to the right, Jimmy has Mossberg 500 Cruiser.]]&lt;br /&gt;
&lt;br /&gt;
===Mossberg 500 Cruiser ===&lt;br /&gt;
&lt;br /&gt;
[[Image:Mossberg500Cruiser.jpg|thumb|none|450px|Mossberg 500 Cruiser - 12 gauge]] &lt;br /&gt;
[[Image:Jericho-Mossberg-1.jpg|thumb|none|600px|The man (Jonah Prowse) with his Mossberg 500 Cruiser]]&lt;br /&gt;
&lt;br /&gt;
=== Remington 870 Slug Gun  ===&lt;br /&gt;
&lt;br /&gt;
[[Remington 870]] Slug Gun fitted with a scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Remington870SlugGun.jpg‎|thumb|500px|none|Remington 870 Slug Gun - 12 gauge]]&lt;br /&gt;
[[Image:Jericho-shotgun-3.jpg|thumb|none|600px|The man being taught to hunt]]&lt;br /&gt;
&lt;br /&gt;
===Benelli M3===&lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli_m3-1-.jpg|thumb|none|500px|Benelli M3 Super 90 with pistol grip stock combination - 12 gauge]]&lt;br /&gt;
[[Image:Jericho-guns-6.jpg|thumb|none|600px|Mossberg 500s and the Benelli M3. The Benelli appears to be a rubber prop. ]]&lt;br /&gt;
&lt;br /&gt;
===Unknown Double-Barrel Shotgun===&lt;br /&gt;
&lt;br /&gt;
In the episode &amp;quot;Crossroads&amp;quot;, Stanley has what appears to be some kind of double-barrel shotgun when he confronts the Ravenwood mercenaries.  Due to the darkness and long view, identification is next to impossible.&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
&lt;br /&gt;
===Browning M2HB===&lt;br /&gt;
&lt;br /&gt;
A [[Browning M2|Browning M2HB]] is seen on the fake M1 Abrams (actually a visually modified British Chieftain tank, also seen in ''[[Jarhead]]'') in  Episode 1.16, &amp;quot;Semper Fidelis&amp;quot;.  Also seen mounted on a flatbed guard post to New Bern in &amp;quot;One If By Land&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|400px|Browning M1921 M2 - .50 BMG.]]&lt;br /&gt;
[[Image:JerichoM2-1.jpg|thumb|none|600px|Note how the belt box is for 10 round .223 stripper clips.]]&lt;br /&gt;
[[Image:16a.JPG|thumb|none|600px|‎A flatbed mounted Browning M2]]&lt;br /&gt;
&lt;br /&gt;
===FN Minimi===&lt;br /&gt;
&lt;br /&gt;
Seen only briefly in &amp;quot;Semper Fidelis&amp;quot; in the hands of a Marine and and the season 1 finale &amp;quot;Why We Fight&amp;quot; is this successful Belgian design which is, given the heat shield and synthetic stock, the [[FN Minimi|M249-E2]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|500px|‎FN Minimi - 5.56x45mm]]&lt;br /&gt;
[[Image:8.JPG|thumb|none|600px|note the Elcan optical sight mounted on the Minimi/M-249 in the background]]&lt;br /&gt;
&lt;br /&gt;
===M60 machine gun===&lt;br /&gt;
Used by the attacking citizens of New Bern during their firefight with Jericho in &amp;quot;Why We Fight&amp;quot; is the [[M60 machine gun]].&lt;br /&gt;
&lt;br /&gt;
[[Image:M60.jpg|thumb|none|500px|M60 machine gun - 7.62x51mm NATO‎]]&lt;br /&gt;
[[Image:7.JPG|thumb|none|600px|‎A New Bern citizen mans an M60]]&lt;br /&gt;
[[Image:7a.JPG|thumb|none|600px|Same gun...different gunner]]&lt;br /&gt;
&lt;br /&gt;
===M240===&lt;br /&gt;
&lt;br /&gt;
A co-axial [[FN MAG|M240]] is also seen on the Abrams in Episode 1.16.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNMAG58.jpg‎|thumb|none|500px|FN MAG 58 mocked up to resemble an M240, with synthetic buttstock and heatshield added - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:JerichoM240-1.jpg|thumb|none|600px|A Fake marine mans an FN MAG 58]]&lt;br /&gt;
&lt;br /&gt;
==Other weapons==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===M203 grenade launcher===&lt;br /&gt;
&lt;br /&gt;
Seen only twice in the series, in &amp;quot;Semper Fidelis&amp;quot; held by one of the Marines and in the finale &amp;quot;Patriots and Tyrants&amp;quot; held by an AS soldier, is the granddaddy of all rifle mounted grenade systems the [[M203 grenade launcher]], mounted on M16A2 on both occasions.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A2 M203.jpg|thumb|none|500px|M203 40mm grenade launcher mounted on a 5.56x45mm M16A2 rifle]]&lt;br /&gt;
[[Image:28.JPG|thumb|none|600px|An M203 mounted on an M16A2]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Television]]&lt;br /&gt;
[[Category:Post Apocalyptic]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>Goober</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Diary_of_the_Dead&amp;diff=456681</id>
		<title>Diary of the Dead</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Diary_of_the_Dead&amp;diff=456681"/>
		<updated>2011-09-09T13:49:00Z</updated>

		<summary type="html">&lt;p&gt;Goober: /* Unidentified Firearms */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incompletepage}}&lt;br /&gt;
[[Image:DiaryOfTheDead-Poster.jpg|thumb|300px|right|]]&lt;br /&gt;
&lt;br /&gt;
'''The following firearms appear in ''Diary of the Dead''.''' &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==[[Glock 17]]==&lt;br /&gt;
Used by the two police officer in the opening sequence.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock173rdGen.jpg|450px|thumb|none|A 3rd generation Glock 17 in 9mm (9x19).]]&lt;br /&gt;
[[Image:DiaryOfTheDead-Glock.jpg|600px|thumb|none|Two police officers with Glocks shooting at the living dead.]]&lt;br /&gt;
&lt;br /&gt;
==[[Walther PPK]]==&lt;br /&gt;
Stainless steel version used by Mary to shoot herself and then used by Gordo, Tony, and Maxwell against the zombies.&lt;br /&gt;
[[Image:Walther-PPK.jpg|450px|thumb|none|A Walther PPK in .32ACP (7.65x17mm Auto).]]&lt;br /&gt;
[[Image:DiaryOfTheDead-PPK.JPG|600px|thumb|none|Maxwell shooting Mary.]]&lt;br /&gt;
[[Image:DiaryOfTheDead-PPK2.JPG|600px|thumb|none|Gordo shooting the dead nurse. Note that the PPK is always in double action in every scene.]]&lt;br /&gt;
&lt;br /&gt;
==[[Beretta 92FS|Beretta 92FS]]==&lt;br /&gt;
Used by various characters.&lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM92FS.jpg|450px|thumb|none|A Beretta 92FS in 9mm (9x19)]]&lt;br /&gt;
[[Image:DiaryOfTheDead-Beretta92.JPG|600px|thumb|none|Deborah shooting Jason with the Beretta 92FS.]]&lt;br /&gt;
[[Image:DiaryOfTheDead-Beretta92FS.png|600px|thumb|none|The rednecks shooting at zombies with a Beretta.]]&lt;br /&gt;
[[image:DiaryOfTheDead-Beretta92FS2.png|600px|thumb|none|Who appears to be the leader of a group of soldiers shooting the old man.]]&lt;br /&gt;
[[image:DiaryOfTheDead-UidPis.png|600px|thumb|none|The Beretta offered to Maxwell.]]&lt;br /&gt;
&lt;br /&gt;
==Recurve Bow==&lt;br /&gt;
Used by Maxwell.&lt;br /&gt;
[[Image:DiaryOfTheDead-MaxwellBow.JPG|600px|thumb|none|Maxwell posing with his bow after having shot Deborah's brother.]]&lt;br /&gt;
&lt;br /&gt;
==[[M16]]==&lt;br /&gt;
Used by the National Guard troopers. The militia use AR 15s, noted when the black guy says its semi-auto.&lt;br /&gt;
He might just be referring to the placement of the selector switch? When they're hunting for the guy who had a heartattack, burst fire is heard (and seen).&lt;br /&gt;
[[Image:M16A4Standard.jpg|450px|thumb|none|M16A4 in 5.56x45.]]&lt;br /&gt;
[[Image:DiaryOfTheDead-M161.JPG|600px|thumb|none|One of the militiamen with the M16 and Tony with the Walther PPK.]]&lt;br /&gt;
[[Image:DiaryOfTheDead-M162.JPG|600px|thumb|none|Two of the militiamen holding M16 rifles (notice trigger discipline).]]&lt;br /&gt;
&lt;br /&gt;
==[[FAMAS]]==&lt;br /&gt;
Seen inside the survivor's warehouse.&lt;br /&gt;
[[Image:FAMAS-F1.jpg|450px|thumb|none|FAMAS in 5.56x45 akin to the one shown in the pick up truck.]]&lt;br /&gt;
[[image:DiaryOfTheDead-FAMAS1.JPG|600px|thumb|none|The FAMAS (right corner) with additional bi pod standing  on a pickup truck with &amp;quot;White Man&amp;quot; (Boyd Banks) next to it.]]&lt;br /&gt;
[[image:DiaryOfTheDead-FAMAS2.JPG|600px|thumb|none|Different angle of the previous picture.]]&lt;br /&gt;
&lt;br /&gt;
==[[Mossberg 590]]==&lt;br /&gt;
Used by Elliot.&lt;br /&gt;
[[image:Mossberg590.jpg|450px|thumb|none|A Mossberg 590 akin to the one Elliot used.]]&lt;br /&gt;
[[image:DiaryOfTheDead-Shotgun.JPG|600px|thumb|none|Elliot holding the Mossberg 590.]]&lt;br /&gt;
&lt;br /&gt;
== Beretta Model RS-202 M2 ==&lt;br /&gt;
[[Image:Beretta_RS-202_M2.jpg|thumb|none|450px|Beretta RS-202 M2 - 12 gauge]]&lt;br /&gt;
Tactical pump-action shotgun made in Italy in the early 1990s. Used by the rednecks to kill a zombie woman.&lt;br /&gt;
[[Image:DiaryOfTheDead-UidShotgun.png|600px|thumb|none|The shotgun used by the rednecks]]&lt;br /&gt;
&lt;br /&gt;
==Unidentified Firearms==&lt;br /&gt;
&lt;br /&gt;
===Unidentified Revolvers===&lt;br /&gt;
A western-styler revolver was chosen by Tracy but never used.&amp;lt;br /&amp;gt;&lt;br /&gt;
Probably wrong though, but i think it is a colt python can we get a screenshot of it?&amp;lt;br /&amp;gt;&lt;br /&gt;
::I've added a screenshot, but only the grip is exposed.&lt;br /&gt;
:::--[[User:VRazer|VRazer]] 15:28, 11 June 2009 (UTC)&lt;br /&gt;
[[image:DiaryOfTheDead-UidRev2.png|600px|thumb|none|The handle of the unidentified revolver. The revolver was never outside the holster, and this was the best shot I could get.]]&lt;br /&gt;
&lt;br /&gt;
[[GOOBER_edit]] The handle looks very much like a SAA type revolver. Also possibly confirmed as one of the characters asked her if it &amp;quot;made her feel more at home&amp;quot; Seeing she's from Texas.&lt;br /&gt;
&lt;br /&gt;
The rednecks also used a revolver for &amp;quot;target practice&amp;quot;.&lt;br /&gt;
[[Image:DiaryOfTheDead-UidRev.png|600px|thumb|none|The rednecks shooting an unidentified revolver.]]&lt;br /&gt;
&lt;br /&gt;
===[[MP5|Unidentified MP5]]===&lt;br /&gt;
Carried by one of the guards in the warehouse when Jason is about to upload his footage.&lt;br /&gt;
[[Image:DiaryOfTheDead-UidSBR.JPG|600px|thumb|none|The unidentified firearm in the lower left corner of the picture.]]&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
&lt;br /&gt;
'''George A. Romero's &amp;quot;Dead&amp;quot; Series'''&lt;br /&gt;
&lt;br /&gt;
* ''[[Night of the Living Dead (1968)]]''&lt;br /&gt;
* ''[[Dawn of the Dead (1978)]]''&lt;br /&gt;
* ''[[Day of the Dead (1985)]]''&lt;br /&gt;
* ''[[Land of the Dead]] (2005)''&lt;br /&gt;
* ''[[Diary of the Dead]] (2007)''&lt;br /&gt;
* ''[[Survival of the Dead]] (2010)''&lt;br /&gt;
'''Remakes'''&lt;br /&gt;
&lt;br /&gt;
* ''[[Night of the Living Dead (1990)]]''&lt;br /&gt;
* ''[[Dawn of the Dead (2004)]]''&lt;br /&gt;
* ''[[Day of the Dead (2008)]]''&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Horror]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Post Apocalyptic]]&lt;br /&gt;
[[Category:Zombie]]&lt;/div&gt;</summary>
		<author><name>Goober</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Fallout:_New_Vegas&amp;diff=423434</id>
		<title>Fallout: New Vegas</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Fallout:_New_Vegas&amp;diff=423434"/>
		<updated>2011-05-28T13:32:53Z</updated>

		<summary type="html">&lt;p&gt;Goober: /* Rifles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:NEWVEGAS-COVER.jpg|thumb|right|300px|''Fallut: New Vegas'' (2010)]]&lt;br /&gt;
''Fallout: New Vegas'' is the fifth the installment in the long-running ''Fallout'' series. The game takes place in the post-apocalyptic Nevada. It was developed by Obsidion Entertainment (''[[Alpha Protocol]]'') and published by Bethesta in 2010. The game is available for the PC, Xbox 360 and PlayStation 3. [[Ron Perlman]], [[Danny Trejo]], [[Kris Kristofferson]] and Matthew Perry can be found among the voice actors of the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Fallout: New Vegas'' has a very in-depth ammunition system. The player can reload ammo, and there are many variants of each ammunition type. For a list, see the [[Talk:Fallout: New Vegas|discussion page]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(*) is a DLC only indicator. &lt;br /&gt;
&lt;br /&gt;
'''The following weapons are seen in the video game ''Fallout: New Vegas'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Handguns==&lt;br /&gt;
&lt;br /&gt;
===Browning Hi-Power===&lt;br /&gt;
&lt;br /&gt;
The [[Browning Hi-Power]] appears as &amp;quot;9mm Pistol&amp;quot;. It can be modified with an extended magazine and a scope. A unique version called &amp;quot;Maria&amp;quot;, decorated with a Virgin Mary grip and nickel-plated, is carried by Benny (Voice of Matthew Perry).&lt;br /&gt;
[[Image:Browning HP West German Police.jpg|thumb|none|400px|Browning Hi-Power 9x19mm]]&lt;br /&gt;
[[Image:HP_with_scope_and_extended_mag.jpg|600px|thumb|none|The Hi-Power with a scope and an extended magazine]]&lt;br /&gt;
[[Image:FalloutNV_2010-10-25_12-15-24-46.jpg|600px|thumb|none|Browning HP idle.]]&lt;br /&gt;
[[Image:FalloutNV_2010-10-25_12-15-28-79.jpg|600px|thumb|none|Browning HP iron-sights.]]&lt;br /&gt;
[[Image:Ivorypistol.jpg|thumb|none|600px|The Player aiming the &amp;quot;Maria&amp;quot; in-game.]]&lt;br /&gt;
[[Image:FONV Saint Mary's Pistol.jpg|thumb|none|400px|The unique &amp;quot;Maria&amp;quot; variant.]]&lt;br /&gt;
&lt;br /&gt;
===Colt Single Action Army===&lt;br /&gt;
&lt;br /&gt;
The [[Colt Single Action Army]] Appears as &amp;quot;.357 Revolver&amp;quot;. It is chambered in .357 Magnum (so it could be the almost identical externally Ruger Blackhawk). Can be modified with a &amp;quot;Cavalry&amp;quot; barrel that increases the damage by +3 and an engraved cylinder which increases its condition by +50%.&lt;br /&gt;
&lt;br /&gt;
A unique version called &amp;quot;Lucky&amp;quot; can be found in the Bison Steve casino in a safe in Primm.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtSingleActionArmy.jpg|thumb|none|400px|Colt Single Action Army w/ 5.5&amp;quot; barrel - .45 Long Colt]]&lt;br /&gt;
[[Image:ColtSAALongBarrel.jpg|thumb|none|400px|Colt Single Action Army w/ 7.5&amp;quot; barrel known as the &amp;quot;Cavalry&amp;quot; model, .45 Long Colt]]&lt;br /&gt;
[[Image:830px-357MagnumRevolver.png|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
===Smith &amp;amp; Wesson Model 29===&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 29]] returns from [[Fallout 3]], now simply referred to as the &amp;quot;.44 Magnum Revolver&amp;quot;.  It can be modified with a heavy frame that increases its durability and a scope.  A unique nickel-plated and engraved version can be found, called the 'Mysterious Magnum'. &lt;br /&gt;
&lt;br /&gt;
[[Image:Smith&amp;amp;WessonModel29.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 29 - .44 magnum.]]&lt;br /&gt;
[[Image:SmithandwessonM29.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 29 with nickel finish - .44 magnum.]]&lt;br /&gt;
[[Image:830px-MysteriousMagnum.png|thumb|none|500px|The Courier using the Mysterious Magnum variant.]]&lt;br /&gt;
[[Image:44_revolver_heavy_frame_scope.png|thumb|none|600px|A fully modified 44. Magnum with scope and heavy frame. Note the speed loader for some reason still attached to the rear of the cylinder, clipping through the frame. This is a modeling mistake with the 3rd person model, it can be also witnessed in [[Fallout 3]].]]&lt;br /&gt;
&lt;br /&gt;
===SIG-Sauer 12.7mm Pistol===&lt;br /&gt;
Based on the SIG-Sauer 14mm Pistol from [[Fallout]] and [[Fallout 2]] except in 12.7mm (presumably the Fallout version of .50 AE or .50 GI), one of the rarest ammo types in the game, it can be modified with a silencer, but will lower the damage.&lt;br /&gt;
[[Image:664px-FNV_12,7mm_Pistol.png|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
===N99 10mm Pistol===&lt;br /&gt;
The 10mm Pistol returns from [[Fallout 3]]. A laser sight, silencer, and extended magazine can be added to the gun. &lt;br /&gt;
[[Image:MKIRight.jpg|thumb|none|450px|Magnum Research Desert Eagle MK I - .357 Magnum. What the N99 is based on.]]&lt;br /&gt;
[[Image:830px-Weathered10mmPistol.png|thumb|none|500px|The Weathered 10mm Pistol Variant.]]&lt;br /&gt;
[[Image:FalloutNV_2010-10-25_11-52-19-44.jpg|thumb|none|600px|FPS view of Weathered 10mm Pistol.]]&lt;br /&gt;
[[Image:FalloutNV_2010-10-25_11-54-16-90.jpg|thumb|none|600px|Clearly a model that was simply ported without being redesigned for New Vegas' iron-sight feature.  The tall peak is the front sight.]]&lt;br /&gt;
[[Image:830px-10mmpistolFull.png|thumb|none|600px|A N99 10mm Pistol with all mods.]]&lt;br /&gt;
&lt;br /&gt;
===LAPD 2019 'Blaster'===&lt;br /&gt;
The pistol from [[Blade Runner]] makes a return to the Fallout series. Called &amp;quot;That Gun&amp;quot; in-game, in reference to &amp;quot;That Gun from the Fallout 1 and 2&amp;quot;, the .223 pistol.  Like its predecessor, it chambers 5.56x45mm NATO.&lt;br /&gt;
&lt;br /&gt;
[[Image:HERO1.jpg|350px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:830px-FNVThatGun.png|thumb|none|500px|Note that the gun only has one trigger instead of two.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:223pistol.jpg|thumb|none|600px|&amp;quot;That Gun&amp;quot; in first person view.]]&lt;br /&gt;
&lt;br /&gt;
===Ruger 22/45===&lt;br /&gt;
The Ruger 22/45 appears as the &amp;quot;Silenced .22 Pistol&amp;quot;, The Silenced .22 is suppressed, and will not alert enemies (who have not been shot) of your presence. It will not dismember on hit, and does less damage to limbs. Also, it is one of the two guns player can bring into casinos, the other being a Hi-Power if the player's sneak skill is not high enough to bring in larger weapons. &lt;br /&gt;
&lt;br /&gt;
[[Image:22-45-SS big.jpg|thumb|none|400px|Ruger 22/45 pistol - .22 LR.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:830px-Silenced22Pistol.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===Colt Official Police'''*'''===&lt;br /&gt;
The [[Colt Official Police]] appears in the first New Vegas DLC ''Dead Money'' as the &amp;quot;Police Pistol&amp;quot;. It uses .357 rounds. strangely fired exclusively in single action.&lt;br /&gt;
[[Image:ColtOP4.jpg|thumb|The &amp;quot;Police Pistol&amp;quot;|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===Hunting Revolver===&lt;br /&gt;
The Hunting Revolver is the [[Magnum Research BFR]] (Big Frame Revolver) Chambered in .45-70 Govt'.&lt;br /&gt;
&lt;br /&gt;
[[File:BFR 45-70 1.jpg|400px|thumb|none|Magnum Research BFR .45-70 Govt']]&lt;br /&gt;
[[File:20101124025745!HuntingRevolver.jpg|500px|thumb|none|Hunting Revolver with Scope]]&lt;br /&gt;
[[File:RangerSequoia.jpg|500px|thumb|none|'Ranger Sequoia' the unique version of the BFR]]&lt;br /&gt;
&lt;br /&gt;
===Colt M1911A1*===&lt;br /&gt;
The Burned Man--A Mormon missionary and former member of the Romanesque Caesar's Legion--can be seen loading a stack of [[M1911A1|M1911A1s]].&lt;br /&gt;
&lt;br /&gt;
[[File:M1911Colt.jpg|400px|thumb|none]]&lt;br /&gt;
&lt;br /&gt;
[[File:Honest-Heartsburing1.jpg|400px|thumb|none|Joshua Graham (The Burned Man) inspect his Colt M1911A1. There are quite a few more M1911 pistols on the table.]]&lt;br /&gt;
&lt;br /&gt;
===Colt Commander*===&lt;br /&gt;
In the reveal trailer for the &amp;quot;Honest Hearts&amp;quot; DLC, the Courier can be seen loading a weathered [[Colt Commander|Commander]] etched in ancient greek. The script (και η σκοτια αυτο ου κατελαβεν) is a quote from the Bible (John 1:5) &amp;quot;But the darkness has not overcome it.&amp;quot; If this is indeed a Commander, it would be the pistol's first appearence in a video game. It's called &amp;quot;A Light Shining in Darkness&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The ingame version has a skeletonized 'combat' hammer and trigger, guttersnipe-type sights and inexplicably holds six rounds in it's magazine, despite having the same grip lenght as a regular M1911 pistol.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtCombatCommander.jpg‎ |thumb|none|350px|Colt Commander - .45 ACP]]&lt;br /&gt;
[[Image:FNV_ColtCommander.jpg|thumb|none|400px| The Courier ejects a magazine from his customized Colt.]]&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==  &lt;br /&gt;
&lt;br /&gt;
===Colt Model 733===&lt;br /&gt;
&lt;br /&gt;
The [[M16#Colt Carbine/Model 653/Model 727/Model 733|Colt Model 733]] appears as &amp;quot;Assault Carbine&amp;quot; with a 20-round magazine. It can be upgraded to hold 30 rounds. A suppressor can be found in the game files, but it is not used in the game. &lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Model 733.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MilitalyassaultrifleFallout.PNG|thumb|none|500px|The Assault Carbine in game.]]&lt;br /&gt;
[[Image:830px-FNVAssaultCarbine.png|thumb|none|600px|An Assault Carbine with no mods.]]&lt;br /&gt;
[[Image:830px-FNVAssaultCarbine_extended_mag.png|thumb|none|600px|An Assault Carbine with all mods.]]&lt;br /&gt;
&lt;br /&gt;
=== Colt Model 933 ===&lt;br /&gt;
&lt;br /&gt;
There are 2 variants of this rifle in the game, but basically they both look like the [[M16 rifle series#Colt Model 933|Colt Model 933]] with SIRS rails and a PRS stock. They both have a low-power ACOG-style scope. The unique variant is painted with woodland camouflage. The standard variant is called the Marksman Carbine and the unique is called the ''All American''. Like the Service Rifle, both these rifles lack the charging handle on the rear, which is located on the moving bolt on the right side where the brass ejects instead. The All American is found only in the armory at the bottom of the irradiated-ghoul infested Vault 34 located east of New Vegas. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:colt m933 03.jpg|thumb|500px|none|Colt Model 933 carbine with M68 Aimpoint scope and Surefire M900 weaponlight foregrip. This one is also fitted with a M468 SIR style handguard 5.56x45mm]]&lt;br /&gt;
[[Image:MarksmanrifleFONV.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MarksmanrifleAAFONV.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:MarksmanrifleAAFPSFONV.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
===AR-15===&lt;br /&gt;
&lt;br /&gt;
An [[AR-15]] is seen being wielded by NCR soldiers, called &amp;quot;Service Rifle&amp;quot; in-game. It has a wooden stock similar to the AR-10 however it is patterned after the M-16A1 Vietnam era triangular hand guard. It is chambered for 5.56x45mm NATO and is semi-auto. The upper receiver has forward assist and a case deflector. Like all of the other M16 derivatives in this game, the Service Rifle's charging handle is located on the side of the receiver, between the forward assist and the ejector port. Can be modified with a forged reciever that increases it's durability and upgraded springs that increase its fire rate. An aperture sight and bayonet are included in the files, but not implemented. &lt;br /&gt;
&lt;br /&gt;
In the Honest Hearts DLC, a unique Service Rifle called the Survivalists Rifle is featured used previously by an Ex-US Army Serviceman before it can be found and used by the player. In-game lore dictates the weapon as a ''&amp;quot;U.S. Checkpoint Guard Carbine built around the 12.7mm caliber, to offer guards firepower necessary to intercept anyone attempting to breach a checkpoint, regardless of equipment&amp;quot;.'' It is likely based off the AR-15 .50 Beowulf Upper receiver that was previously tested for use to stop enemy vehicles by US Serviceman at Vehicle Checkpoints. It features a blocky heat shield somewhat reminiscent of the M16 LSW/LMG, but has numerous makeshift repairs along the body work. The words ''Arret'', French for ''Stop'' is scrawled onto the stock of the weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ar10-1.jpg|thumb|none|500px|Eugene Stoner [[AR-10]] prototype 7.62x51mm NATO]]&lt;br /&gt;
[[Image:M16A1.jpg|thumb|none|500px|[[M16A1]] with Vietnam Era hand guards.]]&lt;br /&gt;
[[Image:FNV_Service_Rifle_All_Receiver.png|thumb|none|600px|A service rifle model with all the mods, excluding cut content.]]&lt;br /&gt;
[[Image:FNV_Service_Rifle_All.png|thumb|none|600px| A service rifle model with all the mods, including cut content.]]&lt;br /&gt;
[[Image:830px-85767315.png|600px|thumb|none|A player using the Service Rifle.]]&lt;br /&gt;
[[Image:Arretriflefiring.jpg|600px|thumb|none|A Player using the unique Service Rifle, the Survivalists' Rifle, featured in the Honest Hearts DLC.]]&lt;br /&gt;
&lt;br /&gt;
==Submachine guns==  &lt;br /&gt;
&lt;br /&gt;
===10mm SMG===&lt;br /&gt;
&lt;br /&gt;
The 10mm SMG from [[Fallout 3]] is found on many mid level humanoid mobs such as Jackal gang member and members of the Kings. It can also be found as level adjusted loot in gun lockers once you're at a high enough level.&lt;br /&gt;
All though the in game description for the 10mm SMG lists a high DPS it shares the common weakness of most shot guns and automatic weapons in Fallout New Vegas in that much of its theoretical power is negated by the new Damage Threshold system. In addition to losing much of its damage, the high spread of this weapon requires you to be at close ranges for all of the rounds fired to impact on the target.&lt;br /&gt;
&lt;br /&gt;
Keeping these limitations in mind, it can be highly effective in certain situations. It can be an ideal sneak attack weapon if you have a high enough Sneak skill to get in to point blank range. Coupled with the Run 'n Gun perk you can &amp;quot;kite&amp;quot; melee enemies by backing away just out of their reach. Against ranged attackers you can fire a shot, duck around a corner or behind cover then ambush them at point blank range as they run up to you.&lt;br /&gt;
&lt;br /&gt;
[[Image:719px-10MMSMG.png|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
===M3 &amp;quot;Grease Gun&amp;quot;===&lt;br /&gt;
&lt;br /&gt;
An [[M3 Grease Gun]] appears in the game and apparently it has been converted to fire 9mm rounds. Called the &amp;quot;9mm SMG&amp;quot; in-game. It can be modified with a SMG Drum that increases the capacity by 10 rounds and a Light Bolt that increases the rate of fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:M3_Grease.jpg|thumb|none|500px|M3 &amp;quot;Grease Gun&amp;quot; .45 ACP.  The later model M3A1 would eliminate the crank lever for cocking the bolt, and instead used a simple hole in the bolt for the shooter to use their finger.]]&lt;br /&gt;
[[Image:830px-9mmsmg.png.png|thumb|none|550px|&amp;quot;9mm SMG&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
===American-180===&lt;br /&gt;
&lt;br /&gt;
A .22-caliber SMG with a pan magazine and integral suppressor, but the stock is removed. The [[American-180]] can be upgraded with a larger drum magazine that increases capacity by 60 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:78132610.x5R82Yxu.jpg|thumb|500px|none|American-180.]]&lt;br /&gt;
[[Image:830px-Silenced22SMG%20(1).png.png|600px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
===Laser RCW===&lt;br /&gt;
&lt;br /&gt;
A laser-based automatic weapon, which is basically a modified [[M1928 Thompson]]. It also resembles the Tommy Gun-esque laser guns from the TV show ''Futurama'', as evidenced by the three glowing green rings at the end of the barrel.&lt;br /&gt;
It holds 60 Electron Charge Packs in a drum and can be modified with a Recycler attachment, which replenishes 1 shot per 4 fired.&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|500px|M1928 &amp;quot;Tommy Gun&amp;quot; - .45 ACP with 50-round drum magazine, made famous through countless classic gangster movies.]]&lt;br /&gt;
[[Image:FalloutNVLaserRCW.jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
===Thompson M1A1 Submachine gun*===&lt;br /&gt;
The .45 Submachine gun in the ''Honest Hearts'' DLC is a Thompson M1A1 &lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson with 30-round magazine .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
&lt;br /&gt;
===Remington 870 Express===&lt;br /&gt;
The [[Remington 870]] (with the magazine tube cap of a Winchester) appears as the ''Hunting Shotgun''. It starts off with a capacity of 5 shots, but it is possible to upgrade the capacity to 8 with an upgrade. The shotgun can also be upgraded with a shotgun choke that decreases the spread of each shot.&lt;br /&gt;
[[Image:REM870exp_combo.jpeg|500px|thumb|none]]&lt;br /&gt;
[[Image:830px-HuntingShotgun%20(1).png.png|thumb|600px|none|The Hunting Shotgun.]]&lt;br /&gt;
&lt;br /&gt;
===Over-and-Under Shotgun===&lt;br /&gt;
A 20-Gauge double-barrel shotgun called the &amp;quot;Caravan Shotgun&amp;quot; appears in game; if you pre-ordered the 'Caravan Pack' version of New Vegas, you could get a 'Sturdy' Caravan Shotgun which is more resistant to wear-and-tear. The gun itself appears to be an 'over-and-under' style; visually, it bears resemblance to a Winchester Model 101, though the Model 101 is chambered for 12-Gauge shells, not 20.&lt;br /&gt;
&lt;br /&gt;
[[Image:U_Shottie_New_Vegas.jpg|600px|thumb|none|The over and under being used by a caravan guard]]&lt;br /&gt;
&lt;br /&gt;
===Riot Shotgun (Fictional Semi-Auto Shotgun)===&lt;br /&gt;
&lt;br /&gt;
A fictional drum-magazine fed shotgun appears as the ''Riot Shotgun''.&lt;br /&gt;
[[Image:830px-RiotShotgun%20(1).png.png|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
===Winchester 1887===&lt;br /&gt;
It differs from the real life model and it's fed with 20-gauge shells. The animation for ejecting shells are poorly done that it appears to be coming from the gun itself and not really the bottom.&lt;br /&gt;
&lt;br /&gt;
[[Image:450px-M1887_Airsoft.jpg|thumb|none|450px|[[Winchester Model 1887]] airsoft replica.]]&lt;br /&gt;
[[Image:830px-ScreenShot37png.png.png|thumb|none|600px|Winchester 1887 in the game, Note that it is modeled after the one from [[Terminator 2]].]]&lt;br /&gt;
&lt;br /&gt;
===New England Pardner===&lt;br /&gt;
The [[New England Firearms Pardner]] is used by the Powder Gang and lower level enemies. Called &amp;quot;Single Shotgun&amp;quot; in game.&lt;br /&gt;
[[Image:NewEnglandpardner.jpg|thumb|none|400px|New England Pardner shotgun in 20ga]]&lt;br /&gt;
[[Image:830px-ScreenShot34png.png|600px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
==Rifles==&lt;br /&gt;
&lt;br /&gt;
===PGM Ultima Ratio 'Hecate II'===&lt;br /&gt;
The PGM Ultima Ratio 'Hecate II' appears in Fallout: New Vegas as the .50 caliber &amp;quot;Anti-Materiel Rifle&amp;quot;.  Excluding DLC weapons, it's the only rifle in the vanilla game to use the .50 cal round.&lt;br /&gt;
[[Image:PGMHecateII.jpg|600px|thumb|none|PGM Ultima Ratio 'Hecate II']]&lt;br /&gt;
[[Image:Anti-material_rifle.png|thumb|none|600px|A Anti-Material Rifle.]]&lt;br /&gt;
&lt;br /&gt;
===Varmint Rifle===&lt;br /&gt;
&lt;br /&gt;
Bolt action rifle chambered in 5.56; holds 5 rounds. It can be upgraded with extended magazines that increase capacity by 3, a night vision scope and a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:VarmintRiflePose.png|600px|thumb|none|]]&lt;br /&gt;
[[Image:830px-Varmintrifle.png|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
===M1 Garand===&lt;br /&gt;
&lt;br /&gt;
[[M1 Garand]] was supposed to appear in Fallout: New Vegas Called the Semi-Automatic Rifle, but it was taken out in the final product. However there is a special rifle variant called ''This Machine'' (as in Woody Gunthrie's 'This Machine Kills Fascists') that is still in the game. &lt;br /&gt;
&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
[[Image:Newvegasgarand.PNG|thumb|none|600px|M1 Garand in-game.]]&lt;br /&gt;
[[Image:garand_New_Vegas.jpg|600px|thumb|none|]]&lt;br /&gt;
[[Image:830px-ThisMachineFNV.png|600px|thumb|none|This Machine variant.]]&lt;br /&gt;
&lt;br /&gt;
===Winchester 1886===&lt;br /&gt;
&lt;br /&gt;
The [[Winchester 1886]] appears as the Cowboy Repeater, it takes 357. Magnum ammunition and it can take down light armoured enemies from a distance. There is a special variant, called the La Longue Carabine fitted with a scope, engraved stock and Octagon Barrel, but it reloads like the [[Henry 1860]] in [[Fallout 3]] which is really odd. &lt;br /&gt;
&lt;br /&gt;
[[Image:Winchester1886.gif|thumb|550px|none|Winchester 1886- 45-70 Govt]]&lt;br /&gt;
[[Image:800px-CowboyRepeaterStandard.jpg|thumb|none|600px|The standard rifle in-game.]]&lt;br /&gt;
[[Image:CowboyRepeaterMapleBrassLong.jpg|thumb|none|600px|When the rifle is fully modified, it has a brass plating, a maplewood finish, and the extended feeder tube.]]&lt;br /&gt;
[[Image:CowboyRepeatersAll.jpg|thumb|600px|none|All variations of the Winchester 1886]]&lt;br /&gt;
[[Image:830px-La_Longue_Carabine.png|thumb|600px|none|The La Longue Carabine.]]&lt;br /&gt;
&lt;br /&gt;
===Marlin Model 336===&lt;br /&gt;
The [[Marlin Model 336]] appears in game as the &amp;quot;Trail Rifle&amp;quot;, firing .44 Magnum. It can only be modified with a scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:MarlinModel336A.jpg‎|thumb|none|500px|Marlin 336A Carbine - .30-30 Carbine]]&lt;br /&gt;
[[Image:830px-TrailCarbine.png|thumb|none|600px|The in-game model of the Trail Carbine.]]&lt;br /&gt;
&lt;br /&gt;
===Hunting Rifle===&lt;br /&gt;
&lt;br /&gt;
The Hunting Rifle makes a comeback in Fallout: New Vegas, but the rifle now has proper iron sights and chambers .308 sniper rifle rounds. Most likely based off the Winchester Model 70. It can be modified with a Custom Action that increases the rate of fire, an extended Magazine which increases capacity by 5 rounds and a long range scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pre64WinModel70.jpg|thumb|none|500px|Pre-1964 Winchester Model 70 - .30-06]]&lt;br /&gt;
[[Image:830px-HuntingRifleAllMods.jpg|thumb|none|600px|This is the Hunting Rifle when fully modified.]]&lt;br /&gt;
&lt;br /&gt;
===Brushgun=== &lt;br /&gt;
The rifle of the New California Republic (NCR) veteran ranger, the brush gun is a lever action rifle firing .45-70 Gov't ammunition&lt;br /&gt;
According to the 3D modeler at Bethesda, &amp;quot;The brush gun is not based on one gun specifically, but guns like the Winchester 1886 and Marlin Guide Gun.&lt;br /&gt;
&lt;br /&gt;
GOOBER NOTE: I'm still a huge noob at this, if anyone can upload this it'd be good for the page, thanks. http://images4.wikia.nocookie.net/__cb20110207070223/fallout/images/thumb/e/e0/BrushGun.png/830px-BrushGun.png&lt;br /&gt;
[[Image:Marlin Model 1895.jpg|thumb|none|500px|Marlin Model 1895 - .45-70]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
&lt;br /&gt;
===FN Minimi===&lt;br /&gt;
What appears to be an [[FN Minimi]] with wooden M60 style hand guards and wooden pistol grip. It seems it has some kind of magazine instead of an side-inserted belt. It can be modified with a Light MG expanded drum that increases capacity from 90 rounds to 200 rounds. Fires the standard 5.56 in the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:M249Minimi1stPattern.jpg|thumb|none|500px|]]&lt;br /&gt;
[[Image:830px-LMGG.png|600px|thumb|none]]&lt;br /&gt;
&lt;br /&gt;
===FN Model D'''*'''===&lt;br /&gt;
&lt;br /&gt;
The FN Model D* Appears in the first DLC for New Vegas, ''Dead Money'' as the &amp;quot;Automatic Rifle&amp;quot;, firing .308 rounds.&lt;br /&gt;
[[Image:FNBARtypeD8mm.jpg|500px|thumb|none]]&lt;br /&gt;
&lt;br /&gt;
==Explosives==&lt;br /&gt;
&lt;br /&gt;
===M79 Grenade Launcher===&lt;br /&gt;
The [[M79 Grenade Launcher]] is called the &amp;quot;Grenade Rifle&amp;quot;, with a unique version called &amp;quot;Mercenary 40mm Grenade Rifle&amp;quot; available as a pre-order bonus. Regular version can be upgraded with a longer barrel for longer range, There is also another special variant called &amp;quot;Thump-Thump&amp;quot; found in Nellis Array next to a skeleton on the bottom floor.&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|500px|M79 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:M79_New_Vegas.jpg|500px|thumb|none|Mercenary equipped with an M79]]&lt;br /&gt;
[[Image:M79_New_Vegas2.jpg|600px|thumb|none|]]&lt;br /&gt;
[[Image:M79_New_Vegas3.jpg|600px|thumb|none|]]&lt;br /&gt;
[[Image:830px-GrenadeRifleUniqueFNV.png|thumb|none|600px|&amp;quot;Thump-Thump&amp;quot;, note the beaver holding a [[M1 Garand]].]]  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===China Lake Launcher===&lt;br /&gt;
The [[China Lake Launcher]] is called the &amp;quot;Grenade Launcher&amp;quot; ingame. It uses standard 40mm shells, and can be bought at Gun Runners and found on most Boomers at higher levels.&lt;br /&gt;
&lt;br /&gt;
A modified one called &amp;quot;Holo-Rifle&amp;quot; Appears with in the Dead Money DLC with a futuristic scope&lt;br /&gt;
[[Image:US M79 pump-action four-shot 40x46mm grenade launcher.jpg|thumb|none|400px|Ultimate M79 Grenade launcher 40mm]]&lt;br /&gt;
[[Image:830px-Grenade_rifle.png|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Post Apocalyptic]]&lt;/div&gt;</summary>
		<author><name>Goober</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Book_of_Eli&amp;diff=422982</id>
		<title>The Book of Eli</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Book_of_Eli&amp;diff=422982"/>
		<updated>2011-05-27T10:28:06Z</updated>

		<summary type="html">&lt;p&gt;Goober: /* Type 69 RPG */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''WORLD EXCLUSIVE for IMFDB''' The Guns of The Book of Eli.&lt;br /&gt;
&lt;br /&gt;
{{Film Title|The Book of Eli}}&lt;br /&gt;
&lt;br /&gt;
[[Image:Book of eli poster2.jpg‎|thumb|right|300px|''The Book of Eli'' (2010)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK45==&lt;br /&gt;
Eli ([[Denzel Washington]]) carries a weathered [[Heckler &amp;amp; Koch HK45]] pistol (an LEM variant as noted by the bobbed hammer and lack of external safety).  Even though the pistol had just been out a year when the film was made, the filmmakers wanted it to look like an antique vintage firearm (as this film takes place in the future).  The brand new HK45 was sanded and worn down to look very old for the film. In true movie fashion, Eli fires about twice as many rounds as the pistol can hold before reloading. The actual pistol is currently on display at the National Firearms Museum located at the NRA headquarters in Fairfax, VA. &lt;br /&gt;
[[Image:HK45 Eli.jpg‎|thumb|none|400px|The Screen used Heckler &amp;amp; Koch HK45 Pistol, carried and fired by Eli ([[Denzel Washington]]) in the movie. - .45 ACP]]&lt;br /&gt;
[[Image:HK45 Rack.jpg|thumb|none|600px|Eli racks the slide on his HK45 pistol - .45 ACP]]&lt;br /&gt;
[[Image:HK45Lock.jpg‎|thumb|none|600px|The business end of the HK45 pistol - .45 ACP]]&lt;br /&gt;
[[Image:EliAimsHK45.jpg‎ |thumb|none|600px|In the street, Eli ([[Denzel Washington]]) aims his HK45.]]&lt;br /&gt;
[[Image:HK45 EliFire.jpg|thumb|none|600px|Eli firing his HK45 in a clearly 'reversed' shot.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 &amp;quot;Witness Protection&amp;quot; Short Shotgun==&lt;br /&gt;
Eli ([[Denzel Washington]]) carries a short barreled [[Remington 870]] &amp;quot;Witness Protection&amp;quot; shotgun, with various weathering and a heavily taped handle.  &lt;br /&gt;
[[Image:Remingt870WitProt Eli.jpg‎|thumb|none|600px|This is the screen used Remington 870 &amp;quot;Witness Protection&amp;quot; short barreled shotgun, carried and fired by Eli ([[Denzel Washington]]) in the movie. - 12 gauge]]&lt;br /&gt;
[[Image:EliwalkswithRem870.jpg‎|thumb|none|600px|The iconic shot that is replicated in the movie posters, Eli ([[Denzel Washington]]) walks through a post apocalyptic wasteland with his Remington 870 shotgun on his back.]]&lt;br /&gt;
[[Image:EliSitRem870.jpg‎|thumb|none|600px|Eli ([[Denzel Washington]])  sits to talk with Solara ([[Mila Kunis]]) with his Remington 870 near his side.]]&lt;br /&gt;
[[Image:EliRacks870.jpg‎|thumb|none|600px|Eli ([[Denzel Washington]]) racks his Remington 870 shotgun prior to an attack on the house he is in by Carnegie's henchmen.]]&lt;br /&gt;
[[Image:Rem870 EliFire.jpg‎ |thumb|none|600px|Eli fires his Remington 870.]]&lt;br /&gt;
&lt;br /&gt;
==Browning Hi-Power==&lt;br /&gt;
Carnegie ([[Gary Oldman]]) carries a [[Browning Hi-Power]] throughout the film.&lt;br /&gt;
[[Image:BrowningHiPowerPistol9mm.jpg|thumb|none|350px|Classic Commercial Browning Hi-Power (Belgian Mfg) - 9x19mm.]]&lt;br /&gt;
[[Image:BHP Carnegie.jpg‎|thumb|none|600px|A closeup of the Browning HP carried by Carnegie ([[Gary Oldman]]).]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS Two Tone==&lt;br /&gt;
Redridge ([[Ray Stevenson]]) is ordered at one point to shoot Eli with his two toned [[Beretta 92FS]] pistol.&lt;br /&gt;
[[Image:Beretta92FS 2ToneType01.jpg|thumb|350px|none|Two Tone Beretta 92FS - 9x19mm. This has a Stainless Slide on a standard Frame &amp;amp; Barrel.]]&lt;br /&gt;
[[Image:2ToneBeretta.jpg‎|thumb|none|600px|Redridge ([[Ray Stevenson]]) aims a Two toned Beretta 92FS pistol]]&lt;br /&gt;
&lt;br /&gt;
==Type 69 RPG==&lt;br /&gt;
Redridge ([[Ray Stevenson]]) attacks George and Martha's house with a [[RPG-7#Type 69|Chinese Type 69 RPG]].&lt;br /&gt;
GOOBER EDIT: Note the CGI Rocket head.&lt;br /&gt;
[[Image:Type69RPG.jpg|thumb|none|500px|Chinese Type 69 RPG - 70mm.]]&lt;br /&gt;
[[Image:Type69Aimed.jpg‎|thumb|none|600px|Redridge ([[Ray Stevenson]]) prepares to fire the RPG on George and Martha's home.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Police Positive ==&lt;br /&gt;
A [[Colt Police Positive]] is seen at the beginning of the film, lying on the ground, unloaded, in the middle of the woods.  It is never held or fired, however.&lt;br /&gt;
[[Image:PolicePositive.jpg|thumb|none|400px|Colt Police Positive - .38 Special.]]&lt;br /&gt;
[[Image:BOE1101.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==MK II Hand grenade==&lt;br /&gt;
Eli uses a [[Mk 2 hand grenade]] during the shootout at the house.   Solara ([[Mila Kunis]]) also spies a [[Mk 2 hand grenade]] and throws it to destroy a pursuing car. &lt;br /&gt;
[[Image:MKIITrainingGrenade.jpg|thumb|none|200px|Mk 2 hand grenade|Mk 2 dummy grenade (this is a movie prop)]]&lt;br /&gt;
[[Image:MKII-Grenade.jpg‎|thumb|none|600px|The hand grenade spotted by Solara ([[Mila Kunis]]) and later thrown by her at a car.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
Remington 870 with mag tube extension and saddle shell holder is used by one of Carnegie's men.   He is seen most notably at the end loading his shell holder as anarchy breaks out at Carnegie's bar near the end of the film.  Other men are seen with different Remington 870's.&lt;br /&gt;
‎[[Image:Remington870NewModel.jpg‎ |thumb|none|400px|Remington 870 Police Magnum with Black Synthetic Furniture - 12 Gauge]]&lt;br /&gt;
[[Image:ShotgunChase.jpg‎|thumb|none|600px|Carnegie's thug fires his Remington at Eli during the house shootout.]]&lt;br /&gt;
[[Image:BOE1117.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:BOE1125.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-47 (Unknown variant)==&lt;br /&gt;
One of Carnegie's thugs carries an AK-47 (exact variant unknown at this time).&lt;br /&gt;
[[Image:Ak_54.jpg|thumb|none|400px|AK-47 - 7.62x39mm]]&lt;br /&gt;
[[Image:CarngiesGunGang.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FN FAL==&lt;br /&gt;
Redridge ([[Ray Stevenson]]) carries an [[FN FAL]] -  Para Variant &lt;br /&gt;
[[Image:Fal_para-1-.jpg‎|thumb|none|400px|FN FAL 50.63 &amp;quot;Paratrooper&amp;quot; with 18&amp;quot; barrel - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CarngiesGunGang.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:BOE003.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Unknown bolt action rifles==&lt;br /&gt;
Carnegie's thugs spread out to find and kill Eli.  They carry some bolt action rifles of unknown make and model.&lt;br /&gt;
[[Image:CarnegieGunGangSearches.jpg‎|thumb|none|600px|]]&lt;br /&gt;
[[Image:BOE1112.jpg‎|thumb|none|600px|]]&lt;br /&gt;
[[Image:BOE1129.jpg‎|thumb|none|600px|]]&lt;br /&gt;
[[Image:BOE1126.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
== M1903 in a Mannlicher Schönauer Carbine stock ==&lt;br /&gt;
When Eli is walking through the town the camera pans on a man on a roof with a bolt action rifle. This rifle is a sporterized [[M1903 Springfield|Springfield M1903 Rifle]] with a Lyman peep sight and fitted into a Mannlicher Schönauer Carbine (Stutzen) stock. The military stock had been replaced, as well as the sights, and likely the parkerized finish was replaced with a blued finish. This was common practice at a time when surplus military rifles were cheaper than sporting rifles. It is the same prop featured in the film [[A Boy and His Dog]], noting the heavy stylistic and atmospheric homage already paid, as well as featuring a poster of the movie.&lt;br /&gt;
[[Image:M1903Mannlicher.jpg|thumb|none|500px|Springfield M1903 in a Mannlicher Schönauer Carbine stock - .30-06  This is the screen used rifle (and sling) carried and used by [[Don Johnson]] in the movie [[A Boy and His Dog]] as well as in ''[[The Book of Eli]]''.]]&lt;br /&gt;
[[Image:BoOfEli - 1903.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Gatling Gun== &lt;br /&gt;
At one point, Carnegie's men use a hand-cranked [[Gatling Gun]] on the house Eli is holed up in.&lt;br /&gt;
[[Image:Gatling_gun_1865.jpg|thumb|none|300px|1865 [[Gatling Gun]]]]&lt;br /&gt;
[[Image:CarngiesGunGang.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:BOE1111.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Winchester 1897 Trench Gun==&lt;br /&gt;
One of the weapons that George ([[Michael Gambon]]) keeps in his home is a [[Winchester Model 1897]] shotgun.&lt;br /&gt;
[[Image:1897.jpg|thumb|none|400px|Winchester Model 1897 &amp;quot;Trench Gun&amp;quot; - 12 gauge]]&lt;br /&gt;
[[Image:BOE1120.jpg‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A2==&lt;br /&gt;
George's wife Martha ([[Frances de la Tour]]) uses a [[Heckler &amp;amp; Koch MP5A2]] while defending the home from Carnegie and his men. We can see a [[Heckler &amp;amp; Koch MP5|MP5K-PDW]] and a [[SIG-Sauer P220|SIG-Sauer P22X]] pistol in the case.&lt;br /&gt;
[[Image:H&amp;amp;KMP5-N.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A2 with Navy trigger group - 9x19mm]]&lt;br /&gt;
[[Image:BOE001.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
Solara ([[Mila Kunis]]) is seen firing a [[Heckler &amp;amp; Koch MP7|Heckler &amp;amp; Koch MP7A1]] while she and Eli are defending George and Martha's house.&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP7A1 - 4.6x30mm]]&lt;br /&gt;
[[Image:BOE002.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Double Barrel Shotgun==&lt;br /&gt;
The Engineer ([[Tom Waits]]) holds a sawed off double barrel shotgun when Eli comes into the store.&lt;br /&gt;
[[Image:BoOfEli - Dubbar.jpg|thumb|none|600px|Eli ([[Denzel Washington]]) hands The Engineer ([[Tom Waits]]) back his double barrelled shotgun.]]&lt;br /&gt;
&lt;br /&gt;
== Colt M4A1 ==&lt;br /&gt;
George([[Michael Gambon]]) also uses an [[M4A1]] with foregrip and Aimpoint Sight in defense of his home.&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|400px|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:BOE002.jpg|thumb|none|600px|George ([[Michael Gambon]]) in the background with [[M4A1]].]]&lt;br /&gt;
&lt;br /&gt;
== M1 Carbine ==&lt;br /&gt;
One of Carnegie's men holds an [[M1 Carbine]] during the standoff outside the bar and the shootout at George and Martha's house.&lt;br /&gt;
[[Image:AutoOrdM1Carbine.jpg|thumb|none|400px|The Modern Manufactured version of the [[M1 Carbine|M1 Carbine]], with standard stock, from Auto-Ordnance (affiliated with Kahr Arms and Thomson Arms). Chambered in .30 Carbine]]&lt;br /&gt;
[[Image:BOE1113.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Adventure Movie]]&lt;br /&gt;
[[Category:Post Apocalyptic]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Action Movie]]&lt;/div&gt;</summary>
		<author><name>Goober</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=The_Boondock_Saints&amp;diff=422970</id>
		<title>The Boondock Saints</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=The_Boondock_Saints&amp;diff=422970"/>
		<updated>2011-05-27T09:19:47Z</updated>

		<summary type="html">&lt;p&gt;Goober: /* Submachine Guns Nad Machine Pistols */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns were used in the film ''[[The Boondock Saints]]'':'''&lt;br /&gt;
[[Image:TheBoondockSaintsCover.jpg|thumb|right|300px|''The Boondock Saints (1999)'']]&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
Connor ([[Sean Patrick Flanery]]) and Murphy ([[Norman Reedus]]) McManus use pairs of sound suppressed [[Beretta 92 pistol series|Beretta 92FS]] pistols when killing various criminals in the film. They also give Rocco ([[David Della Rocco]]) a pair of Berettas when they recruit him to their team.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|400px|Beretta 92FS - 9mm.]]&lt;br /&gt;
[[Image:BSBeretta92FS-1.jpg|thumb|none|600px|Connor ([[Sean Patrick Flanery]]) takes a pair of suppressed Beretta 92FS pistols from of a rack in the weapons dealer's armory.]]&lt;br /&gt;
[[Image:BSBeretta92FS-2.jpg|thumb|none|600px|Connor and Murphy fall through the air ducts and hang upside down by Connor's &amp;quot;fuckin' rope&amp;quot;. They then manage to accurately dispatch eight of the men in the room with their Berettas.]]&lt;br /&gt;
[[Image:BSBeretta92FS-3.jpg|thumb|none|600px|&amp;quot;And shepherds we shall be, for Thee, my Lord, for Thee. Power hath descended forth from Thy hand, that our feet may swiftly carry out Thy command. So we shall flow a river forth to Thee, and teeming with souls shall it ever be.&amp;quot;]]&lt;br /&gt;
[[Image:BSBeretta92FS-4.jpg|thumb|none|600px|&amp;quot;In nomine Patri, et Fili, Spiritus Sancti.&amp;quot; (In the name of the Father, the Son, and the Holy Ghost.)]]&lt;br /&gt;
[[Image:BSBeretta92FS-5.jpg|thumb|none|600px|Murphy drunkenly re-enacts how they hung from the vents.]]&lt;br /&gt;
[[Image:BSBeretta92FS-6.jpg|thumb|none|600px|Roc slams his hands down on the table which somehow causes one of the Berettas to go off and kill his girlfriend's cat.]]&lt;br /&gt;
[[Image:BSBeretta92FS-7.jpg|thumb|none|600px|Roc holding a Beretta on a stripper in the Sin Bin.]]&lt;br /&gt;
[[Image:BSBeretta92FS-8.jpg|thumb|none|600px|The brothers kill a man in the private booth with a barrage from their Berettas.]]&lt;br /&gt;
[[Image:BSBeretta92FS-10.jpg|thumb|none|600px|The brothers give their Berettas to Roc who uses them to kill the other two criminals in private booths.]]&lt;br /&gt;
[[Image:BSBeretta92FS-11.jpg|thumb|none|600px|&amp;quot;Wyatt FUCKIN' Earp!&amp;quot;]]&lt;br /&gt;
[[Image:BSBeretta92FS-18.jpg|thumb|thumb|none|600px|Il Duce with two suppressed Berettas.]]&lt;br /&gt;
[[Image:BSBeretta92FS-19.jpg|thumb|none|600px|The brothers prepare to execute Papa Joe Yakavetta ([[Carlo Rota]]).]]&lt;br /&gt;
[[Image:BSBeretta92FS-20Truth.jpg|thumb|none|600px|Close up of the Beretta in Connor's hand. The tattoo on his hand is Latin for &amp;quot;Truth&amp;quot;.]]&lt;br /&gt;
[[Image:BSBeretta92FS-21Justice.jpg|thumb|none|600px|Close up of the Beretta in Murphy's hand. The tattoo on his hand is Latin for &amp;quot;Justice&amp;quot; or &amp;quot;Equity&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus PT92==&lt;br /&gt;
&lt;br /&gt;
Due to a continuity error, the MacManus brothers' [[Beretta 92FS]] pistols become Brazilian-made [[Taurus PT92]]s in several scenes. They are distinguished by their frame mounted slide stop safety instead of the slide mounted decocking safety found on the Beretta. &lt;br /&gt;
&lt;br /&gt;
[[Image:Taurus-PT92AF.jpg|thumb|none|400px|Taurus PT92AF (blued) - 9mm.]]&lt;br /&gt;
[[Image:BSPT92-1.jpg|thumb|none|600px|Connor holding his suppressed PT92 on Rocco, which switches back and forth from a Beretta 92FS.]]&lt;br /&gt;
[[Image:BSPT92-2.jpg|thumb|none|600px|Rocco is seen using two PT92s as he kills the men during the poker game. In this scene, Agent Smecker sums up the scene to his colleagues, but is not actually there, this is just a story telling technique.]]&lt;br /&gt;
[[Image:BSPT92-3.jpg|thumb|none|600px|Rocco drops to his knees and kills the thugs under the pool table.]]&lt;br /&gt;
[[Image:BSPT92-4.jpg|thumb|none|600px|Rocco shoots the assassin in the gut with a PT92, which isn't actually loaded with blanks.]]&lt;br /&gt;
[[Image:BSBeretta92FS-15.jpg|thumb|none|600px|Connor draws his Taurus PT92 when facing Il Duce (again, it switchs back and forth with a Beretta).]]&lt;br /&gt;
The assassin ([[Markus Parilo]]) also uses a pair of stainless sound suppressed PT92s to kill the family in the flashback as Rocco explains why they should kill him. Il Duce ([[Billy Connolly]]) also uses a stainless PT92 when facing off with the brothers and Rocco outside the house.&lt;br /&gt;
[[Image:TaurusPT92AFSwBlack.jpg|thumb|none|400px|Taurus PT92 (stainless) - 9mm.]]&lt;br /&gt;
[[Image:BSTaurusPT92-1.jpg|thumb|none|600px|A stainless Taurus PT92 is seen in the gun dealer's armory.]]&lt;br /&gt;
[[Image:BSTaurusPT92-2.jpg|thumb|none|600px|The assassin with his Taurus PT92s.]]&lt;br /&gt;
[[Image:BsTaurusPT92-3.jpg|thumb|none|600px|The assassin clears the house &amp;quot;like he's ordering a fuckin' pizza.&amp;quot;]]&lt;br /&gt;
[[Image:BSTheDuke.jpg|thumb|none|600px|Il Duce armed with an Taurus PT92, Para Ordance P-14, Smith &amp;amp; Wesson Model 629, Smith &amp;amp; Wesson Model 686, Smith &amp;amp; Wesson 5906, and a Para ordance P-10.]]&lt;br /&gt;
[[Image:BS1911-TaurusPT92-1.jpg|thumb|none|600px|Il Duce draws a Taurus PT92 and a Para-Ordnace P-14.]]&lt;br /&gt;
[[Image:BS1911-TaurusPT92-2.jpg|thumb|none|600px|Il Duce wielding a Taurus PT92 in his left hand.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
Rocco ([[David Della Rocco]]) carries a snub nosed [[Colt Python]] with a stainless finish and most notably uses it to kill the three men in the diner. Some people are inclined to believe Rocco uses a Colt Diamondback instead of a Python because Det. Greenley ([[Bob Marley]]) claims they recovered .38 slugs at the crime scene. One should note that a .357 Magnum and a .38 Special round are dimensionally exact in diameter (but not length), so the bullet head would be .357 regardless of which round was used. &lt;br /&gt;
[[Image:Nickelpython.jpg|thumb|300px|none|Nickel plated [[Colt Python]] with 2.5 inch barrel - .357 magnum]]&lt;br /&gt;
[[Image:BSColtPython-1.jpg|thumb|none|600px|Connor and Murphy mess with Rocco by making him think they are going to kill him. They then pull out his Colt Python snub.]]&lt;br /&gt;
[[Image:BSColtPython-2.jpg|thumb|none|600px|(Connor):&amp;quot;Jeez, it's a fuckin' six-shooter!&amp;quot; (Murphy):&amp;quot;There's nine bodies, genius.&amp;quot; (Connor):&amp;quot;What the fuck were you gonna do, laugh the last three to death, FUNNY MAN?!&amp;quot;]]&lt;br /&gt;
[[Image:BSColtPython-3.jpg|thumb|none|600px|Rocco tells his girlfriend he will kill himself right there and then if she can even recall the name of her recently deceased cat. Or even its color.]]&lt;br /&gt;
[[Image:BSColtPython-4.jpg|thumb|none|600px|&amp;quot;Shut your fat ass, Rayvie! I can't buy a pack of smokes without running into nine guys you fucked!&amp;quot;]]&lt;br /&gt;
[[Image:BSColtPython-5.jpg|thumb|none|600px|Rocco kills a mobster in the diner by firing his Colt Python through his jacket.]]&lt;br /&gt;
[[Image:BSColtPython-6.jpg|thumb|none|600px|Rocco shoots the other mobster and we see the full effect of a .357 round. If you look close, you see he fires the gun early as he swings it at him, likely done to fire blanks safely at close range.]]&lt;br /&gt;
[[Image:BSColtPython-7.jpg|thumb|none|600px|&amp;quot;FUNNY, FUNNY, FUNNY!&amp;quot; Rocco kills the diner clerk for not telling him he was set up.]]&lt;br /&gt;
[[Image:BSColtPython-8.jpg|thumb|none|600px|Rocco holds his Colt Python on the priest in the confession booth as he listens to the confessions of Agent Smecker.]]&lt;br /&gt;
Papa Joe Yakavetta ([[Carlo Rota]]) also uses a Colt Python, his with a blued finish and a 6&amp;quot; barrel later in the film. Some people claim it is a Colt Anaconda due to its seemingly large size, yet the Anaconda was never released in blue finish, only stainless steel.&lt;br /&gt;
[[Image:ColtPython6In.jpg|thumb|none|400px|Colt Python 6&amp;quot; - .357 Magnum.]]&lt;br /&gt;
[[Image:BSColtPython-9.jpg|thumb|none|600px|Yakavetta loads up his Colt Python.]]&lt;br /&gt;
[[Image:BSColtPython-10.jpg|thumb|none|600px|Yakavetta swings the cylinder shut on his Colt Python.]]&lt;br /&gt;
&lt;br /&gt;
==Desert Eagle==&lt;br /&gt;
Ivan Checkov ([[Scott Griffith]]) and his partner both carry custom [[Desert Eagle]]s, his a Mark VII and his partner's a Mark XIX. They appear to be built up from both Chrome and Black finish models, with some features gold plated. Agent Paul Smecker ([[Willem Dafoe]]) refers to the bullets found at the scene as being &amp;quot;.50 caliber&amp;quot;, yet the guns used are actually .44 Magnum.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagleMarkVIInickel.jpg|thumb|none|390px|Desert Eagle MK VII - .357 Magnum w/ nickel finish.]]&lt;br /&gt;
[[Image:BSDesertEagle-1.jpg|thumb|none|600px|Ivan holds his Mark VII Desert Eagle on Connor, his with a chrome slide, a black barrel and frame, and a gold plated safety.]]&lt;br /&gt;
[[Image:BSDesertEagle-2.jpg|thumb|none|600px|Here we see the bore is .44 and under the barrel is a gold plated symbol of the Communist Party, the hammer and sickle.]]&lt;br /&gt;
[[Image:BSDesertEagle-4.jpg|thumb|none|600px|&amp;quot;I hope your conscience is clear, Irishman!&amp;quot; Ivan holds his Desert Eagle on Murphy before Connor drops a toilet on him from the roof.]]&lt;br /&gt;
[[Image:BSDesertEagle-5.jpg|thumb|none|600px|Murphy staring down the barrel of the Desert Eagle.]]&lt;br /&gt;
[[Image:BSDesertEagle-6.jpg|thumb|none|600px|When Agent Smecker investigates the crime scene afterward, he finds a bullet in the dumpster, yet here you can see he misses the dumpster by a lot.]]&lt;br /&gt;
[[Image:BSDesertEagle-9.jpg|thumb|none|600px|The brothers trade the two Desert Eagles to the weapons dealer so they can take guns.]]&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|400px|none|Desert Eagle Mark XIX - .50 AE Black finish]]&lt;br /&gt;
[[Image:BSDesertEagle-3.jpg|thumb|none|600px|Here we can see the .44 stamp on the other Russian's Desert Eagle Mark XIX. His has a chrome barrel and frame with a black slide.]]&lt;br /&gt;
[[Image:BSDesertEagle-7.jpg|thumb|none|600px|Connor jumps on Ivan's partner and causes him to fire his Desert Eagle which leaves a second slug in the alley wall.]]&lt;br /&gt;
[[Image:BSDesertEagle-8.jpg|thumb|none|600px|Ivan's partner tries to reach for his Desert Eagle before Murphy beats him to death.]]&lt;br /&gt;
[[Image:BSDesertEagle-9.jpg|thumb|none|600px|The brothers trade the two Desert Eagles to the weapons dealer so they can take guns.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 26==&lt;br /&gt;
While summing up the shootout in front of the house, Agent Paul Smecker ([[Willem Dafoe]]) fires his [[Glock#Glock 26|Glock 26]] pistol into the air, which is something a real FBI Agent would never do. Although, admittedly, Smecker isn't what someone would call &amp;quot;all there&amp;quot;. Plus this might just be in his head, rather than actually taking place. (This seems likely since none of the cops look nearly startled enough to have witnessed an FBI agent firing his gun into the air in the middle of a suburb.)&lt;br /&gt;
If you listen closely you can hear in the background an unintentional discharge called in over a police radio&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock 26.jpg|thumb|none|400px|Glock 26 - 9mm.]]&lt;br /&gt;
[[Image:BSGlock26-1.jpg|thumb|none|600px|Smecker fires his Glock 26 into the air.]]&lt;br /&gt;
[[Image:BSGlock26-2.jpg|thumb|none|600px|Smecker with his empty Glock 26.]]&lt;br /&gt;
&lt;br /&gt;
==Para-Ordnance P-14==&lt;br /&gt;
Il Duce ([[Billy Connolly]]) wields a [[M1911#Para-Ordnance P-14|Para-Ordnance P-14]] as one of his six guns during the shootout outside the house.&lt;br /&gt;
[[Image:Para Ordinance P-14 45.jpg|thumb|none|400px|Para Ordnance P-14 - .45 ACP.]]&lt;br /&gt;
[[Image:BSTheDuke.jpg|thumb|none|600px|I1 Duce armed with an Taurus PT92, Para Ordance P-14, Smith &amp;amp; Wesson Model 629, Smith &amp;amp; Wesson Model 686, Smith &amp;amp; Wesson 5906, and a Para ordance P-10.]]&lt;br /&gt;
[[Image:BS1911-TaurusPT92-1.jpg|thumb|none|600px|Il Duce draws a Taurus PT92 and a Para-Ordnace P-14.]]&lt;br /&gt;
[[Image:BS1911-TaurusPT92-2.jpg|thumb|none|600px|Il Duce wielding a Para-Ordnance P-14 in his right hand.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 629 Snub==&lt;br /&gt;
Il Duce ([[Billy Connolly]]) wields a [[Smith &amp;amp; Wesson 629|Smith &amp;amp; Wesson Model 629]] Snub as one of his six guns during the shootout outside the house. While originally thought to be a Model 66 revolver, the muzzle diameter of the gun is clearly larger than the 686 Snub in his right hand, ruling out the gun being a .357 Magnum.&lt;br /&gt;
[[Image:M6293.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 629 Snub - .44 Magnum.]]&lt;br /&gt;
[[Image:BSTheDuke.jpg|thumb|none|600px|I1 Duce armed with an Taurus PT92, Para Ordance P-14, Smith &amp;amp; Wesson Model 629, Smith &amp;amp; Wesson Model 686, Smith &amp;amp; Wesson 5906, and a Para ordance P-10.]]&lt;br /&gt;
[[Image:BSS&amp;amp;W66-S&amp;amp;W686snubs-1.jpg|thumb|none|600px|A Smith &amp;amp; Wesson Model 629 Snub is seen in Il Duce's left holster.]]&lt;br /&gt;
[[Image:BSS&amp;amp;W66-S&amp;amp;W686snubs-2.jpg|thumb|none|600px|Il Duce firing his revolvers.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 686 Snub==&lt;br /&gt;
Il Duce ([[Billy Connolly]]) wields a [[Smith &amp;amp; Wesson Model 686]] with a 3&amp;quot; barrel as one of his six guns during the shootout outside the house. A thug in Papa Joe Yakavetta's ([[Carlo Rota]]) house is also seen using one.&lt;br /&gt;
[[Image:S&amp;amp;W686Snub.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 686 w/ 3&amp;quot; barrel - .357 Magnum.]]&lt;br /&gt;
[[Image:BSTheDuke.jpg|thumb|none|600px|I1 Duce armed with an Taurus PT92, Para Ordance P-14, Smith &amp;amp; Wesson Model 629, Smith &amp;amp; Wesson Model 686, Smith &amp;amp; Wesson 5906, and a Para ordance P-10.]]&lt;br /&gt;
[[Image:BSS&amp;amp;W66-S&amp;amp;W686snubs-1.jpg|thumb|none|600px|A Smith &amp;amp; Wesson Model 686 snub is seen in Il Duce's right holster.]]&lt;br /&gt;
[[Image:BSS&amp;amp;W66-S&amp;amp;W686snubs-2.jpg|thumb|none|600px|Il Duce firing his revolvers.]]&lt;br /&gt;
[[Image:BSS&amp;amp;W686snub-2.jpg|thumb|none|600px|A thug with a Smith &amp;amp; Wesson Model 686 snub.]]&lt;br /&gt;
&lt;br /&gt;
==Para-Ordnance P-10==&lt;br /&gt;
Il Duce ([[Billy Connolly]]) uses a [[M1911|Para-Ordnance P-10]] as one of his six guns during the shootout outside the house.&lt;br /&gt;
[[Image:Para-OrdnanceP-10.jpg|thumb|none|400px|Para-Ordnance P-10 - .45 ACP.]]&lt;br /&gt;
[[Image:BSTheDuke.jpg|thumb|none|600px|I1 Duce armed with an Taurus PT92, Para Ordance P-14, Smith &amp;amp; Wesson Model 629, Smith &amp;amp; Wesson Model 686, Smith &amp;amp; Wesson 5906, and a Para ordance P-10.]]&lt;br /&gt;
[[Image:BSPara-OrdnanceCompact-1.jpg|thumb|none|600px|A Para-Ordnance P-10 is seen on Il Duce's top right holster.]]&lt;br /&gt;
[[Image:BSS&amp;amp;W5906-PAWarthog-1.jpg|thumb|none|600px|Il Duce fires a Para-Ordnance P-10 along with a Smith &amp;amp; Wesson 5906.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson 5906==&lt;br /&gt;
Il Duce ([[Billy Connolly]]) uses a [[Smith &amp;amp; Wesson 5906]] as one of his six guns during the shootout outside the house. A thug during the poker game is also seen using one.&lt;br /&gt;
[[Image:S&amp;amp;W5906LateModel.jpg|thumb|none|400px|Smith &amp;amp; Wesson 5906 - 9mm.]]&lt;br /&gt;
[[Image:BSTheDuke.jpg|thumb|none|600px|I1 Duce armed with an Taurus PT92, Para Ordance P-14, Smith &amp;amp; Wesson Model 629, Smith &amp;amp; Wesson Model 686, Smith &amp;amp; Wesson 5906, and a Para ordance P-10.]]&lt;br /&gt;
[[Image:BSS&amp;amp;W5906-1.jpg|thumb|none|600px|A thug dives under the pool table armed with a Smith &amp;amp; Wesson 5906.]]&lt;br /&gt;
[[Image:BSS&amp;amp;W5906-PAWarthog-1.jpg|thumb|none|600px|Il Duce fires a Smith &amp;amp; Wesson 5906 along with a Para-Ordnance P-10.]]&lt;br /&gt;
[[Image:BSS&amp;amp;W5906-3.jpg|thumb|none|600px|Il Duce fires his 5906.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS Inox==&lt;br /&gt;
A [[Beretta 92 pistol series#Beretta Inox|Beretta 92FS Inox]] with a muzzle brake is seen on a wall in the dealer's armory.&lt;br /&gt;
[[Image:Beretta-Inox.jpg|thumb|none|400px|Beretta 92FS Inox - 9mm.]]&lt;br /&gt;
[[Image:BSBerettaInox-1.jpg|thumb|none|600px|A Beretta 92FS Inox is seen on a wall in the armory.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Walther P5 Compact==&lt;br /&gt;
Agent Paul Smecker ([[Willem Dafoe]]) uses a [[Walther P5|Walther P5 Compact]] fitted with a suppressor while dressed in drag to kill men in Papa Joe Yakavetta's ([[Carlo Rota]]) house in an attempt to save the brothers. It features gold plated parts and could possibly be the same gun used by [[Claire Danes]] used in ''[[Romeo + Juliet]]''.&lt;br /&gt;
[[Image:WaltherP5C.jpg|thumb|none|400px|Walther P5 Compact - 9mm.]]&lt;br /&gt;
[[Image:BSWaltherP5C-1.jpg|thumb|none|600px|Smecker pulls the Walther P5 Compact from his purse to kill the man in the bathroom.]]&lt;br /&gt;
[[Image:BSWaltherP5C-2.jpg|thumb|none|600px|Smecker walks up to his dead body.]]&lt;br /&gt;
[[Image:BSWaltherP5C-3.jpg|thumb|none|600px|Women's clothing isn't particularly flattering on Dafoe, is it? Could've fooled me.]]&lt;br /&gt;
[[Image:BSWaltherP5C-4.jpg|thumb|none|600px|Smecker searching the house with his P5 Compact at the ready.]]&lt;br /&gt;
[[Image:BSWaltherP5C-5.jpg|thumb|none|600px|Note the gold plated parts.]]&lt;br /&gt;
&lt;br /&gt;
==Custom M1911A1==&lt;br /&gt;
Papa Joe Yakavetta's ([[Carlo Rota]]) henchmen are seen with [[M1911A1|Custom M1911A1]] pistols in their shoulder holsters. Both of the brothers are seen drawing them on Il Duce when he confronts them in the house.&lt;br /&gt;
&lt;br /&gt;
[[Image:NickelM1911.jpg|thumb|none|450px|Nickel-plated Colt M1911A1 w/ pearl grips - .45 ACP]]&lt;br /&gt;
[[Image:BS1911Commander-1.jpg|thumb|none|600px|A custom M1911A1 with gold plated parts and a muzzle brake is seen in the dealer's armory (not the same gun as mentioned above, but still a custom 1911).]]&lt;br /&gt;
[[Image:BScustom1911-1.jpg|thumb|none|600px|Murphy with one of these M1911A1s in a shoulder holster, taken from one of Yakavetta's thugs.]]&lt;br /&gt;
[[Image:BScustom1911-2.jpg|thumb|none|600px|Murphy and Connor pointing their M1911A1s at Il Duce, in an obvious nod to John Travolta and Samuel l. Jacksons iconic pose in Pulp Fiction.]]&lt;br /&gt;
&lt;br /&gt;
==Commander 1911==&lt;br /&gt;
A Commander sized [[M1911]] pistol is seen in the hands of one of the nine thugs during the brother's first mission.&lt;br /&gt;
[[Image:ColtCommander1911.jpg|thumb|none|400px|Colt Commander - .45 ACP.]]&lt;br /&gt;
[[Image:BS1911Commander-2.jpg|thumb|none|600px|One of the thugs tries to produce a Commander sized 1911 before being gunned down.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
Several [[Glock#Glock 17|Glock 17]]s are seen in the dealer's armory and several thugs use them in the film. They are also the sidearms of the Boston City Police Department.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|400px|Glock 17 2nd Generation - 9mm.]]&lt;br /&gt;
[[Image:BSGlock17-1.jpg|thumb|none|600px|A whole row of Glocks (and one singled out above) are seen on a wall in the armory.]]&lt;br /&gt;
[[Image:BSGlock17-2.jpg|thumb|none|600px|A thug tries to draw a Glock before being shot by the brothers.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 19==&lt;br /&gt;
Det. Greenly ([[Bob Marley]]) has what appears to be a [[Smith &amp;amp; Wesson Model 19]] with aftermarket grips in his shoulder holster, which isn't seen clearly in the widescreen version of the film, so a full screen shot is used.&lt;br /&gt;
[[Image:Smith&amp;amp;Wesson.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 19 Snubnose - .357 Magnum.]]&lt;br /&gt;
[[Image:Greenlyrevolver.JPG|thumb|none|600px|Detective Greenly leans back in his chair and his Smith &amp;amp; Wesson Model 19 is seen.]]&lt;br /&gt;
&lt;br /&gt;
==Taurus PT92C==&lt;br /&gt;
An ornate [[Taurus PT92|Taurus PT92C]] is seen on a wall in the armory.&lt;br /&gt;
[[Image:Taurus-PT92CS.jpg|thumb|none|400px|Taurus PT92CS - 9mm.]]&lt;br /&gt;
[[Image:BSTaurusPT92C-1.jpg|thumb|none|600px|An ornate Taurus PT92C on the armory wall.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch P7M8==&lt;br /&gt;
A [[Heckler &amp;amp; Koch P7 pistol series#H&amp;amp;K P7M8|Heckler &amp;amp; Koch P7M8]] is seen in the armory.&lt;br /&gt;
[[Image:P7M8Pistol.jpg|thumb|none|400px|Heckler &amp;amp; Koch P7M8 - 9mm.]]&lt;br /&gt;
[[Image:BSP7M8-1.jpg|thumb|none|600px|A Heckler &amp;amp; Koch P7M8 circled in red.]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P228==&lt;br /&gt;
A [[SIG-Sauer P220 pistol series#SIG P228|SIG-Sauer P228]] is seen in the armory.&lt;br /&gt;
[[Image:Sig-Sauer-P228.jpg|thumb|none|400px|SIG-Sauer P228 - 9mm.]]&lt;br /&gt;
[[Image:BSSIGP228-1.jpg|thumb|none|600px|A SIG P228 circled in red.]]&lt;br /&gt;
==Unknown Magnum Revolver==&lt;br /&gt;
A large Magnum revolver fitted with a scope and custom grips is seen in the armory.&lt;br /&gt;
[[Image:BSMagnumRevolver-1.jpg|thumb|none|600px|An unknown revolver circled in red.]]&lt;br /&gt;
I think it is a Ruger Redhawk, with aftermarket grips, like in &amp;quot;X-Men Origins: Wolverine&amp;quot;---[[Special:Contributions/98.77.205.101|98.77.205.101]] 18:08, 22 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Unknown Snub Nose Revolver==&lt;br /&gt;
A snub nose revolver with a stainless finish and a spurred hammer is seen in the armory.&lt;br /&gt;
:it looks like a Smith &amp;amp; Wesson Model 686 Snub, like one of the ones that II Duce used. [[User:The Winchester|The Winchester]]&lt;br /&gt;
::I'm pretty sure his has an exposed hammer and the ejector shroud is different on this gun. - [[User:Gunmaster45|Gunmaster45]]&lt;br /&gt;
I think its a S&amp;amp;W model 36 [[User:Drjuki|Drjuki]]&lt;br /&gt;
[[Image:BSSnubNoseRevolver-1.jpg|thumb|none|600px|An unknown snub nose revolver circled in red.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
==Franchi PA3/215==&lt;br /&gt;
Il Duce ([[Billy Connolly]]) uses a [[Franchi PA3|Franchi PA3/215]] with the stock removed during the final scene in the courthouse when he and the brothers execute Papa Joe Yakavetta ([[Carlo Rota]]).  &lt;br /&gt;
[[Image:Franchimodpa3.jpg|thumb|none|400px|Franchi PA3/215 - 12 Gauge.]]&lt;br /&gt;
[[Image:BSFranchiPA3-1.jpg|thumb|none|600px|Il Duce holds back the people in the courthouse with his Franchi PA3/215. Instead of using a folding stock, he attaches a sling to it so he can hide it under his arm or push forward and use the sling to steady the gun.]]&lt;br /&gt;
[[Image:BSFranchiPA3-2.jpg|thumb|none|600px|A better shot of the Franchi PA3/215.]]&lt;br /&gt;
[[Image:BSFranchiPA3-3.jpg|thumb|none|600px|Il Duce holds his PA3/215 to Yakavetta's head as they say their prayer.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 500 variants==&lt;br /&gt;
As the prison guards escort Il Duce ([[Billy Connolly]]) out of prison for his parole, many of the guards are armed with [[Mossberg 500|Mossberg 500AT]] shotguns, while one of the guards has a Mossberg 500 with an extended magazine tube and a pistol grip.&lt;br /&gt;
[[Image:Mossberg500AT.jpg|thumb|none|400px|Mossberg 500AT Shotgun - 12 gauge.  Note the wood furniture.]]&lt;br /&gt;
[[Image:BSMossberg500-2.jpg|thumb|none|600px|Guards pump their Mossberg 500AT shotguns in unison.]]&lt;br /&gt;
[[Image:BSMossberg500-3.jpg|thumb|none|600px|A guard holds his 500AT on Il Duce.]]&lt;br /&gt;
[[Image:50577.jpg|thumb|none|400px|Mossberg 500 with high-capacity magazine tube - 12 gauge]]&lt;br /&gt;
[[Image:BSMossberg500-1.jpg|thumb|none|600px|A guard holds an extended magazine tube Mossberg 500 on Il Duce.]]&lt;br /&gt;
[[Image:BSMossberg500-4.jpg|thumb|none|600px|The guard to the right points his pistol gripped Mossberg 500 with an extended magazine tube.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
One of the prison guards is seen armed with a [[Remington 870]] shotgun.&lt;br /&gt;
[[Image:Remington870PoliceStd.jpg|thumb|none|400px|Remington 870 - 12 Gauge.]]&lt;br /&gt;
[[Image:BSRem870-1.jpg|thumb|none|600px|A prison guard with a Remington 870.]]&lt;br /&gt;
&lt;br /&gt;
==Stevens 67==&lt;br /&gt;
One of the prison guards is seen using a [[Stevens 67]] shotgun while escorting Il Duce from prison.&lt;br /&gt;
[[Image:Savage-SpringfieldModel67.jpg|thumb|none|400px|Savage/Springfield Model 67, a license built version of the Stevens 67 riot configuration - 12 gauge. ]]&lt;br /&gt;
[[Image:BSStevens67-1.jpg|thumb|none|600px|A guard holds his Stevens 67 12 Gauge on Il Duce.]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590==&lt;br /&gt;
Several [[Mossberg 500-series shotgun#Mossberg 590|Mossberg 590]]s are seen in the armory.&lt;br /&gt;
[[Image:Mossberg 590.jpg|thumb|none|400px|Mossberg 590 - 12 Gauge.]]&lt;br /&gt;
[[Image:BSMossberg590-1.jpg|thumb|none|600px|Several Mossberg 590s circled in red.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns And Machine Pistols=&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A5==&lt;br /&gt;
Connor ([[Sean Patrick Flanery]]) picks up and examines a [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] in the dealers armory.&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A5 - 9mm.]]&lt;br /&gt;
[[Image:BSMP5A5-1.jpg|thumb|none|600px|Connor does an &amp;quot;HK-slap&amp;quot; to the locked bolt handle on the MP5A5.]]&lt;br /&gt;
[[Image:BSMP5A5-2.jpg|thumb|none|600px|Here's a better shot showing how it has a Surefire tactical light dedicated forend and a muzzle brake.]]&lt;br /&gt;
[[Image:BSMP5A5-3.jpg|thumb|none|600px|When he puts it back on the wall you can see the four-option firing selector.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A2==&lt;br /&gt;
Two fixed stock [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A2|Heckler &amp;amp; Koch MP5A2]]s are seen on a wall in the armory, one with a Surefire tactical light dedicated forend.&lt;br /&gt;
[[Image:2MP5A2.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A2 with Surefire dedicated forend - 9mm.]]&lt;br /&gt;
[[Image:BSMP5A2-1.jpg|thumb|none|600px|Two Heckler &amp;amp; Koch MP5A2s circled in red. The bottom one appears to have a Navy trigger group, or is possibly an A4.]]&lt;br /&gt;
&lt;br /&gt;
==Ingram MAC-10==&lt;br /&gt;
An [[MAC-10|Ingram MAC-10]] fitted with a suppressor is seen in the armory.&lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|400px|Ingram MAC-10 - .45 ACP.]]&lt;br /&gt;
[[Image:BSMAC10-1.jpg|thumb|none|600px|The MAC-10 with suppressor circled in red.]]&lt;br /&gt;
&lt;br /&gt;
==MAC-11==&lt;br /&gt;
A [[MAC-10#MAC-11|MAC-11]] is seen on a wall in the armory.&lt;br /&gt;
[[Image:Mac m11 9k.jpg|thumb|none|400px|RPB Industries MAC-11 - .380 ACP.]]&lt;br /&gt;
[[Image:BSMAC11-1.jpg|thumb|none|600px|The MAC-11 circled in red.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Mini Uzi==&lt;br /&gt;
A [[Uzi#Mini Uzi|Mini Uzi]] is seen in the armory.&lt;br /&gt;
[[Image:MiniUzi 01.jpg|thumb|none|400px|Mini Uzi - 9mm.]]&lt;br /&gt;
[[Image:BSMiniUzi-1.jpg|thumb|none|600px|A Mini Uzi circled in red.]]&lt;br /&gt;
&lt;br /&gt;
==Micro Uzi==&lt;br /&gt;
A [[Uzi#Micro Uzi|Micro Uzi]] with a folding stock is seen in the armory.&lt;br /&gt;
[[Image:MicroUziPistolStock.jpg|thumb|none|400px|Micro Uzi - 9mm.]]&lt;br /&gt;
[[Image:BSDMicroUzi-1.jpg|thumb|none|600px|A Micro Uzi circled in red.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK53==&lt;br /&gt;
A [[Heckler &amp;amp; Koch HK33#HK-53|Heckler &amp;amp; Koch HK53]] is seen in the armory.&lt;br /&gt;
[[Image:H&amp;amp;KHK53-1.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK53 - 5.56x45mm.]]&lt;br /&gt;
[[Image:BSHK53-1.jpg|thumb|none|600px|A Heckler &amp;amp; Koch HK53 circled in red.]]&lt;br /&gt;
&lt;br /&gt;
==Skorpion SA Vz 61==&lt;br /&gt;
Two [[Skorpion SA|Skorpion SA Vz 61]]s are seen in the armory.&lt;br /&gt;
[[Image:Skorpion-SA-VZ-61.jpg|thumb|none|400px|Skorpion SA Vz 61 - .32 ACP.]]&lt;br /&gt;
[[Image:BSSkorpionSA-1.jpg|thumb|none|600px|Skorpion SA circled in red.]]&lt;br /&gt;
[[Image:BSSkorpionSA-2.jpg|thumb|none|600px|Another Skorpion SA.]]&lt;br /&gt;
&lt;br /&gt;
==Sterling-Patchett MK 5 Submachine Gun==&lt;br /&gt;
A [[Sterling SMG|Sterling-Patchett MK V Submachine Gun with Integral Suppressor]] is seen in the armory.&lt;br /&gt;
[[Image:Sterling-Patchett-Submachine-Gun.jpg|thumb|none|450px|Sterling Patchett Suppressed version - 9mm]]&lt;br /&gt;
[[Image:BSSterlingSMG-1.jpg|thumb|none|600px|A Sterling Patchett Submachine Gun circled in red.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Ruger Mini-14==&lt;br /&gt;
A prison guard is seen armed with a [[Ruger Mini-14]] with Choate folding stock when Il Duce is escorted from prison.&lt;br /&gt;
[[Image:Mini14 GB Choate Folding stock.jpg|thumb|none|400px|Ruger Mini-14 GB in an Aftermarket Choate Folding Stock - 5.56x45mm.]]&lt;br /&gt;
[[Image:BSMini14-1.jpg|thumb|none|600px|A prison guard armed with a Ruger Mini-14.]]&lt;br /&gt;
&lt;br /&gt;
==FN FNC==&lt;br /&gt;
An [[FN FNC]] is seen in the armory.&lt;br /&gt;
[[Image:FNC REM Sporter.jpg|thumb|none|400px|FN FNC - 5.56x45mm.]]&lt;br /&gt;
[[Image:BSFNFNC-1.jpg|thumb|none|600px|An FN FNC circled in red.]]&lt;br /&gt;
&lt;br /&gt;
==AKMS==&lt;br /&gt;
An [[AK-47#AKMS|AKMS]] is seen in the armory.&lt;br /&gt;
[[Image:AKMS.jpg|thumb|none|400px|AKMS - 7.62x39mm.]]&lt;br /&gt;
[[Image:BSAKMSU-1.jpg|thumb|none|600px|An AKMS circled in red.]]&lt;br /&gt;
&lt;br /&gt;
==AKMSU==&lt;br /&gt;
An [[AK-47#AKMSU|AKMSU]] is seen in the armory.&lt;br /&gt;
&lt;br /&gt;
[[Image:AK-Krinkov.jpg|thumb|none|450px|AKMSU Krinkov - 7.62x39mm.  This is a blank adapted full auto transferable AKM (7.62x39mm) pistol that was converted into a Krinkov via parts kit.]]&lt;br /&gt;
[[Image:BSAKMSU-2.jpg|thumb|none|600px|An AKMSU circled in red.]]&lt;br /&gt;
&lt;br /&gt;
==L1A1 SLR==&lt;br /&gt;
An [[FN FAL#L1A1|L1A1 SLR]] is seen in the armory.&lt;br /&gt;
[[Image:L1A1-SLR.jpg|thumb|none|400px|L1A1 SLR - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:BSL1A1SLR-1.jpg|thumb|none|600px|An L1A1 SLR circled in red.]]&lt;br /&gt;
&lt;br /&gt;
==M4A1 + M203==&lt;br /&gt;
An [[M16#M4/M4A1 with M203 Grenade Launcher|M4A1]] Carbine fitted with an [[M203 grenade launcher]] is seen in the armory.&lt;br /&gt;
[[Image:CM4-M203.jpg|thumb|none|400px|M4A1 - 5.56x45mm fitted with M203 grenade launcher - 40mm.]]&lt;br /&gt;
[[Image:BSCAR-15-M203-1.jpg|thumb|none|600px|M4A1 fitted with an M203 grenade launcher circled in red.]]&lt;br /&gt;
&lt;br /&gt;
==M16A1 + M203==&lt;br /&gt;
An [[M16#M16A1 Rifle|M16A1]] rifle fitted with an [[M203 grenade launcher]] is seen in the armory.&lt;br /&gt;
[[Image:M16wM203.jpg|thumb|none|400px|M16A1 - 5.56x45mm fitted with an M203 grenade launcher - 40mm.]]&lt;br /&gt;
[[Image:BSM16A1-M203-1.jpg|thumb|none|600px|An M16A1 fitted with an M203 circled in red.]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS-F1==&lt;br /&gt;
A [[FAMAS|FAMAS-F1]] is seen in the armory.&lt;br /&gt;
[[Image:FAMAS-F1.jpg|thumb|none|400px|FAMAS-F1 - 5.56x45mm.]]&lt;br /&gt;
[[Image:BSFAMAS-1.jpg|thumb|none|600px|FAMAS-F1 circled in red.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G3==&lt;br /&gt;
An unknown [[Heckler &amp;amp; Koch G3]] variant is seen in the armory.&lt;br /&gt;
[[Image:HK Model 91.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK91 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:BSG3-1.jpg|thumb|none|600px|An unknown G3 variant circled in red. Note abnormally wide pistol grip.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Galil AR==&lt;br /&gt;
An [[Galil|IMI Galil AR]] is seen in the armory.&lt;br /&gt;
[[Image:GalilAR.jpg|thumb|none|400px|IMI Galil AR - 5.56x45mm.]]&lt;br /&gt;
[[Image:BSIMIGalil-1.jpg|thumb|none|600px|IMI Galil AR circled in red.]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles=&lt;br /&gt;
==Accuracy International Arctic Warfare Police==&lt;br /&gt;
Murphy ([[Norman Reedus]]) picks up an [[Accuracy International Arctic Warfare series#AWP|Accuracy International Arctic Warfare Police]] or (AWP) while checking out the weapons in the dealer's armory.&lt;br /&gt;
[[Image:AWP.gif|thumb|none|400px|Accuracy International Arctic Warfare Police - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:BSAWP-1.jpg|thumb|none|600px|Murphy works the bolt on the AWP.]]&lt;br /&gt;
[[Image:BSAWP-2.jpg|thumb|none|600px|Murphy aims down the AWP.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch PSG-1==&lt;br /&gt;
A [[Heckler &amp;amp; Koch G3#H&amp;amp;K PSG-1|Heckler &amp;amp; Koch PSG-1]] is seen in the armory.&lt;br /&gt;
[[Image:H&amp;amp;KPSG01.jpg|thumb|none|400px|Heckler &amp;amp; Koch PSG-1 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:BSPSG-1-1.jpg|thumb|none|600px|A Heckler &amp;amp; Koch PSG-1 circled in red.]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
An [[SVD Dragunov]] is seen in the armory.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov - 7.62x54mm Rimmed.]]&lt;br /&gt;
[[Image:BSSVD-1.jpg|thumb|none|600px|An SVD Dragunov circled in red.]]&lt;br /&gt;
&lt;br /&gt;
==Savage Model 111==&lt;br /&gt;
What appears to be a [[Savage 10/110 Series Rifles#Savage Model 111|Savage Model 111]] is seen in the armory.&lt;br /&gt;
[[Image:BSRifle-1.jpg|thumb|none|600px|A Savage Model 111 circled in red.]]&lt;br /&gt;
&lt;br /&gt;
=Other=&lt;br /&gt;
==DShK Heavy Machine Gun==&lt;br /&gt;
Murphy ([[Norman Reedus]]) checks out a [[DShK heavy machine gun|DShK Heavy Machine Gun]] in the dealer's armory.&lt;br /&gt;
[[Image:DSHK.jpg|thumb|none|400px|DShK HMG - 12.7x109mm.]]&lt;br /&gt;
[[Image:BSDShK-1.jpg|thumb|none|600px|A DShK in the middle of the armory room.]]&lt;br /&gt;
[[Image:BSDShK-2.jpg|thumb|none|600px|Murphy mans the DShK.]]&lt;br /&gt;
&lt;br /&gt;
==M79 Grenade Launcher==&lt;br /&gt;
An [[M79 grenade launcher]] is seen in the armory.&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|400px|M79 grenade launcher - 40mm.]]&lt;br /&gt;
[[Image:BSM79gl-1.jpg|thumb|none|600px|M79 grenade launcher circled in red.]]&lt;br /&gt;
&lt;br /&gt;
==RPG-7==&lt;br /&gt;
An [[RPG-7]] is seen in the armory.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|RPG-7 - 70mm.]]&lt;br /&gt;
[[Image:BSRPG7-1.jpg|thumb|none|600px|An RPG-7 circled in red.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==M136 AT4 Launcher==&lt;br /&gt;
An M136 AT4 Launcher is seen sitting on the ground near the back wall of the armory.&lt;br /&gt;
[[Image:AT-4Launcher.jpg|thumb|none|500px|M136 AT4 Launcher - 84mm]]&lt;br /&gt;
[[Image:BSUnknownLauncher-1.jpg|thumb|none|600px|An M136 AT4 Launcher sits on the floor - circled in red.]]&lt;br /&gt;
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[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:Comedy]]&lt;/div&gt;</summary>
		<author><name>Goober</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Harrington_%26_Richardson_Pardner&amp;diff=420988</id>
		<title>Harrington &amp; Richardson Pardner</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Harrington_%26_Richardson_Pardner&amp;diff=420988"/>
		<updated>2011-05-21T11:20:49Z</updated>

		<summary type="html">&lt;p&gt;Goober: /* Film */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The ''New England Firearms Parnder'' has been used in the following films:'''&lt;br /&gt;
[[Image:NewEnglandpardner.jpg|thumb|right|600px|New England Pardner shotgun in 20ga]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
* [[Bruce Campbell]] as Ash Williams in ''[[Evil Dead]]'' (1980)&lt;br /&gt;
&lt;br /&gt;
* Chris Baker as Hogger in ''[[They Walk]]'' (2010)&lt;br /&gt;
&lt;br /&gt;
===Videogame===&lt;br /&gt;
* [[Fallout: New Vegas]], Called 'single shotgun' in game. (2010)&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Shotgun]]&lt;/div&gt;</summary>
		<author><name>Goober</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Fallout:_New_Vegas&amp;diff=420987</id>
		<title>Fallout: New Vegas</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Fallout:_New_Vegas&amp;diff=420987"/>
		<updated>2011-05-21T11:17:54Z</updated>

		<summary type="html">&lt;p&gt;Goober: /* Remington 870 Express */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This game has a very in-depth ammunition system. The player can reload ammo, and there are many variants of each ammo type. For a list, see the Discussion page&lt;br /&gt;
&lt;br /&gt;
(*) is a DLC only indicator. &lt;br /&gt;
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&lt;br /&gt;
'''The following weapons are seen in the video game ''Fallout: New Vegas'':'''&lt;br /&gt;
[[Image:FONVlogo.png|thumb|right|300px|]]&lt;br /&gt;
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==Handguns==&lt;br /&gt;
&lt;br /&gt;
===Browning Hi-Power===&lt;br /&gt;
&lt;br /&gt;
The [[Browning Hi-Power]] appears as &amp;quot;9mm Pistol&amp;quot;. It can be modified with an extended magazine and a scope. A unique version called &amp;quot;Maria&amp;quot;, decorated with a Virgin Mary furniture, is available.&lt;br /&gt;
[[Image:Browning HP West German Police.jpg|thumb|none|400px|Browning Hi-Power 9x19mm]]&lt;br /&gt;
[[Image:HP_with_scope_and_extended_mag.jpg|600px|thumb|none|The Hi-Power with a scope and an extended magazine]]&lt;br /&gt;
[[Image:FalloutNV_2010-10-25_12-15-24-46.jpg|600px|thumb|none|Browning HP idle.]]&lt;br /&gt;
[[Image:FalloutNV_2010-10-25_12-15-28-79.jpg|600px|thumb|none|Browning HP iron-sights.]]&lt;br /&gt;
[[Image:Ivorypistol.jpg|thumb|none|600px|The Player aiming the &amp;quot;Maria&amp;quot; in-game.]]&lt;br /&gt;
[[Image:FONV Saint Mary's Pistol.jpg|thumb|none|400px|The unique &amp;quot;Maria&amp;quot; variant.]]&lt;br /&gt;
&lt;br /&gt;
===Colt Single Action Army===&lt;br /&gt;
&lt;br /&gt;
The [[Colt Single Action Army]] Appears as &amp;quot;.357 Revolver&amp;quot;. It is chambered in .357 Magnum (so it could be the almost identical externally Ruger Blackhawk). Can be modified with a longer barrel that increases the damage by +3 and a HD cylinder which increases its condition by +50%.&lt;br /&gt;
&lt;br /&gt;
A unique version called &amp;quot;Lucky&amp;quot; can be found in the Bison Steve casino in a safe in Primm.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtSAALongBarrel.jpg|thumb|none|400px|Colt Single Action Army w/ 7.5&amp;quot; barrel known as the &amp;quot;Cavalry&amp;quot; model, .45 Long Colt]]&lt;br /&gt;
[[Image:830px-357MagnumRevolver.png|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
===Smith &amp;amp; Wesson Model 29===&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 29]] returns from [[Fallout 3]], now simply referred to as the &amp;quot;.44 Magnum Revolver&amp;quot;.  It can be modified with a heavy frame that increases its durability and a scope.  A unique nickel-plated and engraved version can be found, called the 'Mysterious Magnum'. &lt;br /&gt;
&lt;br /&gt;
[[Image:Smith&amp;amp;WessonModel29.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 29 - .44 magnum.]]&lt;br /&gt;
[[Image:SmithandwessonM29.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 29 with nickel finish - .44 magnum.]]&lt;br /&gt;
[[Image:830px-MysteriousMagnum.png|thumb|none|500px|The Courier using the Mysterious Magnum variant.]]&lt;br /&gt;
[[Image:44_revolver_heavy_frame_scope.png|thumb|none|600px|A fully modified 44. Magnum with scope and heavy frame. Note the speed loader for some reason still attached to the rear of the cylinder, clipping through the frame. This is a modeling mistake with the 3rd person model, it can be also witnessed in [[Fallout 3]].]]&lt;br /&gt;
&lt;br /&gt;
===SIG-Sauer 12.7mm Pistol===&lt;br /&gt;
Based on the SIG-Sauer 14mm Pistol from [[Fallout]] and [[Fallout 2]] except in 12.7mm, one of the rarest ammo types in the game, it can be modified with a silencer, but will lower the damage.&lt;br /&gt;
[[Image:664px-FNV_12,7mm_Pistol.png|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
===N99 10mm Pistol===&lt;br /&gt;
The 10mm Pistol returns from [[Fallout 3]]. A laser sight, silencer, and extended magazine can be added to the gun. &lt;br /&gt;
[[Image:MKIRight.jpg|thumb|none|450px|Magnum Research Desert Eagle MK I - .357 Magnum. What the N99 is based on.]]&lt;br /&gt;
[[Image:830px-Weathered10mmPistol.png|thumb|none|500px|The Weathered 10mm Pistol Variant.]]&lt;br /&gt;
[[Image:FalloutNV_2010-10-25_11-52-19-44.jpg|thumb|none|600px|FPS view of Weathered 10mm Pistol.]]&lt;br /&gt;
[[Image:FalloutNV_2010-10-25_11-54-16-90.jpg|thumb|none|600px|Clearly a model that was simply ported without being redesigned for New Vegas' iron-sight feature.  The tall peak is the front sight.]]&lt;br /&gt;
[[Image:830px-10mmpistolFull.png|thumb|none|830px|A N99 10mm Pistol with all mods.]]&lt;br /&gt;
&lt;br /&gt;
===LAPD 2019 'Blaster'===&lt;br /&gt;
The pistol from [[Blade Runner]] makes a return to the Fallout series. Called &amp;quot;That Gun&amp;quot; in-game, in reference to &amp;quot;That Gun from the Fallout 1 and 2&amp;quot;, the .223 pistol.  Like its predecessor, it chambers 5.56x45mm NATO.&lt;br /&gt;
&lt;br /&gt;
[[Image:HERO1.jpg|350px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:830px-FNVThatGun.png|thumb|none|500px|Note that the gun only has one trigger instead of two.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:223pistol.jpg|thumb|none|600px|&amp;quot;That Gun&amp;quot; in first person view.]]&lt;br /&gt;
&lt;br /&gt;
===Ruger 22/45===&lt;br /&gt;
The Ruger 22/45 appears as the &amp;quot;Silenced .22 Pistol&amp;quot;, The Silenced .22 is suppressed, and will not alert enemies (who have not been shot) of your presence. It will not dismember on hit, and does less damage to limbs. Also, it is one of the two guns player can bring into casinos, the other being a Hi-Power if the player's sneak skill is not high enough to bring in larger weapons. &lt;br /&gt;
&lt;br /&gt;
[[Image:22-45-SS big.jpg|thumb|none|400px|Ruger 22/45 pistol - .22 LR.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:830px-Silenced22Pistol.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===Colt Official Police'''*'''===&lt;br /&gt;
The [[Colt Official Police]] appears in the first New Vegas DLC ''Dead Money'' as the &amp;quot;Police Pistol&amp;quot;. It uses .357 rounds. strangely fired exclusively in single action.&lt;br /&gt;
[[Image:ColtOP4.jpg|thumb|The &amp;quot;Police Pistol&amp;quot;|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===Hunting Revolver===&lt;br /&gt;
The Hunting Revolver is the [[Magnum Research BFR]] (Big Frame Revolver) Chambered in .45-70 Govt'.&lt;br /&gt;
&lt;br /&gt;
[[File:BFR 45-70 1.jpg|400px|thumb|none|Magnum Research BFR .45-70 Govt']]&lt;br /&gt;
[[File:20101124025745!HuntingRevolver.jpg|500px|thumb|none|Hunting Revolver with Scope]]&lt;br /&gt;
[[File:RangerSequoia.jpg|500px|thumb|none|'Ranger Sequoia' the unique version of the BFR]]&lt;br /&gt;
&lt;br /&gt;
===Colt M1911A1*===&lt;br /&gt;
The Burned Man--A Mormon missionary and former member of the Romanesque Caesar's Legion--can be seen loading a stack of [[M1911A1|M1911A1s]].&lt;br /&gt;
&lt;br /&gt;
[[File:M1911Colt.jpg|400px|thumb|none]]&lt;br /&gt;
&lt;br /&gt;
[[File:Honest-Heartsburing1.jpg|400px|thumb|none|Joshua Graham (The Burned Man) inspect his Colt M1911A1. There are quite a few more M1911 pistols on the table.]]&lt;br /&gt;
&lt;br /&gt;
===Colt Commander*===&lt;br /&gt;
In the reveal trailer for the &amp;quot;Honest Hearts&amp;quot; DLC, the Courier can be seen loading a weathered [[Colt Commander|Commander]] etched in ancient greek. The script (και η σκοτια αυτο ου κατελαβεν) is a quote from the Bible (John 1:5) &amp;quot;But the darkness has not overcome it.&amp;quot; If this is indeed a Commander, it would be the pistol's first appearence in a video game. It's called &amp;quot;A Light Shining in Darkness&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The ingame version has a skeletonized 'combat' hammer and trigger, guttersnipe-type sights and inexplicably holds six rounds in it's magazine, despite having the same grip lenght as a regular M1911 pistol.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtCombatCommander.jpg‎ |thumb|none|350px|Colt Commander - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:FNV_ColtCommander.jpg|thumb|none|400px| The Courier ejects a magazine from his customized Colt.]]&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==  &lt;br /&gt;
&lt;br /&gt;
===Colt Model 733===&lt;br /&gt;
&lt;br /&gt;
The [[M16#Colt Carbine/Model 653/Model 733|Colt Model 733]] appears as &amp;quot;Assault Carbine&amp;quot; with a 20 round magazine. It can be upgraded with a 30 round magazine. A suppressor can be found in the game files, but it is not used. &lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Model 733.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MilitalyassaultrifleFallout.PNG|thumb|none|500px|The Assault Carbine in game.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:830px-FNVAssaultCarbine.png|thumb|none|600px|An Assault Carbine with no mods.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:830px-FNVAssaultCarbine_extended_mag.png|thumb|none|600px|An Assault Carbine with all mods.]]&lt;br /&gt;
&lt;br /&gt;
=== Colt Model 933 ===&lt;br /&gt;
&lt;br /&gt;
There are 2 variants of this rifle in the game, but basically they both look like the [[M16 rifle series#Colt Model 933|Colt Model 933]] with SIRS rails and a PRS stock. They both have a low-power ACOG-style scope. The unique variant is painted with woodland camouflage. The standard variant is called the Marksman Carbine and the unique is called the ''All American''. Like the Service Rifle, both these rifles lack the charging handle on the rear, which is located on the moving bolt on the right side where the brass ejects instead. The All American is found only in the armory at the bottom of the irradiated-ghoul infested Vault 34 located east of New Vegas. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:colt m933 03.jpg|thumb|500px|none|Colt Model 933 carbine with M68 Aimpoint scope and Surefire M900 weaponlight foregrip. This one is also fitted with a M468 SIR style handguard 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MarksmanrifleFONV.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MarksmanrifleAAFONV.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MarksmanrifleAAFPSFONV.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
===AR-15===&lt;br /&gt;
&lt;br /&gt;
An [[AR-15]] is seen being wielded by NCR soldiers, called &amp;quot;Service Rifle&amp;quot; in-game. It has a wooden stock similar to the AR-10 however it is patterned after the M-16A1 Vietnam era triangular hand guard. It is chambered for 5.56x45mm NATO and is semi-auto. The upper receiver has forward assist and a case deflector. Like all of the other M16 derivatives in this game, the Service Rifle's charging handle is located on the side of the receiver, between the forward assist and the ejector port. Can be modified with a forged reciever that increases it's durability and upgraded springs that increase its fire rate. An aperture sight and bayonet are included in the files, but not implemented.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ar10-1.jpg|thumb|none|500px|Eugene Stoner [[AR-10]] prototype 7.62x51mm NATO]]&lt;br /&gt;
[[Image:M16A1.jpg|thumb|none|500px|[[M16A1]] with Vietnam Era hand guards.]]&lt;br /&gt;
[[Image:FNV_Service_Rifle_All_Receiver.png|thumb|none|830px|A service rifle model with all the mods, excluding cut content.]]&lt;br /&gt;
[[Image:FNV_Service_Rifle_All.png|thumb|none|830px| A service rifle model with all the mods, including cut content.]]&lt;br /&gt;
[[Image:830px-85767315.png|600px|thumb|none|A player using the Service Rifle.]]&lt;br /&gt;
&lt;br /&gt;
==Sub-Machine-guns==  &lt;br /&gt;
&lt;br /&gt;
===10mm SMG===&lt;br /&gt;
&lt;br /&gt;
The 10mm SMG from [[Fallout 3]] is found on many mid level humanoid mobs such as Jackal gang member and members of the Kings. It can also be found as level adjusted loot in gun lockers once you're at a high enough level.&lt;br /&gt;
All though the in game description for the 10mm SMG lists a high DPS it shares the common weakness of most shot guns and automatic weapons in Fallout New Vegas in that much of its theoretical power is negated by the new Damage Threshold system. In addition to losing much of its damage, the high spread of this weapon requires you to be at close ranges for all of the rounds fired to impact on the target.&lt;br /&gt;
&lt;br /&gt;
Keeping these limitations in mind, it can be highly effective in certain situations. It can be an ideal sneak attack weapon if you have a high enough Sneak skill to get in to point blank range. Coupled with the Run 'n Gun perk you can &amp;quot;kite&amp;quot; melee enemies by backing away just out of their reach. Against ranged attackers you can fire a shot, duck around a corner or behind cover then ambush them at point blank range as they run up to you.&lt;br /&gt;
&lt;br /&gt;
[[Image:719px-10MMSMG.png|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
===M3 &amp;quot;Grease Gun&amp;quot;===&lt;br /&gt;
&lt;br /&gt;
An M3 Grease Gun appears in-game. Apparently it has been converted to 9mm. Called the &amp;quot;9mm SMG&amp;quot; in-game. It can be modified with a SMG Drum that increases the capacity by 10 rounds and a Light Bolt that increases the rate of fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:M3_Grease.jpg|thumb|none|500px|M3 &amp;quot;Grease Gun&amp;quot; .45 ACP.  The later model M3A1 would eliminate the crank lever for cocking the bolt, and instead used a simple hole in the bolt for the shooter to use their finger.]]&lt;br /&gt;
[[Image:830px-9mmsmg.png.png|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
===American-180===&lt;br /&gt;
&lt;br /&gt;
A .22-caliber SMG with a pan magazine and integral suppressor, but the stock is removed. It can be upgraded with a larger drum magazine that increases capacity by 60 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:78132610.x5R82Yxu.jpg|thumb|500px|none|American-180.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:830px-Silenced22SMG%20(1).png.png|830px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
===Laser RCW===&lt;br /&gt;
&lt;br /&gt;
A laser-based automatic weapon, which is basically a modified [[M1928 Thompson]]. It also resembles the Tommy Gun-esque laser guns from the TV show ''Futurama'', as evidenced by the three glowing green rings at the end of the barrel.&lt;br /&gt;
It holds 60 Electron Charge Packs in a drum and can be modified with a Recycler attachment, which replenishes 1 shot per 4 fired.&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|500px|M1928 &amp;quot;Tommy Gun&amp;quot; - .45 ACP with 50-round drum magazine, made famous through countless classic gangster movies.]]&lt;br /&gt;
[[Image:FalloutNVLaserRCW.jpg|thumb|none|719px]]&lt;br /&gt;
&lt;br /&gt;
===Thompson M1A1 Submachine gun*===&lt;br /&gt;
The .45 Submachine gun in the Lonely hearts DLC is a Thompson M1A1 &lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|550px|M1A1 Thompson with 30-round magazine .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
&lt;br /&gt;
===Remington 870 Express===&lt;br /&gt;
The [[Remington 870]] appears as the ''Hunting Shotgun''. It starts off with a capacity of 5 shots, but it is possible to upgrade the capacity to 8 with an upgrade. The shotgun can also be upgraded with a shotgun choke that decreases the spread of each shot.&lt;br /&gt;
&lt;br /&gt;
GOOBER EDIT: The Magazine tube cap is Winchester. Just adding that in.&lt;br /&gt;
&lt;br /&gt;
[[Image:REM870exp_combo.jpeg|500px|thumb|none]]&lt;br /&gt;
[[Image:830px-HuntingShotgun%20(1).png.png|thumb|600px|none|The Hunting Shotgun.]]&lt;br /&gt;
&lt;br /&gt;
===Over-and-Under Shotgun===&lt;br /&gt;
A 20-Gauge double-barrel shotgun called the &amp;quot;Caravan Shotgun&amp;quot; appears in game; if you pre-ordered the 'Caravan Pack' version of New Vegas, you could get a 'Sturdy' Caravan Shotgun which is more resistant to wear-and-tear. The gun itself appears to be an 'over-and-under' style; visually, it bears resemblance to a Winchester Model 101, though the Model 101 is chambered for 12-Gauge shells, not 20.&lt;br /&gt;
&lt;br /&gt;
[[Image:U_Shottie_New_Vegas.jpg|600px|thumb|none|The over and under being used by a caravan guard]]&lt;br /&gt;
&lt;br /&gt;
===Riot Shotgun (Fictional Semi-Auto Shotgun)===&lt;br /&gt;
A fictional drum-magazine fed shotgun appears as the ''Riot Shotgun''.&lt;br /&gt;
[[Image:830px-RiotShotgun%20(1).png.png|thumb|none|830px]]&lt;br /&gt;
&lt;br /&gt;
===Winchester 1887===&lt;br /&gt;
It differs from the real life model and it's fed with 20-gauge shells. The animation for ejecting shells are poorly done that it appears to be coming from the gun itself and not really the bottom.&lt;br /&gt;
&lt;br /&gt;
[[Image:450px-M1887_Airsoft.jpg|thumb|none|450px|[[Winchester Model 1887]] airsoft replica.]]&lt;br /&gt;
[[Image:830px-ScreenShot37png.png.png|thumb|none|830px|Winchester 1887 in the game, Note that it is modeled after the one from [[Terminator 2]].]]&lt;br /&gt;
&lt;br /&gt;
===New England Pardner===&lt;br /&gt;
The [[New England Firearms Pardner]] is used by the Powder Gang and lower level enemies. Called &amp;quot;Single Shotgun&amp;quot; in game.&lt;br /&gt;
[[Image:NewEnglandpardner.jpg|thumb|none|400px|New England Pardner shotgun in 20ga]]&lt;br /&gt;
[[Image:830px-ScreenShot34png.png|830px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
==Rifles==&lt;br /&gt;
&lt;br /&gt;
===PGM Ultima Ratio 'Hecate II'===&lt;br /&gt;
The PGM Ultima Ratio 'Hecate II' appears in Fallout: New Vegas as the .50 caliber &amp;quot;Anti-Materiel Rifle&amp;quot;. It is the only rifle to use the .50 caliber round in-game&lt;br /&gt;
 &lt;br /&gt;
[[Image:PGMHecateII.jpg|600px|thumb|none|PGM Ultima Ratio 'Hecate II']]&lt;br /&gt;
[[Image:Anti-material_rifle.png|thumb|none|830px|A Anti-Material Rifle.]]&lt;br /&gt;
&lt;br /&gt;
===Varmint Rifle===&lt;br /&gt;
&lt;br /&gt;
Bolt action rifle chambered in 5.56; holds 5 rounds. It can be upgraded with extended magazines that increase capacity by 3, a night vision scope and a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:VarmintRiflePose.png|600px|thumb|none|]]&lt;br /&gt;
[[Image:830px-Varmintrifle.png|thumb|none|830px]]&lt;br /&gt;
&lt;br /&gt;
===M1 Garand===&lt;br /&gt;
&lt;br /&gt;
[[M1 Garand]] was supposed to appear in Fallout: New Vegas Called the Semi-Automatic Rifle, but it was taken out in the final product. However there is a special rifle variant called ''This Machine'' (as in Woody Gunthrie's 'This Machine Kills Fascists') that is still in the game. &lt;br /&gt;
&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
[[Image:Newvegasgarand.PNG|thumb|none|600px|M1 Garand in-game.]]&lt;br /&gt;
[[Image:garand_New_Vegas.jpg|600px|thumb|none|]]&lt;br /&gt;
[[Image:830px-ThisMachineFNV.png|830px|thumb|none|This Machine variant.]]&lt;br /&gt;
&lt;br /&gt;
===Winchester 1886===&lt;br /&gt;
&lt;br /&gt;
The [[Winchester 1886]] appears as the Cowboy Repeater, it takes 357. Magnum ammunition and it can take down light armoured enemies from a distance. There is a special variant, called the La Longue Carabine fitted with a scope, engraved stock and Octagon Barrel, but it reloads like the [[Henry 1860]] in [[Fallout 3]] which is really odd. &lt;br /&gt;
&lt;br /&gt;
[[Image:Winchester1886.gif|thumb|550px|none|Winchester 1886- 45-70 Govt]]&lt;br /&gt;
[[Image:800px-CowboyRepeaterStandard.jpg|thumb|none|600px|The standard rifle in-game.]]&lt;br /&gt;
[[Image:CowboyRepeaterMapleBrassLong.jpg|thumb|none|600px|When the rifle is fully modified, it has a brass plating, a maplewood finish, and the extended feeder tube.]]&lt;br /&gt;
[[Image:CowboyRepeatersAll.jpg|thumb|600px|none|All variations of the Winchester 1886]]&lt;br /&gt;
[[Image:830px-La_Longue_Carabine.png|thumb|830px|none|The La Longue Carabine.]]&lt;br /&gt;
&lt;br /&gt;
===Marlin Model 336===&lt;br /&gt;
The [[Marlin Model 336]] appears in game as the &amp;quot;Trail Rifle&amp;quot;, firing .44 Magnum. It can only be modified with a scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:MarlinModel336A.jpg‎|thumb|none|500px|Marlin 336A Carbine - .30-30 Carbine]]&lt;br /&gt;
&lt;br /&gt;
[[Image:830px-TrailCarbine.png|thumb|none|830px|The in-game model of the Trail Carbine.]]&lt;br /&gt;
&lt;br /&gt;
===Hunting Rifle===&lt;br /&gt;
&lt;br /&gt;
The Hunting Rifle makes a comeback in Fallout: New Vegas, but the rifle now has proper iron sights and chambers .308 sniper rifle rounds. Most likely based off the Winchester Model 70. It can be modified with a Custom Action that increases the rate of fire, an extended Magazine which increases capacity by 5 rounds and a long range scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pre64WinModel70.jpg|thumb|none|500px|Pre-1964 Winchester Model 70 - .30-06]]&lt;br /&gt;
[[Image:830px-HuntingRifleAllMods.jpg|thumb|none|830px|This is the Hunting Rifle when fully modified.]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
&lt;br /&gt;
===FN Minimi===&lt;br /&gt;
What appears to be an [[FN Minimi]] with wooden M60 style hand guards and wooden pistol grip. It seems it has some kind of magazine instead of an side-inserted belt. It can be modified with a Light MG expanded drum that increases capacity from 90 rounds to 200 rounds. Fires the standard 5.56 in the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:M249Minimi1stPattern.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:830px-LMGG.png|600px|thumb|none]]&lt;br /&gt;
&lt;br /&gt;
===FN Model D'''*'''===&lt;br /&gt;
&lt;br /&gt;
The FN Model D* Appears in the first DLC for New Vegas, ''Dead Money'' as the &amp;quot;Automatic Rifle&amp;quot;, firing .308 rounds.&lt;br /&gt;
[[Image:FNBARtypeD8mm.jpg|500px|thumb|none]]&lt;br /&gt;
&lt;br /&gt;
==Explosives==&lt;br /&gt;
&lt;br /&gt;
===M79 Grenade Launcher===&lt;br /&gt;
The [[M79 Grenade Launcher]] is called the &amp;quot;Grenade Rifle&amp;quot;, with a unique version called &amp;quot;Mercenary 40mm Grenade Rifle&amp;quot; available as a pre-order bonus. Regular version can be upgraded with a longer barrel for longer range, There is also another special variant called &amp;quot;Thump-Thump&amp;quot; found in Nellis Array next to a skeleton on the bottom floor.&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|500px|M79 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:M79_New_Vegas.jpg|500px|thumb|none|Mercenary equipped with an M79]]&lt;br /&gt;
[[Image:M79_New_Vegas2.jpg|600px|thumb|none|]]&lt;br /&gt;
[[Image:M79_New_Vegas3.jpg|600px|thumb|none|]]&lt;br /&gt;
[[Image:830px-GrenadeRifleUniqueFNV.png|thumb|none|830px|&amp;quot;Thump-Thump&amp;quot;, note the beaver holding a [[M1 Garand]].]]  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Post Apocalyptic]]&lt;br /&gt;
&lt;br /&gt;
===China Lake Launcher===&lt;br /&gt;
The [[China Lake Launcher]] is called the &amp;quot;Grenade Launcher&amp;quot; ingame. It uses standard 40mm shells, and can be bought at Gun Runners and found on most Boomers at higher levels.&lt;br /&gt;
&lt;br /&gt;
A modified one called &amp;quot;Holo-Rifle&amp;quot; Appears with in the Dead Money DLC with a futuristic scope&lt;br /&gt;
[[Image:US M79 pump-action four-shot 40x46mm grenade launcher.jpg|thumb|none|400px|Ultimate M79 Grenade launcher 40mm]]&lt;br /&gt;
[[Image:830px-Grenade_rifle.png|thumb|none|830px|]]&lt;/div&gt;</summary>
		<author><name>Goober</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Fallout:_New_Vegas&amp;diff=420986</id>
		<title>Fallout: New Vegas</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Fallout:_New_Vegas&amp;diff=420986"/>
		<updated>2011-05-21T11:06:16Z</updated>

		<summary type="html">&lt;p&gt;Goober: /* Sub-Machine-guns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This game has a very in-depth ammunition system. The player can reload ammo, and there are many variants of each ammo type. For a list, see the Discussion page&lt;br /&gt;
&lt;br /&gt;
(*) is a DLC only indicator. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are seen in the video game ''Fallout: New Vegas'':'''&lt;br /&gt;
[[Image:FONVlogo.png|thumb|right|300px|]]&lt;br /&gt;
&lt;br /&gt;
==Handguns==&lt;br /&gt;
&lt;br /&gt;
===Browning Hi-Power===&lt;br /&gt;
&lt;br /&gt;
The [[Browning Hi-Power]] appears as &amp;quot;9mm Pistol&amp;quot;. It can be modified with an extended magazine and a scope. A unique version called &amp;quot;Maria&amp;quot;, decorated with a Virgin Mary furniture, is available.&lt;br /&gt;
[[Image:Browning HP West German Police.jpg|thumb|none|400px|Browning Hi-Power 9x19mm]]&lt;br /&gt;
[[Image:HP_with_scope_and_extended_mag.jpg|600px|thumb|none|The Hi-Power with a scope and an extended magazine]]&lt;br /&gt;
[[Image:FalloutNV_2010-10-25_12-15-24-46.jpg|600px|thumb|none|Browning HP idle.]]&lt;br /&gt;
[[Image:FalloutNV_2010-10-25_12-15-28-79.jpg|600px|thumb|none|Browning HP iron-sights.]]&lt;br /&gt;
[[Image:Ivorypistol.jpg|thumb|none|600px|The Player aiming the &amp;quot;Maria&amp;quot; in-game.]]&lt;br /&gt;
[[Image:FONV Saint Mary's Pistol.jpg|thumb|none|400px|The unique &amp;quot;Maria&amp;quot; variant.]]&lt;br /&gt;
&lt;br /&gt;
===Colt Single Action Army===&lt;br /&gt;
&lt;br /&gt;
The [[Colt Single Action Army]] Appears as &amp;quot;.357 Revolver&amp;quot;. It is chambered in .357 Magnum (so it could be the almost identical externally Ruger Blackhawk). Can be modified with a longer barrel that increases the damage by +3 and a HD cylinder which increases its condition by +50%.&lt;br /&gt;
&lt;br /&gt;
A unique version called &amp;quot;Lucky&amp;quot; can be found in the Bison Steve casino in a safe in Primm.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtSAALongBarrel.jpg|thumb|none|400px|Colt Single Action Army w/ 7.5&amp;quot; barrel known as the &amp;quot;Cavalry&amp;quot; model, .45 Long Colt]]&lt;br /&gt;
[[Image:830px-357MagnumRevolver.png|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
===Smith &amp;amp; Wesson Model 29===&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 29]] returns from [[Fallout 3]], now simply referred to as the &amp;quot;.44 Magnum Revolver&amp;quot;.  It can be modified with a heavy frame that increases its durability and a scope.  A unique nickel-plated and engraved version can be found, called the 'Mysterious Magnum'. &lt;br /&gt;
&lt;br /&gt;
[[Image:Smith&amp;amp;WessonModel29.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 29 - .44 magnum.]]&lt;br /&gt;
[[Image:SmithandwessonM29.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 29 with nickel finish - .44 magnum.]]&lt;br /&gt;
[[Image:830px-MysteriousMagnum.png|thumb|none|500px|The Courier using the Mysterious Magnum variant.]]&lt;br /&gt;
[[Image:44_revolver_heavy_frame_scope.png|thumb|none|600px|A fully modified 44. Magnum with scope and heavy frame. Note the speed loader for some reason still attached to the rear of the cylinder, clipping through the frame. This is a modeling mistake with the 3rd person model, it can be also witnessed in [[Fallout 3]].]]&lt;br /&gt;
&lt;br /&gt;
===SIG-Sauer 12.7mm Pistol===&lt;br /&gt;
Based on the SIG-Sauer 14mm Pistol from [[Fallout]] and [[Fallout 2]] except in 12.7mm, one of the rarest ammo types in the game, it can be modified with a silencer, but will lower the damage.&lt;br /&gt;
[[Image:664px-FNV_12,7mm_Pistol.png|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
===N99 10mm Pistol===&lt;br /&gt;
The 10mm Pistol returns from [[Fallout 3]]. A laser sight, silencer, and extended magazine can be added to the gun. &lt;br /&gt;
[[Image:MKIRight.jpg|thumb|none|450px|Magnum Research Desert Eagle MK I - .357 Magnum. What the N99 is based on.]]&lt;br /&gt;
[[Image:830px-Weathered10mmPistol.png|thumb|none|500px|The Weathered 10mm Pistol Variant.]]&lt;br /&gt;
[[Image:FalloutNV_2010-10-25_11-52-19-44.jpg|thumb|none|600px|FPS view of Weathered 10mm Pistol.]]&lt;br /&gt;
[[Image:FalloutNV_2010-10-25_11-54-16-90.jpg|thumb|none|600px|Clearly a model that was simply ported without being redesigned for New Vegas' iron-sight feature.  The tall peak is the front sight.]]&lt;br /&gt;
[[Image:830px-10mmpistolFull.png|thumb|none|830px|A N99 10mm Pistol with all mods.]]&lt;br /&gt;
&lt;br /&gt;
===LAPD 2019 'Blaster'===&lt;br /&gt;
The pistol from [[Blade Runner]] makes a return to the Fallout series. Called &amp;quot;That Gun&amp;quot; in-game, in reference to &amp;quot;That Gun from the Fallout 1 and 2&amp;quot;, the .223 pistol.  Like its predecessor, it chambers 5.56x45mm NATO.&lt;br /&gt;
&lt;br /&gt;
[[Image:HERO1.jpg|350px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:830px-FNVThatGun.png|thumb|none|500px|Note that the gun only has one trigger instead of two.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:223pistol.jpg|thumb|none|600px|&amp;quot;That Gun&amp;quot; in first person view.]]&lt;br /&gt;
&lt;br /&gt;
===Ruger 22/45===&lt;br /&gt;
The Ruger 22/45 appears as the &amp;quot;Silenced .22 Pistol&amp;quot;, The Silenced .22 is suppressed, and will not alert enemies (who have not been shot) of your presence. It will not dismember on hit, and does less damage to limbs. Also, it is one of the two guns player can bring into casinos, the other being a Hi-Power if the player's sneak skill is not high enough to bring in larger weapons. &lt;br /&gt;
&lt;br /&gt;
[[Image:22-45-SS big.jpg|thumb|none|400px|Ruger 22/45 pistol - .22 LR.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:830px-Silenced22Pistol.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===Colt Official Police'''*'''===&lt;br /&gt;
The [[Colt Official Police]] appears in the first New Vegas DLC ''Dead Money'' as the &amp;quot;Police Pistol&amp;quot;. It uses .357 rounds. strangely fired exclusively in single action.&lt;br /&gt;
[[Image:ColtOP4.jpg|thumb|The &amp;quot;Police Pistol&amp;quot;|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===Hunting Revolver===&lt;br /&gt;
The Hunting Revolver is the [[Magnum Research BFR]] (Big Frame Revolver) Chambered in .45-70 Govt'.&lt;br /&gt;
&lt;br /&gt;
[[File:BFR 45-70 1.jpg|400px|thumb|none|Magnum Research BFR .45-70 Govt']]&lt;br /&gt;
[[File:20101124025745!HuntingRevolver.jpg|500px|thumb|none|Hunting Revolver with Scope]]&lt;br /&gt;
[[File:RangerSequoia.jpg|500px|thumb|none|'Ranger Sequoia' the unique version of the BFR]]&lt;br /&gt;
&lt;br /&gt;
===Colt M1911A1*===&lt;br /&gt;
The Burned Man--A Mormon missionary and former member of the Romanesque Caesar's Legion--can be seen loading a stack of [[M1911A1|M1911A1s]].&lt;br /&gt;
&lt;br /&gt;
[[File:M1911Colt.jpg|400px|thumb|none]]&lt;br /&gt;
&lt;br /&gt;
[[File:Honest-Heartsburing1.jpg|400px|thumb|none|Joshua Graham (The Burned Man) inspect his Colt M1911A1. There are quite a few more M1911 pistols on the table.]]&lt;br /&gt;
&lt;br /&gt;
===Colt Commander*===&lt;br /&gt;
In the reveal trailer for the &amp;quot;Honest Hearts&amp;quot; DLC, the Courier can be seen loading a weathered [[Colt Commander|Commander]] etched in ancient greek. The script (και η σκοτια αυτο ου κατελαβεν) is a quote from the Bible (John 1:5) &amp;quot;But the darkness has not overcome it.&amp;quot; If this is indeed a Commander, it would be the pistol's first appearence in a video game. It's called &amp;quot;A Light Shining in Darkness&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The ingame version has a skeletonized 'combat' hammer and trigger, guttersnipe-type sights and inexplicably holds six rounds in it's magazine, despite having the same grip lenght as a regular M1911 pistol.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtCombatCommander.jpg‎ |thumb|none|350px|Colt Commander - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:FNV_ColtCommander.jpg|thumb|none|400px| The Courier ejects a magazine from his customized Colt.]]&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==  &lt;br /&gt;
&lt;br /&gt;
===Colt Model 733===&lt;br /&gt;
&lt;br /&gt;
The [[M16#Colt Carbine/Model 653/Model 733|Colt Model 733]] appears as &amp;quot;Assault Carbine&amp;quot; with a 20 round magazine. It can be upgraded with a 30 round magazine. A suppressor can be found in the game files, but it is not used. &lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Model 733.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MilitalyassaultrifleFallout.PNG|thumb|none|500px|The Assault Carbine in game.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:830px-FNVAssaultCarbine.png|thumb|none|600px|An Assault Carbine with no mods.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:830px-FNVAssaultCarbine_extended_mag.png|thumb|none|600px|An Assault Carbine with all mods.]]&lt;br /&gt;
&lt;br /&gt;
=== Colt Model 933 ===&lt;br /&gt;
&lt;br /&gt;
There are 2 variants of this rifle in the game, but basically they both look like the [[M16 rifle series#Colt Model 933|Colt Model 933]] with SIRS rails and a PRS stock. They both have a low-power ACOG-style scope. The unique variant is painted with woodland camouflage. The standard variant is called the Marksman Carbine and the unique is called the ''All American''. Like the Service Rifle, both these rifles lack the charging handle on the rear, which is located on the moving bolt on the right side where the brass ejects instead. The All American is found only in the armory at the bottom of the irradiated-ghoul infested Vault 34 located east of New Vegas. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:colt m933 03.jpg|thumb|500px|none|Colt Model 933 carbine with M68 Aimpoint scope and Surefire M900 weaponlight foregrip. This one is also fitted with a M468 SIR style handguard 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MarksmanrifleFONV.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MarksmanrifleAAFONV.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MarksmanrifleAAFPSFONV.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
===AR-15===&lt;br /&gt;
&lt;br /&gt;
An [[AR-15]] is seen being wielded by NCR soldiers, called &amp;quot;Service Rifle&amp;quot; in-game. It has a wooden stock similar to the AR-10 however it is patterned after the M-16A1 Vietnam era triangular hand guard. It is chambered for 5.56x45mm NATO and is semi-auto. The upper receiver has forward assist and a case deflector. Like all of the other M16 derivatives in this game, the Service Rifle's charging handle is located on the side of the receiver, between the forward assist and the ejector port. Can be modified with a forged reciever that increases it's durability and upgraded springs that increase its fire rate. An aperture sight and bayonet are included in the files, but not implemented.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ar10-1.jpg|thumb|none|500px|Eugene Stoner [[AR-10]] prototype 7.62x51mm NATO]]&lt;br /&gt;
[[Image:M16A1.jpg|thumb|none|500px|[[M16A1]] with Vietnam Era hand guards.]]&lt;br /&gt;
[[Image:FNV_Service_Rifle_All_Receiver.png|thumb|none|830px|A service rifle model with all the mods, excluding cut content.]]&lt;br /&gt;
[[Image:FNV_Service_Rifle_All.png|thumb|none|830px| A service rifle model with all the mods, including cut content.]]&lt;br /&gt;
[[Image:830px-85767315.png|600px|thumb|none|A player using the Service Rifle.]]&lt;br /&gt;
&lt;br /&gt;
==Sub-Machine-guns==  &lt;br /&gt;
&lt;br /&gt;
===10mm SMG===&lt;br /&gt;
&lt;br /&gt;
The 10mm SMG from [[Fallout 3]] is found on many mid level humanoid mobs such as Jackal gang member and members of the Kings. It can also be found as level adjusted loot in gun lockers once you're at a high enough level.&lt;br /&gt;
All though the in game description for the 10mm SMG lists a high DPS it shares the common weakness of most shot guns and automatic weapons in Fallout New Vegas in that much of its theoretical power is negated by the new Damage Threshold system. In addition to losing much of its damage, the high spread of this weapon requires you to be at close ranges for all of the rounds fired to impact on the target.&lt;br /&gt;
&lt;br /&gt;
Keeping these limitations in mind, it can be highly effective in certain situations. It can be an ideal sneak attack weapon if you have a high enough Sneak skill to get in to point blank range. Coupled with the Run 'n Gun perk you can &amp;quot;kite&amp;quot; melee enemies by backing away just out of their reach. Against ranged attackers you can fire a shot, duck around a corner or behind cover then ambush them at point blank range as they run up to you.&lt;br /&gt;
&lt;br /&gt;
[[Image:719px-10MMSMG.png|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
===M3 &amp;quot;Grease Gun&amp;quot;===&lt;br /&gt;
&lt;br /&gt;
An M3 Grease Gun appears in-game. Apparently it has been converted to 9mm. Called the &amp;quot;9mm SMG&amp;quot; in-game. It can be modified with a SMG Drum that increases the capacity by 10 rounds and a Light Bolt that increases the rate of fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:M3_Grease.jpg|thumb|none|500px|M3 &amp;quot;Grease Gun&amp;quot; .45 ACP.  The later model M3A1 would eliminate the crank lever for cocking the bolt, and instead used a simple hole in the bolt for the shooter to use their finger.]]&lt;br /&gt;
[[Image:830px-9mmsmg.png.png|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
===American-180===&lt;br /&gt;
&lt;br /&gt;
A .22-caliber SMG with a pan magazine and integral suppressor, but the stock is removed. It can be upgraded with a larger drum magazine that increases capacity by 60 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:78132610.x5R82Yxu.jpg|thumb|500px|none|American-180.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:830px-Silenced22SMG%20(1).png.png|830px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
===Laser RCW===&lt;br /&gt;
&lt;br /&gt;
A laser-based automatic weapon, which is basically a modified [[M1928 Thompson]]. It also resembles the Tommy Gun-esque laser guns from the TV show ''Futurama'', as evidenced by the three glowing green rings at the end of the barrel.&lt;br /&gt;
It holds 60 Electron Charge Packs in a drum and can be modified with a Recycler attachment, which replenishes 1 shot per 4 fired.&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|500px|M1928 &amp;quot;Tommy Gun&amp;quot; - .45 ACP with 50-round drum magazine, made famous through countless classic gangster movies.]]&lt;br /&gt;
[[Image:FalloutNVLaserRCW.jpg|thumb|none|719px]]&lt;br /&gt;
&lt;br /&gt;
===Thompson M1A1 Submachine gun*===&lt;br /&gt;
The .45 Submachine gun in the Lonely hearts DLC is a Thompson M1A1 &lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|550px|M1A1 Thompson with 30-round magazine .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
&lt;br /&gt;
===Remington 870 Express===&lt;br /&gt;
The [[Remington 870]] appears as the ''Hunting Shotgun''. It starts off with a capacity of 5 shots, but it is possible to upgrade the capacity to 8 with an upgrade. The shotgun can also be upgraded with a shotgun choke that decreases the spread of each shot.&lt;br /&gt;
&lt;br /&gt;
[[Image:REM870exp_combo.jpeg|500px|thumb|none]]&lt;br /&gt;
[[Image:830px-HuntingShotgun%20(1).png.png|thumb|600px|none|The Hunting Shotgun.]]&lt;br /&gt;
&lt;br /&gt;
===Over-and-Under Shotgun===&lt;br /&gt;
A 20-Gauge double-barrel shotgun called the &amp;quot;Caravan Shotgun&amp;quot; appears in game; if you pre-ordered the 'Caravan Pack' version of New Vegas, you could get a 'Sturdy' Caravan Shotgun which is more resistant to wear-and-tear. The gun itself appears to be an 'over-and-under' style; visually, it bears resemblance to a Winchester Model 101, though the Model 101 is chambered for 12-Gauge shells, not 20.&lt;br /&gt;
&lt;br /&gt;
[[Image:U_Shottie_New_Vegas.jpg|600px|thumb|none|The over and under being used by a caravan guard]]&lt;br /&gt;
&lt;br /&gt;
===Riot Shotgun (Fictional Semi-Auto Shotgun)===&lt;br /&gt;
A fictional drum-magazine fed shotgun appears as the ''Riot Shotgun''.&lt;br /&gt;
[[Image:830px-RiotShotgun%20(1).png.png|thumb|none|830px]]&lt;br /&gt;
&lt;br /&gt;
===Winchester 1887===&lt;br /&gt;
It differs from the real life model and it's fed with 20-gauge shells. The animation for ejecting shells are poorly done that it appears to be coming from the gun itself and not really the bottom.&lt;br /&gt;
&lt;br /&gt;
[[Image:450px-M1887_Airsoft.jpg|thumb|none|450px|[[Winchester Model 1887]] airsoft replica.]]&lt;br /&gt;
[[Image:830px-ScreenShot37png.png.png|thumb|none|830px|Winchester 1887 in the game, Note that it is modeled after the one from [[Terminator 2]].]]&lt;br /&gt;
&lt;br /&gt;
===New England Pardner===&lt;br /&gt;
The [[New England Firearms Pardner]] is used by the Powder Gang and lower level enemies. Called &amp;quot;Single Shotgun&amp;quot; in game.&lt;br /&gt;
[[Image:NewEnglandpardner.jpg|thumb|none|400px|New England Pardner shotgun in 20ga]]&lt;br /&gt;
[[Image:830px-ScreenShot34png.png|830px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
==Rifles==&lt;br /&gt;
&lt;br /&gt;
===PGM Ultima Ratio 'Hecate II'===&lt;br /&gt;
The PGM Ultima Ratio 'Hecate II' appears in Fallout: New Vegas as the .50 caliber &amp;quot;Anti-Materiel Rifle&amp;quot;. It is the only rifle to use the .50 caliber round in-game&lt;br /&gt;
 &lt;br /&gt;
[[Image:PGMHecateII.jpg|600px|thumb|none|PGM Ultima Ratio 'Hecate II']]&lt;br /&gt;
[[Image:Anti-material_rifle.png|thumb|none|830px|A Anti-Material Rifle.]]&lt;br /&gt;
&lt;br /&gt;
===Varmint Rifle===&lt;br /&gt;
&lt;br /&gt;
Bolt action rifle chambered in 5.56; holds 5 rounds. It can be upgraded with extended magazines that increase capacity by 3, a night vision scope and a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:VarmintRiflePose.png|600px|thumb|none|]]&lt;br /&gt;
[[Image:830px-Varmintrifle.png|thumb|none|830px]]&lt;br /&gt;
&lt;br /&gt;
===M1 Garand===&lt;br /&gt;
&lt;br /&gt;
[[M1 Garand]] was supposed to appear in Fallout: New Vegas Called the Semi-Automatic Rifle, but it was taken out in the final product. However there is a special rifle variant called ''This Machine'' (as in Woody Gunthrie's 'This Machine Kills Fascists') that is still in the game. &lt;br /&gt;
&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
[[Image:Newvegasgarand.PNG|thumb|none|600px|M1 Garand in-game.]]&lt;br /&gt;
[[Image:garand_New_Vegas.jpg|600px|thumb|none|]]&lt;br /&gt;
[[Image:830px-ThisMachineFNV.png|830px|thumb|none|This Machine variant.]]&lt;br /&gt;
&lt;br /&gt;
===Winchester 1886===&lt;br /&gt;
&lt;br /&gt;
The [[Winchester 1886]] appears as the Cowboy Repeater, it takes 357. Magnum ammunition and it can take down light armoured enemies from a distance. There is a special variant, called the La Longue Carabine fitted with a scope, engraved stock and Octagon Barrel, but it reloads like the [[Henry 1860]] in [[Fallout 3]] which is really odd. &lt;br /&gt;
&lt;br /&gt;
[[Image:Winchester1886.gif|thumb|550px|none|Winchester 1886- 45-70 Govt]]&lt;br /&gt;
[[Image:800px-CowboyRepeaterStandard.jpg|thumb|none|600px|The standard rifle in-game.]]&lt;br /&gt;
[[Image:CowboyRepeaterMapleBrassLong.jpg|thumb|none|600px|When the rifle is fully modified, it has a brass plating, a maplewood finish, and the extended feeder tube.]]&lt;br /&gt;
[[Image:CowboyRepeatersAll.jpg|thumb|600px|none|All variations of the Winchester 1886]]&lt;br /&gt;
[[Image:830px-La_Longue_Carabine.png|thumb|830px|none|The La Longue Carabine.]]&lt;br /&gt;
&lt;br /&gt;
===Marlin Model 336===&lt;br /&gt;
The [[Marlin Model 336]] appears in game as the &amp;quot;Trail Rifle&amp;quot;, firing .44 Magnum. It can only be modified with a scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:MarlinModel336A.jpg‎|thumb|none|500px|Marlin 336A Carbine - .30-30 Carbine]]&lt;br /&gt;
&lt;br /&gt;
[[Image:830px-TrailCarbine.png|thumb|none|830px|The in-game model of the Trail Carbine.]]&lt;br /&gt;
&lt;br /&gt;
===Hunting Rifle===&lt;br /&gt;
&lt;br /&gt;
The Hunting Rifle makes a comeback in Fallout: New Vegas, but the rifle now has proper iron sights and chambers .308 sniper rifle rounds. Most likely based off the Winchester Model 70. It can be modified with a Custom Action that increases the rate of fire, an extended Magazine which increases capacity by 5 rounds and a long range scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pre64WinModel70.jpg|thumb|none|500px|Pre-1964 Winchester Model 70 - .30-06]]&lt;br /&gt;
[[Image:830px-HuntingRifleAllMods.jpg|thumb|none|830px|This is the Hunting Rifle when fully modified.]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
&lt;br /&gt;
===FN Minimi===&lt;br /&gt;
What appears to be an [[FN Minimi]] with wooden M60 style hand guards and wooden pistol grip. It seems it has some kind of magazine instead of an side-inserted belt. It can be modified with a Light MG expanded drum that increases capacity from 90 rounds to 200 rounds. Fires the standard 5.56 in the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:M249Minimi1stPattern.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:830px-LMGG.png|600px|thumb|none]]&lt;br /&gt;
&lt;br /&gt;
===FN Model D'''*'''===&lt;br /&gt;
&lt;br /&gt;
The FN Model D* Appears in the first DLC for New Vegas, ''Dead Money'' as the &amp;quot;Automatic Rifle&amp;quot;, firing .308 rounds.&lt;br /&gt;
[[Image:FNBARtypeD8mm.jpg|500px|thumb|none]]&lt;br /&gt;
&lt;br /&gt;
==Explosives==&lt;br /&gt;
&lt;br /&gt;
===M79 Grenade Launcher===&lt;br /&gt;
The [[M79 Grenade Launcher]] is called the &amp;quot;Grenade Rifle&amp;quot;, with a unique version called &amp;quot;Mercenary 40mm Grenade Rifle&amp;quot; available as a pre-order bonus. Regular version can be upgraded with a longer barrel for longer range, There is also another special variant called &amp;quot;Thump-Thump&amp;quot; found in Nellis Array next to a skeleton on the bottom floor.&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|500px|M79 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:M79_New_Vegas.jpg|500px|thumb|none|Mercenary equipped with an M79]]&lt;br /&gt;
[[Image:M79_New_Vegas2.jpg|600px|thumb|none|]]&lt;br /&gt;
[[Image:M79_New_Vegas3.jpg|600px|thumb|none|]]&lt;br /&gt;
[[Image:830px-GrenadeRifleUniqueFNV.png|thumb|none|830px|&amp;quot;Thump-Thump&amp;quot;, note the beaver holding a [[M1 Garand]].]]  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Post Apocalyptic]]&lt;br /&gt;
&lt;br /&gt;
===China Lake Launcher===&lt;br /&gt;
The [[China Lake Launcher]] is called the &amp;quot;Grenade Launcher&amp;quot; ingame. It uses standard 40mm shells, and can be bought at Gun Runners and found on most Boomers at higher levels.&lt;br /&gt;
&lt;br /&gt;
A modified one called &amp;quot;Holo-Rifle&amp;quot; Appears with in the Dead Money DLC with a futuristic scope&lt;br /&gt;
[[Image:US M79 pump-action four-shot 40x46mm grenade launcher.jpg|thumb|none|400px|Ultimate M79 Grenade launcher 40mm]]&lt;br /&gt;
[[Image:830px-Grenade_rifle.png|thumb|none|830px|]]&lt;/div&gt;</summary>
		<author><name>Goober</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Smith_%26_Wesson_Model_66&amp;diff=419466</id>
		<title>Smith &amp; Wesson Model 66</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Smith_%26_Wesson_Model_66&amp;diff=419466"/>
		<updated>2011-05-16T01:19:01Z</updated>

		<summary type="html">&lt;p&gt;Goober: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Smith-&amp;amp;-Wesson-Model-66.jpg|thumb|right|450px|Smith &amp;amp; Wesson Model 66 with 4&amp;quot; barrel - .357 Magnum]]&lt;br /&gt;
[[Image:S&amp;amp;WModel66BlackGrips.jpg|thumb|right|450px|Smith &amp;amp; Wesson Model 66 with 4&amp;quot; barrel &amp;amp; Hogue grips - .357 Magnum]]&lt;br /&gt;
[[Image:Smith-&amp;amp;-Wesson-686.jpg‎|thumb|right|360px|Smith &amp;amp; Wesson Model 66 Snub with 2&amp;quot; barrel - .357 Magnum]]&lt;br /&gt;
[[Image:Mod66wPachmayr.jpg|thumb|right|360px|Smith &amp;amp; Wesson Model 66 Snub with Pachmayr grips - .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 66]] is a stainless Steel version of the [[Smith &amp;amp; Wesson Model 19]], which was their .357 magnum version of the Model 15.  Both the Model 19 (which is seen in either blued or nickel plated versions) and the stainless Steel Model 66 are referred to as &amp;quot;Combat Magnums&amp;quot;.  The term &amp;quot;Combat Masterpiece&amp;quot; only refers to either the Model 15 or its Stainless Steel version, the Model 67.&lt;br /&gt;
&lt;br /&gt;
'''Specifications'''&lt;br /&gt;
&lt;br /&gt;
'''Type:''' Revolver&lt;br /&gt;
&lt;br /&gt;
'''Caliber:''' .38 Special, .357 Magnum&lt;br /&gt;
&lt;br /&gt;
'''Capacity:''' 6 round cylinder&lt;br /&gt;
&lt;br /&gt;
'''Fire Modes:''' Single shot (Double Action Revolver)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The ''Smith &amp;amp; Wesson Model 66'' has been seen in the following films and television series used by the following actors:'''&lt;br /&gt;
==Film==&lt;br /&gt;
* [[Valeri Nikolayev]] as Ilya Tretiak in ''[[The Saint]]'' (1997)&lt;br /&gt;
&lt;br /&gt;
* [[David Rasche]] as Detective Parnell in ''[[An Innocent Man]]'' (1989)&lt;br /&gt;
&lt;br /&gt;
* [[Jayne Eastwood]] as Norma in ''[[Dawn of the Dead (2004)#Smith &amp;amp; Wesson Model 66 (snub nose)|Dawn of the Dead (2004)]]'' (Snub nosed)&lt;br /&gt;
&lt;br /&gt;
* [[Zach Grenier]] as Ivan Dzasokhov in ''[[Maximum Risk]]'' (1996)&lt;br /&gt;
&lt;br /&gt;
* [[Clint Eastwood]] as NOPD Detective Wes Block in ''[[Tightrope#Smith &amp;amp; Wesson Model 66 (snub nose)|Tightrope]]''  (1984) (Snub nosed)&lt;br /&gt;
&lt;br /&gt;
* [[Dan Hedaya]] as Detective Molinari in ''[[Tightrope#Smith &amp;amp; Wesson Model 66|Tightrope]]''  (1984)&lt;br /&gt;
&lt;br /&gt;
* ''[[Red Heat]]''&lt;br /&gt;
&lt;br /&gt;
* [[Clint Eastwood]] as Ben Shockley in ''[[The Gauntlet]]'' (1977)(snub nosed)&lt;br /&gt;
&lt;br /&gt;
* [[Sondra Locke]] as Gus Mally in ''[[The Gauntlet]]'' (1977) (snub nosed)&lt;br /&gt;
&lt;br /&gt;
* One of Kane's assassins in ''[[Beverly Hills Cop II#Smith &amp;amp; Wesson Model 66|Beverly Hills Cop II]]'' (Snub nosed)&lt;br /&gt;
&lt;br /&gt;
* Seen in the guitar case and in the waistband of a thug in ''[[Desperado#Smith &amp;amp; Wesson Model 66 snub|Desperado]]'' (Snub nosed w/ Pachmayr grips)&lt;br /&gt;
&lt;br /&gt;
* Seen in the trunk of Mike Harrigan's ([[Danny Glover]]) car in ''[[Predator 2#Smith and Wesson Model 66|Predator 2]]'' (Snub-Nosed)&lt;br /&gt;
&lt;br /&gt;
* [[Samantha Mathis]] as US Park Ranger Terry Carmichael in ''[[Broken Arrow]]'' (Full sized w/ Hogue Grips)&lt;br /&gt;
&lt;br /&gt;
* [[Bruce Willis]] as Joe Hallenbeck in ''[[The Last Boy Scout]]'' (Snub nosed w/ Pachmayr grips)&lt;br /&gt;
&lt;br /&gt;
* [[Danielle Harris]] as Darian Hallenbeck in ''[[The Last Boy Scout]]'' (Snub nosed w/ Pachmayr grips)&lt;br /&gt;
&lt;br /&gt;
* One of Marcone's thugs in ''[[The Last Boy Scout]]''&lt;br /&gt;
&lt;br /&gt;
* [[Brian Dennehy]] as Sheriff Will Teasle in ''[[Rambo: First Blood]]''&lt;br /&gt;
&lt;br /&gt;
* [[Chris Penn]] as &amp;quot;Nice Guy&amp;quot; Eddie in ''[[Reservoir Dogs#Smith &amp;amp; Wesson Model 66 Snub Nose|Reservoir Dogs]]'' (Snub Nose)&lt;br /&gt;
&lt;br /&gt;
* [[Andy Garcia]] as NYPD Det. Charlie Vincent in ''[[Black Rain]]'' (Snub Nose)&lt;br /&gt;
&lt;br /&gt;
* [[Michael Douglas]] as NYPD Det. Nick Conklin in ''[[Black Rain]]'' (Snub Nose)&lt;br /&gt;
&lt;br /&gt;
* [[The Hitcher (1986)]]&lt;br /&gt;
&lt;br /&gt;
* [[Christian Slater]] as Clarence Worley in ''[[True Romance]]'' (Snub nosed)&lt;br /&gt;
&lt;br /&gt;
* [[Eric Roberts]] as Bubba Rocque in ''[[Heaven's Prisoners]]'' (Snub nosed)&lt;br /&gt;
&lt;br /&gt;
* [[Larry Fessenden]] as Sandy Combs in ''[[The Brave One]]'' (Snub nosed w/ Pachmayr grips)&lt;br /&gt;
&lt;br /&gt;
* [[Beyoncé Knowles]] as Foxxy Cleopatra in ''[[Austin Powers in Goldmember#Smith &amp;amp; Wesson Model 66|Austin Powers in Goldmember]]'' (Snub Nose)&lt;br /&gt;
&lt;br /&gt;
* ([[Dwayne Johnson|Dwayne &amp;quot;The Rock&amp;quot; Johnson]]) as Beck in ''[[The Rundown#Smith &amp;amp; Wesson Model 66|The Rundown]] (Snub nosed w/ Pachmayr grips)&lt;br /&gt;
&lt;br /&gt;
* [[Derrick O'Connor]] as Thomas Aquinas in ''[[End of Days]]'' (Snub nosed w/ Black rubber grips)&lt;br /&gt;
&lt;br /&gt;
* Carjacker in ''[[Exit Wounds]]'' (Snub Nosed)&lt;br /&gt;
&lt;br /&gt;
* [[Andreas Katsulas]] as Frederick Sykes in ''[[The Fugitive]]'' (Snub Nosed)&lt;br /&gt;
&lt;br /&gt;
* [[Peter Riegert]] as Lt. Mitch Kellaway in ''[[The Mask]]'' (Snub Nosed)&lt;br /&gt;
&lt;br /&gt;
* [[Penelope Cruz]] as Mirtha Jung in ''[[Blow]]'' (Snub Nosed)&lt;br /&gt;
&lt;br /&gt;
* [[Jack McGee]] as Detective Bernie Ward in ''[[The International]]''  (Snub Nosed)&lt;br /&gt;
&lt;br /&gt;
* [[Clive Owen]] as Louis Salinger in ''[[The International]]''  (Snub Nosed)&lt;br /&gt;
&lt;br /&gt;
* [[Clancy Brown]] as Detective Nick Mann in ''[[Blue Steel (1989)|Blue Steel]]'' (Snub Nosed)&lt;br /&gt;
&lt;br /&gt;
* [[Nicolas Cage]] as Professor Jonathan &amp;quot;John&amp;quot; Koestler in ''[[Knowing]]'' (Snub Nosed)&lt;br /&gt;
&lt;br /&gt;
* [[Eddie Murphy]] as Reggie Hammond in ''[[Another 48 Hrs.]]'' (Snub Nosed)&lt;br /&gt;
&lt;br /&gt;
==Television==&lt;br /&gt;
&lt;br /&gt;
* [[Jamie Luner]] as Amanda Reed in  ''[[NCIS: Naval Criminal Investigative Service]]'' Season 1, Episode 19 : &amp;quot;Dead Man Talking&amp;quot; (snub nose)&lt;br /&gt;
&lt;br /&gt;
* [[Misha Collins]] as Morton Brite in ''[[CSI: NY]]'' Season 4, Episode 1 : &amp;quot;Can You Hear Me Now&amp;quot; (snub nose)&lt;br /&gt;
&lt;br /&gt;
* [[Benjamín Benítez]] as Sanchez in [[Haunted (2002)]]  Season 1, Episode 13 : &amp;quot;Nexus&amp;quot; (Snub nosed w/ Pachmayr grips)&lt;br /&gt;
&lt;br /&gt;
* An FHP officer in ''[[Miami Vice - Season 3]]'' Season 3, Episode 4 : &amp;quot;Walk-Alone&amp;quot; (full sized)&lt;br /&gt;
&lt;br /&gt;
* [[Chuck Norris]] as Cordell Walker in ''[[Walker, Texas Ranger]]'' (Snub nosed) (This is Walker's backup piece through most of the 1st season and also used by other detectives.)  Notably used in Season 3, Episode 19 : &amp;quot;Case Closed&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* [[Damon Collazo]] as drug dealer Victor Solano in ''[[Walker, Texas Ranger]]'' Season 5, Episode 26 : &amp;quot;Rookie&amp;quot; (Snub nosed) &lt;br /&gt;
&lt;br /&gt;
* [[Brent Anderson]] as Agent Bill Coopersmith in ''[[Walker, Texas Ranger]]'' Season 6, Episode 13 : &amp;quot;Tribe&amp;quot; (Snub nosed)&lt;br /&gt;
&lt;br /&gt;
* [[Ann Dusenberry]] as Katrina Tremaine in ''[[Magnum P.I.]]'' (1980-1988)&lt;br /&gt;
&lt;br /&gt;
==Anime==&lt;br /&gt;
&lt;br /&gt;
* Thugs at the Yellow Flag in ''[[Black Lagoon]]''&lt;br /&gt;
&lt;br /&gt;
* Brenten in opening sequence only in ''[[New Dominion Tank Police]]''&lt;br /&gt;
&lt;br /&gt;
==Video games==&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Revolver&amp;quot; in [[Zombie Panic Source]] with 4 inch barrel and regular wooden grips.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
&lt;br /&gt;
* [[Smith &amp;amp; Wesson Model 19]] -Non Stainless Steel version of the [[Smith &amp;amp; Wesson Model 66]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun|Smith &amp;amp; Wesson Model 066]]&lt;br /&gt;
[[Category:Revolver]]&lt;/div&gt;</summary>
		<author><name>Goober</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Zombie_Panic!_Source&amp;diff=419465</id>
		<title>Zombie Panic! Source</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Zombie_Panic!_Source&amp;diff=419465"/>
		<updated>2011-05-16T01:18:59Z</updated>

		<summary type="html">&lt;p&gt;Goober: /* Smith &amp;amp; Wesson Model 629 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[image:zombiepanicHL.jpg|thumb|right|400px|Zombie Panic: Source]]&lt;br /&gt;
Zombie Panic! Source is a free multiplayer [[Half-Life 2]] first-person shooter modification.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons appear in the HL2 mod Zombie Panic Source:'''&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The [[Glock#Glock 17|Glock 17]] in Zombie Panic: Source appears to be modelled on a 3rd generation model. It holds 17 rounds of 9x19mm Parabellum ammunition. Baseline pistol in the game and given at random to some players on a beginning round.&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|400px|A Generation 3 Glock 17 - 9x19mm]]&lt;br /&gt;
[[Image:ZPSGlock17.jpg|thumb|none|400px|Glock 17 in the player's hands.]]&lt;br /&gt;
[[Image:ZPSGlock_17-2.jpg|thumb|none|400px|Glock 17 on the ground.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18C==&lt;br /&gt;
The [[Glock#Glock 18|Glock 18C]] is almost identical to the [[Glock#Glock 17|Glock 17]] - both pistols hold 17 rounds. Unlike its real-life counterpart, it does not fire fully automatic for balanced purposes. It seems to have been modelled off the Tokyo Marui Airsoft line of Glock Pistols instead of the real Glock 18C. It is also modelled with the safety on.&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|Glock 18C (3rd Generation) - 9x19mm. (This model has compensator cuts on the slide and barrel to reduce muzzle climb while firing.)]]&lt;br /&gt;
[[Image:ZPSGlock18C.jpg|thumb|none|600px|Glock 18C in the hands of the player.]]&lt;br /&gt;
[[Image:ZPSGlock18C-2.jpg|thumb|none|600px|Glock 18C on the ground.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler and Koch USP .45==&lt;br /&gt;
The H&amp;amp;K [[USP]] pistol appears in the mod. According to the game, its chambered in 9mm, with a 15 round magazine. In-game name is simply &amp;quot;USP&amp;quot;.&lt;br /&gt;
[[Image:HK-USP.jpg|thumb|none|400px|H&amp;amp;K USP45 - .45 ACP]]&lt;br /&gt;
[[Image:ZPSUSP.jpg|thumb|none|600px|The player holding the USP.]]&lt;br /&gt;
[[Image:ZPSUSP-2.jpg|thumb|none|600px|Model of the H&amp;amp;K USP.]]&lt;br /&gt;
&lt;br /&gt;
==Walther PPK/S==&lt;br /&gt;
The [[Walther PP Pistol Series#Walther PPK/S|Walther PPK/S]] appears in the mod as &amp;quot;PPK&amp;quot;. It is incorrectly shown to have a slide release when reloading and uses the same ammunition as the other pistols for gameplay reasons even though this gun is chambered for .380ACP round (9mm Kurz or Short). Lower magazine capacity than the other pistols but weighs slightly less than other pistols. Before the 1.5 update, the PPK was a weapon previously used as a punishable weapon should a player join the survivors just after a round has started.&lt;br /&gt;
[[Image:PPKS_blued.jpg|thumb|none|400px|Walther PPK/S blued - .380 ACP]]&lt;br /&gt;
[[Image:ZPSPPK.jpg|thumb|none|600px|The PPK/S in the hands of the player.]]&lt;br /&gt;
[[Image:ZPSPPK-2.jpg|thumb|none|600px|Walther PPK/S on the ground.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 66==&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 66]] Alot of Guesses have been put into the true origin into this particular revolver, but after discussion with the 3D modeler of Zombie Panic!: Source, It's identified as a[[Smith &amp;amp; Wesson Model 66]] with 4 inch barrel and regular wooden grip. .357 Magnum&lt;br /&gt;
[[Image:Smith-&amp;amp;-Wesson-Model-66.jpg|thumb|none|450px|Smith &amp;amp; Wesson Model 66 with 4&amp;quot; barrel - .357 Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:ZPS357Magnum.jpg|thumb|none|600px|S&amp;amp;W Model 66 in the player's hands.]]&lt;br /&gt;
[[Image:ZPS44Magnum-2.jpg|thumb|none|600px|The &amp;quot;Revolver&amp;quot; on the ground.]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
The [[Remington 870 Shotgun]] appears with a pistol grip and holds six shells of 12 gauge shotgun ammunition. Called the &amp;quot;Remmy 870&amp;quot; in the game.&lt;br /&gt;
[[Image:Remington870Pstlgrip.jpg|thumb|none|400px|Remington 870 with pistol grip - 12 Gauge]]&lt;br /&gt;
[[Image:ZPSRem870.jpg|thumb|none|600px|First-person view.]]&lt;br /&gt;
[[Image:ZPSRem870-2.jpg|thumb|none|600px|Model of the Remington 870 (which lacks the ejection port).]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;Winchester&amp;quot; Double Barreled Shotgun==&lt;br /&gt;
An unknown make of [[12 Gauge Double Barreled Shotgun|double-barreled shotgun]] manufactured by Winchester. The longer barrels of the shotgun allow a much tighter shot grouping allowing the shotgun to be used at medium range without much loss in damage. In early renders of the shotgun it was previously known as the Winchester 1878 Hammerless. It is often nicknamed the &amp;quot;Fail Chester&amp;quot; because of the limited two shot capacity and the inability to kill more than one zombie.&lt;br /&gt;
[[Image:ZPSWinchester.jpg|thumb|none|600px|Holding the double-barreled shotgun.]]&lt;br /&gt;
[[Image:ZPSWinchester-2.jpg|thumb|none|600px|The shotgun on the ground.]]&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
The [[Serbu Super Shorty]] holds 3 shells and only takes one slot in the inventory. Has a wider spread than the other shotguns. Called the &amp;quot;Super Shorty&amp;quot; in the mod.&lt;br /&gt;
[[Image:Shorty3-1-.jpg|thumb|none|400px|Serbu Super Shorty Shotgun - 12-Gauge.]]&lt;br /&gt;
[[Image:ZPSSerbuSuperShorty.jpg|thumb|none|600px|The player holding the Serbu Super Shorty.]]&lt;br /&gt;
[[Image:ZPSSerbuSuperShorty-2.jpg|thumb|none|600px|Serbu Super Shorty on the ground with fore-grip folded.]]&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
The [[AK-47]] holds 30 rounds and has the lowest rate of fire of the automatic rifles but does the most damage. It also has the highest amount of recoil among the automatics when fired in full-auto and is highly inaccurate when fired this way.&lt;br /&gt;
[[Image:TypeIII_AK47.jpg|thumb|none|500px|Final Production version of the III AK-47 with laminated stock - 7.62x39mm]]&lt;br /&gt;
[[Image:ZPSAK47.jpg|thumb|none|600px|Holding the AK-47.]]&lt;br /&gt;
[[Image:ZPSAK47-2.jpg|thumb|none|500px|AK-47 on the ground.]]&lt;br /&gt;
&lt;br /&gt;
==M4A1==&lt;br /&gt;
The [[M4A1]] holds 30 rounds and does slightly more damage than the MP5 and has the highest rate-of-fire of the automatics. Is also the most accurate when fired in bursts. It's notably an M4A1 because of the removable carry handle.&lt;br /&gt;
[[Image:ColtM4_FirstVersion.jpg|thumb|none|600px|Colt M4A1 Carbine with 4 position collapsible stock - 5.56x45mm]]&lt;br /&gt;
[[Image:ZPSM4A1.jpg|thumb|none|600px|M4A1 - FPS view.]]&lt;br /&gt;
[[Image:ZPSM4A1-2.jpg|thumb|none|600px|Model of the M4A1.]]&lt;br /&gt;
&lt;br /&gt;
==H&amp;amp;K MP5A4==&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A4|Heckler &amp;amp; Koch MP5A4]] appears in the mod. Holds 30 rounds and has a 4 Position trigger group. Originally depicted as (correctly) using 9mm ammunition, it was later switched to &amp;quot;Rifle&amp;quot; ammo due to its incredibly fast ammo consumption. Called &amp;quot;MP5&amp;quot; in the game. One of the more commonly found automatic weapons.&lt;br /&gt;
[[Image:H&amp;amp;KMP5A4.jpg|thumb|none|500px|H&amp;amp;K MP5A4 - 9x19mm]]&lt;br /&gt;
[[Image:ZPSMP5A4.jpg|thumb|none|500px|MP5A4 in the player's hands.]]&lt;br /&gt;
[[Image:ZPSMP5A4-2.jpg|thumb|none|500px|H&amp;amp;K MP5A4 on the ground.]]&lt;br /&gt;
&lt;br /&gt;
==HE/ Frag Grenade==&lt;br /&gt;
HE Grenade shaped like an M18 Smoke Grenade. In-game name is &amp;quot;HE Grenade&amp;quot;, but on the model itself the words &amp;quot;Frag Grenade&amp;quot; can be read. The weapon is NOT a Frag Grenade as it does not produce explosive shrapnel, instead it relies on direct explosive power with a 4.5 second fuse.&lt;br /&gt;
[[Image:ZPSHE-Frag_Grenade-2.jpg|thumb|none|600px|HE/Frag Grenade.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;/div&gt;</summary>
		<author><name>Goober</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Lord_of_War&amp;diff=419463</id>
		<title>Lord of War</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Lord_of_War&amp;diff=419463"/>
		<updated>2011-05-16T00:55:56Z</updated>

		<summary type="html">&lt;p&gt;Goober: /* Remington 870 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns were used in the movie ''Lord of War'''''&lt;br /&gt;
[[Image:Lord of War film.jpg|thumb|right|300px|''[[Lord of War]]'' (2005)]]&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
&lt;br /&gt;
Yuri Orlov ([[Nicolas Cage]]) is seen examining a Type III Pattern [[AK-47]] rifle of Russian manufacture during one of the film's most memorable scenes, the weapon's simplicity and near-indestructibility being highly praised by him. The film starts out following the journey of an AK-47 7.62x39mm round from a munitions factory in Russia to its final destination in an African country, where it is fired at and kills a child soldier.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ak 54.jpg|thumb|500px|none|AK-47 7.62x39mm]]&lt;br /&gt;
[[Image:LOWAK-47-1.jpg|thumb|none|600px|Yuri cycles the action on the AK-47.]]&lt;br /&gt;
[[Image:Vlcsnap-62887.jpg|thumb|none|600px|A close-up of the magazine well of the AK-47 Yuri is inspecting as he loads the weapon with a magazine full of dummy rounds (the Cyrillic markings on the selector establish that the gun is of Russian manufacture).]]&lt;br /&gt;
[[Image:Vlcsnap-189346.jpg|thumb|none|600px|Yuri Orlov plays with a Soviet-built Type III AK-47 during the scene in which he describes the Kalashnikov's legendary reputation for viewers.]]&lt;br /&gt;
[[Image:LOWAK-47-2.jpg|thumb|none|600px|Several AK-47s are seen piled up in Yuri's plane.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco Type 56-1==&lt;br /&gt;
As in many Hollywood movies, one of the most common AK derivatives seen in the film is the [[AK-47#Norinco Type 56|Norinco Type 56-1]], the Chinese copy of the [[AK-47#AKMS|AKMS]], with its distinctive hooded front sight. In fact, AKs of this type are seen being used by the ex-USSR soldiers in Ukraine during the early-1990s (which is highly inaccurate, because Soviet troops would never use Chinese-made weapons and the 7.62x39mm AKs had been phased out of Russian service at the time of the scene, anyway). Many of the Type 56-1s seen in the movie have been visually modified to pass for [[AKMS]] rifles - they have been fitted with the ribbed receiver cover (Chinese AKs normally have smooth) and the wider front grip.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type56S.jpg‎|thumb|none|500px|Norinco Type 56-1 AK rifle with underfolder stock - 7.62x39mm (Chinese copy of [[AK-47#AKMS|AKMS]])]]&lt;br /&gt;
[[Image:LOWType56-1-1.jpg|thumb|none|600px|A Russian Mobster fires his Norinco Type 56-1 during a hit in a restaurant. Note that the folding stock has been removed.]]&lt;br /&gt;
[[Image:LOWType56-1-2.jpg|thumb|none|600px|A Soviet troop in Ukraine erroneously holding a Norinco Type 56-1.]]&lt;br /&gt;
[[Image:LOWType56-1-3.jpg|thumb|none|600px|The Soviet mechanic working on the Hind (played by Nicholas Cage's son [[Weston Cage]]) aims his Norinco Type 56-1 at the Interpol agents.]] &lt;br /&gt;
[[Image:Vlcsnap-184419.jpg|thumb|none|600px|An Afghan Mujahideen fires a Norinco Type 56-1 (note that in real life, the CIA in cooperation with China and Pakistan supplied many Type 56 rifles to the Mujahideen to fight the Soviet troops in Afghanistan.)  This particular Chinese Type 56 has the ribbed top cover of an AKM - the Chinese AKs have smooth top covers.]]&lt;br /&gt;
[[Image:LOWType56-1-4.jpg|thumb|none|600px|Africans clear out a box in Yuri's plane filled with Norinco Type 56-1s.]]&lt;br /&gt;
[[Image:Vlcsnap-213609.jpg|thumb|none|600px|The R.U.F. rebel commander fires a Norinco Type 56-1 at Vitaly Orlov ([[Jared Leto]]) after he blows up a truck full of arms intended for the rebels.]]&lt;br /&gt;
&lt;br /&gt;
In Yuri's gun container, a nickel-plated Norinco Type 56-1 with ivory furniture and a Romanian-style folding grip is seen, which is the same prop used in the film ''[[Belly]]''.&lt;br /&gt;
[[Image:BellyNorincoType56-1.jpg|thumb|none|500px|Nickel plated Norinco Type 56-1 used in ''[[Belly]]''.]]&lt;br /&gt;
[[Image:LOWBellyAK-1.jpg|thumb|none|600px|The custom Norinco Type 56-1 circled in red.]]&lt;br /&gt;
&lt;br /&gt;
==AKM==&lt;br /&gt;
Yuri Orlov ([[Nicolas Cage]]) is seen loading and handing out an [[AKM]] to an African when his plane lands on the dirt road. They also appear numerous times during Yuri's sales. A Russian mobster is seen using one with the stock removed to appear like an [[AKMS]], although close inspection reveals it lacks the stock and hinges.&lt;br /&gt;
[[Image:AKMRifle.jpg|thumb|none|500px|AKM - 7.62x39mm.]]&lt;br /&gt;
[[Image:LOWAKMS-1.jpg|thumb|none|600px|The Russian mobster on the right fires his AKM with the stock removed.]]&lt;br /&gt;
[[Image:LOWAKMS-2.jpg|thumb|none|600px|The mobster fires his AKM.]]&lt;br /&gt;
[[Image:LOWAKM-1.jpg|thumb|none|600px|Yuri loads an AKM and gives to an African free of charge.]]&lt;br /&gt;
[[Image:LOWAKM-2.jpg|thumb|none|600px|André Baptiste Sr. ([[Eamonn Walker]]) views a crate of Yuri's weapons, containing an AKM (fourth from the first) and four AK-47s..]]&lt;br /&gt;
&lt;br /&gt;
==AKMS==&lt;br /&gt;
Several [[AKMS]]'s are seen among Yuri's deliveries.&lt;br /&gt;
[[Image:AKMS.jpg|thumb|none|500px|AKMS - 7.62x39mm.]]&lt;br /&gt;
[[Image:LOWMPi-KMS-1.jpg|thumb|none|600px|Yuri shows Vitaly how even newspapers are filled with guns, where an Afghan rebel is seen holding a side-folding stock East German MPi-KMS.]]&lt;br /&gt;
[[Image:LOWAKMS-3.jpg|thumb|none|600px|The camera passes several AKMS's (fitted with East German BFAs).]]&lt;br /&gt;
[[Image:LOWAKMS-4.jpg|thumb|none|600px|A bundle of AKMS's are next to Yuri on his plane.]]&lt;br /&gt;
&lt;br /&gt;
== André Baptiste, Jr.'s custom AK ==&lt;br /&gt;
&lt;br /&gt;
The gold-plated [[AK-47]]/[[AK-47#AKM|AKM]] derivative carried by André Baptiste, Jr. ([[Sammi Rotibi]]) is not, as has been written previously, an &amp;quot;AKS-47U&amp;quot; or &amp;quot;AKMSU&amp;quot; or any such factory-manufactured weapon. It is a custom-made Kalashnikov that was built specially for the movie. Martin Edge, an armorer at Hire Weapons, which supplied the guns for all scenes filmed in South Africa, has sent IMFDB an e-mail with the following details:&lt;br /&gt;
&lt;br /&gt;
'''''&amp;quot;The weapon started out as a Saiga hunting rifle''' with synthetic stock and furniture...Here are the rest of the details:''&lt;br /&gt;
&lt;br /&gt;
''-The folding stock is, as you mentioned from East Germany, this was purchased in East Germany at an arms fair and fitted to the weapon&amp;lt;BR&amp;gt;''&lt;br /&gt;
''-The top cover is held on by means of a S.M.L.E. rear top cover spring clip&amp;lt;BR&amp;gt;''&lt;br /&gt;
''-A pistol grip was installed and the trigger moved forward, the trigger guard is from a Vector R4&amp;lt;BR&amp;gt;''&lt;br /&gt;
''-The barrel and gas tube were shortened and the front sight is fitted to the barrel by means a flat on the barrel and a key on the front sight, the hand guard is held in position by the flash hider&amp;lt;BR&amp;gt;''&lt;br /&gt;
''-The Muzzle brake/flash hider was turned down from a piece of bar&amp;lt;BR&amp;gt;''&lt;br /&gt;
&lt;br /&gt;
''The weapon was originally supplied to the production with the black synthetic furniture, but was rejected in favour of the wooden furniture. The weapon was actually built by Bruce Wenztel, the owner of Hire Arms, which is Johannesburg based movie weapons props house in South Africa. I was not one of the armourers on the movie as I was not working for the company that the time of the production. The armourer was Lance Peters who handled the weapons on set on the companies behalf. Hire Arms imported some weapons and supplied the others. I spend most of my time building specialized weapons for future productions and spend very little time on set. The company has 400 feature movies under its belt and seems to be going from strength to strength. I am attaching various other pictures, please feel free to upload as you like.''&lt;br /&gt;
&lt;br /&gt;
''You also mention the magazine in your copy, and it is an early type and was chosen because of its surface area for ease of plating. Brass plating was suggested as an alternative to gold but was rejected by the production in favour of 18crt gold plating, which cost a small fortune.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
As mentioned in Martin's e-mail, he sent us a number of photos of the gold-plated AK. IMFDB is extremely grateful to him for this exclusive info!&lt;br /&gt;
&lt;br /&gt;
[[Image:AK open.jpg|thumb|left|500px|]]&lt;br /&gt;
[[Image:LOW-GoldAK2.jpeg|thumb|none|500px|]]&lt;br /&gt;
[[Image:LOW-GoldAK3.jpeg|thumb|left|500px|]]&lt;br /&gt;
[[Image:LOW-GoldAK4.jpeg|thumb|none|500px|]]&lt;br /&gt;
[[Image:Vlcsnap-194035.jpg|thumb|none|600px|André Baptiste, Jr. holding his gold-plated AK.]]&lt;br /&gt;
[[Image:Vlcsnap-196208.jpg|thumb|none|600px|Another view of Jr.'s AK - note the East German side-folding stock (not like the AKS-47U or AKMSU at all).]]&lt;br /&gt;
[[Image:Vlcsnap-194516.jpg|thumb|none|600px|Jr. firing his AK into the air from his car while Yuri winces.]]&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==SA Vz.58 Assault Rifle==&lt;br /&gt;
In Ukraine, a Russian stockpile of weaponry consists of thousands of Kalashnikovs, which are in fact [[SA Vz.58 assault rifle]]s standing in. According to Director Andrew Niccol in the DVD commentary, the guns were real guns rented from a real arms dealer, as it was cheaper for the production to rent 3,000 real guns than to rent 3,000 blank converted props.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:800px-Sa 58-JH01.jpg|thumb|none|500px|SA Vz.58 - 7.62x39mm.]]&lt;br /&gt;
[[Image:LOWSAVz58-1.jpg|thumb|none|600px|Thousands of SA Vz.58s are seen in the Soviet armory.]]&lt;br /&gt;
[[Image:LOWSAVz58-2.jpg|thumb|none|600px|Note the distinctive shape of the stocks, indicating they are not AK-47s.]]&lt;br /&gt;
&lt;br /&gt;
==Micro Uzi==&lt;br /&gt;
&lt;br /&gt;
Yuri's very first arms sale is a batch of [[Uzi#Micro Uzi|Micro Uzi]] machine pistols, which are sold to local Russian mobsters (this is unrealistic as the civilian version of the Micro-Uzi was not made available until 1983).&lt;br /&gt;
&lt;br /&gt;
[[Image:MicroUziPistol02.jpg‎|thumb|none|350px|Micro Uzi with 32 rd magazine - 9mm]]&lt;br /&gt;
[[Image:Vlcsnap-180394.jpg|thumb|none|600px|A couple of [[Uzi#Micro Uzi|Micro Uzis]] along with sound suppressors and ammo hidden in a video camera case, about to be sold to the mobsters.]]&lt;br /&gt;
[[Image:Vlcsnap-180687.jpg|thumb|none|600px|One of the mobsters points a [[Uzi#Micro Uzi|Micro Uzi]] at Yuri right after Yuri said it is so quiet that they could unload a mag into him and never wake the guy next door. He should have also told him to put the suppressor on first before threatening to try it on him,]]&lt;br /&gt;
[[Image:LOWMicroUzi-1.jpg|thumb|none|600px|Vitaly Orlov ([[Jared Leto]]) examines one of Yuri's [[Uzi#Micro Uzi|Micro Uzis]].]]&lt;br /&gt;
&lt;br /&gt;
== M16A2 ==&lt;br /&gt;
&lt;br /&gt;
In one of Yuri's first major sales, he procures hundreds of surplus [[M16 rifle series#M16A2|M16A2]] rifles left in Lebanon by America peace keepers, which he sells to the leader of a Lebanese Maronite militia (probably the real-life Phalange) in a joint deal with a corrupt American military officer named Lt. Colonel Southern (a reference to Lt. Colonel Oliver North, who in real life helped sell American-made weaponry &amp;quot;under the table&amp;quot; to proxy forces).&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A2.jpg|thumb|500px|none|M16A2, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Vlcsnap-182389.jpg‎|thumb|none|600px|A pile of American M16A2s left over in Lebanon (some AKs and [[Heckler &amp;amp; Koch G3]]s are also visible in the pile).]]&lt;br /&gt;
[[Image:Vlcsnap-183078.jpg‎|thumb|none|600px|A close-up of one of the M16s in the pile (the weapon is actually an AR-15, as can be seen by the receiver. It also appears to have suffered damage to the upper receiver just above the magazine well and is missing the bolt catch).]]&lt;br /&gt;
&lt;br /&gt;
==M16A1 with A2 Handguards==&lt;br /&gt;
Two Lebanese soldiers are seen using [[M16 rifle series#M16A1 Rifle|M16A1s with M16A2-style handguards]] to execute Palestinian guerillas. One is also seen in Yuri Orlov's weapons container.&lt;br /&gt;
[[Image:M16A1wA2Handguards.jpg|thumb|none|500px|M16A1 with A2 handguards - 5.56x45mm.]]&lt;br /&gt;
[[Image:Vlcsnap-179366.jpg‎|thumb|none|600px|A Lebanese soldier closest to the camera prepares to fire his M16A1 with A2 handguards. The soldier at the end has one as well.]]&lt;br /&gt;
[[Image:LOWM16A1wA2HG-1.jpg|thumb|none|600px|An M16A1 with A2 handguards hanging on the wall top left.]]&lt;br /&gt;
&lt;br /&gt;
==Vektor R5==&lt;br /&gt;
A Lebanese soldier is seen using an [[Galil|Vektor R5]] to execute Palestinian guerillas. It is noted as being a Vektor R5 and not a Galil SAR by the bulge on the end of the gas tube just behind the front sight, which prevents the handguard retaining clip from moving unless the rifle is disassembled.&lt;br /&gt;
&lt;br /&gt;
[[Image:VektorR5.jpg|thumb|none|500px|Vektor R5 - 5.56x45mm]]&lt;br /&gt;
[[Image:Vlcsnap-179366.jpg‎|thumb|none|600px|A Lebanese soldier (second in line) fires his IMI Galil SAR.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Model 723 ==&lt;br /&gt;
&lt;br /&gt;
During the Berlin Arms Fair scenes, several female models can be seen posing with [[M16 rifle series# Colt Carbine/Model 653/Model 733|Colt Model 723s]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Colt-M-16-A-2-m723.jpg|thumb|none|500px|Colt Model 723 - 5.56mm]]&lt;br /&gt;
[[Image:LOWMenuM723-1.jpg|thumb|none|600px|One of the models poses with a Colt Model 723 during the DVD Menu.]]&lt;br /&gt;
[[Image:Vlcsnap-181167.jpg‎|thumb|none|600px|Girls with Colt Models 723 atop a T-72 tank during the Berlin Arms Fair.]]&lt;br /&gt;
[[Image:Vlcsnap-182121.jpg‎|thumb|none|600px|A close-up of one of the Colt Model 723 lying on the floor (next to the uniforms worn by the models).]]&lt;br /&gt;
&lt;br /&gt;
==CAR-15 SMG==&lt;br /&gt;
One of the Narco-guerilla's henchmen is seen holding an [[M16 rifle series#Colt XM177/CAR-15/Commando Series|CAR-15]] with a 10&amp;quot; barrel when Yuri sells him Glocks. One is also seen in Yuri's gun container.&lt;br /&gt;
[[Image:XM177_shorty.jpg|thumb|none|450px|CAR-15 SMG - 5.56x45mm]]&lt;br /&gt;
[[Image:LOWShortyCAR-15-1.jpg|thumb|none|600px|Left: The narco-guerilla's henchman holding a CAR-15 SMG. Right: A CAR-15 SMG (shown to be a slab-side) is seen in Yuri's container, bottom left.]]&lt;br /&gt;
&lt;br /&gt;
==L1A1 SLR==&lt;br /&gt;
André Baptiste Sr.'s ([[Eamonn Walker]]) escort soldiers are seen armed with [[FN FAL#L1A1|L1A1 SLR]]s.&lt;br /&gt;
[[Image:L1A1-SLR.jpg|thumb|none|500px|L1A1 SLR - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:LOWL1A1-1.jpg|thumb|none|600px|One of André Baptiste Sr.'s escorts with an L1A1 SLR.]]&lt;br /&gt;
&lt;br /&gt;
== Uzi ==&lt;br /&gt;
&lt;br /&gt;
In one scene, Yuri and Vitaly sell full-size [[Uzi]] submachine guns to Somali Islamic resistance fighters (one of them tests the weapon by firing it at a cardboard cutout of Ronald Reagan). Yuri notes the irony of this transaction: &amp;quot;I sold Israeli-made Uzis to Muslims.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|450px|IMI Uzi 9mm]]&lt;br /&gt;
[[Image:Vlcsnap-183510.jpg‎|thumb|none|600px|A Somali gunman test-fires an [[Uzi]] (missing its stock for some reason).]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
&lt;br /&gt;
In one part of the film, Yuri sells four [[Glock 17]] pistols to a Colombian narco-guerilla (possibly a member of FARC),along with a large shipment of other weapons. When a dispute arises regarding payment for the weapons (the drug lord wants to give him cocaine instead of money), Yuri ends up getting shot with one of the pistols, violating the most important of his three rules; &amp;quot;Don't get shot with your own merchandise&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
A notable mistake is that two of the Glock-17s in this scene (including the one used by the drug lord to shoot Yuri) are clearly 3rd Generation models (they have frame rails for mounting accessories, plus thumb reliefs and finger grooves in the grip), which were introduced in the late-1990s, but the scene takes place in the late-1980s. The other two Glocks are both 2nd Generation models, which would have been correct for the time period.&lt;br /&gt;
&lt;br /&gt;
[[Image:Glock17EarlyModel.jpg|thumb|none|350px|2nd Generation Glock 17 9mm]]&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|none|350px|3rd Generation Glock 17 9mm]]&lt;br /&gt;
[[Image:Vlcsnap-187090.jpg‎|thumb|none|600px|The narco-guerilla reaches for a [[Glock#Glock-17|Glock 17]] during the scene in Colombia. The two Glocks in the center of the box are Generation 3 models, which did not exist at the time in which the scene takes place (1989).]]&lt;br /&gt;
[[Image:LOWGlock17-1.jpg|thumb|none|600px|The narco-guerilla shoots Yuri with one of the Glock 17s.]]&lt;br /&gt;
&lt;br /&gt;
==Star Model B==&lt;br /&gt;
The Russian Mobster who is attacked in the restaurant single handily takes out the two hitters with his [[Star Model B]] pistol. It appears the same gun is among the weapons Yuri sells to André Baptiste Sr. The is the same Star Model B used in ''[[Flight of the Phoenix]]''.&lt;br /&gt;
[[Image:StarPistolB.jpg|thumb|none|350px|Star Model B Pistol, blued finish - 9mm.]]&lt;br /&gt;
[[Image:LOW1911-1.jpg|thumb|none|550px|The Russian mobster fires his Star Model B at the hitters.]]&lt;br /&gt;
[[Image:LOW1911-2.jpg|thumb|none|550px|The Russian points his Star Model B at Yuri.]]&lt;br /&gt;
[[Image:LOW1911-3.jpg|thumb|none|600px|Yuri sells possibly the same gun to André Baptiste Sr.]]&lt;br /&gt;
&lt;br /&gt;
==Makarov PM==&lt;br /&gt;
A Russian soldier in Ukraine points his [[Makarov PM]] at the Interpol agents when they try to bust Yuri.&lt;br /&gt;
[[Image:MakarovPM.jpg|thumb|none|350px|Makarov PM - 9x18mm Makarov.]]&lt;br /&gt;
[[Image:LOWMakarovPM-1.jpg|thumb|none|600px|A Russian soldier points his Makarov PM at Interpol agents.]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Model 686 ==&lt;br /&gt;
&lt;br /&gt;
While Yuri is negotiating with André Baptiste Sr. ([[Eamonn Walker]]), the warlord uses a [[Smith &amp;amp; Wesson Model 686]] to kill one of the men in the room, after which Yuri comments that he'll have to purchase the weapon having used it. Later on, André captures Yuri's primary gun-running competitor, Simeon Weisz ([[Ian Holm]]) as a &amp;quot;present&amp;quot; for Yuri and gives him the opportunity to kill him using the revolver. When Yuri is reluctant to do the deed himself, the warlord puts the gun in Yuri's hand and presses Yuri's finger on the trigger until the gun fires, killing Weisz.&lt;br /&gt;
&lt;br /&gt;
[[Image:800px-SW686.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 686 - .357 Magnum]]&lt;br /&gt;
[[Image:LOWS&amp;amp;W686-1.jpg|thumb|none|600px|André Baptiste Sr. examines Yuri's Smith &amp;amp; Wesson Model 686. Here he spins the cylinder while it is swung out of the gun, yet the ratcheting sound is heard, despite having nothing to ratchet against.]]&lt;br /&gt;
[[Image:Vlcsnap-195882.jpg|thumb|none|600px|&amp;quot;Now you're gonna have to buy it. It's a used gun!&amp;quot;]]&lt;br /&gt;
[[Image:LOWS&amp;amp;W686-2.jpg|thumb|none|600px|André Baptiste Sr. holding his Smith &amp;amp; Wesson 686.]]&lt;br /&gt;
[[Image:LoWS&amp;amp;W686-1.JPG|thumb|none|600px|André Baptiste Sr. forces Yuri Orlov to kill Simeon Weisz with the Smith &amp;amp; Wesson 686 Yuri had sold him earlier in the movie.]]&lt;br /&gt;
[[Image:LOWS&amp;amp;W686-3.jpg|thumb|none|600px|Close up on the trigger guard as they pull the trigger together.]]&lt;br /&gt;
&lt;br /&gt;
== M60 Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
While doing business with André Baptiste, André Baptiste Jr. requests that Yuri get him what he calls &amp;quot;the gun of Rambo&amp;quot;; an [[M60 machine gun]]. Upon receiving it, he is seen firing the gun at random civilians while driving in the truck to do business with the R.U.F. in Sierra Leone. An M60 is also seen on the Coast Guard boat when Jack Valentine is about to board the Kristol/Kono.&lt;br /&gt;
&lt;br /&gt;
[[Image:M60GPMG.jpg|thumb|none|500px|M60 machine gun 7.62x51mm NATO]]&lt;br /&gt;
[[Image:LOWM60-1.jpg|thumb|none|600px|An M60 machine gun mounted on Jack Valentine's boat.]]&lt;br /&gt;
[[Image:LOWM60-2.jpg|thumb|none|600px|André Baptiste Jr. hangs out of the transport truck window manning his new &amp;quot;gun of Rambo&amp;quot;.]]&lt;br /&gt;
[[Image:Vlcsnap-211124.jpg|thumb|none|600px|André Baptiste Jr. fires the M60 with sadistic glee at civilians in Sierra Leone.]]&lt;br /&gt;
&lt;br /&gt;
==FN MAG-58==&lt;br /&gt;
When Yuri sells Communist made ammunition to fascists in Borneo, one of the fascist soldiers is seen manning an [[FN MAG|FN MAG-58]].&lt;br /&gt;
[[Image:FN MAG.jpg|thumb|none|500px|FN MAG-58 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:LOWFNMAG-1.jpg|thumb|none|600px|A fascist soldier mans an FN MAG-58.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A2/A3 ==&lt;br /&gt;
&lt;br /&gt;
Throughout the movie, the Interpol agents are brandishing [[H&amp;amp;K MP5|Heckler &amp;amp; Koch MP5]] submachine guns, both the MP5A2 and MP5A3, many of which have Navy trigger groups. In one scene where Interpol agents confront Yuri as he is about to ship an Mi-24 attack helicopter to Burkina Faso, one of the agents shoves an MP5 in his face threateningly. He coolly replies, &amp;quot;Oh, the new MP5...would you like a silencer for that?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Image:H&amp;amp;KMP5-N.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP5A2 9x19mm with Navy trigger group]]&lt;br /&gt;
[[Image:Hk-mp5n.jpg|thumb|none|450px|Heckler &amp;amp; Koch MP5A3 9x19mm with Navy trigger group]]&lt;br /&gt;
[[Image:LOWMP5triggergroup.jpg|thumb|none|600px|If you look closely to the right, you can see this MP5A3 has a Navy trigger group.]]&lt;br /&gt;
[[Image:Vlcsnap-105165.jpg|thumb|none|600px|&amp;quot;Oh, the new MP5...would you like a silencer for that?&amp;quot;]]&lt;br /&gt;
[[Image:Vlcsnap-105633.jpg|thumb|none|600px|The agent in the background has an MP5A2 Navy.]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5K ==&lt;br /&gt;
&lt;br /&gt;
Interpol agent Jack Valentine ([[Ethan Hawke]]) carries a [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K|Heckler &amp;amp; Koch MP5K]] with a 15-round magazine and a Navy trigger group.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5KA3.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5KA 9x19mm with Navy trigger group]]&lt;br /&gt;
[[Image:Vlcsnap-191772.jpg|thumb|none|600px|Agent Valentine sticks his MP5K in Yuri's face.]]&lt;br /&gt;
[[Image:LOWMP5K-1.jpg|thumb|none|600px|Valentine with his MP5K slung at his side.]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
Another frequently-seen weapon in the film is the [[RPG-7]]. In one scene, Yuri gives away a whole plane full of weapons, including RPG's, to peasants to avoid being caught with them by Interpol agents. Interestingly, the flight scene shows that the launchers are armed, having live rockets mounted...never a very safe way to fly.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎ |thumb|none|500px|RPG-7 - 40mm]]&lt;br /&gt;
[[Image:LOWRPG-7-1.jpg|thumb|none|600px|An [[RPG-7]] in an African's house.]]&lt;br /&gt;
[[Image:Vlcsnap-199860.jpg|thumb|none|600px|Yuri hands out [[RPG-7]]s to civilians as he attempts to get rid of all evidence before Interpol catches him.]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92SB ==&lt;br /&gt;
&lt;br /&gt;
Yuri's brother Vitaly Orlov ([[Jared Leto]]) carries a [[Beretta 92SB]] pistol throughout the film. During the altercation with the narco-guerilla in Colombia, he pulls this weapon to defend his brother. The same prop also appears as one of the guns Yuri tries to sell André Baptiste Sr. ([[Eamonn Walker]]).&lt;br /&gt;
&lt;br /&gt;
[[Image:BerettaM92SB.jpg|thumb|350px|none|Beretta 92SB 9mm]]&lt;br /&gt;
[[Image:LOWBeretta92SB-1.jpg|thumb|none|600px|Vitaly draws his Beretta 92SB when Lebanese soldiers execute Palestinian guerillas. Note round trigger guard and the hollow threaded guide rod to allow the attachment of a compensator]]&lt;br /&gt;
[[Image:LOWBeretta92SB-2.jpg|thumb|none|600px|Vitaly draws his Beretta 92SB when he hears an Afghan Mujahideen fire his AKMS.]]&lt;br /&gt;
[[Image:LOWBeretta92SB-3.jpg|thumb|none|600px|Vitaly aims his Beretta 92SB at the Columbian narco-guerilla. He had better put his finger on the trigger if he wants the reflex to shoot the man if the man shoots him. ]]&lt;br /&gt;
&lt;br /&gt;
== Karabiner 98k ==&lt;br /&gt;
&lt;br /&gt;
A [[Karabiner 98k]] bolt-action rifle can be seen in the hands of an Afghan Mudjahideen rebel during the montage where Yuri describes the growth of his business. The rifle has a straight bolt unlike a genuine 98k but has the indentation in the stock under the bolt indicating this gun is built off of several Mauser variants.&lt;br /&gt;
&lt;br /&gt;
[[Image:Karabiner-98K.jpg‎|thumb|none|500px|Karabiner 98K - 7.92x57mm]]&lt;br /&gt;
[[Image:Vlcsnap-104476.jpg|thumb|none|600px|A Mudjahideen armed with a Karabiner 98K]]‎&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
A stainless steel [[Remington 870]] with a side-folding stock is seen in Yuri's weapons container.&lt;br /&gt;
&lt;br /&gt;
[[GOOBER]] EDIT: It's a [[Smith &amp;amp; Wesson 3000 Shotgun]]&lt;br /&gt;
[[Image:Remington870PoliceFolded.jpg|thumb|none|450px|Remington 870 with folding stock - 12 Gauge.]]&lt;br /&gt;
[[Image:LOWRem870-1.jpg|thumb|none|600px|Remington 870 circled in red.]]&lt;br /&gt;
&lt;br /&gt;
== M40A3 rifle ==&lt;br /&gt;
&lt;br /&gt;
An [[Remington 700#M40 Sniper Rifle|M40A3 sniper rifle]] with a Harris Bipod and a high-powered scope is seen in Yuri's weapons container..&lt;br /&gt;
&lt;br /&gt;
[[Image:M40a3.jpg|thumb|none|500px|M40A3, 7.62x51mm NATO]]&lt;br /&gt;
[[Image:LOWSniperRifle-1.jpg|thumb|none|600px|An M40A3 sniper rifle is sitting on the table.]]&lt;br /&gt;
&lt;br /&gt;
==Henry US Survival Break-Down Rifle==&lt;br /&gt;
A [[Henry US Survival]] break-down rifle with a stainless steel finish, a matching M68 Aimpoint red dot scope, and a wire stock is seen in Yuri's weapons container.&lt;br /&gt;
[[Image:Henry US Survival.jpg|thumb|none|450px|Henry US Survival .22 LR with M68 Aimpoint red dot scope.  The weapon seen here belongs to Weapons Specialists, Ltd., the New York-based prop house which supplied the weapons for the New York scenes of '''Lord of War''', so this gun is probably the exact same one seen in the film.]]&lt;br /&gt;
[[Image:LOWUnknownPistol-1.jpg|thumb|none|600px|Henry US Survival circled in red.]]&lt;br /&gt;
&lt;br /&gt;
== RGD-5 Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
Near the end of the film, Vitaly uses [[RGD-5 hand grenade]]s to try to destroy the weapons his brother is selling to the R.U.F. in exchange for conflict diamonds, but only manages to destroy one truck (containing half the weapons) before he's shot multiple times by rebel gunmen. He falls close to the second truckload of weapons and tries to pull the pin out of a second grenade as he lies dying, but he is stopped by Yuri, who puts the pin back into the grenade. Vitaly then expires. &lt;br /&gt;
&lt;br /&gt;
[[Image:Rdg5.jpg|thumb|none|200px|RGD-5 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:LOWRGD5-1.jpg|thumb|none|600px|African Civilians cleaning out Yuri's plane take [[RGD-5 hand grenade]]s out of a crate.]]&lt;br /&gt;
[[Image:Vlcsnap-107037.jpg|thumb|none|600px|Vitaly opens a crate of [[RGD-5 hand grenade]]s.]]&lt;br /&gt;
[[Image:Vlcsnap-107670.jpg|thumb|none|600px|Vitaly, near death, tries to pull the pin out of another RGD-5 and destroy the rest of the weapons.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:Drama]]&lt;br /&gt;
[[Category:Crime]]&lt;/div&gt;</summary>
		<author><name>Goober</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Magnum_Force&amp;diff=419462</id>
		<title>Talk:Magnum Force</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Magnum_Force&amp;diff=419462"/>
		<updated>2011-05-16T00:54:08Z</updated>

		<summary type="html">&lt;p&gt;Goober: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;That Model 29 has a 6 1/2&amp;quot; barrel. If you were to put the Model 29 with the 6.5&amp;quot; barrel and the other model with the 8 3/8&amp;quot; barrel you would see a noticable difference. I believe they might have used the longer barrel version for some shots for dramatic purposes, but mostly it's the 6.5&amp;quot; model. S&amp;amp;W stopped making the 6.5&amp;quot; and went to the 6&amp;quot; version in the late 70's. Which is what Eastwood uses in Sudden Impact and Dead Pool. [[User: Jcordell|Jcordell]]&lt;br /&gt;
&lt;br /&gt;
AS for ammunition, Harry probably meant he's using a .44 light magnum, think of it like a .44 spl+P. &amp;quot;Light special load&amp;quot; may mean specially made and not a 44 special. There are some reduced recoil magnum rounds out there.&lt;br /&gt;
&lt;br /&gt;
Yep one of the stranger things in the movie. It makes sense and as a shooter I understand the purpose, but it sort of does in the &amp;quot;Most powerful handgun in the world&amp;quot; line. [[User:Jcordell|Jcordell]]&lt;br /&gt;
&lt;br /&gt;
On the DVD commentary John Milus the screenwriter notes that it shouldn't be &amp;quot;light special&amp;quot;, but a lighter load. Like an 180 grain bullet compared to 200+ grain, I guess. --[[User:Predator20|Predator20]] 17:33, 16 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
''(took the liberty of removing this commentary from the page. It belongs here on the discussion page. --[[User:Jcordell|Jcordell]] 20:08, 19 October 2009 (UTC))'' Actually the director said in the commentary that he wrote the line wrong.  They are actually light 44 magnum rounds, not .44 special rounds.--[[User:QBert|QBert]] 06:06,&lt;br /&gt;
&lt;br /&gt;
GOOBER TOPIC: The fore-end of the &amp;quot;Winchester Model 70&amp;quot; rifle is closer to that of a Sako-Style Copy rifle.&lt;/div&gt;</summary>
		<author><name>Goober</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Magnum_Force&amp;diff=419377</id>
		<title>Magnum Force</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Magnum_Force&amp;diff=419377"/>
		<updated>2011-05-15T11:33:18Z</updated>

		<summary type="html">&lt;p&gt;Goober: /* Winchester Model 70 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns were used in the film ''[[Magnum Force]]'':'''&lt;br /&gt;
[[Image:Magnum force.jpg|thumb|right|300px|''Magnum Force (1973)'']]&lt;br /&gt;
'''WARNING - Possible Spoilers'''&lt;br /&gt;
__TOC__&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 29==&lt;br /&gt;
Inspector &amp;quot;Dirty&amp;quot; Harry Callahan ([[Clint Eastwood]]) returns with his &amp;quot;.44 Magnum&amp;quot;, a [[Smith &amp;amp; Wesson Model 29]] with a 6 1/2&amp;quot; barrel as his famous sidearm in the film. In the film, Callahan's .44 loads are in fact .44 Special, and not Magnums. He notes so by stating &amp;quot;It's a light Special. This size gun it gives you better control and less recoil than a .357 Magnum with wadcutters.&amp;quot; Granted, in this context, the dialogue could have meant that he used a 'light' .44 Magnum cartridge, possibly reloaded by himself; however, with a commentary by director John Milius in the 2008 DVD release of the ''Dirty Harry'' series, he states that the &amp;quot;light Special&amp;quot; line was in fact a mistake in the script. &lt;br /&gt;
&lt;br /&gt;
The film marks the first time Callahan loses his trademark weapon, having surrendered it to Lieutenant Briggs ([[Hal Holbrook]]) near the end of the film, and presumably destroyed in a subsequent car explosion where it was left behind.&lt;br /&gt;
[[Image:Smith&amp;amp;WessonModel29.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 29 - .44 Magnum.]]‎&lt;br /&gt;
[[Image:DH2S&amp;amp;W29-1.jpg|thumb|none|600px|&amp;quot;This is a .44 Magnum, the most powerful handgun in the world. And it could blow your head clean off... Do you feel lucky?&amp;quot; Callahan's Model 29 during the opening credits.]]&lt;br /&gt;
[[Image:DH2S&amp;amp;W29-2.jpg|thumb|none|600px|Callahan with his Smith &amp;amp; Wesson Model 29 while shooting in the underground shooting range at the police station.]]&lt;br /&gt;
[[Image:DH2S&amp;amp;W29-3.jpg|thumb|none|600px|Callahan aims his Model 29 through the two-way glass during the stakeout in the grocery store. Here Eastwood has a loaded gun cocked, with his finger on the trigger before he plans to fire it.]]&lt;br /&gt;
[[Image:DH2S&amp;amp;W29-4.jpg|thumb|none|600px|Callahan fires his Model 29 during the police competition combat course.]]&lt;br /&gt;
[[Image:DH2S&amp;amp;W29-5.jpg|thumb|none|600px|Callahan checks his Model 29 while in his apartment.]]&lt;br /&gt;
[[Image:DH2S&amp;amp;W29-6.jpg|thumb|none|600px|Callahan surrenders his Model 29 to Lt. Briggs.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Python==&lt;br /&gt;
Officers John Davis ([[David Soul]]), Philip Sweet ([[Tim Matheson]]), &amp;quot;Red&amp;quot; Astrachan ([[Kip Niven]]) and Michael Grimes ([[Robert Urich]]) carry 4&amp;quot; [[Colt Python]] revolvers, as well as just about every other officer of the SFPD. During the police shooting competition, Davis lets Insp. Harry Callahan ([[Clint Eastwood]]) try out his Python, in which he deliberately misses a target to analyze the slug with a ballistics microscope. At the end of the film, Lt. Neil Briggs ([[Hal Holbrook]]) with a Colt Python, confronts Callahan after losing his Model 19 Snub as well. In the film the guns are shown capable of being sound suppressed, while this particular revolver has a gap between the barrel and cylinder that is too great and allows gases to escape, as well as sound. Not to mention the guns are not built to thread a suppressor, so such a modification would be quite difficult. &lt;br /&gt;
[[Image:Colt-Python.jpg|thumb|400px|none|Colt Python with 4&amp;quot; Barrel - .357 Magnum.]]&lt;br /&gt;
[[Image:DH2ColtPython-1.jpg|thumb|none|600px|Officer Davis executes a car full of criminals at the start of the film with his Colt Python.]]&lt;br /&gt;
[[Image:DH2ColtPython-3.jpg|thumb|none|600px|[[Albert Popwell]] returns for his second role in the '''Dirty Harry''' series, this time playing a pimp whose bribes prove useless against Officer Davis, who soon executes him with his Colt Python. Note the squib and fake skin on his neck used to show the bullet impact.]]&lt;br /&gt;
[[Image:DH2ColtPython-4.jpg|thumb|none|600px|Davis smacks a suppressor on to his Colt Python, which would be ineffective in real life.]]&lt;br /&gt;
[[Image:DH2ColtPython-5.jpg|thumb|none|600px|Davis kills Officer Charlie McCoy ([[Mitch Ryan]]) in the parking garage with his suppressed Colt Python.]]&lt;br /&gt;
[[Image:DH2ColtPython-6.jpg|thumb|none|600px|Davis fires his Colt Python during the police shooting competition.]]&lt;br /&gt;
[[Image:DH2ColtPython-7.jpg|thumb|none|600px|Callahan runs a cylinder through Davis' Colt Python.]]&lt;br /&gt;
[[Image:DH2ColtPython-9.jpg|thumb|none|600px|Officer Grimes ([[Robert Urich]]) fires his Colt Python at Callahan's car.]]&lt;br /&gt;
[[Image:DH2ColtPython-10.jpg|thumb|none|600px|Lt. Neil Briggs ([[Hal Holbrook]]) with a Colt Python, confronts Callahan after losing his Model 19 Snub.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Diamondback==&lt;br /&gt;
Callahan's partner, Inspector Early Smith ([[Felton Perry]]) carries a [[Colt Diamondback]] as his sidearm in the film.&lt;br /&gt;
[[Image:ColtDiamondback38.jpg|thumb|none|400px|Colt Diamonback Snub - .38spl.]]&lt;br /&gt;
[[Image:DH2ColtDS-1.jpg|thumb|none|600px|Insp. Smith reaches for his Colt Diamondback during the robbery.]]&lt;br /&gt;
[[Image:DH2ColtPython-2.jpg|thumb|none|600px|Insp. Smith with his Colt Diamondback at the ready outside the grocery store.]]&lt;br /&gt;
[[Image:DH2ColtPython-8.jpg|thumb|none|600px|Insp. Smith fires his Colt Diamondback outside Frank Palancio ([[Tony Giorgio]]) place.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson M76==&lt;br /&gt;
A [[Smith &amp;amp; Wesson M76]] submachine gun is seen used by one of the &amp;quot;Death Squad&amp;quot; officers to kill a large number of underworld folks at a swimming pool party.&lt;br /&gt;
&lt;br /&gt;
''Trivia: Anyone who owns a copy of the DVD may note this scene is called &amp;quot;The Dead Pool&amp;quot; in the scene index, a play on the fifth installment in the '''Dirty Harry''' series, [[Dead Pool, The|The Dead Pool]].'' &lt;br /&gt;
[[Image:Sw76-1.jpg|thumb|none|400px|Smith &amp;amp; Wesson M76 Submachine gun - 9mm.]]&lt;br /&gt;
[[Image:DH2S&amp;amp;WM76-1.jpg|thumb|none|600px|An officer loads his Smith &amp;amp; Wesson M76 with a magazine, which is clearly loaded with blanks.]]&lt;br /&gt;
[[Image:DH2S&amp;amp;WM76-2.jpg|thumb|none|600px|The officer locks the bolt back on his Smith &amp;amp; Wesson M76.]]&lt;br /&gt;
[[Image:DH2S&amp;amp;WM76-3.jpg|thumb|none|600px|The officer fires his Smith &amp;amp; Wesson M76 on the people in the pool.]]&lt;br /&gt;
[[Image:DH2S&amp;amp;WM76-4.jpg|thumb|none|600px|The pool party massacred.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 10==&lt;br /&gt;
During the plane hijack, the two hijackers use [[Smith &amp;amp; Wesson Model 10]] revolvers as their weapons. When Insp. Harry Callahan ([[Clint Eastwood]]) infiltrates the plane disguised as a pilot, he knocks out one of them and uses the gun to kill the other hijacker as he flees. Another Model 10 is seen in the hands of a robber during the grocery store stakeout scene.&lt;br /&gt;
[[Image:S&amp;amp;W-Model-10.jpg|thumb|400px|none|Smith &amp;amp; Wesson Model 10 - .38 Special.]]&lt;br /&gt;
[[Image:DH2S&amp;amp;W10-1.jpg|thumb|none|600px|Callahan is greeted by nervous hijackers with Smith &amp;amp; Wesson Model 10s.]]&lt;br /&gt;
[[Image:DH2S&amp;amp;W10-2.jpg|thumb|none|600px|A hijacker points his Model 10 at Callahan.]]&lt;br /&gt;
[[Image:DH2S&amp;amp;W10-3.jpg|thumb|none|600px|This is a pretty neutral way to hold a revolver, and an obvious opening to disarm the gunman, but that isn't Callahan's style.]]&lt;br /&gt;
[[Image:DH2S&amp;amp;W10-4.jpg|thumb|none|600px|A hijacker holds Callahan at gun point.]]&lt;br /&gt;
[[Image:DH2S&amp;amp;W10-5.jpg|thumb|none|600px|Callahan beats him unconscious and takes his Model 10 to kill the other hijacker with.]]&lt;br /&gt;
[[Image:DH2S&amp;amp;W10-6.jpg|thumb|none|600px|A robber in the grocery store with a Model 10.]]&lt;br /&gt;
&lt;br /&gt;
==Double Barreled Shotgun==&lt;br /&gt;
When Insp. Harry Callahan ([[Clint Eastwood]]) and Insp. Early Smith ([[Felton Perry]]) are assigned to the stakeout mission in the grocery store, one of the robber holds a sawed off [[Double Barreled Shotgun]] with exposed hammers on Smith before the robber is shot by Callahan.&lt;br /&gt;
[[Image:DH2shotgun-1.jpg|thumb|none|600px|A robber with his Sawed Off Double Barreled Shotgun.]]&lt;br /&gt;
[[Image:DH2Shotgun-2.jpg|thumb|none|600px|The robber holds his shotgun on Smith.]]&lt;br /&gt;
[[Image:DH2Shotgun-3.jpg|thumb|none|600px|A good shot of the reciever.]]&lt;br /&gt;
[[Image:DH2Shotgun-4.jpg|thumb|none|600px|&amp;quot;Get on your knees!&amp;quot;]]&lt;br /&gt;
[[Image:DH2Shotgun-5.jpg|thumb|none|600px|Smith takes the shotgun after Callahan kills the robber.]]&lt;br /&gt;
&lt;br /&gt;
During the shootout outside Frank Palancio's ([[Tony Giorgio]]) place with the police, one of Frank's men uses a hammerless shotgun, also sawed off. Due to continuity error, the gun fires off three shots from only two barrels.&lt;br /&gt;
&lt;br /&gt;
[[Image:DH2Shotgun-6.jpg|thumb|none|600px|&amp;quot;Fuck You!&amp;quot; One of Palancio's thugs yells at police with a sawed off shotgun in hand.]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 951==&lt;br /&gt;
One of the robbers during the stakeout scene in the grocery store uses a [[Beretta M951|Beretta 951]]. A thug during the shootout in Frank Palancio's ([[Tony Giorgio]]) hideout, the shotgun-wielding thug tries to draw a Beretta but is killed by Officer Davis ([[David Soul]]) before he can fire off a shot.&lt;br /&gt;
[[Image:Beretta 951.jpg|thumb|none|400px|Beretta 951 - 9mm.]]&lt;br /&gt;
[[Image:DH2Beretta951-1.jpg|thumb|none|600px|A thug in the grocery store armed with a Beretta 951.]]&lt;br /&gt;
[[Image:DH2Beretta951-2.jpg|thumb|none|600px|The thug fires his Beretta 951 at the shotgun wielding cop.]]&lt;br /&gt;
[[Image:DH2Beretta951-3.jpg|thumb|none|600px|A Palancio thug is shot by officer Davis while armed with a Beretta 951.]]&lt;br /&gt;
&lt;br /&gt;
==Colt Detective Special==&lt;br /&gt;
The murderous pimp ([[Albert Popwell]]) hides a [[Colt Detective Special]] between his legs when pulled over by Officer Davis ([[David Soul]]) but is shot before he can use it. &lt;br /&gt;
[[Image:Colt Detective Special.jpg|thumb|none|400px|Colt Detective Special - .38spl.]]&lt;br /&gt;
[[Image:DH2ColtDS-2.jpg|thumb|none|600px|The pimp prepares to hide his Colt Detective Special.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 10 Snub==&lt;br /&gt;
Inspector Frank DeGeorgio ([[John Mitchum]]) is seen using a snub-nosed [[Smith &amp;amp; Wesson Model 10]] to shoot targets during the police competition.&lt;br /&gt;
[[Image:S&amp;amp;WModel10Snub.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 10 Snub - .38 Spl.]]&lt;br /&gt;
[[Image:DH2ColtDS-3.jpg|thumb|none|600px|Insp. DeGeorgio during the shooting competition fires and checks his Smith &amp;amp; Wesson Model 10 Snub.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Thompson==&lt;br /&gt;
One of Frank Palancio's ([[Tony Giorgio]]) thugs fires on the SFPD officers with an [[Thompson#M1 Thompson|M1 Thompson]] before being killed by Insp. Callahan ([[Clint Eastwood]]). Another also fires on Callahan but it is harder to see and he is killed quickly.&lt;br /&gt;
[[Image:M1Thompson.jpg|thumb|none|400px|M1 Thompson - .45 ACP.]]&lt;br /&gt;
[[Image:DH2M1Thompson-1.jpg|thumb|none|600px|A thug fires his M1 Thompson out the window.]]&lt;br /&gt;
[[Image:DH2M1Thompson-2.jpg|thumb|none|600px|The thug takes cover from Callahan's fire.]]&lt;br /&gt;
[[Image:DH2M1Thompson-3.jpg|thumb|none|600px|The thug is shot by Callahan and fires his Thompson as he falls back.]]&lt;br /&gt;
&lt;br /&gt;
==Browning Auto-5==&lt;br /&gt;
One of Frank Palancio's ([[Tony Giorgio]]) retrieves a [[Browning Auto-5]] from the stored weapon before the shootout with the SFPD. It could also be the Remington 11 or the Savage 720, both of which are near identical clones by those companies.&lt;br /&gt;
[[Image:BrowAut5.jpg|thumb|none|450px|Browning Auto 5 (pre WW2) - 12 gauge]]&lt;br /&gt;
[[Image:DH2BrowningA5-1.jpg|thumb|none|600px|The thug to the right carries out a Browning A5.]]&lt;br /&gt;
&lt;br /&gt;
==Browning Hi-Power==&lt;br /&gt;
One of the criminals in the car during the start of the film tries to draw his [[Browning Hi-Power]] before being killed by Officer Davis ([[David Soul]]).&lt;br /&gt;
[[Image:BrowningHiPowerPistol9mm.jpg|thumb|none|400px|Browning Hi-Power - 9mm.]]&lt;br /&gt;
[[Image:DH2BrowningHP-1.jpg|thumb|none|600px|The thug is shot while trying to draw his Browning Hi-Power.]]&lt;br /&gt;
&lt;br /&gt;
==Winchester 1897==&lt;br /&gt;
Frank Palancio ([[Tony Giorgio]]) uses a [[Winchester Model 1897|Winchester 1897]] to shoot Officer Phil Sweet ([[Tim Matheson]]) through the door of his hideout and spark the shootout with the SFPD. Another one of his men uses one as well.&lt;br /&gt;
[[Image:Winchester1897Plain.jpg|thumb|none|500px|Winchester Model 1897 - 12 gauge.  This is an imported copy of the non-take down version of the Winchester 1897 Shotgun (a Norinco 97W shotgun, imported by IAC). ]]&lt;br /&gt;
[[Image:DH2Win97-1.jpg|thumb|none|600px|A man target during the police competition combat course is seen armed with a Winchester 1897.]]&lt;br /&gt;
[[Image:DH2Win97-2.jpg|thumb|none|600px|Palancio aims his Winchester 1897 at Officer Sweet through the door.]]&lt;br /&gt;
[[Image:DH2Win97-3.jpg|thumb|none|600px|Palancio and one of his thugs fire on the SFPD.]]&lt;br /&gt;
[[Image:DH2Win97-4.jpg|thumb|none|600px|Palancio's thug fires his Winchester 1897 at the cops.]]&lt;br /&gt;
&lt;br /&gt;
==Ithaca 37==&lt;br /&gt;
A cop during the stakeout in the grocery store is seen using an [[Ithaca 37]] shotgun while watching the robbery throught the two-way glass. During the shootout with Frank Palancio's  ([[Tony Giorgio]]) men, Insp. Early Smith ([[Felton Perry]]) uses an Ithaca with an 18&amp;quot; barrel and blade sights.&lt;br /&gt;
[[Image:IthacaModel37.jpg|thumb|none|400px|Ithaca 37 - 12 Gauge.]]&lt;br /&gt;
[[Image:DH2Ithaca37-1.jpg|thumb|none|600px|A &amp;quot;police cadet&amp;quot; ([[Tony Piazza]]) behind the two-way glass holds an Ithaca 37.]]&lt;br /&gt;
[[Image:DH2Ithaca37-2.jpg|thumb|none|600px|The officer runs out and gets shot in the vest.]]&lt;br /&gt;
[[Image:DH2Ithaca37-3.jpg|thumb|none|600px|Insp. Smith fires his Ithaca 37 at Palancio's men.]]&lt;br /&gt;
&lt;br /&gt;
==Winchester Model 70==&lt;br /&gt;
San Francisco Police carry scoped [[Winchester Model 70]]s in the film.&lt;br /&gt;
&lt;br /&gt;
GOOBER EDIT: The fore-end of the wood grip looks closer to a Sako-style rifle, not that of a winchester.&lt;br /&gt;
[[Image:Win70-2.jpg|thumb|none|400px|Winchester Model 70 - .30-06.]]&lt;br /&gt;
[[Image:DH2Win70-1.jpg|thumb|none|600px|Detective Di Sal ([[Will Hutchins]]) runs with a Winchester Model 70 when the criminals they are observing are killed.]]&lt;br /&gt;
[[Image:DH2Win70-2.jpg|thumb|none|600px|A cop fires his Winchester Model 70 outside Palancio's place.]]&lt;br /&gt;
&lt;br /&gt;
==M1911A1==&lt;br /&gt;
During the combat scenario in the police competition, one of the man targets is armed with an [[M1911A1]].&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|400px|M1911A1 - .45 ACP.]]&lt;br /&gt;
[[Image:DH2M1911A1-1.jpg|thumb|none|600px|A man target armed with an M1911A1.]]&lt;br /&gt;
&lt;br /&gt;
==Smith &amp;amp; Wesson Model 19 Snub==&lt;br /&gt;
Lt. Neil Briggs ([[Hal Holbrook]]) holds Insp. Callahan ([[Clint Eastwood]]) at gun point with a [[Smith_%26_Wesson_Model_19#Smith_.26_Wesson_Model_19_Snub_Nose|Smith &amp;amp; Wesson Model 19 Snub]] while in his car. He loses it in the car chase scene when Callahan overpowers him and throws it out of the window. &lt;br /&gt;
[[Image:Smith&amp;amp;Wesson.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 19 Snub - .357 Magnum.]]&lt;br /&gt;
[[Image:DH2S&amp;amp;W19snub-1.jpg|thumb|none|600px|Lt. Briggs holds Callahan at gunpoint with his Smith &amp;amp; Wesson Model 19 Snub.]]&lt;br /&gt;
[[Image:DH2S&amp;amp;W19snub-2.jpg|thumb|none|600px|A good side shot of the Model 19 Snub.]]&lt;br /&gt;
&lt;br /&gt;
==Ballistics Analysis Armory==&lt;br /&gt;
The room at the police station used for Ballistics Analysis has a vast array of guns, many of which are obscured from view or are too difficult to identify.&lt;br /&gt;
[[Image:DH2GunRoom-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:DH2GunRoom-2.jpg|thumb|none|600px|Note AR-15 variant behind Callahan.]]&lt;br /&gt;
[[Image:DH2GunRoom-3.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:DH2GunRoom-4.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Dirty Harry]]&lt;br /&gt;
*[[Enforcer, The|The Enforcer]] &lt;br /&gt;
*[[Sudden Impact]] &lt;br /&gt;
*[[Dead Pool, The|The Dead Pool]] &lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:Action Movie]]&lt;br /&gt;
[[Category:Crime]]&lt;br /&gt;
[[Category:Detective]]&lt;br /&gt;
[[Category:Dirty Harry]]&lt;br /&gt;
[[Category:Clint Eastwood]]&lt;br /&gt;
[[Category:John Milius]]&lt;/div&gt;</summary>
		<author><name>Goober</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Smith_%26_Wesson_39&amp;diff=419360</id>
		<title>Smith &amp; Wesson 39</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Smith_%26_Wesson_39&amp;diff=419360"/>
		<updated>2011-05-15T10:17:42Z</updated>

		<summary type="html">&lt;p&gt;Goober: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The ''Smith and Wesson Model 39'' has been used in the the following movies, anime, and videogames used by the following actors:'''&lt;br /&gt;
[[Image:S&amp;amp;W39.jpg|thumb|right|400px|Smith &amp;amp; Wesson Model 39 9x19mm]]&lt;br /&gt;
[[Image:S&amp;amp;W39-2.jpg|thumb|right|400px|Smith &amp;amp; Wesson Model 39-2 9x19mm]]&lt;br /&gt;
[[Image:Smith-&amp;amp;-Wesson-39-2Side.jpg|thumb|right|400px|Smith &amp;amp; Wesson Model 39-2 with plain hammer - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
===Film===&lt;br /&gt;
* [[Dennis Hopper]] as Frank Booth in ''[[Blue Velvet]]'' (1986)&lt;br /&gt;
&lt;br /&gt;
* [[Brad Dourif]] as Leo Nova in ''[[Fatal Beauty]]'' (1987)&lt;br /&gt;
&lt;br /&gt;
* [[Peter Stormare]] as Alexei in ''[[Bad Boys II]]''    (2003)&lt;br /&gt;
&lt;br /&gt;
* [[Edward Burns]] as Fire Marshal Jordy Warsaw in ''[[15 Minutes]]''    (2001)&lt;br /&gt;
&lt;br /&gt;
* [[Jenette Goldstein]] as PFC Vasquez in ''[[Aliens]]'' (1986) (pearl grips)&lt;br /&gt;
&lt;br /&gt;
* [[David Patrick Kelly]] as Sully in ''[[Commando]]''    (1985)&lt;br /&gt;
&lt;br /&gt;
* [[Al Pacino]] as Benjamin &amp;quot;Lefty&amp;quot; Ruggiero in ''[[Donnie Brasco]]      (1997)&lt;br /&gt;
&lt;br /&gt;
* A thug in ''[[Carlito's Way]]''&lt;br /&gt;
&lt;br /&gt;
* [[Charlie Sheen]] as Daniel 'Dan' Saxon in ''[[Beyond the Law]]'' (1992) (nickel plated, pearl grips)&lt;br /&gt;
&lt;br /&gt;
* [[Sherman Howard]] As &amp;quot;Bub&amp;quot; The zombie in George A. Romero's &amp;quot;[[Day of the Dead (1985)]]&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* [[Lori Cardille]] As Sarah in George A. Romero's &amp;quot;[[Day of the Dead (1985)]]&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
* ''[[Weaponology]]''&lt;br /&gt;
* [[Paul Michael Glaser]] as Sergent Starsky in ''[[Starsky and Hutch (TV Series)]]''&lt;br /&gt;
* [[George Peppard]] as John &amp;quot;Hannibal&amp;quot; Smith in ''[[A-Team, The| The A-Team (TV Series)]]''&lt;br /&gt;
* ''[[The Professionals]]''&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
&lt;br /&gt;
* Robbers in ''[[Cowboy Bebop the Movie: Knockin' on Heaven's Door]]'' (Smith &amp;amp; Wesson Model 39-2)&lt;br /&gt;
* Yamainu soldiers in ''[[When They Cry]]'' (Both Model 39 and &amp;quot;Hush Puppy&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
* ''[[Vietcong]]'' (As the silenced &amp;quot;Hush Puppy&amp;quot; version)&lt;br /&gt;
&lt;br /&gt;
* ''[[Metal Gear Solid 3: Snake Eater]]'' (as Navy modified Mk 22 Mod 0 &amp;quot;Hush Puppy&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
* ''[[ Metal Gear Solid: Portable Ops]]'' (as Navy modified Mk 22 Mod 0 &amp;quot;Hush Puppy&amp;quot;)&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
&lt;br /&gt;
* [[Smith &amp;amp; Wesson 639]] - Stainless version of the Smith &amp;amp; Wesson Model 39&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Pistol]]&lt;/div&gt;</summary>
		<author><name>Goober</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Goldfinger&amp;diff=411179</id>
		<title>Goldfinger</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Goldfinger&amp;diff=411179"/>
		<updated>2011-04-21T12:28:04Z</updated>

		<summary type="html">&lt;p&gt;Goober: /* Smith &amp;amp; Wesson Model 22 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons were used in the film ''Goldfinger'':'''&lt;br /&gt;
[[Image:007Goldfingerposter.jpg|thumb|right|300px|Theatrical poster for ''Goldfinger'' (1964)]]&lt;br /&gt;
[[Image:Goldfinger dvd.jpg|thumb|right|300px|DVD cover for ''Goldfinger'']]&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Luger P08 ==&lt;br /&gt;
The South American heroin factory guard Bond knocks out during the pre-credits sequence has a [[Luger P08]] in his holster.&lt;br /&gt;
[[Image:P08Luger1917.jpg|thumb|none|350px|Luger P08 9x19mm.]]&lt;br /&gt;
[[Image:Gf-luger1.jpg|thumb|none|600px|The guard's Luger in his holster.]]&lt;br /&gt;
&lt;br /&gt;
== Walther PPK ==&lt;br /&gt;
James Bond ([[Sean Connery]]) keeps a brown-gripped .32 ACP [[Walther PPK]] in his shoulder holster, seen most prominently when a Cuban hitman, Capungo (Played by one of Sean Connery's stunt doubles - [[Alf Joint]] in his acting debut), tries to grab it during the pre-credits sequence. The film marks the first time Bond does not fire a single round from his trademark weapon.&lt;br /&gt;
''Trivia: Capungo is not the name - it's frequently used as a synonym for the word &amp;quot;hitman&amp;quot; in Spanish-speaking countries, particulary Mexico and Cuba. In the original novel by Ian Fleming Capungo was killed by Bond by just a single kick in his neck.''&lt;br /&gt;
[[Image:Walther-PPK.jpg|thumb|300px|none|Walther PPK 7.65x17mm Auto (.32 ACP)]]&lt;br /&gt;
[[Image:GW216H273.jpg|thumb|none|400px|[[Sean Connery]] with a Walther PPK in a publicity photo.]]&lt;br /&gt;
[[Image:Gf-ppk1.jpg|thumb|none|600px|Bond hangs up his tuxedo jacket wit his PPK in his holster.]]&lt;br /&gt;
[[Image:Gf-ppk2.jpg|thumb|none|600px|Capungo's hand goes for Bond's hanging PPK.]]&lt;br /&gt;
[[Image:Gf-ppk.jpg|thumb|none|600px|Capungo reaches for Bond's PPK as he is being electrocuted.]]&lt;br /&gt;
&lt;br /&gt;
== MP40 ==&lt;br /&gt;
Goldfinger's guards carry [[MP40]]s, using them in most major gunfights of the film, with even Goldfinger himself using one briefly during the Fort Knox raid. This gun is also being tested on a bulletproof vest in Q's lab. The old lady working as a guard to Goldfinger's facility also carries an MP40.&lt;br /&gt;
[[Image:MP40Side.jpg|thumb|none|400px|MP40 - 9x19mm]]&lt;br /&gt;
[[Image:Gf-mp40.jpg|thumb|none|600px|A researcher in Q's lab fires an MP40 to test out body armor.]]&lt;br /&gt;
[[Image:Gf-mp40b.jpg|thumb|none|600px|Goldfinger's guard fires at Bond and Tilly with an MP40.]]&lt;br /&gt;
[[Image:Goldf-mp40a.jpg|thumb|none|600px|The guards with MP40s on their backs lead Bond to his Aston Martin.]] &lt;br /&gt;
[[Image:Gf-mp40c.jpg|thumb|none|600px|An elderly guard shoots at Bond's Aston Martin with her MP40.]]&lt;br /&gt;
[[Image:Gf-mp40d.jpg|thumb|none|600px|Goldfinger himself picks up an MP40 during the raid on Ft. Knox (with his eyes closed again!).]]&lt;br /&gt;
&lt;br /&gt;
== Armalite AR-7 ==&lt;br /&gt;
Tilly Masterson ([[Tania Mallet]]) is seen twice using an [[Armalite AR-7]] rifle to try and shoot Goldfinger. The same model rifle was used by Bond in [[From Russia With Love]].&lt;br /&gt;
&lt;br /&gt;
[[Image:Arma7.jpg|thumb|450px|none|Armalite AR-7 rifle with 8, 10, and 15-round magazines .22 LR]]&lt;br /&gt;
[[Image:Gf-ar7.jpg|thumb|none|600px|Tilly takes aim with her AR-7.]]&lt;br /&gt;
[[Image:Gf-ar7b.jpg|thumb|none|600px|Tilly tries to find a position outside Goldfinger's headquarters.]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Model 10 ==&lt;br /&gt;
One of Goldfinger's guards fires a [[Smith &amp;amp; Wesson Model 10]] at Bond and Tilly as they try and escape in Bond's Aston Martin DB5.&lt;br /&gt;
[[Image:S&amp;amp;W M&amp;amp;PSHORT.jpg|thumb|350px|none|Smith &amp;amp; Wesson Model M&amp;amp;P Revolver - .38 Special]]&lt;br /&gt;
[[Image:Goldf-sw10a.jpg|thumb|none|600px|The guard fires his S&amp;amp;W Model 10.]]&lt;br /&gt;
[[Image:Goldf-sw10b.jpg|thumb|none|600px|The same guard firing at Bond.]] &lt;br /&gt;
&lt;br /&gt;
== Walther P38 ==&lt;br /&gt;
When Bond ([[Sean Connery]]) first engages Goldfinger's men in a gunfight outside Goldfinger's Geneva factory, oddly he fires a [[Walther P38]] at them rather than his usual PPK. Several of Auric Goldfinger ([[Gert Fröbe]])'s guards can be seen carrying Walther P38s as their sidearms, one of which Bond also manages to comandeer before having to hand it back over to Pussy Galore ([[Honor Blackman]]).&lt;br /&gt;
[[Image:P38.jpg|thumb|none|350px|Walther P38 pistol 9x19mm]]&lt;br /&gt;
[[Image:Gf-p38.jpg|thumb|none|600px|Bond fires his P38 at Goldfinger's men.]]&lt;br /&gt;
[[Image:Gf-p38b.jpg|thumb|none|600px|One of Goldfinger's men holds a P38 on Bond.]]&lt;br /&gt;
[[Image:Goldf-p38a.jpg|thumb|none|600px|One of the American mobsters in Goldfinger's meeting draws a P38 (on the far right with the mustache and light colored suit).]] &lt;br /&gt;
[[Image:Goldf-p38b.jpg|thumb|none|600px|Bond's guard stands outside his door with a P38.]]&lt;br /&gt;
[[Image:Gf-p38c.jpg|thumb|none|600px|Bond with the P38 he stole from his guard.]]&lt;br /&gt;
[[Image:Gf-p38d.jpg|thumb|none|600px|Pussy Galore walks Bond back to his cell with his stolen P38.]]&lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Model 36 ==&lt;br /&gt;
One of the Goldfinger's guards who sits next to Bond in his Aston Martin holds a [[Smith &amp;amp; Wesson Model 36]] on him. In a continuity error, it later becomes a [[Walther P38]].&lt;br /&gt;
[[Image:S&amp;amp;W 36.jpg|thumb|none|350px|Smith and Wesson Model 36 - .38 Special]]&lt;br /&gt;
[[Image:Goldf-sw36a.jpg|thumb|none|600px|The guard's Model 36 is visible through the windshield of the DB5.]] &lt;br /&gt;
&lt;br /&gt;
== Smith &amp;amp; Wesson Model 22 ==&lt;br /&gt;
&lt;br /&gt;
While flying to the United States, Bond correctly identifies Pussy Galore's ([[Honor Blackman]]) revolver as a [[Smith &amp;amp; Wesson Model 22]] (when he says &amp;quot;Smith &amp;amp; Wesson .45&amp;quot;), also stating that a bullet fired from the gun would pass through him and the plane.&lt;br /&gt;
bond most probably knows this is untrue, but is bluffing, using pussy's ignorance of firearms as a weapon against her.&lt;br /&gt;
&lt;br /&gt;
[[Image:150195 large.jpg|frame|none|450px|Smith &amp;amp; Wesson Model 22 - .45 ACP]]&lt;br /&gt;
[[Image:Goldf-sw45a.jpg|thumb|none|600px|Pussy asks Bond if he wants to go the easy way or the hard way.]] &lt;br /&gt;
[[Image:Goldf-sw45b.jpg|thumb|none|600px|Bond tells Pussy that a .45 caliber bullet would pass through him and the plane's fuselage like &amp;quot;a blowtorch through butter&amp;quot;.]]&lt;br /&gt;
[[Image:Goldf-sw45c.jpg|thumb|none|600px|Bond sits down after displaying his knowledge of firearms.]] &lt;br /&gt;
[[Image:Goldf-sw45d.jpg|thumb|none|600px|Pussy lauds Bond's sensible decision to go &amp;quot;the easy way&amp;quot;.]] &lt;br /&gt;
[[Image:Gf-sw45.jpg|thumb|none|600px|Pussy brushes Bond's face with a Smith &amp;amp; Wesson revolver.]]&lt;br /&gt;
[[Image:Gf-sw45b.jpg|thumb|none|600px|Pussy walks Bond through the airport with her .45.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Police Positive ==&lt;br /&gt;
One of Goldfinger's guards with Pussy Galore holds a [[Colt Police Positive]] on Bond.&lt;br /&gt;
[[Image:PolicePositive.jpg|thumb|none|350px|Colt Police Positive - .38 Special.]]&lt;br /&gt;
[[Image:Gf-p38d.jpg|thumb|none|600px|Pussy Galore walks Bond back to his cell with his stolen P38.]]&lt;br /&gt;
&lt;br /&gt;
== M1911A1 ==&lt;br /&gt;
Oddjob ([[Harold Sakata]]) uses a suppressed [[M1911 pistol series#M1911A1|M1911A1]] to kill Solo ([[Martin Benson]]) while driving him to the airport in the Lincoln. This pistol is also used by US Army soldiers&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|350px|none|M1911A1 .45 ACP]]&lt;br /&gt;
[[Image:Goldf-1911a.jpg|thumb|none|600px|Oddjob rests the suppressed 1911A1 on his arm as he turns to face Mr. Solo.]] &lt;br /&gt;
[[Image:Goldf-1911b.jpg|thumb|none|600px|Oddjob shoots Mr. Solo.]]&lt;br /&gt;
&lt;br /&gt;
==M14 rifle==&lt;br /&gt;
U.S. Army soldiers at Fort Knox were seen with [[M14 Rifle|M14 rifles]] slung over their shoulders before Fort Knox was hit with fake knock-out gas by Pussy Galore's crew.&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|450px|M14 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Goldf-m14a.jpg|thumb|none|600px|The first group of soldiers is knocked out by the knock-out gas.]] &lt;br /&gt;
[[Image:Goldf-m14b.jpg|thumb|none|600px|Another group is hit by the gas.]] &lt;br /&gt;
[[Image:Goldf-m14c.jpg|thumb|none|600px|A soldier's M14 next to him as the planes fly overhead.]]&lt;br /&gt;
&lt;br /&gt;
== Karabiner 98k ==&lt;br /&gt;
Goldfinger's men carry [[Karabiner 98k]] rifles during their raid on Fort Knox.&lt;br /&gt;
[[Image:Karabiner-98K.jpg|thumb|none|450px|Karabiner 98k 7.92x57mm Mauser]]&lt;br /&gt;
[[Image:Goldf-k98a.jpg|thumb|none|600px|Goldfinger's men with Karabiner 98k rifles prepare for the dawn raid on Fort Knox.]] &lt;br /&gt;
[[Image:Goldf-k98b.jpg|thumb|none|600px|Goldfinger's men guard the laser used to break in with their Karabiner 98k rifles.]]&lt;br /&gt;
&lt;br /&gt;
== Colt Official Police  ==&lt;br /&gt;
During the raid on Fort Knox, Auric Goldfinger ([[Gert Fröbe]]) can be seen carrying a [[Colt Official Police]] revolver with a gold-plated finish and ivory grips while disguised as a U.S. Army Colonel, even shooting Mr. Ling ([[Burt Kwouk]]) with it, to fool Army soldiers during the shootout at the gold depository. Note: In the novel, Goldfinger uses a Gold-plated [[Colt Model 1908 Vest Pocket]] and killed his victims with one shot through the right eye.&lt;br /&gt;
[[Image:ColtOP5.jpg|thumb|none|350px|Colt Official Police - 5&amp;quot; Barrel]]&lt;br /&gt;
[[Image:Frobe1.jpg|thumb|none|400px|Goldfinger brandishes his gold-plated revolver while disguised as a U.S. Army Colonel in a publicity photo.]]&lt;br /&gt;
[[Image:Gf-cns.jpg|thumb|none|600px|Goldfinger shoots Mr. Ling (with his eyes closed!).]]&lt;br /&gt;
[[Image:Goldf-rev1.jpg|thumb|none|600px|Goldfinger approaches Bond on the plane.]] &lt;br /&gt;
[[Image:Gf-cns2.jpg|thumb|none|600px|Goldfinger tries to intimidate Bond on his plane, who knows that it is dangerous for himself as using it would affect the cabin pressure causing the plane to crash.]]&lt;br /&gt;
[[Image:Goldf-rev2.jpg|thumb|none|600px|Bond and Goldfinger struggle over the revolver.]]&lt;br /&gt;
&lt;br /&gt;
== M1928 Thompson ==&lt;br /&gt;
Some of the U.S. Army soldiers at Fort Knox attack Goldfinger and his men with older [[Thompson#M1928/M1928A1 Thompson|M1928 Thompson]]s with drum magazines and vertical foregrips. &lt;br /&gt;
[[Image:M1928.jpg|thumb|none|450px|M1928 &amp;quot;Tommy Gun&amp;quot; .45 ACP with 50-round drum magazine]]&lt;br /&gt;
[[Image:Goldf-tom1.jpg|thumb|none|600px|A soldier runs into the Fort Knox depository.]] &lt;br /&gt;
[[Image:Goldf-tom2.jpg|thumb|none|600px|Soldiers enter Fort Knox with Thompsons and M1 Carbines.]] &lt;br /&gt;
[[Image:Gf-tommy3.jpg|thumb|none|600px|A soldier shoots a guard who had Bond in his sights.]]&lt;br /&gt;
Note the switch from M14s(above,likely filmed in U.S.) to WWII era Thompson and carbines,most likely because the Fort Knox set was built in England and at the time(1964) M14s weren't readily available to UK armourers.&lt;br /&gt;
&lt;br /&gt;
Regards,&lt;br /&gt;
&lt;br /&gt;
Tecolote&lt;br /&gt;
&lt;br /&gt;
== M1 Carbine ==&lt;br /&gt;
U.S. Army soldiers can be seen carrying [[M1 Carbine|M1 Carbine]]s during the gas raid on Fort Knox. They are WW2 Carbines judging by the darker wood Walnut stock and lack of a bayonet lug.&lt;br /&gt;
[[Image:M1-Carbine.jpg‎|thumb|none|350px|World War Two Era M1 Carbine, with Dark Walnut Stock, 'L' peep sight and no bayonet lug ]]&lt;br /&gt;
[[Image:Gf-tommy.jpg|thumb|none|600px|U.S. Army soldiers with Thompsons and M1s surround Goldfinger inside Ft. Knox, unaware of who he is.]]&lt;br /&gt;
&lt;br /&gt;
== M1928A1 Thompson ==&lt;br /&gt;
U.S. Army soldiers carry [[Thompson Submachine Gun#M1928/M1928A1 Thompson|M1928A1 Thompson]]s during the gunfight with Goldfinger's men at Fort Knox.&lt;br /&gt;
[[Image:M1928-A1 T.jpg|thumb|none|450px|M1928A1 Thompson .45 ACP]]&lt;br /&gt;
[[Image:Gf-tommy2.jpg|thumb|none|600px|A soldier with a box-magazine [[Thompson Submachine Gun#M1928/M1928A1 Thompson|M1928A1 Thompson]] fires (one armed!) into Ft. Knox.]]&lt;br /&gt;
&lt;br /&gt;
==M1 Garand==&lt;br /&gt;
A number of U.S. Army soldiers were seen with [[M1 Garand]] rifles when they were raiding the gold depository at Fort Knox. &lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|450px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
&lt;br /&gt;
== Aston Martin machine guns ==&lt;br /&gt;
Q tells Bond about the machine guns installed underneath the lights of his customized Aston Martin DB5, which Bond uses during a car chase at Goldfinger's factory in Geneva.&lt;br /&gt;
[[Image:Goldf-aston1.jpg|thumb|none|600px|Bond fires his Aston Martin machine guns.]] &lt;br /&gt;
&lt;br /&gt;
== Weapons Wall ==&lt;br /&gt;
[[Image:Goldf-wall1.jpg|thumb|none|600px|The wall of weapons seen in Q's research lab.]] &lt;br /&gt;
&lt;br /&gt;
=== Luger P08 Artillery ===&lt;br /&gt;
A [[Luger P08|Luger P08 Artillery]] is visible on the top left corner of the wall.&lt;br /&gt;
[[Image:LugerP08Artillery.jpg|thumb|none|350px|Luger P08 9x19mm.  This is the long barreled &amp;quot;Artillery&amp;quot; model of the Luger P08 - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
=== Mauser C96 ===&lt;br /&gt;
A [[Mauser C96]] with a stock attachment is visible under the Luger P08 Artillery.&lt;br /&gt;
[[Image:C96STOCK.jpg|thumb|none|400px|C96 &amp;quot;Broomhandle&amp;quot; Mauser fitted with holster/stock combo - 7.63x25mm.]]&lt;br /&gt;
&lt;br /&gt;
=== Browning Hi-Power ===&lt;br /&gt;
A [[Browning Hi-Power]] is visible underneath the Mauser C96.&lt;br /&gt;
[[Image:BrowningHiPowerStd.jpg|thumb|none|350px|Browning Hi-Power - 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
=== Walther P38 ===&lt;br /&gt;
A [[Walther P38]] is visible underneath the Browning Hi-Power. Several had been used in the film by Bond, Pussy, and Goldfinger's henchmen.&lt;br /&gt;
[[Image:P38.jpg|thumb|none|350px|Walther P38 pistol 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
=== M1911A1 ===&lt;br /&gt;
A [[M1911A1]] is visible underneath the Walther P38. One was used in the film by Oddjob.&lt;br /&gt;
[[Image:Colt1911A1PreWar.jpg|thumb|350px|none|Pre-War Colt M1911A1 Pistol Commercial - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
=== Luger ===&lt;br /&gt;
A German [[Luger P08|Luger]] is visible underneath the 1911A1. [[Image:LugerP08Pistol.jpg|thumb|350px|none|Luger P08 9x19mm]]&lt;br /&gt;
&lt;br /&gt;
=== Colt M1908 ===&lt;br /&gt;
A Colt Model 1908 Vest Pocket pisol can be seen under the Luger.&lt;br /&gt;
[[Image:Colt1908.jpg|thumb|350px|none|Colt Model 1908 Vest Pocket-.25 ACP]]&lt;br /&gt;
&lt;br /&gt;
=== Single Action Army ===&lt;br /&gt;
On the top of the center column is a [[Single Action Army]] with a 7.5&amp;quot; long &amp;quot;Cavalry&amp;quot; model barrel.&lt;br /&gt;
[[Image:ColtSAALongBarrel.jpg|thumb|none|350px|Colt Single Action Army  w/ 7.5&amp;quot; barrel known as the &amp;quot;Cavalry&amp;quot; model.]]&lt;br /&gt;
&lt;br /&gt;
=== Smith &amp;amp; Wesson Model 10 ===&lt;br /&gt;
A [[Smith &amp;amp; Wesson Model 10]] is seen underneath the Single Action Army. These were used in the film by some of Goldfinger's henchmen.&lt;br /&gt;
[[Image:S&amp;amp;W M&amp;amp;PSHORT.jpg|thumb|350px|none|Smith &amp;amp; Wesson Model M&amp;amp;P Revolver - .38 Special]]&lt;br /&gt;
&lt;br /&gt;
=== Webley Mk VI ===&lt;br /&gt;
A [[Webley Mk VI]] can be seen under the S&amp;amp;W Model 10.&lt;br /&gt;
[[Image:Webley.JPG|thumb|350px|none|Webly Mk VI -.455 Webley]]&lt;br /&gt;
&lt;br /&gt;
=== S&amp;amp;W Hand Ejector===&lt;br /&gt;
Under the Webley is what seems to be a short barreled S&amp;amp;W Hand Ejector.&lt;br /&gt;
[[Image:Smith_and_Wesson_Hand_Ejector_1845.jpg|thumb|350px|none|S&amp;amp;W Hand Ejector]]&lt;br /&gt;
&lt;br /&gt;
=== Webley Mk IV ===&lt;br /&gt;
Underneath the Hand Ejector is what seems to be a Webley Mk IV.&lt;br /&gt;
[[Image:Webley-MK-4.jpg|thumb|350px|none|Webley Mk IV]]&lt;br /&gt;
&lt;br /&gt;
=== Nagant M1895 ===&lt;br /&gt;
A [[Nagant M1895 Revolver|Nagant M1895]] revolver is also visible on the wall.&lt;br /&gt;
[[Image:Nagant-1895.jpg|thumb|none|350px|Nagant M1895 Pistol - 7.62x38N cartridge (aka 7.62 Nagant ammo).  This example was dated 1939 manufacture and was a War time Issued weapon.]]&lt;br /&gt;
&lt;br /&gt;
=== Colt Official Police ===&lt;br /&gt;
The last revolver seen on the wall looks to be a short barreled [[Colt Official Police]].&lt;br /&gt;
[[Image:ColtOP4.jpg|thumb|350px|none|Colt Offical Police 4&amp;quot; barrel]]&lt;br /&gt;
&lt;br /&gt;
=== Lee Enfield No.1 Mk.III ===&lt;br /&gt;
A [[Short Magazine Lee-Enfield (SMLE)|Lee Enfield No.1 Mk.III]] rifle is seen on the top of the wall.&lt;br /&gt;
[[Image:SMLE.jpg|thumb|none|450px|Lee-Enfield No.1 Mk.III* - .303 British.  This was the main battle rifle of British and Commonwealth forces during the First World War, introduced in 1907 it has seen action throughout the 20th century.]]&lt;br /&gt;
&lt;br /&gt;
=== Winchester Model 70 ===&lt;br /&gt;
A [[Winchester Model 70]] can be seen under the SMLE.&lt;br /&gt;
[[Image:Pre64WinModel70.jpg|thumb|450px|none|Pre-1964 Winchester Model 70]]&lt;br /&gt;
&lt;br /&gt;
=== Karabiner 98k ===&lt;br /&gt;
A [[Karabiner 98k]] is visible as the third rifle down. These were used in the film by Goldfinger's men at Fort Knox.&lt;br /&gt;
[[Image:Karabiner-98K.jpg|thumb|none|450px|Karabiner 98k - German manufacture 1937 date - 7.92x57mm Mauser]]&lt;br /&gt;
&lt;br /&gt;
=== M1 Garand ===&lt;br /&gt;
Underneath the Karabiner is an [[M1 Garand]].&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|450px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
&lt;br /&gt;
=== Winchester Model 1912 ===&lt;br /&gt;
A shotgun that appears to be a [[Winchester Model 1912]] is underneath the M1 Garand on the wall.&lt;br /&gt;
[[Image:WinchesterModel12Riot.jpg|thumb|none|450px|Winchester M1912 Riot Gun]]&lt;br /&gt;
&lt;br /&gt;
=== Lee Enfield No.4 Mk.I ===&lt;br /&gt;
A Lee Enfield No.4 Mk.I is seen on the bottom of the wall.[[Image:LeeEnfield4Rifle.jpg|thumb|450px|none|Lee Enfield No.4 Mk.I]]&lt;br /&gt;
&lt;br /&gt;
=== Vickers Machine gun ===&lt;br /&gt;
The last weapon seen alongside the wall is a [[Vickers]] machine gun.&lt;br /&gt;
[[Image:Vickers_gun.JPG|thumb|450px|none|Vickers machine gun with ribbed water jacket.]]&lt;br /&gt;
&lt;br /&gt;
== Gun Barrel opening sequence ==&lt;br /&gt;
This film was the last one where Bond was played not by the main actor in Gun Barrel sequence. And, again, it was [[Bob Simmons]] whom we seen. The sequence is slightly differ from what do we seen in [[Dr. No]] and [[From Russia with Love]] but uses the same Smith and Wesson revolver barrel.&lt;br /&gt;
[[Image:Goldfinger_Bob_Simmons.jpg|thumb|none|600px|The last time we can see [[Bob Simmons]] as James Bond killing someone with his [[Walther PPK]], but not the last role for Bob Simmons in Bond movies - he also appeared in several cameos later. For example he also appeared as one of the U.S. Army soldiers with [[Thompson#M1928/M1928A1 Thompson|M1928 Thompson]] in this movie.]]. &lt;br /&gt;
&lt;br /&gt;
[[Category:Movie]]&lt;br /&gt;
[[Category:James Bond]]&lt;br /&gt;
[[Category:Espionage]]&lt;br /&gt;
[[Category:British Produced/Filmed]]&lt;br /&gt;
[[Category:Guy Hamilton]]&lt;/div&gt;</summary>
		<author><name>Goober</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Fallout:_New_Vegas&amp;diff=411175</id>
		<title>Fallout: New Vegas</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Fallout:_New_Vegas&amp;diff=411175"/>
		<updated>2011-04-21T12:01:58Z</updated>

		<summary type="html">&lt;p&gt;Goober: /* Colt Official Police* */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This game has a very in-depth ammunition system. The player can reload ammo, and there are many variants of each ammo type. For a list, see the Discussion page&lt;br /&gt;
&lt;br /&gt;
(*) is a DLC only indicator. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are seen in the video game ''Fallout: New Vegas'':'''&lt;br /&gt;
[[Image:FONVlogo.png|thumb|right|300px|]]&lt;br /&gt;
&lt;br /&gt;
==Handguns==&lt;br /&gt;
&lt;br /&gt;
===Browning Hi-Power===&lt;br /&gt;
&lt;br /&gt;
The [[Browning Hi-Power]] appears as &amp;quot;9mm Pistol&amp;quot;. It can be modified with an extended magazine and a scope. A unique version called &amp;quot;Maria&amp;quot;, decorated with a Virgin Mary furniture, is available.&lt;br /&gt;
[[Image:Browning HP West German Police.jpg|thumb|none|400px|Browning Hi-Power 9x19mm]]&lt;br /&gt;
[[Image:HP_with_scope_and_extended_mag.jpg|600px|thumb|none|The Hi-Power with a scope and an extended magazine]]&lt;br /&gt;
[[Image:FalloutNV_2010-10-25_12-15-24-46.jpg|600px|thumb|none|Browning HP idle.]]&lt;br /&gt;
[[Image:FalloutNV_2010-10-25_12-15-28-79.jpg|600px|thumb|none|Browning HP iron-sights.]]&lt;br /&gt;
[[Image:Ivorypistol.jpg|thumb|none|600px|The Player aiming the &amp;quot;Maria&amp;quot; in-game.]]&lt;br /&gt;
[[Image:FONV Saint Mary's Pistol.jpg|thumb|none|400px|The unique &amp;quot;Maria&amp;quot; variant.]]&lt;br /&gt;
&lt;br /&gt;
===Colt Single Action Army===&lt;br /&gt;
&lt;br /&gt;
The [[Colt Single Action Army]] Appears as &amp;quot;.357 Revolver&amp;quot;. It is chambered in .357 Magnum (so it could be the almost identical externally Ruger Blackhawk). Can be modified with a longer barrel that increases the damage by +3 and a HD cylinder which increases its condition by +50%.&lt;br /&gt;
&lt;br /&gt;
A unique version called &amp;quot;Lucky&amp;quot; can be found in the Bison Steve casino in a safe in Primm.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtSAALongBarrel.jpg|thumb|none|400px|Colt Single Action Army w/ 7.5&amp;quot; barrel known as the &amp;quot;Cavalry&amp;quot; model, .45 Long Colt]]&lt;br /&gt;
[[Image:830px-357MagnumRevolver.png|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
===Smith &amp;amp; Wesson Model 29===&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 29]] returns from [[Fallout 3]], now simply referred to as the &amp;quot;.44 Magnum Revolver&amp;quot;.  It can be modified with a heavy frame that increases its durability and a scope.  A unique nickel-plated and engraved version can be found, called the 'Mysterious Magnum'. &lt;br /&gt;
&lt;br /&gt;
[[Image:Smith&amp;amp;WessonModel29.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 29 - .44 magnum.]]&lt;br /&gt;
[[Image:SmithandwessonM29.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 29 with nickel finish - .44 magnum.]]&lt;br /&gt;
[[Image:830px-MysteriousMagnum.png|thumb|none|500px|The Courier using the Mysterious Magnum variant.]]&lt;br /&gt;
[[Image:44_revolver_heavy_frame_scope.png|thumb|none|830px|A fully modified 44. Magnum with scope and heavy frame.]]&lt;br /&gt;
&lt;br /&gt;
===SIG-Sauer 12.7mm Pistol===&lt;br /&gt;
Based on the SIG-Sauer 14mm Pistol from [[Fallout]] and [[Fallout 2]] except in 12.7mm, one of the rarest ammo types in the game, it can be modified with a silencer, but will lower the damage.&lt;br /&gt;
[[Image:664px-FNV_12,7mm_Pistol.png|thumb|none|664px]]&lt;br /&gt;
&lt;br /&gt;
===N99 10mm Pistol===&lt;br /&gt;
The 10mm Pistol returns from [[Fallout 3]]. A laser sight, silencer, and extended magazine can be added to the gun. &lt;br /&gt;
[[Image:MKIRight.jpg|thumb|none|400px|Magnum Research Desert Eagle MK I - .357 Magnum. What the N99 is based on.]]&lt;br /&gt;
[[Image:830px-Weathered10mmPistol.png|thumb|none|500px|The Weathered 10mm Pistol Variant.]]&lt;br /&gt;
[[Image:FalloutNV_2010-10-25_11-52-19-44.jpg|thumb|none|600px|FPS view of Weathered 10mm Pistol.]]&lt;br /&gt;
[[Image:FalloutNV_2010-10-25_11-54-16-90.jpg|thumb|none|600px|Clearly a model that was simply ported without being redesigned for New Vegas' iron-sight feature.  The tall peak is the front sight.]]&lt;br /&gt;
[[Image:830px-10mmpistolFull.png|thumb|none|830px|A N99 10mm Pistol with all mods.]]&lt;br /&gt;
&lt;br /&gt;
===LAPD 2019 'Blaster'===&lt;br /&gt;
The pistol from [[Blade Runner]] makes a return to the Fallout series. Called &amp;quot;That Gun&amp;quot; in-game, in reference to &amp;quot;That Gun from the Fallout 1 and 2&amp;quot;, the .223 pistol.  Like its predecessor, it chambers 5.56x45mm NATO.&lt;br /&gt;
&lt;br /&gt;
[[Image:HERO1.jpg|350px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:830px-FNVThatGun.png|thumb|none|600px|Note that the gun only has one trigger instead of two.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:223pistol.jpg|thumb|none|830px|&amp;quot;That Gun&amp;quot; in first person view.]]&lt;br /&gt;
&lt;br /&gt;
===Ruger 22/45===&lt;br /&gt;
The Ruger 22/45 appears as the &amp;quot;Silenced .22 Pistol&amp;quot;, The Silenced .22 is suppressed, and will not alert enemies (who have not been shot) of your presence. It will not dismember on hit, and does less damage to limbs. Also, it is one of the two guns player can bring into casinos, the other being a Hi-Power if the player's sneak skill is not high enough to bring in larger weapons. &lt;br /&gt;
&lt;br /&gt;
[[Image:22-45-SS big.jpg|thumb|none|400px|Ruger 22/45 pistol - .22 LR.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:830px-Silenced22Pistol.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===Colt Official Police'''*'''===&lt;br /&gt;
The [[Colt Official Police]] appears in the first New Vegas DLC ''Dead Money'' as the &amp;quot;Police Revolver&amp;quot;. It uses .357 rounds. strangely fired exclusively in single action.&lt;br /&gt;
[[Image:ColtOP4.jpg|thumb|The &amp;quot;Police Revolver&amp;quot;|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===Hunting Revolver===&lt;br /&gt;
The Hunting Revolver is the Magnum Research BFR (Big Frame Revolver) Chambered in .45-70 Govt'&lt;br /&gt;
&lt;br /&gt;
(I'm still a noob at this, but people who have the expertise can do the pictures.&lt;br /&gt;
The links; http://upload.wikimedia.org/wikipedia/commons/b/bd/BFR_45-70_1.jpg and http://fallout.wikia.com/wiki/Hunting_revolver)&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==  &lt;br /&gt;
&lt;br /&gt;
===Colt Model 733===&lt;br /&gt;
&lt;br /&gt;
The [[M16#Colt Carbine/Model 653/Model 733|Colt Model 733]] appears as &amp;quot;Assault Carbine&amp;quot; with a 20 round magazine. It can be upgraded with a 30 round magazine. A suppressor can be found in the game files, but it is not used. &lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Model 733.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MilitalyassaultrifleFallout.PNG|thumb|none|500px|The Assault Carbine in game.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:830px-FNVAssaultCarbine.png|thumb|none|830px|An Assault Carbine with no mods.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:830px-FNVAssaultCarbine_extended_mag.png|thumb|none|830px|An Assault Carbine with all mods.]]&lt;br /&gt;
&lt;br /&gt;
=== Colt Model 933 ===&lt;br /&gt;
&lt;br /&gt;
There are 2 variants of this rifle in the game, but basically they both look like the [[M16 rifle series#Colt Model 933|Colt Model 933]] with SIRS rails and a PRS stock. They both have a low-power ACOG-style scope. The unique variant is painted with woodland camouflage. The standard variant is called the Marksman Carbine and the unique is called the ''All American''. Like the Service Rifle, both these rifles lack the charging handle on the rear, which is located on the moving bolt on the right side where the brass ejects instead. The All American is found only in the armory at the bottom of the irradiated-ghoul infested Vault 34 located east of New Vegas. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:colt m933 03.jpg|thumb|500px|none|Colt Model 933 carbine with M68 Aimpoint scope and Surefire M900 weaponlight foregrip. This one is also fitted with a M468 SIR style handguard 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MarksmanrifleFONV.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MarksmanrifleAAFONV.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MarksmanrifleAAFPSFONV.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
===AR-15===&lt;br /&gt;
&lt;br /&gt;
An [[AR-15]] is seen being wielded by NCR soldiers, called &amp;quot;Service Rifle&amp;quot; in-game. It has a wooden stock similar to the AR-10 however it is patterned after the M-16A1 Vietnam era triangular hand guard. It is chambered for 5.56x45mm NATO and is semi-auto. The upper receiver has forward assist and a case deflector. Like all of the other M16 derivatives in this game, the Service Rifle's charging handle is located on the side of the receiver, between the forward assist and the ejector port. Can be modified with a forged reciever that increases it's durability and upgraded springs that increase its fire rate. An aperture sight and bayonet are included in the files, but not implemented.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ar10-1.jpg|thumb|none|500px|Eugene Stoner [[AR-10]] prototype 7.62x51mm NATO]]&lt;br /&gt;
[[Image:M16A1.jpg|thumb|none|500px|[[M16A1]] with Vietnam Era hand guards.]]&lt;br /&gt;
[[Image:FNV_Service_Rifle_All_Receiver.png|thumb|none|830px|A service rifle model with all the mods, excluding cut content.]]&lt;br /&gt;
[[Image:FNV_Service_Rifle_All.png|thumb|none|830px| A service rifle model with all the mods, including cut content.]]&lt;br /&gt;
[[Image:830px-85767315.png|600px|thumb|none|A player using the Service Rifle.]]&lt;br /&gt;
&lt;br /&gt;
==Sub-Machine-guns==  &lt;br /&gt;
&lt;br /&gt;
===10mm SMG===&lt;br /&gt;
&lt;br /&gt;
The 10mm SMG from [[Fallout 3]] is found on many mid level humanoid mobs such as Jackal gang member and members of the Kings. It can also be found as level adjusted loot in gun lockers once you're at a high enough level.&lt;br /&gt;
All though the in game description for the 10mm SMG lists a high DPS it shares the common weakness of most shot guns and automatic weapons in Fallout New Vegas in that much of its theoretical power is negated by the new Damage Threshold system. In addition to losing much of its damage, the high spread of this weapon requires you to be at close ranges for all of the rounds fired to impact on the target.&lt;br /&gt;
&lt;br /&gt;
Keeping these limitations in mind, it can be highly effective in certain situations. It can be an ideal sneak attack weapon if you have a high enough Sneak skill to get in to point blank range. Coupled with the Run 'n Gun perk you can &amp;quot;kite&amp;quot; melee enemies by backing away just out of their reach. Against ranged attackers you can fire a shot, duck around a corner or behind cover then ambush them at point blank range as they run up to you.&lt;br /&gt;
&lt;br /&gt;
[[Image:719px-10MMSMG.png|thumb|none|719px]]&lt;br /&gt;
&lt;br /&gt;
===M3 &amp;quot;Grease Gun&amp;quot;===&lt;br /&gt;
&lt;br /&gt;
An M3 Grease Gun appears in-game. Apparently it has been converted to 9mm. Called the &amp;quot;9mm SMG&amp;quot; in-game. It can be modified with a SMG Drum that increases the capacity by 10 rounds and a Light Bolt that increases the rate of fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:M3_Grease.jpg|thumb|none|500px|M3 &amp;quot;Grease Gun&amp;quot; .45 ACP.  The later model M3A1 would eliminate the crank lever for cocking the bolt, and instead used a simple hole in the bolt for the shooter to use their finger.]]&lt;br /&gt;
[[Image:830px-9mmsmg.png.png|thumb|none|830px]]&lt;br /&gt;
&lt;br /&gt;
===American-180===&lt;br /&gt;
&lt;br /&gt;
A .22-caliber SMG with a pan magazine and integral suppressor, but the stock is removed. It can be upgraded with a larger drum magazine that increases capacity by 60 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:78132610.x5R82Yxu.jpg|thumb|500px|none|American-180.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:830px-Silenced22SMG%20(1).png.png|830px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
===Laser RCW===&lt;br /&gt;
&lt;br /&gt;
A laser-based automatic weapon, which is basically a modified [[M1928 Thompson]]. It also resembles the Tommy Gun-esque laser guns from the TV show ''Futurama'', as evidenced by the three glowing green rings at the end of the barrel.&lt;br /&gt;
It holds 60 Electron Charge Packs in a drum and can be modified with a Recycler attachment, which replenishes 1 shot per 4 fired.&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|500px|M1928 &amp;quot;Tommy Gun&amp;quot; - .45 ACP with 50-round drum magazine, made famous through countless classic gangster movies.]]&lt;br /&gt;
[[Image:FalloutNVLaserRCW.jpg|thumb|none|719px]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
&lt;br /&gt;
===Remington 870 Express===&lt;br /&gt;
The [[Remington 870]] appears as the ''Hunting Shotgun''. It starts off with a capacity of 5 shots, but it is possible to upgrade the capacity to 8 with an upgrade. The shotgun can also be upgraded with a shotgun choke that decreases the spread of each shot.&lt;br /&gt;
&lt;br /&gt;
[[Image:REM870exp_combo.jpeg|500px|thumb|none]]&lt;br /&gt;
[[Image:830px-HuntingShotgun%20(1).png.png|thumb|600px|none|The Hunting Shotgun.]]&lt;br /&gt;
&lt;br /&gt;
===Over-and-Under Shotgun===&lt;br /&gt;
A 20-Gauge double-barrel shotgun called the &amp;quot;Caravan Shotgun&amp;quot; appears in game; if you pre-ordered the 'Caravan Pack' version of New Vegas, you could get a 'Sturdy' Caravan Shotgun which is more resistant to wear-and-tear. The gun itself appears to be an 'over-and-under' style; visually, it bears resemblance to a Winchester Model 101, though the Model 101 is chambered for 12-Gauge shells, not 20.&lt;br /&gt;
&lt;br /&gt;
[[Image:U_Shottie_New_Vegas.jpg|600px|thumb|none|The over and under being used by a caravan guard]]&lt;br /&gt;
&lt;br /&gt;
===Hawk Semi-Auto Shotgun===&lt;br /&gt;
The [[Hawk shotgun series|Hawk semi-auto shotgun]] appears as the ''Riot Shotgun'' with a round drum magazine and wooden furniture.&lt;br /&gt;
[[Image:400px-Hawk-Semiauto.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:830px-RiotShotgun%20(1).png.png|thumb|none|830px]]&lt;br /&gt;
&lt;br /&gt;
===Winchester 1887===&lt;br /&gt;
It differs from the real life model and it's fed with 20-gauge shells. The animation for ejecting shells are poorly done that it appears to be coming from the gun itself and not really the bottom.&lt;br /&gt;
&lt;br /&gt;
[[Image:450px-M1887_Airsoft.jpg|thumb|none|450px|[[Winchester Model 1887]] airsoft replica.]]&lt;br /&gt;
[[Image:830px-ScreenShot37png.png.png|thumb|none|830px|Winchester 1887 in the game, Note that it is modeled after the one from [[Terminator 2]].]]&lt;br /&gt;
&lt;br /&gt;
===Single Barrel 20 Gauge Shotgun===&lt;br /&gt;
Used by the Powder Gang and lower level enemies. Called &amp;quot;Single Shotgun&amp;quot; in game.&lt;br /&gt;
[[Image:MontgomeryWardTxRanger.jpg|500px|thumb|none|Similar to this, but in 20 gauge.]]&lt;br /&gt;
[[Image:830px-ScreenShot34png.png|830px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
It's actually a New England Firearms single barrel shotgun. [[Goober]]&lt;br /&gt;
&lt;br /&gt;
==Rifles==&lt;br /&gt;
&lt;br /&gt;
===PGM Ultima Ratio 'Hecate II'===&lt;br /&gt;
The PGM Ultima Ratio 'Hecate II' appears in Fallout: New Vegas as the .50 caliber &amp;quot;Anti-Materiel Rifle&amp;quot;. It is the only rifle to use the .50 caliber round in-game&lt;br /&gt;
 &lt;br /&gt;
[[Image:PGMHecateII.jpg|600px|thumb|none|PGM Ultima Ratio 'Hecate II']]&lt;br /&gt;
[[Image:Anti-material_rifle.png|thumb|none|830px|A Anti-Material Rifle.]]&lt;br /&gt;
&lt;br /&gt;
===Varmint Rifle===&lt;br /&gt;
&lt;br /&gt;
Bolt action rifle chambered in 5.56; holds 5 rounds. It can be upgraded with extended magazines that increase capacity by 3, a night vision scope and a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:VarmintRiflePose.png|600px|thumb|none|]]&lt;br /&gt;
[[Image:830px-Varmintrifle.png|thumb|none|830px]]&lt;br /&gt;
&lt;br /&gt;
===M1 Garand===&lt;br /&gt;
&lt;br /&gt;
[[M1 Garand]] appears in Fallout: New Vegas Called the Semi-Automatic Rifle, but it was taken out in the final product. However there is a special rifle variant called ''This Machine'' (as in Woody Gunthrie's 'This Machine Kills Fascists') that is still in the game. &lt;br /&gt;
&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
[[Image:Newvegasgarand.PNG|thumb|none|600px|M1 Garand in-game.]]&lt;br /&gt;
[[Image:garand_New_Vegas.jpg|600px|thumb|none|]]&lt;br /&gt;
[[Image:830px-ThisMachineFNV.png|830px|thumb|none|This Machine variant.]]&lt;br /&gt;
&lt;br /&gt;
===Winchester 1886===&lt;br /&gt;
&lt;br /&gt;
The [[Winchester 1886]] appears as the Cowboy Repeater, it takes 357. Magnum ammunition and it can take down light armoured enemies from a distance. There is a special variant, called the La Longue Carabine fitted with a scope, engraved stock and Octagon Barrel, but it reloads like the [[Henry 1860]] in [[Fallout 3]] which is really odd. &lt;br /&gt;
&lt;br /&gt;
[[Image:Winchester1886.gif|thumb|550px|none|Winchester 1886- 45-70 Govt]]&lt;br /&gt;
[[Image:800px-CowboyRepeaterStandard.jpg|thumb|none|600px|The standard rifle in-game.]]&lt;br /&gt;
[[Image:CowboyRepeaterMapleBrassLong.jpg|thumb|none|600px|When the rifle is fully modified, it has a brass plating, a maplewood finish, and the extended feeder tube.]]&lt;br /&gt;
[[Image:CowboyRepeatersAll.jpg|thumb|600px|none|All variations of the Winchester 1886]]&lt;br /&gt;
[[Image:830px-La_Longue_Carabine.png|thumb|830px|none|The La Longue Carabine.]]&lt;br /&gt;
&lt;br /&gt;
===Marlin Model 336===&lt;br /&gt;
The [[Marlin Model 336]] appears in game as the &amp;quot;Trail Rifle&amp;quot;, firing .44 Magnum. It can only be modified with a scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:MarlinModel336A.jpg‎|thumb|none|500px|Marlin 336A Carbine - .30-30 Carbine]]&lt;br /&gt;
&lt;br /&gt;
[[Image:830px-TrailCarbine.png|thumb|none|830px|The in-game model of the Trail Carbine.]]&lt;br /&gt;
&lt;br /&gt;
===Hunting Rifle===&lt;br /&gt;
&lt;br /&gt;
The Hunting Rifle makes a comeback in Fallout: New Vegas, but the rifle now has proper iron sights and chambers .308 sniper rifle rounds. Most likely based off the Winchester Model 70. It can be modified with a Custom Action that increases the rate of fire, an extended Magazine which increases capacity by 5 rounds and a long range scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pre64WinModel70.jpg|thumb|none|500px|Pre-1964 Winchester Model 70 - .30-06]]&lt;br /&gt;
[[Image:830px-HuntingRifleAllMods.jpg|thumb|none|830px|This is the Hunting Rifle when fully modified.]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
&lt;br /&gt;
===FN Minimi===&lt;br /&gt;
What appears to be an [[FN Minimi]] with wooden M60 style hand guards and wooden pistol grip. It seems it has some kind of magazine instead of an side-inserted belt. It can be modified with a Light MG expanded drum that increases capacity from 90 rounds to 200 rounds. Fires the standard 5.56 in the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:M249Minimi1stPattern.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:830px-LMGG.png|600px|thumb|none]]&lt;br /&gt;
&lt;br /&gt;
===FN Model D'''*'''===&lt;br /&gt;
&lt;br /&gt;
The FN Model D* Appears in the first DLC for New Vegas, ''Dead Money'' as the &amp;quot;Automatic Rifle&amp;quot;, firing .308 rounds.&lt;br /&gt;
[[Image:FNBARtypeD8mm.jpg|500px|thumb|none]]&lt;br /&gt;
&lt;br /&gt;
==Explosives==&lt;br /&gt;
&lt;br /&gt;
===M79 Grenade Launcher===&lt;br /&gt;
The M79 Grenade Launcher is Seen in a pre-order bonus picture. It is called the &amp;quot;Grenade Rifle&amp;quot;, with a unique version called &amp;quot;Mercenary 40mm Grenade Rifle&amp;quot; available as a pre-order bonus. Regular version can be upgraded with a longer barrel for longer range, There is also another special variant called &amp;quot;Thump-Thump&amp;quot; found in Nellis Array next to a skeleton on the bottom floor.&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|500px|M79 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:M79_New_Vegas.jpg|500px|thumb|none|Mercenary equipped with an M79]]&lt;br /&gt;
[[Image:M79_New_Vegas2.jpg|600px|thumb|none|]]&lt;br /&gt;
[[Image:M79_New_Vegas3.jpg|600px|thumb|none|]]&lt;br /&gt;
[[Image:830px-GrenadeRifleUniqueFNV.png|thumb|none|830px|&amp;quot;Thump-Thump&amp;quot;, note the beaver holding a [[M1 Garand]].]]  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Post Apocalyptic]]&lt;br /&gt;
&lt;br /&gt;
===China Lake Launcher===&lt;br /&gt;
A China Lake Grenade Launcher called the &amp;quot;Grenade Launcher&amp;quot; ingame. uses standard 40mm shells, can be bought at Gun runners and found on most boomers.&lt;br /&gt;
&lt;br /&gt;
A modified one called &amp;quot;Holo-Gun&amp;quot; Appears with in the Dead Money DLC with a futuristic scope&lt;br /&gt;
[[Image:China-lake-grenade-launcher-1.jpg|thumb|none|300px|]]&lt;br /&gt;
[[Image:830px-Grenade_rifle.png|thumb|none|830px|]]&lt;/div&gt;</summary>
		<author><name>Goober</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Fallout:_New_Vegas&amp;diff=411170</id>
		<title>Fallout: New Vegas</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Fallout:_New_Vegas&amp;diff=411170"/>
		<updated>2011-04-21T11:44:09Z</updated>

		<summary type="html">&lt;p&gt;Goober: /* Single Barrel 20 Gauge Shotgun */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This game has a very in-depth ammunition system. The player can reload ammo, and there are many variants of each ammo type. For a list, see the Discussion page&lt;br /&gt;
&lt;br /&gt;
(*) is a DLC only indicator. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are seen in the video game ''Fallout: New Vegas'':'''&lt;br /&gt;
[[Image:FONVlogo.png|thumb|right|300px|]]&lt;br /&gt;
&lt;br /&gt;
==Handguns==&lt;br /&gt;
&lt;br /&gt;
===Browning Hi-Power===&lt;br /&gt;
&lt;br /&gt;
The [[Browning Hi-Power]] appears as &amp;quot;9mm Pistol&amp;quot;. It can be modified with an extended magazine and a scope. A unique version called &amp;quot;Maria&amp;quot;, decorated with a Virgin Mary furniture, is available.&lt;br /&gt;
[[Image:Browning HP West German Police.jpg|thumb|none|400px|Browning Hi-Power 9x19mm]]&lt;br /&gt;
[[Image:HP_with_scope_and_extended_mag.jpg|600px|thumb|none|The Hi-Power with a scope and an extended magazine]]&lt;br /&gt;
[[Image:FalloutNV_2010-10-25_12-15-24-46.jpg|600px|thumb|none|Browning HP idle.]]&lt;br /&gt;
[[Image:FalloutNV_2010-10-25_12-15-28-79.jpg|600px|thumb|none|Browning HP iron-sights.]]&lt;br /&gt;
[[Image:Ivorypistol.jpg|thumb|none|600px|The Player aiming the &amp;quot;Maria&amp;quot; in-game.]]&lt;br /&gt;
[[Image:FONV Saint Mary's Pistol.jpg|thumb|none|400px|The unique &amp;quot;Maria&amp;quot; variant.]]&lt;br /&gt;
&lt;br /&gt;
===Colt Single Action Army===&lt;br /&gt;
&lt;br /&gt;
The [[Colt Single Action Army]] Appears as &amp;quot;.357 Revolver&amp;quot;. It is chambered in .357 Magnum (so it could be the almost identical externally Ruger Blackhawk). Can be modified with a longer barrel that increases the damage by +3 and a HD cylinder which increases its condition by +50%.&lt;br /&gt;
&lt;br /&gt;
A unique version called &amp;quot;Lucky&amp;quot; can be found in the Bison Steve casino in a safe in Primm.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtSAALongBarrel.jpg|thumb|none|400px|Colt Single Action Army w/ 7.5&amp;quot; barrel known as the &amp;quot;Cavalry&amp;quot; model, .45 Long Colt]]&lt;br /&gt;
[[Image:830px-357MagnumRevolver.png|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
===Smith &amp;amp; Wesson Model 29===&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 29]] returns from [[Fallout 3]], now simply referred to as the &amp;quot;.44 Magnum Revolver&amp;quot;.  It can be modified with a heavy frame that increases its durability and a scope.  A unique nickel-plated and engraved version can be found, called the 'Mysterious Magnum'. &lt;br /&gt;
&lt;br /&gt;
[[Image:Smith&amp;amp;WessonModel29.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 29 - .44 magnum.]]&lt;br /&gt;
[[Image:SmithandwessonM29.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 29 with nickel finish - .44 magnum.]]&lt;br /&gt;
[[Image:830px-MysteriousMagnum.png|thumb|none|500px|The Courier using the Mysterious Magnum variant.]]&lt;br /&gt;
[[Image:44_revolver_heavy_frame_scope.png|thumb|none|830px|A fully modified 44. Magnum with scope and heavy frame.]]&lt;br /&gt;
&lt;br /&gt;
===SIG-Sauer 12.7mm Pistol===&lt;br /&gt;
Based on the SIG-Sauer 14mm Pistol from [[Fallout]] and [[Fallout 2]] except in 12.7mm, one of the rarest ammo types in the game, it can be modified with a silencer, but will lower the damage.&lt;br /&gt;
[[Image:664px-FNV_12,7mm_Pistol.png|thumb|none|664px]]&lt;br /&gt;
&lt;br /&gt;
===N99 10mm Pistol===&lt;br /&gt;
The 10mm Pistol returns from [[Fallout 3]]. A laser sight, silencer, and extended magazine can be added to the gun. &lt;br /&gt;
[[Image:MKIRight.jpg|thumb|none|400px|Magnum Research Desert Eagle MK I - .357 Magnum. What the N99 is based on.]]&lt;br /&gt;
[[Image:830px-Weathered10mmPistol.png|thumb|none|500px|The Weathered 10mm Pistol Variant.]]&lt;br /&gt;
[[Image:FalloutNV_2010-10-25_11-52-19-44.jpg|thumb|none|600px|FPS view of Weathered 10mm Pistol.]]&lt;br /&gt;
[[Image:FalloutNV_2010-10-25_11-54-16-90.jpg|thumb|none|600px|Clearly a model that was simply ported without being redesigned for New Vegas' iron-sight feature.  The tall peak is the front sight.]]&lt;br /&gt;
[[Image:830px-10mmpistolFull.png|thumb|none|830px|A N99 10mm Pistol with all mods.]]&lt;br /&gt;
&lt;br /&gt;
===LAPD 2019 'Blaster'===&lt;br /&gt;
The pistol from [[Blade Runner]] makes a return to the Fallout series. Called &amp;quot;That Gun&amp;quot; in-game, in reference to &amp;quot;That Gun from the Fallout 1 and 2&amp;quot;, the .223 pistol.  Like its predecessor, it chambers 5.56x45mm NATO.&lt;br /&gt;
&lt;br /&gt;
[[Image:HERO1.jpg|350px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:830px-FNVThatGun.png|thumb|none|600px|Note that the gun only has one trigger instead of two.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:223pistol.jpg|thumb|none|830px|&amp;quot;That Gun&amp;quot; in first person view.]]&lt;br /&gt;
&lt;br /&gt;
===Ruger 22/45===&lt;br /&gt;
The Ruger 22/45 appears as the &amp;quot;Silenced .22 Pistol&amp;quot;, The Silenced .22 is suppressed, and will not alert enemies (who have not been shot) of your presence. It will not dismember on hit, and does less damage to limbs. Also, it is one of the two guns player can bring into casinos, the other being a Hi-Power if the player's sneak skill is not high enough to bring in larger weapons. &lt;br /&gt;
&lt;br /&gt;
[[Image:22-45-SS big.jpg|thumb|none|400px|Ruger 22/45 pistol - .22 LR.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:830px-Silenced22Pistol.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===Colt Official Police'''*'''===&lt;br /&gt;
The Colt Official Police appears in the first New Vegas DLC ''Dead Money'' as the &amp;quot;Police Revolver&amp;quot;. It uses .357 rounds. strangely fired exclusively in single action.&lt;br /&gt;
[[Image:ColtOP4.jpg|thumb|The &amp;quot;Police Revolver&amp;quot;|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===Hunting Revolver===&lt;br /&gt;
The Hunting Revolver is the Magnum Research BFR (Big Frame Revolver) Chambered in .45-70 Govt'&lt;br /&gt;
&lt;br /&gt;
(I'm still a noob at this, but people who have the expertise can do the pictures.&lt;br /&gt;
The links; http://upload.wikimedia.org/wikipedia/commons/b/bd/BFR_45-70_1.jpg and http://fallout.wikia.com/wiki/Hunting_revolver)&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==  &lt;br /&gt;
&lt;br /&gt;
===Colt Model 733===&lt;br /&gt;
&lt;br /&gt;
The [[M16#Colt Carbine/Model 653/Model 733|Colt Model 733]] appears as &amp;quot;Assault Carbine&amp;quot; with a 20 round magazine. It can be upgraded with a 30 round magazine. A suppressor can be found in the game files, but it is not used. &lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Model 733.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MilitalyassaultrifleFallout.PNG|thumb|none|500px|The Assault Carbine in game.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:830px-FNVAssaultCarbine.png|thumb|none|830px|An Assault Carbine with no mods.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:830px-FNVAssaultCarbine_extended_mag.png|thumb|none|830px|An Assault Carbine with all mods.]]&lt;br /&gt;
&lt;br /&gt;
=== Colt Model 933 ===&lt;br /&gt;
&lt;br /&gt;
There are 2 variants of this rifle in the game, but basically they both look like the [[M16 rifle series#Colt Model 933|Colt Model 933]] with SIRS rails and a PRS stock. They both have a low-power ACOG-style scope. The unique variant is painted with woodland camouflage. The standard variant is called the Marksman Carbine and the unique is called the ''All American''. Like the Service Rifle, both these rifles lack the charging handle on the rear, which is located on the moving bolt on the right side where the brass ejects instead. The All American is found only in the armory at the bottom of the irradiated-ghoul infested Vault 34 located east of New Vegas. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:colt m933 03.jpg|thumb|500px|none|Colt Model 933 carbine with M68 Aimpoint scope and Surefire M900 weaponlight foregrip. This one is also fitted with a M468 SIR style handguard 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MarksmanrifleFONV.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MarksmanrifleAAFONV.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MarksmanrifleAAFPSFONV.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
===AR-15===&lt;br /&gt;
&lt;br /&gt;
An [[AR-15]] is seen being wielded by NCR soldiers, called &amp;quot;Service Rifle&amp;quot; in-game. It has a wooden stock similar to the AR-10 however it is patterned after the M-16A1 Vietnam era triangular hand guard. It is chambered for 5.56x45mm NATO and is semi-auto. The upper receiver has forward assist and a case deflector. Like all of the other M16 derivatives in this game, the Service Rifle's charging handle is located on the side of the receiver, between the forward assist and the ejector port. Can be modified with a forged reciever that increases it's durability and upgraded springs that increase its fire rate. An aperture sight and bayonet are included in the files, but not implemented.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ar10-1.jpg|thumb|none|500px|Eugene Stoner [[AR-10]] prototype 7.62x51mm NATO]]&lt;br /&gt;
[[Image:M16A1.jpg|thumb|none|500px|[[M16A1]] with Vietnam Era hand guards.]]&lt;br /&gt;
[[Image:FNV_Service_Rifle_All_Receiver.png|thumb|none|830px|A service rifle model with all the mods, excluding cut content.]]&lt;br /&gt;
[[Image:FNV_Service_Rifle_All.png|thumb|none|830px| A service rifle model with all the mods, including cut content.]]&lt;br /&gt;
[[Image:830px-85767315.png|600px|thumb|none|A player using the Service Rifle.]]&lt;br /&gt;
&lt;br /&gt;
==Sub-Machine-guns==  &lt;br /&gt;
&lt;br /&gt;
===10mm SMG===&lt;br /&gt;
&lt;br /&gt;
The 10mm SMG from [[Fallout 3]] is found on many mid level humanoid mobs such as Jackal gang member and members of the Kings. It can also be found as level adjusted loot in gun lockers once you're at a high enough level.&lt;br /&gt;
All though the in game description for the 10mm SMG lists a high DPS it shares the common weakness of most shot guns and automatic weapons in Fallout New Vegas in that much of its theoretical power is negated by the new Damage Threshold system. In addition to losing much of its damage, the high spread of this weapon requires you to be at close ranges for all of the rounds fired to impact on the target.&lt;br /&gt;
&lt;br /&gt;
Keeping these limitations in mind, it can be highly effective in certain situations. It can be an ideal sneak attack weapon if you have a high enough Sneak skill to get in to point blank range. Coupled with the Run 'n Gun perk you can &amp;quot;kite&amp;quot; melee enemies by backing away just out of their reach. Against ranged attackers you can fire a shot, duck around a corner or behind cover then ambush them at point blank range as they run up to you.&lt;br /&gt;
&lt;br /&gt;
[[Image:719px-10MMSMG.png|thumb|none|719px]]&lt;br /&gt;
&lt;br /&gt;
===M3 &amp;quot;Grease Gun&amp;quot;===&lt;br /&gt;
&lt;br /&gt;
An M3 Grease Gun appears in-game. Apparently it has been converted to 9mm. Called the &amp;quot;9mm SMG&amp;quot; in-game. It can be modified with a SMG Drum that increases the capacity by 10 rounds and a Light Bolt that increases the rate of fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:M3_Grease.jpg|thumb|none|500px|M3 &amp;quot;Grease Gun&amp;quot; .45 ACP.  The later model M3A1 would eliminate the crank lever for cocking the bolt, and instead used a simple hole in the bolt for the shooter to use their finger.]]&lt;br /&gt;
[[Image:830px-9mmsmg.png.png|thumb|none|830px]]&lt;br /&gt;
&lt;br /&gt;
===American-180===&lt;br /&gt;
&lt;br /&gt;
A .22-caliber SMG with a pan magazine and integral suppressor, but the stock is removed. It can be upgraded with a larger drum magazine that increases capacity by 60 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:78132610.x5R82Yxu.jpg|thumb|500px|none|American-180.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:830px-Silenced22SMG%20(1).png.png|830px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
===Laser RCW===&lt;br /&gt;
&lt;br /&gt;
A laser-based automatic weapon, which is basically a modified [[M1928 Thompson]]. It also resembles the Tommy Gun-esque laser guns from the TV show ''Futurama'', as evidenced by the three glowing green rings at the end of the barrel.&lt;br /&gt;
It holds 60 Electron Charge Packs in a drum and can be modified with a Recycler attachment, which replenishes 1 shot per 4 fired.&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|500px|M1928 &amp;quot;Tommy Gun&amp;quot; - .45 ACP with 50-round drum magazine, made famous through countless classic gangster movies.]]&lt;br /&gt;
[[Image:FalloutNVLaserRCW.jpg|thumb|none|719px]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
&lt;br /&gt;
===Remington 870 Express===&lt;br /&gt;
The [[Remington 870]] appears as the ''Hunting Shotgun''. It starts off with a capacity of 5 shots, but it is possible to upgrade the capacity to 8 with an upgrade. The shotgun can also be upgraded with a shotgun choke that decreases the spread of each shot.&lt;br /&gt;
&lt;br /&gt;
[[Image:REM870exp_combo.jpeg|500px|thumb|none]]&lt;br /&gt;
[[Image:830px-HuntingShotgun%20(1).png.png|thumb|600px|none|The Hunting Shotgun.]]&lt;br /&gt;
&lt;br /&gt;
===Over-and-Under Shotgun===&lt;br /&gt;
A 20-Gauge double-barrel shotgun called the &amp;quot;Caravan Shotgun&amp;quot; appears in game; if you pre-ordered the 'Caravan Pack' version of New Vegas, you could get a 'Sturdy' Caravan Shotgun which is more resistant to wear-and-tear. The gun itself appears to be an 'over-and-under' style; visually, it bears resemblance to a Winchester Model 101, though the Model 101 is chambered for 12-Gauge shells, not 20.&lt;br /&gt;
&lt;br /&gt;
[[Image:U_Shottie_New_Vegas.jpg|600px|thumb|none|The over and under being used by a caravan guard]]&lt;br /&gt;
&lt;br /&gt;
===Hawk Semi-Auto Shotgun===&lt;br /&gt;
The [[Hawk shotgun series|Hawk semi-auto shotgun]] appears as the ''Riot Shotgun'' with a round drum magazine and wooden furniture.&lt;br /&gt;
[[Image:400px-Hawk-Semiauto.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:830px-RiotShotgun%20(1).png.png|thumb|none|830px]]&lt;br /&gt;
&lt;br /&gt;
===Winchester 1887===&lt;br /&gt;
It differs from the real life model and it's fed with 20-gauge shells. The animation for ejecting shells are poorly done that it appears to be coming from the gun itself and not really the bottom.&lt;br /&gt;
&lt;br /&gt;
[[Image:450px-M1887_Airsoft.jpg|thumb|none|450px|[[Winchester Model 1887]] airsoft replica.]]&lt;br /&gt;
[[Image:830px-ScreenShot37png.png.png|thumb|none|830px|Winchester 1887 in the game, Note that it is modeled after the one from [[Terminator 2]].]]&lt;br /&gt;
&lt;br /&gt;
===Single Barrel 20 Gauge Shotgun===&lt;br /&gt;
Used by the Powder Gang and lower level enemies. Called &amp;quot;Single Shotgun&amp;quot; in game.&lt;br /&gt;
[[Image:MontgomeryWardTxRanger.jpg|500px|thumb|none|Similar to this, but in 20 gauge.]]&lt;br /&gt;
[[Image:830px-ScreenShot34png.png|830px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
It's actually a New England Firearms single barrel shotgun. [[Goober]]&lt;br /&gt;
&lt;br /&gt;
==Rifles==&lt;br /&gt;
&lt;br /&gt;
===PGM Ultima Ratio 'Hecate II'===&lt;br /&gt;
The PGM Ultima Ratio 'Hecate II' appears in Fallout: New Vegas as the .50 caliber &amp;quot;Anti-Materiel Rifle&amp;quot;. It is the only rifle to use the .50 caliber round in-game&lt;br /&gt;
 &lt;br /&gt;
[[Image:PGMHecateII.jpg|600px|thumb|none|PGM Ultima Ratio 'Hecate II']]&lt;br /&gt;
[[Image:Anti-material_rifle.png|thumb|none|830px|A Anti-Material Rifle.]]&lt;br /&gt;
&lt;br /&gt;
===Varmint Rifle===&lt;br /&gt;
&lt;br /&gt;
Bolt action rifle chambered in 5.56; holds 5 rounds. It can be upgraded with extended magazines that increase capacity by 3, a night vision scope and a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:VarmintRiflePose.png|600px|thumb|none|]]&lt;br /&gt;
[[Image:830px-Varmintrifle.png|thumb|none|830px]]&lt;br /&gt;
&lt;br /&gt;
===M1 Garand===&lt;br /&gt;
&lt;br /&gt;
[[M1 Garand]] appears in Fallout: New Vegas Called the Semi-Automatic Rifle, but it was taken out in the final product. However there is a special rifle variant called ''This Machine'' (as in Woody Gunthrie's 'This Machine Kills Fascists') that is still in the game. &lt;br /&gt;
&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
[[Image:Newvegasgarand.PNG|thumb|none|600px|M1 Garand in-game.]]&lt;br /&gt;
[[Image:garand_New_Vegas.jpg|600px|thumb|none|]]&lt;br /&gt;
[[Image:830px-ThisMachineFNV.png|830px|thumb|none|This Machine variant.]]&lt;br /&gt;
&lt;br /&gt;
===Winchester 1886===&lt;br /&gt;
&lt;br /&gt;
The [[Winchester 1886]] appears as the Cowboy Repeater, it takes 357. Magnum ammunition and it can take down light armoured enemies from a distance. There is a special variant, called the La Longue Carabine fitted with a scope, engraved stock and Octagon Barrel, but it reloads like the [[Henry 1860]] in [[Fallout 3]] which is really odd. &lt;br /&gt;
&lt;br /&gt;
[[Image:Winchester1886.gif|thumb|550px|none|Winchester 1886- 45-70 Govt]]&lt;br /&gt;
[[Image:800px-CowboyRepeaterStandard.jpg|thumb|none|600px|The standard rifle in-game.]]&lt;br /&gt;
[[Image:CowboyRepeaterMapleBrassLong.jpg|thumb|none|600px|When the rifle is fully modified, it has a brass plating, a maplewood finish, and the extended feeder tube.]]&lt;br /&gt;
[[Image:CowboyRepeatersAll.jpg|thumb|600px|none|All variations of the Winchester 1886]]&lt;br /&gt;
[[Image:830px-La_Longue_Carabine.png|thumb|830px|none|The La Longue Carabine.]]&lt;br /&gt;
&lt;br /&gt;
===Marlin Model 336===&lt;br /&gt;
The [[Marlin Model 336]] appears in game as the &amp;quot;Trail Rifle&amp;quot;, firing .44 Magnum. It can only be modified with a scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:MarlinModel336A.jpg‎|thumb|none|500px|Marlin 336A Carbine - .30-30 Carbine]]&lt;br /&gt;
&lt;br /&gt;
[[Image:830px-TrailCarbine.png|thumb|none|830px|The in-game model of the Trail Carbine.]]&lt;br /&gt;
&lt;br /&gt;
===Hunting Rifle===&lt;br /&gt;
&lt;br /&gt;
The Hunting Rifle makes a comeback in Fallout: New Vegas, but the rifle now has proper iron sights and chambers .308 sniper rifle rounds. Most likely based off the Winchester Model 70. It can be modified with a Custom Action that increases the rate of fire, an extended Magazine which increases capacity by 5 rounds and a long range scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pre64WinModel70.jpg|thumb|none|500px|Pre-1964 Winchester Model 70 - .30-06]]&lt;br /&gt;
[[Image:830px-HuntingRifleAllMods.jpg|thumb|none|830px|This is the Hunting Rifle when fully modified.]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
&lt;br /&gt;
===FN Minimi===&lt;br /&gt;
What appears to be an [[FN Minimi]] with wooden M60 style hand guards and wooden pistol grip. It seems it has some kind of magazine instead of an side-inserted belt. It can be modified with a Light MG expanded drum that increases capacity from 90 rounds to 200 rounds. Fires the standard 5.56 in the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:M249Minimi1stPattern.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:830px-LMGG.png|600px|thumb|none]]&lt;br /&gt;
&lt;br /&gt;
===FN Model D'''*'''===&lt;br /&gt;
&lt;br /&gt;
The FN Model D* Appears in the first DLC for New Vegas, ''Dead Money'' as the &amp;quot;Automatic Rifle&amp;quot;, firing .308 rounds.&lt;br /&gt;
[[Image:FNBARtypeD8mm.jpg|500px|thumb|none]]&lt;br /&gt;
&lt;br /&gt;
==Explosives==&lt;br /&gt;
&lt;br /&gt;
===M79 Grenade Launcher===&lt;br /&gt;
The M79 Grenade Launcher is Seen in a pre-order bonus picture. It is called the &amp;quot;Grenade Rifle&amp;quot;, with a unique version called &amp;quot;Mercenary 40mm Grenade Rifle&amp;quot; available as a pre-order bonus. Regular version can be upgraded with a longer barrel for longer range, There is also another special variant called &amp;quot;Thump-Thump&amp;quot; found in Nellis Array next to a skeleton on the bottom floor.&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|500px|M79 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:M79_New_Vegas.jpg|500px|thumb|none|Mercenary equipped with an M79]]&lt;br /&gt;
[[Image:M79_New_Vegas2.jpg|600px|thumb|none|]]&lt;br /&gt;
[[Image:M79_New_Vegas3.jpg|600px|thumb|none|]]&lt;br /&gt;
[[Image:830px-GrenadeRifleUniqueFNV.png|thumb|none|830px|&amp;quot;Thump-Thump&amp;quot;, note the beaver holding a [[M1 Garand]].]]  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Post Apocalyptic]]&lt;br /&gt;
&lt;br /&gt;
===China Lake Launcher===&lt;br /&gt;
A China Lake Grenade Launcher called the &amp;quot;Grenade Launcher&amp;quot; ingame. uses standard 40mm shells, can be bought at Gun runners and found on most boomers.&lt;br /&gt;
&lt;br /&gt;
A modified one called &amp;quot;Holo-Gun&amp;quot; Appears with in the Dead Money DLC with a futuristic scope&lt;br /&gt;
[[Image:China-lake-grenade-launcher-1.jpg|thumb|none|300px|]]&lt;br /&gt;
[[Image:830px-Grenade_rifle.png|thumb|none|830px|]]&lt;/div&gt;</summary>
		<author><name>Goober</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Fallout:_New_Vegas&amp;diff=411160</id>
		<title>Fallout: New Vegas</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Fallout:_New_Vegas&amp;diff=411160"/>
		<updated>2011-04-21T07:56:45Z</updated>

		<summary type="html">&lt;p&gt;Goober: /* Handguns */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This game has a very in-depth ammunition system. The player can reload ammo, and there are many variants of each ammo type. For a list, see the Discussion page&lt;br /&gt;
&lt;br /&gt;
(*) is a DLC only indicator. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''The following weapons are seen in the video game ''Fallout: New Vegas'':'''&lt;br /&gt;
[[Image:FONVlogo.png|thumb|right|300px|]]&lt;br /&gt;
&lt;br /&gt;
==Handguns==&lt;br /&gt;
&lt;br /&gt;
===Browning Hi-Power===&lt;br /&gt;
&lt;br /&gt;
The [[Browning Hi-Power]] appears as &amp;quot;9mm Pistol&amp;quot;. It can be modified with an extended magazine and a scope. A unique version called &amp;quot;Maria&amp;quot;, decorated with a Virgin Mary furniture, is available.&lt;br /&gt;
[[Image:Browning HP West German Police.jpg|thumb|none|400px|Browning Hi-Power 9x19mm]]&lt;br /&gt;
[[Image:HP_with_scope_and_extended_mag.jpg|600px|thumb|none|The Hi-Power with a scope and an extended magazine]]&lt;br /&gt;
[[Image:FalloutNV_2010-10-25_12-15-24-46.jpg|600px|thumb|none|Browning HP idle.]]&lt;br /&gt;
[[Image:FalloutNV_2010-10-25_12-15-28-79.jpg|600px|thumb|none|Browning HP iron-sights.]]&lt;br /&gt;
[[Image:Ivorypistol.jpg|thumb|none|600px|The Player aiming the &amp;quot;Maria&amp;quot; in-game.]]&lt;br /&gt;
[[Image:FONV Saint Mary's Pistol.jpg|thumb|none|400px|The unique &amp;quot;Maria&amp;quot; variant.]]&lt;br /&gt;
&lt;br /&gt;
===Colt Single Action Army===&lt;br /&gt;
&lt;br /&gt;
The [[Colt Single Action Army]] Appears as &amp;quot;.357 Revolver&amp;quot;. It is chambered in .357 Magnum (so it could be the almost identical externally Ruger Blackhawk). Can be modified with a longer barrel that increases the damage by +3 and a HD cylinder which increases its condition by +50%.&lt;br /&gt;
&lt;br /&gt;
A unique version called &amp;quot;Lucky&amp;quot; can be found in the Bison Steve casino in a safe in Primm.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtSAALongBarrel.jpg|thumb|none|400px|Colt Single Action Army w/ 7.5&amp;quot; barrel known as the &amp;quot;Cavalry&amp;quot; model, .45 Long Colt]]&lt;br /&gt;
[[Image:830px-357MagnumRevolver.png|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
===Smith &amp;amp; Wesson Model 29===&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 29]] returns from [[Fallout 3]], now simply referred to as the &amp;quot;.44 Magnum Revolver&amp;quot;.  It can be modified with a heavy frame that increases its durability and a scope.  A unique nickel-plated and engraved version can be found, called the 'Mysterious Magnum'. &lt;br /&gt;
&lt;br /&gt;
[[Image:Smith&amp;amp;WessonModel29.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 29 - .44 magnum.]]&lt;br /&gt;
[[Image:SmithandwessonM29.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 29 with nickel finish - .44 magnum.]]&lt;br /&gt;
[[Image:830px-MysteriousMagnum.png|thumb|none|500px|The Courier using the Mysterious Magnum variant.]]&lt;br /&gt;
[[Image:44_revolver_heavy_frame_scope.png|thumb|none|830px|A fully modified 44. Magnum with scope and heavy frame.]]&lt;br /&gt;
&lt;br /&gt;
===SIG-Sauer 12.7mm Pistol===&lt;br /&gt;
Based on the SIG-Sauer 14mm Pistol from [[Fallout]] and [[Fallout 2]] except in 12.7mm, one of the rarest ammo types in the game, it can be modified with a silencer, but will lower the damage.&lt;br /&gt;
[[Image:664px-FNV_12,7mm_Pistol.png|thumb|none|664px]]&lt;br /&gt;
&lt;br /&gt;
===N99 10mm Pistol===&lt;br /&gt;
The 10mm Pistol returns from [[Fallout 3]]. A laser sight, silencer, and extended magazine can be added to the gun. &lt;br /&gt;
[[Image:MKIRight.jpg|thumb|none|400px|Magnum Research Desert Eagle MK I - .357 Magnum. What the N99 is based on.]]&lt;br /&gt;
[[Image:830px-Weathered10mmPistol.png|thumb|none|500px|The Weathered 10mm Pistol Variant.]]&lt;br /&gt;
[[Image:FalloutNV_2010-10-25_11-52-19-44.jpg|thumb|none|600px|FPS view of Weathered 10mm Pistol.]]&lt;br /&gt;
[[Image:FalloutNV_2010-10-25_11-54-16-90.jpg|thumb|none|600px|Clearly a model that was simply ported without being redesigned for New Vegas' iron-sight feature.  The tall peak is the front sight.]]&lt;br /&gt;
[[Image:830px-10mmpistolFull.png|thumb|none|830px|A N99 10mm Pistol with all mods.]]&lt;br /&gt;
&lt;br /&gt;
===LAPD 2019 'Blaster'===&lt;br /&gt;
The pistol from [[Blade Runner]] makes a return to the Fallout series. Called &amp;quot;That Gun&amp;quot; in-game, in reference to &amp;quot;That Gun from the Fallout 1 and 2&amp;quot;, the .223 pistol.  Like its predecessor, it chambers 5.56x45mm NATO.&lt;br /&gt;
&lt;br /&gt;
[[Image:HERO1.jpg|350px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:830px-FNVThatGun.png|thumb|none|600px|Note that the gun only has one trigger instead of two.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:223pistol.jpg|thumb|none|830px|&amp;quot;That Gun&amp;quot; in first person view.]]&lt;br /&gt;
&lt;br /&gt;
===Ruger 22/45===&lt;br /&gt;
The Ruger 22/45 appears as the &amp;quot;Silenced .22 Pistol&amp;quot;, The Silenced .22 is suppressed, and will not alert enemies (who have not been shot) of your presence. It will not dismember on hit, and does less damage to limbs. Also, it is one of the two guns player can bring into casinos, the other being a Hi-Power if the player's sneak skill is not high enough to bring in larger weapons. &lt;br /&gt;
&lt;br /&gt;
[[Image:22-45-SS big.jpg|thumb|none|400px|Ruger 22/45 pistol - .22 LR.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:830px-Silenced22Pistol.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===Colt Official Police'''*'''===&lt;br /&gt;
The Colt Official Police appears in the first New Vegas DLC ''Dead Money'' as the &amp;quot;Police Revolver&amp;quot;. It uses .357 rounds. strangely fired exclusively in single action.&lt;br /&gt;
[[Image:ColtOP4.jpg|thumb|The &amp;quot;Police Revolver&amp;quot;|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===Hunting Revolver===&lt;br /&gt;
The Hunting Revolver is the Magnum Research BFR (Big Frame Revolver) Chambered in .45-70 Govt'&lt;br /&gt;
&lt;br /&gt;
(I'm still a noob at this, but people who have the expertise can do the pictures.&lt;br /&gt;
The links; http://upload.wikimedia.org/wikipedia/commons/b/bd/BFR_45-70_1.jpg and http://fallout.wikia.com/wiki/Hunting_revolver)&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==  &lt;br /&gt;
&lt;br /&gt;
===Colt Model 733===&lt;br /&gt;
&lt;br /&gt;
The [[M16#Colt Carbine/Model 653/Model 733|Colt Model 733]] appears as &amp;quot;Assault Carbine&amp;quot; with a 20 round magazine. It can be upgraded with a 30 round magazine. A suppressor can be found in the game files, but it is not used. &lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Model 733.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MilitalyassaultrifleFallout.PNG|thumb|none|500px|The Assault Carbine in game.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:830px-FNVAssaultCarbine.png|thumb|none|830px|An Assault Carbine with no mods.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:830px-FNVAssaultCarbine_extended_mag.png|thumb|none|830px|An Assault Carbine with all mods.]]&lt;br /&gt;
&lt;br /&gt;
=== Colt Model 933 ===&lt;br /&gt;
&lt;br /&gt;
There are 2 variants of this rifle in the game, but basically they both look like the [[M16 rifle series#Colt Model 933|Colt Model 933]] with SIRS rails and a PRS stock. They both have a low-power ACOG-style scope. The unique variant is painted with woodland camouflage. The standard variant is called the Marksman Carbine and the unique is called the ''All American''. Like the Service Rifle, both these rifles lack the charging handle on the rear, which is located on the moving bolt on the right side where the brass ejects instead. The All American is found only in the armory at the bottom of the irradiated-ghoul infested Vault 34 located east of New Vegas. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:colt m933 03.jpg|thumb|500px|none|Colt Model 933 carbine with M68 Aimpoint scope and Surefire M900 weaponlight foregrip. This one is also fitted with a M468 SIR style handguard 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MarksmanrifleFONV.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MarksmanrifleAAFONV.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MarksmanrifleAAFPSFONV.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
===AR-15===&lt;br /&gt;
&lt;br /&gt;
An [[AR-15]] is seen being wielded by NCR soldiers, called &amp;quot;Service Rifle&amp;quot; in-game. It has a wooden stock similar to the AR-10 however it is patterned after the M-16A1 Vietnam era triangular hand guard. It is chambered for 5.56x45mm NATO and is semi-auto. The upper receiver has forward assist and a case deflector. Like all of the other M16 derivatives in this game, the Service Rifle's charging handle is located on the side of the receiver, between the forward assist and the ejector port. Can be modified with a forged reciever that increases it's durability and upgraded springs that increase its fire rate. An aperture sight and bayonet are included in the files, but not implemented.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ar10-1.jpg|thumb|none|500px|Eugene Stoner [[AR-10]] prototype 7.62x51mm NATO]]&lt;br /&gt;
[[Image:M16A1.jpg|thumb|none|500px|[[M16A1]] with Vietnam Era hand guards.]]&lt;br /&gt;
[[Image:FNV_Service_Rifle_All_Receiver.png|thumb|none|830px|A service rifle model with all the mods, excluding cut content.]]&lt;br /&gt;
[[Image:FNV_Service_Rifle_All.png|thumb|none|830px| A service rifle model with all the mods, including cut content.]]&lt;br /&gt;
[[Image:830px-85767315.png|600px|thumb|none|A player using the Service Rifle.]]&lt;br /&gt;
&lt;br /&gt;
==Sub-Machine-guns==  &lt;br /&gt;
&lt;br /&gt;
===10mm SMG===&lt;br /&gt;
&lt;br /&gt;
The 10mm SMG from [[Fallout 3]] is found on many mid level humanoid mobs such as Jackal gang member and members of the Kings. It can also be found as level adjusted loot in gun lockers once you're at a high enough level.&lt;br /&gt;
All though the in game description for the 10mm SMG lists a high DPS it shares the common weakness of most shot guns and automatic weapons in Fallout New Vegas in that much of its theoretical power is negated by the new Damage Threshold system. In addition to losing much of its damage, the high spread of this weapon requires you to be at close ranges for all of the rounds fired to impact on the target.&lt;br /&gt;
&lt;br /&gt;
Keeping these limitations in mind, it can be highly effective in certain situations. It can be an ideal sneak attack weapon if you have a high enough Sneak skill to get in to point blank range. Coupled with the Run 'n Gun perk you can &amp;quot;kite&amp;quot; melee enemies by backing away just out of their reach. Against ranged attackers you can fire a shot, duck around a corner or behind cover then ambush them at point blank range as they run up to you.&lt;br /&gt;
&lt;br /&gt;
[[Image:719px-10MMSMG.png|thumb|none|719px]]&lt;br /&gt;
&lt;br /&gt;
===M3 &amp;quot;Grease Gun&amp;quot;===&lt;br /&gt;
&lt;br /&gt;
An M3 Grease Gun appears in-game. Apparently it has been converted to 9mm. Called the &amp;quot;9mm SMG&amp;quot; in-game. It can be modified with a SMG Drum that increases the capacity by 10 rounds and a Light Bolt that increases the rate of fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:M3_Grease.jpg|thumb|none|500px|M3 &amp;quot;Grease Gun&amp;quot; .45 ACP.  The later model M3A1 would eliminate the crank lever for cocking the bolt, and instead used a simple hole in the bolt for the shooter to use their finger.]]&lt;br /&gt;
[[Image:830px-9mmsmg.png.png|thumb|none|830px]]&lt;br /&gt;
&lt;br /&gt;
===American-180===&lt;br /&gt;
&lt;br /&gt;
A .22-caliber SMG with a pan magazine and integral suppressor, but the stock is removed. It can be upgraded with a larger drum magazine that increases capacity by 60 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:78132610.x5R82Yxu.jpg|thumb|500px|none|American-180.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:830px-Silenced22SMG%20(1).png.png|830px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
===Laser RCW===&lt;br /&gt;
&lt;br /&gt;
A laser-based automatic weapon, which is basically a modified [[M1928 Thompson]]. It also resembles the Tommy Gun-esque laser guns from the TV show ''Futurama'', as evidenced by the three glowing green rings at the end of the barrel.&lt;br /&gt;
It holds 60 Electron Charge Packs in a drum and can be modified with a Recycler attachment, which replenishes 1 shot per 4 fired.&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|500px|M1928 &amp;quot;Tommy Gun&amp;quot; - .45 ACP with 50-round drum magazine, made famous through countless classic gangster movies.]]&lt;br /&gt;
[[Image:FalloutNVLaserRCW.jpg|thumb|none|719px]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
&lt;br /&gt;
===Remington 870 Express===&lt;br /&gt;
The [[Remington 870]] appears as the ''Hunting Shotgun''. It starts off with a capacity of 5 shots, but it is possible to upgrade the capacity to 8 with an upgrade. The shotgun can also be upgraded with a shotgun choke that decreases the spread of each shot.&lt;br /&gt;
&lt;br /&gt;
[[Image:REM870exp_combo.jpeg|500px|thumb|none]]&lt;br /&gt;
[[Image:830px-HuntingShotgun%20(1).png.png|thumb|600px|none|The Hunting Shotgun.]]&lt;br /&gt;
&lt;br /&gt;
===Over-and-Under Shotgun===&lt;br /&gt;
A 20-Gauge double-barrel shotgun called the &amp;quot;Caravan Shotgun&amp;quot; appears in game; if you pre-ordered the 'Caravan Pack' version of New Vegas, you could get a 'Sturdy' Caravan Shotgun which is more resistant to wear-and-tear. The gun itself appears to be an 'over-and-under' style; visually, it bears resemblance to a Winchester Model 101, though the Model 101 is chambered for 12-Gauge shells, not 20.&lt;br /&gt;
&lt;br /&gt;
[[Image:U_Shottie_New_Vegas.jpg|600px|thumb|none|The over and under being used by a caravan guard]]&lt;br /&gt;
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===Hawk Semi-Auto Shotgun===&lt;br /&gt;
The [[Hawk shotgun series|Hawk semi-auto shotgun]] appears as the ''Riot Shotgun'' with a round drum magazine and wooden furniture.&lt;br /&gt;
[[Image:400px-Hawk-Semiauto.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:830px-RiotShotgun%20(1).png.png|thumb|none|830px]]&lt;br /&gt;
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===Winchester 1887===&lt;br /&gt;
It differs from the real life model and it's fed with 20-gauge shells. The animation for ejecting shells are poorly done that it appears to be coming from the gun itself and not really the bottom.&lt;br /&gt;
&lt;br /&gt;
[[Image:450px-M1887_Airsoft.jpg|thumb|none|450px|[[Winchester Model 1887]] airsoft replica.]]&lt;br /&gt;
[[Image:830px-ScreenShot37png.png.png|thumb|none|830px|Winchester 1887 in the game, Note that it is modeled after the one from [[Terminator 2]].]]&lt;br /&gt;
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===Single Barrel 20 Gauge Shotgun===&lt;br /&gt;
Used by the Powder Gang and lower level enemies. Called &amp;quot;Single Shotgun&amp;quot; in game.&lt;br /&gt;
[[Image:MontgomeryWardTxRanger.jpg|500px|thumb|none|Similar to this, but in 20 gauge.]]&lt;br /&gt;
[[Image:830px-ScreenShot34png.png|830px|thumb|none|]]&lt;br /&gt;
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==Rifles==&lt;br /&gt;
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===PGM Ultima Ratio 'Hecate II'===&lt;br /&gt;
The PGM Ultima Ratio 'Hecate II' appears in Fallout: New Vegas as the .50 caliber &amp;quot;Anti-Materiel Rifle&amp;quot;. It is the only rifle to use the .50 caliber round in-game&lt;br /&gt;
 &lt;br /&gt;
[[Image:PGMHecateII.jpg|600px|thumb|none|PGM Ultima Ratio 'Hecate II']]&lt;br /&gt;
[[Image:Anti-material_rifle.png|thumb|none|830px|A Anti-Material Rifle.]]&lt;br /&gt;
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===Varmint Rifle===&lt;br /&gt;
&lt;br /&gt;
Bolt action rifle chambered in 5.56; holds 5 rounds. It can be upgraded with extended magazines that increase capacity by 3, a night vision scope and a suppressor.&lt;br /&gt;
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[[Image:VarmintRiflePose.png|600px|thumb|none|]]&lt;br /&gt;
[[Image:830px-Varmintrifle.png|thumb|none|830px]]&lt;br /&gt;
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===M1 Garand===&lt;br /&gt;
&lt;br /&gt;
[[M1 Garand]] appears in Fallout: New Vegas Called the Semi-Automatic Rifle, but it was taken out in the final product. However there is a special rifle variant called ''This Machine'' (as in Woody Gunthrie's 'This Machine Kills Fascists') that is still in the game. &lt;br /&gt;
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[[Image:M1 Garand.jpg|thumb|none|500px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
[[Image:Newvegasgarand.PNG|thumb|none|600px|M1 Garand in-game.]]&lt;br /&gt;
[[Image:garand_New_Vegas.jpg|600px|thumb|none|]]&lt;br /&gt;
[[Image:830px-ThisMachineFNV.png|830px|thumb|none|This Machine variant.]]&lt;br /&gt;
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===Winchester 1886===&lt;br /&gt;
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The [[Winchester 1886]] appears as the Cowboy Repeater, it takes 357. Magnum ammunition and it can take down light armoured enemies from a distance. There is a special variant, called the La Longue Carabine fitted with a scope, engraved stock and Octagon Barrel, but it reloads like the [[Henry 1860]] in [[Fallout 3]] which is really odd. &lt;br /&gt;
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[[Image:Winchester1886.gif|thumb|550px|none|Winchester 1886- 45-70 Govt]]&lt;br /&gt;
[[Image:800px-CowboyRepeaterStandard.jpg|thumb|none|600px|The standard rifle in-game.]]&lt;br /&gt;
[[Image:CowboyRepeaterMapleBrassLong.jpg|thumb|none|600px|When the rifle is fully modified, it has a brass plating, a maplewood finish, and the extended feeder tube.]]&lt;br /&gt;
[[Image:CowboyRepeatersAll.jpg|thumb|600px|none|All variations of the Winchester 1886]]&lt;br /&gt;
[[Image:830px-La_Longue_Carabine.png|thumb|830px|none|The La Longue Carabine.]]&lt;br /&gt;
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===Marlin Model 336===&lt;br /&gt;
The [[Marlin Model 336]] appears in game as the &amp;quot;Trail Rifle&amp;quot;, firing .44 Magnum. It can only be modified with a scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:MarlinModel336A.jpg‎|thumb|none|500px|Marlin 336A Carbine - .30-30 Carbine]]&lt;br /&gt;
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[[Image:830px-TrailCarbine.png|thumb|none|830px|The in-game model of the Trail Carbine.]]&lt;br /&gt;
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===Hunting Rifle===&lt;br /&gt;
&lt;br /&gt;
The Hunting Rifle makes a comeback in Fallout: New Vegas, but the rifle now has proper iron sights and chambers .308 sniper rifle rounds. Most likely based off the Winchester Model 70. It can be modified with a Custom Action that increases the rate of fire, an extended Magazine which increases capacity by 5 rounds and a long range scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pre64WinModel70.jpg|thumb|none|500px|Pre-1964 Winchester Model 70 - .30-06]]&lt;br /&gt;
[[Image:830px-HuntingRifleAllMods.jpg|thumb|none|830px|This is the Hunting Rifle when fully modified.]]&lt;br /&gt;
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==Machine Guns==&lt;br /&gt;
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===FN Minimi===&lt;br /&gt;
What appears to be an [[FN Minimi]] with wooden M60 style hand guards and wooden pistol grip. It seems it has some kind of magazine instead of an side-inserted belt. It can be modified with a Light MG expanded drum that increases capacity from 90 rounds to 200 rounds. Fires the standard 5.56 in the game.&lt;br /&gt;
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[[Image:M249Minimi1stPattern.jpg|thumb|none|500px|]]&lt;br /&gt;
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[[Image:830px-LMGG.png|600px|thumb|none]]&lt;br /&gt;
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===FN Model D'''*'''===&lt;br /&gt;
&lt;br /&gt;
The FN Model D* Appears in the first DLC for New Vegas, ''Dead Money'' as the &amp;quot;Automatic Rifle&amp;quot;, firing .308 rounds.&lt;br /&gt;
[[Image:FNBARtypeD8mm.jpg|500px|thumb|none]]&lt;br /&gt;
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==Explosives==&lt;br /&gt;
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===M79 Grenade Launcher===&lt;br /&gt;
The M79 Grenade Launcher is Seen in a pre-order bonus picture. It is called the &amp;quot;Grenade Rifle&amp;quot;, with a unique version called &amp;quot;Mercenary 40mm Grenade Rifle&amp;quot; available as a pre-order bonus. Regular version can be upgraded with a longer barrel for longer range, There is also another special variant called &amp;quot;Thump-Thump&amp;quot; found in Nellis Array next to a skeleton on the bottom floor.&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|500px|M79 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:M79_New_Vegas.jpg|500px|thumb|none|Mercenary equipped with an M79]]&lt;br /&gt;
[[Image:M79_New_Vegas2.jpg|600px|thumb|none|]]&lt;br /&gt;
[[Image:M79_New_Vegas3.jpg|600px|thumb|none|]]&lt;br /&gt;
[[Image:830px-GrenadeRifleUniqueFNV.png|thumb|none|830px|&amp;quot;Thump-Thump&amp;quot;, note the beaver holding a [[M1 Garand]].]]  &lt;br /&gt;
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[[Category:Video Game]]&lt;br /&gt;
[[Category:Post Apocalyptic]]&lt;br /&gt;
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===China Lake Launcher===&lt;br /&gt;
A China Lake Grenade Launcher called the &amp;quot;Grenade Launcher&amp;quot; ingame. uses standard 40mm shells, can be bought at Gun runners and found on most boomers.&lt;br /&gt;
&lt;br /&gt;
A modified one called &amp;quot;Holo-Gun&amp;quot; Appears with in the Dead Money DLC with a futuristic scope&lt;br /&gt;
[[Image:China-lake-grenade-launcher-1.jpg|thumb|none|300px|]]&lt;br /&gt;
[[Image:830px-Grenade_rifle.png|thumb|none|830px|]]&lt;/div&gt;</summary>
		<author><name>Goober</name></author>
	</entry>
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