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	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
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	<updated>2026-07-03T07:00:52Z</updated>
	<subtitle>User contributions</subtitle>
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		<id>https://www.buildlogs.org/index.php?title=Talk:Misery_(mod)&amp;diff=792160</id>
		<title>Talk:Misery (mod)</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Misery_(mod)&amp;diff=792160"/>
		<updated>2014-02-13T23:40:51Z</updated>

		<summary type="html">&lt;p&gt;5t3v0: Created page with &amp;quot;Does misery ''really'' require its own page? Its not even a true total conversion mod of STALKER:CoP. Hell, quite a few of the weapons are just the mirrored vanilla ones but w...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Does misery ''really'' require its own page? Its not even a true total conversion mod of STALKER:CoP. Hell, quite a few of the weapons are just the mirrored vanilla ones but with new skins. [[User:5t3v0|5t3v0]] ([[User talk:5t3v0|talk]]) 18:40, 13 February 2014 (EST)&lt;/div&gt;</summary>
		<author><name>5t3v0</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Battlefield_4&amp;diff=739685</id>
		<title>Talk:Battlefield 4</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Battlefield_4&amp;diff=739685"/>
		<updated>2013-09-18T18:49:20Z</updated>

		<summary type="html">&lt;p&gt;5t3v0: /* No M16A3 for BF4 multiplayer */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Leaks ==&lt;br /&gt;
&lt;br /&gt;
http://www.overclock.net/t/1375494/neogaf-leaked-bf4-screens&lt;br /&gt;
Looks like M249E3 and M4(?) with MoH:WF influence.&lt;br /&gt;
[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 22:44, 26 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== 17-minute gameplay ==&lt;br /&gt;
&lt;br /&gt;
The first 17 minutes of gameplay have been released now. I've added myself some guns in the page and if someone thinks some guns are wrong, feel free to change it since I'm still a novice when it comes to identify guns in games. [[User:Santos|Santos]] ([[User talk:Santos|talk]]) 10:26, 27 March 2013 (EDT)&lt;br /&gt;
&amp;lt;br&amp;gt;http://www.youtube.com/watch?v=U8HVQXkeU8U&lt;br /&gt;
&lt;br /&gt;
== Shorty shotgun ==&lt;br /&gt;
&lt;br /&gt;
The shorty shotgun could also be the same breacher-configured 870 MCS from ''Warfighter''. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 19:03, 27 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== M249E3 Para SAW / Mk 46 Mod 0 Hybrid  ==&lt;br /&gt;
&lt;br /&gt;
Do you guys think that the machine gun Irish is carrying it's actually a hybrid between a M249E3 Para SAW and a Mk 46 Mod 0? I've watched the gameplay video a couple times and I can't really see it the machine gun has a STANAG well under the belt to see that is a cross between the two weapons. For the time being I just added the machine gun to the page as an Mk 46 Mod 0, although I'm not sure if you can change its fixed stock for a collapsible and still call it an Mk 46 Mod 0. Here is a picture to take a look that I took from the Battlefield 4 site. [[User:Santos|Santos]] ([[User talk:Santos|talk]]) 09:17, 29 March 2013 (EDT)&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:bf4 m249.jpg|thumb|400px|none|]]&lt;br /&gt;
:It has a conventional M249 barrel and carry handle, both things lacked by the MK46. [[User:The Wierd It|The Wierd It]] ([[User talk:The Wierd It|talk]]) 12:13, 29 March 2013 (EDT)&lt;br /&gt;
::The Mod 1 variant restores the carry handle and barrels are interchangeable. The only telling features that distinguish an M249 from a Mk 46 are the magazine well (which we can't determine since no images of the left side of the gun are provided) and the vehicle mounting lug, which the in-game gun noticeably lacks. This could very well be a true Mk 46, for once. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 08:13, 30 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Also on the picture above Pac has an M4A1, it's seen in the gamplay trailer too. --[[User:Gr3gory|Gr3gory]] ([[User talk:Gr3gory|talk]]) 03:29, 4 April 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Vehicle Mounted HMG ==&lt;br /&gt;
&lt;br /&gt;
At 6.58 in the gameplay video, when Record engages the buggy with the Serbu Super Shorty, you see the HMG mounted above it. Is it a Dushka?&lt;br /&gt;
I'm rubbish with the whole screen-shot thing so I won't attempt that. It has just been bothering me. Thanks. --[[User:Ritch|Ritch]] ([[User talk:Ritch|talk]]) 05:47, 30 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
It's most likely a Kord HMG, just guessing from Russian vehicle armorments in previous games.--[[User:AK-74Fan|AK-74Fan]] ([[User talk:AK-74Fan|talk]]) 12:01, 30 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
    Ahh right thanks! I have to admit, I am absolute rubbish at ID-ing HMG's. --[[User:Ritch|Ritch]] ([[User talk:Ritch|talk]]) 10:52, 31 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Have they learned their lessons from Battlefield 3? ==&lt;br /&gt;
&lt;br /&gt;
Looking over the BF3 discussion page, I'm driven to wonder if DICE has learned their lessons from BF3's lifetime and are going to make this game better (at least with respect to emulating real-life firearms). I'd like to think they will--this website's popularity is rising, so more people are aware of DICE's shortcomings when it comes to realistic firearms than before. --[[User:Mazryonh|Mazryonh]] ([[User talk:Mazryonh|talk]]) 14:24, 30 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
This could be because I'm SP-centric (and BF3 has been shelved since ''Warfighter'' came out), but the only weapon-related &amp;quot;shortcoming&amp;quot; I felt BF3 had was the use of M240Bs and so-called &amp;quot;M16A3s&amp;quot; (which I still have yet to see convincing proof is a flat top receiver when all the ''official'' sources say it's the same thing it was when first adopted--a fixed carry handle A2 upper) by the Marines. MP probably has more I'm either unaware of or have forgotten, though. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 21:04, 30 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:This is a pic of an M16A3 built under license by FN, I imagine that one could just slap an A4 upper on it and you have a flattop AR: [http://i1239.photobucket.com/albums/ff502/augeekim/untitled5cb1.jpg M16A3] --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 11:08, 31 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
::I've seen that one before. Changing a major component like that makes it ''not'' an M16A3 because it doesn't adhere to the military's A3 specification, though. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 09:33, 3 April 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Gonna have to agree. DICE have been very accurate with weapon characteristics in BF3, give or take a few things. In comparison to other FPS, BF3 already stood head and shoulders above. Fire selectors and bolt releases were missing, along with certain Only Warfighter has had the hyper-realism I've always been looking for (except for AK variants, but I don't mind &amp;gt;.&amp;gt;), and I'm sure DICE will bring at least some of that back into BF4. --[[User:Wahsahbi|Wahsahbi]] ([[User talk:Wahsahbi|talk]]) 20:45, 11 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== More weapons shown ==&lt;br /&gt;
&lt;br /&gt;
Some new pics show the weapon loadout screens but they're watermarked to hell and back.&lt;br /&gt;
&lt;br /&gt;
http://i.imgur.com/Ef1eymph.jpg&lt;br /&gt;
http://i.imgur.com/m6NUETrh.jpg&lt;br /&gt;
&lt;br /&gt;
CZ-805&lt;br /&gt;
&lt;br /&gt;
Beretta M9&lt;br /&gt;
&lt;br /&gt;
Scorpion EVO A3&lt;br /&gt;
&lt;br /&gt;
Magpul PDR-C&lt;br /&gt;
&lt;br /&gt;
QBZ-95&lt;br /&gt;
&lt;br /&gt;
Type 88 LMG&lt;br /&gt;
&lt;br /&gt;
QSZ-92&lt;br /&gt;
&lt;br /&gt;
SV-98&lt;br /&gt;
&lt;br /&gt;
QBU-88&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Scout Elite&lt;br /&gt;
&lt;br /&gt;
Ultimax 100 Mk5&lt;br /&gt;
[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]]) 06:00, 9 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Czechnology seems to be getting around.But oh great, 4 classes...again. [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 12:24, 9 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:I don't know about you, but I think it would be hard to snipe with no arms. --[[User:SmithandWesson36|SmithandWesson36]] ([[User talk:SmithandWesson36|talk]]) 21:59, 9 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
The Ak5c and the Saiga can be added to the page right now. They are seen in the new &amp;quot;Angry Sea&amp;quot; video. I also caught a fleeting glimpse of what looked to be the H&amp;amp;K XM25 launcher during the E3 live stream. [[User:GLOCK10mm|GLOCK10mm]] ([[User talk:GLOCK10mm|talk]]) 17:15, 10 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
I think the Magpul PDR-C is just a placeholder for the Scorpion EVO A3--[[User:TW6464|TW6464]] ([[User talk:TW6464|talk]]) 12:50, 12 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== E3 footage ==&lt;br /&gt;
&lt;br /&gt;
Now that EA has shown some new footage of Battlefield 4 during this year E3, some new weapon appear on the video. [[User:Santos|Santos]] ([[User talk:Santos|talk]]) 15:26, 13 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Singleplayer&amp;lt;br&amp;gt;&lt;br /&gt;
http://www.youtube.com/watch?v=IEZhbV9s1Ag&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Multiplayer&amp;lt;br&amp;gt;&lt;br /&gt;
http://www.youtube.com/watch?v=3nJY7n8KaOY&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
http://www.youtube.com/watch?v=ZjSykcTGrNc&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
http://www.youtube.com/watch?v=dgZTeVnM5Sw&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Saw this on the BF wiki, during the counter knife sequence, &amp;quot;Press F to pickup P90&amp;quot; can be seen.&lt;br /&gt;
http://images4.wikia.nocookie.net/__cb20130611030437/battlefield/images/thumb/1/1c/Knifecounter.png/640px-Knifecounter.png&lt;br /&gt;
[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 10:07, 11 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Good catch there! You can see P90 (along with a QB series weapon on the right) more clearly in this screenshot: http://images.wikia.com/battlefield/images/1/1d/Siege_of_Shanghai_1.jpg --[[User:BeloglaviSup|BeloglaviSup]] ([[User talk:BeloglaviSup|talk]]) 17:08, 11 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Also saw an XM-25 in June 12 livestream http://gyazo.com/ec33d8c85bc8c3c981fde636cc1a3ffe.png [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 15:45, 12 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Kel Tec RFB ==&lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=O-cJhOCd7GY&lt;br /&gt;
&lt;br /&gt;
Also the text here says QBZ-95-1 but the 5.56A-91 image is subbed in: http://imgur.com/a/oBF5P#6nlAhND&lt;br /&gt;
[[User:Kona|Kona]] ([[User talk:Kona|talk]]) 14:04, 13 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
YES! FINALLY! I've been waiting for a RFB, and in battlefield no less![[User:GLOCK10mm|GLOCK10mm]] ([[User talk:GLOCK10mm|talk]]) 23:08, 13 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:That photo album also confirms the QSZ-92, which isn't a surprise, but it's nice to see there's at least one new pistol. I hope it's the 5.8mm, 20-round version for the sake of variety. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 03:18, 17 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== 40mm vs. Havoc in Baku ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Gee, I really wish I had a 40mm ''before'' that helicopter blew everything up. Oh, wait, I did.&amp;quot;--[[User:Animalmenace|Animalmenace]] ([[User talk:Animalmenace|talk]]) 08:35, 16 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Wrecker was a ''little'' busy avoiding being turned into salsa by the helicopter. Probably didn't want to spend much time trying to line up a shot to the cockpit with a grenade launcher. Even if he were firing HEDP grenades like the M433 or even the new &amp;quot;HELLHOUND&amp;quot; grenade, I seriously doubt he could have stopped a Havoc with a grenade - unless he happened to hit it right in the cockpit with it. The opportunity to do just that doesn't happen until the thing comes down to the deck to finish off the car. (Pilot got cocky I guess. Well, his canopy ''can'' stop rifle rounds, guess he figured he was okay.) [[User:Atypicaloracle|Atypicaloracle]] ([[User talk:Atypicaloracle|talk]]) 06:42, 22 June 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Alpha Code Leak ==&lt;br /&gt;
Here's the link: http://pastebin.com/MX9mBuzJ&lt;br /&gt;
I'll post what's relevant, though the it can be a bit confusing at times. The Starstreak, a British MANPADS with three mini-missiles that launch after the main missile reaches max speed, will be in. Both the M15 and M34 smoke grenades are mentioned. We already knew about the MBT LAW, right? M82A3 (yes!), FAMAS, M40A5, 870, UMP, OMFG-148 Javelin. The XM25 will have both standard airburst, and smoke airburst grenades. The M320 has the same four ammo types as BF3, with the addition of 40mm flashbangs. In the optics section, there's a &amp;quot;visionking&amp;quot;, even though the model can't be known yet, I bet it's the 20x scope. There are 1x, 3x, 4x, 6x, 8x, 20x, and 40x scopes, as well as &amp;quot;ugl&amp;quot;, which is likely just the M320's sights. I think the 8x is just a left over from BF3, as we know we're getting 6x and 20x options for sniper rifles, and the adjustable zoom attachment adds 14x to whichever you have, so 6x &amp;amp; 14x, or 14x &amp;amp; 20x. Since it sounds like th M82 will always have a scope and bipod, which means it's likely not customizable, I bet it will have to have a 40x scope at all times, as part of its balance. That's everything relevant to us that I could find. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 16:14, 4 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
I've talked to an alpha player, said the Barrett is a stationary weapon if I'm not mistaken. Also saw the UTAS sight right before visionking.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 18:17, 4 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
The Barrett ''should'' be a stationary weapon, not something you can run around all willy-nilly with. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 20:23, 4 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Right, the UTAS, that's what I missed when writing this. From what I've read, the M82 is a pickup weapon that's on the map, like the Ceph weapons in Crysis 3. Per these stats it does 110 damage, has no damage drop over range, but roughly a five second reload. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 22:00, 4 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Battlelog inventory screen ==&lt;br /&gt;
&lt;br /&gt;
http://s22.postimg.org/unc6vxf1t/bf4.jpg&lt;br /&gt;
&lt;br /&gt;
The latest Battlelog trailer showing all the apps and stuff had someone choosing their loadout. AK-12 featured prominently.[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]]) 16:55, 25 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Hm, I didn't know the FAMAS looked like a SCAR. --[[User:PyramidHead|PyramidHead]] ([[User talk:PyramidHead|talk]]) 13:27, 25 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:SAR-21? Cool! [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 14:09, 25 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:@Pyramid, they've been using placeholder icons since the alpha.[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]]) 16:55, 25 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
I hope to God the M16 isn't the A3 in final, also in the trailer we see an &amp;quot;M14A3&amp;quot;, possible typo?[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 08:39, 28 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
::That's definitely a typo for the M16A3. Also, it has to be in, the US needs a full-auto AR. And while some people here seem to think otherwise, there are two different rifles that got the &amp;quot;A3&amp;quot; designation, the first being a full-auto A2, the other being a full-auto A4. They have different Colt model numbers, but are both A3s as far as the military is concerned. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 16:37, 28 July 2013 (EDT)&lt;br /&gt;
:::The &amp;quot;M16A3&amp;quot; is so damn confusing. I am currently of the opinion that there are actually 3 different US military issue rifles that are all the A3. The first is the Colt made M16A2E3 which was introduced in 1992 I think. This had a standard A2 upper along with an A1 style lower (no A2 strengthening points) and was stamped A2E3. Then you have the M16A3 that was made after this that had an A2 style lower (but with burst replaced by auto and stamped as the M16A3) and an A2 upper. I think these were made from 1994 and all of these were made by FN, but not sure. Finally you have the debatable flat top upper one. Annoyingly, from Googling I can't find any pictures of this actually being used, but I am about 99% sure it exists. I believe that all of the M16A3s that were ordered post OIF are the flat top kind, and they are mainly a mix of FN and Sabre Defence made rifles. I remember seeing a picture of one of the Sabre Defence guns and it was flat top with a railed handguard, and as the order for 5000 or so M16A3s from them was in 2008, I would be amazed if the US military was buying any rifle without a sight rail then. Similarly, there have been orders from FN for the M16A3 as recently as 2010, and again I don't believe that they would still be buying carry handle uppers at this point. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 09:13, 30 July 2013 (EDT)&lt;br /&gt;
::::Found some proof that a flat top M16A3 exists in [http://i279.photobucket.com/albums/kk148/pezboytate/Firearms/m16a3sabredefense.jpg this] photo. It is a Sabre Defence Gun marked as M16A3, property of US Government, S/1/F selector, railed handguard and flat top A4 style upper receiver.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 09:37, 30 July 2013 (EDT)&lt;br /&gt;
:::::Not an M16A3, it's just had parts swapped out. The A3 was an A2 with an S/1/F lower when it was adopted in the 90s and it remains this today. This was told to me by active duty US Navy SEAL just this morning. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 15:12, 30 July 2013 (EDT)&lt;br /&gt;
::::::Do you seriously think the US government would be buying an AR-15 platform without a flat top as late as 2010 (FN and Colt were awarded contracts including M16A3s in 2007, Sabre Defence got one in 2008, and FN got another in 2010)? I think the majority that are around are still the older A3s with the carry handle, but I think the newer ones like this have a flat top. Note that it has a Shot Show tag on it, I doubt that they would be showing off a random franken-gun at their booth as opposed to their newest government contract. [http://www.guns.com/reviews/sabre-defence-m16a3/ Here] is another photo of the Sabre Defence version showing the whole gun. I don't know if the contract was fully completed before Sabre Defence went belly up, however there has been a new contract with FN since this point, so can only assume that the FN guns would be built to the same or better spec than these as opposed to taking a step backwards. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 15:50, 30 July 2013 (EDT)&lt;br /&gt;
:::::::To make things even more confusing, the picture in that link shows a flattop M16, but all the text and stats imply it has an A2 upper. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 17:29, 30 July 2013 (EDT)&lt;br /&gt;
:::::::I don't know why they're still buying rifles in that configuration, but [http://seabeemagazine.navylive.dodlive.mil/2013/05/17/nmcb-5-undergoes-rifle-quals-in-okanawa/ they are]. I can swap out the upper receiver group and buttstock on an M4 to give it a 24&amp;quot; barrel and a PRS buttstock, would that make you think &amp;quot;new&amp;quot; M4s are being procured as DMRs instead of carbines? [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 15:35, 5 August 2013 (EDT)&lt;br /&gt;
::::::::A few points. Firstly that doesn't say anything about what configuration the rifles that are currently built are in, just that there are rifles in the inventory that have the fixed carry handle. As I said before, I think the majority of rifles in circulation will have the A2 upper, it will only be the newest ones that have the A4 style ones. Secondly, if I had to guess I would say that those are not the newer guns made by FN or Sabre Defense. If you look at the finish it is gray, particularly when you compare it to the M4 which is in one of the photos which is much blacker in comparison. I believe that current FN and Sabre Defense guns (along with current Colt ones I think) have a black finish, whereas the gray was on older Colt guns. Lastly, I don't see what you are getting at with the last point about switching out the upper. Are you saying that people are doing this to M16A3s, or that the pictures of the Sabre Defense gun are a case of this? If the latter than I don't think this is the case, as firstly they are pictures provided by Sabre Defense to show off the fact they are (were) making M16A3s for the military so I doubt it would be a random cobbled together gun, particularly as it has the US Gov and M16A3 markings. Another thing to bear in mind, is that for these recent orders they were combined with orders for M16A4s. If they are making M16A4s I imagine it would be cheaper to be producing flat top A3s than carry handle ones, as the upper would be common between the two variants without having to tool up and run a whole separate production line. Again, I find it hard to believe that the Navy would pay more for something with less utility. Maybe the new ones do have a fixed carry handle, but to me it makes no logical sense why they would choose to do this, and from the evidence I can find the rifles that Sabre Defense made to the US Government spec had a flat top when they were made in 2008. --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 16:37, 5 August 2013 (EDT)&lt;br /&gt;
:: SCAR-L or HK416 works fine imo, also the M4 will be all kit as a carbine so I'd rather not have the same game of Assault spam again.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 23:11, 28 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== MGL Reload ==&lt;br /&gt;
Someone added that you only reload three shells, but I think they were being loaded two at a time. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 22:08, 26 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Character Model Images ==&lt;br /&gt;
I had heard a rumour that the P226 was going to be in, [http://bf4talk.com/threads/battlefield-4-characters-hd.606/ but this confirms it.] About time a we see a SIG in a game again. My gut tells me it will be the .40 version, to bridge the gap between the standard issue 9mms (plus the G17), and the M1911; it would be a perfect fit in both damage and mag size. I don't have a link, but there are a few guns built into the Alpha that people have found; the ones we didn't know about (other than the P226, which is the railed version) are the Mx4 Storm and CS/LR4. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 19:12, 29 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
It could also be a simple holster stuffer, too. This is hardly proof that the gun will be usable. [[User:Spartan198|Spartan198]] ([[User talk:Spartan198|talk]]) 15:00, 30 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
::The P226 was found in the files along with the Mx4 and CS/LR4, as dog tags. [http://www.reddit.com/r/battlefield_4/comments/1h593e/heres_an_accurate_list_of_all_weaponsgadgets I found the sources.] [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 17:27, 30 July 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:::[http://i.imgur.com/DFMOy4p.jpg Here's] a leaked screenshot of the M82 from the Alpha. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 17:28, 1 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
I don't think that character holding the LMG has enough American flags on his uniform. Jesus. --[[User:DeltaOne|DeltaOne]] ([[User talk:DeltaOne|talk]]) 06:15, 2 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== QBZ-95(-1?) and RPG-7 confirmed ==&lt;br /&gt;
Video from the Wintergore's channel (also shows the RPG-7): &lt;br /&gt;
http://www.youtube.com/watch?v=ZzdSfV3e-VI&lt;br /&gt;
&lt;br /&gt;
Video from the Levelcap's channel: &lt;br /&gt;
http://www.youtube.com/watch?v=q2F6B4Gtnhc&lt;br /&gt;
&lt;br /&gt;
These are just a few videos that confirm the implementation of the QBZ-95 in BF4. Also Levelcap call it &amp;quot;QBZ-95-1&amp;quot;, but I'm not sure that the rifle models are actually based on the newest QBZ-95 variant or they are just a modified version of the old QBB-95 models from BF3 ([[User:Lone Soldier|Lone Soldier]]) 9:36, 5 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Here's a [http://battlelog.battlefield.com/bf3/forum/threadview/2832654348580286883/ thread on Battlelog] that's compiled all of these clips that have been given to the community. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 14:11, 5 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== New Weapons ==&lt;br /&gt;
Remington 870, M40A5 (I'm assuming, I don't know exactly), the Hybrid M249 from the last Battlefield, AK-12, PKP Pecheneg, SV-98, Saiga 12k, QBZ-95 (unknown if it's the original or the QBZ-95-1) and the CS/LR4 are getting added&lt;br /&gt;
Proof:&lt;br /&gt;
http://images.wikia.com/battlefield/images/f/fe/Battlefield_4_American_Character_Models.jpg&lt;br /&gt;
http://images.wikia.com/battlefield/images/b/b2/Battlefield_4_Russian_Character_Models.jpg&lt;br /&gt;
http://images.wikia.com/battlefield/images/3/31/Battlefield_4_Chinese_Character_Models.jpg&lt;br /&gt;
---[[User:TW6464|TW6464]] ([[User talk:TW6464|talk]]) 08:53, 16 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
*ok, so apparently I'm EXTREMELY tardy to the party.... My bad. --[[User:TW6464|TW6464]] ([[User talk:TW6464|talk]]) 12:46, 16 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:It's a QBZ-95-1 (QBZ-95G alternatively) for sure. PLA engineer also sports a QBS-09 semi automatic shotgun. However, as refreshing that is to see, I wag my finger in disappointment at the Russian medic who forgot to pack up appropriate VOG-25 grenades for his trip. --[[User:BeloglaviSup|BeloglaviSup]] ([[User talk:BeloglaviSup|talk]]) 08:21, 17 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
::ok, so there are some new things in there, right? I didn't just waste everyone's time?--[[User:TW6464|TW6464]] ([[User talk:TW6464|talk]]) 09:35, 17 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:::I'm pretty sure QBS-09 was never seen before in any official or unofficial Battlefield 4 material. Haven't really been following it around, but any news around that are desirable. Thanks for posting these photos. There's also the rocket/missile launcher on the PLA engineers back. I'm pretty sure that's new, considering Alpha footage assigned good ol' RPG-7 to the Chinese. It could just be a Strela again or it's Chinese derivative. --[[User:BeloglaviSup|BeloglaviSup]] ([[User talk:BeloglaviSup|talk]]) 15:28, 17 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
PK Pecheneg is new. US assault has a Glock (17?) in his chest again. [[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 10:09, 17 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:I don't know. I'm pretty sure PKP appeared in the installment beforehand, just not as a starting weapon for the class/kit in question. I think it will be interesting seeing three faction and how they play off each other, even if they'll probably end up being just reskined versions of each other in terms of vehicles and starting weapons. Can anybody ID the shotgun US soldier is carrying. I was inclined to think it's [http://www.imfdb.org/images/e/e9/Remington_870MCS.jpg Remington 870MCS] just like in previous few installments and based on the over all shape, however the other two factions lug semi automatic shotguns. --[[User:BeloglaviSup|BeloglaviSup]] ([[User talk:BeloglaviSup|talk]]) 15:28, 17 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
::I'd never even heard of the QBS-09 before, so thanks for the links :) [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 20:51, 17 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Same about the QBS, neat. I'm positive thats an 870MCS as in the previous installments, perhaps its a place holder though. Interesting if they have it both with the Serbu 870.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 01:02, 18 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:I'm pretty sure QBS-09 wasn't seen anywhere outside of the few official press releases. This is definitely the first appearance in entertainment media. Not even sure if it was adopted besides for a few selected units and possibly pushed for police service. It's refreshing to see a rarity like this crop up. --[[User:BeloglaviSup|BeloglaviSup]] ([[User talk:BeloglaviSup|talk]]) 07:45, 18 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
::oh... So, I didn't waste everyone's time?--[[User:TW6464|TW6464]] ([[User talk:TW6464|talk]]) 11:08, 18 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
==Paracel Storm Trailer==&lt;br /&gt;
HOLY CRAP. aside from the new guns (ACE 21, etc.) Did anyone else see the boat hit the shore and land in that building? So awesome...--[[User:TW6464|TW6464]] ([[User talk:TW6464|talk]]) 12:45, 20 August 2013 (EDT)&lt;br /&gt;
:That was an awesome trailer, I didn't see any guns you missed. Here's the P226 in the [http://www.youtube.com/watch?v=eEIWYgA2lbQ Premium trailer], at 0:51, and the UTS-15 in the [http://www.youtube.com/watch?v=guxDcKmhDLA Levolution trailer], at 0:42. Here's a [http://blogscdn.battlefield.com/wp-content/uploads/2013/08/Battlefield-4-Paracel-Storm-4-WM.jpg.jpg screenshot] revealing there's an M200. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 14:20, 20 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
Think there was a modern AK12 derived Saiga in the base trailer, when the camera follows the soldier walking up a catwalk and gunning down his foe.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 00:54, 21 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
It looked like an AK-12 firing shotgun rounds, which was weird, so that makes sense to me. The &amp;quot;MSMC&amp;quot; looks to actually be a CBJ-MS. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 02:04, 21 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Every weapon in Battlefield 4 ==&lt;br /&gt;
&lt;br /&gt;
So somebody at Gamespot managed to get a recording of the class customisation menu. They went through every weapon subset and a few of the attachment menus. Pretty much reveals everything except vehicle weaponry. I'm not sure if this can be added to the page (does it count as a leak?), but it's still interesting and it couldn't hurt to have it here anyway. Some of the guns have made up names (or are too obscure to be found in a quick google search) but there are four Ak-12 variants, the SAR-21 and a good amount of chinese weapons. [[User:Nikonov|Nikonov]] ([[User talk:Nikonov|talk]]) 13:21, 21 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
[http://uk.gamespot.com/events/gamescom-2013/battlefield-4-every-class-every-weapon-every-unlock-6413393/ Video is here]&lt;br /&gt;
&lt;br /&gt;
:To be honest, I'm disappointed with the selection. Most of the weapons are same (and look like re-used models as well) as in Battlefield 3, with very few additions. Then, again, they covered quite a lot of firearms there, so some were bound to re-appear. Hope the time and resources were put into making more maps and tools that are fun to play around with. There's also no designated launcher for the Chinese faction, so I assume Russians and Chinese will both share RPG-7V2. --[[User:BeloglaviSup|BeloglaviSup]] ([[User talk:BeloglaviSup|talk]]) 14:14, 21 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
No MP7 but two UMP's and the SPAS 12 makes me a bit dissapoint, although they'll likely add more weapons. Also, didn't the Chinese engineer have his own launcher in the hi def faction screens. Also, the AK12 Saiga is the OBV 12, interesting.[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 16:19, 21 August 2013 (EDT)&lt;br /&gt;
:: Youtube link if needed.&lt;br /&gt;
https://www.youtube.com/watch?v=JLzYLTPN6Mw&amp;amp;feature=youtube_gdata_player&lt;br /&gt;
[[User:Temp89|Temp89]] ([[User talk:Temp89|talk]]) 18:34, 21 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:::There's no way that's the final build, there's too much missing, like no Chinese launchers or G17 even though we saw them, no M1911 would just be silly, I could go on. I bet this is most of the weapons, say 2/3 or 3/4, but not all of them. Note that there is other stuff missing from the build too, like the F-22 (US is using the PAK-FA). The &amp;quot;SRR-61&amp;quot; is the M200 Intervention, as the that's in the build but not on the list, and the &amp;quot;SRR-61&amp;quot; says it has 7 rounds of .408. The &amp;quot;338-Recon&amp;quot; could be a lot of things. The &amp;quot;Compact 45&amp;quot; is likely an HK45C, BF doesn't use HK names after all, and they couldn't name it &amp;quot;M45C&amp;quot;, as the M1911 variant in BF3 (and likely this one) is the M45. While the &amp;quot;Compact 45&amp;quot; is listed as having 15 round, that would be ridiculous, and is likely an oversight in the stats. The Galil ACEs are listed as 30 rounds, but do in fact have 35, as seen in the trailer, so some are wrong. Also, the HK45C takes 8 round magazines, which means they could have the M1911 along side it with no balance issues. I believe the rest of the guns are named properly. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 02:11, 22 August 2013 (EDT)&lt;br /&gt;
::::The SVD-12 is likely an AK-12 DMR variant, rather than an actual SVD variant. If we're getting whole families of rifles like this (5 AK-12s, 4 Galils, the Q series) I hope we get the rest of the G36-series lineup in DLC. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 15:43, 22 August 2013 (EDT)&lt;br /&gt;
:::::Not sure if [http://www.youtube.com/watch?feature=player_detailpage&amp;amp;v=QOPsp9pRnc8#t=196 this clip in this video] is from a longer one, but it shows that when you put a Heavy Barrel on a P90 it becomes a full auto PS90. HK45, not the C, as the &amp;quot;Compact 45&amp;quot; [http://i.imgur.com/PfN53FI.png confirmed]. [[User:Alex T Snow|Alex T Snow]] ([[User talk:Alex T Snow|talk]]) 19:07, 23 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Some more weapon images ==&lt;br /&gt;
&lt;br /&gt;
http://i.imgur.com/eqfdwoZ.jpg&lt;br /&gt;
&lt;br /&gt;
[[User:Kona|Kona]] ([[User talk:Kona|talk]]) 03:03, 22 August 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Article needs updating ==&lt;br /&gt;
&lt;br /&gt;
People need to start looking for GamesCom multiplayer footage of the various new confirmed guns and put screencaps of them on this page. Come on, people, this article needs to be updated! [[User:Markunator|Markunator]] ([[User talk:Markunator|talk]]) 10:29, 28 August 2013 (EDT)&lt;br /&gt;
:You do know that you can do it yourself, instead of asking someone ELSE to do it. Maybe you should have a look at the [[Rules,_Standards_and_Principles#No_page_vandalism|rules]] again... --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 10:52, 28 August 2013 (EDT)&lt;br /&gt;
::That's the thing: no, I can't. I don't know how to do. Also, how have I committed vandalism, exactly? [[User:Markunator|Markunator]] ([[User talk:Markunator|talk]]) 13:00, 28 August 2013 (EDT)&lt;br /&gt;
:::If you want something screencapped but don't know how to do it, the correct thing to do would be to ask for advice on how to do it, rather than badger other people to do it for you. I suggest you read the [[IMFDB Screencapping Guide]]. Assuming the video you are talking about is on youtube, you can even do it as simply as just pausing it, print screening and cropping in paint.  --[[User:Commando552|commando552]] ([[User talk:Commando552|talk]]) 13:19, 28 August 2013 (EDT)&lt;br /&gt;
::::The screencapping guide contains a link to Fast Stone Image Viewer, which is free and far superior to MS Paint. The guide also details how to take screen captures with Fast Stone Image Viewer. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 13:25, 28 August 2013 (EDT)&lt;br /&gt;
:::::How do I put the images on the site once I've captured them? [[User:Markunator|Markunator]] ([[User talk:Markunator|talk]]) 13:39, 15 September 2013 (EDT)&lt;br /&gt;
::::::Go to the panel on the left and look under &amp;quot;Toolbox&amp;quot; and click on &amp;quot;Upload file.&amp;quot; Browse to the file you want to upload (or drag and drop onto that box,) then tag the image in the summary box below (for example, &amp;lt;nowiki&amp;gt;[[Category: Screenshot]]&amp;lt;/nowiki&amp;gt; for screenshots,) and then click on upload. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 14:16, 15 September 2013 (EDT)&lt;br /&gt;
:::::::How do I delete an uploaded file that's named wrong? Or just change the name of it? [[User:Markunator|Markunator]] ([[User talk:Markunator|talk]]) 09:55, 16 September 2013 (EDT)&lt;br /&gt;
::You can either use the move tool or you can tag it for deletion with &amp;lt;nowiki&amp;gt;{{nuke}}&amp;lt;/nowiki&amp;gt; and reupload. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 10:49, 16 September 2013 (EDT)&lt;br /&gt;
:::How do I do that? Where do I find the move tool and how do I tag it with &amp;lt;nowiki&amp;gt;{{nuke}}&amp;lt;/nowiki&amp;gt;? [[User:Markunator|Markunator]] ([[User talk:Markunator|talk]]) 10:51, 16 September 2013 (EDT)&lt;br /&gt;
::::Actually, I just figured out how to do the latter. Still would like to know how to do the former, though! :) [[User:Markunator|Markunator]] ([[User talk:Markunator|talk]]) 11:28, 16 September 2013 (EDT)&lt;br /&gt;
:::::If you click on an image, look at the tabs at the top of the page, and you'll see a tab for move. --[[User:Funkychinaman|Funkychinaman]] ([[User talk:Funkychinaman|talk]]) 11:46, 16 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Another 93R ==&lt;br /&gt;
&lt;br /&gt;
Not sure if this is a correct model but another incarnation of the 93R is seen here:&lt;br /&gt;
http://m.youtube.com/watch?v=0H9lXzp6MmM&amp;amp;feature=relmfu&lt;br /&gt;
&lt;br /&gt;
[[User:Kona|Kona]] ([[User talk:Kona|talk]]) 02:17, 1 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== No M16A3 for BF4 multiplayer ==&lt;br /&gt;
&lt;br /&gt;
The M16A3 is removed from BF4 multiplayer. the M16 model seen on recent gameplay is actually mislabeled and is now corrected as the three round burst M16A4.&lt;br /&gt;
&lt;br /&gt;
You can read about this here:&lt;br /&gt;
http://pixelenemy.com/m16a3-removed-from-battlefield-4-multiplayer-dice-confirms/&lt;br /&gt;
&lt;br /&gt;
[[User:Dangerman1973|Dangerman1973]] ([[User talk:Dangerman1973|talk]]) 02:09, 12 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
FUCK.YES (pardon the french)[[User:AgentGumby|AgentGumby]] ([[User talk:AgentGumby|talk]]) 09:16, 12 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
::What the heck, was the M16A3 really so annoying? Me and my friends, we have never even heard of this &amp;quot;controversy&amp;quot;, and we play on multiple paltforms... --[[User:Warejaws|Warejaws]] ([[User talk:Warejaws|talk]]) 10:14, 12 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
:::yeah, same here, I don't recall it having really low recoil... I couldn't kill anyone with the M16A3. I just used the a4.--[[User:TW6464|TW6464]] ([[User talk:TW6464|talk]]) 09:09, 13 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
From the looks of things in a few recent videos the M4A1 is out and the M4 is replacing it too, so it will be the dedicated burst/semi Carbine. [[User:5t3v0|5t3v0]] ([[User talk:5t3v0|talk]]) 14:49, 18 September 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Fire selectors? ==&lt;br /&gt;
&lt;br /&gt;
Does anyone know if BF4 will feature correct fire selectors that visibly change on the weapon model depending on current fire mode? I was hoping to see this. [[User:Z008MJ|Z008MJ]] ([[User talk:Z008MJ|talk]]) 17:55, 12 September 2013 (EDT)&lt;/div&gt;</summary>
		<author><name>5t3v0</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=729384</id>
		<title>Battlefield 4</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_4&amp;diff=729384"/>
		<updated>2013-08-20T17:46:33Z</updated>

		<summary type="html">&lt;p&gt;5t3v0: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Upcoming}}&lt;br /&gt;
{{Infobox Video Game|{{PAGENAME}}&lt;br /&gt;
|name = Battlefield 4&lt;br /&gt;
|picture = Battlefield 4.jpg&lt;br /&gt;
|caption =  ''Promotional artwork''&lt;br /&gt;
|series= Battlefield&lt;br /&gt;
|date= 29 October 2013&lt;br /&gt;
|developer= DICE&lt;br /&gt;
|platforms= &amp;lt;br&amp;gt;Playstation 4&amp;lt;br&amp;gt;Playstation 3&amp;lt;br&amp;gt;XBOX One&amp;lt;br&amp;gt;XBOX 360&amp;lt;br&amp;gt;PC&lt;br /&gt;
|publisher= Electronic Arts&lt;br /&gt;
|genre= First-Person Shooter&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Battlefield 4 is an upcoming installment in the [[Battlefield]] series developed by Swedish game developer DICE and published by Electronic Arts. It was announced that those who pre-ordered [[Medal of Honor: Warfighter]] would be granted early beta access to the game. The first 17 minutes of gameplay have been revealed and the game is target for release on 29 October 2013.&lt;br /&gt;
&lt;br /&gt;
'''The following weapons can be seen in the trailers and promos of ''Battlefield 4'':'''&lt;br /&gt;
&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
==Beretta M9==&lt;br /&gt;
A player can be seen firing a [[Beretta M9]] with an odd ring sight in one of the E3 trailers.&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|none|350px|Beretta M9 9x19mm. U.S. military-issue 92FS. ''Note nomenclature on slide distinguishing this from a standard civilian Beretta 92FS''.]]&lt;br /&gt;
[[Image:BF4M9.jpg|thumb|none|600px|The player draws an M9. Note the ghost ring sight, a sidearm attachment.]]&lt;br /&gt;
[[Image:BF4M92.jpg|thumb|none|600px|The player aims down the sights.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 17==&lt;br /&gt;
The soldier in the promo picture seems to be holding a [[Glock 17]] with a flashlight or laser sight attached to it. It is also seen very briefly at about 3:23 in the gameplay demo, when drawn by an allied character.&lt;br /&gt;
[[Image:Glock173rdGen.jpg|thumb|300px|none|Glock 17 3rd Generation - 9x19mm.]]&lt;br /&gt;
[[Image:Bf4 promo handgun.jpg|thumb|300px|none|The Glock 17 is attached with a flashlight.]]&lt;br /&gt;
&lt;br /&gt;
==Norinco QSZ-92==&lt;br /&gt;
The QSZ-92 appears in Battlefield 4 as the standard sidearm of the PLA faction.&lt;br /&gt;
[[Image:QSZ-92.jpg|thumb|300px|none|Nope, not another cheap Chinese copy.]]&lt;br /&gt;
&lt;br /&gt;
==MP-412 REX==&lt;br /&gt;
In the first sequence of the 17 minutes gameplay, Dunn gives an [[MP-412 REX]] to shoot the windshield of the car.&lt;br /&gt;
[[Image:Mp-412-1.jpg|thumb|300px|none|MP-412 REX - .357 Magnum]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex 2.jpg|thumb|600px|none|Dunn giving the MP-412 REX to Recker.]]&lt;br /&gt;
[[Image:Bf4 mp-412 rex.jpg|thumb|600px|none|Recker about to shoot the windshield of the car.]]&lt;br /&gt;
&lt;br /&gt;
=Submachine guns=&lt;br /&gt;
==CZ SCORPION EVO 3 A1==&lt;br /&gt;
The CZ SCORPION EVO 3 A1 appears as the &amp;quot;CZ-3A1&amp;quot;&lt;br /&gt;
[[Image:CZ SCORPION EVO 3 A1.jpg|thumb|400px|none|Czech weapons are now all the rage in the battlefield universe.]]&lt;br /&gt;
&lt;br /&gt;
==FN P90 TR==&lt;br /&gt;
In the last sequence of the E3 multiplayer trailer, a soldier performs a counter-melee attack and an FN P90 pick-up is seen.&lt;br /&gt;
[[Image:FN P90 Triple Rail (TR).jpg|thumb|400px|none|FN P90 TR with optics removed - 5.7x28mm.]]&lt;br /&gt;
[[Image:640px-Knifecounter.jpg|thumb|600px|none|Note the FN P90 pick-up just above the mini-map.]]&lt;br /&gt;
[[Image:Bf4 p90.jpg|thumb|600px|none|The FN P90 TR in a promo picture.]]&lt;br /&gt;
&lt;br /&gt;
==MSMC==&lt;br /&gt;
Seen in the Paracel Island Trailer&lt;br /&gt;
&lt;br /&gt;
==UMP-45==&lt;br /&gt;
Seen in multiple public multiplayer events&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==M26 MASS==&lt;br /&gt;
As seen in multiple public multiplayer events&lt;br /&gt;
http://battlefield.wikia.com/wiki/M26_MASS?file=M26.png&lt;br /&gt;
&lt;br /&gt;
==QBS-09==&lt;br /&gt;
As seen in [http://battlefield.wikia.com/wiki/QBS-09?file=BF4_China_Class.jpg player models] from Battlelog&lt;br /&gt;
&lt;br /&gt;
==Serbu Super Shorty==&lt;br /&gt;
In the gameplay demo, the player character is seen using an [[Remington 870|870]] [[Serbu Super Shorty]] with a Trijicon RMR sight. It seems to be quite powerful. Has a correct 2+1 capacity, and as with the 870MCS in ''[[Battlefield 3]]'', is chamberloaded when empty.&lt;br /&gt;
[[Image:Super Shorty (870).jpg|thumb|400px|none|Serbu Super Shorty (Remington 870)- 12 gauge.]]&lt;br /&gt;
[[Image:Bf4 m870.jpg|thumb|600px|none|]]&lt;br /&gt;
&lt;br /&gt;
==Saiga-12K==&lt;br /&gt;
Recker uses a [[Saiga-12K]] in the Angry Sea trailer.&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|400px|Saiga-12K - 12 Gauge]]&lt;br /&gt;
[[Image:BF4S12.jpg|thumb|600px|none|Recker holds the Saiga.]]&lt;br /&gt;
&lt;br /&gt;
==Hawk 97-2==&lt;br /&gt;
The [[Hawk shotgun series|Hawk 97-2 shotgun]] is seen in an E3 trailer.&lt;br /&gt;
[[Image:Hawkpump.jpg|thumb|none|400px|Hawk Pump Tactical Shotgun - 12 Gauge]]&lt;br /&gt;
[[Image:BF4Hawk.jpg|thumb|none|600px|The player holds a Hawk Pump Tactical Shotgun.]]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles=&lt;br /&gt;
==Galil Ace 21==&lt;br /&gt;
As seen in the Paracel Trailer&lt;br /&gt;
&lt;br /&gt;
==AK12==&lt;br /&gt;
Shown in gameplay footage from the Paracel Trailer&lt;br /&gt;
Also seen in the [http://www.youtube.com/watch?v=zB3LFY1sp8Q Battlelog Trailer] at 1:13&lt;br /&gt;
&lt;br /&gt;
==AUG A3==&lt;br /&gt;
As seen in Battlefield 4 - Battlelog Trailer&lt;br /&gt;
[http://www.youtube.com/watch?v=zB3LFY1sp8Q Battlelog Trailer]&lt;br /&gt;
&lt;br /&gt;
==Colt M16A4==&lt;br /&gt;
Recker is seen using an [[M16A4]] with different accessories attached, including an Elcan M145 3.4x scope and SureFire 45-degree Rapid Transition back-up iron sights.&lt;br /&gt;
[[Image:M16A4withANPEQ&amp;amp;ACOG.jpg|thumb|400px|none|M16A4 MWS (Modular Weapon System) with KAC M5 railed handguards, AN/PEQ-2 IR designator, KAC RIS foregrip, and Trijicon TA01 4x32 ACOG scope - 5.56x45mm NATO. NOTE: This is the standard USMC style setup.]]&lt;br /&gt;
[[Image:Bf4 m16a4.jpg|thumb|600px|none|Recker looking at an empty STANAG magazine.]]&lt;br /&gt;
[[Image:Bf4 m16a4 2.jpg|thumb|600px|none|Recker reloads his M16A4, still set to semi as in BF3 ...]]&lt;br /&gt;
[[Image:Bf4 m16a4 3.jpg|thumb|600px|none|... and slaps the bolt release to chamber the first round.]]&lt;br /&gt;
[[Image:Bf4 m16a4 4.jpg|thumb|600px|none|When aiming down the sights, the front sight post/gas block disappears. Notice the more appropriate M4 reticle, as opposed to the M240/249 reticle that is also available on this Elcan model. Note also, however, that this is apparently a magic Elcan scope which can magnify things outside it just as much as things visible though it.]]&lt;br /&gt;
[[Image:Bf4 m16a4 5.jpg|thumb|600px|none|Recker also uses his backup iron sights to bring down some enemies, since the Elcan scope made it too easy.]]&lt;br /&gt;
&lt;br /&gt;
==AEK-971==&lt;br /&gt;
When Recker is falling through the building, an [[AEK-971]] is seen on the ground. &lt;br /&gt;
[[Image:Aek971 545.jpg|thumb|400px|none|AEK 971.]]&lt;br /&gt;
[[Image:Aek971 battlefield4.jpg|thumb|600px|none|AEK-971 world model on the ground.]]&lt;br /&gt;
&lt;br /&gt;
==Famas==&lt;br /&gt;
As seen in the [http://www.youtube.com/watch?v=zB3LFY1sp8Q Battlelog trailer] at 1:13&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Kock G36C==&lt;br /&gt;
Shown at multiple public multiplayer events. Also shown in game log, top right of the screen, in the Paracel Trailer at 1:28.&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
Seen at about 3:30 in the gameplay demo. Notably, the [[Heckler &amp;amp; Koch HK416|HK416]] now has a longer barrel (probably a 14.5&amp;quot;), and current-gen HK buttstock and grip. In all previous ''[[Battlefield]]'' titles, it was outfitted with a 10.4&amp;quot; barrel and standard M4 furniture.&lt;br /&gt;
[[Image:HK416wAG36.jpg|thumb|400px|none|Heckler &amp;amp; Koch HK416 5.56x45mm with [[Heckler &amp;amp; Koch AG36|Heckler &amp;amp; Koch AG-C / GLM grenade launcher]] 40mm]]&lt;br /&gt;
&lt;br /&gt;
==Scar-H==&lt;br /&gt;
As seen in the [http://www.youtube.com/watch?v=zB3LFY1sp8Q Battlelog trailer] at 1:13&lt;br /&gt;
&lt;br /&gt;
==Sar-21==&lt;br /&gt;
As seen in the [http://www.youtube.com/watch?v=zB3LFY1sp8Q Battlelog trailer] at 1:13&lt;br /&gt;
&lt;br /&gt;
==Colt M4A1 Carbine==&lt;br /&gt;
Pack uses a M4A1 during the gameplay demo.&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|400px|none|Colt M4A1 Carbine with M68 Aimpoint reflex optic and Knight's Armament RAS railed handguard and vertical forward grip - 5.56x45mm]]&lt;br /&gt;
[[Image:M4A1 bf4.jpg|thumb|400px|none|The M4A1 seen in the gameplay demo.]]&lt;br /&gt;
&lt;br /&gt;
==CZ 805 BREN==&lt;br /&gt;
During the Battlefield 4 multiplayer reveal in E3, a character is seen holding a [[CZ 805 BREN]] with several attachments including a M320 grenade launcher.&lt;br /&gt;
[[Image:CZ805bren-gl.jpg|thumb|400px|none|CZ 805 BREN A1 with DV-Mag 3 magnifier, ZD-DOT red dot sight, and CZ 805 G1 40x46mm grenade launcher - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:Bf4 cz-805.jpg|thumb|600px|none|The CZ 805 BREN with optics and grenade launcher.]]&lt;br /&gt;
[[Image:BF4CZ805.jpg|thumb|600px|none|The CZ 805 BREN being reloaded.]]&lt;br /&gt;
&lt;br /&gt;
==Bofors Ak 5C==&lt;br /&gt;
The [[FN FNC#Bofors Ak 5 / AK 5C / AK5D|Bofors Ak 5C]] is seen during Angry Sea singleplayer gameplay reveal, and during Siege of Shanghai multiplayer footage. &lt;br /&gt;
[[File:Ak 5C.jpg |thumb|none|400px|Ak 5C - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4 Ak5C.jpg|thumb|600px|none|Ak 5C seen in the player's hands during the Angry Sea singleplayer trailer, equipped with an ACOG sight.]]&lt;br /&gt;
[[Image:BF4AK5C.jpg|thumb|600px|none|Another shot of the Ak 5C in the player's hands during the Angry Sea singleplayer trailer..]]&lt;br /&gt;
&lt;br /&gt;
==QBZ 95 Carbine &amp;quot;Type 95&amp;quot;==&lt;br /&gt;
Shown in game log, top right of screen, in the Paracel Trailer at 1:22&lt;br /&gt;
&lt;br /&gt;
==Kel Tec RFB==&lt;br /&gt;
Shown in multiple public multiplayer events. Also seen in game log, top right of the screen, in the Paracel Trailer at 1:21.&lt;br /&gt;
&lt;br /&gt;
=Machine guns=&lt;br /&gt;
==Mk 46 Mod 0==&lt;br /&gt;
During the gameplay demo, Irish is seen wielding an [[FN_Minimi#Mk_46_Mod_0|Mk 46 Mod 0]]. It features a picatinny rail system and a collapsible stock.&lt;br /&gt;
[[Image:Mk46.jpg|thumb|400px|none|Mk 46 Mod 0 light machine gun - 5.56x45mm]]&lt;br /&gt;
[[Image:bf4 m249.jpg|thumb|600px|none|Irish sporting a Mk 46 Mod 0 with a collapsible stock. Note the KAC rail cover on the side.]]&lt;br /&gt;
&lt;br /&gt;
==MG4==&lt;br /&gt;
Shown in game log, top right of screen, in the Paracel Storm Trailer at 0:27.&lt;br /&gt;
&lt;br /&gt;
==Norinco QJY-88==&lt;br /&gt;
In one of the many trailers shown during E3 2013, a Chinese soldier is holding a [[Norinco QJY-88]] while going up in an elevator.&lt;br /&gt;
[[Image:Type88gpmg2.jpg|thumb|400px|none|Norinco QJY-88 - 5.8x42mm]]&lt;br /&gt;
[[Image:Bf4 qjy-88.jpg|thumb|600px|none|A Chinese soldier resting his Norinco QJY-88 on his shoulder.]]&lt;br /&gt;
&lt;br /&gt;
==PKP Pecheneg==&lt;br /&gt;
Seen in [http://mp1st.com/wp-content/uploads/2013/08/MP_Character_Profiles_CH_large_wm1-660x370.jpg Battlefield 4 Character Model Renders]&lt;br /&gt;
&lt;br /&gt;
==STK Ultimax 100 Mark 5==&lt;br /&gt;
Recker picks up and uses a [[Ultimax 100|Ultimax 100 Mark 5]] during the Angry Sea trailer.&lt;br /&gt;
[[Image:Ultimax MK5.jpg‎|thumb|none|450px|STK Ultimax 100 Mk 5 with Grippod foregrip - 5.56x45mm NATO]]&lt;br /&gt;
[[Image:BF4MK5.jpg‎|thumb|none|600px|Recker holds the Ultimax 100 Mk 5.]]&lt;br /&gt;
[[Image:BF4MK52.jpg‎|thumb|none|600px|Recker reloads the Ultimax.]]&lt;br /&gt;
&lt;br /&gt;
==Type 88==&lt;br /&gt;
Shown in game log, top right of screen, in the Paracel Storm Trailer at 0:59.&lt;br /&gt;
&lt;br /&gt;
=Sniper rifles=&lt;br /&gt;
==Barrett M82==&lt;br /&gt;
Shown in Paracel Trailer at 0:57 seconds with Blue Screen (Range Finder) Attachment.&lt;br /&gt;
&lt;br /&gt;
==Norinco CS/LR4==&lt;br /&gt;
As seen in [http://mp1st.com/wp-content/uploads/2013/08/MP_Character_Profiles_CH_large_wm1-660x370.jpg Character Model Renders] in the Battlefield/Battlelog Blog.&lt;br /&gt;
&lt;br /&gt;
==M39 EMR==&lt;br /&gt;
In the promo picture the soldier is holding what appears to be an [[M14#M39_Enhanced_Marksman_Rifle|M39 EMR]] attached with a series of accessories, including a bipod, a sound suppressor and a scope.&lt;br /&gt;
[[Image:M-39EMR.jpg|thumb|400px|none|M39 Enhanced Marksman Rifle with Harris bipod - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:Bf4 m14 promo.jpg|thumb|600px|none|M39 EMR with sound suppressor and bipod.]]&lt;br /&gt;
&lt;br /&gt;
==M40A5==&lt;br /&gt;
As seen in multiple public multiplayer events and Battlefield 4 Official Wallpapers. It is also seen in the E3 Live Stream Multiplayer Event&lt;br /&gt;
&lt;br /&gt;
==Steyr Elite==&lt;br /&gt;
In the Battlefield 4 live stream, the [[Steyr Elite]] is seen in the hands of the sniper class.&lt;br /&gt;
[[Image:ELITE.jpeg|thumb|400px|none|Steyr Elite - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:Bf4 scoutelite.jpg|thumb|600px|none|A player holding the Steyr with iron sights only.]]&lt;br /&gt;
[[Image:Bf4 scoutelite2.jpg|thumb|600px|none|A soldier is taking aim from the top of a building with his Steyr Elite.]]&lt;br /&gt;
&lt;br /&gt;
==SV-98==&lt;br /&gt;
As seen in the E3 Live Stream Multiplayer Event&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
==Milkor MGL Mk 1S==&lt;br /&gt;
Recker is also seen wielding a [[Milkor_MGL#MGL_Mk_1S|Milkor MGL Mk 1S]] with Picatinny rails and reflex sights. The reloading animation depicts only 3 grenades being reloaded, even if the whole 6 grenades have been fired.&lt;br /&gt;
[[Image:MGL32.jpg|thumb|400px|none|Milkor MGL Mk 1S in desert tan finish fitted with Armson OEG reflex sight - 40x46mm.]]&lt;br /&gt;
[[Image:Bf4 milkor mgl.jpg|thumb|600px|none|Recker readies his Milkor MGL Mk 1S to fire at a wall and flank the enemy.]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch M320==&lt;br /&gt;
Near the end of the demo, the player fires a [[Heckler &amp;amp; Koch M320]] from a car's driver seat.&lt;br /&gt;
[[Image:XM320 stock extended.jpg|thumb|400px|none|H&amp;amp;K M320 - 40x46mm.]]&lt;br /&gt;
[[Image:Bf4 m320.jpg||thumb|600px|none|Irish gives a H&amp;amp;K M320 to Recker to shoot down the Mi-28 Havoc]]&lt;br /&gt;
[[Image:Bf4 m320 2.jpg||thumb|600px|none|Recker takes aim with the H&amp;amp;K M320 to bring down the chopper while Bonnie Tyler's Total Eclipse of the Heart plays in the background]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch XM25==&lt;br /&gt;
In the live stream of Battlefield 4 during E3, players can be seen equipped with an [[XM25]].&lt;br /&gt;
[[Image:ATKXM25.jpg|thumb|400px|none|Heckler &amp;amp; Koch XM25 - 25 x 40mm.]]&lt;br /&gt;
[[Image:Bf4 xm25.jpg||thumb|600px|none|A player reloading an XM25]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==FIM-92 Stinger==&lt;br /&gt;
After the player disembarks the helicopter, a soldier is seen running with an [[FIM-92 Stinger]]&lt;br /&gt;
[[Image:-0976t.jpg|thumb|400px|none|FIM-92A Stinger - 70mm.]]&lt;br /&gt;
[[Image:Bf4 fim-92.jpg||thumb|600px|none|A soldier is carrying an FIM-92 Stinger]]&lt;br /&gt;
&lt;br /&gt;
=Explosives=&lt;br /&gt;
==M67 hand grenade==&lt;br /&gt;
[[M67]] fragmentation grenades are used in the 17-minute gameplay.&lt;br /&gt;
[[Image:Baseball.jpg|thumb|300px|none|M67 fragmentation grenade.]]&lt;br /&gt;
[[Image:Bf4 m67.jpg||thumb|600px|none|Recker is seen pulling the pin of a M67 grenade.]]&lt;br /&gt;
&lt;br /&gt;
=Mounted weapons=&lt;br /&gt;
==General Dynamics GAU-17/A==&lt;br /&gt;
In the gameplay demo, when Recker and his squad try to board the UH-1Y Venom a pair of [[GAU-17/A|GAU-17/A's]] can be briefly seen mounted on each side of the helicopter.&lt;br /&gt;
[[Image:GAU-17A HH60.jpg|thumb|400px|none|General Dynamics GAU-17/A, US Air Force version of the M134 Minigun - 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Bf4 m134.jpg|thumb|600px|none|The GAU-17/A is mounted on the UH-1Y Venom.]]&lt;br /&gt;
[[Image:Bf4 m134 2.jpg|thumb|600px|none|Another view on the GAU-17/A.]]&lt;br /&gt;
&lt;br /&gt;
==Kord==&lt;br /&gt;
The [[Kord]] heavy machine gun is seen mounted on a vehicle. Recker also uses it to shoot at enemies.&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|400px|none|Kord heavy machine gun with ammo box - 12.7x108mm]]&lt;br /&gt;
[[Image:Bf4 kord.jpg|thumb|600px|none|Kord mounted on a vehicle]]&lt;br /&gt;
[[Image:Bf4 kord 2.jpg|thumb|600px|none|Recker firing the Kord at enemy infantry.]]&lt;br /&gt;
&lt;br /&gt;
==M242 Bushmaster chaingun==&lt;br /&gt;
In the background appears an LAV-25 fitted with an [[M242 Bushmaster chaingun]].&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|400px|none|M242 Bushmaster Chain Gun - 25x137mm.]]&lt;br /&gt;
[[Image:Bf4 promo lav-25.jpg|thumb|600px|none|LAV-25.]]&lt;br /&gt;
&lt;br /&gt;
==Shipunov 24A2==&lt;br /&gt;
During the gameplay video, Recker's squad is being chased and shot at by an Mi-28 Havoc armed with a [[Shipunov 2A42]] autocannon.&lt;br /&gt;
[[Image:Shipunov 2A42.jpg|thumb|400px|none|Shipunov 2A42 30mm automatic cannon - 30x165mm.]]&lt;br /&gt;
[[Image:Bf4 shipunov2A42.jpg|thumb|600px|none|Mi-28 with a Shipunov 2A42]]&lt;br /&gt;
&lt;br /&gt;
==General Dynamics M197 Vulcan==&lt;br /&gt;
In several trailers and promo pictures, the [[M197 Vulcan]] is seen mounted on a AH-1Z Viper.&lt;br /&gt;
[[Image:M197Gatling.jpg|thumb|400px|none|General Dynamics M197 Vulcan - 20mm.]]&lt;br /&gt;
[[Image:Bf4 m197.jpg|thumb|600px|none|The AH-1Z Viper seen with the General Dynamics M197 Vulcan.]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Video Game]]&lt;br /&gt;
[[Category: War]]&lt;br /&gt;
[[Category: Battlefield]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Swedish Produced/Filmed]]&lt;br /&gt;
{{Battlefield Series}}&lt;/div&gt;</summary>
		<author><name>5t3v0</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Battlefield_3&amp;diff=431740</id>
		<title>Talk:Battlefield 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Battlefield_3&amp;diff=431740"/>
		<updated>2011-06-25T13:00:52Z</updated>

		<summary type="html">&lt;p&gt;5t3v0: /* Team Specific Weapons? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Beta ==&lt;br /&gt;
&lt;br /&gt;
Does anyone know when the beta is starting? cant wait for it! --[[Special:Contributions/109.78.246.33|109.78.246.33]] 21:34, 24 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Or for that matter, how we can get in on it? [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]]&lt;br /&gt;
&lt;br /&gt;
To get into the Battlefield 3 beta, you need to buy specially-marked versions of the recent Medal Of Honor [[User:SeanWolf]]&lt;br /&gt;
&lt;br /&gt;
Ya i got it, do you know when were getting the codes?--[[User:GunGunGun|GunGunGun]] 02:40, 25 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
I have no clue.[[User:SeanWolf]]&lt;br /&gt;
&lt;br /&gt;
If you registered your Medal of Honor with your EA-Account, you'll get the invitation and infos, as soon as there is something, so far nothing is known.&lt;br /&gt;
&lt;br /&gt;
Wish I could try the beta [[User:Excalibur01|Excalibur01]] 22:15, 3 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Not just you, after the videos they releases pretty much everybody is dying to get hands on the game. [[User:Killerpixel|Killerpixel]] 12:05, 4 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== AK-something-something ==&lt;br /&gt;
&lt;br /&gt;
Check that dude in the BG. also what I think *might* be a holster, but I'm probably wrong.&lt;br /&gt;
&lt;br /&gt;
http://bf3nation.com/wp-content/uploads/2011/02/bf6.jpg&lt;br /&gt;
&lt;br /&gt;
:It's definitely an AK-series rifle, which one I can't be sure of. If I had to guess however, I'd say either an AK-74, AK-74M, or AK-101. [[User:Orca1 9904|Orca1 9904]] 08:15, 25 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:It's a dump bag on his hip. At least that's what I think it is. It definitely isn't a holster though, since most drop leg holsters are strapped to your thigh. Why a guy with a belt fed machine gun has a dump bag through is beyond me.--[[User:1SAZ|1SAZ]] 09:19, 26 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::If I had to guess, he may have been issued an M4 or M16 and picked up the MG prior to the pic being taken. You can also see some STANAG mag pouches on the front of his vest too. [[User:Orca1 9904|Orca1 9904]] 03:37, 27 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::I Agree with  Orca1, I know you can't see from the distance, but the profile of the muzzle looks like one of those 3. As the game is set in 2014, im assuming it's either an AK-74M or AK-101. --[[User:Chablar|Chablar]] 13:45, 4 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== M240G is M240B ==&lt;br /&gt;
&lt;br /&gt;
The M240G is actually a M240B as seen by gameplay screenshots. You can also identify it's M240B by the heat shield. I guess that inaccuracy in every war game (including new games) will always be. --[[User:RaNgeR|RaNgeR]] 11:44, 25 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I knew it was some kind of M240 variant, but since it was being used by a Marine I assumed it was the 240-Golf variant since they typically use that instead of the 240-Bravo. [[User:Orca1 9904|Orca1 9904]] 03:26, 27 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Wrong use of the word &amp;quot;anachronistic&amp;quot; there. An anachronism is an object, event, or person portrayed in a chronologically inaccurate time period. The Marines using the M240B is a mistake, no doubt, but it's not an anachronism as the M240B still does technically ''exist'' at the same time beside the Golf model. [[User:Spartan198|Spartan198]] 22:42, 6 March 2011 (MSK)&lt;br /&gt;
&lt;br /&gt;
== M16A4? ==&lt;br /&gt;
&lt;br /&gt;
Got these pics off BF3 nation;&lt;br /&gt;
http://bf3nation.com/wp-content/uploads/2011/02/bf1.jpg appears to be some M16 varient which oddly enough doesnt have any rear sights.&lt;br /&gt;
http://bf3nation.com/wp-content/uploads/2011/02/bf5.jpg Another shot of the M16 like weapon (Just going to mention the nice detail on the mag). And hey, new weapon, A COFFEE MUG!!! &lt;br /&gt;
--[[User:GunGunGun|GunGunGun]] 15:02, 25 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
It is an M16A4, the developers probably didn't detailed the weapon enough. --[[User:RaNgeR|RaNgeR]] 16:08, 25 February 2011 (UTC)&lt;br /&gt;
 &lt;br /&gt;
:Yeah I noticed this as well. Im guessing they just forgot, The sights are even not there in the gameplay videos. I do hope they change it though, might seen a little silly firing with neither iron sights or optics. --[[User:Chablar|Chablar]] 13:53, 4 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
in the new 12 min trailer, roughly at the 7min mark when they put surpessive fire on the sniper, is it me or does the guy on the left, with the M16A4 fire full auto?. [[User:Sike|Sike]] 17:20, 18 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I'm commenting without checking, but remember how fast you can fire the M16A4 and 93R in BC2? [[User:Alex T Snow|Alex T Snow]] 01:23, 19 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Racking charging handle when reloading after empty ==&lt;br /&gt;
&lt;br /&gt;
A new trailer showed you shooting an M4 and when you are empty, you reload but instead of pressing the bolt release, you charge the handle. I seriously hope this isn't the default reload [[User:Excalibur01|Excalibur01]] 04:35, 3 March 2011 (UTC)&lt;br /&gt;
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At the begining of the trailer, it did say that it was pre-alpha code.  They'll hopefully have the modeling and other animations fixed by then.--[[User:Gunkatas|Gunkatas]] 05:04, 3 March 2011 (UTC)&lt;br /&gt;
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Yeah, cause I'm getting bad flashbacks to games in early 2000 that pulls the charging handle when doing mid mag reloads [[User:Excalibur01|Excalibur01]] 05:31, 3 March 2011 (UTC)&lt;br /&gt;
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If I remember correctly, the M16A2 &amp;amp; M4A1 reloading animations from ''[[Battlefield 2|BF2]]'' had the character use the charging handle instead of the bolt release when reloading, they may have borrowed that. [[User:Orca1 9904|Orca1 9904]] 05:58, 3 March 2011 (UTC)&lt;br /&gt;
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:3D modeling and animation is kinda hard to &amp;quot;borrow&amp;quot; from older engine/file format. I'd guess it's probably &amp;quot;director thinks this looks more dynamic&amp;quot; like [[Black]], or maybe the animator is under heavy influence of games in early 2000 :/ [[User:Ssate|Ssate]] 02:43, 12 April 2011 (CDT)&lt;br /&gt;
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Well I hope they change it to using bolt release because it's wield for someone to do that unless you're clearing a malfunction [[User:Excalibur01|Excalibur01]] 06:46, 3 March 2011 (UTC)&lt;br /&gt;
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I'm liking how they now keep track of a round in the chamber and you don't go through the whole reloading animation, maybe this time we'll have proper pistol reloads.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:05, 3 March 2011 (UTC)&lt;br /&gt;
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What's a &amp;quot;proper&amp;quot; pistol reload? [[User:Excalibur01|Excalibur01]] 20:21, 3 March 2011 (UTC)&lt;br /&gt;
: I think he meant that the slide does not lock back when the pistol runs out, like in Medal Of Honor MP. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 20:43, 3 March 2011 (UTC)&lt;br /&gt;
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Also in Bad Company and the second one they did the same thing where the slide didn't lock back. If it's one thing Modern Warfare has done right is the reload animation...well except maybe for the ACR. [[User:Excalibur01|Excalibur01]] 22:14, 3 March 2011 (UTC)&lt;br /&gt;
:There was also a problem with the SPAS-12: the character pump it after the reload even if there was a shell in the chamber. Same in Black Ops. Not to mention that &amp;quot;all pistols were DAO&amp;quot; since the hammers never move. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 08:52, 4 March 2011 (UTC)&lt;br /&gt;
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About reloads, in last years Metal of Honor, you do a combat reload when your shotgun is empty. [[User:Excalibur01|Excalibur01]] 22:15, 3 March 2011 (UTC)&lt;br /&gt;
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Another nice touch that they put in was that they left the front sight on the M4 even though it has an optical sight.  In most games the front sight is either removed completely (like Bad Company 2 or Call of Duty 4) or else it has a flip down front sight (like Modern Warfare 2).  Adds a nice level of realism in my opinion.--[[User:Gunkatas|Gunkatas]] 06:29, 4 March 2011 (UTC)&lt;br /&gt;
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:I always thought removing the front sight from M4/M16 rifles in games was utterly stupid mall ninja BS, not to mention making the gun look ugly as sin. In a real-world situation, if your optic fails and you don't have any iron sights to fall back on, you're basically SOL while the other guy who's never even heard of a red dot sight is still capable of sending rounds your way. [[User:Orca1 9904|Orca1 9904]] 10:48, 4 March 2011 (UTC)&lt;br /&gt;
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::Don't some optics already mount back-up irons (BUS / BUIS) on them? [[User:Vangelis|Vangelis]] 11:46, 8 March 2011 (MSK)&lt;br /&gt;
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:Yeah I noticed this too. All BF games seem to get reloads completely wrong. You get the feeling the make you rack the charging handle with a mid mag reload to clear the current round so they don't have to take it into account. As awesome as charging the action yourself, or racking the top slide looks, you just never do it during a normal reload. I do hope they change this yeah, but I doubt they will looking back at the other games. Don't get me wrong, I LOVE Battlefield games, but I don't see how its that hard to get weapons right when they hire Ex-military guys to get everything else right. You can even find these things on Google these days. And with COD removing the iron sights on the M16s and M4s they are also removing the gas block. The gun would have to fire one round and then the action be charged manually. I love these games, but some times the ignorance they show towards the things they claim are most important pisses me off a bit.--[[User:Chablar|Chablar]] 14:00, 4 March 2011 (UTC)&lt;br /&gt;
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::Well, at least they don't go the extra mile and have guns being fired with the safety on, I can think of a couple of games that do that. [[User:Vangelis|Vangelis]] 14:08, 4 March 2011 (UTC)&lt;br /&gt;
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:The use of military and ex-military people are for realistic look of the soldiers, their movements, they communications, and look of ground vehicles and aircraft... But don't forget that it is not that hard to search for photos in the internet of weapons, vehicles, aircraft, uniforms, equipment, etc. and create it in the computer, without using the help of the military guys. As what we see know. BF3 goes for the realistic way, that's right, but it is not realistic in the small details. CoD4:MW, CoD:MW2, CoD:BO, the new MoH, OFP series, ArmA series, and of course the series of BF from BF2 and onwards have so many unrealistic small details that can be fixed easily by using mod tools. The developers doesn't really care if the M4A1 has gas block (CoD) or if you charge the weapon with the charging handle (BF2, BF3), they just want to create a game, realistic or not just the gamers will be happy. It is a bit funny as so many things are so realistic in this game but someone who has good military knowledge will notice right away for the f*** ups. In OFP:RR for example, they only thing that bothers me is that the M16A4 in-game looks like the Canadian C7 rifle. --[[User:RaNgeR|RaNgeR]] 18:50, 5 March 2011 (MSK)&lt;br /&gt;
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don't forget in MW2, fans were commenting that the rear flip up sight on the SCAR was backwards and would back towards the shooter and not forward. IW didn't change it cause they don't care of the little details. Also I like to see a game where they have a random chance to destroy your optic so can you actually can flip up your irons. After the EMP in MW2, they forgot that pretty much all the M4s and SCARS had flip up sights but none of them bothered to flip them up. That'll be the first thing I noticed when I aim or the fact that the ACOG is not electronic and would still work when an EMP hits. [[User:Excalibur01|Excalibur01]] 19:43, 5 March 2011 (MSK)&lt;br /&gt;
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*Let's not forget MW2 is the same game which showed the Model 1887 being reloaded by having every cartridge put into the barrel. Would certainly make for an interesting first shot... [[User:Vangelis|Vangelis]] 19:58, 5 March 2011 (MSK)&lt;br /&gt;
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::In the words of the Demo Man from ''[[Team Fortress 2]]'', &amp;quot;Ka-BOOM!&amp;quot; :P [[User:Orca1 9904|Orca1 9904]] 20:18, 5 March 2011 (MSK)&lt;br /&gt;
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New behind-the-scenes footage reveals that there are partial reload animations --[[User:HashiriyaR32|HashiriyaR32]] 20:16, 5 March 2011 (MSK)&lt;br /&gt;
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I liked how ''[[Project Reality]]'' completely replaced the M16/M4 reload animation from ''BF2''; the only time the charging handle is messed with is when you first bring the weapon up, and even then it's more of a brass check than a full pull back. The reloading animation has you swap the mags, hit the bolt release, and check the ejection port. Much more realistic reloading animation. [[User:Orca1 9904|Orca1 9904]] 07:03, 6 March 2011 (MSK)&lt;br /&gt;
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What I wish is adding different animation for reloads. If you are in the middle of an intense fire fight, you reload and press the bolt faster and you randomly fumble with your reload cause it happens. Or if the firefight is over, you do a more slow reload. Also if the gun has flip up sights, I want to see an animation where you actually flip those irons up [[User:Excalibur01|Excalibur01]] 11:02, 6 March 2011 (MSK)&lt;br /&gt;
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:I don't think I'd be happy with the former; same as random jams or giving singleplayer enemies a chance of getting an instakill headshot on the player, it isn't much fun having the game secretly flipping a coin to decide if you get screwed or not. ''Black'' did slower reloads if you weren't being fired at, though; it either sped the whole animation up or skipped the unnecessary wanking around if you were being shot at when you pressed reload. [[User:Vangelis|Vangelis]] 11:50, 8 March 2011 (MSK)&lt;br /&gt;
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Another thing about leaving the front sight post on the M4s is that the red dot sight is raised and not like in COD4 where it is mounted on the rail. Maybe in real life, having 2 eyes would sort of work, but even then you can still have a front post bother your eye looking at it. It wouldn't be a clear shot [[User:Excalibur01|Excalibur01]] 11:04, 6 March 2011 (MSK)&lt;br /&gt;
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:The only game I've seen that gets it all right is Crysis 2, and the weapons are all fictional, though they could all easily exist. It's got both reload animations (six actually, because you do them different in Armour or Stealth mode), +1 in the chamber, attachments on your gun based on where they're mounted (one optic, a suppressor or no suppressor, and an underbarrel), believable damages based on calibres, functioning pistol hammers, and pistol slides that lock back when empty and not as part of the reload animation (meaning you can run around and stuff with a locked empty pistol). [[User:Alex T Snow|Alex T Snow]] 12:02, 16 March 2011 (CDT)&lt;br /&gt;
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== PKM ==&lt;br /&gt;
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At the left on the bridge an enemy soldier have a Pkm machine gun :&lt;br /&gt;
http://www.dualshockers.com/wp-content/uploads/2011/04/Battlefield3_Gogogo.jpg (high resolution sorry) [[User:Arrak|Arrak]]&lt;br /&gt;
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== Disable Vehicles == &lt;br /&gt;
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New info at Kotaku and others mentions &amp;quot;Temporarily disabling vehicles&amp;quot;. I'm thinking it may be some sort of EMP thing, though, even for BF that's a stretch. What would be preferable, is if for instance... a tank... had several parts that were damageable. Things like treads, optics, engines, etc could be disabled in order to halt a tank. Same goes with tires and stuff like that with other vehicles. This'd be really cool in my opinion, for instance, snipers could damage the optics of a tank with say a .50 BMG round, temporarily of course. [[User:Halorocka888|Halorocka888]] 20:23, 3 June 2011 (CDT)&lt;br /&gt;
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== M16 Carry Handle Fix ==&lt;br /&gt;
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If anybody's seen the EA PWNED BF3 episode, it looks like they've added the carry handle to the M16A4. Two short clips demonstrating the ANT animation system that show the M16A4 with it. Good stuff. Also, did anyone notice how they're making prone realistic? It seems they're having the player's elbows be fixed rotateable spots along with the player's spine being able to bend a certain number of degrees. In order to rotate around, the player has to physically crawl over to view that area. It's easy to see in the animation demos that I referred to, but it's also noticeable on the 12 minute trailer when the Marines are on the rooftop, watch the perspective of the player's weapon and how it moves in relation to the arms. Very cool indeed, because I know balancing prone has always been a problem with BF. [[User:Halorocka888|Halorocka888]] 09:15, 30 May 2011 (CDT)&lt;br /&gt;
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== Multiplayer Teaser ==&lt;br /&gt;
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there is a MP teaser up on www.origin.com, looks like they have gone and screwed the m4 up, (removed front site) [[User:Sike|Sike]] 16:22, 6 June 2011 (CDT)&lt;br /&gt;
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Can't get a good enough look at the gas block to tell. Anywho... I spotted the M16A4, a Mk 46/M249, M9 pistol, the PKM Pencheng, SVD, Mk 11/SR-25 (Not a M110, no full URX rail), AKS-74, and the Grach pistol. All but the SVD and Grach are viewable in the trailer, the AKS-74, SVD, and Grach are visible in the corner where it lists the kills. [[User:Halorocka888|Halorocka888]] 16:36, 6 June 2011 (CDT)&lt;br /&gt;
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http://www.gametrailers.com/video/e3-2011-battlefield-3/714884 pause at 0:19 for the M4, [[User:Sike|Sike]] 16:42, 6 June 2011 (CDT)&lt;br /&gt;
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:The AKS-74U screenshot shows what appears to be an enemy carrying two [[RPG-7]] launchers. Can't tell if they have optics or straight iron sights. [[User:Orca1 9904|Orca1 9904]] 14:56, 7 June 2011 (CDT)&lt;br /&gt;
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== Who? ==&lt;br /&gt;
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Who put the Mk 11 as the 9A-91? Travesty, stoked that the Mk 11 is in though. [[User:Halorocka888|Halorocka888]] 14:30, 7 June 2011 (CDT)&lt;br /&gt;
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== AK-74M ==&lt;br /&gt;
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This photo was posted on battlefields facebook page.&lt;br /&gt;
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[[File:BF3_IMFDB_(AK-74).JPG]]&lt;br /&gt;
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It seems that while the US gets an M-4A1 with and without optics, the Russians/PLR get an AK-74M.&lt;br /&gt;
--[[User:Mattatack92|Mattatack92]] 00:54, 8 June 2011 (CDT)&lt;br /&gt;
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This might've just been the loadouts they had for E3, doesn't necessarily confirm faction specific weaponry. [[User:Halorocka888|Halorocka888]] 14:00, 8 June 2011 (CDT)&lt;br /&gt;
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:Is that PSO-1 or the same unidentified sight from Medal of Honor? --[[User:Masterius|Masterius]] 10:31, 20 June 2011 (CDT)&lt;br /&gt;
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== Physical Warfare Pack ==&lt;br /&gt;
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New weapons, folks!&lt;br /&gt;
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[http://www.totalgamingnetwork.com/content.php?4305-Battlefield-3-Limited-Edition-Physical-Warfare-Pack-Available-for-Preorder-in-UK Battlefield 3 Limited Edition: Physical Warfare Pack Available for Preorder in UK]&lt;br /&gt;
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Time for article update? --[[User:Masterius|Masterius]] 03:08, 26 May 2011 (CDT)&lt;br /&gt;
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:I see they're calling it the DAO-12 again. [[User:Evil Tim|Evil Tim]] 03:14, 26 May 2011 (CDT)&lt;br /&gt;
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:Type 88 (and it seems the Bipod is an attachment), &amp;quot;DAO-12&amp;quot; lol, with Flechette ammo, aaaaaaaand... a Flash Suppressor for the &amp;quot;SKS Sniper Rifle&amp;quot;!!!! [[User:Alex T Snow|Alex T Snow]] 05:44, 26 May 2011 (CDT)&lt;br /&gt;
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::&amp;quot;SKS Sniper Rifle?&amp;quot; So we're set in California? Watch out, the bad guys have high-capacity 15-round magazines! [[User:Evil Tim|Evil Tim]] 05:56, 26 May 2011 (CDT)&lt;br /&gt;
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:::Isn't the SKS 10 rounds though? I never really liked the look of the SKS, but I've seen a lot of people on this site post about wanting it in a game for once, so it'll make all them happy :) [[User:Alex T Snow|Alex T Snow]] 06:37, 26 May 2011 (CDT)&lt;br /&gt;
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::::Yeah, I'm just talking generally; you know, scary handguns with high-capacity magazines and laws to rid the streets of the scourge of drive-by rifle grenadings and gangland bayonet charges. [[User:Evil Tim|Evil Tim]] 09:45, 26 May 2011 (CDT)&lt;br /&gt;
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:::::Haha, yeah, I'm from Canada, and while we don't actually have as strict laws as, say, California, what we have is lots of paperwork and time spent training for licenses, etc. Making them harder to get and needing more knowledge about them is way better than just banning them. I never understood that, oooo, a bayonet mount, oh no! A pistol grip? They'll kill us so much more efficiently now! Criminals use illegally bought weapons that aren't registered. And that guy that comes home to find his wife is cheating on him? He's so mad he'll kill both of them, and they think he won't just get a knife or something? I'm not supporting killing people, but people would still do it even if all the firearms on Earth went away. We were pretty damn good at it for the thousands of years before we invented them... [[User:Alex T Snow|Alex T Snow]] 15:36, 26 May 2011 (CDT)&lt;br /&gt;
::::::Agreed :) - [[User:Mr. Wolf|Mr. Wolf]] 18:26, 26 May 2011 (CDT)&lt;br /&gt;
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Still no update? --[[User:Masterius|Masterius]] 06:16, 8 June 2011 (CDT)&lt;br /&gt;
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'laws to rid the streets of the scourge of drive-by rifle grenadings' - I lol'd --[[User:Chrausis|Chrausis]] 08:11, 12 June 2011 (CDT)&lt;br /&gt;
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Why in the hell would they make the SKS a 'Sniper Rifle'? I mean calling the Dragunov a true sniper rifle is pretty much... wrong, I'm okay with it though, but an SKS? &lt;br /&gt;
I'll admit I'm not very experienced with the SKS myself, maybe it's a tack driver in disguise, but from what I've heard it's just a little more accurate than your standard AK47 and that's not saying much.... --[[User:Ghostdigga|Ghostdigga]] 12:56, 18 June 2011 (CDT)&lt;br /&gt;
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:Well there are only going to be semi-auto sniper rifles, so really, there are only DMRs anyway. It's not like it's a sniper class, it's a recon class, so that's not missnamed. [[User:Alex T Snow|Alex T Snow]] 17:59, 18 June 2011 (CDT)&lt;br /&gt;
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:: Source? There's no way they'd make all the sniper rifles semi-automatic. We've only seen semi-automatics, yes, but there's no confirmation that they'll -all- be semi-automatic. [[User:Halorocka888|Halorocka888]] 20:09, 18 June 2011 (CDT)&lt;br /&gt;
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:That's what I got out of the Recon description here:&lt;br /&gt;
http://blogs.battlefield.ea.com/battlefield_bad_company/archive/2011/06/08/battlefield-3-at-e3-roundup.aspx&lt;br /&gt;
Semi-auto and C4. That could just mean default, and you still get bolt-actions and the mortar later, but I really think they mean they removed both of those, to balance the issues with those two things in BC2. Everyone uses Recon, everyone hides with a one hit kill sniper rifle, and everyone calls in their magic mortars from anywhere onto anything. It looks like they're trying to make the Recon kit more of a DMR kit than a true sniper, which is probably better, it fits the squad play better as a DMR and a support gunner do the same job, one with high amounts of precision, the other with high amounts of ammo. On a different note, I'm pretty sure the M4A1 will be in the engineer kit because it has a flashlight and will be the counterpart to the AKS-74U, like the M16A4 and AK-74M. [[User:Alex T Snow|Alex T Snow]] 21:36, 18 June 2011 (CDT)&lt;br /&gt;
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: They meant at the E3 demo, the Recon class has a semi-automatic sniper rifle. At the E3 Demo. Hence the &amp;quot;E3 Roundup&amp;quot; title, it's not dismissing anything, just saying what they saw at E3. [[User:Halorocka888|Halorocka888]] 21:47, 18 June 2011 (CDT)&lt;br /&gt;
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Finally :) --[[User:Masterius|Masterius]] 04:12, 20 June 2011 (CDT)&lt;br /&gt;
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== M249 SAW is actually Mk. 46 Mod 0? ==&lt;br /&gt;
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By looking at the handgurads, I noticed that they are sticking out like the Mk. 46 Mod 0's handguards instead of the flat M249 SAW's heatshield. Also, because the weapon is fitted with M145 ECLAN scope, this could be the same model as in Medal of Honor, only it is rendered differently or something like that to fit Battlefield 3's engine. So, could be? --[[User:RaNgeR|RaNgeR]] 03:54, 9 June 2011 (CDT)&lt;br /&gt;
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: Yep, it's for sure the Mk 46. Though, it's all one nacho. Glad with the weapon choices they're going with so far. [[User:Halorocka888|Halorocka888]] 10:34, 9 June 2011 (CDT)&lt;br /&gt;
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Glad to see the M145 MGO, presumably in place of the ACOG. Nice touch. --[[User:Chrausis|Chrausis]] 08:13, 12 June 2011 (CDT)&lt;br /&gt;
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Yep, there's also some speculation that there'll be multiple types of 4x optics for each weapon, like you could put the Elcan on an M4. But I think it's more likely that each weapon will just have a different model of ACOG-type optic. [[User:Halorocka888|Halorocka888]] 08:27, 12 June 2011 (CDT)&lt;br /&gt;
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:If that's the case, I'm putting the ELCAN on the M16A4, and if there's camo I'm making it green :) [[User:Alex T Snow|Alex T Snow]] 23:08, 12 June 2011 (CDT)&lt;br /&gt;
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::Canadian, eh? :P --[[User:Masterius|Masterius]] 06:28, 19 June 2011 (CDT)&lt;br /&gt;
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:Yup ;) [[User:Alex T Snow|Alex T Snow]] 18:12, 19 June 2011 (CDT)&lt;br /&gt;
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== P90 in IGN preview ==&lt;br /&gt;
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here&lt;br /&gt;
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http://pcmedia.ign.com/pc/image/article/117/1172554/battlefield-3-20110606090440594-000.jpg&lt;br /&gt;
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the magazine looks like its either missing or modeled way to small&lt;br /&gt;
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source http://uk.pc.ign.com/articles/117/1172554p1.html&lt;br /&gt;
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sorry i dont know how to embed an image [[User:Sike|Sike]] 07:54, 10 June 2011 (CDT)&lt;br /&gt;
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there's a clear model error...the magazine is lodged inside the weapon at an angle and the charging handles are floating above the magazine in midair.&lt;br /&gt;
however, the magazine looks like its of appropriate size and its transparent....would be a nice touch if the bullets inside would actually be visible and move.&lt;br /&gt;
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May perhaps point to an extended magazines type system, though you'd expect the studio to realise that the P90 feeds from the rear so this wouldn't function --[[User:Chrausis|Chrausis]] 08:09, 12 June 2011 (CDT)&lt;br /&gt;
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There are Extended Magazines, you can see them in the loadout window in some of the E3 footage on a PKP Pecheneg. But, what the P90 is likely, is just a pre-alpha mess-up. The magazine is there and properly sized, its' just angled downward into the weapon/barrel. It's not married properly to the P90 and is likely just a glitch that will be fixed. [[User:Halorocka888|Halorocka888]] 08:29, 12 June 2011 (CDT)&lt;br /&gt;
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Fair enough, pretty cool that things such as extended magazines have made it into BF3 --[[User:Chrausis|Chrausis]] 12:22, 12 June 2011 (CDT)&lt;br /&gt;
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== M4A1 ==&lt;br /&gt;
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I just saw the latest video where the M4A1 had a holo-sight and the gas block was removed. Looks like this will be just another unrealistic game after all. But at least the character pressed the BCRB instead of pulling the charging handle. Damn it, when will a new Rainbow Six game come out?! - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 14:38, 17 June 2011 (CDT)&lt;br /&gt;
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It's not a big deal. The M4A1 still kills people and looks great. [[User:Halorocka888|Halorocka888]] 14:47, 17 June 2011 (CDT)&lt;br /&gt;
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:I might be a bit annoying to have every game M4 lose its gas block, but it really doesn't matter THAT much, and it makes the scope view clearer. To say that it will be &amp;quot;just another unrealistic game&amp;quot; because of that is silly, just pretend it has one of those super mini gas blocks, you wouldn't even be able to see it anyway. [[User:Alex T Snow|Alex T Snow]] 14:57, 17 June 2011 (CDT)&lt;br /&gt;
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:: The problem is that I don't want to have a clear view because soldiers do not have clear view ALL the time. And there is a nice little thing called &amp;quot;flat-top riser&amp;quot;. One might wonder why was it invented.... - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 17:07, 17 June 2011 (CDT)&lt;br /&gt;
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:But they're ugly and no one uses them. [[User:Alex T Snow|Alex T Snow]] 20:45, 17 June 2011 (CDT)&lt;br /&gt;
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:Would be cool if removing gas block was optional and made gun bolt-action. Talk about killing with skill :D --[[User:Masterius|Masterius]] 06:28, 19 June 2011 (CDT)&lt;br /&gt;
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== Some Weapon Spots ==&lt;br /&gt;
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(Continuously updated) This video (http://www.youtube.com/watch?v=iwT6x7zEQ8c) shows on the kill-feed that the SVD makes a return for Battlefield 3 at 2:20. At 3:48 you see an enemy in the engineer class holding what appears to be an RPG-7 at 3:48. The kill-feed shows at 4:06 a MP-443 pistol. Clear look at an RPG-7 with on the back of an enemy soldier with the rocket (quite dangerously) inserted at 6:03 and again at 7:23. --[[User:DaiTaNam|DaiTaNam]] 16:32, 17 June 2011 (CDT)&lt;br /&gt;
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== Team Specific Weapons? ==&lt;br /&gt;
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Looking at the AKS-74U pictures it looks scarily like that's a US Marine using it on Spetsnaz. As far as I know there'll be unlockables and selectable weapons, but does anyone know if these are team specific or not? I'm personally pretty worried we're going to have a bunch of marines in state of the art gear running around with AK rifles because a bunch of bars say they're the best, or PLR using M4s and 249's, that's as bad, if not worse. --[[User:AmrasCalmacil|AmrasCalmacil]] 17:26, 17 June 2011 (CDT)&lt;br /&gt;
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:That's only in MP, it's the same as Bad Company 2, I never liked being restricted to team weapons im MP. [[User:Alex T Snow|Alex T Snow]]&lt;br /&gt;
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:The player could've picked the weapon up... We don't know for sure about faction specific loadouts. [[User:Halorocka888|Halorocka888]] 23:54, 17 June 2011 (CDT)&lt;br /&gt;
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::I personally liked the faction specific loadouts in BF2, it was realistic. - [[User:Mr. Wolf|Mr. Wolf]] 00:40, 18 June 2011 (CDT)&lt;br /&gt;
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:True, to be honest I'd be happy either way. [[User:Alex T Snow|Alex T Snow]] 03:49, 18 June 2011 (CDT)&lt;br /&gt;
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:I hope they bring back faction specific weapons from Battlefield 2. Medal of Honor made it right at first but then you got the opposing faction's guns and faction-specificness pretty much lost its purpose :\ --[[User:Masterius|Masterius]] 06:28, 19 June 2011 (CDT)&lt;br /&gt;
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::But in BF2 if you killed a enemy you can pick up his &amp;quot;kit&amp;quot; and use his weapons... - [[User:Mr. Wolf|Mr. Wolf]] 14:08, 19 June 2011 (CDT)&lt;br /&gt;
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:::Yes, first you had to kill an enemy, then you could pick his stuff (kit). But for Battlefield 3 it should be weapon (more realistic than insta-crossdressing xD ) --[[User:Masterius|Masterius]] 16:12, 19 June 2011 (CDT)&lt;br /&gt;
::::Your right, lol. XD - [[User:Mr. Wolf|Mr. Wolf]] 19:25, 19 June 2011 (CDT)&lt;br /&gt;
:::Actually in BC2 your character model never changed when you swaped kits, you could have a medic carrying a sniper rifle, or a ghillie guy with an RPG-7. [[User:Alex T Snow|Alex T Snow]] 19:49, 19 June 2011 (CDT)&lt;br /&gt;
::::Ah right, I forgot. :\&lt;br /&gt;
:::::Lol, you forgot about rocket launcher-wielding snipers ;) Hey, we should put a pic of that under the rocket section or something, you know, just for kicks. [[User:Alex T Snow|Alex T Snow]] 01:05, 20 June 2011 (CDT)&lt;br /&gt;
::::::lol yeah. The reason I don't remember is because I only played with bots, I only had Dial-up back then. u_u - [[User:Mr. Wolf|Mr. Wolf]] 14:34, 20 June 2011 (CDT)&lt;br /&gt;
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I hope its not side specific, I always hated that considering how two weapons from the same class where completely different and handled different. Most people would end up using unlocked guns that you can use on either side. If you want a game thats realistic as possible, play Operation Flashpoint.&lt;br /&gt;
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:Being a fan of Battlefield 2, which featured faction specific weapons, I'm offended someone is saying me to play another game. I might as well say: If you want a game thats unrealistic as possible, play Call of Duty. By the way, in Medal of Honor opposing factions' weapons had identical stats, so that wouldn't be a problem for Battlefield 3 (probably). Also, sign your posts (paragraphs?) --[[User:Masterius|Masterius]] 01:52, 23 June 2011 (CDT)&lt;br /&gt;
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::Well since OpFor is using a AK-74M and AKS-74U which is some-what comparable to the M16A4 and M4A1, I say the game is gonna be fairly balanced. - [[User:Mr. Wolf|Mr. Wolf]] 12:47, 23 June 2011 (CDT)&lt;br /&gt;
::: If they use weapon balance from MoH then yes. Because in BF2 M16A2 and M4A1 kinda sucked (better use G36E and SCAR-L unlocks, respectively). However AK-101 and AKS-74U were ''nice'' (damage)! Check their stats here: [http://wiki.bf2s.com/weapons/comparison BF2 Weapons Comparison] --[[User:Masterius|Masterius]] 05:40, 24 June 2011 (CDT)&lt;br /&gt;
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:^^But those games kinda sucked (at least Dragon Rising, Red River looks good). :\ Whatever, I personally like faction specific weapons for my reasons above. - [[User:Mr. Wolf|Mr. Wolf]] 14:27, 22 June 2011 (CDT)&lt;br /&gt;
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::To be honest, Dragon Rising didn't suck, it was just buggy and laggy (which can be said about pretty much every other shooter, at least as start) and didn't have weapon customization (which can be said about Battlefield 2). In my opinion it is Red River which sucked, basically being Co-op CoD:MW with Visible Walls of Block being replaced by Invisible Walls of Doom and auto regeneration being replaced by manual healing. --[[User:Masterius|Masterius]] 01:52, 23 June 2011 (CDT)&lt;br /&gt;
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:::Meh, that's why I said ''kinda'' sucky, lol I heard AAII is much worst, as its severely buggy and lacks weapon animations and others. P.S. I prefer manual healing over mutant regenerating health any day, the only place 3 second regenerating health belongs is a Wolverine game. :\  - [[User:Mr. Wolf|Mr. Wolf]] 12:47, 23 June 2011 (CDT)&lt;br /&gt;
::::To be honest, manual healing in Red River isn't ''that'' much different from auto regeneration: hold &amp;quot;use&amp;quot; key while not getting hit and several seconds later you are good to go. Whether Dragon Rising had an actual Medic class just like Battlefield :) Oh, and it's kinda hard to make complex game without ''a lot'' of technical problems and unfinished things, yes ;) --[[User:Masterius|Masterius]] 05:40, 24 June 2011 (CDT) &lt;br /&gt;
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Also, if you want actual realism at this point, you go ArmA 2, not Operation Flashpoint: We-screwed-over-an-already-great-franchise-by-making-a-game-with-casual-gamers-in-mind[[User:5t3v0|5t3v0]] 03:06, 24 June 2011 (CDT)&lt;br /&gt;
:If you want actual realism at this point, you go to Army. --[[User:Masterius|Masterius]] 05:40, 24 June 2011 (CDT)&lt;br /&gt;
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::Ugh, But ArmA II had NO weapon animations, that's kinda a big &amp;quot;unfinished thing&amp;quot; when you publish the game! And you Mr. Masterius, your obnoxious, why don't ''you'' go join the Army. We're talking about wanting realistic combat games not what peoples career decisions should be. -_-  [[User:Mr. Wolf|Mr. Wolf]] 13:04, 24 June 2011 (CDT)&lt;br /&gt;
:::Mr. Wolf, one thing you should realise: until Virtual Reality is created and gone into mass production, games will never, NEVER be trully realistic. Holding gun in your hands =\= Mouse+Keyboard. Also, mine is not obnoxious, mine is very nice and tidy :\ --[[User:Masterius|Masterius]] 14:36, 24 June 2011 (CDT)&lt;br /&gt;
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::::And what's so wrong with wanting realism in &amp;quot;Mouse+Keyboard&amp;quot; games? Also I have handled, extensively trained, and fired many REAL firearms, so I'm not just some armchair-commando or a mall-ninja. - [[User:Mr. Wolf|Mr. Wolf]] 19:18, 24 June 2011 (CDT)&lt;br /&gt;
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:Eventually FPSs will be the player wearing a mocap suit with a mocap gun, in a mocap room with a floor that moves (like a treadmill) so you can run places. And you will be forced to reload the weapon properly etc. [[User:Alex T Snow|Alex T Snow]] 19:25, 24 June 2011 (CDT)&lt;br /&gt;
::The first steps are made :D [http://www.geeky-gadgets.com/xio-ultimate-fps-virtual-reality-gaming-exoskeleton-prototype-video-21-04-2011/ XIO Gaming VR Simulator Prototype] --[[User:Masterius|Masterius]] 03:54, 25 June 2011 (CDT)&lt;br /&gt;
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:I removed your post? Maybe we both tried to edit at the same time, because it wasn't there when I did, sorry about that. [[User:Alex T Snow|Alex T Snow]] 02:34, 25 June 2011 (CDT)&lt;br /&gt;
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Lol @ me. Should have known someone was going to say that... Should have added &amp;quot;In a Video game&amp;quot;... [[User:5t3v0|5t3v0]] 08:00, 25 June 2011 (CDT)&lt;/div&gt;</summary>
		<author><name>5t3v0</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Battlefield_3&amp;diff=431530</id>
		<title>Talk:Battlefield 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Battlefield_3&amp;diff=431530"/>
		<updated>2011-06-24T08:12:20Z</updated>

		<summary type="html">&lt;p&gt;5t3v0: /* Team Specific Weapons? */&lt;/p&gt;
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&lt;div&gt;== Beta ==&lt;br /&gt;
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Does anyone know when the beta is starting? cant wait for it! --[[Special:Contributions/109.78.246.33|109.78.246.33]] 21:34, 24 February 2011 (UTC)&lt;br /&gt;
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Or for that matter, how we can get in on it? [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]]&lt;br /&gt;
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To get into the Battlefield 3 beta, you need to buy specially-marked versions of the recent Medal Of Honor [[User:SeanWolf]]&lt;br /&gt;
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Ya i got it, do you know when were getting the codes?--[[User:GunGunGun|GunGunGun]] 02:40, 25 February 2011 (UTC)&lt;br /&gt;
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I have no clue.[[User:SeanWolf]]&lt;br /&gt;
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If you registered your Medal of Honor with your EA-Account, you'll get the invitation and infos, as soon as there is something, so far nothing is known.&lt;br /&gt;
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Wish I could try the beta [[User:Excalibur01|Excalibur01]] 22:15, 3 March 2011 (UTC)&lt;br /&gt;
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:Not just you, after the videos they releases pretty much everybody is dying to get hands on the game. [[User:Killerpixel|Killerpixel]] 12:05, 4 March 2011 (UTC)&lt;br /&gt;
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== AK-something-something ==&lt;br /&gt;
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Check that dude in the BG. also what I think *might* be a holster, but I'm probably wrong.&lt;br /&gt;
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http://bf3nation.com/wp-content/uploads/2011/02/bf6.jpg&lt;br /&gt;
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:It's definitely an AK-series rifle, which one I can't be sure of. If I had to guess however, I'd say either an AK-74, AK-74M, or AK-101. [[User:Orca1 9904|Orca1 9904]] 08:15, 25 February 2011 (UTC)&lt;br /&gt;
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:It's a dump bag on his hip. At least that's what I think it is. It definitely isn't a holster though, since most drop leg holsters are strapped to your thigh. Why a guy with a belt fed machine gun has a dump bag through is beyond me.--[[User:1SAZ|1SAZ]] 09:19, 26 February 2011 (UTC)&lt;br /&gt;
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::If I had to guess, he may have been issued an M4 or M16 and picked up the MG prior to the pic being taken. You can also see some STANAG mag pouches on the front of his vest too. [[User:Orca1 9904|Orca1 9904]] 03:37, 27 February 2011 (UTC)&lt;br /&gt;
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:::I Agree with  Orca1, I know you can't see from the distance, but the profile of the muzzle looks like one of those 3. As the game is set in 2014, im assuming it's either an AK-74M or AK-101. --[[User:Chablar|Chablar]] 13:45, 4 March 2011 (UTC)&lt;br /&gt;
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== M240G is M240B ==&lt;br /&gt;
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The M240G is actually a M240B as seen by gameplay screenshots. You can also identify it's M240B by the heat shield. I guess that inaccuracy in every war game (including new games) will always be. --[[User:RaNgeR|RaNgeR]] 11:44, 25 February 2011 (UTC)&lt;br /&gt;
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:I knew it was some kind of M240 variant, but since it was being used by a Marine I assumed it was the 240-Golf variant since they typically use that instead of the 240-Bravo. [[User:Orca1 9904|Orca1 9904]] 03:26, 27 February 2011 (UTC)&lt;br /&gt;
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Wrong use of the word &amp;quot;anachronistic&amp;quot; there. An anachronism is an object, event, or person portrayed in a chronologically inaccurate time period. The Marines using the M240B is a mistake, no doubt, but it's not an anachronism as the M240B still does technically ''exist'' at the same time beside the Golf model. [[User:Spartan198|Spartan198]] 22:42, 6 March 2011 (MSK)&lt;br /&gt;
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== M16A4? ==&lt;br /&gt;
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Got these pics off BF3 nation;&lt;br /&gt;
http://bf3nation.com/wp-content/uploads/2011/02/bf1.jpg appears to be some M16 varient which oddly enough doesnt have any rear sights.&lt;br /&gt;
http://bf3nation.com/wp-content/uploads/2011/02/bf5.jpg Another shot of the M16 like weapon (Just going to mention the nice detail on the mag). And hey, new weapon, A COFFEE MUG!!! &lt;br /&gt;
--[[User:GunGunGun|GunGunGun]] 15:02, 25 February 2011 (UTC)&lt;br /&gt;
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It is an M16A4, the developers probably didn't detailed the weapon enough. --[[User:RaNgeR|RaNgeR]] 16:08, 25 February 2011 (UTC)&lt;br /&gt;
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:Yeah I noticed this as well. Im guessing they just forgot, The sights are even not there in the gameplay videos. I do hope they change it though, might seen a little silly firing with neither iron sights or optics. --[[User:Chablar|Chablar]] 13:53, 4 March 2011 (UTC)&lt;br /&gt;
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in the new 12 min trailer, roughly at the 7min mark when they put surpessive fire on the sniper, is it me or does the guy on the left, with the M16A4 fire full auto?. [[User:Sike|Sike]] 17:20, 18 April 2011 (CDT)&lt;br /&gt;
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I'm commenting without checking, but remember how fast you can fire the M16A4 and 93R in BC2? [[User:Alex T Snow|Alex T Snow]] 01:23, 19 April 2011 (CDT)&lt;br /&gt;
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== Racking charging handle when reloading after empty ==&lt;br /&gt;
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A new trailer showed you shooting an M4 and when you are empty, you reload but instead of pressing the bolt release, you charge the handle. I seriously hope this isn't the default reload [[User:Excalibur01|Excalibur01]] 04:35, 3 March 2011 (UTC)&lt;br /&gt;
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At the begining of the trailer, it did say that it was pre-alpha code.  They'll hopefully have the modeling and other animations fixed by then.--[[User:Gunkatas|Gunkatas]] 05:04, 3 March 2011 (UTC)&lt;br /&gt;
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Yeah, cause I'm getting bad flashbacks to games in early 2000 that pulls the charging handle when doing mid mag reloads [[User:Excalibur01|Excalibur01]] 05:31, 3 March 2011 (UTC)&lt;br /&gt;
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If I remember correctly, the M16A2 &amp;amp; M4A1 reloading animations from ''[[Battlefield 2|BF2]]'' had the character use the charging handle instead of the bolt release when reloading, they may have borrowed that. [[User:Orca1 9904|Orca1 9904]] 05:58, 3 March 2011 (UTC)&lt;br /&gt;
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:3D modeling and animation is kinda hard to &amp;quot;borrow&amp;quot; from older engine/file format. I'd guess it's probably &amp;quot;director thinks this looks more dynamic&amp;quot; like [[Black]], or maybe the animator is under heavy influence of games in early 2000 :/ [[User:Ssate|Ssate]] 02:43, 12 April 2011 (CDT)&lt;br /&gt;
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Well I hope they change it to using bolt release because it's wield for someone to do that unless you're clearing a malfunction [[User:Excalibur01|Excalibur01]] 06:46, 3 March 2011 (UTC)&lt;br /&gt;
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I'm liking how they now keep track of a round in the chamber and you don't go through the whole reloading animation, maybe this time we'll have proper pistol reloads.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:05, 3 March 2011 (UTC)&lt;br /&gt;
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What's a &amp;quot;proper&amp;quot; pistol reload? [[User:Excalibur01|Excalibur01]] 20:21, 3 March 2011 (UTC)&lt;br /&gt;
: I think he meant that the slide does not lock back when the pistol runs out, like in Medal Of Honor MP. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 20:43, 3 March 2011 (UTC)&lt;br /&gt;
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Also in Bad Company and the second one they did the same thing where the slide didn't lock back. If it's one thing Modern Warfare has done right is the reload animation...well except maybe for the ACR. [[User:Excalibur01|Excalibur01]] 22:14, 3 March 2011 (UTC)&lt;br /&gt;
:There was also a problem with the SPAS-12: the character pump it after the reload even if there was a shell in the chamber. Same in Black Ops. Not to mention that &amp;quot;all pistols were DAO&amp;quot; since the hammers never move. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 08:52, 4 March 2011 (UTC)&lt;br /&gt;
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About reloads, in last years Metal of Honor, you do a combat reload when your shotgun is empty. [[User:Excalibur01|Excalibur01]] 22:15, 3 March 2011 (UTC)&lt;br /&gt;
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Another nice touch that they put in was that they left the front sight on the M4 even though it has an optical sight.  In most games the front sight is either removed completely (like Bad Company 2 or Call of Duty 4) or else it has a flip down front sight (like Modern Warfare 2).  Adds a nice level of realism in my opinion.--[[User:Gunkatas|Gunkatas]] 06:29, 4 March 2011 (UTC)&lt;br /&gt;
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:I always thought removing the front sight from M4/M16 rifles in games was utterly stupid mall ninja BS, not to mention making the gun look ugly as sin. In a real-world situation, if your optic fails and you don't have any iron sights to fall back on, you're basically SOL while the other guy who's never even heard of a red dot sight is still capable of sending rounds your way. [[User:Orca1 9904|Orca1 9904]] 10:48, 4 March 2011 (UTC)&lt;br /&gt;
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::Don't some optics already mount back-up irons (BUS / BUIS) on them? [[User:Vangelis|Vangelis]] 11:46, 8 March 2011 (MSK)&lt;br /&gt;
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:Yeah I noticed this too. All BF games seem to get reloads completely wrong. You get the feeling the make you rack the charging handle with a mid mag reload to clear the current round so they don't have to take it into account. As awesome as charging the action yourself, or racking the top slide looks, you just never do it during a normal reload. I do hope they change this yeah, but I doubt they will looking back at the other games. Don't get me wrong, I LOVE Battlefield games, but I don't see how its that hard to get weapons right when they hire Ex-military guys to get everything else right. You can even find these things on Google these days. And with COD removing the iron sights on the M16s and M4s they are also removing the gas block. The gun would have to fire one round and then the action be charged manually. I love these games, but some times the ignorance they show towards the things they claim are most important pisses me off a bit.--[[User:Chablar|Chablar]] 14:00, 4 March 2011 (UTC)&lt;br /&gt;
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::Well, at least they don't go the extra mile and have guns being fired with the safety on, I can think of a couple of games that do that. [[User:Vangelis|Vangelis]] 14:08, 4 March 2011 (UTC)&lt;br /&gt;
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:The use of military and ex-military people are for realistic look of the soldiers, their movements, they communications, and look of ground vehicles and aircraft... But don't forget that it is not that hard to search for photos in the internet of weapons, vehicles, aircraft, uniforms, equipment, etc. and create it in the computer, without using the help of the military guys. As what we see know. BF3 goes for the realistic way, that's right, but it is not realistic in the small details. CoD4:MW, CoD:MW2, CoD:BO, the new MoH, OFP series, ArmA series, and of course the series of BF from BF2 and onwards have so many unrealistic small details that can be fixed easily by using mod tools. The developers doesn't really care if the M4A1 has gas block (CoD) or if you charge the weapon with the charging handle (BF2, BF3), they just want to create a game, realistic or not just the gamers will be happy. It is a bit funny as so many things are so realistic in this game but someone who has good military knowledge will notice right away for the f*** ups. In OFP:RR for example, they only thing that bothers me is that the M16A4 in-game looks like the Canadian C7 rifle. --[[User:RaNgeR|RaNgeR]] 18:50, 5 March 2011 (MSK)&lt;br /&gt;
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don't forget in MW2, fans were commenting that the rear flip up sight on the SCAR was backwards and would back towards the shooter and not forward. IW didn't change it cause they don't care of the little details. Also I like to see a game where they have a random chance to destroy your optic so can you actually can flip up your irons. After the EMP in MW2, they forgot that pretty much all the M4s and SCARS had flip up sights but none of them bothered to flip them up. That'll be the first thing I noticed when I aim or the fact that the ACOG is not electronic and would still work when an EMP hits. [[User:Excalibur01|Excalibur01]] 19:43, 5 March 2011 (MSK)&lt;br /&gt;
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*Let's not forget MW2 is the same game which showed the Model 1887 being reloaded by having every cartridge put into the barrel. Would certainly make for an interesting first shot... [[User:Vangelis|Vangelis]] 19:58, 5 March 2011 (MSK)&lt;br /&gt;
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::In the words of the Demo Man from ''[[Team Fortress 2]]'', &amp;quot;Ka-BOOM!&amp;quot; :P [[User:Orca1 9904|Orca1 9904]] 20:18, 5 March 2011 (MSK)&lt;br /&gt;
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New behind-the-scenes footage reveals that there are partial reload animations --[[User:HashiriyaR32|HashiriyaR32]] 20:16, 5 March 2011 (MSK)&lt;br /&gt;
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I liked how ''[[Project Reality]]'' completely replaced the M16/M4 reload animation from ''BF2''; the only time the charging handle is messed with is when you first bring the weapon up, and even then it's more of a brass check than a full pull back. The reloading animation has you swap the mags, hit the bolt release, and check the ejection port. Much more realistic reloading animation. [[User:Orca1 9904|Orca1 9904]] 07:03, 6 March 2011 (MSK)&lt;br /&gt;
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What I wish is adding different animation for reloads. If you are in the middle of an intense fire fight, you reload and press the bolt faster and you randomly fumble with your reload cause it happens. Or if the firefight is over, you do a more slow reload. Also if the gun has flip up sights, I want to see an animation where you actually flip those irons up [[User:Excalibur01|Excalibur01]] 11:02, 6 March 2011 (MSK)&lt;br /&gt;
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:I don't think I'd be happy with the former; same as random jams or giving singleplayer enemies a chance of getting an instakill headshot on the player, it isn't much fun having the game secretly flipping a coin to decide if you get screwed or not. ''Black'' did slower reloads if you weren't being fired at, though; it either sped the whole animation up or skipped the unnecessary wanking around if you were being shot at when you pressed reload. [[User:Vangelis|Vangelis]] 11:50, 8 March 2011 (MSK)&lt;br /&gt;
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Another thing about leaving the front sight post on the M4s is that the red dot sight is raised and not like in COD4 where it is mounted on the rail. Maybe in real life, having 2 eyes would sort of work, but even then you can still have a front post bother your eye looking at it. It wouldn't be a clear shot [[User:Excalibur01|Excalibur01]] 11:04, 6 March 2011 (MSK)&lt;br /&gt;
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:The only game I've seen that gets it all right is Crysis 2, and the weapons are all fictional, though they could all easily exist. It's got both reload animations (six actually, because you do them different in Armour or Stealth mode), +1 in the chamber, attachments on your gun based on where they're mounted (one optic, a suppressor or no suppressor, and an underbarrel), believable damages based on calibres, functioning pistol hammers, and pistol slides that lock back when empty and not as part of the reload animation (meaning you can run around and stuff with a locked empty pistol). [[User:Alex T Snow|Alex T Snow]] 12:02, 16 March 2011 (CDT)&lt;br /&gt;
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== PKM ==&lt;br /&gt;
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At the left on the bridge an enemy soldier have a Pkm machine gun :&lt;br /&gt;
http://www.dualshockers.com/wp-content/uploads/2011/04/Battlefield3_Gogogo.jpg (high resolution sorry) [[User:Arrak|Arrak]]&lt;br /&gt;
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== Disable Vehicles == &lt;br /&gt;
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New info at Kotaku and others mentions &amp;quot;Temporarily disabling vehicles&amp;quot;. I'm thinking it may be some sort of EMP thing, though, even for BF that's a stretch. What would be preferable, is if for instance... a tank... had several parts that were damageable. Things like treads, optics, engines, etc could be disabled in order to halt a tank. Same goes with tires and stuff like that with other vehicles. This'd be really cool in my opinion, for instance, snipers could damage the optics of a tank with say a .50 BMG round, temporarily of course. [[User:Halorocka888|Halorocka888]] 20:23, 3 June 2011 (CDT)&lt;br /&gt;
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== M16 Carry Handle Fix ==&lt;br /&gt;
&lt;br /&gt;
If anybody's seen the EA PWNED BF3 episode, it looks like they've added the carry handle to the M16A4. Two short clips demonstrating the ANT animation system that show the M16A4 with it. Good stuff. Also, did anyone notice how they're making prone realistic? It seems they're having the player's elbows be fixed rotateable spots along with the player's spine being able to bend a certain number of degrees. In order to rotate around, the player has to physically crawl over to view that area. It's easy to see in the animation demos that I referred to, but it's also noticeable on the 12 minute trailer when the Marines are on the rooftop, watch the perspective of the player's weapon and how it moves in relation to the arms. Very cool indeed, because I know balancing prone has always been a problem with BF. [[User:Halorocka888|Halorocka888]] 09:15, 30 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Multiplayer Teaser ==&lt;br /&gt;
&lt;br /&gt;
there is a MP teaser up on www.origin.com, looks like they have gone and screwed the m4 up, (removed front site) [[User:Sike|Sike]] 16:22, 6 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Can't get a good enough look at the gas block to tell. Anywho... I spotted the M16A4, a Mk 46/M249, M9 pistol, the PKM Pencheng, SVD, Mk 11/SR-25 (Not a M110, no full URX rail), AKS-74, and the Grach pistol. All but the SVD and Grach are viewable in the trailer, the AKS-74, SVD, and Grach are visible in the corner where it lists the kills. [[User:Halorocka888|Halorocka888]] 16:36, 6 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
http://www.gametrailers.com/video/e3-2011-battlefield-3/714884 pause at 0:19 for the M4, [[User:Sike|Sike]] 16:42, 6 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:The AKS-74U screenshot shows what appears to be an enemy carrying two [[RPG-7]] launchers. Can't tell if they have optics or straight iron sights. [[User:Orca1 9904|Orca1 9904]] 14:56, 7 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Who? ==&lt;br /&gt;
&lt;br /&gt;
Who put the Mk 11 as the 9A-91? Travesty, stoked that the Mk 11 is in though. [[User:Halorocka888|Halorocka888]] 14:30, 7 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== AK-74M ==&lt;br /&gt;
&lt;br /&gt;
This photo was posted on battlefields facebook page.&lt;br /&gt;
&lt;br /&gt;
[[File:BF3_IMFDB_(AK-74).JPG]]&lt;br /&gt;
&lt;br /&gt;
It seems that while the US gets an M-4A1 with and without optics, the Russians/PLR get an AK-74M.&lt;br /&gt;
--[[User:Mattatack92|Mattatack92]] 00:54, 8 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
This might've just been the loadouts they had for E3, doesn't necessarily confirm faction specific weaponry. [[User:Halorocka888|Halorocka888]] 14:00, 8 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Is that PSO-1 or the same unidentified sight from Medal of Honor? --[[User:Masterius|Masterius]] 10:31, 20 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Physical Warfare Pack ==&lt;br /&gt;
&lt;br /&gt;
New weapons, folks!&lt;br /&gt;
&lt;br /&gt;
[http://www.totalgamingnetwork.com/content.php?4305-Battlefield-3-Limited-Edition-Physical-Warfare-Pack-Available-for-Preorder-in-UK Battlefield 3 Limited Edition: Physical Warfare Pack Available for Preorder in UK]&lt;br /&gt;
&lt;br /&gt;
Time for article update? --[[User:Masterius|Masterius]] 03:08, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I see they're calling it the DAO-12 again. [[User:Evil Tim|Evil Tim]] 03:14, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Type 88 (and it seems the Bipod is an attachment), &amp;quot;DAO-12&amp;quot; lol, with Flechette ammo, aaaaaaaand... a Flash Suppressor for the &amp;quot;SKS Sniper Rifle&amp;quot;!!!! [[User:Alex T Snow|Alex T Snow]] 05:44, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::&amp;quot;SKS Sniper Rifle?&amp;quot; So we're set in California? Watch out, the bad guys have high-capacity 15-round magazines! [[User:Evil Tim|Evil Tim]] 05:56, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::Isn't the SKS 10 rounds though? I never really liked the look of the SKS, but I've seen a lot of people on this site post about wanting it in a game for once, so it'll make all them happy :) [[User:Alex T Snow|Alex T Snow]] 06:37, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::::Yeah, I'm just talking generally; you know, scary handguns with high-capacity magazines and laws to rid the streets of the scourge of drive-by rifle grenadings and gangland bayonet charges. [[User:Evil Tim|Evil Tim]] 09:45, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::::Haha, yeah, I'm from Canada, and while we don't actually have as strict laws as, say, California, what we have is lots of paperwork and time spent training for licenses, etc. Making them harder to get and needing more knowledge about them is way better than just banning them. I never understood that, oooo, a bayonet mount, oh no! A pistol grip? They'll kill us so much more efficiently now! Criminals use illegally bought weapons that aren't registered. And that guy that comes home to find his wife is cheating on him? He's so mad he'll kill both of them, and they think he won't just get a knife or something? I'm not supporting killing people, but people would still do it even if all the firearms on Earth went away. We were pretty damn good at it for the thousands of years before we invented them... [[User:Alex T Snow|Alex T Snow]] 15:36, 26 May 2011 (CDT)&lt;br /&gt;
::::::Agreed :) - [[User:Mr. Wolf|Mr. Wolf]] 18:26, 26 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Still no update? --[[User:Masterius|Masterius]] 06:16, 8 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
'laws to rid the streets of the scourge of drive-by rifle grenadings' - I lol'd --[[User:Chrausis|Chrausis]] 08:11, 12 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Why in the hell would they make the SKS a 'Sniper Rifle'? I mean calling the Dragunov a true sniper rifle is pretty much... wrong, I'm okay with it though, but an SKS? &lt;br /&gt;
I'll admit I'm not very experienced with the SKS myself, maybe it's a tack driver in disguise, but from what I've heard it's just a little more accurate than your standard AK47 and that's not saying much.... --[[User:Ghostdigga|Ghostdigga]] 12:56, 18 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Well there are only going to be semi-auto sniper rifles, so really, there are only DMRs anyway. It's not like it's a sniper class, it's a recon class, so that's not missnamed. [[User:Alex T Snow|Alex T Snow]] 17:59, 18 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: Source? There's no way they'd make all the sniper rifles semi-automatic. We've only seen semi-automatics, yes, but there's no confirmation that they'll -all- be semi-automatic. [[User:Halorocka888|Halorocka888]] 20:09, 18 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:That's what I got out of the Recon description here:&lt;br /&gt;
http://blogs.battlefield.ea.com/battlefield_bad_company/archive/2011/06/08/battlefield-3-at-e3-roundup.aspx&lt;br /&gt;
Semi-auto and C4. That could just mean default, and you still get bolt-actions and the mortar later, but I really think they mean they removed both of those, to balance the issues with those two things in BC2. Everyone uses Recon, everyone hides with a one hit kill sniper rifle, and everyone calls in their magic mortars from anywhere onto anything. It looks like they're trying to make the Recon kit more of a DMR kit than a true sniper, which is probably better, it fits the squad play better as a DMR and a support gunner do the same job, one with high amounts of precision, the other with high amounts of ammo. On a different note, I'm pretty sure the M4A1 will be in the engineer kit because it has a flashlight and will be the counterpart to the AKS-74U, like the M16A4 and AK-74M. [[User:Alex T Snow|Alex T Snow]] 21:36, 18 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: They meant at the E3 demo, the Recon class has a semi-automatic sniper rifle. At the E3 Demo. Hence the &amp;quot;E3 Roundup&amp;quot; title, it's not dismissing anything, just saying what they saw at E3. [[User:Halorocka888|Halorocka888]] 21:47, 18 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Finally :) --[[User:Masterius|Masterius]] 04:12, 20 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== M249 SAW is actually Mk. 46 Mod 0? ==&lt;br /&gt;
&lt;br /&gt;
By looking at the handgurads, I noticed that they are sticking out like the Mk. 46 Mod 0's handguards instead of the flat M249 SAW's heatshield. Also, because the weapon is fitted with M145 ECLAN scope, this could be the same model as in Medal of Honor, only it is rendered differently or something like that to fit Battlefield 3's engine. So, could be? --[[User:RaNgeR|RaNgeR]] 03:54, 9 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
: Yep, it's for sure the Mk 46. Though, it's all one nacho. Glad with the weapon choices they're going with so far. [[User:Halorocka888|Halorocka888]] 10:34, 9 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Glad to see the M145 MGO, presumably in place of the ACOG. Nice touch. --[[User:Chrausis|Chrausis]] 08:13, 12 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Yep, there's also some speculation that there'll be multiple types of 4x optics for each weapon, like you could put the Elcan on an M4. But I think it's more likely that each weapon will just have a different model of ACOG-type optic. [[User:Halorocka888|Halorocka888]] 08:27, 12 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:If that's the case, I'm putting the ELCAN on the M16A4, and if there's camo I'm making it green :) [[User:Alex T Snow|Alex T Snow]] 23:08, 12 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Canadian, eh? :P --[[User:Masterius|Masterius]] 06:28, 19 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Yup ;) [[User:Alex T Snow|Alex T Snow]] 18:12, 19 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== P90 in IGN preview ==&lt;br /&gt;
&lt;br /&gt;
here&lt;br /&gt;
&lt;br /&gt;
http://pcmedia.ign.com/pc/image/article/117/1172554/battlefield-3-20110606090440594-000.jpg&lt;br /&gt;
&lt;br /&gt;
the magazine looks like its either missing or modeled way to small&lt;br /&gt;
&lt;br /&gt;
source http://uk.pc.ign.com/articles/117/1172554p1.html&lt;br /&gt;
&lt;br /&gt;
sorry i dont know how to embed an image [[User:Sike|Sike]] 07:54, 10 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
there's a clear model error...the magazine is lodged inside the weapon at an angle and the charging handles are floating above the magazine in midair.&lt;br /&gt;
however, the magazine looks like its of appropriate size and its transparent....would be a nice touch if the bullets inside would actually be visible and move.&lt;br /&gt;
&lt;br /&gt;
May perhaps point to an extended magazines type system, though you'd expect the studio to realise that the P90 feeds from the rear so this wouldn't function --[[User:Chrausis|Chrausis]] 08:09, 12 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
There are Extended Magazines, you can see them in the loadout window in some of the E3 footage on a PKP Pecheneg. But, what the P90 is likely, is just a pre-alpha mess-up. The magazine is there and properly sized, its' just angled downward into the weapon/barrel. It's not married properly to the P90 and is likely just a glitch that will be fixed. [[User:Halorocka888|Halorocka888]] 08:29, 12 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Fair enough, pretty cool that things such as extended magazines have made it into BF3 --[[User:Chrausis|Chrausis]] 12:22, 12 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== M4A1 ==&lt;br /&gt;
&lt;br /&gt;
I just saw the latest video where the M4A1 had a holo-sight and the gas block was removed. Looks like this will be just another unrealistic game after all. But at least the character pressed the BCRB instead of pulling the charging handle. Damn it, when will a new Rainbow Six game come out?! - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 14:38, 17 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
It's not a big deal. The M4A1 still kills people and looks great. [[User:Halorocka888|Halorocka888]] 14:47, 17 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I might be a bit annoying to have every game M4 lose its gas block, but it really doesn't matter THAT much, and it makes the scope view clearer. To say that it will be &amp;quot;just another unrealistic game&amp;quot; because of that is silly, just pretend it has one of those super mini gas blocks, you wouldn't even be able to see it anyway. [[User:Alex T Snow|Alex T Snow]] 14:57, 17 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:: The problem is that I don't want to have a clear view because soldiers do not have clear view ALL the time. And there is a nice little thing called &amp;quot;flat-top riser&amp;quot;. One might wonder why was it invented.... - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 17:07, 17 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:But they're ugly and no one uses them. [[User:Alex T Snow|Alex T Snow]] 20:45, 17 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Would be cool if removing gas block was optional and made gun bolt-action. Talk about killing with skill :D --[[User:Masterius|Masterius]] 06:28, 19 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Some Weapon Spots ==&lt;br /&gt;
&lt;br /&gt;
(Continuously updated) This video (http://www.youtube.com/watch?v=iwT6x7zEQ8c) shows on the kill-feed that the SVD makes a return for Battlefield 3 at 2:20. At 3:48 you see an enemy in the engineer class holding what appears to be an RPG-7 at 3:48. The kill-feed shows at 4:06 a MP-443 pistol. Clear look at an RPG-7 with on the back of an enemy soldier with the rocket (quite dangerously) inserted at 6:03 and again at 7:23. --[[User:DaiTaNam|DaiTaNam]] 16:32, 17 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Team Specific Weapons? ==&lt;br /&gt;
&lt;br /&gt;
Looking at the AKS-74U pictures it looks scarily like that's a US Marine using it on Spetsnaz. As far as I know there'll be unlockables and selectable weapons, but does anyone know if these are team specific or not? I'm personally pretty worried we're going to have a bunch of marines in state of the art gear running around with AK rifles because a bunch of bars say they're the best, or PLR using M4s and 249's, that's as bad, if not worse. --[[User:AmrasCalmacil|AmrasCalmacil]] 17:26, 17 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:That's only in MP, it's the same as Bad Company 2, I never liked being restricted to team weapons im MP. [[User:Alex T Snow|Alex T Snow]]&lt;br /&gt;
&lt;br /&gt;
:The player could've picked the weapon up... We don't know for sure about faction specific loadouts. [[User:Halorocka888|Halorocka888]] 23:54, 17 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::I personally liked the faction specific loadouts in BF2, it was realistic. - [[User:Mr. Wolf|Mr. Wolf]] 00:40, 18 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:True, to be honest I'd be happy either way. [[User:Alex T Snow|Alex T Snow]] 03:49, 18 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I hope they bring back faction specific weapons from Battlefield 2. Medal of Honor made it right at first but then you got the opposing faction's guns and faction-specificness pretty much lost its purpose :\ --[[User:Masterius|Masterius]] 06:28, 19 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::But in BF2 if you killed a enemy you can pick up his &amp;quot;kit&amp;quot; and use his weapons... - [[User:Mr. Wolf|Mr. Wolf]] 14:08, 19 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::Yes, first you had to kill an enemy, then you could pick his stuff (kit). But for Battlefield 3 it should be weapon (more realistic than insta-crossdressing xD ) --[[User:Masterius|Masterius]] 16:12, 19 June 2011 (CDT)&lt;br /&gt;
::::Your right, lol. XD - [[User:Mr. Wolf|Mr. Wolf]] 19:25, 19 June 2011 (CDT)&lt;br /&gt;
:::Actually in BC2 your character model never changed when you swaped kits, you could have a medic carrying a sniper rifle, or a ghillie guy with an RPG-7. [[User:Alex T Snow|Alex T Snow]] 19:49, 19 June 2011 (CDT)&lt;br /&gt;
::::Ah right, I forgot. :\&lt;br /&gt;
:::::Lol, you forgot about rocket launcher-wielding snipers ;) Hey, we should put a pic of that under the rocket section or something, you know, just for kicks. [[User:Alex T Snow|Alex T Snow]] 01:05, 20 June 2011 (CDT)&lt;br /&gt;
::::::lol yeah. The reason I don't remember is because I only played with bots, I only had Dial-up back then. u_u - [[User:Mr. Wolf|Mr. Wolf]] 14:34, 20 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I hope its not side specific, I always hated that considering how two weapons from the same class where completely different and handled different. Most people would end up using unlocked guns that you can use on either side. If you want a game thats realistic as possible, play Operation Flashpoint.&lt;br /&gt;
&lt;br /&gt;
:Being a fan of Battlefield 2, which featured faction specific weapons, I'm offended someone is saying me to play another game. I might as well say: If you want a game thats unrealistic as possible, play Call of Duty. By the way, in Medal of Honor opposing factions' weapons had identical stats, so that wouldn't be a problem for Battlefield 3 (probably). Also, sign your posts (paragraphs?) --[[User:Masterius|Masterius]] 01:52, 23 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Well since OpFor is using a AK-74M and AKS-74U which is some-what comparable to the M16A4 and M4A1, I say the game is gonna be fairly balanced. - [[User:Mr. Wolf|Mr. Wolf]] 12:47, 23 June 2011 (CDT)   &lt;br /&gt;
&lt;br /&gt;
:^^But those games kinda sucked (at least Dragon Rising, Red River looks good). :\ Whatever, I personally like faction specific weapons for my reasons above. - [[User:Mr. Wolf|Mr. Wolf]] 14:27, 22 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::To be honest, Dragon Rising didn't suck, it was just buggy and laggy (which can be said about pretty much every other shooter, at least as start) and didn't have weapon customization (which can be said about Battlefield 2). In my opinion it is Red River which sucked, basically being Co-op CoD:MW with Visible Walls of Block being replaced by Invisible Walls of Doom and auto regeneration being replaced by manual healing. --[[User:Masterius|Masterius]] 01:52, 23 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::Meh, that's why I said ''kinda'' sucky, lol I heard AAII is much worst, as its severely buggy and lacks weapon animations and others. P.S. I prefer manual healing over mutant regenerating health any day, the only place 3 second regenerating health belongs is a Wolverine game. :\  - [[User:Mr. Wolf|Mr. Wolf]] 12:47, 23 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Also, if you want actual realism at this point, you go ArmA 2, not Operation Flashpoint: We-screwed-over-an-already-great-franchise-by-making-a-game-with-casual-gamers-in-mind[[User:5t3v0|5t3v0]] 03:06, 24 June 2011 (CDT)&lt;/div&gt;</summary>
		<author><name>5t3v0</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Battlefield_3&amp;diff=431529</id>
		<title>Talk:Battlefield 3</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Battlefield_3&amp;diff=431529"/>
		<updated>2011-06-24T08:06:31Z</updated>

		<summary type="html">&lt;p&gt;5t3v0: /* Team Specific Weapons? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Beta ==&lt;br /&gt;
&lt;br /&gt;
Does anyone know when the beta is starting? cant wait for it! --[[Special:Contributions/109.78.246.33|109.78.246.33]] 21:34, 24 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Or for that matter, how we can get in on it? [[User:That&amp;amp;#39;s One Angry Duck|That&amp;amp;#39;s One Angry Duck]]&lt;br /&gt;
&lt;br /&gt;
To get into the Battlefield 3 beta, you need to buy specially-marked versions of the recent Medal Of Honor [[User:SeanWolf]]&lt;br /&gt;
&lt;br /&gt;
Ya i got it, do you know when were getting the codes?--[[User:GunGunGun|GunGunGun]] 02:40, 25 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
I have no clue.[[User:SeanWolf]]&lt;br /&gt;
&lt;br /&gt;
If you registered your Medal of Honor with your EA-Account, you'll get the invitation and infos, as soon as there is something, so far nothing is known.&lt;br /&gt;
&lt;br /&gt;
Wish I could try the beta [[User:Excalibur01|Excalibur01]] 22:15, 3 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Not just you, after the videos they releases pretty much everybody is dying to get hands on the game. [[User:Killerpixel|Killerpixel]] 12:05, 4 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== AK-something-something ==&lt;br /&gt;
&lt;br /&gt;
Check that dude in the BG. also what I think *might* be a holster, but I'm probably wrong.&lt;br /&gt;
&lt;br /&gt;
http://bf3nation.com/wp-content/uploads/2011/02/bf6.jpg&lt;br /&gt;
&lt;br /&gt;
:It's definitely an AK-series rifle, which one I can't be sure of. If I had to guess however, I'd say either an AK-74, AK-74M, or AK-101. [[User:Orca1 9904|Orca1 9904]] 08:15, 25 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:It's a dump bag on his hip. At least that's what I think it is. It definitely isn't a holster though, since most drop leg holsters are strapped to your thigh. Why a guy with a belt fed machine gun has a dump bag through is beyond me.--[[User:1SAZ|1SAZ]] 09:19, 26 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
::If I had to guess, he may have been issued an M4 or M16 and picked up the MG prior to the pic being taken. You can also see some STANAG mag pouches on the front of his vest too. [[User:Orca1 9904|Orca1 9904]] 03:37, 27 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::I Agree with  Orca1, I know you can't see from the distance, but the profile of the muzzle looks like one of those 3. As the game is set in 2014, im assuming it's either an AK-74M or AK-101. --[[User:Chablar|Chablar]] 13:45, 4 March 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== M240G is M240B ==&lt;br /&gt;
&lt;br /&gt;
The M240G is actually a M240B as seen by gameplay screenshots. You can also identify it's M240B by the heat shield. I guess that inaccuracy in every war game (including new games) will always be. --[[User:RaNgeR|RaNgeR]] 11:44, 25 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I knew it was some kind of M240 variant, but since it was being used by a Marine I assumed it was the 240-Golf variant since they typically use that instead of the 240-Bravo. [[User:Orca1 9904|Orca1 9904]] 03:26, 27 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Wrong use of the word &amp;quot;anachronistic&amp;quot; there. An anachronism is an object, event, or person portrayed in a chronologically inaccurate time period. The Marines using the M240B is a mistake, no doubt, but it's not an anachronism as the M240B still does technically ''exist'' at the same time beside the Golf model. [[User:Spartan198|Spartan198]] 22:42, 6 March 2011 (MSK)&lt;br /&gt;
&lt;br /&gt;
== M16A4? ==&lt;br /&gt;
&lt;br /&gt;
Got these pics off BF3 nation;&lt;br /&gt;
http://bf3nation.com/wp-content/uploads/2011/02/bf1.jpg appears to be some M16 varient which oddly enough doesnt have any rear sights.&lt;br /&gt;
http://bf3nation.com/wp-content/uploads/2011/02/bf5.jpg Another shot of the M16 like weapon (Just going to mention the nice detail on the mag). And hey, new weapon, A COFFEE MUG!!! &lt;br /&gt;
--[[User:GunGunGun|GunGunGun]] 15:02, 25 February 2011 (UTC)&lt;br /&gt;
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It is an M16A4, the developers probably didn't detailed the weapon enough. --[[User:RaNgeR|RaNgeR]] 16:08, 25 February 2011 (UTC)&lt;br /&gt;
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:Yeah I noticed this as well. Im guessing they just forgot, The sights are even not there in the gameplay videos. I do hope they change it though, might seen a little silly firing with neither iron sights or optics. --[[User:Chablar|Chablar]] 13:53, 4 March 2011 (UTC)&lt;br /&gt;
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in the new 12 min trailer, roughly at the 7min mark when they put surpessive fire on the sniper, is it me or does the guy on the left, with the M16A4 fire full auto?. [[User:Sike|Sike]] 17:20, 18 April 2011 (CDT)&lt;br /&gt;
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I'm commenting without checking, but remember how fast you can fire the M16A4 and 93R in BC2? [[User:Alex T Snow|Alex T Snow]] 01:23, 19 April 2011 (CDT)&lt;br /&gt;
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== Racking charging handle when reloading after empty ==&lt;br /&gt;
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A new trailer showed you shooting an M4 and when you are empty, you reload but instead of pressing the bolt release, you charge the handle. I seriously hope this isn't the default reload [[User:Excalibur01|Excalibur01]] 04:35, 3 March 2011 (UTC)&lt;br /&gt;
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At the begining of the trailer, it did say that it was pre-alpha code.  They'll hopefully have the modeling and other animations fixed by then.--[[User:Gunkatas|Gunkatas]] 05:04, 3 March 2011 (UTC)&lt;br /&gt;
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Yeah, cause I'm getting bad flashbacks to games in early 2000 that pulls the charging handle when doing mid mag reloads [[User:Excalibur01|Excalibur01]] 05:31, 3 March 2011 (UTC)&lt;br /&gt;
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If I remember correctly, the M16A2 &amp;amp; M4A1 reloading animations from ''[[Battlefield 2|BF2]]'' had the character use the charging handle instead of the bolt release when reloading, they may have borrowed that. [[User:Orca1 9904|Orca1 9904]] 05:58, 3 March 2011 (UTC)&lt;br /&gt;
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:3D modeling and animation is kinda hard to &amp;quot;borrow&amp;quot; from older engine/file format. I'd guess it's probably &amp;quot;director thinks this looks more dynamic&amp;quot; like [[Black]], or maybe the animator is under heavy influence of games in early 2000 :/ [[User:Ssate|Ssate]] 02:43, 12 April 2011 (CDT)&lt;br /&gt;
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Well I hope they change it to using bolt release because it's wield for someone to do that unless you're clearing a malfunction [[User:Excalibur01|Excalibur01]] 06:46, 3 March 2011 (UTC)&lt;br /&gt;
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I'm liking how they now keep track of a round in the chamber and you don't go through the whole reloading animation, maybe this time we'll have proper pistol reloads.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 19:05, 3 March 2011 (UTC)&lt;br /&gt;
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What's a &amp;quot;proper&amp;quot; pistol reload? [[User:Excalibur01|Excalibur01]] 20:21, 3 March 2011 (UTC)&lt;br /&gt;
: I think he meant that the slide does not lock back when the pistol runs out, like in Medal Of Honor MP. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 20:43, 3 March 2011 (UTC)&lt;br /&gt;
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Also in Bad Company and the second one they did the same thing where the slide didn't lock back. If it's one thing Modern Warfare has done right is the reload animation...well except maybe for the ACR. [[User:Excalibur01|Excalibur01]] 22:14, 3 March 2011 (UTC)&lt;br /&gt;
:There was also a problem with the SPAS-12: the character pump it after the reload even if there was a shell in the chamber. Same in Black Ops. Not to mention that &amp;quot;all pistols were DAO&amp;quot; since the hammers never move. [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 08:52, 4 March 2011 (UTC)&lt;br /&gt;
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About reloads, in last years Metal of Honor, you do a combat reload when your shotgun is empty. [[User:Excalibur01|Excalibur01]] 22:15, 3 March 2011 (UTC)&lt;br /&gt;
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Another nice touch that they put in was that they left the front sight on the M4 even though it has an optical sight.  In most games the front sight is either removed completely (like Bad Company 2 or Call of Duty 4) or else it has a flip down front sight (like Modern Warfare 2).  Adds a nice level of realism in my opinion.--[[User:Gunkatas|Gunkatas]] 06:29, 4 March 2011 (UTC)&lt;br /&gt;
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:I always thought removing the front sight from M4/M16 rifles in games was utterly stupid mall ninja BS, not to mention making the gun look ugly as sin. In a real-world situation, if your optic fails and you don't have any iron sights to fall back on, you're basically SOL while the other guy who's never even heard of a red dot sight is still capable of sending rounds your way. [[User:Orca1 9904|Orca1 9904]] 10:48, 4 March 2011 (UTC)&lt;br /&gt;
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::Don't some optics already mount back-up irons (BUS / BUIS) on them? [[User:Vangelis|Vangelis]] 11:46, 8 March 2011 (MSK)&lt;br /&gt;
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:Yeah I noticed this too. All BF games seem to get reloads completely wrong. You get the feeling the make you rack the charging handle with a mid mag reload to clear the current round so they don't have to take it into account. As awesome as charging the action yourself, or racking the top slide looks, you just never do it during a normal reload. I do hope they change this yeah, but I doubt they will looking back at the other games. Don't get me wrong, I LOVE Battlefield games, but I don't see how its that hard to get weapons right when they hire Ex-military guys to get everything else right. You can even find these things on Google these days. And with COD removing the iron sights on the M16s and M4s they are also removing the gas block. The gun would have to fire one round and then the action be charged manually. I love these games, but some times the ignorance they show towards the things they claim are most important pisses me off a bit.--[[User:Chablar|Chablar]] 14:00, 4 March 2011 (UTC)&lt;br /&gt;
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::Well, at least they don't go the extra mile and have guns being fired with the safety on, I can think of a couple of games that do that. [[User:Vangelis|Vangelis]] 14:08, 4 March 2011 (UTC)&lt;br /&gt;
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:The use of military and ex-military people are for realistic look of the soldiers, their movements, they communications, and look of ground vehicles and aircraft... But don't forget that it is not that hard to search for photos in the internet of weapons, vehicles, aircraft, uniforms, equipment, etc. and create it in the computer, without using the help of the military guys. As what we see know. BF3 goes for the realistic way, that's right, but it is not realistic in the small details. CoD4:MW, CoD:MW2, CoD:BO, the new MoH, OFP series, ArmA series, and of course the series of BF from BF2 and onwards have so many unrealistic small details that can be fixed easily by using mod tools. The developers doesn't really care if the M4A1 has gas block (CoD) or if you charge the weapon with the charging handle (BF2, BF3), they just want to create a game, realistic or not just the gamers will be happy. It is a bit funny as so many things are so realistic in this game but someone who has good military knowledge will notice right away for the f*** ups. In OFP:RR for example, they only thing that bothers me is that the M16A4 in-game looks like the Canadian C7 rifle. --[[User:RaNgeR|RaNgeR]] 18:50, 5 March 2011 (MSK)&lt;br /&gt;
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don't forget in MW2, fans were commenting that the rear flip up sight on the SCAR was backwards and would back towards the shooter and not forward. IW didn't change it cause they don't care of the little details. Also I like to see a game where they have a random chance to destroy your optic so can you actually can flip up your irons. After the EMP in MW2, they forgot that pretty much all the M4s and SCARS had flip up sights but none of them bothered to flip them up. That'll be the first thing I noticed when I aim or the fact that the ACOG is not electronic and would still work when an EMP hits. [[User:Excalibur01|Excalibur01]] 19:43, 5 March 2011 (MSK)&lt;br /&gt;
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*Let's not forget MW2 is the same game which showed the Model 1887 being reloaded by having every cartridge put into the barrel. Would certainly make for an interesting first shot... [[User:Vangelis|Vangelis]] 19:58, 5 March 2011 (MSK)&lt;br /&gt;
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::In the words of the Demo Man from ''[[Team Fortress 2]]'', &amp;quot;Ka-BOOM!&amp;quot; :P [[User:Orca1 9904|Orca1 9904]] 20:18, 5 March 2011 (MSK)&lt;br /&gt;
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New behind-the-scenes footage reveals that there are partial reload animations --[[User:HashiriyaR32|HashiriyaR32]] 20:16, 5 March 2011 (MSK)&lt;br /&gt;
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I liked how ''[[Project Reality]]'' completely replaced the M16/M4 reload animation from ''BF2''; the only time the charging handle is messed with is when you first bring the weapon up, and even then it's more of a brass check than a full pull back. The reloading animation has you swap the mags, hit the bolt release, and check the ejection port. Much more realistic reloading animation. [[User:Orca1 9904|Orca1 9904]] 07:03, 6 March 2011 (MSK)&lt;br /&gt;
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What I wish is adding different animation for reloads. If you are in the middle of an intense fire fight, you reload and press the bolt faster and you randomly fumble with your reload cause it happens. Or if the firefight is over, you do a more slow reload. Also if the gun has flip up sights, I want to see an animation where you actually flip those irons up [[User:Excalibur01|Excalibur01]] 11:02, 6 March 2011 (MSK)&lt;br /&gt;
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:I don't think I'd be happy with the former; same as random jams or giving singleplayer enemies a chance of getting an instakill headshot on the player, it isn't much fun having the game secretly flipping a coin to decide if you get screwed or not. ''Black'' did slower reloads if you weren't being fired at, though; it either sped the whole animation up or skipped the unnecessary wanking around if you were being shot at when you pressed reload. [[User:Vangelis|Vangelis]] 11:50, 8 March 2011 (MSK)&lt;br /&gt;
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Another thing about leaving the front sight post on the M4s is that the red dot sight is raised and not like in COD4 where it is mounted on the rail. Maybe in real life, having 2 eyes would sort of work, but even then you can still have a front post bother your eye looking at it. It wouldn't be a clear shot [[User:Excalibur01|Excalibur01]] 11:04, 6 March 2011 (MSK)&lt;br /&gt;
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:The only game I've seen that gets it all right is Crysis 2, and the weapons are all fictional, though they could all easily exist. It's got both reload animations (six actually, because you do them different in Armour or Stealth mode), +1 in the chamber, attachments on your gun based on where they're mounted (one optic, a suppressor or no suppressor, and an underbarrel), believable damages based on calibres, functioning pistol hammers, and pistol slides that lock back when empty and not as part of the reload animation (meaning you can run around and stuff with a locked empty pistol). [[User:Alex T Snow|Alex T Snow]] 12:02, 16 March 2011 (CDT)&lt;br /&gt;
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== PKM ==&lt;br /&gt;
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At the left on the bridge an enemy soldier have a Pkm machine gun :&lt;br /&gt;
http://www.dualshockers.com/wp-content/uploads/2011/04/Battlefield3_Gogogo.jpg (high resolution sorry) [[User:Arrak|Arrak]]&lt;br /&gt;
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== Disable Vehicles == &lt;br /&gt;
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New info at Kotaku and others mentions &amp;quot;Temporarily disabling vehicles&amp;quot;. I'm thinking it may be some sort of EMP thing, though, even for BF that's a stretch. What would be preferable, is if for instance... a tank... had several parts that were damageable. Things like treads, optics, engines, etc could be disabled in order to halt a tank. Same goes with tires and stuff like that with other vehicles. This'd be really cool in my opinion, for instance, snipers could damage the optics of a tank with say a .50 BMG round, temporarily of course. [[User:Halorocka888|Halorocka888]] 20:23, 3 June 2011 (CDT)&lt;br /&gt;
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== M16 Carry Handle Fix ==&lt;br /&gt;
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If anybody's seen the EA PWNED BF3 episode, it looks like they've added the carry handle to the M16A4. Two short clips demonstrating the ANT animation system that show the M16A4 with it. Good stuff. Also, did anyone notice how they're making prone realistic? It seems they're having the player's elbows be fixed rotateable spots along with the player's spine being able to bend a certain number of degrees. In order to rotate around, the player has to physically crawl over to view that area. It's easy to see in the animation demos that I referred to, but it's also noticeable on the 12 minute trailer when the Marines are on the rooftop, watch the perspective of the player's weapon and how it moves in relation to the arms. Very cool indeed, because I know balancing prone has always been a problem with BF. [[User:Halorocka888|Halorocka888]] 09:15, 30 May 2011 (CDT)&lt;br /&gt;
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== Multiplayer Teaser ==&lt;br /&gt;
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there is a MP teaser up on www.origin.com, looks like they have gone and screwed the m4 up, (removed front site) [[User:Sike|Sike]] 16:22, 6 June 2011 (CDT)&lt;br /&gt;
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Can't get a good enough look at the gas block to tell. Anywho... I spotted the M16A4, a Mk 46/M249, M9 pistol, the PKM Pencheng, SVD, Mk 11/SR-25 (Not a M110, no full URX rail), AKS-74, and the Grach pistol. All but the SVD and Grach are viewable in the trailer, the AKS-74, SVD, and Grach are visible in the corner where it lists the kills. [[User:Halorocka888|Halorocka888]] 16:36, 6 June 2011 (CDT)&lt;br /&gt;
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http://www.gametrailers.com/video/e3-2011-battlefield-3/714884 pause at 0:19 for the M4, [[User:Sike|Sike]] 16:42, 6 June 2011 (CDT)&lt;br /&gt;
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:The AKS-74U screenshot shows what appears to be an enemy carrying two [[RPG-7]] launchers. Can't tell if they have optics or straight iron sights. [[User:Orca1 9904|Orca1 9904]] 14:56, 7 June 2011 (CDT)&lt;br /&gt;
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== Who? ==&lt;br /&gt;
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Who put the Mk 11 as the 9A-91? Travesty, stoked that the Mk 11 is in though. [[User:Halorocka888|Halorocka888]] 14:30, 7 June 2011 (CDT)&lt;br /&gt;
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== AK-74M ==&lt;br /&gt;
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This photo was posted on battlefields facebook page.&lt;br /&gt;
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[[File:BF3_IMFDB_(AK-74).JPG]]&lt;br /&gt;
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It seems that while the US gets an M-4A1 with and without optics, the Russians/PLR get an AK-74M.&lt;br /&gt;
--[[User:Mattatack92|Mattatack92]] 00:54, 8 June 2011 (CDT)&lt;br /&gt;
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This might've just been the loadouts they had for E3, doesn't necessarily confirm faction specific weaponry. [[User:Halorocka888|Halorocka888]] 14:00, 8 June 2011 (CDT)&lt;br /&gt;
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:Is that PSO-1 or the same unidentified sight from Medal of Honor? --[[User:Masterius|Masterius]] 10:31, 20 June 2011 (CDT)&lt;br /&gt;
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== Physical Warfare Pack ==&lt;br /&gt;
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New weapons, folks!&lt;br /&gt;
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[http://www.totalgamingnetwork.com/content.php?4305-Battlefield-3-Limited-Edition-Physical-Warfare-Pack-Available-for-Preorder-in-UK Battlefield 3 Limited Edition: Physical Warfare Pack Available for Preorder in UK]&lt;br /&gt;
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Time for article update? --[[User:Masterius|Masterius]] 03:08, 26 May 2011 (CDT)&lt;br /&gt;
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:I see they're calling it the DAO-12 again. [[User:Evil Tim|Evil Tim]] 03:14, 26 May 2011 (CDT)&lt;br /&gt;
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:Type 88 (and it seems the Bipod is an attachment), &amp;quot;DAO-12&amp;quot; lol, with Flechette ammo, aaaaaaaand... a Flash Suppressor for the &amp;quot;SKS Sniper Rifle&amp;quot;!!!! [[User:Alex T Snow|Alex T Snow]] 05:44, 26 May 2011 (CDT)&lt;br /&gt;
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::&amp;quot;SKS Sniper Rifle?&amp;quot; So we're set in California? Watch out, the bad guys have high-capacity 15-round magazines! [[User:Evil Tim|Evil Tim]] 05:56, 26 May 2011 (CDT)&lt;br /&gt;
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:::Isn't the SKS 10 rounds though? I never really liked the look of the SKS, but I've seen a lot of people on this site post about wanting it in a game for once, so it'll make all them happy :) [[User:Alex T Snow|Alex T Snow]] 06:37, 26 May 2011 (CDT)&lt;br /&gt;
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::::Yeah, I'm just talking generally; you know, scary handguns with high-capacity magazines and laws to rid the streets of the scourge of drive-by rifle grenadings and gangland bayonet charges. [[User:Evil Tim|Evil Tim]] 09:45, 26 May 2011 (CDT)&lt;br /&gt;
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:::::Haha, yeah, I'm from Canada, and while we don't actually have as strict laws as, say, California, what we have is lots of paperwork and time spent training for licenses, etc. Making them harder to get and needing more knowledge about them is way better than just banning them. I never understood that, oooo, a bayonet mount, oh no! A pistol grip? They'll kill us so much more efficiently now! Criminals use illegally bought weapons that aren't registered. And that guy that comes home to find his wife is cheating on him? He's so mad he'll kill both of them, and they think he won't just get a knife or something? I'm not supporting killing people, but people would still do it even if all the firearms on Earth went away. We were pretty damn good at it for the thousands of years before we invented them... [[User:Alex T Snow|Alex T Snow]] 15:36, 26 May 2011 (CDT)&lt;br /&gt;
::::::Agreed :) - [[User:Mr. Wolf|Mr. Wolf]] 18:26, 26 May 2011 (CDT)&lt;br /&gt;
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Still no update? --[[User:Masterius|Masterius]] 06:16, 8 June 2011 (CDT)&lt;br /&gt;
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'laws to rid the streets of the scourge of drive-by rifle grenadings' - I lol'd --[[User:Chrausis|Chrausis]] 08:11, 12 June 2011 (CDT)&lt;br /&gt;
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Why in the hell would they make the SKS a 'Sniper Rifle'? I mean calling the Dragunov a true sniper rifle is pretty much... wrong, I'm okay with it though, but an SKS? &lt;br /&gt;
I'll admit I'm not very experienced with the SKS myself, maybe it's a tack driver in disguise, but from what I've heard it's just a little more accurate than your standard AK47 and that's not saying much.... --[[User:Ghostdigga|Ghostdigga]] 12:56, 18 June 2011 (CDT)&lt;br /&gt;
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:Well there are only going to be semi-auto sniper rifles, so really, there are only DMRs anyway. It's not like it's a sniper class, it's a recon class, so that's not missnamed. [[User:Alex T Snow|Alex T Snow]] 17:59, 18 June 2011 (CDT)&lt;br /&gt;
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:: Source? There's no way they'd make all the sniper rifles semi-automatic. We've only seen semi-automatics, yes, but there's no confirmation that they'll -all- be semi-automatic. [[User:Halorocka888|Halorocka888]] 20:09, 18 June 2011 (CDT)&lt;br /&gt;
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:That's what I got out of the Recon description here:&lt;br /&gt;
http://blogs.battlefield.ea.com/battlefield_bad_company/archive/2011/06/08/battlefield-3-at-e3-roundup.aspx&lt;br /&gt;
Semi-auto and C4. That could just mean default, and you still get bolt-actions and the mortar later, but I really think they mean they removed both of those, to balance the issues with those two things in BC2. Everyone uses Recon, everyone hides with a one hit kill sniper rifle, and everyone calls in their magic mortars from anywhere onto anything. It looks like they're trying to make the Recon kit more of a DMR kit than a true sniper, which is probably better, it fits the squad play better as a DMR and a support gunner do the same job, one with high amounts of precision, the other with high amounts of ammo. On a different note, I'm pretty sure the M4A1 will be in the engineer kit because it has a flashlight and will be the counterpart to the AKS-74U, like the M16A4 and AK-74M. [[User:Alex T Snow|Alex T Snow]] 21:36, 18 June 2011 (CDT)&lt;br /&gt;
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: They meant at the E3 demo, the Recon class has a semi-automatic sniper rifle. At the E3 Demo. Hence the &amp;quot;E3 Roundup&amp;quot; title, it's not dismissing anything, just saying what they saw at E3. [[User:Halorocka888|Halorocka888]] 21:47, 18 June 2011 (CDT)&lt;br /&gt;
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Finally :) --[[User:Masterius|Masterius]] 04:12, 20 June 2011 (CDT)&lt;br /&gt;
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== M249 SAW is actually Mk. 46 Mod 0? ==&lt;br /&gt;
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By looking at the handgurads, I noticed that they are sticking out like the Mk. 46 Mod 0's handguards instead of the flat M249 SAW's heatshield. Also, because the weapon is fitted with M145 ECLAN scope, this could be the same model as in Medal of Honor, only it is rendered differently or something like that to fit Battlefield 3's engine. So, could be? --[[User:RaNgeR|RaNgeR]] 03:54, 9 June 2011 (CDT)&lt;br /&gt;
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: Yep, it's for sure the Mk 46. Though, it's all one nacho. Glad with the weapon choices they're going with so far. [[User:Halorocka888|Halorocka888]] 10:34, 9 June 2011 (CDT)&lt;br /&gt;
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Glad to see the M145 MGO, presumably in place of the ACOG. Nice touch. --[[User:Chrausis|Chrausis]] 08:13, 12 June 2011 (CDT)&lt;br /&gt;
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Yep, there's also some speculation that there'll be multiple types of 4x optics for each weapon, like you could put the Elcan on an M4. But I think it's more likely that each weapon will just have a different model of ACOG-type optic. [[User:Halorocka888|Halorocka888]] 08:27, 12 June 2011 (CDT)&lt;br /&gt;
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:If that's the case, I'm putting the ELCAN on the M16A4, and if there's camo I'm making it green :) [[User:Alex T Snow|Alex T Snow]] 23:08, 12 June 2011 (CDT)&lt;br /&gt;
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::Canadian, eh? :P --[[User:Masterius|Masterius]] 06:28, 19 June 2011 (CDT)&lt;br /&gt;
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:Yup ;) [[User:Alex T Snow|Alex T Snow]] 18:12, 19 June 2011 (CDT)&lt;br /&gt;
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== P90 in IGN preview ==&lt;br /&gt;
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here&lt;br /&gt;
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http://pcmedia.ign.com/pc/image/article/117/1172554/battlefield-3-20110606090440594-000.jpg&lt;br /&gt;
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the magazine looks like its either missing or modeled way to small&lt;br /&gt;
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source http://uk.pc.ign.com/articles/117/1172554p1.html&lt;br /&gt;
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sorry i dont know how to embed an image [[User:Sike|Sike]] 07:54, 10 June 2011 (CDT)&lt;br /&gt;
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there's a clear model error...the magazine is lodged inside the weapon at an angle and the charging handles are floating above the magazine in midair.&lt;br /&gt;
however, the magazine looks like its of appropriate size and its transparent....would be a nice touch if the bullets inside would actually be visible and move.&lt;br /&gt;
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May perhaps point to an extended magazines type system, though you'd expect the studio to realise that the P90 feeds from the rear so this wouldn't function --[[User:Chrausis|Chrausis]] 08:09, 12 June 2011 (CDT)&lt;br /&gt;
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There are Extended Magazines, you can see them in the loadout window in some of the E3 footage on a PKP Pecheneg. But, what the P90 is likely, is just a pre-alpha mess-up. The magazine is there and properly sized, its' just angled downward into the weapon/barrel. It's not married properly to the P90 and is likely just a glitch that will be fixed. [[User:Halorocka888|Halorocka888]] 08:29, 12 June 2011 (CDT)&lt;br /&gt;
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Fair enough, pretty cool that things such as extended magazines have made it into BF3 --[[User:Chrausis|Chrausis]] 12:22, 12 June 2011 (CDT)&lt;br /&gt;
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== M4A1 ==&lt;br /&gt;
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I just saw the latest video where the M4A1 had a holo-sight and the gas block was removed. Looks like this will be just another unrealistic game after all. But at least the character pressed the BCRB instead of pulling the charging handle. Damn it, when will a new Rainbow Six game come out?! - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 14:38, 17 June 2011 (CDT)&lt;br /&gt;
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It's not a big deal. The M4A1 still kills people and looks great. [[User:Halorocka888|Halorocka888]] 14:47, 17 June 2011 (CDT)&lt;br /&gt;
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:I might be a bit annoying to have every game M4 lose its gas block, but it really doesn't matter THAT much, and it makes the scope view clearer. To say that it will be &amp;quot;just another unrealistic game&amp;quot; because of that is silly, just pretend it has one of those super mini gas blocks, you wouldn't even be able to see it anyway. [[User:Alex T Snow|Alex T Snow]] 14:57, 17 June 2011 (CDT)&lt;br /&gt;
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:: The problem is that I don't want to have a clear view because soldiers do not have clear view ALL the time. And there is a nice little thing called &amp;quot;flat-top riser&amp;quot;. One might wonder why was it invented.... - [[User:Bozitojugg3rn4ut|bozitojugg3rn4ut]] 17:07, 17 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:But they're ugly and no one uses them. [[User:Alex T Snow|Alex T Snow]] 20:45, 17 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:Would be cool if removing gas block was optional and made gun bolt-action. Talk about killing with skill :D --[[User:Masterius|Masterius]] 06:28, 19 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Some Weapon Spots ==&lt;br /&gt;
&lt;br /&gt;
(Continuously updated) This video (http://www.youtube.com/watch?v=iwT6x7zEQ8c) shows on the kill-feed that the SVD makes a return for Battlefield 3 at 2:20. At 3:48 you see an enemy in the engineer class holding what appears to be an RPG-7 at 3:48. The kill-feed shows at 4:06 a MP-443 pistol. Clear look at an RPG-7 with on the back of an enemy soldier with the rocket (quite dangerously) inserted at 6:03 and again at 7:23. --[[User:DaiTaNam|DaiTaNam]] 16:32, 17 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Team Specific Weapons? ==&lt;br /&gt;
&lt;br /&gt;
Looking at the AKS-74U pictures it looks scarily like that's a US Marine using it on Spetsnaz. As far as I know there'll be unlockables and selectable weapons, but does anyone know if these are team specific or not? I'm personally pretty worried we're going to have a bunch of marines in state of the art gear running around with AK rifles because a bunch of bars say they're the best, or PLR using M4s and 249's, that's as bad, if not worse. --[[User:AmrasCalmacil|AmrasCalmacil]] 17:26, 17 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:That's only in MP, it's the same as Bad Company 2, I never liked being restricted to team weapons im MP. [[User:Alex T Snow|Alex T Snow]]&lt;br /&gt;
&lt;br /&gt;
:The player could've picked the weapon up... We don't know for sure about faction specific loadouts. [[User:Halorocka888|Halorocka888]] 23:54, 17 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::I personally liked the faction specific loadouts in BF2, it was realistic. - [[User:Mr. Wolf|Mr. Wolf]] 00:40, 18 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:True, to be honest I'd be happy either way. [[User:Alex T Snow|Alex T Snow]] 03:49, 18 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:I hope they bring back faction specific weapons from Battlefield 2. Medal of Honor made it right at first but then you got the opposing faction's guns and faction-specificness pretty much lost its purpose :\ --[[User:Masterius|Masterius]] 06:28, 19 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::But in BF2 if you killed a enemy you can pick up his &amp;quot;kit&amp;quot; and use his weapons... - [[User:Mr. Wolf|Mr. Wolf]] 14:08, 19 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:::Yes, first you had to kill an enemy, then you could pick his stuff (kit). But for Battlefield 3 it should be weapon (more realistic than insta-crossdressing xD ) --[[User:Masterius|Masterius]] 16:12, 19 June 2011 (CDT)&lt;br /&gt;
::::Your right, lol. XD - [[User:Mr. Wolf|Mr. Wolf]] 19:25, 19 June 2011 (CDT)&lt;br /&gt;
:::Actually in BC2 your character model never changed when you swaped kits, you could have a medic carrying a sniper rifle, or a ghillie guy with an RPG-7. [[User:Alex T Snow|Alex T Snow]] 19:49, 19 June 2011 (CDT)&lt;br /&gt;
::::Ah right, I forgot. :\&lt;br /&gt;
:::::Lol, you forgot about rocket launcher-wielding snipers ;) Hey, we should put a pic of that under the rocket section or something, you know, just for kicks. [[User:Alex T Snow|Alex T Snow]] 01:05, 20 June 2011 (CDT)&lt;br /&gt;
::::::lol yeah. The reason I don't remember is because I only played with bots, I only had Dial-up back then. u_u - [[User:Mr. Wolf|Mr. Wolf]] 14:34, 20 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
I hope its not side specific, I always hated that considering how two weapons from the same class where completely different and handled different. Most people would end up using unlocked guns that you can use on either side. If you want a game thats realistic as possible, play Operation Flashpoint.&lt;br /&gt;
&lt;br /&gt;
:Being a fan of Battlefield 2, which featured faction specific weapons, I'm offended someone is saying me to play another game. I might as well say: If you want a game thats unrealistic as possible, play Call of Duty. By the way, in Medal of Honor opposing factions' weapons had identical stats, so that wouldn't be a problem for Battlefield 3 (probably). Also, sign your posts (paragraphs?) --[[User:Masterius|Masterius]] 01:52, 23 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::Well since OpFor is using a AK-74M and AKS-74U which is some-what comparable to the M16A4 and M4A1, I say the game is gonna be fairly balanced. - [[User:Mr. Wolf|Mr. Wolf]] 12:47, 23 June 2011 (CDT)   &lt;br /&gt;
&lt;br /&gt;
:^^But those games kinda sucked (at least Dragon Rising, Red River looks good). :\ Whatever, I personally like faction specific weapons for my reasons above. - [[User:Mr. Wolf|Mr. Wolf]] 14:27, 22 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
::To be honest, Dragon Rising didn't suck, it was just buggy and laggy (which can be said about pretty much every other shooter, at least as start) and didn't have weapon customization (which can be said about Battlefield 2). In my opinion it is Red River which sucked, basically being Co-op CoD:MW with Visible Walls of Block being replaced by Invisible Walls of Doom and auto regeneration being replaced by manual healing. --[[User:Masterius|Masterius]] 01:52, 23 June 2011 (CDT)&lt;br /&gt;
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:::Meh, that's why I said ''kinda'' sucky, lol I heard AAII is much worst, as its severely buggy and lacks weapon animations and others. P.S. I prefer manual healing over mutant regenerating health any day, the only place 3 second regenerating health belongs is a Wolverine game. :\  - [[User:Mr. Wolf|Mr. Wolf]] 12:47, 23 June 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Also, if you want actual realism at this point, you go ArmA 2, not Operation Flashpoint: We screwed over an already great franchise by making a game with casual gamers in mind[[User:5t3v0|5t3v0]] 03:06, 24 June 2011 (CDT)&lt;/div&gt;</summary>
		<author><name>5t3v0</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Fallout:_New_Vegas&amp;diff=421398</id>
		<title>Talk:Fallout: New Vegas</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Fallout:_New_Vegas&amp;diff=421398"/>
		<updated>2011-05-23T02:44:28Z</updated>

		<summary type="html">&lt;p&gt;5t3v0: /* News from Bethesda blog! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Ammunition Types==&lt;br /&gt;
I will update the list as I aquire more ammo types&lt;br /&gt;
 -9mm &lt;br /&gt;
   9mm+P (More damage, degrades weapon faster)&lt;br /&gt;
   Hollow Points (More Unarmored damage, useless against armor)&lt;br /&gt;
&lt;br /&gt;
 -.357 Magnum&lt;br /&gt;
     Hollow Points&lt;br /&gt;
    .38 Special (Less Damage, Degrades weapon slower)&lt;br /&gt;
&lt;br /&gt;
 -10mm&lt;br /&gt;
    Hollow points&lt;br /&gt;
    Armor Piercing&lt;br /&gt;
 &lt;br /&gt;
 -.44 Magnum&lt;br /&gt;
    Semi-Wadcutter (More damage overall.)&lt;br /&gt;
    .44 Special (Less damage, incredibly rare. Have been recently made more common through a patch)&lt;br /&gt;
    Hollow Point&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
 -5.56x45&lt;br /&gt;
    5.56 AP&lt;br /&gt;
    5.56 Hollow Point&lt;br /&gt;
    5.56 Surplus (More damage, Degrades weapon faster)&lt;br /&gt;
    .223 (Less damage, Degrades weapon slower)   &lt;br /&gt;
&lt;br /&gt;
 -.308&lt;br /&gt;
    .308 Hollow point&lt;br /&gt;
    .308 Armor Piercing&lt;br /&gt;
    .308 Jacketed Soft Point (More damage, without reducing armor penetration. Hand load only.&lt;br /&gt;
  &lt;br /&gt;
 -.45-70 Govt.&lt;br /&gt;
   Hollow Point&lt;br /&gt;
   Semi-Wad Cutter (This one damages the gun more)&lt;br /&gt;
 &lt;br /&gt;
 -.22 Long Rifle&lt;br /&gt;
  Hollow Point&lt;br /&gt;
  Plinking (less damage, found in abundance, cheap)&lt;br /&gt;
&lt;br /&gt;
 - 12.7 (Presumably .50 AE, since it is used in a pistol and an SMG)&lt;br /&gt;
   Hollow Point&lt;br /&gt;
 &lt;br /&gt;
 -12 Gauge Shells&lt;br /&gt;
  Coin Shot (A shell loaded with slivers of a gold coin. Identical damage to a base 12 gauge, but very valuable)&lt;br /&gt;
  Magnum (More damage, increased wear on the gun)&lt;br /&gt;
  Slug (More damage, better range)&lt;br /&gt;
  Bean Bag (No damage, but can knock enemies out. Good for pacifists)&lt;br /&gt;
&lt;br /&gt;
 -20 Gauge Shells&lt;br /&gt;
  Slug&lt;br /&gt;
  Magnum&lt;br /&gt;
&lt;br /&gt;
 -.50 BMG&lt;br /&gt;
  Incendary (Exactly what it sounds like. Very expensive)&lt;br /&gt;
  Match (Further range, higher damage)&lt;br /&gt;
  Armor Piercing&lt;br /&gt;
  &lt;br /&gt;
 - 5mm&lt;br /&gt;
  Armor Piercing&lt;br /&gt;
  Surplus&lt;br /&gt;
  Hollow Point&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
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Shouldn't this be part of the Fallout 3 page? Unless I'm mistaken it's just an add on to that game and not something stand alone.[[User:Rockwolf66|Rockwolf66]] 00:48, 1 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:No, Fallout New Vegas is NOT a DLC for Fallout 3. It's a new game developed by Obsidian but they are using the same gaming engine that Bethesta used for Fallout 3. But this is a different game. [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
::Thanks for the correction Excaliber. [[User:Rockwolf66|Rockwolf66]] 02:19, 1 April 2010 (UTC)&lt;br /&gt;
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How come it seem like there are less gun's up? With the new IGN interview that came out I would have thought that the new guns would be up already.[[User:King of the Waste|King of the Waste]] 06:07, 2 May 2010 (UTC)&lt;br /&gt;
::Well you could post the link to that interview instead of just whinning about it...--[[Special:Contributions/74.177.136.251|74.177.136.251]] 02:06, 3 May 2010 (UTC)&lt;br /&gt;
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The Sturdy caravan shotgun, and the Mercenary's grenade rifle are unique weapon of ordinary guns the Caravan Gun and Grenade Launcher&lt;br /&gt;
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The silenced .22 smg looks like an American-180 smg.  David.&lt;br /&gt;
&lt;br /&gt;
==Chey Tac Intervention?==&lt;br /&gt;
&lt;br /&gt;
doesnt this look like a Chey Tac Intervention [http://fallout.wikia.com/wiki/File:FNV_Antimateriel_Rifle.png&lt;br /&gt;
]--[[User:Gran28|Gran28]] 08:26, 13 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It kinda does [[User:Excalibur01|Excalibur01]] 14:36, 13 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah but it looks like it has a wooden grip and stock. Its cool how the developers are taking modern weapons and making them fit the retro mood by putting wood parts on them, like they did with the M60 and M16 clone&lt;br /&gt;
:I'll say it again, since someone seems to think deleting other people's posts is fine. That's not an M16 clone, that's an AR-10. It was developed before the M16, and it was developed into the M16. Furthermore, they aren't giving it a more retro look by putting wooden parts on it, since that's how it always looks. But no, it isn't an M16 clone, the M16 is a clone of it. [[User:Acora|Acora]] 05:51, 24 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
and the G3 (in game called the R91 Assault Rifle)&lt;br /&gt;
&lt;br /&gt;
It's not really a G3 since it fires the 5.56 NATO [[User:Excalibur01|Excalibur01]] 02:27, 14 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It also looks like a PTRS, sorta [[User:BeardedHoplite|BeardedHoplite]] 02:24, 16 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
No, it's a PGM Hecate II&lt;br /&gt;
&lt;br /&gt;
Wasn't the R91 a HK 53?&lt;br /&gt;
&lt;br /&gt;
Hmm... the arrow-shape at the front resembles that of a barret .50 cal, but the receiver looks different. maube this is ''based'' off of the barret, but maybe Bethesda changed it a little, like they did with the 10mm hand gun.&lt;br /&gt;
&lt;br /&gt;
==Grenade Rifle== &lt;br /&gt;
&lt;br /&gt;
Yo, the &amp;quot;Mercenary 40mm Grenade Rifle&amp;quot; is just the unique version, part of a pre-order package from Best Buy. The normal version will probably be called &amp;quot;grenade rifle&amp;quot; or something&lt;br /&gt;
&lt;br /&gt;
:Seriously, can't they just call it a &amp;quot;grenade launcher&amp;quot;? [[User:Excalibur01|Excalibur01]] 04:30, 15 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::according to the fallout wiki it is called a grenade launcher&lt;br /&gt;
&lt;br /&gt;
:It's name is Grenade Launcher, and it can be upgraded with a pump mechanism that makes it work like the China Lake Launcher. So basically it's an M79 that can be upgraded to resemble the China Lake Launcher.&lt;br /&gt;
::You can actually find the Grenade Launcher already and it has a pump action like the China Lake launcher [[User:Excalibur01|Excalibur01]] 02:55, 21 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Something from E3 ==&lt;br /&gt;
&lt;br /&gt;
I saw something on E3 for this game that looked like a china lake pump action grenade launcher.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:44, 15 June 2010 (UTC)&lt;br /&gt;
:I saw the Fallout: New Vegas demo at E3 as well, and I'm pretty sure that was the China Lake Grenade Launcher, but we all can be pretty damn sure it's either an upgrade for the M79 Grenade Launcher or will appear later on in the game - [[User:Kilgore|Kilgore]] 02:16, 24 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Weapon Degneration ==&lt;br /&gt;
&lt;br /&gt;
I hope they take out the weapon degeneration in this game.  That really sucked in Fallout 3.  I would get into a firefight and not pull out my Chinese Assault Rifle because even though I had over 500 rounds of ammunition it was almost broken so I didn't want to use it unless necessary so I had to use some other weapon of which I had almost no ammo for.--[[User:Gunkatas|Gunkatas]] 00:34, 16 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
You know you can repair your guns with others you find/loot, right?  And in New Vegas, repairing is even easier if you get the Jury Rigger perk.  It allows you to repair among similar types of weapons (pistols, assault rifles, bolt action rifles, etc.) instead of just copies of the same weapon.&lt;br /&gt;
&lt;br /&gt;
The game would be way to easy without weapon disintegration. And it makes it more realistic. I just think its good that they have you maintain your weapon, while in other games you can fire off thousands of rounds of ammunition and the gun functions normally&lt;br /&gt;
&lt;br /&gt;
also most of the guns are 200 years old and survived world war 3 so there not in prime conduction&lt;br /&gt;
&lt;br /&gt;
I remember in fallout 3 fire rate would get lower damage go down a little bit and accuracy suffered, i kind of wish theyd introduce weapon jams though, it seems no games have jamming.&lt;br /&gt;
&lt;br /&gt;
:Actually Fallout 3 kinda did have a jam system. You take a gun out or reload it and there's an animation to simulate a misfed or something and you see your character rack the slide or charging handle again after taking the weapon out because it's in poor condition. What I do find interesting is the Realism mode which means everything including ammo has weight now and healing takes more time instead of instant heal. I am glad for new weapons. It kinda pissed me off that we didn't have M16s all around but instead G3s as the American rifles. It's like in their universe, American adapted a G3 variant that fires 5.56 instead of the M16. [[User:Excalibur01|Excalibur01]] 03:21, 16 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Also there are already two games I can tell you of that have weapon jamming too. S.T.A.L.K.E.R (because I am that much of a stalker whore :D) and farcry 2. Farcry 2 has jam animations, but stalker only gets you to reload if your gun jams. [[User:5t3v0|5t3v0]]&lt;br /&gt;
&lt;br /&gt;
I know America's Army 2 has jamming. 3 most likely does too.  Far Cry 2 was fun but you just had to switch out your weapon every other mission to get around the jamming.&lt;br /&gt;
&lt;br /&gt;
What a game hasn't done is have you fire your gun and in the middle of shooting, you jam or get a stovepipe and then animate your character clearing the jam. All the time, a jam happens after you reload. You just see your character rack the charging handle once or twice and then you're good to go. [[User:Excalibur01|Excalibur01]] 02:57, 17 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
As much of a disappointent as OF:Dragon rising was (online didnt work, although there was bullet drop the rounds all did equal damage and each soldier had a health system, no one shot kills) it had jams be rare, random, and caught you by surprise. I had a mid mag jam in an m4a1 and a saw jam while supressing.&lt;br /&gt;
&lt;br /&gt;
In gears of war 2 the lancer can jam, mid mag. This was an online glitch the developers left in. If you jam (youll know as the gun stops firing mid mag and marcus will yell, aww crap, you the have to reload to unjam the weapon with the same animation as a fail quickload jam in game. --[[User:Captain Snikt|Captain Snikt]] 11:33, 23 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== 1887 ==&lt;br /&gt;
&lt;br /&gt;
That 1887 does not look like an 1887 to me. I can't see a lever action on it, and it looks like it's ejecting from the bottom. I do see a hammer or something on it, but judging by the overall appearance I'd say it's based more on an Ithaca.&lt;br /&gt;
&lt;br /&gt;
-Trailer clearly shows a lever action being worked -k9870&lt;br /&gt;
&lt;br /&gt;
Then they made a huge mistake having it eject from the bottom like that.&lt;br /&gt;
&lt;br /&gt;
-there all based on real guns but made up for the fallout universe.&lt;br /&gt;
&lt;br /&gt;
Looking at Far Cry 2, couldn't it just be a Winchesthaca 1837? --[[Special:Contributions/83.79.126.90|83.79.126.90]] 20:54, 23 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
A what? [[User:Excalibur01|Excalibur01]] 21:26, 23 August 2010 (UTC)&lt;br /&gt;
:I ''assume'' that they mean a cross between the Winchester 1887, and the Ithaca 37, though I'm not entirely sure why they think that the one on the Far Cry page is a combination of those two, or why they think the one on ''this'' page is the same. [[User:Acora|Acora]] 23:37, 23 August 2010 (UTC)&lt;br /&gt;
::He or She is making fun of the fact that most gaming companies wouldn't know the difference between their ass, a hole in the ground, an Ithaca 37, and Winchester shotgun. - [[User:Kilgore|Kilgore]] 22:24, 25 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Varmint Rifle ==&lt;br /&gt;
[http://images2.wikia.nocookie.net/__cb20100818184123/fallout/images/4/41/Varmintrifleback.jpg There's this photo.] Does the weapon resemble any real .22 rifle? --[[User:AlPachinko|AlPachinko]] 21:44, 29 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It looks like that [[Armalite AR-7]] .22lr --[[User:humanzie3|humanzie3]]&lt;br /&gt;
:That definitely does ''not'' look like an AR-7. The barrel is too thick, it has an actual handguard, and the magazine is too wide and long, as well. It looks more like an M1 Carbine then a Armalite. [[User:Acora|Acora]] 00:39, 30 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
He said it was a .22 and the stock made me think of a AR-7. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
:Mmm, okay, I can agree on that. The stock is similar to the AR-7, but other then that, I don't know. [[User:Acora|Acora]] 01:34, 30 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I do agree that the magazine does not look like a .22 lr magazine though. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
&lt;br /&gt;
Could be a upgraded Bolt action rifle for fallout 3&lt;br /&gt;
&lt;br /&gt;
Oh, by the way it's a bolt action. As seen [http://www.youtube.com/watch?v=cTAuUStHmUo in this video], near 2:24. Note the thumbhole stock. And it's not the one from Fallout 3 either, that one appears here too and it's chambered in .308 now. --[[User:AlPachinko|AlPachinko]] 23:42, 30 August 2010 (UTC)&lt;br /&gt;
:I may be misunderstanding you, but the 'Varmint Rifle' (The bolt action rifle with the thumbhole stock and long, Ruger Mini-14 looking magazine) isn't the same as the hunting rifle that's going to be chambered in .308. They're two different guns. Here[[http://fallout.wikia.com/wiki/Hunting_Rifle_%28Fallout:_New_Vegas%29]] is the hunting rifle, in .308, and here[[http://fallout.wikia.com/wiki/Varmint_rifle]] is the Varmint rifle, the one being shown in the video, which is a .22. [[User:Acora|Acora]] 01:34, 31 August 2010 (UTC)&lt;br /&gt;
I like the hunting rifle from Fallout 3. It's going to be so much nastier in .308 --[[User:humanzie3|humanzie3]]&lt;br /&gt;
: Oh yes, and it has proper sights now. --[[User:AlPachinko|AlPachinko]] 08:14, 31 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
At 2:23 the shell being ejected looks way too big to be a .22 --[[Special:Contributions/184.35.18.78|184.35.18.78]] 20:09, 31 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/Round.jpg&lt;br /&gt;
See. Way too big.I'm near sure that it's either not a .22 or the designers made a big mistake. --[[Special:Contributions/184.35.18.78|184.35.18.78]] 20:23, 31 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
They do that a lot in these games. The hunting rifle in Fallout 3 is supposed to be a .32 but when you see it eject it looks like a 5.56x45 at least. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
&lt;br /&gt;
Maybe it was supposed to be a 32 caliber rifle ammo [[User:Excalibur01|Excalibur01]] 02:25, 1 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I would agree except it shares ammo with the .32 revolver. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
&lt;br /&gt;
And of course the die hard fans on the Fallout Wiki keep telling me that the shell size doesn't matter. Game developers are lazy bastards... and so are some of their idiot fanboys.--[[Special:Contributions/184.35.20.4|184.35.20.4]] 10:51, 1 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
The little queers at the Fallout wikia keep whining &amp;quot;Until the programers say what it is, it ain't [Insert Weapon Name Here]. They can't tell that the &amp;quot;Semi-Auto Rifle&amp;quot; is an M1 Garand because their a bunch of mega-nerds who live in their mother's basement. Look at pictures of them side-by-side and you can tell it's an M1 Garand. Anybody who says that will be flaged as a &amp;quot;FANBOY!&amp;quot; - [[User:Kilgore|Kilgore]] 00:42, 5 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
They think that a .308 M1 Garand doesn't exsist and since it most likely fires .308 it apparently isn't a M1 Garand. They aren't the brightest bunch of people considering they believed the Hi Power was a made up weapon AFTER a real picture of a Hi Power was posted to compare. Some believed it is a 1911.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:10, 5 September 2010 (UTC)&lt;br /&gt;
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Could the varmint rifle be a .22-250?It might explain the case size and I would like to point out that all the ejected rifle cases in Fallout 3 looked exactly the same.On the topic of the Hi power,everybody keeps calling it a &amp;quot;Colt .45&amp;quot;,I dont see how you get the two mixed up.--[[User:Mr. White|Mr. White]] 19:31, 5 September 2010 (UTC)&lt;br /&gt;
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I know. I can't keep dealing with those whiny babies... i made an account on there site just to tell them what the guns are but they don't lisson to a damn word. i posted multiple comments on the varmint rifle page yet they reman oblivious... --[[Special:Contributions/184.35.19.196|184.35.19.196]] 20:32, 5 September 2010 (UTC)&lt;br /&gt;
: I don't like their policy either. Hell, I wasn't even allowed to state that 20-gauge shotgun shell is smaller and less powerful than 12-gauge. --[[User:AlPachinko|AlPachinko]] 13:44, 7 September 2010 (UTC)&lt;br /&gt;
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[http://fallout.wikia.com/wiki/Talk:Varmint_rifle#Caliber] One of them found a picture confirming it to be 5.56!! The fanboys should believe me! Time to gloat on the talk page! --[[Special:Contributions/184.35.27.100|184.35.27.100]] 18:05, 6 September 2010 (UTC)&lt;br /&gt;
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If it is a 5.56, why the hell did someone say it was a .22 in the first place?--[[User:Mr. White|Mr. White]] 22:51, 6 September 2010 (UTC)&lt;br /&gt;
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I had too explain to them that the .223 was a varmint round. They ain't exactly geniuses--[[Special:Contributions/184.35.27.100|184.35.27.100]] 00:37, 7 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Do you mean the .222 Remington for varmint hunting? .223 Remington is actually a round made for the AR-15 and considered to be in the &amp;quot;High Power Rifle&amp;quot; category. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
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I've always used the .223 remingington for varminting. My first rifle was a Ruger Number 1 varmint rifle chambered in .223. Maybe it isn't a true varmint round but there sure are a lot of varmint rifles that use it. --[[Special:Contributions/184.35.23.187|184.35.23.187]] 20:08, 7 September 2010 (UTC)&lt;br /&gt;
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I think the Varmint rile was based off of this .22 made by Savage http://www.savagearms.com/firearms/models/ --[[User:Greywolverene |Greywolverene]]&lt;br /&gt;
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Maybe. The Fallout wiki people say that varmint rifle was originally going to be a .22, so maybe they took that and just streched out the magazines. The 93 BTVS even has a thumbhole stock, so i assume that was the one you were refering to. --[[Special:Contributions/74.177.187.68|74.177.187.68]] 00:18, 26 September 2010 (UTC)&lt;br /&gt;
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The Varmint rifle looks more like the Anschutz 1417 Thumbhole carbine (http://forums.pigeonwatch.co.uk/forums/index.php?showtopic=95963) or the Anschutz 1517 with a Thumbhole stock (http://www.gunstar.co.uk/Rifle/Anschutz-1517-Wallnut-Thumbhole-gun-for-sale-gs9676.aspx) --[[Special:Contributions/70.27.29.254|70.27.29.254]] 00:06, 24 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pics of the ammo section ==&lt;br /&gt;
&lt;br /&gt;
I know the quality sucks, but i got some pics of the ammo screen from a leaked vid. I made out 45-70 gov't (hell yeah!), .22lr, .22lr Plinking (so there are apperently diff. types of rounds), .357 magnum, and .50 something. hope these help.--[[Special:Contributions/74.177.137.24|74.177.137.24]] 22:12, 10 September 2010 (UTC)&lt;br /&gt;
Vid link: http://www.youtube.com/watch?v=x4Q_JM-ST1s best at about 51 seconds.&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0202.jpg&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0201.jpg&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0200.jpg&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0199.jpg&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0198.jpg&lt;br /&gt;
There is also supposed to be hand loading rounds, but that might just be speculation.--[[Special:Contributions/74.177.137.24|74.177.137.24]] 22:19, 10 September 2010 (UTC)&lt;br /&gt;
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There is also gonna be an M3 Grease gun chambered in 9mm.&lt;br /&gt;
 http://fallout.wikia.com/wiki/User_blog:Kaminoman/Fallout:_New_Vegas_Developer_Diary_2.--[[Special:Contributions/184.35.9.27|184.35.9.27]] 22:07, 24 September 2010 (UTC)&lt;br /&gt;
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== Unknown revolver ==&lt;br /&gt;
[[Image:ScopedHuntingRevolver.jpg|thumb|none|400px|The &amp;quot;Hunting Revolver&amp;quot;.]]&lt;br /&gt;
[[Image:Sequoia.jpg|thumb|none|400px|The special variant called the &amp;quot;Ranger Sequoia&amp;quot;.]]&lt;br /&gt;
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Looks like an old cap and ball Colt. Reminds me of the ornate SAA's in [[GUN]] [[User:BeardedHoplite|BeardedHoplite]] 01:09, 25 September 2010 (UTC)&lt;br /&gt;
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Actually no, it's a BFR chambered in .45-70 Govt.&lt;br /&gt;
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Yeah, that bulky ass cylinder reminds me of the BFR as well.--[[Special:Contributions/74.177.187.68|74.177.187.68]] 11:21, 25 September 2010 (UTC)&lt;br /&gt;
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Pardon my ignorance, but what's a BFR? [[User:BeardedHoplite|BeardedHoplite]] 11:33, 25 September 2010 (UTC)&lt;br /&gt;
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Magnum Research &amp;quot;Biggest Finest Revolver&amp;quot;. Its a revolver that tends to be chambered in rifle cartridges.-[[User:Ranger01|Ranger01]] 12:18, 25 September 2010 (UTC)&lt;br /&gt;
:Or &amp;quot;Big F*** Revolver&amp;quot;!&lt;br /&gt;
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Well in the recent trailer, they did mention that it's a revolver that fires rifle ammo. [[User:Excalibur01|Excalibur01]] 15:16, 25 September 2010 (UTC)&lt;br /&gt;
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Indeed they did, too bad that even if the Single Action Army/Ruger Blackhawk appears it'll all be DA only ingame I guess. With this setting &lt;br /&gt;
it'd be awesome to see SA revolvers. --[[User:Xarex|Xarex]]&lt;br /&gt;
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This video shows a revolver being used in single action. http://www.gametrailers.com/video/pax-10-fallout-new/705552 --[[Special:Contributions/74.243.141.29|74.243.141.29]] 01:31, 2 October 2010 (UTC)&lt;br /&gt;
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According to the Devs, as of a recent comment, the Hunting Revolver wasn't based on any specific real world firearm, since the BFR is single action, and the hunting revolver/ranger sequoia isn't. But since it does fire .45-70, it's probably fair to claim it based on it. --[[User:UnitOmega|UnitOmega]] 02:07, 13 January 2011 (UTC)&lt;br /&gt;
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== Grease Gun ==&lt;br /&gt;
Hmm. While it comes in .45 by default, the 9mm chambering isn't farfetched - there were official conversion kits for that. --[[User:AlPachinko|AlPachinko]] 10:57, 25 September 2010 (UTC)&lt;br /&gt;
:also making is easier on game and the the whole ammo system.&lt;br /&gt;
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There's a shitload of new ammo types so it's possible they switched to 9mm to make it less powerful by game standards. --[[User:Xarex|Xarex]]&lt;br /&gt;
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In this pic there is proof of 9mm.&lt;br /&gt;
http://i766.photobucket.com/albums/xx303/IntactGardenGnome/FNV008.jpg&lt;br /&gt;
--[[Special:Contributions/184.35.19.28|184.35.19.28]] 23:57, 27 September 2010 (UTC)&lt;br /&gt;
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In 1955 an Argentine factory started producing copies of the M3 chambered in 9x19mm and called them the PAM1 (there was a PAM2 which just included a grip safety feature).. identical to the M3 except for the caliber..  --LiquidAcid&lt;br /&gt;
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== LAPD 2019 blaster from blade runner ==&lt;br /&gt;
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The new dev diary came out, pistol is at 2:40 http://www.youtube.com/watch?v=dkALhh82JdI&amp;amp;feature=player_embedded&lt;br /&gt;
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I saw it and I almost shit myself. The pistol was in Fallout 2 and it wwas an amazing gun. Prolly' the best pistol in the game. Anyway, here a picture of it. [[Image:Bladerunner_Pistol_NV.jpg|500px|thumb|none|A character fires the ?????, which was last seen in Fallout 2.]]&lt;br /&gt;
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Gun is called &amp;quot;That Gun&amp;quot;, being that it is &amp;quot;That Gun from Fallout 1 and 2&amp;quot; --[[Special:Contributions/24.63.181.248|24.63.181.248]] 11:01, 21 October 2010 (UTC)&lt;br /&gt;
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This place is the only time I've ever heard the Blade Runner gun referred to as &amp;quot;LAPD 2019 blaster;&amp;quot; usually I see it described as the &amp;quot;Pflazger/Katasumata Series - D&amp;quot; (the joke being that the name can be initialized &amp;quot;PKD,&amp;quot; which is how fans often refer to Phillip K. Dick). I have a very nice PK-D sitting on my desk right now; it's a replica that features the same revolver cylinder seen in the game, along with a top-mounted bolt action and status light LEDs. I wish mine went red when the gun was being loaded, turned green when the cylinder was closed again and made that neat little electronic whine like That Gun does. [[User:Atypicaloracle|Atypicaloracle]]&lt;br /&gt;
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== They took out the Semi-auto rifle, but kept in the &amp;quot;This Machine&amp;quot; garand ==&lt;br /&gt;
&lt;br /&gt;
So all the common rifles that looks like the Garand were removed from the final product for some reason, but they still kept for unique one for some reason [[User:Excalibur01|Excalibur01]] 04:02, 24 October 2010 (UTC)&lt;br /&gt;
:it like the fallout 3s lincoln repeater, a unique weapon that has not other gun like it. we might see Semi-auto rifle in a DLC.&lt;br /&gt;
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If you notice on the buttstock if i remember correctly is the words &amp;quot;this machine kills commies&amp;quot; ecthed into it.&lt;br /&gt;
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== Weapon Updates ==&lt;br /&gt;
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Holy Hell. The China Lake Launcher is appearing in New Vegas as the &amp;quot;Grenade Launcher&amp;quot; (as opposed to M79, which is dubbed the &amp;quot;Grenade Rifle&amp;quot;). It can be found in Vault 34, Nellis Air Force Base, and on a handful of merchants. In addition, the M733 has been dubbed the &amp;quot;Assault Carbine&amp;quot; and the AR-10 (&amp;quot;Service Rifle&amp;quot;) fires only on semi-auto.&lt;br /&gt;
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It isn't an AR-10, it fires 5.56mm and the magazine is too small for an AR-10 mag [[User:Excalibur01|Excalibur01]] 22:09, 27 October 2010 (UTC)&lt;br /&gt;
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As stated on the page already, it's a semi-auto M16A1 with wooden instead of plastic parts. Also, the Assault Carbine is for some reason chambered in 5mm, a cartridge usually used by the minigun. --[[Special:Contributions/85.3.57.103|85.3.57.103]] 09:25, 28 October 2010 (UTC)&lt;br /&gt;
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Some weapons the page is missing:&lt;br /&gt;
:12,7mm pistol (must be 12,7x109 since .50 rounds won't fit, then again that's way too big a round for a pistol anyway)&lt;br /&gt;
:12,7mm smg (looks a lot like a p90 but the magazine can't possibly fit a 12,7 round)&lt;br /&gt;
:10 mm smg&lt;br /&gt;
:.50 Anti material rifle (looks like a generic Barrett)&lt;br /&gt;
:Sawn off double barrel shotgun (12 gauge)&lt;br /&gt;
:Incinerator&lt;br /&gt;
:Flamer&lt;br /&gt;
:Missile launcher&lt;br /&gt;
:Grenade machine gun (25mm)&lt;br /&gt;
:All the laser, plasma etc future guns but no one cares about those anyway&lt;br /&gt;
::--[[User:JEESUS|JEESUS]] 12:04, 1 November 2010 (UTC)&lt;br /&gt;
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As you said, no one cares about the future guns that doesn't fire bullets. The 12.7mm guns arent based on real guns, neither is the 10mm SMG. The Flamer and other weapons like it are not firearms...When we say firearm, we don't literally mean FIRE. The .50 Anti-material doesn't look like a Barret. And the missile launcher is a rocket launcher [[User:Excalibur01|Excalibur01]] 20:55, 1 November 2010 (UTC)&lt;br /&gt;
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---http://world.guns.ru/sniper/sn35-e.htm&lt;br /&gt;
:Funny, I thought this page was about the game and the weapons that appear in it, the 10mm pistol is on the page so what's wrong with adding all the other fictional guns? The post was about what weapons the page is missing, and thusly just a suggestion. You really don't need to get offended and condescending if you feel that the said guns shouldn't be on the page. The missile launcher is called a missile launcher in the game, the game hasn't got a rocket launcher regardless of how the weapon functions. Adding a heading &amp;quot;rocket launcher&amp;quot; to the page wouldn't make any sense. My opinion was that the .50 anti-material rifle looks like a generic barret, but I haven't spent a second looking for a similar rifle on world.guns.ru, I'm sorry if my opinion made you feel uncomfortable enough to get all aggro on a wiki page... and you're right, the Hecate looks a lot more like the weapon in the game. --[[User:JEESUS|JEESUS]] 00:37, 3 November 2010 (UTC)&lt;br /&gt;
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:Look, there's a difference in being &amp;quot;condescending and offended&amp;quot; and telling you the policies and rules of this site. Fictional weapons that can be mistaken for real guns and fictional guns built with a shell to make it look like a future gun is ok because it happens, but on the Star Trek pages, no one's going to put the phasers just because they appear in the movie or TV shows. The site itself is a Firearms database. Since the laser pistol is a...laser pistol, we don't need to waste the bandwidth of the site to put it up. Weapons like the 10mm pistol is a significant piece in the history of the game, so it deserves a mention and the Fallout 3 page, someone pointed out how it's based on the Desert Eagle. [[User:Excalibur01|Excalibur01]] 03:11, 3 November 2010 (UTC)&lt;br /&gt;
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::Now that's more like it, this is how you should have done the first one, if letting me know about the policies was your intention. You're making a point without being condescending e.g. explaining what the term firearm means or flaming over what gun looks like what. --[[User:JEESUS|JEESUS]] 17:35, 6 November 2010 (UTC)&lt;br /&gt;
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:12,7x109 is bigger than .50 BMG (12,7x99). So the 12,7 pistol might be .50 Action Express, or .50 GI.&lt;br /&gt;
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==Good Job==&lt;br /&gt;
Whoever did this page has done a damn good job so far. [[User:humanzie3|humanzie3]]&lt;br /&gt;
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:Well we just need to replace the png files with our standard Jpeg and I'm working on swapping out weapon images that are just uploaded for this page with files from the weapon pages. At least one of the files someone uploaded was exactly the same as one of the images on the M249 page. other times the images from the weapon pages match the in game images better. [[User:Rockwolf66|Rockwolf66]] 16:16, 28 October 2010 (UTC)&lt;br /&gt;
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I really like that the unique variants of the weapons are on the page. [[User:humanzie3|humanzie3]]&lt;br /&gt;
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== Ruger 22/45? ==&lt;br /&gt;
&lt;br /&gt;
From the grip angle, the &amp;quot;Silenced .22 Pistol&amp;quot; looks more like a Ruger 22/45 than a Ruger Mark II. Discuss?&lt;br /&gt;
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That and it has a standard mag release. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:18, 28 October 2010 (UTC)&lt;br /&gt;
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I'd have to agree on that. You can't imagine how pissed i was when i first saw that grip. The Fallout wiki lied!--[[Special:Contributions/184.35.23.10|184.35.23.10]] 14:14, 29 October 2010 (UTC)&lt;br /&gt;
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== Brush Gun ==&lt;br /&gt;
so I'm looking at this guy http://fallout.wikia.com/wiki/Brush_gun and thinking...Marlin 1895G? The heavy weathering makes it kinda hard to tell, but the capacity, caliber and general shape would suggest it. Thoughts?&lt;br /&gt;
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Have to agree. Lever action .45-70 with side ejecting. Has to be a Marlin 1895.[[User:GaBoy45|GaBoy45]] 18:19, 6 November 2010 (UTC)&lt;br /&gt;
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Yeah I agree the Brush Gun has the same shape as the Trail Carbine, so it must be a Marlin. Also I'll bet a dime to a dollar that the Cowboy Repeater, and that scoped special variant, are based off of the Winchester Model 1876 not the 86. -Cole&lt;br /&gt;
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== Over/Under Shotgun ==&lt;br /&gt;
&lt;br /&gt;
The Caravan Shotgun / Sturdy Caravan Shotgun appears to be a Winchester Model 101, from what I can tell. The wooden foregrip is squared off near the hinge of the breach in a rather distinct way, rather than rounded off or straight-edged. Here's a render from the Fallout Wiki and a photo of the breach from a Winchester Model 101, to compare:&lt;br /&gt;
&lt;br /&gt;
*[http://fallout.wikia.com/wiki/File:SturdyCaravanShotgun.png Sturdy Caravan Shotgun]&lt;br /&gt;
*[http://images.cabelas.com/is/image/cabelas/1565779_win101ltwt_01l?hei=380&amp;amp;wid=380 Close-Up; Model 101 Breach]&lt;br /&gt;
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[[User:MistahFixIt|MistahFixIt]] 16:36, 23 November 2010 (UTC)&lt;br /&gt;
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== Too many PNG's! Byron the Punk ==&lt;br /&gt;
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Byron the punk, you've been warned about PNG's THREE times on your discussion page.  Either you stop and change them to JPG's, or you will be subject to a permanent banning of privileges.  --[[User:Ben41|Ben41]] 01:15, 30 November 2010 (UTC)&lt;br /&gt;
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That's because this line ''&amp;quot;Permitted file types:''' png''', gif, jpg, jpeg.'' is still in the upload page.  If you guys don't want PNGs to be uploaded, then have the system stop the files at the gate. --[[User:HashiriyaR32|HashiriyaR32]] 18:30, 30 November 2010 (UTC)&lt;br /&gt;
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JPG is inferior in every way to PNG. [[User:Asdfzxc920|Asdfzxc920]] 01:54, 19 February 2011 (UTC)&lt;br /&gt;
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== Laser RCW ==&lt;br /&gt;
&lt;br /&gt;
It is not a traditional firearm, but can it be put here? It is more than obviously an M1928 Thompson with some futuristic stuff added in, that fires quick laser beams instead of bullets.&lt;br /&gt;
--[[User:AlPachinko|AlPachinko]] 21:47, 8 January 2011 (UTC)&lt;br /&gt;
:I'd say say, seeing as how it's a modification of a real gun. In that way, it's kinda like the Aliens Pulse Rifle, only it wasn't physically created, but still, same basic thing: real gun modified externally to be a different gun. Sure it isn't technically a firearm, but plenty of non firearms have their own pages, like the Eraser railgun, The Sixth Day's 'Foosh gun', the Terminator's General Dynamics rifle, or even Ronon's pistol from Stargate Atlantis.--[[User:Mr-Jigsaw|Mr-Jigsaw]] 23:29, 8 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Varmint Rifle Rechambered? ==&lt;br /&gt;
Going by some leftovers in the game, such as the extra ammo some characters carry with it, the Varmint Rifle was originally designed to use .22LR, not 5.56mm. Does this help IDing it in any way?&lt;br /&gt;
&lt;br /&gt;
:If it really is supposed to be a .223/5.56mm, it could be a Browning A-Bolt II Eclipse Varmint. Looks pretty similar, with the thumbhole stock and whatnot. Couldn't find a similar-looking gun chambered in .22LR though. --[[Special:Contributions/85.3.141.6|85.3.141.6]] 13:49, 5 April 2011 (CDT)&lt;br /&gt;
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==Riot Shotgun==&lt;br /&gt;
I hate to say it, but the Riot Shotgun and the Hawks semi-auto are completely different. This isn't a case of slightly different proportions; those two are completely different weapons.--[[User:PistolJunkie|PistolJunkie]] 13:57, 3 May 2011 (CDT)&lt;br /&gt;
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I agree. The closest thing to a drum fed shotgun like it was the Knoxx Industries Sidewinder 10 rd Drum on a 12 gauge Mossberg and that doesn't even mount under the receiver. Honestly it looks like it could be any generic semi-auto. Though my money is on the Remmy 1100 wil wood furniture and some nonexistent drum magazine.&lt;br /&gt;
&lt;br /&gt;
==News from Bethesda blog!==&lt;br /&gt;
Looks like a 1911 for sure, but I'm not good with individual types, but it looks like a 1911A1. http://static.zenimax.com/bethblog/upload/2011/05/Honest-Heartsburing1.jpg&lt;br /&gt;
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:Its likely, The focus is on a mormon missionary, and the burned man. Also, Brownings weapons were mentioned in one of the devblogs (though I think only the 1911 may be featured... although a handheld M2 would be interesting... if unrealistic... but this IS a game with a handheld minigun so meh.) [[User:5t3v0|5t3v0]] 07:44, 4 May 2011 (CDT)&lt;br /&gt;
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:The colts are M1911A1s. The unique, the one with the writing on it, is something completely different. &lt;br /&gt;
&lt;br /&gt;
:In other news, new M16 at 1:00 in the trailer. [[User:Asdfzxc920|Asdfzxc920]] 21:47, 11 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:You can see in the official 'Honest Hearts' Trailer a guy shooting around with a M1A1 Thompson. Also a unique version of the M16A1. [[User:Anjunafan|Anjunafan]]&lt;br /&gt;
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:The unique colts writing is not that mysterious. http://fallout.wikia.com/wiki/Graham%27s_handgun Here at this wikia they have identified it as Greek text and then translated it as &amp;quot;and the darkness comprehended it not.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Quote is from John 1:5. The koine greek verb can go either way, depending on the translation.  The verb can also be translated as &amp;quot;overcome&amp;quot; which I think is the better choice.  Your mileage may vary.&lt;br /&gt;
&lt;br /&gt;
:Added the new Unique AR-15 to the AR-15 section, otherwise known as the Survivalists Rifle, 12.7mm Calibre. I must say, using it in-game, it certainly is satisfying getting kills with it! [[User:Draco122|Draco122]] 13:12, 21 May 2011 (CDT)&lt;br /&gt;
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Given the owners, I decided that it was going to be the rifle I use with Honour ingame [[User:5t3v0|5t3v0]] 21:44, 22 May 2011 (CDT)&lt;/div&gt;</summary>
		<author><name>5t3v0</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Fallout:_New_Vegas&amp;diff=421397</id>
		<title>Talk:Fallout: New Vegas</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Fallout:_New_Vegas&amp;diff=421397"/>
		<updated>2011-05-23T02:44:00Z</updated>

		<summary type="html">&lt;p&gt;5t3v0: /* News from Bethesda blog! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Ammunition Types==&lt;br /&gt;
I will update the list as I aquire more ammo types&lt;br /&gt;
 -9mm &lt;br /&gt;
   9mm+P (More damage, degrades weapon faster)&lt;br /&gt;
   Hollow Points (More Unarmored damage, useless against armor)&lt;br /&gt;
&lt;br /&gt;
 -.357 Magnum&lt;br /&gt;
     Hollow Points&lt;br /&gt;
    .38 Special (Less Damage, Degrades weapon slower)&lt;br /&gt;
&lt;br /&gt;
 -10mm&lt;br /&gt;
    Hollow points&lt;br /&gt;
    Armor Piercing&lt;br /&gt;
 &lt;br /&gt;
 -.44 Magnum&lt;br /&gt;
    Semi-Wadcutter (More damage overall.)&lt;br /&gt;
    .44 Special (Less damage, incredibly rare. Have been recently made more common through a patch)&lt;br /&gt;
    Hollow Point&lt;br /&gt;
    &lt;br /&gt;
&lt;br /&gt;
 -5.56x45&lt;br /&gt;
    5.56 AP&lt;br /&gt;
    5.56 Hollow Point&lt;br /&gt;
    5.56 Surplus (More damage, Degrades weapon faster)&lt;br /&gt;
    .223 (Less damage, Degrades weapon slower)   &lt;br /&gt;
&lt;br /&gt;
 -.308&lt;br /&gt;
    .308 Hollow point&lt;br /&gt;
    .308 Armor Piercing&lt;br /&gt;
    .308 Jacketed Soft Point (More damage, without reducing armor penetration. Hand load only.&lt;br /&gt;
  &lt;br /&gt;
 -.45-70 Govt.&lt;br /&gt;
   Hollow Point&lt;br /&gt;
   Semi-Wad Cutter (This one damages the gun more)&lt;br /&gt;
 &lt;br /&gt;
 -.22 Long Rifle&lt;br /&gt;
  Hollow Point&lt;br /&gt;
  Plinking (less damage, found in abundance, cheap)&lt;br /&gt;
&lt;br /&gt;
 - 12.7 (Presumably .50 AE, since it is used in a pistol and an SMG)&lt;br /&gt;
   Hollow Point&lt;br /&gt;
 &lt;br /&gt;
 -12 Gauge Shells&lt;br /&gt;
  Coin Shot (A shell loaded with slivers of a gold coin. Identical damage to a base 12 gauge, but very valuable)&lt;br /&gt;
  Magnum (More damage, increased wear on the gun)&lt;br /&gt;
  Slug (More damage, better range)&lt;br /&gt;
  Bean Bag (No damage, but can knock enemies out. Good for pacifists)&lt;br /&gt;
&lt;br /&gt;
 -20 Gauge Shells&lt;br /&gt;
  Slug&lt;br /&gt;
  Magnum&lt;br /&gt;
&lt;br /&gt;
 -.50 BMG&lt;br /&gt;
  Incendary (Exactly what it sounds like. Very expensive)&lt;br /&gt;
  Match (Further range, higher damage)&lt;br /&gt;
  Armor Piercing&lt;br /&gt;
  &lt;br /&gt;
 - 5mm&lt;br /&gt;
  Armor Piercing&lt;br /&gt;
  Surplus&lt;br /&gt;
  Hollow Point&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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Shouldn't this be part of the Fallout 3 page? Unless I'm mistaken it's just an add on to that game and not something stand alone.[[User:Rockwolf66|Rockwolf66]] 00:48, 1 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:No, Fallout New Vegas is NOT a DLC for Fallout 3. It's a new game developed by Obsidian but they are using the same gaming engine that Bethesta used for Fallout 3. But this is a different game. [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
::Thanks for the correction Excaliber. [[User:Rockwolf66|Rockwolf66]] 02:19, 1 April 2010 (UTC)&lt;br /&gt;
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How come it seem like there are less gun's up? With the new IGN interview that came out I would have thought that the new guns would be up already.[[User:King of the Waste|King of the Waste]] 06:07, 2 May 2010 (UTC)&lt;br /&gt;
::Well you could post the link to that interview instead of just whinning about it...--[[Special:Contributions/74.177.136.251|74.177.136.251]] 02:06, 3 May 2010 (UTC)&lt;br /&gt;
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The Sturdy caravan shotgun, and the Mercenary's grenade rifle are unique weapon of ordinary guns the Caravan Gun and Grenade Launcher&lt;br /&gt;
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The silenced .22 smg looks like an American-180 smg.  David.&lt;br /&gt;
&lt;br /&gt;
==Chey Tac Intervention?==&lt;br /&gt;
&lt;br /&gt;
doesnt this look like a Chey Tac Intervention [http://fallout.wikia.com/wiki/File:FNV_Antimateriel_Rifle.png&lt;br /&gt;
]--[[User:Gran28|Gran28]] 08:26, 13 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It kinda does [[User:Excalibur01|Excalibur01]] 14:36, 13 June 2010 (UTC)&lt;br /&gt;
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Yeah but it looks like it has a wooden grip and stock. Its cool how the developers are taking modern weapons and making them fit the retro mood by putting wood parts on them, like they did with the M60 and M16 clone&lt;br /&gt;
:I'll say it again, since someone seems to think deleting other people's posts is fine. That's not an M16 clone, that's an AR-10. It was developed before the M16, and it was developed into the M16. Furthermore, they aren't giving it a more retro look by putting wooden parts on it, since that's how it always looks. But no, it isn't an M16 clone, the M16 is a clone of it. [[User:Acora|Acora]] 05:51, 24 July 2010 (UTC)&lt;br /&gt;
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and the G3 (in game called the R91 Assault Rifle)&lt;br /&gt;
&lt;br /&gt;
It's not really a G3 since it fires the 5.56 NATO [[User:Excalibur01|Excalibur01]] 02:27, 14 June 2010 (UTC)&lt;br /&gt;
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&lt;br /&gt;
It also looks like a PTRS, sorta [[User:BeardedHoplite|BeardedHoplite]] 02:24, 16 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
No, it's a PGM Hecate II&lt;br /&gt;
&lt;br /&gt;
Wasn't the R91 a HK 53?&lt;br /&gt;
&lt;br /&gt;
Hmm... the arrow-shape at the front resembles that of a barret .50 cal, but the receiver looks different. maube this is ''based'' off of the barret, but maybe Bethesda changed it a little, like they did with the 10mm hand gun.&lt;br /&gt;
&lt;br /&gt;
==Grenade Rifle== &lt;br /&gt;
&lt;br /&gt;
Yo, the &amp;quot;Mercenary 40mm Grenade Rifle&amp;quot; is just the unique version, part of a pre-order package from Best Buy. The normal version will probably be called &amp;quot;grenade rifle&amp;quot; or something&lt;br /&gt;
&lt;br /&gt;
:Seriously, can't they just call it a &amp;quot;grenade launcher&amp;quot;? [[User:Excalibur01|Excalibur01]] 04:30, 15 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::according to the fallout wiki it is called a grenade launcher&lt;br /&gt;
&lt;br /&gt;
:It's name is Grenade Launcher, and it can be upgraded with a pump mechanism that makes it work like the China Lake Launcher. So basically it's an M79 that can be upgraded to resemble the China Lake Launcher.&lt;br /&gt;
::You can actually find the Grenade Launcher already and it has a pump action like the China Lake launcher [[User:Excalibur01|Excalibur01]] 02:55, 21 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Something from E3 ==&lt;br /&gt;
&lt;br /&gt;
I saw something on E3 for this game that looked like a china lake pump action grenade launcher.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:44, 15 June 2010 (UTC)&lt;br /&gt;
:I saw the Fallout: New Vegas demo at E3 as well, and I'm pretty sure that was the China Lake Grenade Launcher, but we all can be pretty damn sure it's either an upgrade for the M79 Grenade Launcher or will appear later on in the game - [[User:Kilgore|Kilgore]] 02:16, 24 July 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Weapon Degneration ==&lt;br /&gt;
&lt;br /&gt;
I hope they take out the weapon degeneration in this game.  That really sucked in Fallout 3.  I would get into a firefight and not pull out my Chinese Assault Rifle because even though I had over 500 rounds of ammunition it was almost broken so I didn't want to use it unless necessary so I had to use some other weapon of which I had almost no ammo for.--[[User:Gunkatas|Gunkatas]] 00:34, 16 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
You know you can repair your guns with others you find/loot, right?  And in New Vegas, repairing is even easier if you get the Jury Rigger perk.  It allows you to repair among similar types of weapons (pistols, assault rifles, bolt action rifles, etc.) instead of just copies of the same weapon.&lt;br /&gt;
&lt;br /&gt;
The game would be way to easy without weapon disintegration. And it makes it more realistic. I just think its good that they have you maintain your weapon, while in other games you can fire off thousands of rounds of ammunition and the gun functions normally&lt;br /&gt;
&lt;br /&gt;
also most of the guns are 200 years old and survived world war 3 so there not in prime conduction&lt;br /&gt;
&lt;br /&gt;
I remember in fallout 3 fire rate would get lower damage go down a little bit and accuracy suffered, i kind of wish theyd introduce weapon jams though, it seems no games have jamming.&lt;br /&gt;
&lt;br /&gt;
:Actually Fallout 3 kinda did have a jam system. You take a gun out or reload it and there's an animation to simulate a misfed or something and you see your character rack the slide or charging handle again after taking the weapon out because it's in poor condition. What I do find interesting is the Realism mode which means everything including ammo has weight now and healing takes more time instead of instant heal. I am glad for new weapons. It kinda pissed me off that we didn't have M16s all around but instead G3s as the American rifles. It's like in their universe, American adapted a G3 variant that fires 5.56 instead of the M16. [[User:Excalibur01|Excalibur01]] 03:21, 16 June 2010 (UTC)&lt;br /&gt;
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Also there are already two games I can tell you of that have weapon jamming too. S.T.A.L.K.E.R (because I am that much of a stalker whore :D) and farcry 2. Farcry 2 has jam animations, but stalker only gets you to reload if your gun jams. [[User:5t3v0|5t3v0]]&lt;br /&gt;
&lt;br /&gt;
I know America's Army 2 has jamming. 3 most likely does too.  Far Cry 2 was fun but you just had to switch out your weapon every other mission to get around the jamming.&lt;br /&gt;
&lt;br /&gt;
What a game hasn't done is have you fire your gun and in the middle of shooting, you jam or get a stovepipe and then animate your character clearing the jam. All the time, a jam happens after you reload. You just see your character rack the charging handle once or twice and then you're good to go. [[User:Excalibur01|Excalibur01]] 02:57, 17 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
As much of a disappointent as OF:Dragon rising was (online didnt work, although there was bullet drop the rounds all did equal damage and each soldier had a health system, no one shot kills) it had jams be rare, random, and caught you by surprise. I had a mid mag jam in an m4a1 and a saw jam while supressing.&lt;br /&gt;
&lt;br /&gt;
In gears of war 2 the lancer can jam, mid mag. This was an online glitch the developers left in. If you jam (youll know as the gun stops firing mid mag and marcus will yell, aww crap, you the have to reload to unjam the weapon with the same animation as a fail quickload jam in game. --[[User:Captain Snikt|Captain Snikt]] 11:33, 23 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== 1887 ==&lt;br /&gt;
&lt;br /&gt;
That 1887 does not look like an 1887 to me. I can't see a lever action on it, and it looks like it's ejecting from the bottom. I do see a hammer or something on it, but judging by the overall appearance I'd say it's based more on an Ithaca.&lt;br /&gt;
&lt;br /&gt;
-Trailer clearly shows a lever action being worked -k9870&lt;br /&gt;
&lt;br /&gt;
Then they made a huge mistake having it eject from the bottom like that.&lt;br /&gt;
&lt;br /&gt;
-there all based on real guns but made up for the fallout universe.&lt;br /&gt;
&lt;br /&gt;
Looking at Far Cry 2, couldn't it just be a Winchesthaca 1837? --[[Special:Contributions/83.79.126.90|83.79.126.90]] 20:54, 23 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
A what? [[User:Excalibur01|Excalibur01]] 21:26, 23 August 2010 (UTC)&lt;br /&gt;
:I ''assume'' that they mean a cross between the Winchester 1887, and the Ithaca 37, though I'm not entirely sure why they think that the one on the Far Cry page is a combination of those two, or why they think the one on ''this'' page is the same. [[User:Acora|Acora]] 23:37, 23 August 2010 (UTC)&lt;br /&gt;
::He or She is making fun of the fact that most gaming companies wouldn't know the difference between their ass, a hole in the ground, an Ithaca 37, and Winchester shotgun. - [[User:Kilgore|Kilgore]] 22:24, 25 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Varmint Rifle ==&lt;br /&gt;
[http://images2.wikia.nocookie.net/__cb20100818184123/fallout/images/4/41/Varmintrifleback.jpg There's this photo.] Does the weapon resemble any real .22 rifle? --[[User:AlPachinko|AlPachinko]] 21:44, 29 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It looks like that [[Armalite AR-7]] .22lr --[[User:humanzie3|humanzie3]]&lt;br /&gt;
:That definitely does ''not'' look like an AR-7. The barrel is too thick, it has an actual handguard, and the magazine is too wide and long, as well. It looks more like an M1 Carbine then a Armalite. [[User:Acora|Acora]] 00:39, 30 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
He said it was a .22 and the stock made me think of a AR-7. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
:Mmm, okay, I can agree on that. The stock is similar to the AR-7, but other then that, I don't know. [[User:Acora|Acora]] 01:34, 30 August 2010 (UTC)&lt;br /&gt;
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I do agree that the magazine does not look like a .22 lr magazine though. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
&lt;br /&gt;
Could be a upgraded Bolt action rifle for fallout 3&lt;br /&gt;
&lt;br /&gt;
Oh, by the way it's a bolt action. As seen [http://www.youtube.com/watch?v=cTAuUStHmUo in this video], near 2:24. Note the thumbhole stock. And it's not the one from Fallout 3 either, that one appears here too and it's chambered in .308 now. --[[User:AlPachinko|AlPachinko]] 23:42, 30 August 2010 (UTC)&lt;br /&gt;
:I may be misunderstanding you, but the 'Varmint Rifle' (The bolt action rifle with the thumbhole stock and long, Ruger Mini-14 looking magazine) isn't the same as the hunting rifle that's going to be chambered in .308. They're two different guns. Here[[http://fallout.wikia.com/wiki/Hunting_Rifle_%28Fallout:_New_Vegas%29]] is the hunting rifle, in .308, and here[[http://fallout.wikia.com/wiki/Varmint_rifle]] is the Varmint rifle, the one being shown in the video, which is a .22. [[User:Acora|Acora]] 01:34, 31 August 2010 (UTC)&lt;br /&gt;
I like the hunting rifle from Fallout 3. It's going to be so much nastier in .308 --[[User:humanzie3|humanzie3]]&lt;br /&gt;
: Oh yes, and it has proper sights now. --[[User:AlPachinko|AlPachinko]] 08:14, 31 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
At 2:23 the shell being ejected looks way too big to be a .22 --[[Special:Contributions/184.35.18.78|184.35.18.78]] 20:09, 31 August 2010 (UTC)&lt;br /&gt;
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http://i891.photobucket.com/albums/ac114/billytheboy/Round.jpg&lt;br /&gt;
See. Way too big.I'm near sure that it's either not a .22 or the designers made a big mistake. --[[Special:Contributions/184.35.18.78|184.35.18.78]] 20:23, 31 August 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
They do that a lot in these games. The hunting rifle in Fallout 3 is supposed to be a .32 but when you see it eject it looks like a 5.56x45 at least. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
&lt;br /&gt;
Maybe it was supposed to be a 32 caliber rifle ammo [[User:Excalibur01|Excalibur01]] 02:25, 1 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I would agree except it shares ammo with the .32 revolver. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
&lt;br /&gt;
And of course the die hard fans on the Fallout Wiki keep telling me that the shell size doesn't matter. Game developers are lazy bastards... and so are some of their idiot fanboys.--[[Special:Contributions/184.35.20.4|184.35.20.4]] 10:51, 1 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
The little queers at the Fallout wikia keep whining &amp;quot;Until the programers say what it is, it ain't [Insert Weapon Name Here]. They can't tell that the &amp;quot;Semi-Auto Rifle&amp;quot; is an M1 Garand because their a bunch of mega-nerds who live in their mother's basement. Look at pictures of them side-by-side and you can tell it's an M1 Garand. Anybody who says that will be flaged as a &amp;quot;FANBOY!&amp;quot; - [[User:Kilgore|Kilgore]] 00:42, 5 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
They think that a .308 M1 Garand doesn't exsist and since it most likely fires .308 it apparently isn't a M1 Garand. They aren't the brightest bunch of people considering they believed the Hi Power was a made up weapon AFTER a real picture of a Hi Power was posted to compare. Some believed it is a 1911.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:10, 5 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Could the varmint rifle be a .22-250?It might explain the case size and I would like to point out that all the ejected rifle cases in Fallout 3 looked exactly the same.On the topic of the Hi power,everybody keeps calling it a &amp;quot;Colt .45&amp;quot;,I dont see how you get the two mixed up.--[[User:Mr. White|Mr. White]] 19:31, 5 September 2010 (UTC)&lt;br /&gt;
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I know. I can't keep dealing with those whiny babies... i made an account on there site just to tell them what the guns are but they don't lisson to a damn word. i posted multiple comments on the varmint rifle page yet they reman oblivious... --[[Special:Contributions/184.35.19.196|184.35.19.196]] 20:32, 5 September 2010 (UTC)&lt;br /&gt;
: I don't like their policy either. Hell, I wasn't even allowed to state that 20-gauge shotgun shell is smaller and less powerful than 12-gauge. --[[User:AlPachinko|AlPachinko]] 13:44, 7 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
[http://fallout.wikia.com/wiki/Talk:Varmint_rifle#Caliber] One of them found a picture confirming it to be 5.56!! The fanboys should believe me! Time to gloat on the talk page! --[[Special:Contributions/184.35.27.100|184.35.27.100]] 18:05, 6 September 2010 (UTC)&lt;br /&gt;
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If it is a 5.56, why the hell did someone say it was a .22 in the first place?--[[User:Mr. White|Mr. White]] 22:51, 6 September 2010 (UTC)&lt;br /&gt;
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I had too explain to them that the .223 was a varmint round. They ain't exactly geniuses--[[Special:Contributions/184.35.27.100|184.35.27.100]] 00:37, 7 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Do you mean the .222 Remington for varmint hunting? .223 Remington is actually a round made for the AR-15 and considered to be in the &amp;quot;High Power Rifle&amp;quot; category. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
&lt;br /&gt;
I've always used the .223 remingington for varminting. My first rifle was a Ruger Number 1 varmint rifle chambered in .223. Maybe it isn't a true varmint round but there sure are a lot of varmint rifles that use it. --[[Special:Contributions/184.35.23.187|184.35.23.187]] 20:08, 7 September 2010 (UTC)&lt;br /&gt;
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I think the Varmint rile was based off of this .22 made by Savage http://www.savagearms.com/firearms/models/ --[[User:Greywolverene |Greywolverene]]&lt;br /&gt;
&lt;br /&gt;
Maybe. The Fallout wiki people say that varmint rifle was originally going to be a .22, so maybe they took that and just streched out the magazines. The 93 BTVS even has a thumbhole stock, so i assume that was the one you were refering to. --[[Special:Contributions/74.177.187.68|74.177.187.68]] 00:18, 26 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
The Varmint rifle looks more like the Anschutz 1417 Thumbhole carbine (http://forums.pigeonwatch.co.uk/forums/index.php?showtopic=95963) or the Anschutz 1517 with a Thumbhole stock (http://www.gunstar.co.uk/Rifle/Anschutz-1517-Wallnut-Thumbhole-gun-for-sale-gs9676.aspx) --[[Special:Contributions/70.27.29.254|70.27.29.254]] 00:06, 24 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pics of the ammo section ==&lt;br /&gt;
&lt;br /&gt;
I know the quality sucks, but i got some pics of the ammo screen from a leaked vid. I made out 45-70 gov't (hell yeah!), .22lr, .22lr Plinking (so there are apperently diff. types of rounds), .357 magnum, and .50 something. hope these help.--[[Special:Contributions/74.177.137.24|74.177.137.24]] 22:12, 10 September 2010 (UTC)&lt;br /&gt;
Vid link: http://www.youtube.com/watch?v=x4Q_JM-ST1s best at about 51 seconds.&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0202.jpg&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0201.jpg&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0200.jpg&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0199.jpg&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0198.jpg&lt;br /&gt;
There is also supposed to be hand loading rounds, but that might just be speculation.--[[Special:Contributions/74.177.137.24|74.177.137.24]] 22:19, 10 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
There is also gonna be an M3 Grease gun chambered in 9mm.&lt;br /&gt;
 http://fallout.wikia.com/wiki/User_blog:Kaminoman/Fallout:_New_Vegas_Developer_Diary_2.--[[Special:Contributions/184.35.9.27|184.35.9.27]] 22:07, 24 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Unknown revolver ==&lt;br /&gt;
[[Image:ScopedHuntingRevolver.jpg|thumb|none|400px|The &amp;quot;Hunting Revolver&amp;quot;.]]&lt;br /&gt;
[[Image:Sequoia.jpg|thumb|none|400px|The special variant called the &amp;quot;Ranger Sequoia&amp;quot;.]]&lt;br /&gt;
&lt;br /&gt;
Looks like an old cap and ball Colt. Reminds me of the ornate SAA's in [[GUN]] [[User:BeardedHoplite|BeardedHoplite]] 01:09, 25 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Actually no, it's a BFR chambered in .45-70 Govt.&lt;br /&gt;
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Yeah, that bulky ass cylinder reminds me of the BFR as well.--[[Special:Contributions/74.177.187.68|74.177.187.68]] 11:21, 25 September 2010 (UTC)&lt;br /&gt;
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Pardon my ignorance, but what's a BFR? [[User:BeardedHoplite|BeardedHoplite]] 11:33, 25 September 2010 (UTC)&lt;br /&gt;
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Magnum Research &amp;quot;Biggest Finest Revolver&amp;quot;. Its a revolver that tends to be chambered in rifle cartridges.-[[User:Ranger01|Ranger01]] 12:18, 25 September 2010 (UTC)&lt;br /&gt;
:Or &amp;quot;Big F*** Revolver&amp;quot;!&lt;br /&gt;
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Well in the recent trailer, they did mention that it's a revolver that fires rifle ammo. [[User:Excalibur01|Excalibur01]] 15:16, 25 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Indeed they did, too bad that even if the Single Action Army/Ruger Blackhawk appears it'll all be DA only ingame I guess. With this setting &lt;br /&gt;
it'd be awesome to see SA revolvers. --[[User:Xarex|Xarex]]&lt;br /&gt;
&lt;br /&gt;
This video shows a revolver being used in single action. http://www.gametrailers.com/video/pax-10-fallout-new/705552 --[[Special:Contributions/74.243.141.29|74.243.141.29]] 01:31, 2 October 2010 (UTC)&lt;br /&gt;
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According to the Devs, as of a recent comment, the Hunting Revolver wasn't based on any specific real world firearm, since the BFR is single action, and the hunting revolver/ranger sequoia isn't. But since it does fire .45-70, it's probably fair to claim it based on it. --[[User:UnitOmega|UnitOmega]] 02:07, 13 January 2011 (UTC)&lt;br /&gt;
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== Grease Gun ==&lt;br /&gt;
Hmm. While it comes in .45 by default, the 9mm chambering isn't farfetched - there were official conversion kits for that. --[[User:AlPachinko|AlPachinko]] 10:57, 25 September 2010 (UTC)&lt;br /&gt;
:also making is easier on game and the the whole ammo system.&lt;br /&gt;
&lt;br /&gt;
There's a shitload of new ammo types so it's possible they switched to 9mm to make it less powerful by game standards. --[[User:Xarex|Xarex]]&lt;br /&gt;
&lt;br /&gt;
In this pic there is proof of 9mm.&lt;br /&gt;
http://i766.photobucket.com/albums/xx303/IntactGardenGnome/FNV008.jpg&lt;br /&gt;
--[[Special:Contributions/184.35.19.28|184.35.19.28]] 23:57, 27 September 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
In 1955 an Argentine factory started producing copies of the M3 chambered in 9x19mm and called them the PAM1 (there was a PAM2 which just included a grip safety feature).. identical to the M3 except for the caliber..  --LiquidAcid&lt;br /&gt;
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== LAPD 2019 blaster from blade runner ==&lt;br /&gt;
&lt;br /&gt;
The new dev diary came out, pistol is at 2:40 http://www.youtube.com/watch?v=dkALhh82JdI&amp;amp;feature=player_embedded&lt;br /&gt;
&lt;br /&gt;
I saw it and I almost shit myself. The pistol was in Fallout 2 and it wwas an amazing gun. Prolly' the best pistol in the game. Anyway, here a picture of it. [[Image:Bladerunner_Pistol_NV.jpg|500px|thumb|none|A character fires the ?????, which was last seen in Fallout 2.]]&lt;br /&gt;
&lt;br /&gt;
Gun is called &amp;quot;That Gun&amp;quot;, being that it is &amp;quot;That Gun from Fallout 1 and 2&amp;quot; --[[Special:Contributions/24.63.181.248|24.63.181.248]] 11:01, 21 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
This place is the only time I've ever heard the Blade Runner gun referred to as &amp;quot;LAPD 2019 blaster;&amp;quot; usually I see it described as the &amp;quot;Pflazger/Katasumata Series - D&amp;quot; (the joke being that the name can be initialized &amp;quot;PKD,&amp;quot; which is how fans often refer to Phillip K. Dick). I have a very nice PK-D sitting on my desk right now; it's a replica that features the same revolver cylinder seen in the game, along with a top-mounted bolt action and status light LEDs. I wish mine went red when the gun was being loaded, turned green when the cylinder was closed again and made that neat little electronic whine like That Gun does. [[User:Atypicaloracle|Atypicaloracle]]&lt;br /&gt;
&lt;br /&gt;
== They took out the Semi-auto rifle, but kept in the &amp;quot;This Machine&amp;quot; garand ==&lt;br /&gt;
&lt;br /&gt;
So all the common rifles that looks like the Garand were removed from the final product for some reason, but they still kept for unique one for some reason [[User:Excalibur01|Excalibur01]] 04:02, 24 October 2010 (UTC)&lt;br /&gt;
:it like the fallout 3s lincoln repeater, a unique weapon that has not other gun like it. we might see Semi-auto rifle in a DLC.&lt;br /&gt;
&lt;br /&gt;
If you notice on the buttstock if i remember correctly is the words &amp;quot;this machine kills commies&amp;quot; ecthed into it.&lt;br /&gt;
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== Weapon Updates ==&lt;br /&gt;
&lt;br /&gt;
Holy Hell. The China Lake Launcher is appearing in New Vegas as the &amp;quot;Grenade Launcher&amp;quot; (as opposed to M79, which is dubbed the &amp;quot;Grenade Rifle&amp;quot;). It can be found in Vault 34, Nellis Air Force Base, and on a handful of merchants. In addition, the M733 has been dubbed the &amp;quot;Assault Carbine&amp;quot; and the AR-10 (&amp;quot;Service Rifle&amp;quot;) fires only on semi-auto.&lt;br /&gt;
&lt;br /&gt;
It isn't an AR-10, it fires 5.56mm and the magazine is too small for an AR-10 mag [[User:Excalibur01|Excalibur01]] 22:09, 27 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
As stated on the page already, it's a semi-auto M16A1 with wooden instead of plastic parts. Also, the Assault Carbine is for some reason chambered in 5mm, a cartridge usually used by the minigun. --[[Special:Contributions/85.3.57.103|85.3.57.103]] 09:25, 28 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Some weapons the page is missing:&lt;br /&gt;
:12,7mm pistol (must be 12,7x109 since .50 rounds won't fit, then again that's way too big a round for a pistol anyway)&lt;br /&gt;
:12,7mm smg (looks a lot like a p90 but the magazine can't possibly fit a 12,7 round)&lt;br /&gt;
:10 mm smg&lt;br /&gt;
:.50 Anti material rifle (looks like a generic Barrett)&lt;br /&gt;
:Sawn off double barrel shotgun (12 gauge)&lt;br /&gt;
:Incinerator&lt;br /&gt;
:Flamer&lt;br /&gt;
:Missile launcher&lt;br /&gt;
:Grenade machine gun (25mm)&lt;br /&gt;
:All the laser, plasma etc future guns but no one cares about those anyway&lt;br /&gt;
::--[[User:JEESUS|JEESUS]] 12:04, 1 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
As you said, no one cares about the future guns that doesn't fire bullets. The 12.7mm guns arent based on real guns, neither is the 10mm SMG. The Flamer and other weapons like it are not firearms...When we say firearm, we don't literally mean FIRE. The .50 Anti-material doesn't look like a Barret. And the missile launcher is a rocket launcher [[User:Excalibur01|Excalibur01]] 20:55, 1 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
---http://world.guns.ru/sniper/sn35-e.htm&lt;br /&gt;
:Funny, I thought this page was about the game and the weapons that appear in it, the 10mm pistol is on the page so what's wrong with adding all the other fictional guns? The post was about what weapons the page is missing, and thusly just a suggestion. You really don't need to get offended and condescending if you feel that the said guns shouldn't be on the page. The missile launcher is called a missile launcher in the game, the game hasn't got a rocket launcher regardless of how the weapon functions. Adding a heading &amp;quot;rocket launcher&amp;quot; to the page wouldn't make any sense. My opinion was that the .50 anti-material rifle looks like a generic barret, but I haven't spent a second looking for a similar rifle on world.guns.ru, I'm sorry if my opinion made you feel uncomfortable enough to get all aggro on a wiki page... and you're right, the Hecate looks a lot more like the weapon in the game. --[[User:JEESUS|JEESUS]] 00:37, 3 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Look, there's a difference in being &amp;quot;condescending and offended&amp;quot; and telling you the policies and rules of this site. Fictional weapons that can be mistaken for real guns and fictional guns built with a shell to make it look like a future gun is ok because it happens, but on the Star Trek pages, no one's going to put the phasers just because they appear in the movie or TV shows. The site itself is a Firearms database. Since the laser pistol is a...laser pistol, we don't need to waste the bandwidth of the site to put it up. Weapons like the 10mm pistol is a significant piece in the history of the game, so it deserves a mention and the Fallout 3 page, someone pointed out how it's based on the Desert Eagle. [[User:Excalibur01|Excalibur01]] 03:11, 3 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Now that's more like it, this is how you should have done the first one, if letting me know about the policies was your intention. You're making a point without being condescending e.g. explaining what the term firearm means or flaming over what gun looks like what. --[[User:JEESUS|JEESUS]] 17:35, 6 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:12,7x109 is bigger than .50 BMG (12,7x99). So the 12,7 pistol might be .50 Action Express, or .50 GI.&lt;br /&gt;
&lt;br /&gt;
==Good Job==&lt;br /&gt;
Whoever did this page has done a damn good job so far. [[User:humanzie3|humanzie3]]&lt;br /&gt;
&lt;br /&gt;
:Well we just need to replace the png files with our standard Jpeg and I'm working on swapping out weapon images that are just uploaded for this page with files from the weapon pages. At least one of the files someone uploaded was exactly the same as one of the images on the M249 page. other times the images from the weapon pages match the in game images better. [[User:Rockwolf66|Rockwolf66]] 16:16, 28 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I really like that the unique variants of the weapons are on the page. [[User:humanzie3|humanzie3]]&lt;br /&gt;
&lt;br /&gt;
== Ruger 22/45? ==&lt;br /&gt;
&lt;br /&gt;
From the grip angle, the &amp;quot;Silenced .22 Pistol&amp;quot; looks more like a Ruger 22/45 than a Ruger Mark II. Discuss?&lt;br /&gt;
&lt;br /&gt;
That and it has a standard mag release. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:18, 28 October 2010 (UTC)&lt;br /&gt;
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I'd have to agree on that. You can't imagine how pissed i was when i first saw that grip. The Fallout wiki lied!--[[Special:Contributions/184.35.23.10|184.35.23.10]] 14:14, 29 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Brush Gun ==&lt;br /&gt;
so I'm looking at this guy http://fallout.wikia.com/wiki/Brush_gun and thinking...Marlin 1895G? The heavy weathering makes it kinda hard to tell, but the capacity, caliber and general shape would suggest it. Thoughts?&lt;br /&gt;
&lt;br /&gt;
Have to agree. Lever action .45-70 with side ejecting. Has to be a Marlin 1895.[[User:GaBoy45|GaBoy45]] 18:19, 6 November 2010 (UTC)&lt;br /&gt;
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Yeah I agree the Brush Gun has the same shape as the Trail Carbine, so it must be a Marlin. Also I'll bet a dime to a dollar that the Cowboy Repeater, and that scoped special variant, are based off of the Winchester Model 1876 not the 86. -Cole&lt;br /&gt;
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== Over/Under Shotgun ==&lt;br /&gt;
&lt;br /&gt;
The Caravan Shotgun / Sturdy Caravan Shotgun appears to be a Winchester Model 101, from what I can tell. The wooden foregrip is squared off near the hinge of the breach in a rather distinct way, rather than rounded off or straight-edged. Here's a render from the Fallout Wiki and a photo of the breach from a Winchester Model 101, to compare:&lt;br /&gt;
&lt;br /&gt;
*[http://fallout.wikia.com/wiki/File:SturdyCaravanShotgun.png Sturdy Caravan Shotgun]&lt;br /&gt;
*[http://images.cabelas.com/is/image/cabelas/1565779_win101ltwt_01l?hei=380&amp;amp;wid=380 Close-Up; Model 101 Breach]&lt;br /&gt;
&lt;br /&gt;
[[User:MistahFixIt|MistahFixIt]] 16:36, 23 November 2010 (UTC)&lt;br /&gt;
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== Too many PNG's! Byron the Punk ==&lt;br /&gt;
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Byron the punk, you've been warned about PNG's THREE times on your discussion page.  Either you stop and change them to JPG's, or you will be subject to a permanent banning of privileges.  --[[User:Ben41|Ben41]] 01:15, 30 November 2010 (UTC)&lt;br /&gt;
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That's because this line ''&amp;quot;Permitted file types:''' png''', gif, jpg, jpeg.'' is still in the upload page.  If you guys don't want PNGs to be uploaded, then have the system stop the files at the gate. --[[User:HashiriyaR32|HashiriyaR32]] 18:30, 30 November 2010 (UTC)&lt;br /&gt;
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JPG is inferior in every way to PNG. [[User:Asdfzxc920|Asdfzxc920]] 01:54, 19 February 2011 (UTC)&lt;br /&gt;
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== Laser RCW ==&lt;br /&gt;
&lt;br /&gt;
It is not a traditional firearm, but can it be put here? It is more than obviously an M1928 Thompson with some futuristic stuff added in, that fires quick laser beams instead of bullets.&lt;br /&gt;
--[[User:AlPachinko|AlPachinko]] 21:47, 8 January 2011 (UTC)&lt;br /&gt;
:I'd say say, seeing as how it's a modification of a real gun. In that way, it's kinda like the Aliens Pulse Rifle, only it wasn't physically created, but still, same basic thing: real gun modified externally to be a different gun. Sure it isn't technically a firearm, but plenty of non firearms have their own pages, like the Eraser railgun, The Sixth Day's 'Foosh gun', the Terminator's General Dynamics rifle, or even Ronon's pistol from Stargate Atlantis.--[[User:Mr-Jigsaw|Mr-Jigsaw]] 23:29, 8 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Varmint Rifle Rechambered? ==&lt;br /&gt;
Going by some leftovers in the game, such as the extra ammo some characters carry with it, the Varmint Rifle was originally designed to use .22LR, not 5.56mm. Does this help IDing it in any way?&lt;br /&gt;
&lt;br /&gt;
:If it really is supposed to be a .223/5.56mm, it could be a Browning A-Bolt II Eclipse Varmint. Looks pretty similar, with the thumbhole stock and whatnot. Couldn't find a similar-looking gun chambered in .22LR though. --[[Special:Contributions/85.3.141.6|85.3.141.6]] 13:49, 5 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Riot Shotgun==&lt;br /&gt;
I hate to say it, but the Riot Shotgun and the Hawks semi-auto are completely different. This isn't a case of slightly different proportions; those two are completely different weapons.--[[User:PistolJunkie|PistolJunkie]] 13:57, 3 May 2011 (CDT)&lt;br /&gt;
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I agree. The closest thing to a drum fed shotgun like it was the Knoxx Industries Sidewinder 10 rd Drum on a 12 gauge Mossberg and that doesn't even mount under the receiver. Honestly it looks like it could be any generic semi-auto. Though my money is on the Remmy 1100 wil wood furniture and some nonexistent drum magazine.&lt;br /&gt;
&lt;br /&gt;
==News from Bethesda blog!==&lt;br /&gt;
Looks like a 1911 for sure, but I'm not good with individual types, but it looks like a 1911A1. http://static.zenimax.com/bethblog/upload/2011/05/Honest-Heartsburing1.jpg&lt;br /&gt;
&lt;br /&gt;
:Its likely, The focus is on a mormon missionary, and the burned man. Also, Brownings weapons were mentioned in one of the devblogs (though I think only the 1911 may be featured... although a handheld M2 would be interesting... if unrealistic... but this IS a game with a handheld minigun so meh.) [[User:5t3v0|5t3v0]] 07:44, 4 May 2011 (CDT)&lt;br /&gt;
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:The colts are M1911A1s. The unique, the one with the writing on it, is something completely different. &lt;br /&gt;
&lt;br /&gt;
:In other news, new M16 at 1:00 in the trailer. [[User:Asdfzxc920|Asdfzxc920]] 21:47, 11 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
:You can see in the official 'Honest Hearts' Trailer a guy shooting around with a M1A1 Thompson. Also a unique version of the M16A1. [[User:Anjunafan|Anjunafan]]&lt;br /&gt;
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:The unique colts writing is not that mysterious. http://fallout.wikia.com/wiki/Graham%27s_handgun Here at this wikia they have identified it as Greek text and then translated it as &amp;quot;and the darkness comprehended it not.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Quote is from John 1:5. The koine greek verb can go either way, depending on the translation.  The verb can also be translated as &amp;quot;overcome&amp;quot; which I think is the better choice.  Your mileage may vary.&lt;br /&gt;
&lt;br /&gt;
:Added the new Unique AR-15 to the AR-15 section, otherwise known as the Survivalists Rifle, 12.7mm Calibre. I must say, using it in-game, it certainly is satisfying getting kills with it! [[User:Draco122|Draco122]] 13:12, 21 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
Given the owners story behind it, I decided that it was going to be the rifle I use with Honour ingame [[User:5t3v0|5t3v0]] 21:44, 22 May 2011 (CDT)&lt;/div&gt;</summary>
		<author><name>5t3v0</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Fallout:_New_Vegas&amp;diff=421396</id>
		<title>Fallout: New Vegas</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Fallout:_New_Vegas&amp;diff=421396"/>
		<updated>2011-05-23T02:41:11Z</updated>

		<summary type="html">&lt;p&gt;5t3v0: /* Thompson M1A1 Submachine gun* */  Honest Hearts, Not Lonely hearts&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:NEWVEGAS-COVER.jpg|thumb|right|300px|''Fallut: New Vegas'' (2010)]]&lt;br /&gt;
''Fallout: New Vegas'' is the fifth the installment in the long-running ''Fallout'' series. The game takes place in the post-apocalyptic Nevada. It was developed by Obsidion Entertainment (''[[Alpha Protocol]]'') and published by Bethesta in 2010. The game is available for the PC, Xbox 360 and PlayStation 3. [[Ron Perlman]], [[Danny Trejo]], [[Kris Kristofferson]] and Matthew Perry can be found among the voice actors of the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''Fallout: New Vegas'' has a very in-depth ammunition system. The player can reload ammo, and there are many variants of each ammunition type. For a list, see the [[Talk:Fallout: New Vegas|discussion page]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(*) is a DLC only indicator. &lt;br /&gt;
&lt;br /&gt;
'''The following weapons are seen in the video game ''Fallout: New Vegas'':'''&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Handguns==&lt;br /&gt;
&lt;br /&gt;
===Browning Hi-Power===&lt;br /&gt;
&lt;br /&gt;
The [[Browning Hi-Power]] appears as &amp;quot;9mm Pistol&amp;quot;. It can be modified with an extended magazine and a scope. A unique version called &amp;quot;Maria&amp;quot;, decorated with a Virgin Mary grip and nickel-plated, is carried by Benny (Voice of Matthew Perry).&lt;br /&gt;
[[Image:Browning HP West German Police.jpg|thumb|none|400px|Browning Hi-Power 9x19mm]]&lt;br /&gt;
[[Image:HP_with_scope_and_extended_mag.jpg|600px|thumb|none|The Hi-Power with a scope and an extended magazine]]&lt;br /&gt;
[[Image:FalloutNV_2010-10-25_12-15-24-46.jpg|600px|thumb|none|Browning HP idle.]]&lt;br /&gt;
[[Image:FalloutNV_2010-10-25_12-15-28-79.jpg|600px|thumb|none|Browning HP iron-sights.]]&lt;br /&gt;
[[Image:Ivorypistol.jpg|thumb|none|600px|The Player aiming the &amp;quot;Maria&amp;quot; in-game.]]&lt;br /&gt;
[[Image:FONV Saint Mary's Pistol.jpg|thumb|none|400px|The unique &amp;quot;Maria&amp;quot; variant.]]&lt;br /&gt;
&lt;br /&gt;
===Colt Single Action Army===&lt;br /&gt;
&lt;br /&gt;
The [[Colt Single Action Army]] Appears as &amp;quot;.357 Revolver&amp;quot;. It is chambered in .357 Magnum (so it could be the almost identical externally Ruger Blackhawk). Can be modified with a &amp;quot;Cavalry&amp;quot; barrel that increases the damage by +3 and an engraved cylinder which increases its condition by +50%.&lt;br /&gt;
&lt;br /&gt;
A unique version called &amp;quot;Lucky&amp;quot; can be found in the Bison Steve casino in a safe in Primm.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtSingleActionArmy.jpg|thumb|none|400px|Colt Single Action Army w/ 5.5&amp;quot; barrel - .45 Long Colt]]&lt;br /&gt;
[[Image:ColtSAALongBarrel.jpg|thumb|none|400px|Colt Single Action Army w/ 7.5&amp;quot; barrel known as the &amp;quot;Cavalry&amp;quot; model, .45 Long Colt]]&lt;br /&gt;
[[Image:830px-357MagnumRevolver.png|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
===Smith &amp;amp; Wesson Model 29===&lt;br /&gt;
The [[Smith &amp;amp; Wesson Model 29]] returns from [[Fallout 3]], now simply referred to as the &amp;quot;.44 Magnum Revolver&amp;quot;.  It can be modified with a heavy frame that increases its durability and a scope.  A unique nickel-plated and engraved version can be found, called the 'Mysterious Magnum'. &lt;br /&gt;
&lt;br /&gt;
[[Image:Smith&amp;amp;WessonModel29.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 29 - .44 magnum.]]&lt;br /&gt;
[[Image:SmithandwessonM29.jpg|thumb|none|400px|Smith &amp;amp; Wesson Model 29 with nickel finish - .44 magnum.]]&lt;br /&gt;
[[Image:830px-MysteriousMagnum.png|thumb|none|500px|The Courier using the Mysterious Magnum variant.]]&lt;br /&gt;
[[Image:44_revolver_heavy_frame_scope.png|thumb|none|600px|A fully modified 44. Magnum with scope and heavy frame. Note the speed loader for some reason still attached to the rear of the cylinder, clipping through the frame. This is a modeling mistake with the 3rd person model, it can be also witnessed in [[Fallout 3]].]]&lt;br /&gt;
&lt;br /&gt;
===SIG-Sauer 12.7mm Pistol===&lt;br /&gt;
Based on the SIG-Sauer 14mm Pistol from [[Fallout]] and [[Fallout 2]] except in 12.7mm (presumably the Fallout version of .50 AE or .50 GI), one of the rarest ammo types in the game, it can be modified with a silencer, but will lower the damage.&lt;br /&gt;
[[Image:664px-FNV_12,7mm_Pistol.png|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
===N99 10mm Pistol===&lt;br /&gt;
The 10mm Pistol returns from [[Fallout 3]]. A laser sight, silencer, and extended magazine can be added to the gun. &lt;br /&gt;
[[Image:MKIRight.jpg|thumb|none|450px|Magnum Research Desert Eagle MK I - .357 Magnum. What the N99 is based on.]]&lt;br /&gt;
[[Image:830px-Weathered10mmPistol.png|thumb|none|500px|The Weathered 10mm Pistol Variant.]]&lt;br /&gt;
[[Image:FalloutNV_2010-10-25_11-52-19-44.jpg|thumb|none|600px|FPS view of Weathered 10mm Pistol.]]&lt;br /&gt;
[[Image:FalloutNV_2010-10-25_11-54-16-90.jpg|thumb|none|600px|Clearly a model that was simply ported without being redesigned for New Vegas' iron-sight feature.  The tall peak is the front sight.]]&lt;br /&gt;
[[Image:830px-10mmpistolFull.png|thumb|none|830px|A N99 10mm Pistol with all mods.]]&lt;br /&gt;
&lt;br /&gt;
===LAPD 2019 'Blaster'===&lt;br /&gt;
The pistol from [[Blade Runner]] makes a return to the Fallout series. Called &amp;quot;That Gun&amp;quot; in-game, in reference to &amp;quot;That Gun from the Fallout 1 and 2&amp;quot;, the .223 pistol.  Like its predecessor, it chambers 5.56x45mm NATO.&lt;br /&gt;
&lt;br /&gt;
[[Image:HERO1.jpg|350px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:830px-FNVThatGun.png|thumb|none|500px|Note that the gun only has one trigger instead of two.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:223pistol.jpg|thumb|none|600px|&amp;quot;That Gun&amp;quot; in first person view.]]&lt;br /&gt;
&lt;br /&gt;
===Ruger 22/45===&lt;br /&gt;
The Ruger 22/45 appears as the &amp;quot;Silenced .22 Pistol&amp;quot;, The Silenced .22 is suppressed, and will not alert enemies (who have not been shot) of your presence. It will not dismember on hit, and does less damage to limbs. Also, it is one of the two guns player can bring into casinos, the other being a Hi-Power if the player's sneak skill is not high enough to bring in larger weapons. &lt;br /&gt;
&lt;br /&gt;
[[Image:22-45-SS big.jpg|thumb|none|400px|Ruger 22/45 pistol - .22 LR.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:830px-Silenced22Pistol.png|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===Colt Official Police'''*'''===&lt;br /&gt;
The [[Colt Official Police]] appears in the first New Vegas DLC ''Dead Money'' as the &amp;quot;Police Pistol&amp;quot;. It uses .357 rounds. strangely fired exclusively in single action.&lt;br /&gt;
[[Image:ColtOP4.jpg|thumb|The &amp;quot;Police Pistol&amp;quot;|none|400px]]&lt;br /&gt;
&lt;br /&gt;
===Hunting Revolver===&lt;br /&gt;
The Hunting Revolver is the [[Magnum Research BFR]] (Big Frame Revolver) Chambered in .45-70 Govt'.&lt;br /&gt;
&lt;br /&gt;
[[File:BFR 45-70 1.jpg|400px|thumb|none|Magnum Research BFR .45-70 Govt']]&lt;br /&gt;
[[File:20101124025745!HuntingRevolver.jpg|500px|thumb|none|Hunting Revolver with Scope]]&lt;br /&gt;
[[File:RangerSequoia.jpg|500px|thumb|none|'Ranger Sequoia' the unique version of the BFR]]&lt;br /&gt;
&lt;br /&gt;
===Colt M1911A1*===&lt;br /&gt;
The Burned Man--A Mormon missionary and former member of the Romanesque Caesar's Legion--can be seen loading a stack of [[M1911A1|M1911A1s]].&lt;br /&gt;
&lt;br /&gt;
[[File:M1911Colt.jpg|400px|thumb|none]]&lt;br /&gt;
&lt;br /&gt;
[[File:Honest-Heartsburing1.jpg|400px|thumb|none|Joshua Graham (The Burned Man) inspect his Colt M1911A1. There are quite a few more M1911 pistols on the table.]]&lt;br /&gt;
&lt;br /&gt;
===Colt Commander*===&lt;br /&gt;
In the reveal trailer for the &amp;quot;Honest Hearts&amp;quot; DLC, the Courier can be seen loading a weathered [[Colt Commander|Commander]] etched in ancient greek. The script (και η σκοτια αυτο ου κατελαβεν) is a quote from the Bible (John 1:5) &amp;quot;But the darkness has not overcome it.&amp;quot; If this is indeed a Commander, it would be the pistol's first appearence in a video game. It's called &amp;quot;A Light Shining in Darkness&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The ingame version has a skeletonized 'combat' hammer and trigger, guttersnipe-type sights and inexplicably holds six rounds in it's magazine, despite having the same grip lenght as a regular M1911 pistol.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtCombatCommander.jpg‎ |thumb|none|350px|Colt Commander - .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
[[Image:FNV_ColtCommander.jpg|thumb|none|400px| The Courier ejects a magazine from his customized Colt.]]&lt;br /&gt;
&lt;br /&gt;
==Assault Rifles==  &lt;br /&gt;
&lt;br /&gt;
===Colt Model 733===&lt;br /&gt;
&lt;br /&gt;
The [[M16#Colt Carbine/Model 653/Model 733|Colt Model 733]] appears as &amp;quot;Assault Carbine&amp;quot; with a 20 round magazine. It can be upgraded with a 30 round magazine. A suppressor can be found in the game files, but it is not used. &lt;br /&gt;
&lt;br /&gt;
[[Image:Colt Model 733.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MilitalyassaultrifleFallout.PNG|thumb|none|500px|The Assault Carbine in game.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:830px-FNVAssaultCarbine.png|thumb|none|600px|An Assault Carbine with no mods.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:830px-FNVAssaultCarbine_extended_mag.png|thumb|none|600px|An Assault Carbine with all mods.]]&lt;br /&gt;
&lt;br /&gt;
=== Colt Model 933 ===&lt;br /&gt;
&lt;br /&gt;
There are 2 variants of this rifle in the game, but basically they both look like the [[M16 rifle series#Colt Model 933|Colt Model 933]] with SIRS rails and a PRS stock. They both have a low-power ACOG-style scope. The unique variant is painted with woodland camouflage. The standard variant is called the Marksman Carbine and the unique is called the ''All American''. Like the Service Rifle, both these rifles lack the charging handle on the rear, which is located on the moving bolt on the right side where the brass ejects instead. The All American is found only in the armory at the bottom of the irradiated-ghoul infested Vault 34 located east of New Vegas. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:colt m933 03.jpg|thumb|500px|none|Colt Model 933 carbine with M68 Aimpoint scope and Surefire M900 weaponlight foregrip. This one is also fitted with a M468 SIR style handguard 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MarksmanrifleFONV.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MarksmanrifleAAFONV.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:MarksmanrifleAAFPSFONV.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
===AR-15===&lt;br /&gt;
&lt;br /&gt;
An [[AR-15]] is seen being wielded by NCR soldiers, called &amp;quot;Service Rifle&amp;quot; in-game. It has a wooden stock similar to the AR-10 however it is patterned after the M-16A1 Vietnam era triangular hand guard. It is chambered for 5.56x45mm NATO and is semi-auto. The upper receiver has forward assist and a case deflector. Like all of the other M16 derivatives in this game, the Service Rifle's charging handle is located on the side of the receiver, between the forward assist and the ejector port. Can be modified with a forged reciever that increases it's durability and upgraded springs that increase its fire rate. An aperture sight and bayonet are included in the files, but not implemented. &lt;br /&gt;
&lt;br /&gt;
In the Honest Hearts DLC, a unique Service Rifle called the Survivalists Rifle is featured used previously by an Ex-US Army Serviceman before it can be found and used by the player. In-game lore dictates the weapon as a ''&amp;quot;U.S. Checkpoint Guard Carbine built around the 12.7mm caliber, to offer guards firepower necessary to intercept anyone attempting to breach a checkpoint, regardless of equipment&amp;quot;.'' It is likely based off the AR-15 .50 Beowulf Upper receiver that was previously tested for use to stop enemy vehicles by US Serviceman at Vehicle Checkpoints. It features a blocky heat shield somewhat reminiscent of the M16 LSW/LMG, but has numerous makeshift repairs along the body work. The words ''Arret'', French for ''Stop'' is scrawled onto the stock of the weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:Ar10-1.jpg|thumb|none|500px|Eugene Stoner [[AR-10]] prototype 7.62x51mm NATO]]&lt;br /&gt;
[[Image:M16A1.jpg|thumb|none|500px|[[M16A1]] with Vietnam Era hand guards.]]&lt;br /&gt;
[[Image:FNV_Service_Rifle_All_Receiver.png|thumb|none|830px|A service rifle model with all the mods, excluding cut content.]]&lt;br /&gt;
[[Image:FNV_Service_Rifle_All.png|thumb|none|830px| A service rifle model with all the mods, including cut content.]]&lt;br /&gt;
[[Image:830px-85767315.png|600px|thumb|none|A player using the Service Rifle.]]&lt;br /&gt;
[[Image:Arretriflefiring.jpg|600px|thumb|none|A Player using the unique Service Rifle, the Survivalists' Rifle, featured in the Honest Hearts DLC.]]&lt;br /&gt;
&lt;br /&gt;
==Sub-Machine-guns==  &lt;br /&gt;
&lt;br /&gt;
===10mm SMG===&lt;br /&gt;
&lt;br /&gt;
The 10mm SMG from [[Fallout 3]] is found on many mid level humanoid mobs such as Jackal gang member and members of the Kings. It can also be found as level adjusted loot in gun lockers once you're at a high enough level.&lt;br /&gt;
All though the in game description for the 10mm SMG lists a high DPS it shares the common weakness of most shot guns and automatic weapons in Fallout New Vegas in that much of its theoretical power is negated by the new Damage Threshold system. In addition to losing much of its damage, the high spread of this weapon requires you to be at close ranges for all of the rounds fired to impact on the target.&lt;br /&gt;
&lt;br /&gt;
Keeping these limitations in mind, it can be highly effective in certain situations. It can be an ideal sneak attack weapon if you have a high enough Sneak skill to get in to point blank range. Coupled with the Run 'n Gun perk you can &amp;quot;kite&amp;quot; melee enemies by backing away just out of their reach. Against ranged attackers you can fire a shot, duck around a corner or behind cover then ambush them at point blank range as they run up to you.&lt;br /&gt;
&lt;br /&gt;
[[Image:719px-10MMSMG.png|thumb|none|500px]]&lt;br /&gt;
&lt;br /&gt;
===M3 &amp;quot;Grease Gun&amp;quot;===&lt;br /&gt;
&lt;br /&gt;
An M3 Grease Gun appears in-game. Apparently it has been converted to 9mm. Called the &amp;quot;9mm SMG&amp;quot; in-game. It can be modified with a SMG Drum that increases the capacity by 10 rounds and a Light Bolt that increases the rate of fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:M3_Grease.jpg|thumb|none|500px|M3 &amp;quot;Grease Gun&amp;quot; .45 ACP.  The later model M3A1 would eliminate the crank lever for cocking the bolt, and instead used a simple hole in the bolt for the shooter to use their finger.]]&lt;br /&gt;
[[Image:830px-9mmsmg.png.png|thumb|none|550px]]&lt;br /&gt;
&lt;br /&gt;
===American-180===&lt;br /&gt;
&lt;br /&gt;
A .22-caliber SMG with a pan magazine and integral suppressor, but the stock is removed. It can be upgraded with a larger drum magazine that increases capacity by 60 rounds.&lt;br /&gt;
&lt;br /&gt;
[[Image:78132610.x5R82Yxu.jpg|thumb|500px|none|American-180.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:830px-Silenced22SMG%20(1).png.png|830px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
===Laser RCW===&lt;br /&gt;
&lt;br /&gt;
A laser-based automatic weapon, which is basically a modified [[M1928 Thompson]]. It also resembles the Tommy Gun-esque laser guns from the TV show ''Futurama'', as evidenced by the three glowing green rings at the end of the barrel.&lt;br /&gt;
It holds 60 Electron Charge Packs in a drum and can be modified with a Recycler attachment, which replenishes 1 shot per 4 fired.&lt;br /&gt;
[[Image:M1928.jpg|thumb|none|500px|M1928 &amp;quot;Tommy Gun&amp;quot; - .45 ACP with 50-round drum magazine, made famous through countless classic gangster movies.]]&lt;br /&gt;
[[Image:FalloutNVLaserRCW.jpg|thumb|none|719px]]&lt;br /&gt;
&lt;br /&gt;
===Thompson M1A1 Submachine gun*===&lt;br /&gt;
The .45 Submachine gun in the Honest hearts DLC is a Thompson M1A1 &lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|550px|M1A1 Thompson with 30-round magazine .45 ACP]]&lt;br /&gt;
&lt;br /&gt;
==Shotguns==&lt;br /&gt;
&lt;br /&gt;
===Remington 870 Express===&lt;br /&gt;
The [[Remington 870]] appears as the ''Hunting Shotgun''. It starts off with a capacity of 5 shots, but it is possible to upgrade the capacity to 8 with an upgrade. The shotgun can also be upgraded with a shotgun choke that decreases the spread of each shot.&lt;br /&gt;
&lt;br /&gt;
GOOBER EDIT: The Magazine tube cap is Winchester. Just adding that in.&lt;br /&gt;
&lt;br /&gt;
[[Image:REM870exp_combo.jpeg|500px|thumb|none]]&lt;br /&gt;
[[Image:830px-HuntingShotgun%20(1).png.png|thumb|600px|none|The Hunting Shotgun.]]&lt;br /&gt;
&lt;br /&gt;
===Over-and-Under Shotgun===&lt;br /&gt;
A 20-Gauge double-barrel shotgun called the &amp;quot;Caravan Shotgun&amp;quot; appears in game; if you pre-ordered the 'Caravan Pack' version of New Vegas, you could get a 'Sturdy' Caravan Shotgun which is more resistant to wear-and-tear. The gun itself appears to be an 'over-and-under' style; visually, it bears resemblance to a Winchester Model 101, though the Model 101 is chambered for 12-Gauge shells, not 20.&lt;br /&gt;
&lt;br /&gt;
[[Image:U_Shottie_New_Vegas.jpg|600px|thumb|none|The over and under being used by a caravan guard]]&lt;br /&gt;
&lt;br /&gt;
===Riot Shotgun (Fictional Semi-Auto Shotgun)===&lt;br /&gt;
A fictional drum-magazine fed shotgun appears as the ''Riot Shotgun''.&lt;br /&gt;
[[Image:830px-RiotShotgun%20(1).png.png|thumb|none|830px]]&lt;br /&gt;
&lt;br /&gt;
===Winchester 1887===&lt;br /&gt;
It differs from the real life model and it's fed with 20-gauge shells. The animation for ejecting shells are poorly done that it appears to be coming from the gun itself and not really the bottom.&lt;br /&gt;
&lt;br /&gt;
[[Image:450px-M1887_Airsoft.jpg|thumb|none|450px|[[Winchester Model 1887]] airsoft replica.]]&lt;br /&gt;
[[Image:830px-ScreenShot37png.png.png|thumb|none|830px|Winchester 1887 in the game, Note that it is modeled after the one from [[Terminator 2]].]]&lt;br /&gt;
&lt;br /&gt;
===New England Pardner===&lt;br /&gt;
The [[New England Firearms Pardner]] is used by the Powder Gang and lower level enemies. Called &amp;quot;Single Shotgun&amp;quot; in game.&lt;br /&gt;
[[Image:NewEnglandpardner.jpg|thumb|none|400px|New England Pardner shotgun in 20ga]]&lt;br /&gt;
[[Image:830px-ScreenShot34png.png|830px|thumb|none|]]&lt;br /&gt;
&lt;br /&gt;
==Rifles==&lt;br /&gt;
&lt;br /&gt;
===PGM Ultima Ratio 'Hecate II'===&lt;br /&gt;
The PGM Ultima Ratio 'Hecate II' appears in Fallout: New Vegas as the .50 caliber &amp;quot;Anti-Materiel Rifle&amp;quot;.  Excluding DLC weapons, it's the only rifle in the vanilla game to use the .50 cal round.&lt;br /&gt;
[[Image:PGMHecateII.jpg|600px|thumb|none|PGM Ultima Ratio 'Hecate II']]&lt;br /&gt;
[[Image:Anti-material_rifle.png|thumb|none|830px|A Anti-Material Rifle.]]&lt;br /&gt;
&lt;br /&gt;
===Varmint Rifle===&lt;br /&gt;
&lt;br /&gt;
Bolt action rifle chambered in 5.56; holds 5 rounds. It can be upgraded with extended magazines that increase capacity by 3, a night vision scope and a suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:VarmintRiflePose.png|600px|thumb|none|]]&lt;br /&gt;
[[Image:830px-Varmintrifle.png|thumb|none|830px]]&lt;br /&gt;
&lt;br /&gt;
===M1 Garand===&lt;br /&gt;
&lt;br /&gt;
[[M1 Garand]] was supposed to appear in Fallout: New Vegas Called the Semi-Automatic Rifle, but it was taken out in the final product. However there is a special rifle variant called ''This Machine'' (as in Woody Gunthrie's 'This Machine Kills Fascists') that is still in the game. &lt;br /&gt;
&lt;br /&gt;
[[Image:M1 Garand.jpg|thumb|none|500px|M1 Garand semiautomatic Rifle with leather M1917 sling - .30-06]]&lt;br /&gt;
[[Image:Newvegasgarand.PNG|thumb|none|600px|M1 Garand in-game.]]&lt;br /&gt;
[[Image:garand_New_Vegas.jpg|600px|thumb|none|]]&lt;br /&gt;
[[Image:830px-ThisMachineFNV.png|830px|thumb|none|This Machine variant.]]&lt;br /&gt;
&lt;br /&gt;
===Winchester 1886===&lt;br /&gt;
&lt;br /&gt;
The [[Winchester 1886]] appears as the Cowboy Repeater, it takes 357. Magnum ammunition and it can take down light armoured enemies from a distance. There is a special variant, called the La Longue Carabine fitted with a scope, engraved stock and Octagon Barrel, but it reloads like the [[Henry 1860]] in [[Fallout 3]] which is really odd. &lt;br /&gt;
&lt;br /&gt;
[[Image:Winchester1886.gif|thumb|550px|none|Winchester 1886- 45-70 Govt]]&lt;br /&gt;
[[Image:800px-CowboyRepeaterStandard.jpg|thumb|none|600px|The standard rifle in-game.]]&lt;br /&gt;
[[Image:CowboyRepeaterMapleBrassLong.jpg|thumb|none|600px|When the rifle is fully modified, it has a brass plating, a maplewood finish, and the extended feeder tube.]]&lt;br /&gt;
[[Image:CowboyRepeatersAll.jpg|thumb|600px|none|All variations of the Winchester 1886]]&lt;br /&gt;
[[Image:830px-La_Longue_Carabine.png|thumb|830px|none|The La Longue Carabine.]]&lt;br /&gt;
&lt;br /&gt;
===Marlin Model 336===&lt;br /&gt;
The [[Marlin Model 336]] appears in game as the &amp;quot;Trail Rifle&amp;quot;, firing .44 Magnum. It can only be modified with a scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:MarlinModel336A.jpg‎|thumb|none|500px|Marlin 336A Carbine - .30-30 Carbine]]&lt;br /&gt;
&lt;br /&gt;
[[Image:830px-TrailCarbine.png|thumb|none|830px|The in-game model of the Trail Carbine.]]&lt;br /&gt;
&lt;br /&gt;
===Hunting Rifle===&lt;br /&gt;
&lt;br /&gt;
The Hunting Rifle makes a comeback in Fallout: New Vegas, but the rifle now has proper iron sights and chambers .308 sniper rifle rounds. Most likely based off the Winchester Model 70. It can be modified with a Custom Action that increases the rate of fire, an extended Magazine which increases capacity by 5 rounds and a long range scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pre64WinModel70.jpg|thumb|none|500px|Pre-1964 Winchester Model 70 - .30-06]]&lt;br /&gt;
[[Image:830px-HuntingRifleAllMods.jpg|thumb|none|830px|This is the Hunting Rifle when fully modified.]]&lt;br /&gt;
&lt;br /&gt;
==Machine Guns==&lt;br /&gt;
&lt;br /&gt;
===FN Minimi===&lt;br /&gt;
What appears to be an [[FN Minimi]] with wooden M60 style hand guards and wooden pistol grip. It seems it has some kind of magazine instead of an side-inserted belt. It can be modified with a Light MG expanded drum that increases capacity from 90 rounds to 200 rounds. Fires the standard 5.56 in the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Image:M249Minimi1stPattern.jpg|thumb|none|500px|]]&lt;br /&gt;
&lt;br /&gt;
[[Image:830px-LMGG.png|600px|thumb|none]]&lt;br /&gt;
&lt;br /&gt;
===FN Model D'''*'''===&lt;br /&gt;
&lt;br /&gt;
The FN Model D* Appears in the first DLC for New Vegas, ''Dead Money'' as the &amp;quot;Automatic Rifle&amp;quot;, firing .308 rounds.&lt;br /&gt;
[[Image:FNBARtypeD8mm.jpg|500px|thumb|none]]&lt;br /&gt;
&lt;br /&gt;
==Explosives==&lt;br /&gt;
&lt;br /&gt;
===M79 Grenade Launcher===&lt;br /&gt;
The [[M79 Grenade Launcher]] is called the &amp;quot;Grenade Rifle&amp;quot;, with a unique version called &amp;quot;Mercenary 40mm Grenade Rifle&amp;quot; available as a pre-order bonus. Regular version can be upgraded with a longer barrel for longer range, There is also another special variant called &amp;quot;Thump-Thump&amp;quot; found in Nellis Array next to a skeleton on the bottom floor.&lt;br /&gt;
[[Image:M79-Grenade-Launcher.jpg|thumb|none|500px|M79 grenade launcher - 40mm]]&lt;br /&gt;
[[Image:M79_New_Vegas.jpg|500px|thumb|none|Mercenary equipped with an M79]]&lt;br /&gt;
[[Image:M79_New_Vegas2.jpg|600px|thumb|none|]]&lt;br /&gt;
[[Image:M79_New_Vegas3.jpg|600px|thumb|none|]]&lt;br /&gt;
[[Image:830px-GrenadeRifleUniqueFNV.png|thumb|none|830px|&amp;quot;Thump-Thump&amp;quot;, note the beaver holding a [[M1 Garand]].]]  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===China Lake Launcher===&lt;br /&gt;
The [[China Lake Launcher]] is called the &amp;quot;Grenade Launcher&amp;quot; ingame. It uses standard 40mm shells, and can be bought at Gun Runners and found on most Boomers at higher levels.&lt;br /&gt;
&lt;br /&gt;
A modified one called &amp;quot;Holo-Rifle&amp;quot; Appears with in the Dead Money DLC with a futuristic scope&lt;br /&gt;
[[Image:US M79 pump-action four-shot 40x46mm grenade launcher.jpg|thumb|none|400px|Ultimate M79 Grenade launcher 40mm]]&lt;br /&gt;
[[Image:830px-Grenade_rifle.png|thumb|none|830px|]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:Post Apocalyptic]]&lt;/div&gt;</summary>
		<author><name>5t3v0</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Fallout:_New_Vegas&amp;diff=415581</id>
		<title>Talk:Fallout: New Vegas</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Fallout:_New_Vegas&amp;diff=415581"/>
		<updated>2011-05-04T12:44:51Z</updated>

		<summary type="html">&lt;p&gt;5t3v0: /* News from Bethesda blog! */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Ammunition Types==&lt;br /&gt;
I will update the list as I aquire more ammo types&lt;br /&gt;
 -9mm &lt;br /&gt;
   9mm+P (More damage, degrades weapon faster)&lt;br /&gt;
   9mm Hollow Points (More Unarmored damage, useless against armor)&lt;br /&gt;
 -.357 Magnum&lt;br /&gt;
    .357 Hollow Points&lt;br /&gt;
    .38 Special (Less Damage, Degrades weapon slower)&lt;br /&gt;
 -10mm&lt;br /&gt;
    10mm Hollow points&lt;br /&gt;
    10mm Armor Piercing&lt;br /&gt;
 -.44 Magnum&lt;br /&gt;
&lt;br /&gt;
 -5.56x45&lt;br /&gt;
    5.56 AP&lt;br /&gt;
    5.56 Hollow Point&lt;br /&gt;
    5.56 Surplus (More damage, Degrades weapon faster)&lt;br /&gt;
    .223 (Less damage, Degrades weapon slower)   &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::.308 (+HP, +AP), 12,7 (prolly .50AE), 40mm grenade (+incendiary), 25mm grenade (+HE), .50 (+HP, AP), 45-70, .22LR (+HP), Mini nuke, Missile (+High Velocity, +HE)&lt;br /&gt;
::12 gauge (+bean bag, +slug), 20 gauge (+slug), 5mm (+AP)&lt;br /&gt;
:: --[[User:JEESUS|JEESUS]] 12:13, 1 November 2010 (UTC)&lt;br /&gt;
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&lt;br /&gt;
Shouldn't this be part of the Fallout 3 page? Unless I'm mistaken it's just an add on to that game and not something stand alone.[[User:Rockwolf66|Rockwolf66]] 00:48, 1 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:No, Fallout New Vegas is NOT a DLC for Fallout 3. It's a new game developed by Obsidian but they are using the same gaming engine that Bethesta used for Fallout 3. But this is a different game. [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
::Thanks for the correction Excaliber. [[User:Rockwolf66|Rockwolf66]] 02:19, 1 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
How come it seem like there are less gun's up? With the new IGN interview that came out I would have thought that the new guns would be up already.[[User:King of the Waste|King of the Waste]] 06:07, 2 May 2010 (UTC)&lt;br /&gt;
::Well you could post the link to that interview instead of just whinning about it...--[[Special:Contributions/74.177.136.251|74.177.136.251]] 02:06, 3 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Sturdy caravan shotgun, and the Mercenary's grenade rifle are unique weapon of ordinary guns the Caravan Gun and Grenade Launcher&lt;br /&gt;
&lt;br /&gt;
The silenced .22 smg looks like an American-180 smg.  David.&lt;br /&gt;
&lt;br /&gt;
==Chey Tac Intervention?==&lt;br /&gt;
&lt;br /&gt;
doesnt this look like a Chey Tac Intervention [http://fallout.wikia.com/wiki/File:FNV_Antimateriel_Rifle.png&lt;br /&gt;
]--[[User:Gran28|Gran28]] 08:26, 13 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It kinda does [[User:Excalibur01|Excalibur01]] 14:36, 13 June 2010 (UTC)&lt;br /&gt;
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Yeah but it looks like it has a wooden grip and stock. Its cool how the developers are taking modern weapons and making them fit the retro mood by putting wood parts on them, like they did with the M60 and M16 clone&lt;br /&gt;
:I'll say it again, since someone seems to think deleting other people's posts is fine. That's not an M16 clone, that's an AR-10. It was developed before the M16, and it was developed into the M16. Furthermore, they aren't giving it a more retro look by putting wooden parts on it, since that's how it always looks. But no, it isn't an M16 clone, the M16 is a clone of it. [[User:Acora|Acora]] 05:51, 24 July 2010 (UTC)&lt;br /&gt;
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and the G3 (in game called the R91 Assault Rifle)&lt;br /&gt;
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It's not really a G3 since it fires the 5.56 NATO [[User:Excalibur01|Excalibur01]] 02:27, 14 June 2010 (UTC)&lt;br /&gt;
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It also looks like a PTRS, sorta [[User:BeardedHoplite|BeardedHoplite]] 02:24, 16 June 2010 (UTC)&lt;br /&gt;
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No, it's a PGM Hecate II&lt;br /&gt;
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Wasn't the R91 a HK 53?&lt;br /&gt;
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Hmm... the arrow-shape at the front resembles that of a barret .50 cal, but the receiver looks different. maube this is ''based'' off of the barret, but maybe Bethesda changed it a little, like they did with the 10mm hand gun.&lt;br /&gt;
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==Grenade Rifle== &lt;br /&gt;
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Yo, the &amp;quot;Mercenary 40mm Grenade Rifle&amp;quot; is just the unique version, part of a pre-order package from Best Buy. The normal version will probably be called &amp;quot;grenade rifle&amp;quot; or something&lt;br /&gt;
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:Seriously, can't they just call it a &amp;quot;grenade launcher&amp;quot;? [[User:Excalibur01|Excalibur01]] 04:30, 15 June 2010 (UTC)&lt;br /&gt;
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::according to the fallout wiki it is called a grenade launcher&lt;br /&gt;
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:It's name is Grenade Launcher, and it can be upgraded with a pump mechanism that makes it work like the China Lake Launcher. So basically it's an M79 that can be upgraded to resemble the China Lake Launcher.&lt;br /&gt;
::You can actually find the Grenade Launcher already and it has a pump action like the China Lake launcher [[User:Excalibur01|Excalibur01]] 02:55, 21 October 2010 (UTC)&lt;br /&gt;
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== Something from E3 ==&lt;br /&gt;
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I saw something on E3 for this game that looked like a china lake pump action grenade launcher.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:44, 15 June 2010 (UTC)&lt;br /&gt;
:I saw the Fallout: New Vegas demo at E3 as well, and I'm pretty sure that was the China Lake Grenade Launcher, but we all can be pretty damn sure it's either an upgrade for the M79 Grenade Launcher or will appear later on in the game - [[User:Kilgore|Kilgore]] 02:16, 24 July 2010 (UTC)&lt;br /&gt;
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== Weapon Degneration ==&lt;br /&gt;
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I hope they take out the weapon degeneration in this game.  That really sucked in Fallout 3.  I would get into a firefight and not pull out my Chinese Assault Rifle because even though I had over 500 rounds of ammunition it was almost broken so I didn't want to use it unless necessary so I had to use some other weapon of which I had almost no ammo for.--[[User:Gunkatas|Gunkatas]] 00:34, 16 June 2010 (UTC)&lt;br /&gt;
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You know you can repair your guns with others you find/loot, right?  And in New Vegas, repairing is even easier if you get the Jury Rigger perk.  It allows you to repair among similar types of weapons (pistols, assault rifles, bolt action rifles, etc.) instead of just copies of the same weapon.&lt;br /&gt;
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The game would be way to easy without weapon disintegration. And it makes it more realistic. I just think its good that they have you maintain your weapon, while in other games you can fire off thousands of rounds of ammunition and the gun functions normally&lt;br /&gt;
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also most of the guns are 200 years old and survived world war 3 so there not in prime conduction&lt;br /&gt;
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I remember in fallout 3 fire rate would get lower damage go down a little bit and accuracy suffered, i kind of wish theyd introduce weapon jams though, it seems no games have jamming.&lt;br /&gt;
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:Actually Fallout 3 kinda did have a jam system. You take a gun out or reload it and there's an animation to simulate a misfed or something and you see your character rack the slide or charging handle again after taking the weapon out because it's in poor condition. What I do find interesting is the Realism mode which means everything including ammo has weight now and healing takes more time instead of instant heal. I am glad for new weapons. It kinda pissed me off that we didn't have M16s all around but instead G3s as the American rifles. It's like in their universe, American adapted a G3 variant that fires 5.56 instead of the M16. [[User:Excalibur01|Excalibur01]] 03:21, 16 June 2010 (UTC)&lt;br /&gt;
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Also there are already two games I can tell you of that have weapon jamming too. S.T.A.L.K.E.R (because I am that much of a stalker whore :D) and farcry 2. Farcry 2 has jam animations, but stalker only gets you to reload if your gun jams. [[User:5t3v0|5t3v0]]&lt;br /&gt;
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I know America's Army 2 has jamming. 3 most likely does too.  Far Cry 2 was fun but you just had to switch out your weapon every other mission to get around the jamming.&lt;br /&gt;
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What a game hasn't done is have you fire your gun and in the middle of shooting, you jam or get a stovepipe and then animate your character clearing the jam. All the time, a jam happens after you reload. You just see your character rack the charging handle once or twice and then you're good to go. [[User:Excalibur01|Excalibur01]] 02:57, 17 June 2010 (UTC)&lt;br /&gt;
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As much of a disappointent as OF:Dragon rising was (online didnt work, although there was bullet drop the rounds all did equal damage and each soldier had a health system, no one shot kills) it had jams be rare, random, and caught you by surprise. I had a mid mag jam in an m4a1 and a saw jam while supressing.&lt;br /&gt;
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In gears of war 2 the lancer can jam, mid mag. This was an online glitch the developers left in. If you jam (youll know as the gun stops firing mid mag and marcus will yell, aww crap, you the have to reload to unjam the weapon with the same animation as a fail quickload jam in game. --[[User:Captain Snikt|Captain Snikt]] 11:33, 23 August 2010 (UTC)&lt;br /&gt;
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== 1887 ==&lt;br /&gt;
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That 1887 does not look like an 1887 to me. I can't see a lever action on it, and it looks like it's ejecting from the bottom. I do see a hammer or something on it, but judging by the overall appearance I'd say it's based more on an Ithaca.&lt;br /&gt;
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-Trailer clearly shows a lever action being worked -k9870&lt;br /&gt;
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Then they made a huge mistake having it eject from the bottom like that.&lt;br /&gt;
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-there all based on real guns but made up for the fallout universe.&lt;br /&gt;
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Looking at Far Cry 2, couldn't it just be a Winchesthaca 1837? --[[Special:Contributions/83.79.126.90|83.79.126.90]] 20:54, 23 August 2010 (UTC)&lt;br /&gt;
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A what? [[User:Excalibur01|Excalibur01]] 21:26, 23 August 2010 (UTC)&lt;br /&gt;
:I ''assume'' that they mean a cross between the Winchester 1887, and the Ithaca 37, though I'm not entirely sure why they think that the one on the Far Cry page is a combination of those two, or why they think the one on ''this'' page is the same. [[User:Acora|Acora]] 23:37, 23 August 2010 (UTC)&lt;br /&gt;
::He or She is making fun of the fact that most gaming companies wouldn't know the difference between their ass, a hole in the ground, an Ithaca 37, and Winchester shotgun. - [[User:Kilgore|Kilgore]] 22:24, 25 August 2010 (UTC)&lt;br /&gt;
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== Varmint Rifle ==&lt;br /&gt;
[http://images2.wikia.nocookie.net/__cb20100818184123/fallout/images/4/41/Varmintrifleback.jpg There's this photo.] Does the weapon resemble any real .22 rifle? --[[User:AlPachinko|AlPachinko]] 21:44, 29 August 2010 (UTC)&lt;br /&gt;
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It looks like that [[Armalite AR-7]] .22lr --[[User:humanzie3|humanzie3]]&lt;br /&gt;
:That definitely does ''not'' look like an AR-7. The barrel is too thick, it has an actual handguard, and the magazine is too wide and long, as well. It looks more like an M1 Carbine then a Armalite. [[User:Acora|Acora]] 00:39, 30 August 2010 (UTC)&lt;br /&gt;
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He said it was a .22 and the stock made me think of a AR-7. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
:Mmm, okay, I can agree on that. The stock is similar to the AR-7, but other then that, I don't know. [[User:Acora|Acora]] 01:34, 30 August 2010 (UTC)&lt;br /&gt;
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I do agree that the magazine does not look like a .22 lr magazine though. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
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Could be a upgraded Bolt action rifle for fallout 3&lt;br /&gt;
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Oh, by the way it's a bolt action. As seen [http://www.youtube.com/watch?v=cTAuUStHmUo in this video], near 2:24. Note the thumbhole stock. And it's not the one from Fallout 3 either, that one appears here too and it's chambered in .308 now. --[[User:AlPachinko|AlPachinko]] 23:42, 30 August 2010 (UTC)&lt;br /&gt;
:I may be misunderstanding you, but the 'Varmint Rifle' (The bolt action rifle with the thumbhole stock and long, Ruger Mini-14 looking magazine) isn't the same as the hunting rifle that's going to be chambered in .308. They're two different guns. Here[[http://fallout.wikia.com/wiki/Hunting_Rifle_%28Fallout:_New_Vegas%29]] is the hunting rifle, in .308, and here[[http://fallout.wikia.com/wiki/Varmint_rifle]] is the Varmint rifle, the one being shown in the video, which is a .22. [[User:Acora|Acora]] 01:34, 31 August 2010 (UTC)&lt;br /&gt;
I like the hunting rifle from Fallout 3. It's going to be so much nastier in .308 --[[User:humanzie3|humanzie3]]&lt;br /&gt;
: Oh yes, and it has proper sights now. --[[User:AlPachinko|AlPachinko]] 08:14, 31 August 2010 (UTC)&lt;br /&gt;
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At 2:23 the shell being ejected looks way too big to be a .22 --[[Special:Contributions/184.35.18.78|184.35.18.78]] 20:09, 31 August 2010 (UTC)&lt;br /&gt;
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http://i891.photobucket.com/albums/ac114/billytheboy/Round.jpg&lt;br /&gt;
See. Way too big.I'm near sure that it's either not a .22 or the designers made a big mistake. --[[Special:Contributions/184.35.18.78|184.35.18.78]] 20:23, 31 August 2010 (UTC)&lt;br /&gt;
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They do that a lot in these games. The hunting rifle in Fallout 3 is supposed to be a .32 but when you see it eject it looks like a 5.56x45 at least. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
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Maybe it was supposed to be a 32 caliber rifle ammo [[User:Excalibur01|Excalibur01]] 02:25, 1 September 2010 (UTC)&lt;br /&gt;
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I would agree except it shares ammo with the .32 revolver. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
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And of course the die hard fans on the Fallout Wiki keep telling me that the shell size doesn't matter. Game developers are lazy bastards... and so are some of their idiot fanboys.--[[Special:Contributions/184.35.20.4|184.35.20.4]] 10:51, 1 September 2010 (UTC)&lt;br /&gt;
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The little queers at the Fallout wikia keep whining &amp;quot;Until the programers say what it is, it ain't [Insert Weapon Name Here]. They can't tell that the &amp;quot;Semi-Auto Rifle&amp;quot; is an M1 Garand because their a bunch of mega-nerds who live in their mother's basement. Look at pictures of them side-by-side and you can tell it's an M1 Garand. Anybody who says that will be flaged as a &amp;quot;FANBOY!&amp;quot; - [[User:Kilgore|Kilgore]] 00:42, 5 September 2010 (UTC)&lt;br /&gt;
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They think that a .308 M1 Garand doesn't exsist and since it most likely fires .308 it apparently isn't a M1 Garand. They aren't the brightest bunch of people considering they believed the Hi Power was a made up weapon AFTER a real picture of a Hi Power was posted to compare. Some believed it is a 1911.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 17:10, 5 September 2010 (UTC)&lt;br /&gt;
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Could the varmint rifle be a .22-250?It might explain the case size and I would like to point out that all the ejected rifle cases in Fallout 3 looked exactly the same.On the topic of the Hi power,everybody keeps calling it a &amp;quot;Colt .45&amp;quot;,I dont see how you get the two mixed up.--[[User:Mr. White|Mr. White]] 19:31, 5 September 2010 (UTC)&lt;br /&gt;
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I know. I can't keep dealing with those whiny babies... i made an account on there site just to tell them what the guns are but they don't lisson to a damn word. i posted multiple comments on the varmint rifle page yet they reman oblivious... --[[Special:Contributions/184.35.19.196|184.35.19.196]] 20:32, 5 September 2010 (UTC)&lt;br /&gt;
: I don't like their policy either. Hell, I wasn't even allowed to state that 20-gauge shotgun shell is smaller and less powerful than 12-gauge. --[[User:AlPachinko|AlPachinko]] 13:44, 7 September 2010 (UTC)&lt;br /&gt;
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[http://fallout.wikia.com/wiki/Talk:Varmint_rifle#Caliber] One of them found a picture confirming it to be 5.56!! The fanboys should believe me! Time to gloat on the talk page! --[[Special:Contributions/184.35.27.100|184.35.27.100]] 18:05, 6 September 2010 (UTC)&lt;br /&gt;
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If it is a 5.56, why the hell did someone say it was a .22 in the first place?--[[User:Mr. White|Mr. White]] 22:51, 6 September 2010 (UTC)&lt;br /&gt;
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I had too explain to them that the .223 was a varmint round. They ain't exactly geniuses--[[Special:Contributions/184.35.27.100|184.35.27.100]] 00:37, 7 September 2010 (UTC)&lt;br /&gt;
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Do you mean the .222 Remington for varmint hunting? .223 Remington is actually a round made for the AR-15 and considered to be in the &amp;quot;High Power Rifle&amp;quot; category. --[[User:humanzie3|humanzie3]]&lt;br /&gt;
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I've always used the .223 remingington for varminting. My first rifle was a Ruger Number 1 varmint rifle chambered in .223. Maybe it isn't a true varmint round but there sure are a lot of varmint rifles that use it. --[[Special:Contributions/184.35.23.187|184.35.23.187]] 20:08, 7 September 2010 (UTC)&lt;br /&gt;
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I think the Varmint rile was based off of this .22 made by Savage http://www.savagearms.com/firearms/models/ --[[User:Greywolverene |Greywolverene]]&lt;br /&gt;
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Maybe. The Fallout wiki people say that varmint rifle was originally going to be a .22, so maybe they took that and just streched out the magazines. The 93 BTVS even has a thumbhole stock, so i assume that was the one you were refering to. --[[Special:Contributions/74.177.187.68|74.177.187.68]] 00:18, 26 September 2010 (UTC)&lt;br /&gt;
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The Varmint rifle looks more like the Anschutz 1417 Thumbhole carbine (http://forums.pigeonwatch.co.uk/forums/index.php?showtopic=95963) or the Anschutz 1517 with a Thumbhole stock (http://www.gunstar.co.uk/Rifle/Anschutz-1517-Wallnut-Thumbhole-gun-for-sale-gs9676.aspx) --[[Special:Contributions/70.27.29.254|70.27.29.254]] 00:06, 24 October 2010 (UTC)&lt;br /&gt;
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== Pics of the ammo section ==&lt;br /&gt;
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I know the quality sucks, but i got some pics of the ammo screen from a leaked vid. I made out 45-70 gov't (hell yeah!), .22lr, .22lr Plinking (so there are apperently diff. types of rounds), .357 magnum, and .50 something. hope these help.--[[Special:Contributions/74.177.137.24|74.177.137.24]] 22:12, 10 September 2010 (UTC)&lt;br /&gt;
Vid link: http://www.youtube.com/watch?v=x4Q_JM-ST1s best at about 51 seconds.&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0202.jpg&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0201.jpg&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0200.jpg&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0199.jpg&lt;br /&gt;
http://i891.photobucket.com/albums/ac114/billytheboy/PICT0198.jpg&lt;br /&gt;
There is also supposed to be hand loading rounds, but that might just be speculation.--[[Special:Contributions/74.177.137.24|74.177.137.24]] 22:19, 10 September 2010 (UTC)&lt;br /&gt;
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There is also gonna be an M3 Grease gun chambered in 9mm.&lt;br /&gt;
 http://fallout.wikia.com/wiki/User_blog:Kaminoman/Fallout:_New_Vegas_Developer_Diary_2.--[[Special:Contributions/184.35.9.27|184.35.9.27]] 22:07, 24 September 2010 (UTC)&lt;br /&gt;
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== Unknown revolver ==&lt;br /&gt;
[[Image:ScopedHuntingRevolver.jpg|thumb|none|400px|The &amp;quot;Hunting Revolver&amp;quot;.]]&lt;br /&gt;
[[Image:Sequoia.jpg|thumb|none|400px|The special variant called the &amp;quot;Ranger Sequoia&amp;quot;.]]&lt;br /&gt;
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Looks like an old cap and ball Colt. Reminds me of the ornate SAA's in [[GUN]] [[User:BeardedHoplite|BeardedHoplite]] 01:09, 25 September 2010 (UTC)&lt;br /&gt;
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Actually no, it's a BFR chambered in .45-70 Govt.&lt;br /&gt;
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Yeah, that bulky ass cylinder reminds me of the BFR as well.--[[Special:Contributions/74.177.187.68|74.177.187.68]] 11:21, 25 September 2010 (UTC)&lt;br /&gt;
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Pardon my ignorance, but what's a BFR? [[User:BeardedHoplite|BeardedHoplite]] 11:33, 25 September 2010 (UTC)&lt;br /&gt;
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Magnum Research &amp;quot;Biggest Finest Revolver&amp;quot;. Its a revolver that tends to be chambered in rifle cartridges.-[[User:Ranger01|Ranger01]] 12:18, 25 September 2010 (UTC)&lt;br /&gt;
:Or &amp;quot;Big F*** Revolver&amp;quot;!&lt;br /&gt;
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Well in the recent trailer, they did mention that it's a revolver that fires rifle ammo. [[User:Excalibur01|Excalibur01]] 15:16, 25 September 2010 (UTC)&lt;br /&gt;
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Indeed they did, too bad that even if the Single Action Army/Ruger Blackhawk appears it'll all be DA only ingame I guess. With this setting &lt;br /&gt;
it'd be awesome to see SA revolvers. --[[User:Xarex|Xarex]]&lt;br /&gt;
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This video shows a revolver being used in single action. http://www.gametrailers.com/video/pax-10-fallout-new/705552 --[[Special:Contributions/74.243.141.29|74.243.141.29]] 01:31, 2 October 2010 (UTC)&lt;br /&gt;
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According to the Devs, as of a recent comment, the Hunting Revolver wasn't based on any specific real world firearm, since the BFR is single action, and the hunting revolver/ranger sequoia isn't. But since it does fire .45-70, it's probably fair to claim it based on it. --[[User:UnitOmega|UnitOmega]] 02:07, 13 January 2011 (UTC)&lt;br /&gt;
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== Grease Gun ==&lt;br /&gt;
Hmm. While it comes in .45 by default, the 9mm chambering isn't farfetched - there were official conversion kits for that. --[[User:AlPachinko|AlPachinko]] 10:57, 25 September 2010 (UTC)&lt;br /&gt;
:also making is easier on game and the the whole ammo system.&lt;br /&gt;
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There's a shitload of new ammo types so it's possible they switched to 9mm to make it less powerful by game standards. --[[User:Xarex|Xarex]]&lt;br /&gt;
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In this pic there is proof of 9mm.&lt;br /&gt;
http://i766.photobucket.com/albums/xx303/IntactGardenGnome/FNV008.jpg&lt;br /&gt;
--[[Special:Contributions/184.35.19.28|184.35.19.28]] 23:57, 27 September 2010 (UTC)&lt;br /&gt;
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In 1955 an Argentine factory started producing copies of the M3 chambered in 9x19mm and called them the PAM1 (there was a PAM2 which just included a grip safety feature).. identical to the M3 except for the caliber..  --LiquidAcid&lt;br /&gt;
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== LAPD 2019 blaster from blade runner ==&lt;br /&gt;
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The new dev diary came out, pistol is at 2:40 http://www.youtube.com/watch?v=dkALhh82JdI&amp;amp;feature=player_embedded&lt;br /&gt;
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I saw it and I almost shit myself. The pistol was in Fallout 2 and it wwas an amazing gun. Prolly' the best pistol in the game. Anyway, here a picture of it. [[Image:Bladerunner_Pistol_NV.jpg|500px|thumb|none|A character fires the ?????, which was last seen in Fallout 2.]]&lt;br /&gt;
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Gun is called &amp;quot;That Gun&amp;quot;, being that it is &amp;quot;That Gun from Fallout 1 and 2&amp;quot; --[[Special:Contributions/24.63.181.248|24.63.181.248]] 11:01, 21 October 2010 (UTC)&lt;br /&gt;
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This place is the only time I've ever heard the Blade Runner gun referred to as &amp;quot;LAPD 2019 blaster;&amp;quot; usually I see it described as the &amp;quot;Pflazger/Katasumata Series - D&amp;quot; (the joke being that the name can be initialized &amp;quot;PKD,&amp;quot; which is how fans often refer to Phillip K. Dick). I have a very nice PK-D sitting on my desk right now; it's a replica that features the same revolver cylinder seen in the game, along with a top-mounted bolt action and status light LEDs. I wish mine went red when the gun was being loaded, turned green when the cylinder was closed again and made that neat little electronic whine like That Gun does. [[User:Atypicaloracle|Atypicaloracle]]&lt;br /&gt;
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== They took out the Semi-auto rifle, but kept in the &amp;quot;This Machine&amp;quot; garand ==&lt;br /&gt;
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So all the common rifles that looks like the Garand were removed from the final product for some reason, but they still kept for unique one for some reason [[User:Excalibur01|Excalibur01]] 04:02, 24 October 2010 (UTC)&lt;br /&gt;
:it like the fallout 3s lincoln repeater, a unique weapon that has not other gun like it. we might see Semi-auto rifle in a DLC.&lt;br /&gt;
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If you notice on the buttstock if i remember correctly is the words &amp;quot;this machine kills commies&amp;quot; ecthed into it.&lt;br /&gt;
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== Weapon Updates ==&lt;br /&gt;
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Holy Hell. The China Lake Launcher is appearing in New Vegas as the &amp;quot;Grenade Launcher&amp;quot; (as opposed to M79, which is dubbed the &amp;quot;Grenade Rifle&amp;quot;). It can be found in Vault 34, Nellis Air Force Base, and on a handful of merchants. In addition, the M733 has been dubbed the &amp;quot;Assault Carbine&amp;quot; and the AR-10 (&amp;quot;Service Rifle&amp;quot;) fires only on semi-auto.&lt;br /&gt;
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It isn't an AR-10, it fires 5.56mm and the magazine is too small for an AR-10 mag [[User:Excalibur01|Excalibur01]] 22:09, 27 October 2010 (UTC)&lt;br /&gt;
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As stated on the page already, it's a semi-auto M16A1 with wooden instead of plastic parts. Also, the Assault Carbine is for some reason chambered in 5mm, a cartridge usually used by the minigun. --[[Special:Contributions/85.3.57.103|85.3.57.103]] 09:25, 28 October 2010 (UTC)&lt;br /&gt;
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Some weapons the page is missing:&lt;br /&gt;
:12,7mm pistol (must be 12,7x109 since .50 rounds won't fit, then again that's way too big a round for a pistol anyway)&lt;br /&gt;
:12,7mm smg (looks a lot like a p90 but the magazine can't possibly fit a 12,7 round)&lt;br /&gt;
:10 mm smg&lt;br /&gt;
:.50 Anti material rifle (looks like a generic Barrett)&lt;br /&gt;
:Sawn off double barrel shotgun (12 gauge)&lt;br /&gt;
:Incinerator&lt;br /&gt;
:Flamer&lt;br /&gt;
:Missile launcher&lt;br /&gt;
:Grenade machine gun (25mm)&lt;br /&gt;
:All the laser, plasma etc future guns but no one cares about those anyway&lt;br /&gt;
::--[[User:JEESUS|JEESUS]] 12:04, 1 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
As you said, no one cares about the future guns that doesn't fire bullets. The 12.7mm guns arent based on real guns, neither is the 10mm SMG. The Flamer and other weapons like it are not firearms...When we say firearm, we don't literally mean FIRE. The .50 Anti-material doesn't look like a Barret. And the missile launcher is a rocket launcher [[User:Excalibur01|Excalibur01]] 20:55, 1 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
---http://world.guns.ru/sniper/sn35-e.htm&lt;br /&gt;
:Funny, I thought this page was about the game and the weapons that appear in it, the 10mm pistol is on the page so what's wrong with adding all the other fictional guns? The post was about what weapons the page is missing, and thusly just a suggestion. You really don't need to get offended and condescending if you feel that the said guns shouldn't be on the page. The missile launcher is called a missile launcher in the game, the game hasn't got a rocket launcher regardless of how the weapon functions. Adding a heading &amp;quot;rocket launcher&amp;quot; to the page wouldn't make any sense. My opinion was that the .50 anti-material rifle looks like a generic barret, but I haven't spent a second looking for a similar rifle on world.guns.ru, I'm sorry if my opinion made you feel uncomfortable enough to get all aggro on a wiki page... and you're right, the Hecate looks a lot more like the weapon in the game. --[[User:JEESUS|JEESUS]] 00:37, 3 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Look, there's a difference in being &amp;quot;condescending and offended&amp;quot; and telling you the policies and rules of this site. Fictional weapons that can be mistaken for real guns and fictional guns built with a shell to make it look like a future gun is ok because it happens, but on the Star Trek pages, no one's going to put the phasers just because they appear in the movie or TV shows. The site itself is a Firearms database. Since the laser pistol is a...laser pistol, we don't need to waste the bandwidth of the site to put it up. Weapons like the 10mm pistol is a significant piece in the history of the game, so it deserves a mention and the Fallout 3 page, someone pointed out how it's based on the Desert Eagle. [[User:Excalibur01|Excalibur01]] 03:11, 3 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Now that's more like it, this is how you should have done the first one, if letting me know about the policies was your intention. You're making a point without being condescending e.g. explaining what the term firearm means or flaming over what gun looks like what. --[[User:JEESUS|JEESUS]] 17:35, 6 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:12,7x109 is bigger than .50 BMG (12,7x99). So the 12,7 pistol might be .50 Action Express, or .50 GI.&lt;br /&gt;
&lt;br /&gt;
==Good Job==&lt;br /&gt;
Whoever did this page has done a damn good job so far. [[User:humanzie3|humanzie3]]&lt;br /&gt;
&lt;br /&gt;
:Well we just need to replace the png files with our standard Jpeg and I'm working on swapping out weapon images that are just uploaded for this page with files from the weapon pages. At least one of the files someone uploaded was exactly the same as one of the images on the M249 page. other times the images from the weapon pages match the in game images better. [[User:Rockwolf66|Rockwolf66]] 16:16, 28 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I really like that the unique variants of the weapons are on the page. [[User:humanzie3|humanzie3]]&lt;br /&gt;
&lt;br /&gt;
== Ruger 22/45? ==&lt;br /&gt;
&lt;br /&gt;
From the grip angle, the &amp;quot;Silenced .22 Pistol&amp;quot; looks more like a Ruger 22/45 than a Ruger Mark II. Discuss?&lt;br /&gt;
&lt;br /&gt;
That and it has a standard mag release. --[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:18, 28 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I'd have to agree on that. You can't imagine how pissed i was when i first saw that grip. The Fallout wiki lied!--[[Special:Contributions/184.35.23.10|184.35.23.10]] 14:14, 29 October 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Brush Gun ==&lt;br /&gt;
so I'm looking at this guy http://fallout.wikia.com/wiki/Brush_gun and thinking...Marlin 1895G? The heavy weathering makes it kinda hard to tell, but the capacity, caliber and general shape would suggest it. Thoughts?&lt;br /&gt;
&lt;br /&gt;
Have to agree. Lever action .45-70 with side ejecting. Has to be a Marlin 1895.[[User:GaBoy45|GaBoy45]] 18:19, 6 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah I agree the Brush Gun has the same shape as the Trail Carbine, so it must be a Marlin. Also I'll bet a dime to a dollar that the Cowboy Repeater, and that scoped special variant, are based off of the Winchester Model 1876 not the 86. -Cole&lt;br /&gt;
&lt;br /&gt;
== Over/Under Shotgun ==&lt;br /&gt;
&lt;br /&gt;
The Caravan Shotgun / Sturdy Caravan Shotgun appears to be a Winchester Model 101, from what I can tell. The wooden foregrip is squared off near the hinge of the breach in a rather distinct way, rather than rounded off or straight-edged. Here's a render from the Fallout Wiki and a photo of the breach from a Winchester Model 101, to compare:&lt;br /&gt;
&lt;br /&gt;
*[http://fallout.wikia.com/wiki/File:SturdyCaravanShotgun.png Sturdy Caravan Shotgun]&lt;br /&gt;
*[http://images.cabelas.com/is/image/cabelas/1565779_win101ltwt_01l?hei=380&amp;amp;wid=380 Close-Up; Model 101 Breach]&lt;br /&gt;
&lt;br /&gt;
[[User:MistahFixIt|MistahFixIt]] 16:36, 23 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Too many PNG's! Byron the Punk ==&lt;br /&gt;
&lt;br /&gt;
Byron the punk, you've been warned about PNG's THREE times on your discussion page.  Either you stop and change them to JPG's, or you will be subject to a permanent banning of privileges.  --[[User:Ben41|Ben41]] 01:15, 30 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
That's because this line ''&amp;quot;Permitted file types:''' png''', gif, jpg, jpeg.'' is still in the upload page.  If you guys don't want PNGs to be uploaded, then have the system stop the files at the gate. --[[User:HashiriyaR32|HashiriyaR32]] 18:30, 30 November 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
JPG is inferior in every way to PNG. [[User:Asdfzxc920|Asdfzxc920]] 01:54, 19 February 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Laser RCW ==&lt;br /&gt;
&lt;br /&gt;
It is not a traditional firearm, but can it be put here? It is more than obviously an M1928 Thompson with some futuristic stuff added in, that fires quick laser beams instead of bullets.&lt;br /&gt;
--[[User:AlPachinko|AlPachinko]] 21:47, 8 January 2011 (UTC)&lt;br /&gt;
:I'd say say, seeing as how it's a modification of a real gun. In that way, it's kinda like the Aliens Pulse Rifle, only it wasn't physically created, but still, same basic thing: real gun modified externally to be a different gun. Sure it isn't technically a firearm, but plenty of non firearms have their own pages, like the Eraser railgun, The Sixth Day's 'Foosh gun', the Terminator's General Dynamics rifle, or even Ronon's pistol from Stargate Atlantis.--[[User:Mr-Jigsaw|Mr-Jigsaw]] 23:29, 8 January 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Varmint Rifle Rechambered? ==&lt;br /&gt;
Going by some leftovers in the game, such as the extra ammo some characters carry with it, the Varmint Rifle was originally designed to use .22LR, not 5.56mm. Does this help IDing it in any way?&lt;br /&gt;
&lt;br /&gt;
:If it really is supposed to be a .223/5.56mm, it could be a Browning A-Bolt II Eclipse Varmint. Looks pretty similar, with the thumbhole stock and whatnot. Couldn't find a similar-looking gun chambered in .22LR though. --[[Special:Contributions/85.3.141.6|85.3.141.6]] 13:49, 5 April 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Riot Shotgun==&lt;br /&gt;
I hate to say it, but the Riot Shotgun and the Hawks semi-auto are completely different. This isn't a case of slightly different proportions; those two are completely different weapons.--[[User:PistolJunkie|PistolJunkie]] 13:57, 3 May 2011 (CDT)&lt;br /&gt;
&lt;br /&gt;
==News from Bethesda blog!==&lt;br /&gt;
Looks like a 1911 for sure, but I'm not good with individual types, but it looks like a 1911A1. http://static.zenimax.com/bethblog/upload/2011/05/Honest-Heartsburing1.jpg&lt;br /&gt;
&lt;br /&gt;
Its likely, The focus is on a mormon missionary, and the burned man. Also, Brownings weapons were mentioned in one of the devblogs (though I think only the 1911 may be featured... although a handheld M2 would be interesting... if unrealistic... but this IS a game with a handheld minigun so meh.) [[User:5t3v0|5t3v0]] 07:44, 4 May 2011 (CDT)&lt;/div&gt;</summary>
		<author><name>5t3v0</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=FGM-148_Javelin&amp;diff=388072</id>
		<title>FGM-148 Javelin</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=FGM-148_Javelin&amp;diff=388072"/>
		<updated>2011-02-13T05:20:55Z</updated>

		<summary type="html">&lt;p&gt;5t3v0: /* Video Games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The FGM-148 Javelin missile launcher appears in the following films and video games used by the following actors:'''&lt;br /&gt;
[[Image:Javalin.jpg|thumb|right|400px|FGM-148 Javelin 142mm]]&lt;br /&gt;
&lt;br /&gt;
== Specifications ==&lt;br /&gt;
*Weight: 	Missile: 11.8 kg (26.0 lb)[1]&lt;br /&gt;
*CLU: 6.4 kg (14.1 lb)&lt;br /&gt;
*Length: 	Missile: 1.1 m (42.6 in)&lt;br /&gt;
*Launch tube: 1.2 m (47.2 in)&lt;br /&gt;
*Diameter: 	Missile: 127 mm (5.0 in)&lt;br /&gt;
*Launch tube: 142 mm (5.6 in)&lt;br /&gt;
*Crew: 	2&lt;br /&gt;
*Effective range: 	75 to 2500 m&lt;br /&gt;
*Warhead: 	Tandem shaped charge HEAT&lt;br /&gt;
*Warhead weight: 	8.4 kg (18.5 lb)[citation needed]&lt;br /&gt;
*Detonation Mechanism: 	Impact force&lt;br /&gt;
*Engine: 	Solid Fuel Rocket&lt;br /&gt;
*Guidance System: 	Infrared homing&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Note'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[War of the Worlds]] ||  || US Army soldiers ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
| [[Cloverfield]] ||  || US Army soldiers ||  || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[Red Eye]] ||  || Terrorist Assassins ||  || 2005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
&lt;br /&gt;
* ''[[Weaponology]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Future Weapons]]''&lt;br /&gt;
&lt;br /&gt;
* ''[[Ultimate Weapons]]''&lt;br /&gt;
&lt;br /&gt;
===Anime===&lt;br /&gt;
&lt;br /&gt;
* ''[[Ghost in the Shell Stand Alone Complex 2nd Gig|Ghost in the Shell S.A.C. 2nd GIG]]''&lt;br /&gt;
&lt;br /&gt;
===Video Games===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
| [[ArmA II]] ||  ||  ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Operation Flashpoint 2: Dragon Rising]] ||  ||  ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Call of Duty 4: Modern Warfare]] ||  ||  ||  |Campaign only|| 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Modern Warfare 2]] ||  ||  ||  || 2009&lt;br /&gt;
|-&lt;br /&gt;
| [[Combat Mission: Shock Force]] ||  ||  ||  || 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Metal Gear Solid 4: Guns of the Patriots]] ||  ||  || Erroneously shown as laser-guided || 2008&lt;br /&gt;
|-&lt;br /&gt;
| [[America's Army]] ||  ||  ||  || 2002&lt;br /&gt;
|-&lt;br /&gt;
| [[Dino Crisis]] ||  ||  ||  || 1999&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Missile Launcher]]&lt;/div&gt;</summary>
		<author><name>5t3v0</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Battlefield_2&amp;diff=318087</id>
		<title>Battlefield 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Battlefield_2&amp;diff=318087"/>
		<updated>2010-08-24T10:09:11Z</updated>

		<summary type="html">&lt;p&gt;5t3v0: /* M197 Vulcan */  Minor change- Its the Z version, not the W version.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons are used in the video game ''Battlefield 2'':'''&lt;br /&gt;
[[Image:BF2.jpg|thumb|300px|right|''Battlefield 2'' (2005)]]&lt;br /&gt;
&lt;br /&gt;
=Handguns=&lt;br /&gt;
&lt;br /&gt;
== Beretta M9 ==&lt;br /&gt;
&lt;br /&gt;
The [[Beretta 92 pistol series#Beretta 92F/FS|Beretta M9]] is the main sidearm for the U.S. Marines (USMC) and European Union (EU) factions in the game, a silenced version is used by the USMC &amp;amp; EU's Spec-Ops and Sniper classes. It is listed in-game as the &amp;quot;92FS&amp;quot;, instead of the military &amp;quot;M9&amp;quot; designation. A goof in the rendering of the pistol is present in that the hammer never moves and should be cocked back after being fired. Unless the version in the game is the Double Action Only variant.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9-pistolet.jpg|thumb|300px|none|Beretta M9 9x19mm]]&lt;br /&gt;
[[Image:BF2Beretta.JPG|thumb|none|400px|An M9 Beretta in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2BerettaSilenced.JPG|thumb|none|400px|A silenced M9 Beretta in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== MP-444 &amp;quot;Baghira&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
The [[MP-444 &amp;quot;Baghira&amp;quot;]] pistol is the main sidearm for all MEC (Middle Eastern Coaliton) forces. Also used by the Russian Spetznaz, Rebels and Insurgents factions from the Special Forces pack. It is referred to inaccurately as the MR-444 instead of the accurate MP-444 designation. A silenced version is used by the above-mentioned factions' Spec-Ops and Sniper classes, with the exception of the Russian army. The weapon also appears to be modeled with the sights backwards; having the front sight blade at the rear of the weapon and the rear sights at the front of the slide.&lt;br /&gt;
&lt;br /&gt;
[[Image:Mp444.jpg|thumb|none|300px|Izhmazh MP-444 &amp;quot;Baghira&amp;quot; 9x19mm with magazine removed]]&lt;br /&gt;
[[Image:BF2MR444.JPG|thumb|none|400px|An MP-444 &amp;quot;Baghira&amp;quot; in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2MR444Silenced.JPG|thumb|none|400px|A silenced MP-444 &amp;quot;Baghira&amp;quot; in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== Norinco QSZ-92 ==&lt;br /&gt;
&lt;br /&gt;
The [[Norinco QSZ-92]] is the sidearm of all Chinese classes in the game, the Chinese Spec-Ops and Sniper classes use it with a silencer. For unknown reasons, the in-game QSZ-92 appears with a red hammer and slide release as seen below.&lt;br /&gt;
&lt;br /&gt;
[[Image:QSZ-92.jpg|thumb|none|300px|Norinco QSZ-92 9x19mm with magazine removed and unfired rounds]]&lt;br /&gt;
[[Image:BF2QSZ-92.JPG|thumb|none|400px|A Norinco QSZ-92 in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2QSZ-92Silenced.JPG|thumb|none|400px|A silenced Norinco QSZ-92 in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
=Submachine Guns/Personal Defense Weapons=&lt;br /&gt;
&lt;br /&gt;
== FN P90 ==&lt;br /&gt;
&lt;br /&gt;
The [[FN P90]] is the EU Anti-Tank class' main weapon and is the second weapon unlock for the other factions' Anti-Tank classes. Its stats are somewhat the same as of the MP7, but appears to have a slightly lesser rate of fire. Just like the same ammunition and damage complications of the MP7, the player can only carry 2 extra magazines and usually takes half and sometimes, the whole magazine, to take down another opponent. The P90 is actually from the Euro Force booster pack (which was merged with the main game in version 1.50), but it is not needed to get the P90, the only thing required is the DAO-12 shotgun mentioned below.&lt;br /&gt;
&lt;br /&gt;
[[Image:FNP90.jpg|thumb|none|350px|FN P90 5.7x28mm]]&lt;br /&gt;
[[Image:BF2P90.JPG|thumb|none|400px|An FN P90 in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A3 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A3|Heckler &amp;amp; Koch MP5A3]], fitted with a Navy trigger group, is the main weapon of the USMC Anti-Tank class. Accurate on short ranges and to a lesser extent, on medium ranges. It is a relatively weak weapon in the game and often takes a whole magazine to take down an enemy.&lt;br /&gt;
&lt;br /&gt;
[[Image:Hk-mp5n.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP5A3 9x19mm with Navy trigger group]]&lt;br /&gt;
[[Image:BF2MP5.JPG|thumb|none|400px|A Heckler &amp;amp; Koch MP5A3 in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP7 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch MP7]] is the main weapon for the British SAS Engineer class from the Special Forces expansion and is the second weapon unlock for the Engineer class. Has a high rate of fire and a slightly higher damage and accuracy of a MP5. Since it has a large magazine of 40 rounds, the player can only carry a few extra magazines with them compared to 4 extra magazines of the medic and 6 with the assault classes, and to complicate things more, it usually takes half or nearly the whole magazine to take down an enemy, prompting the player to reload often. It is rarely seen, as most players rather not want to spend their hard-earned unlock points on the MK3A1.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP7 40rdmag.jpg|thumb|none|350px|Heckler &amp;amp; Koch MP7A1 4.6x30mm with Zeiss Z-Point red dot sight and 40-round magazine]]&lt;br /&gt;
&lt;br /&gt;
== Norinco Type 85 ==&lt;br /&gt;
&lt;br /&gt;
The [[Norinco Type 64#Norinco Type 85|Norinco Type 85]] is the main weapon of the Chinese Anti-Tank class. It is one of the few submachine guns without an alternate fire mode, operating in full auto only.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type85smg1.jpg|thumb|350px|none|Norinco Type 85 7.62x25mm Tokarev]]&lt;br /&gt;
[[Image:BF2Type85.JPG|thumb|none|400px|A Norinco Type 85 in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== PP-19 Bizon ==&lt;br /&gt;
&lt;br /&gt;
The [[Izhmash PP-19 Bizon|PP-19 Bizon]] is the main weapon for the MEC Anti-Tank class. Also used by the Russian Spetznaz, Rebels and Insurgents factions' Anti-Tank class from the Special Forces pack. Almost has the same stats with the USMC Anti-Tank's MP5, but with a 45-round magazine. One minor goof is the idle animation, which shows the character ejecting the magazine, throwing it up in the air, catching it, and then loading it back and during any point the player can move or fire the gun causing the magazine to return in an instant.&lt;br /&gt;
&lt;br /&gt;
[[Image:Bizon1.jpg|thumb|none|350px|PP-19 Bizon 9x18mm Makarov]]&lt;br /&gt;
[[Image:BF2PP19.JPG|thumb|none|400px|A PP-19 Bizon in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
&lt;br /&gt;
== Armsel Protecta ==&lt;br /&gt;
&lt;br /&gt;
Called the &amp;quot;DAO-12&amp;quot; shotgun in game, the [[Armsel Striker and variants|Armsel Protecta]] is the first weapon unlock for the Anti-Tank class. While &amp;quot;DAO-12&amp;quot; is commonly mistaken for the weapon's actual name, &amp;quot;DAO&amp;quot; is only really used relative to the weapon's &amp;quot;Double Action Only&amp;quot; trigger, not the whole device. It has a 12-round drum magazine, but because of it's big magazine capacity, it has a relativly weaker damage compared to other shotguns, and has a time consuming reload process. Using the whole drum, the player can take down a helicopter if it is close enough.&lt;br /&gt;
&lt;br /&gt;
[[Image:Protecta.jpg|thumb|none|350px|Protecta 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
== Benelli M4 Super 90 ==&lt;br /&gt;
&lt;br /&gt;
The [[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M4 Super 90]] semi-automatic shotgun appears in the game mainly used by the EU Engineer class. It has high damage, low range, average accuracy and 6-round capacity. Its performance may be similiar to that of the Saiga-12. There are currently no ways to unlock the weapon and spawn with it while playing different factions.&lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli m4 2.jpg|thumb|none|350px|Benelli M4 Super 90 12 Gauge]]&lt;br /&gt;
[[Image:BF2BenelliM4.JPG|thumb|none|400px|A Benelli M4 Super 90 in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== Norinco 982 ==&lt;br /&gt;
&lt;br /&gt;
The [[Norinco 982]] shotgun, referred to in-game as the &amp;quot;NOR982&amp;quot;, is the main weapon of the Chinese Engineer. The Norinco 982 is a Chinese clone of the Remington 870 shotgun.&lt;br /&gt;
&lt;br /&gt;
[[Image:Norinco 982.jpg|thumb|none|350px|Norinco 982 12 Gauge]]&lt;br /&gt;
[[Image:BF2Norinco982.JPG|thumb|none|400px|A Norinco 982 in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== Pancor Jackhammer MK3A1 ==&lt;br /&gt;
&lt;br /&gt;
The [[Pancor Jackhammer]] shotgun is the first weapon unlock for the Engineer class. It is rarely seen on online servers as most players choose more convinient and useful weapons like the G36 or SA80.&lt;br /&gt;
&lt;br /&gt;
[[Image:Jackhammer.jpg|thumb|none|350px|Pancor Jackhammer MK3A1 12 Gauge ]]&lt;br /&gt;
&lt;br /&gt;
== Remington Model 870 ==&lt;br /&gt;
&lt;br /&gt;
The [[Remington Model 870 Shotgun|Remington Model 870]] shotgun is the main weapon for the USMC Engineer class and is fitted with ghost-ring sights and spare shotshell holders on the left side of the reciever. It is very accurate and powerful at close ranges, although relatively slow to fire and reload. It is listed in-game as the &amp;quot;M11-87&amp;quot;, though the [[Remington Model 11-87]] is semi-automatic and the weapon in the game is pump-action.&lt;br /&gt;
&lt;br /&gt;
[[Image:Custom870wMossbergGhostRing.jpg|thumb|none|350px|Remington Model 870 with high-capacity magazine tube and Mossberg ghost ring sights 12 Gauge]]&lt;br /&gt;
[[Image:BF2870.JPG|thumb|none|400px|A Remington Model 870 with ghost ring sights and spare shell holder in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== Saiga-12K ==&lt;br /&gt;
&lt;br /&gt;
The [[Izhmash Saiga-12|Saiga-12K]] semi-automatic shotgun, fitted with a side-folding stock and referred to in-game as the &amp;quot;S12K&amp;quot;, is the main weapon of the MEC engineer. Also used by the Russian Spetznaz, Rebels and Insurgents factions' Engineer class from the Special Forces pack. Relatively weaker than the pump-action shotguns used by the Chinese and  U.S.M.C., but is semi-automatic, making it faster to fire and has somewhat longer range and accuracy.&lt;br /&gt;
 &lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|none|350px|Saiga-12K 12 Gauge]]&lt;br /&gt;
[[Image:BF2Saiga12.JPG|thumb|none|400px|A Saiga-12K in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
=Assault Rifles/Battle Rifles=&lt;br /&gt;
&lt;br /&gt;
== AK-101 ==&lt;br /&gt;
&lt;br /&gt;
The [[AK-47#AK-101|AK-101]] is the main weapon of the MEC Assault and Medic classes, with two magazines taped together &amp;quot;jungle style&amp;quot;. It is also used by the Russian Spetznaz, Rebels, and Insurgents factions' Assault and Medic classes from the Special Forces pack. The Assault class' AK-101 in-game has a GP-30 grenade launcher. It combines the accuracy of the USMC's M16A2 and the full auto hitting power of the PLA's AK-47. An animation goof is visible in the the reloading animation, which shows the player character flipping the taped magazines around and loading the second one, even if the player has already emptied both magazines.&lt;br /&gt;
&lt;br /&gt;
[[Image:RUS AK-101.jpg|thumb|none|350px|AK-101 5.56x45mm]]&lt;br /&gt;
[[Image:BF2AK101.JPG|thumb|none|400px|An AK-101 in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== AK-47 ==&lt;br /&gt;
&lt;br /&gt;
The [[AK-47]] is the main weapon of the Chinese Assault and Medic classes. The Assault class' AK-47 is fitted with a GP-25 grenade launcher as described below. The AK-47 is anachronistic for the real-life Chinese People's Liberation Army (PLA), as the standard issue weapon for modern Chinese forces is currently the [[Norinco QB rifle series#Norinco QBZ-95|Norinco QBZ-95]].&lt;br /&gt;
&lt;br /&gt;
[[Image:AK47-PolyTechLegend.jpg|thumb|350px|none|AK-47 7.62x39mm]]&lt;br /&gt;
[[Image:BF2AK47.JPG|thumb|none|400px|An AK-47 in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== AKS-74U ==&lt;br /&gt;
&lt;br /&gt;
The [[AK-74#AKS-74U|AKS-74U]] is the main weapon for the MEC Spec-Ops class. Also used by the Russian Spetznaz, Rebels and Insurgents factions' Spec-Ops class from the Special Forces pack. It mostly has the same stats as its USMC M4A1 counterpart. The AKS-74U in the game is colored in desert camouflage and it is fitted with a Kobra red dot sight. It is incorrectly labeled as the &amp;quot;AK-74U&amp;quot; in-game.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|350px|AKS-74U 5.45x39mm]]&lt;br /&gt;
[[Image:BF2AKS74U.JPG|thumb|none|400px|An AKS-74U with camouflage paint scheme and Kobra red dot sight in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-H ==&lt;br /&gt;
&lt;br /&gt;
The battle rifle version of the FN SCAR, the [[FN SCAR#FN SCAR-H|FN SCAR-H]] is used by the US Navy SEALs' Assault class from the Special Forces expansion as its main weapon. It has similiar stats to its lighter calibered version, like its accuracy and recoil. Since it uses heavier 7.62x51mm ammunition than the SCAR-L's 5.56x45mm, it has more stopping power. Comes configured in the game with an M68 Aimpoint scope, Grippod forgrip, and a shorter barrel. There are currently no ways to unlock the weapon and spawn with it while playing different factions. It is one of only two weapons in the game used by the Assault class that does not feature an under-barrel grenade launcher, the other being he Heckler &amp;amp; Koch G3A3 mentioned below.&lt;br /&gt;
&lt;br /&gt;
[[Image:FN_SCAR_-1-.jpg‎|thumb|350px|none|FN SCAR-H 7.62x51mm NATO with M68 Aimpoint scope and Grippod foregrip]]&lt;br /&gt;
&lt;br /&gt;
== FAMAS ==&lt;br /&gt;
&lt;br /&gt;
The assault rifle mainly used by the EU Medic class is the [[FAMAS]]. It has above average damage, high accuracy, and fire rate. Its magazine incorrectly holds 30 rounds, when the F1 version only holds 25. Equipped in-game with a scope. There are currently no ways to unlock the weapon and spawn with it while playing different factions.&lt;br /&gt;
&lt;br /&gt;
[[Image:Famas.jpg|thumb|none|350px|FAMAS 5.56x45mm]]&lt;br /&gt;
[[Image:BF2FAMAS.JPG|thumb|none|400px|A FAMAS in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== FN F2000/FN EGLM ==&lt;br /&gt;
&lt;br /&gt;
The [[FN F2000]] is used by the British SAS (Special Air Service) Assault class from the Special Forces expansion as the main weapon and is the second weapon unlock for the Assault class. Excellent accuracy and damage. Has a somewhat severe recoil, but the resulting muzzle climb can be used to the player's advantage on standing targets since it means a burst to the torso will often cause one's aim to climb for a headshot. It comes equiped with the [[FN EGLM]] grenade launcher and its standard configuration scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn f2000 3.jpg|thumb|none|350px|Fabrique Nationale F2000 5.56x45mm with FN EGLM grenade launcher 40mm]]&lt;br /&gt;
[[Image:F2000BF2.jpg|thumb|none|400px|An FN F2000 with FN EGLM in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== FN SCAR-L ==&lt;br /&gt;
&lt;br /&gt;
The [[FN SCAR#FN SCAR-L|FN SCAR-L]] is the main weapon for the US Navy SEALs Spec-Ops class from the Special Forces expansion and is the second weapon unlock for the Spec-Ops class. The FN SCAR-L in the game is fitted with an M68 Aimpoint scope and a Grippod foregrip. The player doesn't need the Special Forces pack to get the weapon. &lt;br /&gt;
&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|350px|none|FN SCAR-L 5.56x45mm with M68 Aimpoint scope and Grippod foregrip]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G3A3 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3|Heckler &amp;amp; Koch G3A3]] is the first weapon unlock for the Assault class. Extremely accurate and powerful, but its 20 round magazine reduces its ability for continuous fire in close quarters combat, thanks to its nature as a battle rifle. It is also one of only two weapons used by the Assault class that does not feature an underbarrel grenade launcher, the other being the FN SCAR-H mentioned above.&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG3A3.jpg|thumb|none|350px|Heckler &amp;amp; Koch G3A3 7.62x51mm NATO]]&lt;br /&gt;
[[Image:Screen024.jpg|thumb|none|400px|A Heckler &amp;amp; Koch G3A3 in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36C ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36C|Heckler &amp;amp; Koch G36C]] is the first weapon unlock for the Spec-Ops class, fitted with a RIS foregrip. It has a somewhat average damage, but its low recoil and high accuracy on both single and full automatic fire make it a quite popular weapon on most game servers.&lt;br /&gt;
&lt;br /&gt;
[[Image:G36CwForegrip.jpg|thumb|350px|none|Heckler &amp;amp; Koch G36C 5.56x45mm with RIS foregrip]]&lt;br /&gt;
[[Image:G36CBF2.jpg|thumb|400px|none|A Heckler &amp;amp; Koch G36C in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36E ==&lt;br /&gt;
&lt;br /&gt;
The [[H&amp;amp;K G36|Heckler &amp;amp; Koch G36E]] is the British SAS Medic class' main weapon from the Special Forces expansion and is the second weapon unlock for the Medic class. In the game it has picatinny rails, G36C-style rail top/iron sights and vertical foregrip. It is extremely powerful and accurate in the burst mode, making it a very popular weapon in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:G36E vertical handgrip.JPG|thumb|none|350px|Heckler &amp;amp; Koch G36E with G36C-style rail top and vertical foregrip 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36KE ==&lt;br /&gt;
&lt;br /&gt;
Another G36 variant in the game is the [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch G36K|Heckler &amp;amp; Koch G36KE]], referred to as the &amp;quot;G36K&amp;quot; in-game. This version is the carbine version of the G36 family, which is used by the British SAS Spec-Ops class. Basically has the same stats as the G36E, but is capable of fully automatic fire as opposed to the G36E's 3 round burst. Although it is included in the Special Forces Expansion pack, there are currently no ways to unlock the weapon and spawn with it while playing different factions. It has a rail top instead of the standard scope on normal G36KEs.&lt;br /&gt;
&lt;br /&gt;
[[Image:HKG36KR.jpg|thumb|none|350px|Heckler &amp;amp; Koch G36KE with rail top 5.56x45mm]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK53 ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK33#Heckler &amp;amp; Koch 53|Heckler &amp;amp; Koch HK53]] appears in the hands of the EU Spec-Ops class as the &amp;quot;Heckler &amp;amp; Koch 53A3&amp;quot;. In-game it is equipped with a 40 round magazine and has full auto and 3-round burst capabilities. Has high damage and accuracy and average rate of fire. There are currently no ways to unlock the weapon and spawn with it while playing different factions. Both the HK53 and the MP5A3 mentioned above use the same reloading animation; the character loading in a fresh magazine and performing an &amp;quot;HK slap&amp;quot; to chamber a round.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK53A3left.jpg‎|thumb|none|350px|Heckler &amp;amp; Koch HK53 5.56x45mm]]&lt;br /&gt;
[[Image:BF2HK53A3.JPG|thumb|none|400px|A Heckler &amp;amp; Koch HK53 in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== L85A1 ==&lt;br /&gt;
&lt;br /&gt;
The [[Enfield L85 rifle series#L85A1|L85A1]] is the first weapon unlock for the Medic class. It is a quite popular weapon because of its damage and accuracy, but is becoming overshadowed by the G36E mentioned below. Single shot is recommended for medium-long range use. Its fully automatic fire mode is recommended only for close quarters combat and to a lesser extent, short to medium range. Comes equipped with its commonly-issued SUSAT 4x scope.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sal8.jpg|thumb|none|350px|L85A1 5.56x45mm with SUSAT scope]]&lt;br /&gt;
&lt;br /&gt;
== L85A2 ==&lt;br /&gt;
&lt;br /&gt;
The [[Enfield L85 rifle series#L85A2|L85A2]] appears in the hand of the EU factions' Assault class, and is the main weapon of the British Army faction in the Project Reality mod. It has higher accuracy capabilities on full automatic than its predecesor, the L85A1, and somewhat higher damage. It comes equipped in-game without a SUSAT scope, instead using the iron sight/carry handle assembly and an underslung Heckler &amp;amp; Koch AG36 grenade launcher, as menioned below. There are currently no ways to unlock the weapon and spawn with it while playing different factions.&lt;br /&gt;
&lt;br /&gt;
[[Image:L85A2Iron.jpg|thumb|none|350px|L85A2 5.56x45mm with iron sights]]&lt;br /&gt;
[[Image:BF2L85A2L17A2 1.JPG|thumb|none|400px|An L85A2 in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== M16A2 Rifle ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M16A2 Rifle|M16A2 rifle]] is the main weapon for the USMC Assault and Medic classes, the Assault class' M16A2 comes equipped with an M203 grenade launcher, as described below. Excellent accuracy on single shot mode, while its 3-round burst is useful in short-medium range. Interestingly, all classes and all factions in the game come with the M16A2's current-issue M9 bayonet as a last-ditch defensive weapon, but no weapons can mount a bayonet on them.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A2.jpg|thumb|350px|none|M16A2 5.56x45mm]]&lt;br /&gt;
[[Image:BF2M16.JPG|thumb|none|400px|An M16A2 in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== M4A1 Carbine ==&lt;br /&gt;
&lt;br /&gt;
The [[M16 rifle series#M4/M4A1 Carbine|M4A1 carbine]] (called the three-round burst &amp;quot;M4&amp;quot; in-game) is the main weapon of the USMC Spec-Ops class. Weaker than the M16A2 but has full auto capabilities, possibly has more accuracy, and lesser recoil. The M4A1 in the game is fitted with an M68 Aimpoint red dot scope and a flip-up rear sight which is only present for aesthetic purposes. A shorter-barreled version of the M4A1, the [[M16 rifle series#Colt Model 933|Colt Model 933]] appears on promotional material for the game (such as the box art shown above), but is never seen in-game. A modeling error on the in-game weapon is seen in that the battery compartment for the M68 Aimpoint is on the wrong side; shown being on the left side instead of the right. Also, when looking through the Aimpoint, the M4A1's front sight dissapears.&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtM4.jpg|thumb|none|350px|M4A1 carbine 5.56x45mm with M68 Aimpoint red dot scope and RIS foregrip]]&lt;br /&gt;
[[Image:BF2M4A1.JPG|thumb|none|400px|An M4A1 carbine with an M68 Aimpoint red dot scope in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBZ-95B ==&lt;br /&gt;
&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBZ-95B|Norinco QBZ-95B]] is the main weapon for the Chinese Spec-Ops class. Extremly accurate and above average damage,  it is incorrectly labeled as the &amp;quot;[[Norinco QB rifle series#Norinco QBZ-97|QBZ-97]]&amp;quot; in-game. It is somewhat slow to reload; the animation showing the character taking a moment to look at the magazine before loading it into the weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbz-95carb s.jpg|thumb|none|350px|Norinco QBZ-95B 5.8x42mm]]&lt;br /&gt;
[[Image:BF2QBZ95B.JPG|thumb|none|400px|A Norinco QBZ-95B in ''Battlefield 2]]''&lt;br /&gt;
&lt;br /&gt;
=Machine Guns=&lt;br /&gt;
&lt;br /&gt;
== Browning M2HB Heavy Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[Browning M2#Browning M2 Heavy Barrel|Browning M2HB heavy machine gun]] is mounted on most USMC land vehicles including the DPV (Desert Patrol Vehicle), M1A2 Abrams, the EU's Challenger 2 &amp;amp; Leopard 2A6 tanks (despite neither the Challenger nor the Leopard ever using this weapon in real life) and the Humvee, the Humvee having a gun shield mounted in front of the M2HB to protect the gunner from enemy small-arms fire. The M2HB also ejects the shells towards the right instead of downwards from the bottom of the gun. Also, the M2HB's on the EU tanks have no visible ammo belts or boxes.&lt;br /&gt;
&lt;br /&gt;
[[Image:BrowningM2.jpg|thumb|none|300px|Browning M2HB .50 BMG in vehicle mount]]&lt;br /&gt;
[[Image:BF2M2HBDPV.JPG|thumb|none|400px|A Browning M2HB on a Desert Patrol Vehicle in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2M2HBHumvee.JPG|thumb|none|400px|A Browning M2HB on a Humvee in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2M2HBM1A2.JPG|thumb|none|400px|A Browning M2HB on an M1A2 Abrams in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2M2HBChallenger.JPG|thumb|none|400px|A Browning M2HB on a Challenger 2 in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2M2HBLeo2A6.JPG|thumb|none|400px|A Browning M2HB on a Leopard 2A6 in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== GE M134 Minigun ==&lt;br /&gt;
&lt;br /&gt;
The [[GE M134 Minigun]] is mounted on UH-60 Blackhawk helicopters in the game (another inaccuracy; the Marine Corps does not use Blackhawk, instead using their own helicopters such as the CH-53, CH-46 or UH-1). It also appears mounted on AH-6 Little Bird helicopters in the Armored Fury maps.&lt;br /&gt;
&lt;br /&gt;
[[Image:Minigun.jpg|thumb|none|350px|GE M134 Minigun with flash suppressor 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF2Minigun.JPG|thumb|none|400px|A GE M134 Minigun on an UH-60 Blackhawk in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch HK21E ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G3#H&amp;amp;K HK21E Machine Gun|Heckler &amp;amp; Koch HK21E]] is the general purpose machine gun used by the EU Support class, referred to as the &amp;quot;[[Heckler &amp;amp; Koch G3#H&amp;amp;K HK21 Machine Gun|HK21]]&amp;quot; in-game, despite being the modernized HK21E version. It has high damage, range and great accuracy with a 200 round ammo drum. There are currently no ways to unlock the weapon and spawn with it while playing different factions.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK21E.jpg|thumb|none|350px|Heckler &amp;amp; Koch HK21E 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF2HK21.JPG|thumb|none|400px|A Heckler &amp;amp; Koch HK21E in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MG36E ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch G36#Heckler &amp;amp; Koch MG36|Heckler &amp;amp; Koch MG36E]], referred to as the &amp;quot;MG36&amp;quot; in-game, is the main weapon for the British SAS Support class from the Special Forces expansion and is the second weapon unlock for the Support class. Can be considered a crossover of the M249 and the PKM, it has somewhat of the accuracy of the PKM and the fire rate of the M249. In the game, it can fire with either in full auto, or 3-round burst. The in-game MG36E is fitted with a G36C-esque rail sight and G36KE handguard. Requires the PKM to unlock.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG36.jpg|thumb|none|350px|Heckler &amp;amp; Koch MG36 5.56x45mm with Beta-C drum magazine]]&lt;br /&gt;
&lt;br /&gt;
== Kord Heavy Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[Kord heavy machine gun]] is mounted on all MEC vehicles such as the T-90 tank (despite the real T-90 using an [[NSV heavy machine gun]]), the GAZ-3937 &amp;quot;Vodnik&amp;quot; light truck (with a gun shield to protect the gunner), FAV (Fast Attack Vehicle) and the Mi-17 Hip-H helicopter.&lt;br /&gt;
&lt;br /&gt;
[[Image:Kord 02.jpg|thumb|350px|none|Kord heavy machine gun 12.7x108mm with ammo box]]&lt;br /&gt;
[[Image:BF2KordT90.JPG|thumb|none|400px|A Kord heavy machine gun on a T-90 tank in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2KordVodnik.JPG|thumb|none|400px|A Kord heavy machine gun on a GAZ-3937 &amp;quot;Vodnik&amp;quot; in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2KordFAV2.JPG|thumb|none|400px|A Kord heavy machine gun on a Fast Attack Vehicle in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== M240C Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
In some maps, the player can control M1A2 Abrams tanks (an anachronism; the US Marines use the M1A1, not the M1A2) which use an [[FN MAG#M240 Machine Gun|M240C machine gun]] as a secondary weapon in a coaxial mounting parallel to the main gun, the M240C being highly accurate and powerful, though less powerful than the Browning M2HB mentioned above. The M240C also appears coaxially mounted on M6 Linebacker anti-aircraft vehicles but is not useable. The USMC &amp;amp; EU's LAV-25 APC's are erroneously shown as having their coaxial M240C's deleted.&lt;br /&gt;
&lt;br /&gt;
[[Image:M240C.jpg|thumb|none|350px|M240C machine gun 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF2M240Linebacker.JPG|thumb|none|400px|An M240C machine gun coaxially mounted in an M6 Linebacker in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2M240Abrams.JPG|thumb|none|400px|An M240C machine gun coaxially mounted in an M1A2 Abrams tank in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== M242 Bushmaster Chaingun ==&lt;br /&gt;
&lt;br /&gt;
The LAV-25 APC's and M6 Linebackers used by the Marines and EU factons come equipped with an [[M242 Bushmaster chaingun]] as their primary weapon. The M242 can kill infantry with one shot but requires prolonged fire to take out bigger targets like APC's and tanks. As with the machine guns in the game, the player must take care to fire in bursts lest the weapon overheat and become inoperable until it cools down. The M242 mounted on the M6 Linebacker fires a high-explosive fragmentation round intended for use against enemy aircraft that packs a bit less punch and is a bit less accurate than the ammo used by the LAV-25, though the LAV-25 is still capable of downing enemy choppers with its M242. It is also the only vehicle-mounted automatic weapon in the game with a limited ammo supply.&lt;br /&gt;
&lt;br /&gt;
[[Image:M242 25mm gun.jpg|thumb|none|350px|M242 Bushmaster chaingun 25mm]]&lt;br /&gt;
[[Image:BF2BushmasterLAV.JPG|thumb|none|400px|An M242 Bushmaster chaingun mounted on an LAV-25 in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2BushmasterLinebacker.JPG|thumb|none|400px|An M242 Bushmaster chaingun mounted on an M6 Linebacker in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== M249 SAW ==&lt;br /&gt;
&lt;br /&gt;
The [[FN Minimi#M249-E1 / M249-E2 / M249 Paratrooper SAW|M249 SAW]] is the main weapon of the USMC Support class. It can also be found as a stationary turret on some maps. Has an extreme rate of fire, good for close quarters combat, but inaccurate for long ranges in full auto. Should only fire on short 1-4 shot bursts for better results. It is also mounted as a secondary weapon on the LSV (Light Support Vehicle) and the RIB (Rigid Inflatable Boat). It is also shown with the straight carry handle of the original [[FN Minimi]] instead of the M249's angled carry handle, and the older-style muzzle brake. It also ejects spent shells directly to the right instead of ejecting them at an angle downwards.&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn_m249saw_mk2_10-1-.jpg|thumb|none|350px|M249 SAW 5.56x45mm with 200-round ammo drum]]&lt;br /&gt;
[[Image:BF2SAW 1.JPG|thumb|none|400px|An M249 SAW in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2M249Fixed.JPG|thumb|none|400px|An M249 SAW in a defensive position in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2M249SAWDPV.JPG|thumb|none|400px|An M29 SAW mounted on a Desert Patrol Vehicle in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2M249Boat.JPG|thumb|none|400px|An M249 SAW mounted on a Rigid Inflatable Boat in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== MG3 Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
In some of the Euro Force booster pack maps, the player can control Leopard 2A6 tanks which use an [[MG42#MG3|MG3A1 machine gun]] coaxially mounted next to the main gun, though it is not externally visible unless firing. One goof about the Leopard 2A6 tanks in the game is that they have no MG3A1 at the Loader's hatch, being inaccurately shown with a Browning M2HB heavy machine gun instead as mentioned above.&lt;br /&gt;
&lt;br /&gt;
[[Image:MG 3.jpg|thumb|none|350px|MG3 machine gun 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF2MG3A1Leo2A6.JPG|thumb|none|400px|A Leopard 2A6 firing its' coaxial MG3A1 machine gun in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBB-95 ==&lt;br /&gt;
&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBB-95|Norinco QBB-95]], referred to in-game as the &amp;quot;Type 95&amp;quot;, is the main weapon for the Chinese Support class. It has average accuracy and damage. It can also be found as a stationary turret on some maps, and as a secondary weapon on Chinese Fast Attack Vehicles.&lt;br /&gt;
&lt;br /&gt;
[[Image:Type95lmg.jpg|thumb|none|350px|Norinco QBB-95 5.8x42mm Chinese with 100-round drum magazine]]&lt;br /&gt;
[[Image:BF2QBB95.JPG|thumb|none|400px|A Norinco QBB-95 in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2QBB95Fixed.JPG|thumb|none|400px|A Norinco QBB-95 in a defensive position in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2QBB95FAV.JPG|thumb|none|400px|A Norinco QBB-95 mounted on a Fast Attack Vehicle in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== PKM/PKT Machine Gun == &lt;br /&gt;
&lt;br /&gt;
The [[PK Machine Gun|PKM machine gun]] is the first weapon unlock for the Support class, it is accurate on long ranges, but its slow rate of fire reduces its ability in close quarters combat. The T-90 tank used by the MEC employs a PKT machine gun in a coaxial mounting next to the main gun.&lt;br /&gt;
&lt;br /&gt;
[[Image:HungarianPKM.jpg|thumb|350px|none|PKM machine gun 7.62x54mm R]]&lt;br /&gt;
[[Image:Machine gun PKT.jpg|thumb|none|350px|PKT machine gun 7.62x54mm R with 250-round ammo box]]&lt;br /&gt;
[[Image:BF2T90PKT.JPG|thumb|none|400px|A PKT machine gun mounted in a T-90 tank in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== RPK-74 Light Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[RPK light machine gun#RPK-74|RPK-74]] is the main weapon for the MEC Support class. Also used by the Russian Spetznaz, Rebels and Insurgents factions' Support class from the Special Forces pack. Can be found as a stationary turret on some maps. it is also mounted on some of the MEC vehicles such as the Fast Attack Vehicle. The RPK-74 in the game is inaccurately shown with a 75-round drum magazine instead of a normal RPK-74's 45-round box magazine. More accurate and powerful than the USMC's M249 SAW, but slightly less rate of fire.&lt;br /&gt;
&lt;br /&gt;
[[Image:Soviet RPK-74.jpg|thumb|none|350px|RPK-74 5.45x39mm]]&lt;br /&gt;
[[Image:BF2RPK.JPG|thumb|none|400px|An RPK-74 in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2RPKFixed.JPG|thumb|none|400px|An RPK-74 in a defensive position in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2RPKFAV.JPG|thumb|none|400px|An RPK-74 mounted on a Fast Attack Vehicle in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== Type 85 Heavy Machine Gun ==&lt;br /&gt;
&lt;br /&gt;
The [[Type 85 heavy machine gun]] appears as the Chinese answer to the American &amp;amp; EU M2HB and the MEC's Kord, mounted on Type 98 tanks, Fast Attack Vehicles, NJ2046 light trucks (with a gun shield) and the Changhe Z-8 helicopter.&lt;br /&gt;
&lt;br /&gt;
[[Image:Cn t85.jpg|thumb|none|350px|Type 85 heavy machine gun 12.7x108mm with tripod and ammo box]]&lt;br /&gt;
[[Image:BF2KordType98.JPG|thumb|none|400px|A Type 85 heavy machine gun on a Chinese Type 98 tank in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2KordFAV.JPG|thumb|none|400px|A Type 85 heavy machine gun on a Chinese Fast Attack Vehicle in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2KordNJ2046.JPG|thumb|none|400px|A Type 85 heavy machine gun on a Chinese NJ2046 light truck in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2KordChopper1.JPG|thumb|none|400px|A Type 85 heavy machine gun door-mounted on a Changhe Z-8 helicopter in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== M61 Vulcan ==&lt;br /&gt;
&lt;br /&gt;
The [[M61 Vulcan]] cannon appears in the game as the secondary armament of US F-15E Strike Eagle and F/A-18 Hornet fighters, and can be used to engage both airborne and ground targets.&lt;br /&gt;
&lt;br /&gt;
[[Image:M61vulcan.jpg|thumb|none|350px|M61 Vulcan 20mm]]&lt;br /&gt;
[[Image:BF2M61F15E.JPG|thumb|none|400px|An M61 Vulcan mounted in an F-15E Strike Eagle in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
==M197 Vulcan==&lt;br /&gt;
&lt;br /&gt;
The [[M61 Vulcan#General Dynamics M197 Vulcan|M197 Vulcan]] cannon, the three-barreled version of the aforementioned M61 Vulcan, appears in the game as the secondary armament of USMC AH-1W Super Cobra attack helicopters.&lt;br /&gt;
&lt;br /&gt;
[[Image:M197Gatling.jpg|thumb|none|300px|M197 Vulcan 20mm]]&lt;br /&gt;
[[Image:BF2M197Cobra.JPG|thumb|none|400px|An M197 Vulcan mounted in an AH-1Z Super Cobra in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
==Phalanx CIWS==&lt;br /&gt;
&lt;br /&gt;
The [[M61 Vulcan#General Dynamics / Raytheon Phalanx Close-In Weapon System|Phalanx CIWS]] appears on some amphibious assault maps mounted on the USS ''Essex''. Though the ''Essex'' herself is immobile, the Phalanx turrets can be manned and used to engage attacking aircraft.&lt;br /&gt;
&lt;br /&gt;
[[Image:Phalanx.jpg|thumb|none|300px|Phalanx CIWS 20mm]]&lt;br /&gt;
&lt;br /&gt;
=Sniper Rifles/Designated Marksman Rifles=&lt;br /&gt;
&lt;br /&gt;
== Accuracy International L96A1 ==&lt;br /&gt;
&lt;br /&gt;
The [[Accuracy International Arctic Warfare series#AW|Accuracy International L96A1]] is used as the main weapon by the EU (European Union) Sniper, with strips of camouflage cloth material on the barrel. It is the second weapon unlock for the other factions' Sniper classes. To unlock the weapon, you only need the Barrett M95, even though the weapon is from the Euro Force booster pack. Its high damage and extremely high accuracy and clear scope make it one of the most popular weapons in the whole game.&lt;br /&gt;
&lt;br /&gt;
[[Image:Accuracy International Arctic Warfare - Psg 90.jpg|thumb|none|350px|Accuracy International L96A1 7.62x51mm NATO]]&lt;br /&gt;
[[Image:BF2AAL96A1.JPG|thumb|none|400px|An Accuracy International L96A1 in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== Barrett M95 ==&lt;br /&gt;
&lt;br /&gt;
The [[Barrett M95]], with a camouflage paint scheme, is the first weapon unlock for the Sniper class. Required if the player wants to unlock the L96A1. It has high damage, and a scope with a fuzzy crosshair making it a little harder to make headshots at long ranges where the view of the target is restricted from the weather (fog, etc). It may not be the most accurate rifle, but it is definitely the weapon with the longest range.&lt;br /&gt;
&lt;br /&gt;
[[Image:Barrett m90.jpg|thumb|350px|none|Barrett M95 .50 BMG]]&lt;br /&gt;
[[Image:Barrett.jpg|thumb|none|400px|A Barrett M95 in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== M24A3 Sniper Weapon System ==&lt;br /&gt;
&lt;br /&gt;
The [[Remington Model 700#M24 Sniper Rifle|M24A3 Sniper Weapon System]] is the main weapon for the USMC Sniper class, listed as the &amp;quot;M24&amp;quot; in-game and equipped with a Harris bipod and heavy custom camo (despite the real-life Marine Corps using the [[Remington Model 700#M40 Sniper Rifle|M40 sniper rifle]] and the M24 being used by the U.S. Army). Mostly overshadowed by other sniper rifles like the M95. It is identifiable as the M24A3 via the removable 5-round box magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:M24.jpg|thumb|none|350px|M24A3 sniper rifle .338 Lapua Magnum]]&lt;br /&gt;
[[Image:BF2M24.JPG|thumb|none|400px|An M24A3 Sniper Weapon System in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== Norinco QBU-88 ==&lt;br /&gt;
&lt;br /&gt;
The [[Norinco QB rifle series#Norinco QBU-88|Norinco QBU-88]] with a camo paint scheme, referred to in-game as the &amp;quot;Type 88&amp;quot;, is the main weapon for the Chinese Sniper class. Has almost the same stats as the MEC Sniper's SVD.&lt;br /&gt;
&lt;br /&gt;
[[Image:Qbu-88-0.jpg|thumb|none|350px|Norinco QBU-88 5.8x42mm Chinese]]&lt;br /&gt;
[[Image:BF2QBU88.JPG|thumb|none|400px|A Norinco QBU-88 in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== SVD Dragunov ==&lt;br /&gt;
&lt;br /&gt;
The [[SVD Dragunov]] is the main weapon for the MEC Sniper. Also used by the Russian Spetznaz, Rebels and Insurgents factions' Sniper class from the Special Forces pack. One of the weaker of the sniper rifles in the game, but its semi automatic option compensates against other bolt action weapons. It is also fitted with synthetic handguards.&lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg‎|thumb|350px|none|Dragunov SVD 7.62x54mm R]]&lt;br /&gt;
[[Image:BF2Dragunov.JPG|thumb|none|400px|An SVD Dragunov in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
=Grenades=&lt;br /&gt;
&lt;br /&gt;
== M18 Smoke Grenade ==&lt;br /&gt;
&lt;br /&gt;
Another grenade available to the Assault class in the game is the [[M18 smoke grenade]], though the player only gets one of these, so must use it wisely. It generates a thick cloud of white smoke when thrown. When designating areas or objects to attack or destroy, these areas will be marked by M18 smoke grenades emitting orange smoke and areas to be defended identified by purple M18 smoke grenades.&lt;br /&gt;
&lt;br /&gt;
[[Image:M18red.jpg|thumb|none|150px|M18 smoke grenade]]&lt;br /&gt;
[[Image:BF2M18Smoke.JPG|thumb|none|400px|An M18 smoke grenade in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2M18SmokeMark.JPG|thumb|none|400px|An M18 smoke grenade marking an area to be defended in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== M7 CS Gas Grenade ==&lt;br /&gt;
&lt;br /&gt;
The [[M7 CS gas grenade]] appears in the Special Forces expansion pack as the &amp;quot;Teargas Grenade&amp;quot;. When deployed, it will render any enemies in the area unable to effectively defend themselves for a limited time, though the effects can be countered by using gas masks.&lt;br /&gt;
&lt;br /&gt;
[[Image:M7A3.jpg|thumb|none|150px|M7 CS gas grenade]]&lt;br /&gt;
&lt;br /&gt;
== M67 Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
The [[M67 hand grenade]] appears as the standard HE-Frag (High-Explosive Fragmentation) grenade across almost all factions and can be used by all classes with the exception of Assault and Anti-Tank, and has the same destructive abilities as the Assault class' rifle-mounted grenade launchers.&lt;br /&gt;
&lt;br /&gt;
[[Image:Baseball.jpg|thumb|none|150px|M67 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:BF2M67.JPG|thumb|none|400px|An M67 hand grenade in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
=Launchers=&lt;br /&gt;
&lt;br /&gt;
== BGM-71 TOW ==&lt;br /&gt;
&lt;br /&gt;
One of several Anti-tank missile weapons available in the game is the [[BGM-71 TOW]] missile launcher. It is available in either tripod or vehicle-mounted configurations, the latter being on the USMC &amp;amp; EU's LAV-25 armored personnel carriers (despite the LAV-25 not having this weapon in real life). It can be steered towards the target after launch, and a skilled player can also engage helicopters with it at close range. It should also be noted that the LAV-mounted TOW launchers take longer to reload than the tripod-mounted ones, and also have a limited ammo supply whereas the tripod mounted launchers reload quicker and have infinite ammo.&lt;br /&gt;
&lt;br /&gt;
[[Image:Tow 07.jpg|thumb|none|300px|BGM-71 TOW mounted on M220 tripod 152mm]]&lt;br /&gt;
[[Image:BF2TOWTurret.JPG|thumb|none|400px|A tripod-mounted BGM-71 TOW in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2TOWLAV.JPG|thumb|none|400px|A pair of BGM-71 TOW launchers mounted on an LAV-25 in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== ERYX ==&lt;br /&gt;
&lt;br /&gt;
The [[ERYX]] is the man-portable missile launcher for the Anti-Tank class of the MEC, Russian Spetznaz, and Chinese Army factions. The missile can be steered torwards the target by the player, but unlike the SRAW, the player must keep the fire button depressed to do so. It is best in urban combat and takes out an M1A2 Abrams with as few as 2 missiles, depending on where the missiles hit.&lt;br /&gt;
&lt;br /&gt;
[[Image:Eryx.jpg|thumb|none|300px|Tripod-mounted ERYX launcher 137mm]]&lt;br /&gt;
[[Image:BF2ERYX.JPG|thumb|none|400px|An ERYX in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== FGM-172A SRAW ==&lt;br /&gt;
&lt;br /&gt;
The [[FGM-172 SRAW]] is the main rocket launcher for the Anti-Tank class of the USMC, US Navy SEALs, British SAS, and EU. The missile can be steered towards the target by the player much better than the ERYX. Unlike the real SRAW which is a &amp;quot;fire and forget&amp;quot; weapon, the player must actively guide the in-game SRAW's missile until impact to ensure a hit on the target.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pic-product-predator.jpg|thumb|none|350px|FGM-172A SRAW 139.7mm]]&lt;br /&gt;
[[Image:BF2SRAW.JPG|thumb|none|400px|An FGM-172 SRAW in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== FIM-92A Stinger ==&lt;br /&gt;
&lt;br /&gt;
One of two SAM (Surface to Air Missiles) available in the game is the [[FIM-92A Stinger]], mounted in a twin turret at American-controlled bases as well as a secondary weapon on M6 Linebacker anti-aircraft vehicles, the M6 having a 4-tube launcher on the side of the turret.&lt;br /&gt;
&lt;br /&gt;
[[Image:-0976t.jpg|thumb|none|300px|FIM-92A Stinger launcher and missile 70mm]]&lt;br /&gt;
[[Image:BF2StingerTurret.JPG|thumb|none|400px|A twin FIM-92A Stinger turret in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2StingerLinebacker.JPG|thumb|none|400px|A 4-tube FIM-92A Stinger launcher on an M6 Linebacker in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== GP-Series Grenade Launchers ==&lt;br /&gt;
&lt;br /&gt;
Both the [[GP-series grenade launcher#GP-25|GP-25]] and [[GP-series grenade launcher#GP-30|GP-30]] grenade launchers appear in the game, the GP-25 being mounted on the AK-47 of the Chinese Assault class and the GP-30 being mounted on the AK-101 of the MEC Assault class.&lt;br /&gt;
&lt;br /&gt;
[[Image:Akm gp25.jpg|thumb|none|350px|GP-25 40mm mounted on [[AK-47#AKM|AKM]] 7.62x39mm]]&lt;br /&gt;
[[Image:BF2AK47GP25.JPG|thumb|none|400px|A GP-25 grenade launcher mounted on an AK-47 in ''Battlefield 2'']]&lt;br /&gt;
[[Image:ak101gp30.jpg|thumb|none|350px|GP-30 40mm mounted on AK-101 5.56x45mm]]&lt;br /&gt;
[[Image:BF2AK101GP30.JPG|thumb|none|400px|A GP-30 grenade launcher mounted on an AK-101 in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch AG36 Grenade Launcher ==&lt;br /&gt;
&lt;br /&gt;
The [[Heckler &amp;amp; Koch AG36 Grenade Launcher|Heckler &amp;amp; Koch AG36 grenade launcher]] appears mounted on the L85A2 rifle. It is listed in-game as the &amp;quot;AG36&amp;quot; despite the British designation of &amp;quot;L17A2&amp;quot; when used with the L85A2 rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:L85A2AG36.jpg|thumb|none|350px|L17A2 grenade launcher 40mm mounted on L85A2 5.56x45mm]]&lt;br /&gt;
[[Image:BF2L85A2L17A2 2.JPG|thumb|none|400px|A Heckler &amp;amp; Koch AG36 grenade launcher mounted on an L85A2 in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== HJ-8 Red Arrow ==&lt;br /&gt;
&lt;br /&gt;
Another anti-tank missile launcher available in the game is the [[HJ-8 Red Arrow]] missile launcher. Like the TOW, it too comes mounted on tripods or APC's, such as the Chinese WZ551 (despite the real WZ551 not being equipped with guided missile weapons) and can also be guided to the target after launch. It also has the same reloading and ammo charactersitics as the TOW mentioned above.&lt;br /&gt;
&lt;br /&gt;
[[Image:BaktarShikan3.jpg|thumb|none|300px|HJ-8 Red Arrow launcher and missile]]&lt;br /&gt;
[[Image:BF2HJ8.JPG|thumb|none|400px|A tripod-mounted HJ-8 Red Arrow in ''Battlefield 2'']]&lt;br /&gt;
[[Image:BF2HJ8WZ551.JPG|thumb|none|400px|An HJ-8 mounted on a WZ551 in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== M203 Grenade Launcher ==&lt;br /&gt;
&lt;br /&gt;
The [[M203 grenade launcher]] appears in the game mounted on the M16A2 as the main weapon for the USMC Assault class. A direct hit can destroy a Fast Attack Vehicle in one shot and a truck in two shots.&lt;br /&gt;
&lt;br /&gt;
[[Image:M16A2 M203.jpg|thumb|none|350px|M203 grenade launcher 40mm mounted on M16A2 5.56x45mm]]&lt;br /&gt;
[[Image:BF2M16M203.JPG|thumb|none|400px|An M203 grenade launcher mounted on an M16A2 in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== RPG-7 ==&lt;br /&gt;
&lt;br /&gt;
The [[RPG-7]] appears being used by Russian Rebels and Insurgents from the Special Forces pack. Unlike other anti-tank weapons like the ERYX or SRAW, its rocket cannot be steered. Over long ranges, the weapon must be aimed at an angle to effectively reach a moving target.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎|thumb|none|350px|RPG-7 40mm]]&lt;br /&gt;
&lt;br /&gt;
== SA-18 Igla ==&lt;br /&gt;
&lt;br /&gt;
The second Soviet-made SAM missile seen in the game is the [[SA-18 Igla]]. Like the Stinger, the Igla is also mounted in a twin turret at Chinese and MEC bases but is not mounted on either faction's anti-aircraft vehicles.&lt;br /&gt;
&lt;br /&gt;
[[Image:Igla 191.jpg|thumb|none|300px|SA-18 Igla launcher and missile 72mm]]&lt;br /&gt;
[[Image:BF2IglaTurret.JPG|thumb|none|400px|A pair of SA-18 Igla missiles in a twin turret in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
=Mines=&lt;br /&gt;
&lt;br /&gt;
== M15 Anti-Tank Mine ==&lt;br /&gt;
&lt;br /&gt;
A secondary weapon of the Engineer class across almost all factions is the [[M15 anti-tank mine]]. Though designed to explode when ran over by any vehicle, it's possible for them to be knocked aside without detonating. A single mine is capable of destroying even an M1A2 Abrams tank. The mines in the game also seem to have an ability to distinguish friend from foe, as they will only detonate when an enemy vehicle runs over them, friendly vehicles being able to drive over them unharmed; As with the Claymores above, the M15 anti-tank mines have also been modified in newer versions of the game so as to only be triggered by enemy vehicles.&lt;br /&gt;
&lt;br /&gt;
[[Image:Landmine-dod-closeup.jpg|thumb|none|300px|M15 Anti-Tank mine]]&lt;br /&gt;
[[Image:BF2M15Mine.JPG|thumb|none|400px|An M15 anti-tank mine in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
== M18A1 Claymore ==&lt;br /&gt;
&lt;br /&gt;
An alternate weapon of the Sniper class is the [[M18A1 Claymore]] anti-personnel mine. Unlike the real Claymore which operates via a detonator or tripwires, the in-game Claymore detonates whenever it senses enemy movement in front of the mine. In some earlier patches of the game they were indiscriminate, but this lead to so much accidental teamkilling that the current version removes the ability for friendlies to set off mines.&lt;br /&gt;
&lt;br /&gt;
[[Image:M18a1 07.jpg|thumb|none|200px|M18A1 Claymore anti-personnel mine]]&lt;br /&gt;
[[Image:BF2M18Claymore.JPG|thumb|none|400px|An M18A1 Claymore in ''Battlefield 2'']]&lt;br /&gt;
&lt;br /&gt;
= Trivia: When is a knife a gun? =&lt;br /&gt;
&lt;br /&gt;
As it turns out, this is &amp;quot;when it's a ''Battlefield 2'' engine knife.&amp;quot; The BF2 engine games include no hitscan weapons; in other words, every weapon works by firing some kind of modelled projectile that moves with a given velocity. This includes the knife; the animation of a knife sweeping has nothing to do with what the weapon actually does; instead, the knife is treated as a gun which fires an invisible, slow-moving projectile at the middle of the screen for the duration of the animation. The projectile is fixed to the middle of the screen and moves as the player turns, which is why sweeping the knife appears to work. Players who use the knife a lot will often place a mark such as a sticky label in the centre of their monitor to act as a crosshair for the projectile.&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:War]]&lt;br /&gt;
[[Category:First-Person Shooter]]&lt;br /&gt;
[[Category:Battlefield]]&lt;/div&gt;</summary>
		<author><name>5t3v0</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Fallout:_New_Vegas&amp;diff=287808</id>
		<title>Talk:Fallout: New Vegas</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Fallout:_New_Vegas&amp;diff=287808"/>
		<updated>2010-06-16T08:43:48Z</updated>

		<summary type="html">&lt;p&gt;5t3v0: /* Weapon Degneration */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Shouldn't this be part of the Fallout 3 page? Unless I'm mistaken it's just an add on to that game and not something stand alone.[[User:Rockwolf66|Rockwolf66]] 00:48, 1 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:No, Fallout New Vegas is NOT a DLC for Fallout 3. It's a new game developed by Obsidian but they are using the same gaming engine that Bethesta used for Fallout 3. But this is a different game. [[User:Excalibur01|Excalibur01]]&lt;br /&gt;
::Thanks for the correction Excaliber. [[User:Rockwolf66|Rockwolf66]] 02:19, 1 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
How come it seem like there are less gun's up? With the new IGN interview that came out I would have thought that the new guns would be up already.[[User:King of the Waste|King of the Waste]] 06:07, 2 May 2010 (UTC)&lt;br /&gt;
::Well you could post the link to that interview instead of just whinning about it...--[[Special:Contributions/74.177.136.251|74.177.136.251]] 02:06, 3 May 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Sturdy caravan shotgun, and the Mercenary's grenade rifle are unique weapon of ordinary guns the Caravan Gun and Grenade Launcher&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Chey Tac Intervention?==&lt;br /&gt;
&lt;br /&gt;
doesnt this look like a Chey Tac Intervention [http://fallout.wikia.com/wiki/File:FNV_Antimateriel_Rifle.png&lt;br /&gt;
]--[[User:Gran28|Gran28]] 08:26, 13 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
It kinda does [[User:Excalibur01|Excalibur01]] 14:36, 13 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Yeah but it looks like it has a wooden grip and stock. Its cool how the developers are taking modern weapons and making them fit the retro mood by putting wood parts on them, like they did with the M60 and M16 clone&lt;br /&gt;
&lt;br /&gt;
and the G3 (in game called the R91 Assault Rifle)&lt;br /&gt;
&lt;br /&gt;
It's not really a G3 since it fires the 5.56 NATO [[User:Excalibur01|Excalibur01]] 02:27, 14 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
It also looks like a PTRS, sorta [[User:BeardedHoplite|BeardedHoplite]] 02:24, 16 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Grenade Rifle== &lt;br /&gt;
&lt;br /&gt;
Yo, the &amp;quot;Mercenary 40mm Grenade Rifle&amp;quot; is just the unique version, part of a pre-order package from Worst Buy. The normal version will probably be called &amp;quot;grenade rifle&amp;quot; or something&lt;br /&gt;
&lt;br /&gt;
:Seriously, can't they just call it a &amp;quot;grenade launcher&amp;quot;? [[User:Excalibur01|Excalibur01]] 04:30, 15 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
::according to the fallout wiki it is called a grenade launcher&lt;br /&gt;
&lt;br /&gt;
== Something from E3 ==&lt;br /&gt;
&lt;br /&gt;
I saw something on E3 for this game that looked like a china lake pump action grenade launcher.--[[User:FIVETWOSEVEN|FIVETWOSEVEN]] 23:44, 15 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Weapon Degneration ==&lt;br /&gt;
&lt;br /&gt;
I hope they take out the weapon degeneration in this game.  That really sucked in Fallout 3.  I would get into a firefight and not pull out my Chinese Assault Rifle because even though I had over 500 rounds of ammunition it was almost broken so I didn't want to use it unless necessary so I had to use some other weapon of which I had almost no ammo for.--[[User:Gunkatas|Gunkatas]] 00:34, 16 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
The game would be way to easy without weapon disintegration. And it makes it more realistic. I just think its good that they have you maintain your weapon, while in other games you can fire off thousands of rounds of ammunition and the gun functions normally&lt;br /&gt;
&lt;br /&gt;
also most of the guns are 200 years old and survived world war 3 so there not in prime conduction&lt;br /&gt;
&lt;br /&gt;
I remember in fallout 3 fire rate would get lower damage go down a little bit and accuracy suffered, i kind of wish theyd introduce weapon jams though, it seems no games have jamming.&lt;br /&gt;
&lt;br /&gt;
:Actually Fallout 3 kinda did have a jam system. You take a gun out or reload it and there's an animation to simulate a misfed or something and you see your character rack the slide or charging handle again after taking the weapon out because it's in poor condition. What I do find interesting is the Realism mode which means everything including ammo has weight now and healing takes more time instead of instant heal. I am glad for new weapons. It kinda pissed me off that we didn't have M16s all around but instead G3s as the American rifles. It's like in their universe, American adapted a G3 variant that fires 5.56 instead of the M16. [[User:Excalibur01|Excalibur01]] 03:21, 16 June 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Also there are already two games I can tell you of that have weapon jamming too. S.T.A.L.K.E.R (because I am that much of a stalker whore :D) and farcry 2. Farcry 2 has jam animations, but stalker only gets you to reload if your gun jams. [[User:5t3v0|5t3v0]]&lt;/div&gt;</summary>
		<author><name>5t3v0</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Left_4_Dead_2&amp;diff=264746</id>
		<title>Talk:Left 4 Dead 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Left_4_Dead_2&amp;diff=264746"/>
		<updated>2010-04-28T09:16:42Z</updated>

		<summary type="html">&lt;p&gt;5t3v0: /* The Passing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'm moving this to Left 4 Dead 2, without the colon.&lt;br /&gt;
&lt;br /&gt;
- I'll update later with additional images, and the other guns when I can. Unless other people can get footage or see footage of other firearms seen in the new Left 4 Dead 2, it will be greatly appreciated.&lt;br /&gt;
:I don't think the SCAR will be in the game. I think i saw the M16A3 in one of the videos.-[[User:Oliveira|Oliveira]] 17:31, 16 June 2009 (UTC) I am pretty sure the scar is in the game the game footage shows it being fired.&lt;br /&gt;
:Why are there very few civilian weapons in zombie games? If I was in a zombie apocolypse I would be carrying a bolt action rifle and a revolver, with no heavy military hardware other than my father's M4-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 03:12, 26 July 2009 (UTC)&lt;br /&gt;
::Must be from all the Military Outposts. Valve said that one of the Levels would be where the Virus Didn't really hit. I guess it would be full of Soldiers in there.-[[User:Oliveira|Oliveira]] 13:22, 26 July 2009 (UTC)&lt;br /&gt;
:I wouldn't even bother with military guns. All in all, my own stuff is way better than MilSpec-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 03:43, 28 July 2009 (UTC)&lt;br /&gt;
:Also, why would they put an AKM in the game? 7.62x39 is sorta hard to get in large quantities-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 19:10, 29 September 2009 (UTC)&lt;br /&gt;
::You're starting to talk about logic in video games.  Let me rephrase that, you're starting to talk about logic involving zombies in a video game, where a shotgun blast to the face of one of your survivor friends won't kill them.  You gotta take everything with a grain of salt.  --[[User:Gunkatas|Gunkatas]] 20:34, 16 October 2009 (UTC)&lt;br /&gt;
:::Logic can work with video games. It just depends on what kind of Video Game you are playing or talking about.--[[User:Oliveira|Oliveira]] 20:35, 16 October 2009 (UTC)&lt;br /&gt;
::::For one thing, you're not supposed to be shooting your teammates (at least I hope not) in L4D2. If you wanted a shotgun blast to the face equaling death that badly, I hope you like teamkilling jerkoffs just as much. It's much more logical than the railgun from Eraser, that much is for sure. In other words, logic can and does work in video games, but can and will be sacrificed in the name of being overpowered or nerfy (though why would you -ever- want to have a real life nerfy gun is beyond me). This situation has gotten a little better compared to pre-2000, I think. - Anon&lt;br /&gt;
== M4? ==&lt;br /&gt;
&lt;br /&gt;
The weapons list has the M-16, but I've got an XBox magazine with a multi-page preview of L4D2 and several images of the characters holding an M4 with a 10&amp;quot; barrel. That could be added to the list as well if someone could find a decent screencap.&lt;br /&gt;
&lt;br /&gt;
--[[User:NMOne|NMOne]] 09:42, 29 July 2009 (UTC)&lt;br /&gt;
: I'm getting it the day it comes out (I preordered it) so I'll let you know if there is an M4 or if it's an M16 after I play it for a little while-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 01:50, 25 August 2009 (UTC)&lt;br /&gt;
::M4s? i didn't see any M4s in the gameplay videos.--[[User:Oliveira|Oliveira]] 14:20, 16 October 2009 (UTC)&lt;br /&gt;
The rifles in game are the FN SCAR L, The M16 from Left 4 Dead, the AKM, The G3, and the Ruger Mini-14. The M4 is like the MP5 and SW MP10 in the first game. they sort of appear as filler in concept art.&lt;br /&gt;
&lt;br /&gt;
yes i have foundanimage with theM4 on. itappears to have a magpul stock&lt;br /&gt;
:That's a Crane stock. And the image looks like concept art, so it can't really be taken as confirmation of its presence in-game. [[User:Spartan198|Spartan198]] 14:41, 31 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
it is in the game. it is the parish campagin postor. also rochelleis holding an M4 aswell. so it is in the game and not concept art. [[user:smish34|smish34]] 17:14 31\01\2010&lt;br /&gt;
&lt;br /&gt;
[[image:ellisl4d.jpg|thu,b|none|400px]]&lt;br /&gt;
&lt;br /&gt;
== Mounted Gun ==&lt;br /&gt;
&lt;br /&gt;
Here's a picture of a mounted gun in a supposedly leaked video (can find it http://www.gametrailers.com/video/leaked-zombie-left-4-dead/58013).  I think it's a .50 cal, but the bore diamater seems pretty big to me.&lt;br /&gt;
&lt;br /&gt;
[[Image:L4d2_mounted_gun.JPG]]&lt;br /&gt;
&lt;br /&gt;
And yes, my picture sucks.  I would've gotten rid of the video paused on the top left but got lazy.--[[User:Gunkatas|Gunkatas]] 02:00, 23 October 2009 (UTC)&lt;br /&gt;
:Of course it's an M2.--[[User:Oliveira|Oliveira]] 16:26, 23 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:The M2 could possibly replace the Mini-gun from the first game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:from all  the fan sites i have seen the minigun MIGHT return dont quote me on it when its released though -scarecrow&lt;br /&gt;
&lt;br /&gt;
== Are screenshots considerd copyrighted? ==&lt;br /&gt;
&lt;br /&gt;
There is a bunch of screenshots for this game, but I do not know if screenshots are considered copyrighted or something we could get in trouble for. If they are not then I could put some images to match the firearms. --[[User:Mauser|Mauser]] 02:11, 26 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Guns in the German only version ==&lt;br /&gt;
&lt;br /&gt;
The german version of the game is going to feature 3 guns from Counter strike: source.[http://www.youtube.com/watch?v=4blsnyDYGvo&amp;amp;feature=player_embedded]. Should this be added? [[User:5t3v0|5t3v0]]&lt;br /&gt;
:Lucky Germans. I wish I could blow away some zombies with an AWP-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 17:26, 8 November 2009 (UTC)&lt;br /&gt;
::Lucky, right? &lt;br /&gt;
This is the german version of the game: [http://www.youtube.com/watch?v=SFP2EYpdN10].&lt;br /&gt;
Notice anything different?--[[User:Oliveira|Oliveira]] 17:34, 8 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The Demo is OUT ==&lt;br /&gt;
Assuming, of course, that one pre-ordered. Having played through it six times, I've encountered every firearm the demo gives you access to, and have updated the page accordingly.  The biggest surprise is the SCAR-L, with a 60 round magazine and three shot burst!  The biggest letdown is the Desert Eagle, which, while useful for killing common infected, is nearly useless against the rarer infected (it took 4 shots to kill a smoker, when a shotgun takes 1).  &lt;br /&gt;
Other interesting items, and if someone wants to add these to the weapons list, feel free:&lt;br /&gt;
Boomer Bile: There is a container, made of glass, containing boomer bile.  When thrown, it basically acts like a pipebomb, except it doesn't hurt the zombies at all.&lt;br /&gt;
Machete: The classic zombie killing weapon makes an appearance, and is a near-guaranteed one hit kill on any common infected.  Also, it swings fairly fast, much like the&lt;br /&gt;
Nighstick: Swinging fairly fast, it kills common zombies in a blow or two, and knocks some back, much like the&lt;br /&gt;
Frying Pan: Yes, you too can kill zombies with cast iron cookware.  Does about the same damage as the other melee weapons, leaving us with the&lt;br /&gt;
Electric Guitar: Reminiscent of a Les-Paul design with a double-cutaway and a headstock that I can't quite place.  Kills most common zombies in the first hit, and makes a pretty cool noise!&lt;br /&gt;
Adrenaline: A new item that can take the place of the painkillers of the last game.  When taken, seems to make character a bit faster.  May have other effects.&lt;br /&gt;
Shock Paddles: A new item that replaces your medpack (yes, I know).  It brings back downed members from the dead.  Haven't used it, but did pick it up.&lt;br /&gt;
Well, that's about it. --[[User:Asmkillr323|Asmkillr323]] 05:05, 28 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I had read about the scar having a 3 round burst, cool to know that it is comfirmed. I think that the M16 has new animations and will only fire in 3 round burst but Im not sure on that. --[[User:Mauser|Mauser]] 07:52, 28 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Nope. The M16 DOES have new animations, but it doesn't fire in burst.  It fires full auto, and has the same 50 round mag.&lt;br /&gt;
:We don't put weapons that are not firearms in the pages. There are a few exceptions however.--[[User:Oliveira|Oliveira]] 15:28, 29 October 2009 (UTC)&lt;br /&gt;
::Also, Screenshots are not considered copyright, I think.--[[User:Oliveira|Oliveira]] 15:30, 29 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Im not 100% about the screenshots so Ill probably just wait to be on the safe side. Are you Portuguese by any chance Oliveira? --[[User:Mauser|Mauser]] 22:05, 29 October 2009 (UTC)&lt;br /&gt;
:I'm Brazilian like my user page says.--[[User:Oliveira|Oliveira]] 22:30, 29 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== disput over shotguns ==&lt;br /&gt;
&lt;br /&gt;
I’ve moved this into the discussion page and deleted the category it was under, since that shotgun is already listed on the page. I think people just got confused with what appears in the game. --[[User:Mauser|Mauser]] 05:57, 4 November 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
[[Benelli M Series Super 90 Shotguns#Benelli M4|Benelli M1014]]&lt;br /&gt;
The combat shotgun from the first game seems to be reintroduced in Left 4 Dead Two. It can be seen in the latest demo video showing the swamp campaign.&lt;br /&gt;
&lt;br /&gt;
Why is this gun here twice? The M4 Super 90 is basically the same thing, so unless they have the USMC issue M1014 and a civilian M4 having it on this page twice is a little redundant.&lt;br /&gt;
&lt;br /&gt;
Both are present in the demo I'm playing right now.&lt;br /&gt;
&lt;br /&gt;
Yeah, I played the demo too.  They also have two pump-action composite shotguns that, besides one being chrome, are identical&lt;br /&gt;
&lt;br /&gt;
There's a difference in barrel length as well, and in sights.&lt;br /&gt;
&lt;br /&gt;
There is a difference in damage as well.--[[User:Raothi|Raothi]] 16:01, 30 October 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
The chrome seems to shoot in a closer grouping w greater range, while the hunting shotgun spreads the shot WAY OUT and has way less range-Kellers357&lt;br /&gt;
&lt;br /&gt;
The fact that they call it a &amp;quot;Chrome&amp;quot; Shotgun is pretty retarded too... Stainless Steel anyone? Much more believable then Chrome in my opinion.&lt;br /&gt;
&lt;br /&gt;
I just played the demo and the &amp;quot;Chrome&amp;quot; Shotgun has a longer range and smaller spreed them the normal shotgun&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;composite shotgun&amp;quot; from the first game is not present in L4D2. It's clearly a Remington 870 Police.&lt;br /&gt;
:It's the same fucking shotgun. Also, Sign your goddamm posts by pressing the sign button on the edit bar.--[[User:Oliveira|Oliveira]] 21:19, 8 November 2009 (UTC)&lt;br /&gt;
::He's right actually, it isn't the same shotgun from L4D if you look closely. I'll post a shot later. --[[User:AdAstra2009|AdAstra2009]] 22:30, 9 November 2009 (UTC)&lt;br /&gt;
:::It's not the exact same shotgun. They made a new model for it. A different skin. However, It's the same gun.--[[User:Oliveira|Oliveira]] 22:44, 9 November 2009 (UTC)&lt;br /&gt;
::::Here's the shotgun from L4D2, different grip but still has the Ithaca 37 style end. &lt;br /&gt;
[[Image:L4dshotgun3.jpg|thumb|none|600px]]&lt;br /&gt;
Thanks AdAstra2009 for that screenshot. Im going to remove the photo I put up from the first game shotgun. The shotgun used in the first game has Renegrad Rangmaster on the reciver while this has Something then what looks like Tactical 12 on the reciver. Although it may be the same &amp;quot;file&amp;quot; shotgun from the first game, the new skin is probably meant for it to resemble something eles. Plus we are talking about fictional shotguns &amp;quot; Rengade Rangemaster&amp;quot; and &amp;quot;Tacical 12&amp;quot;. --[[User:Mauser|Mauser]] 07:10, 10 November 2009 (UTC)&lt;br /&gt;
::Tactical 12 is writen in all of the pump-action shotguns. It's a different skin, but it's the same gun.--[[User:Oliveira|Oliveira]] 14:36, 10 November 2009 (UTC)&lt;br /&gt;
Olivera, shut up! I've read all discussion and you're the most annoying thing here. And you are brazilian so be quiet and know your place.&lt;br /&gt;
&lt;br /&gt;
== Sig P226 ==&lt;br /&gt;
just a question shouldn't this be marked as a P226R because it would most likely have the rail under the flashlight?&lt;br /&gt;
:Not anymore. The P226&amp;quot;R&amp;quot; is now more or less their standard production P226. [[User:Spartan198|Spartan198]] 14:46, 31 January 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Glock Pistol? ==&lt;br /&gt;
It looks to me to be a glock 19 because it has a 15 round magazine and appears to be smaller than the average Glock 17. [[User:Desert Eagle]]&lt;br /&gt;
&lt;br /&gt;
== The Passing ==&lt;br /&gt;
&lt;br /&gt;
has everyone heard...themost EPIC amazing awsome left 4 dead DLC is being released. thats right. Zoey, bill, francis, louis, coach, rochelle, nick and ellis all in one campaign. the ValvE president doug lombardi has stated it will feature a new firearm, unfortunatly just one and a new melee weapon. it might feature 8 player co-op and will feature an all new game mode. no 16 player versus and will feature survival. yay. its due to be released in spring,so cant wait. [[user:smish34|smish34]] 00.18 31/01/2010&lt;br /&gt;
&lt;br /&gt;
:I dl'ed it the day it was released and thought it was pretty badass. RIP Bill though-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 19:51, 27 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
yeah bill's death was kinda sad even though itsonly a game. M60 F****** awsome--[[Special:Contributions/92.12.88.35|92.12.88.35]] 20:07, 27 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
I thought it was random/player's decision who gets the axe from L4D1 cast? --[[Special:Contributions/80.223.49.51|80.223.49.51]] 21:30, 27 April 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Bill died?! :( *takes hat off in respect* what is with the &amp;quot;fallen survior&amp;quot; though, is it bill as a boss you fight? - [[user:5t3v0|5t3v0]]&lt;/div&gt;</summary>
		<author><name>5t3v0</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Saiga_shotgun_series&amp;diff=262360</id>
		<title>Saiga shotgun series</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Saiga_shotgun_series&amp;diff=262360"/>
		<updated>2010-04-22T07:39:31Z</updated>

		<summary type="html">&lt;p&gt;5t3v0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Saiga shotgun series developed by Izhmash are Kalashnikov pattern combat shotguns.They are rotating bolt, gas-operated Semi-Automatic shotguns with pistol grips,short barrels and folding stocks for police and military use,sporterized BATFE Approved semi-auto versions are avalible for sale to civilians in the United States.&lt;br /&gt;
&lt;br /&gt;
==Specifications==&lt;br /&gt;
'''Type:'''Shotgun&amp;lt;br&amp;gt;&lt;br /&gt;
'''Caliber:'''12 Gauge(Saiga-12),20 Gauge(Saiga-20),.410(Saiga .410)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Operation:'''Gas operated,rotating bolt&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''The Saiga shotgun series have been featured in the following video games and television series:'''&lt;br /&gt;
&lt;br /&gt;
==Saiga 12==&lt;br /&gt;
[[Image:Saiga12huntingconf.jpg|thumb|right|400px|Saiga-12, 12 Gauge]]&lt;br /&gt;
[[Image:Saiga12s.jpg|thumb|right|400px|Saiga-12S, 12 Gauge]]&lt;br /&gt;
[[Image:Saiga 12k-1.jpg|thumb|right|400px|Saiga-12K, 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
=== Film ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Gamer]]||[[Terry Crews]]||Hackman||w/ removed buttstock, 10 inch barrel and 20 round drum magazine||2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;225&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;75&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Weaponology]]/Spetsnaz||||||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Deadliest Warrior]]/Green Berets vs Spetsnaz||||||||2009&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Metal Gear Solid 4: Guns of the Patriots]]||||||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Getaway: Black Monday, The]]||||||||2005&lt;br /&gt;
|-&lt;br /&gt;
|[[ArmA II]]||||||||2009&lt;br /&gt;
|-&lt;br /&gt;
|[[Battlefield 2]]||S12K||||with side-folding stock||2005&lt;br /&gt;
|-&lt;br /&gt;
|[[SOCOM: US Navy SEALs Fireteam Bravo 3]]||S-12K||||||2010&lt;br /&gt;
|-&lt;br /&gt;
|[[Project Reality]]||S12K||||with side-folding stock||2005&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Saiga 20==&lt;br /&gt;
[[Image:Saiga20huntingconf.jpg|thumb|right|400px|Saiga-20, 20 Gauge]]&lt;br /&gt;
[[Image:Saiga20s.jpg|thumb|right|400px|Saiga-20S, 20 Gauge]]&lt;br /&gt;
[[Image:Saiga20k.jpg|thumb|right|400px|Saiga-20K, 20 Gauge]]&lt;br /&gt;
&lt;br /&gt;
=== Video Games ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;300&amp;quot;|'''Game Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;150&amp;quot;|'''Appears as'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Mods'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;100&amp;quot;|''' Release Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Combat Arms]]||||Version available w/ camo paint||2004&lt;br /&gt;
|-&lt;br /&gt;
|[[Battlefield: Bad Company]]||S20K||||||2008&lt;br /&gt;
|-&lt;br /&gt;
|[[Battlefield: Bad Company 2]]||S20K||||||2010&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Saiga .410==&lt;br /&gt;
[[Image:Saiga_410huntingconf.jpg|thumb|right|400px|Saiga .410, .410]][[Image:Saiga_410s.jpg|thumb|right|400px|Saiga .410S, .410]]&lt;br /&gt;
[[Image:Saiga_410k.jpg|thumb|right|400px|Saiga .410K, .410]]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Modified Saiga-12==&lt;br /&gt;
[[Image:Saiga12Showtime.jpg|thumb|right|300px|Showtime Saiga-12 - 12 Gauge]]&lt;br /&gt;
[[Image:Saiga12FireflyVera.jpg|thumb|right|400px|Firefly Saiga-12 - 12 Gauge]]&lt;br /&gt;
&lt;br /&gt;
=== Movies ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Title'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;250&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;50&amp;quot;|'''Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Showtime]]||||||||2002&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Television===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;font-size: 95%;&amp;quot; border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #D0E7FF; background-color:#ffffff; text-align:left; font-size: 95%&amp;quot;&lt;br /&gt;
|-bgcolor=#D0E7FF&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;280&amp;quot;|'''Show Title / Episode'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;170&amp;quot;|'''Actor'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;200&amp;quot;|'''Character'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;225&amp;quot;|'''Notation'''&lt;br /&gt;
!align=center bgcolor=#D0E7FF width=&amp;quot;75&amp;quot;|'''Air Date'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Firefly]]||Jayne Cobb||[[Adam Baldwin]]||||2002&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gun]]&lt;br /&gt;
[[Category:Shotgun]]&lt;/div&gt;</summary>
		<author><name>5t3v0</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Battlefield_2&amp;diff=261820</id>
		<title>Talk:Battlefield 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Battlefield_2&amp;diff=261820"/>
		<updated>2010-04-21T10:10:19Z</updated>

		<summary type="html">&lt;p&gt;5t3v0: /* Weapon listings from popular mods for BF2? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Battlefield 2: Special Forces ==&lt;br /&gt;
&lt;br /&gt;
Seeing as Battlefield 2: Special Forces works seperately from Battlefield 2 with its own factions and kits, should it have separate article too? Or mix together (smoke grenades from BF2, 	tear gas from SF, etc.)?&lt;br /&gt;
:Yeah, I think the weapons from the Special Forces expansion pack should be included in this entry. The weapons are definitely unique enough, though probably not the gameplay modes.--[[User:Mazryonh|Mazryonh]] 04:18, 5 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Weapon listings from popular mods for BF2? ==&lt;br /&gt;
&lt;br /&gt;
I think this game's popular mods have been unfairly ignored in this wiki. While certainly this game doesn't have quite the fan following like Counter-Strike does, I think some of BF2's more popular mods deserve an entry. One of these is &amp;quot;Project Reality,&amp;quot; a mod that tries its damnedest to incorporate more realistic gameplay elements and armaments for the various factions, and has already added quite a few nation-specific armies as factions to their mod, such as the Canadian Forces, the Russian Army, the Israeli Defence Force, etc. Version 0.9 of the mod was recently released and can be gotten [http://www.realitymod.com/ here].--[[User:Mazryonh|Mazryonh]] 05:10, 5 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I'll download this mod when it comes out and will work on adding the weapons for it, as it looks like it has some unique weapons not mentioned in the main ''BF2'' article, including the [[Galil]], [[Tavor TAR-21 rifle series|Tavor-series bullpups]], [[M16 rifle series#Diemaco C7/Colt Model 715|Colt Canada C7A2]], and a few others. [[User:Orca1 9904|Orca1 9904]] 05:18, 5 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I'd certainly appreciate your efforts, but I was also wondering whether or not Project Reality deserves its own page much like [[Insurgency]], a mod for Counter-Strike, already has one of its own. The gameplay is certainly quite different, and you can get an idea of just how different it is by reading the new manual for the 0.9 version. --[[User:Mazryonh|Mazryonh]] 16:33, 5 February 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I believe that a enormous mod like Project Reality deserve its own page in IMFDB, maybe with a link to the original game's page. [[User:Lone Soldier|Lone Soldier]] 10:14 10/02/2010&lt;br /&gt;
&lt;br /&gt;
:I agree, if [[Insurgency]] has its own article then '''Project Reality''' most certainly deserves its own too. --[[User:Masterius|Masterius]] 06:38, 11 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
As notorious PR player I can only support this ;) [[Special:Contributions/88.69.255.177|88.69.255.177]]&lt;br /&gt;
&lt;br /&gt;
I think it would be a good idea to give PR its own page, or its own section at the very least. It seems to clutter the battlefield 2 page and gives false impressions of whats in the game and what isnt. Though, it does remind me that I need to get the next version of PR... [[User:5t3v0|5t3v0]]&lt;/div&gt;</summary>
		<author><name>5t3v0</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:S.T.A.L.K.E.R.:_Shadow_of_Chernobyl&amp;diff=250540</id>
		<title>Talk:S.T.A.L.K.E.R.: Shadow of Chernobyl</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:S.T.A.L.K.E.R.:_Shadow_of_Chernobyl&amp;diff=250540"/>
		<updated>2010-03-27T06:14:57Z</updated>

		<summary type="html">&lt;p&gt;5t3v0: /* Makarov PM */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Has anyone seen the movie this game is based off of?-[[Special:Contributions/76.31.5.208|76.31.5.208]] 00:23, 24 June 2009 (UTC) (S&amp;amp;Wshooter)&lt;br /&gt;
&lt;br /&gt;
:No, I haven't. I didn't even know it was based off of anything. Sounds interesting though, what's the film? --[[User:ManiacallyChallenged|ManiacallyChallenged]] 07:14, 26 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::This, apparently: http://en.wikipedia.org/wiki/Stalker_(film) [[User:Dongs|Dongs]] 07:42, 26 June 2009 (UTC)&lt;br /&gt;
:::Jesus Christ it's boring-S&amp;amp;Wshooter&lt;br /&gt;
&lt;br /&gt;
==Arsenal==&lt;br /&gt;
Since those who aren't even remotely interested in realistic depictions of weapons in games wouldn't be here, I figure those who are might be interested in this:&lt;br /&gt;
&lt;br /&gt;
There's a mod out there for STALKER called [http://www.gsc-game.com/index.php?t=community&amp;amp;s=forums&amp;amp;s_game_type=xr&amp;amp;thm_page=1&amp;amp;thm_id=15469&amp;amp;sec_id=16&amp;amp;offset=-180 'Arsenal']. It adds about 80 new weapon models (no joke), all with good textures, new (mostly accurate) animations, sounds, HUD icons, descriptions in the menu... All properly coded so they have realistic stats. Almost all of the default weapon models are replaced with new (non-mirrored) ones, almost all weapon animations are reworked, so there's no more pointless slide-pulling when you equip pistols, there are different animations for dry and partial reloads, and the depiction of recoil looks a lot better, it's not so rigid now. Finally, many of the game's peculiarities are fixed (the Desert Eagle now fires .50AE, not .45 ACP, for example). All told it makes the game's weaponry ''far'' more authentic. --[[User:MattyDienhoff|MattyDienhoff]] 13:09, 16 July 2009 (UTC)&lt;br /&gt;
:This mod is incredibly cool, especially if it matter to you to have different versions of the same gun. Aesthetic choices are much expanded, such as different furniture(wood, bakelite, plastic, camo colors etc) for AKs. It gets really cool if you combine it with Oblivion Lost, which has it's own additions(such as MAC 10s, FN P90s, etc). It does take a large number of additional files to get the two mods to work together and work with STALKER. Not to mention, your computer. Anyway, TRY IT!!! --[[User:ManiacallyChallenged|ManiacallyChallenged]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Is there a reason all the rifles have left hand ejections for the empty brass?&lt;br /&gt;
:In arsenal they don't. Some of the OL stuff does, like the Bizon which is still mirrored. But Arsenal doesn't. --[[User:ManiacallyChallenged|ManiacallyChallenged]]&lt;br /&gt;
&lt;br /&gt;
==S.T.A.L.K.E.R clear sky and Call of pripyat new weapons ==&lt;br /&gt;
&lt;br /&gt;
I know because the weapons don't really change it wouldn't warrant a new page for all 3 games, but how about a section on this page for the new weapons they have added in both games? while they both feature the same weapons, clear sky added the PKM and call of pripyat (currently unreleased) is adding an automatic version of the armsel striker, and hopefully some more (somewhat doubtful). doing this we may have to change it from &amp;quot;S.T.A.L.K.E.R shadow of chernobyl&amp;quot; to just &amp;quot;S.T.A.L.K.E.R series&amp;quot;- 5t3v0&lt;br /&gt;
&lt;br /&gt;
:I was thinking of doing that, though the PKM was actually in STALKER itself before it was in Clear Sky anyway (I've got a preview screenshot showing a PKM on a monopod in Bar) and there's a leaked Beta that apparently featured a usable minigun. I'm not sure about the Striker; given the team, isn't it more likely to be a Saiga-12? [[User:Vangelis|Vangelis]] 04:17, 12 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Nope, not the saiga, its the striker [http://cop.stalker-game.com/?page=eliminator]. Don't worry, many stalker fans were dissappointed by the lack of SAIGA. I'm not sure, is the striker semi-automatic only? I heard somewhere on the Forums that its full auto -5t3v0&lt;br /&gt;
&lt;br /&gt;
:::Striker is semi-auto only, it's just sometimes depicted in games as fullauto. [[User:Vangelis|Vangelis]] 11:36, 12 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::The vulcan does appear in stalker vanilla, I had an enemy at the start of pripyat spawn with one. The Striker is semiautomatic until the appropriate upgrade has be purchased. -Scarecrow&lt;br /&gt;
&lt;br /&gt;
:::::Firstly, Scarecrow is mistaken, because I know without even a shadow of a doubt that there's no &amp;quot;Vulcan&amp;quot; gatling gun in Shadow of Chernobyl (I'm a modder and I've spent countless hours going through the game's files for various reasons, if there was a handheld minigun anywhere in the data, I would know about it).&lt;br /&gt;
&lt;br /&gt;
:::::Secondly, I agree that we should cover all three STALKER games on the one page, since most of the weapons in the first game are used in the subsequent two games, with only minor changes and a couple of additions. The TOZ-34 over/under shotgun, Browning Hi-Power and Beretta 92FS were all in the first game, but the first two only existed in the data and were never actually usable in-game, while the Beretta was extremely rare (it was carried by one character only). The second game, Clear Sky, made full use of all of these guns, and added one new one, the PKM. Finally, the third game, Call of Pripyat, includes all of the weapons from the previous two games and adds one, the Armsel Protecta.&lt;br /&gt;
&lt;br /&gt;
:::::Finally, I've been playing Call of Pripyat all week and I'm fairly sure that the Protecta (named &amp;quot;Eliminator&amp;quot; in-game) is portrayed as fully automatic and doesn't have to be modified as such. --[[User:MattyDienhoff|MattyDienhoff]] 11:03, 5 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::::Yeah, I agree that this page should be moved to &amp;quot;S.T.A.L.K.E.R. series&amp;quot; and include all the firearms from Shadow of Chernobyl, Clear Sky, and Call of Pripyat. Redirect terms for the search engine should point to this new page as well, such as the individual episode titles as well as the two different ways of typing &amp;quot;S.T.A.L.K.E.R.&amp;quot; (with and without the periods). --[[User:Mazryonh|Mazryonh]] 22:20, 8 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Clear Sky==&lt;br /&gt;
:If someone wants me to I could possibly try and find out the whole weapons list for Clear Sky. I have the Russia only special edition. All I would need to do for that is get a translator, as the whole game is in Russian-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 04:26, 12 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Clear sky Didn't actually add much. All it added was the PKM and made the unused but fully functional weapons available and the &amp;quot;martha&amp;quot; more promenient- 5t3v0&lt;br /&gt;
&lt;br /&gt;
==Makarov PM==&lt;br /&gt;
That ain't a Makarov PM, it's the updated version from the 70s or something, called the Makarov PMM, hence the designation in game. How can you tell? The 12 round capacity(when upgraded), and the use of overpressure rounds. --[[User:ManiacallyChallenged|ManiacallyChallenged]]&lt;br /&gt;
&lt;br /&gt;
:That depends on whether we go by appearances or specifications. I vote appearances, because:&lt;br /&gt;
&lt;br /&gt;
:* It's unlikely that the developers knew (or cared) whether the original PM could use overpressure ammunition (remember, they thought having a Desert Eagle chambered in .45 ACP was an acceptable break from realism)&lt;br /&gt;
:* The upgrade system doesn't even have the slightest pretense towards realism. In all cases, the 'extended magazine' upgrades are &lt;br /&gt;
just pure fantasy. You pay the technician and *poof*, your gun's magazine holds more bullets despite being ''exactly the same size'' as it was before.&lt;br /&gt;
&lt;br /&gt;
:The gun in the games is visibly a Makarov PM, the Makarov PMM has a quite obviously enlarged grip to accommodate the larger ammo capacity, which the in-game model lacks. :Compare the two pictures below:&lt;br /&gt;
[[Image:MakarovPM.jpg|none|thumb|300px|Makarov PM.]][[Image:Makarov PMM.jpg|none|thumb|300px|Makarov PMM.]]&lt;br /&gt;
:with [http://img705.imageshack.us/img705/2030/socpm.jpg this one]. --[[User:MattyDienhoff|MattyDienhoff]] 11:45, 5 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
Well the Desert Eagle being chambered in .45 was most likely because there werent any other guns chambered in the calibres it used like .357 or .44 in game -[[User:5t3v0|5t3v0]]&lt;br /&gt;
:::.45?? Pff, c'mon... There is a Deagle in the game chambered in 9x39!!&lt;br /&gt;
::::Ah, you are totally right. I saw the black color, put 2 and 2 together, and got 5. My bad. As for the Eagle, at least the 9x39 was a custom job, nevermind how the bullets fit in the magazine(maybe diagonally?) --[[User:ManiacallyChallenged|ManiacallyChallenged]]&lt;br /&gt;
&lt;br /&gt;
I was saying as a gameplay decision. The gun is as rare as it is in the vanilla game, what is the point of adding in a calibre that only one pistol that can only be found in one place (supposibly in 2 places, but the second only gets you a USP 45) its own calibre? -[[User:5t3v0|5t3v0]]&lt;/div&gt;</summary>
		<author><name>5t3v0</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:S.T.A.L.K.E.R.:_Shadow_of_Chernobyl&amp;diff=241411</id>
		<title>Talk:S.T.A.L.K.E.R.: Shadow of Chernobyl</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:S.T.A.L.K.E.R.:_Shadow_of_Chernobyl&amp;diff=241411"/>
		<updated>2010-03-06T03:21:23Z</updated>

		<summary type="html">&lt;p&gt;5t3v0: /* Makarov PM */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Has anyone seen the movie this game is based off of?-[[Special:Contributions/76.31.5.208|76.31.5.208]] 00:23, 24 June 2009 (UTC) (S&amp;amp;Wshooter)&lt;br /&gt;
&lt;br /&gt;
:No, I haven't. I didn't even know it was based off of anything. Sounds interesting though, what's the film? --[[User:ManiacallyChallenged|ManiacallyChallenged]] 07:14, 26 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::This, apparently: http://en.wikipedia.org/wiki/Stalker_(film) [[User:Dongs|Dongs]] 07:42, 26 June 2009 (UTC)&lt;br /&gt;
:::Jesus Christ it's boring-S&amp;amp;Wshooter&lt;br /&gt;
&lt;br /&gt;
==Arsenal==&lt;br /&gt;
Since those who aren't even remotely interested in realistic depictions of weapons in games wouldn't be here, I figure those who are might be interested in this:&lt;br /&gt;
&lt;br /&gt;
There's a mod out there for STALKER called [http://www.gsc-game.com/index.php?t=community&amp;amp;s=forums&amp;amp;s_game_type=xr&amp;amp;thm_page=1&amp;amp;thm_id=15469&amp;amp;sec_id=16&amp;amp;offset=-180 'Arsenal']. It adds about 80 new weapon models (no joke), all with good textures, new (mostly accurate) animations, sounds, HUD icons, descriptions in the menu... All properly coded so they have realistic stats. Almost all of the default weapon models are replaced with new (non-mirrored) ones, almost all weapon animations are reworked, so there's no more pointless slide-pulling when you equip pistols, there are different animations for dry and partial reloads, and the depiction of recoil looks a lot better, it's not so rigid now. Finally, many of the game's peculiarities are fixed (the Desert Eagle now fires .50AE, not .45 ACP, for example). All told it makes the game's weaponry ''far'' more authentic. --[[User:MattyDienhoff|MattyDienhoff]] 13:09, 16 July 2009 (UTC)&lt;br /&gt;
:This mod is incredibly cool, especially if it matter to you to have different versions of the same gun. Aesthetic choices are much expanded, such as different furniture(wood, bakelite, plastic, camo colors etc) for AKs. It gets really cool if you combine it with Oblivion Lost, which has it's own additions(such as MAC 10s, FN P90s, etc). It does take a large number of additional files to get the two mods to work together and work with STALKER. Not to mention, your computer. Anyway, TRY IT!!! --[[User:ManiacallyChallenged|ManiacallyChallenged]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Is there a reason all the rifles have left hand ejections for the empty brass?&lt;br /&gt;
:In arsenal they don't. Some of the OL stuff does, like the Bizon which is still mirrored. But Arsenal doesn't. --[[User:ManiacallyChallenged|ManiacallyChallenged]]&lt;br /&gt;
&lt;br /&gt;
==S.T.A.L.K.E.R clear sky and Call of pripyat new weapons ==&lt;br /&gt;
&lt;br /&gt;
I know because the weapons don't really change it wouldn't warrant a new page for all 3 games, but how about a section on this page for the new weapons they have added in both games? while they both feature the same weapons, clear sky added the PKM and call of pripyat (currently unreleased) is adding an automatic version of the armsel striker, and hopefully some more (somewhat doubtful). doing this we may have to change it from &amp;quot;S.T.A.L.K.E.R shadow of chernobyl&amp;quot; to just &amp;quot;S.T.A.L.K.E.R series&amp;quot;- 5t3v0&lt;br /&gt;
&lt;br /&gt;
:I was thinking of doing that, though the PKM was actually in STALKER itself before it was in Clear Sky anyway (I've got a preview screenshot showing a PKM on a monopod in Bar) and there's a leaked Beta that apparently featured a usable minigun. I'm not sure about the Striker; given the team, isn't it more likely to be a Saiga-12? [[User:Vangelis|Vangelis]] 04:17, 12 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Nope, not the saiga, its the striker [http://cop.stalker-game.com/?page=eliminator]. Don't worry, many stalker fans were dissappointed by the lack of SAIGA. I'm not sure, is the striker semi-automatic only? I heard somewhere on the Forums that its full auto -5t3v0&lt;br /&gt;
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:::Striker is semi-auto only, it's just sometimes depicted in games as fullauto. [[User:Vangelis|Vangelis]] 11:36, 12 August 2009 (UTC)&lt;br /&gt;
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::::The vulcan does appear in stalker vanilla, I had an enemy at the start of pripyat spawn with one. The Striker is semiautomatic until the appropriate upgrade has be purchased. -Scarecrow&lt;br /&gt;
&lt;br /&gt;
:::::Firstly, Scarecrow is mistaken, because I know without even a shadow of a doubt that there's no &amp;quot;Vulcan&amp;quot; gatling gun in Shadow of Chernobyl (I'm a modder and I've spent countless hours going through the game's files for various reasons, if there was a handheld minigun anywhere in the data, I would know about it).&lt;br /&gt;
&lt;br /&gt;
:::::Secondly, I agree that we should cover all three STALKER games on the one page, since most of the weapons in the first game are used in the subsequent two games, with only minor changes and a couple of additions. The TOZ-34 over/under shotgun, Browning Hi-Power and Beretta 92FS were all in the first game, but the first two only existed in the data and were never actually usable in-game, while the Beretta was extremely rare (it was carried by one character only). The second game, Clear Sky, made full use of all of these guns, and added one new one, the PKM. Finally, the third game, Call of Pripyat, includes all of the weapons from the previous two games and adds one, the Armsel Protecta.&lt;br /&gt;
&lt;br /&gt;
:::::Finally, I've been playing Call of Pripyat all week and I'm fairly sure that the Protecta (named &amp;quot;Eliminator&amp;quot; in-game) is portrayed as fully automatic and doesn't have to be modified as such. --[[User:MattyDienhoff|MattyDienhoff]] 11:03, 5 March 2010 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Clear Sky==&lt;br /&gt;
:If someone wants me to I could possibly try and find out the whole weapons list for Clear Sky. I have the Russia only special edition. All I would need to do for that is get a translator, as the whole game is in Russian-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 04:26, 12 August 2009 (UTC)&lt;br /&gt;
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Clear sky Didn't actually add much. All it added was the PKM and made the unused but fully functional weapons available and the &amp;quot;martha&amp;quot; more promenient- 5t3v0&lt;br /&gt;
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==Makarov PM==&lt;br /&gt;
That ain't a Makarov PM, it's the updated version from the 70s or something, called the Makarov PMM, hence the designation in game. How can you tell? The 12 round capacity(when upgraded), and the use of overpressure rounds. --[[User:ManiacallyChallenged|ManiacallyChallenged]]&lt;br /&gt;
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:That depends on whether we go by appearances or specifications. I vote appearances, because:&lt;br /&gt;
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:* It's unlikely that the developers knew (or cared) whether the original PM could use overpressure ammunition (remember, they thought having a Desert Eagle chambered in .45 ACP was an acceptable break from realism)&lt;br /&gt;
:* The upgrade system doesn't even have the slightest pretense towards realism. In all cases, the 'extended magazine' upgrades are just pure fantasy. You pay the technician and *poof*, your gun's magazine holds more bullets despite being ''exactly the same size'' as it was before.&lt;br /&gt;
&lt;br /&gt;
:The gun in the games is visibly a Makarov PM, the Makarov PMM has a quite obviously enlarged grip to accommodate the larger ammo capacity, which the in-game model lacks. :Compare the two pictures below:&lt;br /&gt;
[[Image:MakarovPM.jpg|none|thumb|300px|Makarov PM.]][[Image:Makarov PMM.jpg|none|thumb|300px|Makarov PMM.]]&lt;br /&gt;
:with [http://img705.imageshack.us/img705/2030/socpm.jpg this one]. --[[User:MattyDienhoff|MattyDienhoff]] 11:45, 5 March 2010 (UTC)&lt;br /&gt;
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Well the Desert Eagle being chambered in .45 was most likely because there werent any other guns chambered in the calibres it used like .357 or .44 in game -[[User:5t3v0|5t3v0]]&lt;/div&gt;</summary>
		<author><name>5t3v0</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Left_4_Dead_2&amp;diff=197655</id>
		<title>Talk:Left 4 Dead 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Left_4_Dead_2&amp;diff=197655"/>
		<updated>2009-10-27T08:30:48Z</updated>

		<summary type="html">&lt;p&gt;5t3v0: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I'm moving this to Left 4 Dead 2, without the colon.&lt;br /&gt;
&lt;br /&gt;
- I'll update later with additional images, and the other guns when I can. Unless other people can get footage or see footage of other firearms seen in the new Left 4 Dead 2, it will be greatly appreciated.&lt;br /&gt;
:I don't think the SCAR will be in the game. I think i saw the M16A3 in one of the videos.-[[User:Oliveira|Oliveira]] 17:31, 16 June 2009 (UTC) I am pretty sure the scar is in the game the game footage shows it being fired.&lt;br /&gt;
:Why are there very few civilian weapons in zombie games? If I was in a zombie apocolypse I would be carrying a bolt action rifle and a revolver, with no heavy military hardware other than my father's M4-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 03:12, 26 July 2009 (UTC)&lt;br /&gt;
::Must be from all the Military Outposts. Valve said that one of the Levels would be where the Virus Didn't really hit. I guess it would be full of Soldiers in there.-[[User:Oliveira|Oliveira]] 13:22, 26 July 2009 (UTC)&lt;br /&gt;
:I wouldn't even bother with military guns. All in all, my own stuff is way better than MilSpec-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 03:43, 28 July 2009 (UTC)&lt;br /&gt;
:Also, why would they put an AKM in the game? 7.62x39 is sorta hard to get in large quantities-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 19:10, 29 September 2009 (UTC)&lt;br /&gt;
::You're starting to talk about logic in video games.  Let me rephrase that, you're starting to talk about logic involving zombies in a video game, where a shotgun blast to the face of one of your survivor friends won't kill them.  You gotta take everything with a grain of salt.  --[[User:Gunkatas|Gunkatas]] 20:34, 16 October 2009 (UTC)&lt;br /&gt;
:::Logic can work with video games. It just depends on what kind of Video Game you are playing or talking about.--[[User:Oliveira|Oliveira]] 20:35, 16 October 2009 (UTC)&lt;br /&gt;
== M4? ==&lt;br /&gt;
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The weapons list has the M-16, but I've got an XBox magazine with a multi-page preview of L4D2 and several images of the characters holding an M4 with a 10&amp;quot; barrel. That could be added to the list as well if someone could find a decent screencap.&lt;br /&gt;
&lt;br /&gt;
--[[User:NMOne|NMOne]] 09:42, 29 July 2009 (UTC)&lt;br /&gt;
: I'm getting it the day it comes out (I preordered it) so I'll let you know if there is an M4 or if it's an M16 after I play it for a little while-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 01:50, 25 August 2009 (UTC)&lt;br /&gt;
::M4s? i didn't see any M4s in the gameplay videos.--[[User:Oliveira|Oliveira]] 14:20, 16 October 2009 (UTC)&lt;br /&gt;
The rifles in game are the FN SCAR L, The M16 from Left 4 Dead, the AKM, The G3, and the Ruger Mini-14. The M4 is like the MP5 and SW MP10 in the first game. they sort of appear as filler in concept art.&lt;br /&gt;
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== Mounted Gun ==&lt;br /&gt;
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Here's a picture of a mounted gun in a supposedly leaked video (can find it http://www.gametrailers.com/video/leaked-zombie-left-4-dead/58013).  I think it's a .50 cal, but the bore diamater seems pretty big to me.&lt;br /&gt;
&lt;br /&gt;
[[Image:L4d2_mounted_gun.JPG]]&lt;br /&gt;
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And yes, my picture sucks.  I would've gotten rid of the video paused on the top left but got lazy.--[[User:Gunkatas|Gunkatas]] 02:00, 23 October 2009 (UTC)&lt;br /&gt;
:Of course it's an M2.--[[User:Oliveira|Oliveira]] 16:26, 23 October 2009 (UTC)&lt;br /&gt;
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== Are screenshots considerd copyrighted? ==&lt;br /&gt;
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There is a bunch of screenshots for this game, but I do not know if screenshots are considered copyrighted or something we could get in trouble for. If they are not then I could put some images to match the firearms. --[[User:Mauser|Mauser]] 02:11, 26 October 2009 (UTC)&lt;br /&gt;
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== Guns in the German only version ==&lt;br /&gt;
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The german version of the game is going to feature 3 guns from Counter strike: source.[http://www.youtube.com/watch?v=4blsnyDYGvo&amp;amp;feature=player_embedded]. Should this be added? [[User:5t3v0|5t3v0]]&lt;/div&gt;</summary>
		<author><name>5t3v0</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_2&amp;diff=172669</id>
		<title>Talk:Call of Duty: Modern Warfare 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_2&amp;diff=172669"/>
		<updated>2009-08-30T06:01:18Z</updated>

		<summary type="html">&lt;p&gt;5t3v0: /* Continuity Error(??) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Note: This talk page is for discussion related to the '''article'''. Do not use it to argue about how H&amp;amp;K pwnz Colt, it is safe to say nobody cares.&lt;br /&gt;
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__TOC__&lt;br /&gt;
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== Brazillian Militia? ==&lt;br /&gt;
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They better make the main character waste the militia alongside the Brazilian Army or the [http://en.wikipedia.org/wiki/BOPE/ BOPE] or i am not buying it.-[[User:Oliveira|Oliveira]] 19:07, 14 May 2009 (UTC)&lt;br /&gt;
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==Guns from the new teaser==&lt;br /&gt;
This SMG looks like a [[Heckler &amp;amp; Koch MP5#Special Weapons MP-10 and SP-10|Heckler &amp;amp; Koch MP-10]].&lt;br /&gt;
[[Image:Mp10catch1.JPG|thumb|none|300px|[[Heckler &amp;amp; Koch MP5#Special Weapons MP-10 and SP-10|Heckler &amp;amp; Koch MP-10]]]]&lt;br /&gt;
[[Image:MW2teastrail1.png|thumb|none|400px|I thought it was a MP5K but if we look closer, it doesn't seem to be one.]]&lt;br /&gt;
:It could be a K with the forward grip removed? [[User:Spartan198|Spartan198]]&lt;br /&gt;
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looks like an MP5 with a tactical end-cap, kinda like the end cap on the MP5K. no idea why there's a 15 round magazine though&lt;br /&gt;
[[Image:MW2teastrail2.png|thumb|none|400px|And this one looks like a UMP but the the silhouette isn't exactly the same (maybe the model of the game was not loaded enough).]]&lt;br /&gt;
--[[User:PhantomT1412|PhantomT1412]] 08:27, 22 May 2009 (UTC)&lt;br /&gt;
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:It definitely resembles a UMP, it probably has rails on the handguard, as well as the front sight removed, as they did in the last game ~[[user:Revolver|Revolver]]&lt;br /&gt;
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The one in the first picture is I think a Special Weapons MP-10. Check it out at the bottom of the mp5 page.&lt;br /&gt;
::The forearm doesn't look as large as the MP-10 though... everything else looks like a MP-10 indeed.--[[User:PhantomT1412|PhantomT1412]] 11:10, 26 May 2009 (UTC)&lt;br /&gt;
The two guns look similar minus the stock and clip. I could be wrong but I'm sure that if it isn't a special weapons mp-10 then it is an UMP.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
:Magazine goddamit![[User:Oliveira|Oliveira]] 23:30, 26 May 2009 (UTC)&lt;br /&gt;
What's wrong with saying clip? It means the same thing.&lt;br /&gt;
:.. Uh, no. It's not. A 'clip' is the device that loads a magazine. You either use it to load your detachable magazines, or you carry the clips to load the fixed magazine in your rifle (on old rifles). You don't carry 'clips' around any more. They're two different things. It's like saying rim and tyre mean the same thing. --[[User:Joffeloff|Joffeloff]] 12:44, 27 May 2009 (UTC)&lt;br /&gt;
I've never heard that before. I can see where clip comes from stripper clip that they used in rifles. Everyone around me says clip and mag is interchangeable but people use mag more often. If it really bothers you that much then I'll just say mag then.&lt;br /&gt;
[[Image:Mp10catch1.JPG|thumb|none|400px|Special Weapons MP-10 9x19mm]]&lt;br /&gt;
The second one looks like an UMP. I'm pretty sure we're dealing with two guns here.&lt;br /&gt;
::Yeah but there is no rear sight on the one in the screenshot, and it's disturbing me... maybe they took it away because of the Red Dot on it.--[[User:PhantomT1412|PhantomT1412]] 11:10, 26 May 2009 (UTC)&lt;br /&gt;
Actually if you look closely that kinda square shape towards the back of the gun is the iron sight so it's pretty much an UMP with what looks like an ACOG. If you're talking about the front sight for the UMP which does appear to be missing, remember that they removed the front sights from the M4/M16 when you attach a sight even though that's not standard.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP .45 ACP]]&lt;br /&gt;
[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
&lt;br /&gt;
I've got a clearer shot of the weapon thanks to a friend :)&lt;br /&gt;
[[Image:MW2MP.jpg|thumb|none|400px|]]--[[User:PhantomT1412|PhantomT1412]] 17:05, 18 June 2009 (UTC)&lt;br /&gt;
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Ok I guess it's not an MP-10 but a dressed up MP-5. They did it to the AK I suppose they are going to do it to the MP-5?[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
&lt;br /&gt;
Guys on CoD Wikia found an interesting thing about this gun and I pretty agree: http://callofduty.wikia.com/wiki/Modern_Warfare_2#Sub_Machine_Guns &amp;lt;br/&amp;gt;They say it's a MP5K with a R.I.S system. Since they've put one for the M4, I guess that's possible.--[[User:PhantomT1412|PhantomT1412]] 16:58, 19 July 2009 (UTC)&lt;br /&gt;
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It has to be a MP5k with a rail. The short magazine,no stock, and small flashider make it the only possible variant.&lt;br /&gt;
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==what AK is this?==&lt;br /&gt;
http://www.gamegrep.com/showimage.php?pos=2&amp;amp;newsid=20387 &lt;br /&gt;
http://www.gamegrep.com/showimage.php?pos=4&amp;amp;newsid=20387&lt;br /&gt;
http://www.gamegrep.com/showimage.php?pos=5&amp;amp;newsid=20387&lt;br /&gt;
&lt;br /&gt;
In the first image I can see that it has a waffle magazine. In the second image I can see that a muzzle brake is present, and in the last image I can see what appears to be a Tapco Intrafuse AK-47 Handguard. So what is it? Oh and it appears to have a synthetic stock. [[Special:Contributions/72.133.253.21|72.133.253.21]] 21:10, 24 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Guns from the trailer ==&lt;br /&gt;
[[Image:MW2brazil.png|thumb|none|400px|FN FAL or Imbel MD-3 (brazilian variant of the FAL)?]]&lt;br /&gt;
I hope it's an FAL. You barely ever see them in video games-S&amp;amp;Wshooter&lt;br /&gt;
:Could be a variant of the KTR-03S - an AK custom build [http://www.krebscustom.com/RawPhotos/6-28-04/KTR-03SFinal.jpg]. - MCain (UTC)&lt;br /&gt;
:Me too. I love fals. And the gun above looks like a IMBEL MD2. Heres the wikipedia article: [http://en.wikipedia.org/wiki/IMBEL_MD2]. Note how it has a STANAG Magazine like the MD2.I also love how ridiculous looking the Brazilian gang members are.[[User:Oliveira|Oliveira]] 17:39, 25 May 2009 (UTC)&lt;br /&gt;
::rather MD-3 isn't it? Since it hasn't a foldable stock.--[[User:PhantomT1412|PhantomT1412]] 18:51, 25 May 2009 (UTC)&lt;br /&gt;
:::Yeah without the folding stock it is a MD3.[[User:Oliveira|Oliveira]] 20:38, 25 May 2009 (UTC)&lt;br /&gt;
::::However, the gun's long barrel looks more like a FAL... ahh sh*t! This fuc*ing game is driving me mad, every guns don't look exactly the same as their originals^^--[[User:PhantomT1412|PhantomT1412]] 21:11, 25 May 2009 (UTC)&lt;br /&gt;
:I think there are Imbel MD2s or MD3s with the regular barrel.[[User:Oliveira|Oliveira]] 21:14, 25 May 2009 (UTC)&lt;br /&gt;
:Ok, there are no Imbel MD3s with regular barrels. It's most likely a design error by the developters.[[User:Oliveira|Oliveira]] 21:59, 25 May 2009 (UTC)&lt;br /&gt;
(comment: It better be a FAL. I'm getting tired of M4's, M16's, AK's and G36's. I want to be able to use a gun ingame that in't too small for me in real life.-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]])&lt;br /&gt;
:I agree. the game better have G3s and IMI galils. I also love the fact that is a Brazilian made Fal. You don't see those in movies.[[User:Oliveira|Oliveira]] 23:45, 26 May 2009 (UTC)&lt;br /&gt;
:I also want a MG3 or some kind of big, dumb machine gun chambered to 7.62x51mm NATO. Machine guns chambered to 7.62 tear shit up.[[User:Oliveira|Oliveira]] 00:04, 27 May 2009 (UTC)&lt;br /&gt;
: Hell yeah man! Thats exactly what I'm saying. I would also like to see some more bolt action jobs that aren't crappy( DSR-1, Enfield Enforcer, Steyr SSG) in video games- [[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 00:22, 27 May 2009 (UTC)&lt;br /&gt;
::''This would probably be the IMBEL MD-2 (folding stock) or MD-3 (fixed stock) which is manufactured locally in Brazil.  The weapons are based, pretty much, on the FAL with the exception that they fire a 5.56 round'' [[User:Charon68|Charon68]]&lt;br /&gt;
:::And are fed from STANAG Magazines and have different handguards.[[User:Oliveira|Oliveira]] 16:31, 28 May 2009 (UTC)&lt;br /&gt;
:I'm tired of .223 guns. I would like to see a FAL, M14 or G3 that isn't emasculated (made innacurate, weak or make ammo for it scarce)-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]]&lt;br /&gt;
::I want a M14 that is not tricked out with rails like the one in Call of Duty 4. I want a M14 like the one below:&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|500px|A real M14.]]&lt;br /&gt;
I do like the Mk 14 Mod 0 EBR rifle though. I also want A M16A4 that doesn't fire on Full Auto and a AK-74. AK-74s don't get enough love.[[User:Oliveira|Oliveira]] 18:02, 29 May 2009 (UTC)&lt;br /&gt;
:::::CoD 7 will be about Vietnam War according to rumours, maybe they'll put in one.--[[User:PhantomT1412|PhantomT1412]] 19:33, 29 May 2009 (UTC)&lt;br /&gt;
::And smaller conflicts in africa. I hope they also put atleast one level that takes place in the portuguese colonial war.&lt;br /&gt;
[[User:Oliveira|Oliveira]] 01:29, 31 May 2009 (UTC)&lt;br /&gt;
:::Now i think the FAL above may be a FN FAL with rails on the handguards and a 30 round magazine but i think it's too curved and big to be 7.62x51mm NATO.[[User:Oliveira|Oliveira]] 17:06, 31 May 2009 (UTC)&lt;br /&gt;
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im taking a guess that the FAL looking rifle is a DSA SA58 OSW. im probably wrong, but thats my two cents&lt;br /&gt;
:Way too big to be an SA58. The SA58 is a Carbine. The one in the upper picture is an Assault Rifle. Also, sign your posts by putting four ~ at the end of every message.-[[User:Oliveira|Oliveira]] 22:02, 11 July 2009 (UTC)&lt;br /&gt;
[[Image:MW2smg.png|thumb|none|400px|]]&lt;br /&gt;
[[Image:MW2Brazilpistol2.png|thumb|none|400px|]]&lt;br /&gt;
[[Image:MW2Brazilpistol.png|thumb|none|400px|]]&lt;br /&gt;
--[[User:PhantomT1412|PhantomT1412]] 16:54, 25 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
*A Kriss Super V?&lt;br /&gt;
Cool. The pistol is a Desert Eagle, by the way.-protoAuthor&lt;br /&gt;
:I think the pistol is a Jericho 941  since it's too small to be a desert eagle.[[User:Oliveira|Oliveira]] 18:38, 26 May 2009 (UTC)&lt;br /&gt;
::No, it's an Eagle. Check out the ejection port.&lt;br /&gt;
:::''I concur.  It's not terribly visible, but there's that familiar slide mounted safety in both shots.  It appears to be a totally game-created custom finish though - the barrel and the underlying section of the frame (where the gas pistons are housed) look to be blued and the grips and the rest of the frame looks silver.  On a couple of related notes, wow at the graphics - I took these for pictures of the developers testing out their guns at first - and wow at the handling of the Desert Eagle by this guy.  Usually in these games, you see handguns being handled only somewhat compentently at best.  This guy looks like he sleeps with the damn thing.'' ---[[User:Clutch|Clutch]] 02:09, 27 May 2009 (UTC)&lt;br /&gt;
::::Also, take note of the sound it makes when it fires. Exact same sound as the Desert Eagle in CoD4.&lt;br /&gt;
:::::Besides, the game is still going through production and the weapon models will be touched up. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 02:53, 1 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The machine gun ==&lt;br /&gt;
I think the machine gun that the russian terrorists are using is a M240.[[User:Oliveira|Oliveira]] 17:42, 25 May 2009 (UTC)&lt;br /&gt;
::I think it's a M249 SAW, the M240 (GP Machine gun) is bigger.--[[User:PhantomT1412|PhantomT1412]] 18:00, 27 May 2009 (UTC)&lt;br /&gt;
:::Could it possibly be a Mk. 46?&lt;br /&gt;
:Makes sense since most of the guns are special forces guns.[[User:Oliveira|Oliveira]] 17:52, 2 June 2009 (UTC)&lt;br /&gt;
:Well the M240B has been added just look at the new multiplayer trailer. IGN rewind theater confirms it too. could someone add it on the main article? -Mandaloin&lt;br /&gt;
&lt;br /&gt;
==New AK==&lt;br /&gt;
[[Image:AKMW2.png|thumb|none|400px|]]&lt;br /&gt;
I think its just an amped up AK-47. It has an AR-15 stock, waffle magazine, and has a synthetic handguard.&lt;br /&gt;
Found a similar image:&lt;br /&gt;
[[Image:Ak-47-weapon-accessories-desert-colourb.jpg|thumb|none|400px|]]&lt;br /&gt;
[[User:Rock and Metal|Rock and Metal]] 22:22, 25 May 2009 (UTC)&lt;br /&gt;
:Good god, look what they did to that AK! That's just horrible. I hope the AK in the game isn't like that.[[User:Oliveira|Oliveira]] 22:37, 25 May 2009 (UTC)&lt;br /&gt;
::I watched the trailer again. I am sure that i saw a AK with a AK-74 style flash hider.[[User:Oliveira|Oliveira]] 22:55, 25 May 2009 (UTC)&lt;br /&gt;
:::Maybe a AK-101 since NATO forces use 5.56mm.--[[User:PhantomT1412|PhantomT1412]] 11:05, 26 May 2009 (UTC)&lt;br /&gt;
::I think it could be a AK-74M or just a AK-74 since the russian army might make a apparence and they need to arm the russian soldiers.[[User:Oliveira|Oliveira]] 18:38, 26 May 2009 (UTC)&lt;br /&gt;
:::I said &amp;quot;NATO forces&amp;quot;--[[User:PhantomT1412|PhantomT1412]] 22:42, 26 May 2009 (UTC) because the one having it in the screenshot is Soap... well, maybe or surely, he captured because he had a M14 at the beginning.&lt;br /&gt;
::Well...the game's plot is a about a Uber badass special forces unit that works alone and is headed by our buddy Soap up there. So, i guess the badass special forces unit is not part of NATO.[[User:Oliveira|Oliveira]] 23:35, 26 May 2009 (UTC)&lt;br /&gt;
:::Neither AK-101 or AK-74, the magazine in the image holds 7.62x39mm. [[User:Rock and Metal|Rock and Metal]] 00:16, 27 May 2009 (UTC)&lt;br /&gt;
::::Maybe theres the tricked out AK up there and the AK-74 style AK.[[User:Oliveira|Oliveira]] 16:26, 28 May 2009 (UTC)&lt;br /&gt;
:::::Well, seems like we won't know until we'll have a level walkthrough with the name of the weapon in it...--[[User:PhantomT1412|PhantomT1412]] 15:45, 29 May 2009 (UTC)&lt;br /&gt;
::I saw the Gameplay videos and i saw two different AKs. One with a AKM style muzzle brake and another one with a AK-74 style flash hider. Maybe we can build guns from the ground up? like, you can have a AK-47 with a kobra sight, snow camo, fires 7.62x39mm and has a AK-74 flash hider?-[[User:Oliveira|Oliveira]] 16:39, 8 June 2009 (UTC)&lt;br /&gt;
*It's gotta be an AKM.&lt;br /&gt;
::Why the      it would be an AKM? It looks like an AK-74M or one of the AK-100 series.-[[User:Oliveira|Oliveira]] 15:38, 2 July 2009 (UTC)&lt;br /&gt;
:::Well it has ribbing on the top of the reciever, like the AKM, but the indentation I cannot clearly see. It could be like in Farcry 2, where it has the Ak-47 receiver with some AKM parts, and I used AKM because the 100 series are developments on the AKM, understand? So AK-47 is incorrect.&lt;br /&gt;
::::But the AK-10X series were developments on the AK-74M. Also, sign you posts.-[[User:Oliveira|Oliveira]] 21:36, 2 July 2009 (UTC)&lt;br /&gt;
:::::Well technically the modernizations start with the AKM, I see it as the break off point of the AK series. Ak-74 was designed from the AKM, and so on and so on, but that doesn't matter, yeah it could be the 100 series, but my point is its not an AK-47. Also lacks the flash hiders of the 74 and 100s. But I think it's a frankenAK-[[User:RedJedRevolver|RedJedRevolver]]&lt;br /&gt;
::I think the AK-74 flashider can be seen when in first person. Like how in the first Modern Warfare, The first person model of the M4 had an grip on the handguard but the world model didn't have a grip. I also think it's an frankengun or it may be an AK that the player can build. Like in hitman: Blood Money.-[[User:Oliveira|Oliveira]] 14:41, 3 July 2009 (UTC)&lt;br /&gt;
:::I don't think so on the 74, but I think we can agree in the meantime it is not an AK-47 so we should change the heading accordingly, evidence shows it is a modernized variant so we could say a Kalashnikov in the heading and have notations that it is a modernized variant.-[[User:RedJedRevolver|RedJedRevolver]]&lt;br /&gt;
&lt;br /&gt;
It looks like it has the AK-47 variant front sight on it.&lt;br /&gt;
&lt;br /&gt;
== Unrealeted ==&lt;br /&gt;
Ok, i know this has nothing to do with the game or releted to guns but, i was reading the Modern Warfare 2 thread on the Something Awful forums and they were calling the Brazilian gangters africans. What the     ? and they seen to think the scenes in Rio De Janeiro are set in Africa. What the mother    ? it offends me that people are dumb enough to ignore the line &amp;quot;he's got a contact in rio&amp;quot; and Christ the Redeemer and the huge mountains with favelas full of illiterate drug dealers and the Brazilian made Imbel MD-3.[[User:Oliveira|Oliveira]] 23:43, 26 May 2009 (UTC)&lt;br /&gt;
:What do you expect? It's Something Awful!&lt;br /&gt;
&lt;br /&gt;
To be fair all the favela gangsters that are seen so far are Afro-Brazilians, even if there are plenty of gang members of all races in real life. With so many games having levels in destroyed urban areas in Africa it's not surprising that some people would get a Black Hawk Down style vibe from the pictures.&lt;br /&gt;
&lt;br /&gt;
Personally I hate something Awful as they break their own rules on posting. One member has a post on there with my first and last names and it's a bloody poison pen hitpeice. I asked the frigging syop to remove the shit and he laughed at me. Personally I find the site the home of a bunch of elitist idiots who have at least one member dumb enough to set the fuel line for a weilding torch on fire.[[User:Rockwolf66|Rockwolf66]] 19:17, 27 May 2009 (UTC)&lt;br /&gt;
:Hey, i like something awful but you have to be really dumb not to see the Christ the redeemer.[[User:Oliveira|Oliveira]] 16:26, 28 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Hopes For New Game==&lt;br /&gt;
&lt;br /&gt;
Want a little realism and some weapons like standard battle rifles not all trick out with rails. Hoping russians have ak-74s and makarovs or that new 9x19 pistol they developed, not ak47s. Militias and gangs should have a mix of guns, not all berettas and 1911s. A makarov, cz-75, hk or two, glock, model 19 smiths.....just variety.&lt;br /&gt;
&lt;br /&gt;
What the fick is an &amp;quot;akarov&amp;quot;? Lol-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 03:08, 28 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Makarov, a 9x18mm pistol that has been issued in several variants to the russian military. Come on, seriously, sticky keys some things are mspelled.&lt;br /&gt;
&lt;br /&gt;
I knew that. I was just kidding-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 03:35, 28 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I think the brazilians should use taurus and stoeger guns too, that would be realistic. And the militia should have some sxs coach guns and taurus revolvers, you know, the non tatcticla stuff. And psitols should be portrayed as hard to shoot, not coming back exactly on target after each round and it should wobble a bit while aiming.&lt;br /&gt;
:The Brazilian gangsters are using tricked out guns with rails. At least the IMBEL MD-3 up there has a Eotech reflex sight and what looks like rails on the handguards but they could be the regular MD-3 hand guard. We know the AKs are going to be tricked out as      like the image above but i think i saw a AK-74 that was not tricked out. I hope they have a AK-74.[[User:Oliveira|Oliveira]] 16:26, 28 May 2009 (UTC)&lt;br /&gt;
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My major hope for the game is a surpressed sniper rifle available on multiplayer not single. The first Modern Warfare was a great stealth game with all the &amp;quot;Surpressors&amp;quot;, and &amp;quot;Ghillie Suits&amp;quot; but really was a &amp;quot;Greek Tragedy&amp;quot; on multiplayer. I could understand that your average military trained sniper has a spotter and a shooter and are trained to be the world's top 10 patient people in the world but can't put the patience into a live game with real people in a seven minute match. Aside from history why couldn't the writers just put a M21 with a surpressor on in multiplayer like in the missions &amp;quot;Blackout&amp;quot; and &amp;quot;All Ghillied Up&amp;quot;? For the new guys to COD4 on the M21 attachments there are only two attachments &amp;quot;No Attachment&amp;quot; has a standard scope, the ACOG attachment has a ACOG scope and is missing a surpressor as a third attachment. If you understand how to customize your attachments you wouldn't be so confused but since the &amp;quot;No Attachment&amp;quot; feature has a standard scope why not have the surpressor and scope. It just doesn't make sense why you would have the same setup in the campaign but not in multiplayer. We can all understand why you can't have more than one attachment on any other weapons but why not add a surpressor on a sniper that has &amp;quot;No Attachment&amp;quot; for it's standard scope? I am probably to late to send this message to Infinity Awards but I spent 20 minutes on it so I might get lucky if they read it and a miracle if they change it. I'm just sharing my hopes so try not to delete it.&lt;br /&gt;
&lt;br /&gt;
I hope they get more shotguns in and make them a tiny bit better.m3,870,m1300,m950,etc. Two shotguns that go 5 feet suck, especially when pistols can go as far as sniper rifles.&lt;br /&gt;
&lt;br /&gt;
* If they added compensators to the attachments for handguns would be cool. It sucks that there's only one attachment for pistols in MW1, and the D-Eagle hasnt got anything that can be put on it, and that sucks even more. Maybe different calibers for the D-Eagles could be used too, but that might be going too far. And I hope theres an SG552 in there aswell, I love that gun so much. And if they added firing selection to the game, you could switch the SPAS from pump to semi auto, which would also be cool, and a touch more realistic.&lt;br /&gt;
&lt;br /&gt;
==Winchester 1200==&lt;br /&gt;
&lt;br /&gt;
We all know the 1200 is old and not used since vietnam. The 1300 is used. Would it be safe to say these are mis-named winchester 1300s? Or is it more video game nonsense?&lt;br /&gt;
:The 1200 in this game is the same 1200 from Modern Warfare 1 so it's safe to say that the Winchester is a 1200 even though is pretty retarded to militarys still be using the 1200 today.[[User:Oliveira|Oliveira]] 18:52, 31 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I seriously doubt the 1200 was ever made in this configuration.&lt;br /&gt;
:Me too but it is a video game and video game developters are pretty retarded when it comes to guns. Still, this and COD4 have the best Gun      in video game history atleast by now.[[User:Oliveira|Oliveira]] 20:11, 31 May 2009 (UTC)&lt;br /&gt;
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:Watching over the video again on youtube and moderwarfare2.com, the weapon does look like a Winchester 1200 at first glance, yet I'm also convinced it may be a Remington 870 MCS, either in the Entry configuration or the Patrol Configuration due to the length of the barrel or it maybe the combination of the two, due to the length of the barrel with an added entry front sight. [[User:Draco122|Draco122]] 22:15, 11 August 2009&lt;br /&gt;
&lt;br /&gt;
[[Image:Rem870mcs_14.jpg‎|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
== Alright ==&lt;br /&gt;
Alright you son-of-a-bitches there's a gameplay video in gametrailers. It's pretty low quality but some new guns were seen, including the gun with the heartbeat sensor and some others. Now, i don't know how to screencap trailers so someone else will have to do it.[[User:Oliveira|Oliveira]] 20:58, 1 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Here they come:&lt;br /&gt;
[[Image:MW2AR1.png|thumb|none|400px|]]&lt;br /&gt;
[[Image:MW2AR2.png|thumb|none|400px|]]&lt;br /&gt;
--[[User:PhantomT1412|PhantomT1412]] 21:15, 2 June 2009 (UTC)&lt;br /&gt;
YOU FOOL! It's &amp;quot;sons-of-bitches&amp;quot;. That's a pretty awesome-looking cap, though.-protoAuthor&lt;br /&gt;
:Thanks for the correction. I am sure Soap and Roach we using AKs with AK-74 flash hiders. Anyone have any idea what kind of AKs were those?-[[User:Oliveira|Oliveira]] 21:20, 3 June 2009 (UTC)&lt;br /&gt;
::Oliveira, do you think you could post a link of the trailer for me, please? Thanks so much. --[[User:Blemo|Blemo]] 04:43, 5 June 2009 (UTC)&lt;br /&gt;
:::Which trailer?-[[User:Oliveira|Oliveira]] 12:11, 7 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== gameplay demo ==&lt;br /&gt;
&lt;br /&gt;
did anyone see the new gameplay demo for Modern Warfare 2&lt;br /&gt;
it showed &amp;quot;Roach&amp;quot;(main protagonist) with a IMBEL MD-3 with a dot sight and a...radar&lt;br /&gt;
im not good with gun attachments but is there really a radar attatchment?&lt;br /&gt;
:It's a heartbeat sensor and the gun wasn't a MD-3. it looked like a fictional gun of some sort.[[User:Oliveira|Oliveira]] 17:52, 2 June 2009 (UTC)&lt;br /&gt;
::some says it's a SCAR--[[User:PhantomT1412|PhantomT1412]] 21:16, 2 June 2009 (UTC)&lt;br /&gt;
:::Makes sense since the charging handle is on the right side. But i think the SCAR charging handle is on the left side.[[User:Oliveira|Oliveira]] 21:46, 2 June 2009 (UTC)&lt;br /&gt;
-It looks like a Sig 556 variant to me - Mythekal&lt;br /&gt;
&lt;br /&gt;
Yeah looks like the sig556 itself thogh, not the military versions?  Also, would it be safe to say the glock is a glock 18, no idea how anyone would mistake a full auto as a g22/.&lt;br /&gt;
&lt;br /&gt;
It could just be a fully automatic Glock 22. Gun rules dont necessarily matter to video games - Mythekal&lt;br /&gt;
:Mythekal is right. Hell, Modern Warfare 1 had a M16A4 that fired on full auto.[[User:Oliveira|Oliveira]] 22:30, 2 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
All that matters is the real weapon that the in-game version is modeled from. Call of Duty 4 had an Aks-74u modeled from an Airsoft gun - Mythekal&lt;br /&gt;
&lt;br /&gt;
I'm starting to think that this rifle could be a Bushmaster ACR, as it shares similar traits, except for the placement of the charging handle - Mythekal&lt;br /&gt;
&lt;br /&gt;
:My thoughts too. The charging handle is consistent to the ACR, but the SCAR has the same kind of charging handle. We can't see the stock and both could accept a thermold mag. So it could be either. I really doubt they make up an entire fiction rifle for the sake of it. Modern Warfare was always all about guns that are real. [[User:Excalibur01|Excalibur01]] 02:34, 3 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Though the weird part is, the ACR has a slide release right next to the trigger, similiar to the XM8. You reload and just press forward with your trigger finger, no need to slap or pull the charging handle. The SCAR has the slide release like the AR-15 rifles, you can just slap it to release, but yet in the gameplay, you don't slap a slide release or push a slide release, you pull the charging handle back. Strange [[User:Excalibur01|Excalibur01]] 02:36, 3 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
It could be a Magpul Masada. It is very similar to the weapon in the videos, and has a charging handle on the right side of the receiver. In the video, the stock has a hinge, indicating a folding stock, which looks almost identical to the Masada. - Mythekal&lt;br /&gt;
&lt;br /&gt;
The rifle also has ambidexterous charging handles - Mythekal&lt;br /&gt;
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:That sumbitch is most certainly a Masada.&lt;br /&gt;
&lt;br /&gt;
new gameplay vid says it's a silenced ACR with heartbeat sensor.&lt;br /&gt;
&lt;br /&gt;
I think it is a Magpul Masada [[User:Choi117|Choi117]]&lt;br /&gt;
:I watched the Gameplay and i'm sure that the gun is a ACR.[[User:Oliveira|Oliveira]] 22:32, 3 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
ACR is the masada. Same gun, switched manufacturer.&lt;br /&gt;
:Sorry, i didn't know that.[[User:Oliveira|Oliveira]] 00:07, 4 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
But the stock is that of the Masada - Mythekal&lt;br /&gt;
&lt;br /&gt;
::ACR man, I know the Masada sounds cooler, but it isn't call that anymore. It's like people still calling the REC 7 a Barret M468 [[User:Excalibur01|Excalibur01]] 04:42, 4 June 2009 (UTC)&lt;br /&gt;
:::Or any of the M16 series of weapons a AR-15.-[[User:Oliveira|Oliveira]] 16:20, 4 June 2009 (UTC)&lt;br /&gt;
:Well if it's called AR15, you would be referring to the civilian M16 rifles. M16 is a military weapon and an AR-15 isn't. [[User:Excalibur01|Excalibur01]] 04:11, 5 June 2009 (UTC)&lt;br /&gt;
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&lt;br /&gt;
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I think the pistol is a [[Glock#Glock 18|Glock 18C]]&lt;br /&gt;
:Most likely since it was firing on Full auto.[[User:Oliveira|Oliveira]] 18:13, 4 June 2009 (UTC)&lt;br /&gt;
::It was pointed out that the firing rate wasn't the same speed as a real [[Glock#Glock 18|Glock 18]], but it could be that the developers couldn't quite get the slide and sound speed for a [[Glock#Glock 18|Glock 18]]. [[User:Excalibur01|Excalibur01]] 19:31, 4 June 2009 (UTC)&lt;br /&gt;
:::Or it could be a [[Glock]] firing on semi-automatic. [[User:Oliveira|Oliveira]] 20:16, 4 June 2009 (UTC)&lt;br /&gt;
::::That little     er fires fast if its semi auto (pardon my language)&lt;br /&gt;
:::::Who ever put the screenshot on the page forgot to remind that the frame color is (tan) &amp;quot;Olive Drab&amp;quot;. [[Glock#Glock 18|Glock 18's]] did not have this color available. [[Glock#Glock 22|Glock 22's]] just came out with this color somewhere in 2008. Of course I still wouldn't rule out it could be a [[Glock#Glock 18|Glock 18]] with a replaced frame. But the writers probably wanted to put a new FBI (.40S&amp;amp;W) caliber into their Video Game arsenal.&lt;br /&gt;
&lt;br /&gt;
==Weapons-trailers==&lt;br /&gt;
&lt;br /&gt;
Been seeing trailers online annoncing weapons and perks. How much cred do they have? Theres no footage to back it up, bt several announced weapons are in the screenshots. They also list the  110 SASR, L85, L85 mg version, etc.&lt;br /&gt;
:Weapon trailers? Where the hell can i find those? They could be really useful for the article.[[User:Oliveira|Oliveira]] 00:07, 4 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Youtube, theres a &amp;quot;weapons&amp;quot; one that just lists guns, and a weapons and perks thing, the perks it actually ahs proof from the original teaser.&lt;br /&gt;
&lt;br /&gt;
:I wouldn't trust any of those youtube bull. One said there might be an XM8 in the game. I hope it does not. That's one more step towards having all the guns Rainbow Six have. [[User:Excalibur01|Excalibur01]] 04:55, 4 June 2009 (UTC)&lt;br /&gt;
::Those videos are pure speculation. I'm sure those are all         . We will only document weapons that are confirmed by the developters and seen in gameplay.[[User:Oliveira|Oliveira]] 16:20, 4 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Hbar? ==&lt;br /&gt;
I don't want to offend anyone but, what the mother     is a Hbar?-[[User:Oliveira|Oliveira]] 22:19, 4 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Its the Heavy barreled variant of the Aug meant to be a squad based machine gun - Mythekal&lt;br /&gt;
&lt;br /&gt;
:Hbar could also be refering to anything really. Heavy barrel anything. I've seen plenty of AR-15 variants in movies with Hbars. [[User:Excalibur01|Excalibur01]] 04:01, 5 June 2009 (UTC)&lt;br /&gt;
::[http://e3.gamespot.com/video/6211390/?hd=1&amp;amp;tag=live-schedule] Sometime when the player passes over ennemies' corpses, he can take their weapons. One of them (the other is often a FA-MAS) is a AUG. There is four letter after it, a H at the beginning and I don't see well the other 3. But there is only one variant of the AUG with a &amp;quot;H&amp;quot; in its name, and that's the HBar.--[[User:PhantomT1412|PhantomT1412]] 08:24, 5 June 2009 (UTC)&lt;br /&gt;
:::Could someone upload a image of the icon in the above video? The link isn't working for me.-[[User:Oliveira|Oliveira]] 21:43, 5 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I just watched the E3 gameplay again. The AUG HBAR pick up symbol looks amazingly like the SA80 British service rifle. Might be a place holder or something.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
&lt;br /&gt;
:I made a note of it in the actual page. It DOES look like an SA80 [[User:Excalibur01|Excalibur01]] 04:27, 8 June 2009 (UTC)&lt;br /&gt;
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::My money's on a mislabel. We know the standard AUG is confirmed (all those screenshots) so why not the HBAR too?--[[Special:Contributions/142.162.149.33|142.162.149.33]] 17:12, 27 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::If you pause it right before you kill the guy who carried it it's an AUG. So therefore its a mislabel. (I wish I can upload the screenshot but dun know how.)&lt;br /&gt;
:::Sign you posts for christ's sake.-[[User:Oliveira|Oliveira]] 15:55, 2 July 2009 (UTC)&lt;br /&gt;
== Correct Name ==&lt;br /&gt;
I think we should call this game Call Of Duty: Modern Warfare 2 instead of just [[Modern Warfare 2]] because we have a entire alphabetized series of Call Of Duty in the Video Games Category and just putting this in the &amp;quot;M&amp;quot; section does not look we even have this page. If somebody knows how to put this in the &amp;quot;C&amp;quot; section with out changing the name that will be organized.&lt;br /&gt;
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:Well that's the problem. Originally it WAS called Call of Duty: Modern Warfare 2 and some still do, but officially, the publishers decided to shorten the title for some reason. We COULD for alphabetize sake, put Call of Duty in front so it fits with the others. [[User:Excalibur01|Excalibur01]] 04:08, 5 June 2009 (UTC)&lt;br /&gt;
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:And I've successfully changed the name [[User:Excalibur01|Excalibur01]] 04:10, 5 June 2009 (UTC)&lt;br /&gt;
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::Wait, I thought the reason that this was called Modern Warfare 2 was because Infinity Ward no longer wanted to make any more WWII related games and as such gave the &amp;quot;Call of Duty&amp;quot; moniker to Treyarch. Modern Warfare is supposedly now a separate series from Call of Duty. [[User:Markit|Markit]]&lt;br /&gt;
:Modern Warfare is its own series now and isn't a CoD game anymore.-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 04:39, 5 June 2009 (UTC)&lt;br /&gt;
::Or we could make a new &amp;quot;Call of Duty: Modern Warfare 2&amp;quot; page which bring it here.--[[User:PhantomT1412|PhantomT1412]] 08:12, 5 June 2009 (UTC)&lt;br /&gt;
::[[Call of Duty: Modern Warfare 2]]--[[User:PhantomT1412|PhantomT1412]] 08:19, 5 June 2009 (UTC)&lt;br /&gt;
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:Actually, this game is still being published by Activision that published the previous game. It is STILL apart of the Call of Duty franchise, they just chose to officially call this game just Modern Warefare 2.  [[User:Excalibur01|Excalibur01]] 08:33, 5 June 2009 (UTC)&lt;br /&gt;
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Keep it modern warfare 2, but link them together, like GM did linking all the dirty harry movies together.&lt;br /&gt;
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I just saw a new official cover art for the game. It says&lt;br /&gt;
CALL OF DUTY&lt;br /&gt;
MODERN WARFARE 2&lt;br /&gt;
so i think we should call it call of duty modern warfare 2 -Mandaloin&lt;br /&gt;
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Thats just the boxart. Officially by the gamedevs its only called Modern warefare 2. They just slapped &amp;quot;call of duty&amp;quot; on there because a lot of people are stupid enough not to realise this IS a sequel to Call of Duty 4: modern warefare [[User:5t3v0|5t3v0]]&lt;br /&gt;
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== Taskforce 141 = Rainbow Six ==&lt;br /&gt;
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A multinational commando unit? The moment I read that, I immediately thought Rainbow and well we really can't complain what kinds of weapons these guys uses since they are a fictional unit like Rainbow so they can use whatever they want. [[User:Excalibur01|Excalibur01]] 21:18, 5 June 2009 (UTC)&lt;br /&gt;
:I was expecting the task forece to be from the UN. That would be cool.-[[User:Oliveira|Oliveira]] 21:35, 5 June 2009 (UTC)&lt;br /&gt;
::But if they say they are are UN taskforce makes the team sound kinda...pointless Like the UN does anything. [[User:Excalibur01|Excalibur01]] 21:39, 5 June 2009 (UTC)&lt;br /&gt;
:::I though Rainbow Six was a UN Task Force? Anyway, a movie or televison series about a UN Uber badass task force that were formed to catch international criminals would be really cool. The problem with the UN is that they try to be neutral and being neutral doesn't do anything. The UN should be reformed to be more of a International police that works against international criminals and make international laws.-[[User:Oliveira|Oliveira]] 21:50, 5 June 2009 (UTC)&lt;br /&gt;
I like the UN the way it is. What you're talking about sounds like the first step to a totalitarian society.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
:What i'm talking about is stuff like Resolution 84. I also like the UN the way it is but, they fail at quick responses to genocide such as the Rwandan Genocide in 1994.-[[User:Oliveira|Oliveira]] 16:00, 10 June 2009 (UTC)&lt;br /&gt;
In general they fail at mostly any response. They just don't have the power to back up their enforcement of peace. Any peace keeping force with too much power can be oppressive. Who will keep the peace keepers in check when they're suppose to keep us in check? Quite the dilemma. I just don't think the idea of the U.N. or anything similar can work.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
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:The United States shall keep the UN in check, without US, there is no UN. They need us more than we need them. It might seem like typical arrogant American mentality, but from how things are, the US has more indirect influence and handle over the entire world. We are the world's insurance policy, the self proclaimed enforcer, guardian, peacekeeping super power despite all our internal problems with crime, money and other things, but because of our population and how relatively young our nation is, the intense diversity in culture and believes keeps us in check. [[User:Excalibur01|Excalibur01]] 03:07, 14 June 2009 (UTC)&lt;br /&gt;
::The Problem is when someone like Bush Jr. comes up and     s everything up. Could you imagine having someone like him being President of The United States during the Cold War? Anyway, The UN did have a really good quick response to the North Korean invasion of South Korea. We almost had North Korea. If weren't for the goddamm chinese.-[[User:Oliveira|Oliveira]] 15:19, 14 June 2009 (UTC)&lt;br /&gt;
: Yeah if it weren't for them all this Kim Jong Il shit wouldn't be happening and we wouldn't be about to go to war in Korea-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 18:57, 1 July 2009 (UTC)&lt;br /&gt;
::Hey Smith, if someone is at fault for not winning the Korean War and not having only one Korea, is Mao. Truman also kinda     ed up by telling the 7th Fleet to enter the Taiwan Straits.&lt;br /&gt;
:::Um, Task Force 141 is a play on Task Force 121, which in real life is a (dare I say) black ops verison of JSOC. -[[User:The Winchester|The Winchester]]&lt;br /&gt;
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== More weapons comfirmed ==&lt;br /&gt;
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It seems that p90 is making a return and spas 12 will also be ingame&lt;br /&gt;
http://www.youtube.com/watch?v=MFKBEQoSpu8&lt;br /&gt;
:That guy got a lot of the guns wrong and that AUG Hbar looked more like a SA80 to me. And what the hell is up the people thinking that the FAL in the trailer is a AK? It looks nothing like it!-[[User:Oliveira|Oliveira]] 13:00, 6 June 2009 (UTC)&lt;br /&gt;
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:Well, most people are unaware of all the different kinds of firearms. I'm surprise this guy in the vid ID as much as there was. [[User:Excalibur01|Excalibur01]] 04:32, 8 June 2009 (UTC)&lt;br /&gt;
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== CPT. Price ==&lt;br /&gt;
I hope we get to find out if CPT. Price from CoD4 survived or not. That's been bugging me... [[User:Spartan198|Spartan198]] 20:47, 7 June 2009 (UTC)&lt;br /&gt;
:I think it would cheapen the ending of Modern Warfare 1 if he survived.-[[User:Oliveira|Oliveira]] 20:51, 7 June 2009 (UTC)&lt;br /&gt;
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How would that cheapen the ending of the first game? It was never clear if any of the team's survived. What about the Mile High Club mission where you hear Price and Gaz talk? [[User:Excalibur01|Excalibur01]] 04:33, 8 June 2009 (UTC)&lt;br /&gt;
:Gaz got shot in the face with a Desert Eagle, he's dead.-protoAuthor&lt;br /&gt;
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Captain Price leads the Task Force in this game!&lt;br /&gt;
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No, Soap leads the Task Force&lt;br /&gt;
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Soap does sound kind of similar to Cpt. Price. I guess Price rubbed off on him a little or something.&lt;br /&gt;
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*Price managed to last for sixty years without ageing, dying or trimming his moustache, so I can't see a little thing like being shot dead getting to him. [[User:Dongs|Dongs]] 10:16, 10 June 2009 (UTC)&lt;br /&gt;
:Well...I would like if he came back right at the end and save Soap and Roach. But, he better have a even glourious moustache.-[[User:Oliveira|Oliveira]] 16:00, 10 June 2009 (UTC)&lt;br /&gt;
::Actually, recalling CoD1 a little more, Price has ''already'' died once in the series. He was shot dead on board the ''Tirpitz'' and you just left him there, only for him to turn up again in CoD2 apparently none the worse for it. [[User:Dongs|Dongs]] 08:26, 11 June 2009 (UTC)&lt;br /&gt;
:::Didn't COD2 take place before COD1?-[[User:Oliveira|Oliveira]] 11:25, 11 June 2009 (UTC)&lt;br /&gt;
::::Can't remember, to be honest, I didn't play it that much; I was busy being an Annoyed PC Gamer because they took away my quicksaves, fire modes and health packs and replaced them with Not Being Killed Grenades [throw one to not be killed by that machinegun!]. Still, this is his second death in the series, so I wouldn't expect it to cramp his style much. [[User:Dongs|Dongs]] 12:22, 11 June 2009 (UTC)&lt;br /&gt;
:Gaz and Griggs got wasted though.-[[User:Oliveira|Oliveira]] 13:03, 11 June 2009 (UTC)&lt;br /&gt;
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The Cpt. Price in CoD 1 and 2 is a diffrent Price, most probably  grandfather. And it is unsure if Price died or if he got promoted and got a higher position...&lt;br /&gt;
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*Oh come on, it's either a clone or the same guy, they just came up with that when people started seriously questioning an extremely silly off-hand reference. [[User:Dongs|Dongs]] 07:09, 16 June 2009 (UTC)&lt;br /&gt;
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Don't talk about something you don't know sh¤t about... [http://callofduty.wikia.com/wiki/Price_(Call_of_Duty_4)] the two Cpt. Price are two diffrent guys&lt;br /&gt;
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*Two different, totally identical guys. It's an elaborate cover story to hide that Price is invincible and immortal. [[User:Dongs|Dongs]] 11:48, 16 June 2009 (UTC)&lt;br /&gt;
:Captain Price is a symbol representing the glourious British Military. Ok, he is just a tradition for the Guys at Infinity Ward but it would be really cool if he was a symbol.-[[User:Oliveira|Oliveira]] 17:11, 18 June 2009 (UTC)&lt;br /&gt;
:Hes dead a russian medic was seen trying to revive him but failed an started bashing his chest&lt;br /&gt;
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Gaz... gone, .50 AE round to the face and you're done. Price... I doubt he'd be returning because let's face it he did die in COD4 and the Russian medic wouldn't have pounded his chest if he didn't die. As far as previous games go, Price was able to return because they didn't really have a tight storyline to them. But this Modern Warfare series does. So if Price returns, I think it'll be a bit ridiculous.&lt;br /&gt;
:I like that they Replaced Price with Soap but there is one thing i don't like about it.&lt;br /&gt;
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No Glourious Mustache.-[[User:Oliveira|Oliveira]] 01:07, 22 July 2009 (UTC)&lt;br /&gt;
::Yes, but apparently Soap has a glorious Mohawk. And Price could be a good Zombie.&lt;br /&gt;
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==General Observations==&lt;br /&gt;
Though I freely admit I got wood watching this trailer one thing I noticed is that the guys from ''Infinity Ward'' seemed to have recycled some scenery.  When they showed the guys running through the alleyways of Rio I swear it reminded me of the alleyways of the Arab capital the Marines run through in [[Call of Duty 4: Modern Warfare]].&lt;br /&gt;
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:Not really. [[User:Excalibur01|Excalibur01]] 18:38, 16 June 2009 (UTC)&lt;br /&gt;
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== The New pictures ==&lt;br /&gt;
Could someone tell me where did that picture of the american soldier with the M4 came from?-[[User:Oliveira|Oliveira]] 22:10, 22 June 2009 (UTC)&lt;br /&gt;
:http://www.modernwarfare247.com/news/special-ops-characters --[[User:PhantomT1412|PhantomT1412]] 17:30, 24 June 2009 (UTC)&lt;br /&gt;
::Jesus Christ, is the weapons section of that website all kinds of     ed up. Thet called an FN-FAL a G3 and they called an AK-74 a AK-47. What the mother    ? At least that means that we, IMFDB members, have the best website documenting weapons in Modern Warfare 2. But still, what the mother    ?-[[User:Oliveira|Oliveira]] 17:38, 24 June 2009 (UTC)&lt;br /&gt;
Is all the cussing necessary but yes I do agree that this website is the most reliable.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
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Wow... that site has the MP5 listed as being 40. S&amp;amp;W [[User:5t3v0|5t3v0]]&lt;br /&gt;
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== TAR-21 or F2000? ==&lt;br /&gt;
[[Image:MW2TR6.jpg‎|thumb|none|400px|A Brazilian Militia firing the unknown rifle, presumably a[[FN F2000#FN F2000 Tactical|FN F2000 Tactical]]]]&lt;br /&gt;
Isn't it a TAR-21 rather than a F2000?--[[User:PhantomT1412|PhantomT1412]] 08:44, 25 June 2009 (UTC)&lt;br /&gt;
:It's way too big to be a Tavor. Most likely an F2000.-[[User:Oliveira|Oliveira]] 17:40, 24 June 2009 (UTC)&lt;br /&gt;
::Yeah... the form is rather an F2000 too...--[[User:PhantomT1412|PhantomT1412]] 08:44, 25 June 2009 (UTC)&lt;br /&gt;
:My question is where the      is the scope?-[[Special:Contributions/76.31.5.208|76.31.5.208]] 15:25, 25 June 2009 (UTC) (S&amp;amp;Wshooter)&lt;br /&gt;
::There is an version of the FN2000 that has the scope replaced with rails. I guess that's the one in the picture above.-[[User:Oliveira|Oliveira]] 16:18, 25 June 2009 (UTC)&lt;br /&gt;
:::Whats that under the F2000? Its too skinny to be an M203, I think its a shotugn--[[User:M14fanboy|M14fanboy]] 03:59, 28 June 2009 (UTC)&lt;br /&gt;
::::Looks like an Remington 870.-[[User:Oliveira|Oliveira]] 13:49, 28 June 2009 (UTC)&lt;br /&gt;
How the hell would they fit a shotgun/Masterkey on the three inches of forward rails that the F2000 has? More like a shotgun with an F2000 attachment, rather than the other way around.--[[User:Halorocka888|Halorocka888]] 18:33, 28 June 2009 (UTC)&lt;br /&gt;
:::::Well it definetly looks to be a shotgun, however it's mounted on there.--[[User:M14fanboy|M14fanboy]] 16:23, 1 July 2009 (UTC)&lt;br /&gt;
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== MP7? Are you sure? ==&lt;br /&gt;
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Where do you exactly see MP7?&lt;br /&gt;
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I only see custom MP5 (or MP5k without foregrip) on the right and two copies of another unidentified weapons on the left.&lt;br /&gt;
They have curved magazines where MP7 has foregrip and their casing is completly different.&lt;br /&gt;
MP7 doesn't match...&lt;br /&gt;
[[User:Morihaus|Morihaus]] 17:51, 25 June 2009 (UTC)Morihaus&lt;br /&gt;
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I saw a picture of it yesterday and i cant remember where. and i think it was a russian behind a shield, but im not sure if i remember that correctly. but the MP7 is definitely here -Mandaloin&lt;br /&gt;
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== FAL Please ==&lt;br /&gt;
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I know one of the screenshots show's what appears to be an MD-2, but I still wanan see a FAL in MW2. I'm getting annoyed by G36Cs and M16s and G3KA4s in all these games. The FAL was a true combat rifle, and I do has want (sorry for net speak)--[[User:M14fanboy|M14fanboy]] 20:57, 26 June 2009 (UTC)&lt;br /&gt;
: I absolutely agree with the above statement-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 21:02, 26 June 2009 (UTC)&lt;br /&gt;
::Me too but, the MD-2 is good enough for me. And it is Brazilian! That makes me proud of being Brazilian.-[[User:Oliveira|Oliveira]] 21:28, 26 June 2009 (UTC)&lt;br /&gt;
: I like the Imbel also, its a pretty solid gun-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 21:57, 26 June 2009 (UTC)&lt;br /&gt;
::Which Imbel? Imbel is the manufacturer.-[[User:Oliveira|Oliveira]] 21:58, 26 June 2009 (UTC)&lt;br /&gt;
:Their FAL copy with the fixed stock (it's the only one I've held)-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 22:11, 26 June 2009 (UTC)&lt;br /&gt;
::Those are just called FN FALs.-[[User:Oliveira|Oliveira]] 22:16, 26 June 2009 (UTC)&lt;br /&gt;
:::The Imbel is great and all, but the FAL is a solid 7.62 rifle. Also, I noticed they're using the AUG A1, not A3 for MW2. I'm pleased with that as the original AUG model was always my favorite.--[[User:M14fanboy|M14fanboy]] 22:08, 26 June &lt;br /&gt;
2009 (UTC)&lt;br /&gt;
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== TDI &amp;quot;Kriss&amp;quot; ==&lt;br /&gt;
I know the Kriss is going to be hyped in MW2, as its a powerful .45 ACP SMG that has virtually no recoil and great accuracy. But the guys at IW won't let such a perfect gun into multiplayer, because it'll turn into a noob weapon fast. My bet's on that they purposely change one of it's stats to make it more balanced. Any guesses on what they'll take away from it? My bet is make it less powerful.--[[User:M14fanboy|M14fanboy]] 16:17, 28 June 2009 (UTC)&lt;br /&gt;
:There IS recoil in the Kriss. Every gun has recoil.-[[User:Oliveira|Oliveira]] 16:20, 28 June 2009 (UTC)&lt;br /&gt;
::True, but it varies what the recoil force actually ''does'' and how much of it the user feels; the recoil has to go somewhere, but it can be towards things like fighting the gun's own muzzle climb by shoving a weight downwards [as with the Kriss], stopping a barrel that's moving forwards [as with the XM307 / XM312], or quite a number of other things. The general idea is that the Kriss has very light felt recoil for its weight [less than half the weight of a Thompson] because of the novel operating system. And I imagine they'll either limit the magazine, turn it into a peashooter or make it horribly inaccurate. [[User:Tim|Tim]] 02:04, 29 June 2009 (UTC)&lt;br /&gt;
:::Or Infinity Ward could make the Kriss a Kicking Rad gun that you will get when you reach the highest level. An all around gun.-[[User:Oliveira|Oliveira]] 02:16, 29 June 2009 (UTC)&lt;br /&gt;
::::What about the Rate of Fire? i don't remember if the Kriss had a high R.O.F. or not&lt;br /&gt;
:::::From the Future Weapons video I watched on the Kriss, it seems to have an average MP5 like rate of fire. But if IW does let the Kriss go all out, it'll be revenge of the pwned when people get a hold of it. Take that noob tubers! Have some .45 slugs in the face!--[[User:M14fanboy|M14fanboy]] 16:27, 1 July 2009 (UTC)&lt;br /&gt;
::Hey man, the noob tube is awesome.-[[User:Oliveira|Oliveira]] 16:36, 1 July 2009 (UTC)&lt;br /&gt;
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::People who hates tubers are just gamers. Sure I get        off when I get hit in the face by an M203, but hell, I use one too. It's a very good field weapon. In combat, there is no such thing as cheap shot. There's hit and miss. Even in games, if you killed a guy, it's a kill, doesn't matter how you did it, unless you used cheats, but I use the M203 all the time, and 2 shells is what you get in multiplayer, so quit complaining, those on the recieving end of my tube. Now the P90 was a widely used gun for noobs cause of it's high ROF and mag capacity and with the slight of hand perk, you can reload the         faster than you could in real life[[User:Excalibur01|Excalibur01]] 06:04, 3 July 2009 (UTC)&lt;br /&gt;
:::People who complain about tubes in modern games don't remember the days of real noob-tubes, back when the 203 was your alt fire, had realistically-sized splash and had a zero arming distance, and a newbie could easily end a game with a positive score just by firing it point-blank whenever they had more than one person in front of them. [[User:Vangelis|Vangelis]] 07:23, 7 July 2009 (UTC)&lt;br /&gt;
I agree i just hate the loss of a perk its better than juggernaut.--[[User:Panther61DC08|Panther61DC08]] 20:02, 15 July 2009 (UTC)&lt;br /&gt;
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::ANYTHING is better then juggernaut man. And yeah, I use the M203 from time to time, but people who use it constantly should really just go sit down.--[[User:M14fanboy|M14fanboy]] 18:13, 20 July 2009 (UTC)&lt;br /&gt;
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Most online gamers are idiots who most likely don't know the difference between a bullet and a bolt carrier, so they're going to label anyone who kills them a [insert gun name here] noob. If you kill them with an M4, you're an M4 noob. If you kill them with a P90, you're a P90 noob. If you kill them with a shotgun, you're a shotgun noob. It never ends. The point of playing a game is to have fun, so I'm gonna use what I like to use (including the 203) regardless of what everyone else thinks about it. If I nail some tit in the face with a 40 mike-mike, they can whine and cry &amp;quot;noob tuber&amp;quot; all f'n day, it isn't going to change that I put a 40 mike-mike into their face. Only thing about me is that I can do it from a block away (an in-game block, I mean), rather than at point blank. [[User:Spartan198|Spartan198]]&lt;br /&gt;
:I have a Class that it's specialty is to piss people off. Yes, i am a asshole. BUT, i am a professional asshole.-[[User:Oliveira|Oliveira]] 23:01, 27 July 2009 (UTC)&lt;br /&gt;
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:As far as the Kriss goes they sure as hell have never fired it (which disappoints me that they put all these exotic weapons in that they really havent touched... in COD4 they actually fired most of the weapons and that gave it a level of authenticity) so i dont think they'll pay attention to the fact that it takes most of the recoil for you. when you fire it youll probably be shooting all over the place with heavy recoil -Mandaloin&lt;br /&gt;
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::Well looky here, an icon for picking up a &amp;quot;FAL Red Dot sight&amp;quot; In the Multiplayer trailer. There is a god, because the FN FAL has finally made it into an awesome game![[User:M14fanboy|M14fanboy]] 05:36, 19 August 2009 (UTC)&lt;br /&gt;
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== HK416? ==&lt;br /&gt;
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Possible HK416-&lt;br /&gt;
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The SAS guy with the Mohawk &amp;amp; Glock @ 0:30 of the reveal trailer seems to carry something resembling an HK416 (Notice the rear H&amp;amp;K hallmark diopter sights...).&lt;br /&gt;
--[[User:Wikinerd|Wikinerd]] 15:43, 2 July 2009 (UTC)&lt;br /&gt;
:Thats actually Soap. -[[User:The Winchester|The Winchester]]&lt;br /&gt;
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that is either the M4 or M468(most likely an M4)&lt;br /&gt;
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Why would they add the HK 416? Internally it's far superior to the M4, but as far as video games go they're virtually the same.&lt;br /&gt;
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==FN P90==&lt;br /&gt;
Why haven't anyone added the P90? It has been confirmed and in the E3 trailer there was a pickup icon for the P90 and it said &amp;quot;Press # to ick up P90&amp;quot;&lt;br /&gt;
:Did you miss [http://www.imfdb.org/index.php/Modern_Warfare_2#FN_P90TR this?]-[[User:Oliveira|Oliveira]] 16:32, 2 July 2009 (UTC)&lt;br /&gt;
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== Re-added ==&lt;br /&gt;
Hey evryone Activision has decided to re-add the Call of Duty prefix back to the Modern Warfare 2 title making the game now being called: Call of Duty: Modern Warfare 2, instead of just Modern Warfare 2? Actvision added the Call of Duty prefix because of the lowered awareness of the Call of Duty series [[User:Drjuki|Drjuki]] 17:16, 13 July 2009 (UTC)&lt;br /&gt;
:So we're changing the name again on this site? [[User:Excalibur01|Excalibur01]] 17:42, 14 July 2009 (UTC)&lt;br /&gt;
::The changing is not official yet. They're still calling the game &amp;quot;''Modern Warfare 2''&amp;quot; (source: [http://kotaku.com/5315981/infinity-ward-talks-modern-warfare-2-43-stories-up]). In fact, nobody at Activision or Infinty Ward ever called the game &amp;quot;''Call of Duty: Modern Warfare 2''&amp;quot;, search any quotes you want. Also, the hardened and prestiges editions (collector versions) don't have &amp;quot;''Call of Duty''&amp;quot; on their boxes.--[[User:PhantomT1412|PhantomT1412]] 14:40, 18 July 2009 (UTC)&lt;br /&gt;
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== Walther WA2000 ==&lt;br /&gt;
Does someone has an ingame picture of this game, because I doubt its presence in the game. And there is no use for a weapon to be listed if there is no proof.--[[User:PhantomT1412|PhantomT1412]] 17:18, 18 July 2009 (UTC)&lt;br /&gt;
:I strongly concur with Phantom. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 17:16, 25 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Behold, a really, really silly bundle: ==&lt;br /&gt;
&lt;br /&gt;
http://www.computerandvideogames.com/article.php?id=219720&lt;br /&gt;
&lt;br /&gt;
I can understand doing that for something like a ''Splinter Cell'' bundle (sorta), but... [[User:Vangelis|Vangelis]] 08:42, 19 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I'm so getting that... [[User:Spartan198|Spartan198]]&lt;br /&gt;
&lt;br /&gt;
== Cover Restoration ==&lt;br /&gt;
Does anyone have any unique or expensive software to put this image on the front page?&lt;br /&gt;
&lt;br /&gt;
[[Image:Modern Warfare 2 Cover.jpg|thumb|left|200px|Original]]&lt;br /&gt;
[[Image:Modern Warfare 2 Final.jpg|thumb|none|350px|The best I could do.]]&lt;br /&gt;
&lt;br /&gt;
It's not the standard edition box.--[[User:PhantomT1412|PhantomT1412]] 15:06, 19 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== SPAS-12? ==&lt;br /&gt;
Do you think this shotgun is a SPAS-12? Since we were shown that there is one in this level during a gameplay demo, it could be possible.&lt;br /&gt;
[[Image:MW2shotgunspa.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
its a FAMAS- the folded bipod&lt;br /&gt;
&lt;br /&gt;
:Nope, it's a WA2000&lt;br /&gt;
&lt;br /&gt;
::The Walther WA2000 has a &amp;quot;skeletal&amp;quot; look to it and is a bolt-action sniper rifle. This image shows the weapon having a pump gauge at the bottom, meaning that it must be some sort of shotgun, as opposed to the WA2000's bolt-action. &amp;lt;s&amp;gt;Besides, I may be mistaken since I don't pay much attention to the FAMAS, but the last time I checked, the FAMAS didn't have a folding stock.&amp;lt;/s&amp;gt; --[[User:Blemo|Blemo]] 04:44, 23 July 2009 (UTC)&lt;br /&gt;
:::Sorry, I didn't see that you meant &amp;quot;bipod&amp;quot;, not &amp;quot;stock&amp;quot;. I don't see the point in the FAMAS having one of those, either. --[[User:Blemo|Blemo]] 04:45, 23 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
It's not a shotgun, the &amp;quot;handgrip&amp;quot; is too long to be a pump like you were saying, i agree with the fact that it is a WA2000, it has the same front end and flash hider as the walther. By the way, the walther can be either semi or bolt action.&lt;br /&gt;
&lt;br /&gt;
yeah i think its a Wa200 too, you can even see a fat ol' scope and a bipod on it. look real close for the scope.&lt;br /&gt;
&lt;br /&gt;
Now that I think about it, it looks more of a WA200, if not a SPAS-12, and it is definitely not a FAMAS. And please, fellas, sign your edits. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 17:19, 25 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Confirmed Weapons ==&lt;br /&gt;
Could someone tell me where those weapons were confirmed?-[[User:Oliveira|Oliveira]] 17:41, 21 July 2009 (UTC)&lt;br /&gt;
:Which one?--[[User:PhantomT1412|PhantomT1412]] 18:35, 21 July 2009 (UTC)&lt;br /&gt;
::All of them. But if you can only confirm only one, then confirm the MD3.-[[User:Oliveira|Oliveira]] 18:41, 21 July 2009 (UTC)&lt;br /&gt;
:::For the Imbel, I think it's almost sure. It has the look, it's Brazil... But it can still be a FAL... For the others like G36, Walter WA2000 or HK416, I will delete them until they provide us screenshots or other proofs that these weapons will be in the game. They think because modernwarfare247.com has listed them, it will be in the game but it's just a fansite, not an official one, and they don't have ingame screens to prove like us.--[[User:PhantomT1412|PhantomT1412]] 20:14, 21 July 2009 (UTC)&lt;br /&gt;
:Yeah, the Imbel Makes sense to be in the game.-[[User:Oliveira|Oliveira]] 22:33, 21 July 2009 (UTC)&lt;br /&gt;
::The forearm looks more like an Imbel than a FAL too.--[[User:PhantomT1412|PhantomT1412]] 11:23, 22 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Does this help on the FAL?&lt;br /&gt;
http://www.imfdb.org/index.php/Image:Fal_online_vid.png&lt;br /&gt;
[[User:Hoot471|Hoot471]]&lt;br /&gt;
:HELL YES. Thank god there is a FAL in this. And, yes that helps on the FN FAL.-[[User:Oliveira|Oliveira]] 22:53, 27 July 2009 (UTC)&lt;br /&gt;
::So, it's almost sure that the weapons carried by the brazilians are FAL? I don't think they will include two weapons pretty identical... Unless they changed the rate of fire on each weapon much like the M4/M16 AR.--[[User:PhantomT1412|PhantomT1412]] 22:02, 1 August 2009 (UTC)&lt;br /&gt;
:It's the Imbel but Infinity Ward named it FN FAL. Like the AKMSU/AK-74S fuck up in Modern Warfare 1.-[[User:Oliveira|Oliveira]] 23:50, 1 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I think its the fal, it looks like it uses a bigger magazine therefore a bigger round, the MD 3 uses 223, the fal uses 308&lt;br /&gt;
::I noticed that too. It looks like a FN FAL with an 30 round magazine. But look at the Forearm. It looks like an MD-3 forearm to me.-[[User:Oliveira|Oliveira]] 13:47, 3 August 2009 (UTC)&lt;br /&gt;
==M4==&lt;br /&gt;
&lt;br /&gt;
The M4 used in the game had been confirmed as a Bushmaster M4. According to one of the guys working on MW2 he has told in the Call of Duty wikia that the M4 is a Bushmaster M4.... Could someone add that??&lt;br /&gt;
&lt;br /&gt;
:wheres the proof?&lt;br /&gt;
::As of now, nothing can be added to the main article since there are no sources or evidence that provide the actual facts. Do you happen to have a link of the official statement? And again, guys, please sign your edits. Cheers, --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 21:51, 6 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Winchester 1887==&lt;br /&gt;
&lt;br /&gt;
No way this is a winchester 1887, you have to out of your mind to think that.&lt;br /&gt;
http://www.imfdb.org/index.php/Image:MW2Winch1887.jpg&lt;br /&gt;
http://www.imfdb.org/index.php/Image:Winchester1887shotgun.jpg&lt;br /&gt;
&lt;br /&gt;
yeah dude there's one in there, it must be like a cheat code to get it but there is a picture.&lt;br /&gt;
&lt;br /&gt;
I dought you need a cheat code to get it as the enemy you can kill and take their weapons have it. &lt;br /&gt;
Also it could be the Chinese copy.&lt;br /&gt;
--[[User:Jake zergling|Jake zergling]] 23:40, 29 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
There was a ''Public Ennemies'' version of the weapon which was closer to the one in the screenshot, but it has been deleted.--[[User:PhantomT1412|PhantomT1412]] 22:16, 31 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I think it would be peculiar to have the old lever shotgun in MW2, but definitely a cool choice of gun. It may not be the fastest or most powerful, but it has nostalgia and cool to it. [[User:M14fanboy|M14fanboy]] 18:13, 23 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
It could be like the Stg-44 from COD4, a retro weapon.&lt;br /&gt;
&lt;br /&gt;
== Don't debate on the articles ==&lt;br /&gt;
&lt;br /&gt;
Stop debating on the page do it in here that's what it is for.&lt;br /&gt;
--[[User:Jake zergling|Jake zergling]] 23:40, 29 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I am confused you say not to debate here but then you say to debate here. I am new to this.&lt;br /&gt;
::Jake, can you speak english?-[[User:Oliveira|Oliveira]] 00:25, 30 July 2009 (UTC)&lt;br /&gt;
:::I mean don't debate on the main page with the articles it clutters it.--[[User:Jake zergling|Jake zergling]] 05:33, 30 July 2009 (UTC)&lt;br /&gt;
::::What Jake means, is that to hold all disputes, comments, and debates on the discussion (talk) page, instead of the article itself. The page you are looking at is the talk page and you should type any comments on this page. If you look at the top, there are seven tabs (varies on your status and monobook of the wiki), but for more users, it says, &amp;quot;page, discussion, edit, +, history, move, &amp;amp; watch&amp;quot;. Make sure the &amp;quot;discussion&amp;quot; tab is pressed before you make your edit. Typing in the tab that says &amp;quot;page&amp;quot; makes the article look unprofessional and a hassle to read. Cheers, --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 21:49, 6 August 2009 (UTC)&lt;br /&gt;
:::::I'll move all the discussion here...--[[User:PhantomT1412|PhantomT1412]] 13:50, 27 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Glock ==&lt;br /&gt;
The GameTrailers Analysis states that it is a [[Glock#Glock 22|Glock 22]], but this is unconfirmed. It could be a [[Glock#Glock 18|Glock 18]] since in the video demo shown at the E3 conference, it fires fully automatically. &lt;br /&gt;
[[Image:Glock18c_01-1-.jpg|thumb|none|400px|[[Glock#Glock 18|Glock 18]] - 9x19mm. This model has compensator cuts on the slide and barrel to reduce muzzle climb while firing]]&lt;br /&gt;
[[Image:MW2Glock.jpg|thumb|none|400px|A [[Glock]] fired by &amp;quot;Roach&amp;quot; on a snowmobile in Mission &amp;quot;Cliffhangar&amp;quot;. Note olive-drab frame.]]&lt;br /&gt;
[[Image:MW2SpOpGlock.jpg|thumb|none|300px|This US special ops has a olive-drab framed Glock in his thigh holster (barely off-shot).]]&lt;br /&gt;
&lt;br /&gt;
*An interesting note is that the Glock fires dramatically slower than a Glock 18 or other converted Glocks. The Glock from the video's rate of fire is only around 600-700 RPM, where as a real Automatic Glock fires around 1100+ RPM  -- Mythekal&lt;br /&gt;
&lt;br /&gt;
:The guy COULD just be firing in semi VERY fast so that it seems like it's full auto. A lot of the handguns in COD4 if you tap the trigger in quick successions, it seems almost full auto [[User:Excalibur01|Excalibur01]] 04:45, 4 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Who ever put the screenshot on the page forgot to remind that the frame color is (tan) &amp;quot;Olive Drab&amp;quot;. Glock 18's did not have this color available. Glock 22's just came out with this color somewhere in 2008. Of course I still wouldn't rule out it could be a Glock 18 with a replaced frame. But the writers probably wanted to put a new FBI (.40S&amp;amp;W) caliber into their Video Game arsenal.&lt;br /&gt;
&lt;br /&gt;
:::Not to disagree with you, I mean, you strike a really good point, but I've seen video game companies butcher their weapons into having colors or functions that they don't even have in the first place. Perhaps this is the case, although highly unlikely. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 17:08, 25 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== H&amp;amp;K USP .45 ==&lt;br /&gt;
Shown in a stage demo for GameSpot, Roach wields it with a knife at the same time. There is a similar technique where you do this with a flashlight. If someone would care to name it please do as I forgot for the moment.&lt;br /&gt;
&lt;br /&gt;
*Take your pick from CQC, CQB, Combatives or Defendu. [[User:Dongs|Dongs]] 11:27, 7 June 2009 (UTC)&lt;br /&gt;
** The particular technique shown below with the support arm under the wrist of the main arm indexing the flashlight along the axis of  the barrel is called the Harris Method. In this case it's being done with a knife presumably because it looks cool.&lt;br /&gt;
*** It's actually done for CQC and not just cause it looks cool. A similar method to this is what Snake does on MGS.But he holds the Knife with the gun by the grips.Perhaps the Harries method is more comfortable than Snake's CQC method,so they made it that way.&lt;br /&gt;
**** &lt;br /&gt;
[[Image:HK-USP.jpg‎|thumb|none|300px|Heckler &amp;amp; Koch USP .45 ACP. Note the slightly longer barrel/slide and grip compared to the 9mm and .40 S&amp;amp;W models above.]]&lt;br /&gt;
[[Image:USP_with_knife.JPG|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
== Akimbo ==&lt;br /&gt;
&lt;br /&gt;
*Need some confirmation on this as I cant find any videos or images of this, supposedly the player is now able to Dual wield or go Akimbo with Pistols, particularly twin desert eagles were seen in a demonstration during a show off session to fans. &lt;br /&gt;
&lt;br /&gt;
This is one of the websites with this article:&lt;br /&gt;
http://www.bit-tech.net/news/gaming/2009/08/27/modern-warfare-2-has-guns-akimbo/1&lt;br /&gt;
&lt;br /&gt;
[[User:Draco122|Draco122]]&lt;br /&gt;
&lt;br /&gt;
== Leaked Video ==&lt;br /&gt;
&lt;br /&gt;
Found this video while searching the net on youtube. &lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=7FuwFT4p5hA&lt;br /&gt;
&lt;br /&gt;
At 1:28 there appears to be a new weapon, it looks like it says &amp;quot;Shotgun&amp;quot; but the video is low qaulity and I'm having a hard time finding out what it is? The icon image looks similar to that of a Saiga shotgun but I'm not sure. From the looks of it, the IMI Mini Uzi will be making a return.&lt;br /&gt;
&lt;br /&gt;
[[User:Draco122|Draco122]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Mw2brazilshotgun.png]] I think it says (litterally) &amp;quot;FAL w/ Shotgun&amp;quot;... Shotgun attachment?!--[[User:PhantomT1412|PhantomT1412]] 18:23, 29 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Continuity Error(??) ==&lt;br /&gt;
&lt;br /&gt;
Perhaps, in the E3 Gameplay video, the Infinity Ward boyz made a continuity error. If you will, note that Roach is first seen using a USP .45, but later, on the snowmobile, he switches to a Glock 18/22/whatever. Just a thought.&lt;br /&gt;
&lt;br /&gt;
Doubt it. games arn't that sloppy. Its probably given to you when you board the snowmobile because firing a semiautomatic weapon while you are going pretty fast wouldn't help much unless you have a very steady hand. better to have a wide spread than accuracy when you cant predict the enemy that well. [[user:5t3v0|5t3v0]]&lt;/div&gt;</summary>
		<author><name>5t3v0</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_2&amp;diff=172668</id>
		<title>Talk:Call of Duty: Modern Warfare 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_2&amp;diff=172668"/>
		<updated>2009-08-30T06:00:57Z</updated>

		<summary type="html">&lt;p&gt;5t3v0: /* Continuity Error(??) */&lt;/p&gt;
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&lt;div&gt;Note: This talk page is for discussion related to the '''article'''. Do not use it to argue about how H&amp;amp;K pwnz Colt, it is safe to say nobody cares.&lt;br /&gt;
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__TOC__&lt;br /&gt;
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== Brazillian Militia? ==&lt;br /&gt;
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They better make the main character waste the militia alongside the Brazilian Army or the [http://en.wikipedia.org/wiki/BOPE/ BOPE] or i am not buying it.-[[User:Oliveira|Oliveira]] 19:07, 14 May 2009 (UTC)&lt;br /&gt;
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==Guns from the new teaser==&lt;br /&gt;
This SMG looks like a [[Heckler &amp;amp; Koch MP5#Special Weapons MP-10 and SP-10|Heckler &amp;amp; Koch MP-10]].&lt;br /&gt;
[[Image:Mp10catch1.JPG|thumb|none|300px|[[Heckler &amp;amp; Koch MP5#Special Weapons MP-10 and SP-10|Heckler &amp;amp; Koch MP-10]]]]&lt;br /&gt;
[[Image:MW2teastrail1.png|thumb|none|400px|I thought it was a MP5K but if we look closer, it doesn't seem to be one.]]&lt;br /&gt;
:It could be a K with the forward grip removed? [[User:Spartan198|Spartan198]]&lt;br /&gt;
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looks like an MP5 with a tactical end-cap, kinda like the end cap on the MP5K. no idea why there's a 15 round magazine though&lt;br /&gt;
[[Image:MW2teastrail2.png|thumb|none|400px|And this one looks like a UMP but the the silhouette isn't exactly the same (maybe the model of the game was not loaded enough).]]&lt;br /&gt;
--[[User:PhantomT1412|PhantomT1412]] 08:27, 22 May 2009 (UTC)&lt;br /&gt;
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:It definitely resembles a UMP, it probably has rails on the handguard, as well as the front sight removed, as they did in the last game ~[[user:Revolver|Revolver]]&lt;br /&gt;
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The one in the first picture is I think a Special Weapons MP-10. Check it out at the bottom of the mp5 page.&lt;br /&gt;
::The forearm doesn't look as large as the MP-10 though... everything else looks like a MP-10 indeed.--[[User:PhantomT1412|PhantomT1412]] 11:10, 26 May 2009 (UTC)&lt;br /&gt;
The two guns look similar minus the stock and clip. I could be wrong but I'm sure that if it isn't a special weapons mp-10 then it is an UMP.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
:Magazine goddamit![[User:Oliveira|Oliveira]] 23:30, 26 May 2009 (UTC)&lt;br /&gt;
What's wrong with saying clip? It means the same thing.&lt;br /&gt;
:.. Uh, no. It's not. A 'clip' is the device that loads a magazine. You either use it to load your detachable magazines, or you carry the clips to load the fixed magazine in your rifle (on old rifles). You don't carry 'clips' around any more. They're two different things. It's like saying rim and tyre mean the same thing. --[[User:Joffeloff|Joffeloff]] 12:44, 27 May 2009 (UTC)&lt;br /&gt;
I've never heard that before. I can see where clip comes from stripper clip that they used in rifles. Everyone around me says clip and mag is interchangeable but people use mag more often. If it really bothers you that much then I'll just say mag then.&lt;br /&gt;
[[Image:Mp10catch1.JPG|thumb|none|400px|Special Weapons MP-10 9x19mm]]&lt;br /&gt;
The second one looks like an UMP. I'm pretty sure we're dealing with two guns here.&lt;br /&gt;
::Yeah but there is no rear sight on the one in the screenshot, and it's disturbing me... maybe they took it away because of the Red Dot on it.--[[User:PhantomT1412|PhantomT1412]] 11:10, 26 May 2009 (UTC)&lt;br /&gt;
Actually if you look closely that kinda square shape towards the back of the gun is the iron sight so it's pretty much an UMP with what looks like an ACOG. If you're talking about the front sight for the UMP which does appear to be missing, remember that they removed the front sights from the M4/M16 when you attach a sight even though that's not standard.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP .45 ACP]]&lt;br /&gt;
[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
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I've got a clearer shot of the weapon thanks to a friend :)&lt;br /&gt;
[[Image:MW2MP.jpg|thumb|none|400px|]]--[[User:PhantomT1412|PhantomT1412]] 17:05, 18 June 2009 (UTC)&lt;br /&gt;
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Ok I guess it's not an MP-10 but a dressed up MP-5. They did it to the AK I suppose they are going to do it to the MP-5?[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
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Guys on CoD Wikia found an interesting thing about this gun and I pretty agree: http://callofduty.wikia.com/wiki/Modern_Warfare_2#Sub_Machine_Guns &amp;lt;br/&amp;gt;They say it's a MP5K with a R.I.S system. Since they've put one for the M4, I guess that's possible.--[[User:PhantomT1412|PhantomT1412]] 16:58, 19 July 2009 (UTC)&lt;br /&gt;
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It has to be a MP5k with a rail. The short magazine,no stock, and small flashider make it the only possible variant.&lt;br /&gt;
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==what AK is this?==&lt;br /&gt;
http://www.gamegrep.com/showimage.php?pos=2&amp;amp;newsid=20387 &lt;br /&gt;
http://www.gamegrep.com/showimage.php?pos=4&amp;amp;newsid=20387&lt;br /&gt;
http://www.gamegrep.com/showimage.php?pos=5&amp;amp;newsid=20387&lt;br /&gt;
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In the first image I can see that it has a waffle magazine. In the second image I can see that a muzzle brake is present, and in the last image I can see what appears to be a Tapco Intrafuse AK-47 Handguard. So what is it? Oh and it appears to have a synthetic stock. [[Special:Contributions/72.133.253.21|72.133.253.21]] 21:10, 24 May 2009 (UTC)&lt;br /&gt;
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== Guns from the trailer ==&lt;br /&gt;
[[Image:MW2brazil.png|thumb|none|400px|FN FAL or Imbel MD-3 (brazilian variant of the FAL)?]]&lt;br /&gt;
I hope it's an FAL. You barely ever see them in video games-S&amp;amp;Wshooter&lt;br /&gt;
:Could be a variant of the KTR-03S - an AK custom build [http://www.krebscustom.com/RawPhotos/6-28-04/KTR-03SFinal.jpg]. - MCain (UTC)&lt;br /&gt;
:Me too. I love fals. And the gun above looks like a IMBEL MD2. Heres the wikipedia article: [http://en.wikipedia.org/wiki/IMBEL_MD2]. Note how it has a STANAG Magazine like the MD2.I also love how ridiculous looking the Brazilian gang members are.[[User:Oliveira|Oliveira]] 17:39, 25 May 2009 (UTC)&lt;br /&gt;
::rather MD-3 isn't it? Since it hasn't a foldable stock.--[[User:PhantomT1412|PhantomT1412]] 18:51, 25 May 2009 (UTC)&lt;br /&gt;
:::Yeah without the folding stock it is a MD3.[[User:Oliveira|Oliveira]] 20:38, 25 May 2009 (UTC)&lt;br /&gt;
::::However, the gun's long barrel looks more like a FAL... ahh sh*t! This fuc*ing game is driving me mad, every guns don't look exactly the same as their originals^^--[[User:PhantomT1412|PhantomT1412]] 21:11, 25 May 2009 (UTC)&lt;br /&gt;
:I think there are Imbel MD2s or MD3s with the regular barrel.[[User:Oliveira|Oliveira]] 21:14, 25 May 2009 (UTC)&lt;br /&gt;
:Ok, there are no Imbel MD3s with regular barrels. It's most likely a design error by the developters.[[User:Oliveira|Oliveira]] 21:59, 25 May 2009 (UTC)&lt;br /&gt;
(comment: It better be a FAL. I'm getting tired of M4's, M16's, AK's and G36's. I want to be able to use a gun ingame that in't too small for me in real life.-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]])&lt;br /&gt;
:I agree. the game better have G3s and IMI galils. I also love the fact that is a Brazilian made Fal. You don't see those in movies.[[User:Oliveira|Oliveira]] 23:45, 26 May 2009 (UTC)&lt;br /&gt;
:I also want a MG3 or some kind of big, dumb machine gun chambered to 7.62x51mm NATO. Machine guns chambered to 7.62 tear shit up.[[User:Oliveira|Oliveira]] 00:04, 27 May 2009 (UTC)&lt;br /&gt;
: Hell yeah man! Thats exactly what I'm saying. I would also like to see some more bolt action jobs that aren't crappy( DSR-1, Enfield Enforcer, Steyr SSG) in video games- [[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 00:22, 27 May 2009 (UTC)&lt;br /&gt;
::''This would probably be the IMBEL MD-2 (folding stock) or MD-3 (fixed stock) which is manufactured locally in Brazil.  The weapons are based, pretty much, on the FAL with the exception that they fire a 5.56 round'' [[User:Charon68|Charon68]]&lt;br /&gt;
:::And are fed from STANAG Magazines and have different handguards.[[User:Oliveira|Oliveira]] 16:31, 28 May 2009 (UTC)&lt;br /&gt;
:I'm tired of .223 guns. I would like to see a FAL, M14 or G3 that isn't emasculated (made innacurate, weak or make ammo for it scarce)-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]]&lt;br /&gt;
::I want a M14 that is not tricked out with rails like the one in Call of Duty 4. I want a M14 like the one below:&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|500px|A real M14.]]&lt;br /&gt;
I do like the Mk 14 Mod 0 EBR rifle though. I also want A M16A4 that doesn't fire on Full Auto and a AK-74. AK-74s don't get enough love.[[User:Oliveira|Oliveira]] 18:02, 29 May 2009 (UTC)&lt;br /&gt;
:::::CoD 7 will be about Vietnam War according to rumours, maybe they'll put in one.--[[User:PhantomT1412|PhantomT1412]] 19:33, 29 May 2009 (UTC)&lt;br /&gt;
::And smaller conflicts in africa. I hope they also put atleast one level that takes place in the portuguese colonial war.&lt;br /&gt;
[[User:Oliveira|Oliveira]] 01:29, 31 May 2009 (UTC)&lt;br /&gt;
:::Now i think the FAL above may be a FN FAL with rails on the handguards and a 30 round magazine but i think it's too curved and big to be 7.62x51mm NATO.[[User:Oliveira|Oliveira]] 17:06, 31 May 2009 (UTC)&lt;br /&gt;
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im taking a guess that the FAL looking rifle is a DSA SA58 OSW. im probably wrong, but thats my two cents&lt;br /&gt;
:Way too big to be an SA58. The SA58 is a Carbine. The one in the upper picture is an Assault Rifle. Also, sign your posts by putting four ~ at the end of every message.-[[User:Oliveira|Oliveira]] 22:02, 11 July 2009 (UTC)&lt;br /&gt;
[[Image:MW2smg.png|thumb|none|400px|]]&lt;br /&gt;
[[Image:MW2Brazilpistol2.png|thumb|none|400px|]]&lt;br /&gt;
[[Image:MW2Brazilpistol.png|thumb|none|400px|]]&lt;br /&gt;
--[[User:PhantomT1412|PhantomT1412]] 16:54, 25 May 2009 (UTC)&lt;br /&gt;
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*A Kriss Super V?&lt;br /&gt;
Cool. The pistol is a Desert Eagle, by the way.-protoAuthor&lt;br /&gt;
:I think the pistol is a Jericho 941  since it's too small to be a desert eagle.[[User:Oliveira|Oliveira]] 18:38, 26 May 2009 (UTC)&lt;br /&gt;
::No, it's an Eagle. Check out the ejection port.&lt;br /&gt;
:::''I concur.  It's not terribly visible, but there's that familiar slide mounted safety in both shots.  It appears to be a totally game-created custom finish though - the barrel and the underlying section of the frame (where the gas pistons are housed) look to be blued and the grips and the rest of the frame looks silver.  On a couple of related notes, wow at the graphics - I took these for pictures of the developers testing out their guns at first - and wow at the handling of the Desert Eagle by this guy.  Usually in these games, you see handguns being handled only somewhat compentently at best.  This guy looks like he sleeps with the damn thing.'' ---[[User:Clutch|Clutch]] 02:09, 27 May 2009 (UTC)&lt;br /&gt;
::::Also, take note of the sound it makes when it fires. Exact same sound as the Desert Eagle in CoD4.&lt;br /&gt;
:::::Besides, the game is still going through production and the weapon models will be touched up. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 02:53, 1 August 2009 (UTC)&lt;br /&gt;
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== The machine gun ==&lt;br /&gt;
I think the machine gun that the russian terrorists are using is a M240.[[User:Oliveira|Oliveira]] 17:42, 25 May 2009 (UTC)&lt;br /&gt;
::I think it's a M249 SAW, the M240 (GP Machine gun) is bigger.--[[User:PhantomT1412|PhantomT1412]] 18:00, 27 May 2009 (UTC)&lt;br /&gt;
:::Could it possibly be a Mk. 46?&lt;br /&gt;
:Makes sense since most of the guns are special forces guns.[[User:Oliveira|Oliveira]] 17:52, 2 June 2009 (UTC)&lt;br /&gt;
:Well the M240B has been added just look at the new multiplayer trailer. IGN rewind theater confirms it too. could someone add it on the main article? -Mandaloin&lt;br /&gt;
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==New AK==&lt;br /&gt;
[[Image:AKMW2.png|thumb|none|400px|]]&lt;br /&gt;
I think its just an amped up AK-47. It has an AR-15 stock, waffle magazine, and has a synthetic handguard.&lt;br /&gt;
Found a similar image:&lt;br /&gt;
[[Image:Ak-47-weapon-accessories-desert-colourb.jpg|thumb|none|400px|]]&lt;br /&gt;
[[User:Rock and Metal|Rock and Metal]] 22:22, 25 May 2009 (UTC)&lt;br /&gt;
:Good god, look what they did to that AK! That's just horrible. I hope the AK in the game isn't like that.[[User:Oliveira|Oliveira]] 22:37, 25 May 2009 (UTC)&lt;br /&gt;
::I watched the trailer again. I am sure that i saw a AK with a AK-74 style flash hider.[[User:Oliveira|Oliveira]] 22:55, 25 May 2009 (UTC)&lt;br /&gt;
:::Maybe a AK-101 since NATO forces use 5.56mm.--[[User:PhantomT1412|PhantomT1412]] 11:05, 26 May 2009 (UTC)&lt;br /&gt;
::I think it could be a AK-74M or just a AK-74 since the russian army might make a apparence and they need to arm the russian soldiers.[[User:Oliveira|Oliveira]] 18:38, 26 May 2009 (UTC)&lt;br /&gt;
:::I said &amp;quot;NATO forces&amp;quot;--[[User:PhantomT1412|PhantomT1412]] 22:42, 26 May 2009 (UTC) because the one having it in the screenshot is Soap... well, maybe or surely, he captured because he had a M14 at the beginning.&lt;br /&gt;
::Well...the game's plot is a about a Uber badass special forces unit that works alone and is headed by our buddy Soap up there. So, i guess the badass special forces unit is not part of NATO.[[User:Oliveira|Oliveira]] 23:35, 26 May 2009 (UTC)&lt;br /&gt;
:::Neither AK-101 or AK-74, the magazine in the image holds 7.62x39mm. [[User:Rock and Metal|Rock and Metal]] 00:16, 27 May 2009 (UTC)&lt;br /&gt;
::::Maybe theres the tricked out AK up there and the AK-74 style AK.[[User:Oliveira|Oliveira]] 16:26, 28 May 2009 (UTC)&lt;br /&gt;
:::::Well, seems like we won't know until we'll have a level walkthrough with the name of the weapon in it...--[[User:PhantomT1412|PhantomT1412]] 15:45, 29 May 2009 (UTC)&lt;br /&gt;
::I saw the Gameplay videos and i saw two different AKs. One with a AKM style muzzle brake and another one with a AK-74 style flash hider. Maybe we can build guns from the ground up? like, you can have a AK-47 with a kobra sight, snow camo, fires 7.62x39mm and has a AK-74 flash hider?-[[User:Oliveira|Oliveira]] 16:39, 8 June 2009 (UTC)&lt;br /&gt;
*It's gotta be an AKM.&lt;br /&gt;
::Why the      it would be an AKM? It looks like an AK-74M or one of the AK-100 series.-[[User:Oliveira|Oliveira]] 15:38, 2 July 2009 (UTC)&lt;br /&gt;
:::Well it has ribbing on the top of the reciever, like the AKM, but the indentation I cannot clearly see. It could be like in Farcry 2, where it has the Ak-47 receiver with some AKM parts, and I used AKM because the 100 series are developments on the AKM, understand? So AK-47 is incorrect.&lt;br /&gt;
::::But the AK-10X series were developments on the AK-74M. Also, sign you posts.-[[User:Oliveira|Oliveira]] 21:36, 2 July 2009 (UTC)&lt;br /&gt;
:::::Well technically the modernizations start with the AKM, I see it as the break off point of the AK series. Ak-74 was designed from the AKM, and so on and so on, but that doesn't matter, yeah it could be the 100 series, but my point is its not an AK-47. Also lacks the flash hiders of the 74 and 100s. But I think it's a frankenAK-[[User:RedJedRevolver|RedJedRevolver]]&lt;br /&gt;
::I think the AK-74 flashider can be seen when in first person. Like how in the first Modern Warfare, The first person model of the M4 had an grip on the handguard but the world model didn't have a grip. I also think it's an frankengun or it may be an AK that the player can build. Like in hitman: Blood Money.-[[User:Oliveira|Oliveira]] 14:41, 3 July 2009 (UTC)&lt;br /&gt;
:::I don't think so on the 74, but I think we can agree in the meantime it is not an AK-47 so we should change the heading accordingly, evidence shows it is a modernized variant so we could say a Kalashnikov in the heading and have notations that it is a modernized variant.-[[User:RedJedRevolver|RedJedRevolver]]&lt;br /&gt;
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It looks like it has the AK-47 variant front sight on it.&lt;br /&gt;
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== Unrealeted ==&lt;br /&gt;
Ok, i know this has nothing to do with the game or releted to guns but, i was reading the Modern Warfare 2 thread on the Something Awful forums and they were calling the Brazilian gangters africans. What the     ? and they seen to think the scenes in Rio De Janeiro are set in Africa. What the mother    ? it offends me that people are dumb enough to ignore the line &amp;quot;he's got a contact in rio&amp;quot; and Christ the Redeemer and the huge mountains with favelas full of illiterate drug dealers and the Brazilian made Imbel MD-3.[[User:Oliveira|Oliveira]] 23:43, 26 May 2009 (UTC)&lt;br /&gt;
:What do you expect? It's Something Awful!&lt;br /&gt;
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To be fair all the favela gangsters that are seen so far are Afro-Brazilians, even if there are plenty of gang members of all races in real life. With so many games having levels in destroyed urban areas in Africa it's not surprising that some people would get a Black Hawk Down style vibe from the pictures.&lt;br /&gt;
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Personally I hate something Awful as they break their own rules on posting. One member has a post on there with my first and last names and it's a bloody poison pen hitpeice. I asked the frigging syop to remove the shit and he laughed at me. Personally I find the site the home of a bunch of elitist idiots who have at least one member dumb enough to set the fuel line for a weilding torch on fire.[[User:Rockwolf66|Rockwolf66]] 19:17, 27 May 2009 (UTC)&lt;br /&gt;
:Hey, i like something awful but you have to be really dumb not to see the Christ the redeemer.[[User:Oliveira|Oliveira]] 16:26, 28 May 2009 (UTC)&lt;br /&gt;
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==Hopes For New Game==&lt;br /&gt;
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Want a little realism and some weapons like standard battle rifles not all trick out with rails. Hoping russians have ak-74s and makarovs or that new 9x19 pistol they developed, not ak47s. Militias and gangs should have a mix of guns, not all berettas and 1911s. A makarov, cz-75, hk or two, glock, model 19 smiths.....just variety.&lt;br /&gt;
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What the fick is an &amp;quot;akarov&amp;quot;? Lol-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 03:08, 28 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Makarov, a 9x18mm pistol that has been issued in several variants to the russian military. Come on, seriously, sticky keys some things are mspelled.&lt;br /&gt;
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I knew that. I was just kidding-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 03:35, 28 May 2009 (UTC)&lt;br /&gt;
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I think the brazilians should use taurus and stoeger guns too, that would be realistic. And the militia should have some sxs coach guns and taurus revolvers, you know, the non tatcticla stuff. And psitols should be portrayed as hard to shoot, not coming back exactly on target after each round and it should wobble a bit while aiming.&lt;br /&gt;
:The Brazilian gangsters are using tricked out guns with rails. At least the IMBEL MD-3 up there has a Eotech reflex sight and what looks like rails on the handguards but they could be the regular MD-3 hand guard. We know the AKs are going to be tricked out as      like the image above but i think i saw a AK-74 that was not tricked out. I hope they have a AK-74.[[User:Oliveira|Oliveira]] 16:26, 28 May 2009 (UTC)&lt;br /&gt;
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My major hope for the game is a surpressed sniper rifle available on multiplayer not single. The first Modern Warfare was a great stealth game with all the &amp;quot;Surpressors&amp;quot;, and &amp;quot;Ghillie Suits&amp;quot; but really was a &amp;quot;Greek Tragedy&amp;quot; on multiplayer. I could understand that your average military trained sniper has a spotter and a shooter and are trained to be the world's top 10 patient people in the world but can't put the patience into a live game with real people in a seven minute match. Aside from history why couldn't the writers just put a M21 with a surpressor on in multiplayer like in the missions &amp;quot;Blackout&amp;quot; and &amp;quot;All Ghillied Up&amp;quot;? For the new guys to COD4 on the M21 attachments there are only two attachments &amp;quot;No Attachment&amp;quot; has a standard scope, the ACOG attachment has a ACOG scope and is missing a surpressor as a third attachment. If you understand how to customize your attachments you wouldn't be so confused but since the &amp;quot;No Attachment&amp;quot; feature has a standard scope why not have the surpressor and scope. It just doesn't make sense why you would have the same setup in the campaign but not in multiplayer. We can all understand why you can't have more than one attachment on any other weapons but why not add a surpressor on a sniper that has &amp;quot;No Attachment&amp;quot; for it's standard scope? I am probably to late to send this message to Infinity Awards but I spent 20 minutes on it so I might get lucky if they read it and a miracle if they change it. I'm just sharing my hopes so try not to delete it.&lt;br /&gt;
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I hope they get more shotguns in and make them a tiny bit better.m3,870,m1300,m950,etc. Two shotguns that go 5 feet suck, especially when pistols can go as far as sniper rifles.&lt;br /&gt;
&lt;br /&gt;
* If they added compensators to the attachments for handguns would be cool. It sucks that there's only one attachment for pistols in MW1, and the D-Eagle hasnt got anything that can be put on it, and that sucks even more. Maybe different calibers for the D-Eagles could be used too, but that might be going too far. And I hope theres an SG552 in there aswell, I love that gun so much. And if they added firing selection to the game, you could switch the SPAS from pump to semi auto, which would also be cool, and a touch more realistic.&lt;br /&gt;
&lt;br /&gt;
==Winchester 1200==&lt;br /&gt;
&lt;br /&gt;
We all know the 1200 is old and not used since vietnam. The 1300 is used. Would it be safe to say these are mis-named winchester 1300s? Or is it more video game nonsense?&lt;br /&gt;
:The 1200 in this game is the same 1200 from Modern Warfare 1 so it's safe to say that the Winchester is a 1200 even though is pretty retarded to militarys still be using the 1200 today.[[User:Oliveira|Oliveira]] 18:52, 31 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I seriously doubt the 1200 was ever made in this configuration.&lt;br /&gt;
:Me too but it is a video game and video game developters are pretty retarded when it comes to guns. Still, this and COD4 have the best Gun      in video game history atleast by now.[[User:Oliveira|Oliveira]] 20:11, 31 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Watching over the video again on youtube and moderwarfare2.com, the weapon does look like a Winchester 1200 at first glance, yet I'm also convinced it may be a Remington 870 MCS, either in the Entry configuration or the Patrol Configuration due to the length of the barrel or it maybe the combination of the two, due to the length of the barrel with an added entry front sight. [[User:Draco122|Draco122]] 22:15, 11 August 2009&lt;br /&gt;
&lt;br /&gt;
[[Image:Rem870mcs_14.jpg‎|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
== Alright ==&lt;br /&gt;
Alright you son-of-a-bitches there's a gameplay video in gametrailers. It's pretty low quality but some new guns were seen, including the gun with the heartbeat sensor and some others. Now, i don't know how to screencap trailers so someone else will have to do it.[[User:Oliveira|Oliveira]] 20:58, 1 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Here they come:&lt;br /&gt;
[[Image:MW2AR1.png|thumb|none|400px|]]&lt;br /&gt;
[[Image:MW2AR2.png|thumb|none|400px|]]&lt;br /&gt;
--[[User:PhantomT1412|PhantomT1412]] 21:15, 2 June 2009 (UTC)&lt;br /&gt;
YOU FOOL! It's &amp;quot;sons-of-bitches&amp;quot;. That's a pretty awesome-looking cap, though.-protoAuthor&lt;br /&gt;
:Thanks for the correction. I am sure Soap and Roach we using AKs with AK-74 flash hiders. Anyone have any idea what kind of AKs were those?-[[User:Oliveira|Oliveira]] 21:20, 3 June 2009 (UTC)&lt;br /&gt;
::Oliveira, do you think you could post a link of the trailer for me, please? Thanks so much. --[[User:Blemo|Blemo]] 04:43, 5 June 2009 (UTC)&lt;br /&gt;
:::Which trailer?-[[User:Oliveira|Oliveira]] 12:11, 7 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== gameplay demo ==&lt;br /&gt;
&lt;br /&gt;
did anyone see the new gameplay demo for Modern Warfare 2&lt;br /&gt;
it showed &amp;quot;Roach&amp;quot;(main protagonist) with a IMBEL MD-3 with a dot sight and a...radar&lt;br /&gt;
im not good with gun attachments but is there really a radar attatchment?&lt;br /&gt;
:It's a heartbeat sensor and the gun wasn't a MD-3. it looked like a fictional gun of some sort.[[User:Oliveira|Oliveira]] 17:52, 2 June 2009 (UTC)&lt;br /&gt;
::some says it's a SCAR--[[User:PhantomT1412|PhantomT1412]] 21:16, 2 June 2009 (UTC)&lt;br /&gt;
:::Makes sense since the charging handle is on the right side. But i think the SCAR charging handle is on the left side.[[User:Oliveira|Oliveira]] 21:46, 2 June 2009 (UTC)&lt;br /&gt;
-It looks like a Sig 556 variant to me - Mythekal&lt;br /&gt;
&lt;br /&gt;
Yeah looks like the sig556 itself thogh, not the military versions?  Also, would it be safe to say the glock is a glock 18, no idea how anyone would mistake a full auto as a g22/.&lt;br /&gt;
&lt;br /&gt;
It could just be a fully automatic Glock 22. Gun rules dont necessarily matter to video games - Mythekal&lt;br /&gt;
:Mythekal is right. Hell, Modern Warfare 1 had a M16A4 that fired on full auto.[[User:Oliveira|Oliveira]] 22:30, 2 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
All that matters is the real weapon that the in-game version is modeled from. Call of Duty 4 had an Aks-74u modeled from an Airsoft gun - Mythekal&lt;br /&gt;
&lt;br /&gt;
I'm starting to think that this rifle could be a Bushmaster ACR, as it shares similar traits, except for the placement of the charging handle - Mythekal&lt;br /&gt;
&lt;br /&gt;
:My thoughts too. The charging handle is consistent to the ACR, but the SCAR has the same kind of charging handle. We can't see the stock and both could accept a thermold mag. So it could be either. I really doubt they make up an entire fiction rifle for the sake of it. Modern Warfare was always all about guns that are real. [[User:Excalibur01|Excalibur01]] 02:34, 3 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Though the weird part is, the ACR has a slide release right next to the trigger, similiar to the XM8. You reload and just press forward with your trigger finger, no need to slap or pull the charging handle. The SCAR has the slide release like the AR-15 rifles, you can just slap it to release, but yet in the gameplay, you don't slap a slide release or push a slide release, you pull the charging handle back. Strange [[User:Excalibur01|Excalibur01]] 02:36, 3 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
It could be a Magpul Masada. It is very similar to the weapon in the videos, and has a charging handle on the right side of the receiver. In the video, the stock has a hinge, indicating a folding stock, which looks almost identical to the Masada. - Mythekal&lt;br /&gt;
&lt;br /&gt;
The rifle also has ambidexterous charging handles - Mythekal&lt;br /&gt;
&lt;br /&gt;
:That sumbitch is most certainly a Masada.&lt;br /&gt;
&lt;br /&gt;
new gameplay vid says it's a silenced ACR with heartbeat sensor.&lt;br /&gt;
&lt;br /&gt;
I think it is a Magpul Masada [[User:Choi117|Choi117]]&lt;br /&gt;
:I watched the Gameplay and i'm sure that the gun is a ACR.[[User:Oliveira|Oliveira]] 22:32, 3 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
ACR is the masada. Same gun, switched manufacturer.&lt;br /&gt;
:Sorry, i didn't know that.[[User:Oliveira|Oliveira]] 00:07, 4 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
But the stock is that of the Masada - Mythekal&lt;br /&gt;
&lt;br /&gt;
::ACR man, I know the Masada sounds cooler, but it isn't call that anymore. It's like people still calling the REC 7 a Barret M468 [[User:Excalibur01|Excalibur01]] 04:42, 4 June 2009 (UTC)&lt;br /&gt;
:::Or any of the M16 series of weapons a AR-15.-[[User:Oliveira|Oliveira]] 16:20, 4 June 2009 (UTC)&lt;br /&gt;
:Well if it's called AR15, you would be referring to the civilian M16 rifles. M16 is a military weapon and an AR-15 isn't. [[User:Excalibur01|Excalibur01]] 04:11, 5 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I think the pistol is a [[Glock#Glock 18|Glock 18C]]&lt;br /&gt;
:Most likely since it was firing on Full auto.[[User:Oliveira|Oliveira]] 18:13, 4 June 2009 (UTC)&lt;br /&gt;
::It was pointed out that the firing rate wasn't the same speed as a real [[Glock#Glock 18|Glock 18]], but it could be that the developers couldn't quite get the slide and sound speed for a [[Glock#Glock 18|Glock 18]]. [[User:Excalibur01|Excalibur01]] 19:31, 4 June 2009 (UTC)&lt;br /&gt;
:::Or it could be a [[Glock]] firing on semi-automatic. [[User:Oliveira|Oliveira]] 20:16, 4 June 2009 (UTC)&lt;br /&gt;
::::That little     er fires fast if its semi auto (pardon my language)&lt;br /&gt;
:::::Who ever put the screenshot on the page forgot to remind that the frame color is (tan) &amp;quot;Olive Drab&amp;quot;. [[Glock#Glock 18|Glock 18's]] did not have this color available. [[Glock#Glock 22|Glock 22's]] just came out with this color somewhere in 2008. Of course I still wouldn't rule out it could be a [[Glock#Glock 18|Glock 18]] with a replaced frame. But the writers probably wanted to put a new FBI (.40S&amp;amp;W) caliber into their Video Game arsenal.&lt;br /&gt;
&lt;br /&gt;
==Weapons-trailers==&lt;br /&gt;
&lt;br /&gt;
Been seeing trailers online annoncing weapons and perks. How much cred do they have? Theres no footage to back it up, bt several announced weapons are in the screenshots. They also list the  110 SASR, L85, L85 mg version, etc.&lt;br /&gt;
:Weapon trailers? Where the hell can i find those? They could be really useful for the article.[[User:Oliveira|Oliveira]] 00:07, 4 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Youtube, theres a &amp;quot;weapons&amp;quot; one that just lists guns, and a weapons and perks thing, the perks it actually ahs proof from the original teaser.&lt;br /&gt;
&lt;br /&gt;
:I wouldn't trust any of those youtube bull. One said there might be an XM8 in the game. I hope it does not. That's one more step towards having all the guns Rainbow Six have. [[User:Excalibur01|Excalibur01]] 04:55, 4 June 2009 (UTC)&lt;br /&gt;
::Those videos are pure speculation. I'm sure those are all         . We will only document weapons that are confirmed by the developters and seen in gameplay.[[User:Oliveira|Oliveira]] 16:20, 4 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Hbar? ==&lt;br /&gt;
I don't want to offend anyone but, what the mother     is a Hbar?-[[User:Oliveira|Oliveira]] 22:19, 4 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Its the Heavy barreled variant of the Aug meant to be a squad based machine gun - Mythekal&lt;br /&gt;
&lt;br /&gt;
:Hbar could also be refering to anything really. Heavy barrel anything. I've seen plenty of AR-15 variants in movies with Hbars. [[User:Excalibur01|Excalibur01]] 04:01, 5 June 2009 (UTC)&lt;br /&gt;
::[http://e3.gamespot.com/video/6211390/?hd=1&amp;amp;tag=live-schedule] Sometime when the player passes over ennemies' corpses, he can take their weapons. One of them (the other is often a FA-MAS) is a AUG. There is four letter after it, a H at the beginning and I don't see well the other 3. But there is only one variant of the AUG with a &amp;quot;H&amp;quot; in its name, and that's the HBar.--[[User:PhantomT1412|PhantomT1412]] 08:24, 5 June 2009 (UTC)&lt;br /&gt;
:::Could someone upload a image of the icon in the above video? The link isn't working for me.-[[User:Oliveira|Oliveira]] 21:43, 5 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I just watched the E3 gameplay again. The AUG HBAR pick up symbol looks amazingly like the SA80 British service rifle. Might be a place holder or something.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
&lt;br /&gt;
:I made a note of it in the actual page. It DOES look like an SA80 [[User:Excalibur01|Excalibur01]] 04:27, 8 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::My money's on a mislabel. We know the standard AUG is confirmed (all those screenshots) so why not the HBAR too?--[[Special:Contributions/142.162.149.33|142.162.149.33]] 17:12, 27 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::If you pause it right before you kill the guy who carried it it's an AUG. So therefore its a mislabel. (I wish I can upload the screenshot but dun know how.)&lt;br /&gt;
:::Sign you posts for christ's sake.-[[User:Oliveira|Oliveira]] 15:55, 2 July 2009 (UTC)&lt;br /&gt;
== Correct Name ==&lt;br /&gt;
I think we should call this game Call Of Duty: Modern Warfare 2 instead of just [[Modern Warfare 2]] because we have a entire alphabetized series of Call Of Duty in the Video Games Category and just putting this in the &amp;quot;M&amp;quot; section does not look we even have this page. If somebody knows how to put this in the &amp;quot;C&amp;quot; section with out changing the name that will be organized.&lt;br /&gt;
&lt;br /&gt;
:Well that's the problem. Originally it WAS called Call of Duty: Modern Warfare 2 and some still do, but officially, the publishers decided to shorten the title for some reason. We COULD for alphabetize sake, put Call of Duty in front so it fits with the others. [[User:Excalibur01|Excalibur01]] 04:08, 5 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:And I've successfully changed the name [[User:Excalibur01|Excalibur01]] 04:10, 5 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Wait, I thought the reason that this was called Modern Warfare 2 was because Infinity Ward no longer wanted to make any more WWII related games and as such gave the &amp;quot;Call of Duty&amp;quot; moniker to Treyarch. Modern Warfare is supposedly now a separate series from Call of Duty. [[User:Markit|Markit]]&lt;br /&gt;
:Modern Warfare is its own series now and isn't a CoD game anymore.-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 04:39, 5 June 2009 (UTC)&lt;br /&gt;
::Or we could make a new &amp;quot;Call of Duty: Modern Warfare 2&amp;quot; page which bring it here.--[[User:PhantomT1412|PhantomT1412]] 08:12, 5 June 2009 (UTC)&lt;br /&gt;
::[[Call of Duty: Modern Warfare 2]]--[[User:PhantomT1412|PhantomT1412]] 08:19, 5 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Actually, this game is still being published by Activision that published the previous game. It is STILL apart of the Call of Duty franchise, they just chose to officially call this game just Modern Warefare 2.  [[User:Excalibur01|Excalibur01]] 08:33, 5 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Keep it modern warfare 2, but link them together, like GM did linking all the dirty harry movies together.&lt;br /&gt;
&lt;br /&gt;
I just saw a new official cover art for the game. It says&lt;br /&gt;
CALL OF DUTY&lt;br /&gt;
MODERN WARFARE 2&lt;br /&gt;
so i think we should call it call of duty modern warfare 2 -Mandaloin&lt;br /&gt;
&lt;br /&gt;
Thats just the boxart. Officially by the gamedevs its only called Modern warefare 2. They just slapped &amp;quot;call of duty&amp;quot; on there because a lot of people are stupid enough not to realise this IS a sequel to Call of Duty 4: modern warefare [[User:5t3v0|5t3v0]]&lt;br /&gt;
&lt;br /&gt;
== Taskforce 141 = Rainbow Six ==&lt;br /&gt;
&lt;br /&gt;
A multinational commando unit? The moment I read that, I immediately thought Rainbow and well we really can't complain what kinds of weapons these guys uses since they are a fictional unit like Rainbow so they can use whatever they want. [[User:Excalibur01|Excalibur01]] 21:18, 5 June 2009 (UTC)&lt;br /&gt;
:I was expecting the task forece to be from the UN. That would be cool.-[[User:Oliveira|Oliveira]] 21:35, 5 June 2009 (UTC)&lt;br /&gt;
::But if they say they are are UN taskforce makes the team sound kinda...pointless Like the UN does anything. [[User:Excalibur01|Excalibur01]] 21:39, 5 June 2009 (UTC)&lt;br /&gt;
:::I though Rainbow Six was a UN Task Force? Anyway, a movie or televison series about a UN Uber badass task force that were formed to catch international criminals would be really cool. The problem with the UN is that they try to be neutral and being neutral doesn't do anything. The UN should be reformed to be more of a International police that works against international criminals and make international laws.-[[User:Oliveira|Oliveira]] 21:50, 5 June 2009 (UTC)&lt;br /&gt;
I like the UN the way it is. What you're talking about sounds like the first step to a totalitarian society.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
:What i'm talking about is stuff like Resolution 84. I also like the UN the way it is but, they fail at quick responses to genocide such as the Rwandan Genocide in 1994.-[[User:Oliveira|Oliveira]] 16:00, 10 June 2009 (UTC)&lt;br /&gt;
In general they fail at mostly any response. They just don't have the power to back up their enforcement of peace. Any peace keeping force with too much power can be oppressive. Who will keep the peace keepers in check when they're suppose to keep us in check? Quite the dilemma. I just don't think the idea of the U.N. or anything similar can work.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
&lt;br /&gt;
:The United States shall keep the UN in check, without US, there is no UN. They need us more than we need them. It might seem like typical arrogant American mentality, but from how things are, the US has more indirect influence and handle over the entire world. We are the world's insurance policy, the self proclaimed enforcer, guardian, peacekeeping super power despite all our internal problems with crime, money and other things, but because of our population and how relatively young our nation is, the intense diversity in culture and believes keeps us in check. [[User:Excalibur01|Excalibur01]] 03:07, 14 June 2009 (UTC)&lt;br /&gt;
::The Problem is when someone like Bush Jr. comes up and     s everything up. Could you imagine having someone like him being President of The United States during the Cold War? Anyway, The UN did have a really good quick response to the North Korean invasion of South Korea. We almost had North Korea. If weren't for the goddamm chinese.-[[User:Oliveira|Oliveira]] 15:19, 14 June 2009 (UTC)&lt;br /&gt;
: Yeah if it weren't for them all this Kim Jong Il shit wouldn't be happening and we wouldn't be about to go to war in Korea-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 18:57, 1 July 2009 (UTC)&lt;br /&gt;
::Hey Smith, if someone is at fault for not winning the Korean War and not having only one Korea, is Mao. Truman also kinda     ed up by telling the 7th Fleet to enter the Taiwan Straits.&lt;br /&gt;
:::Um, Task Force 141 is a play on Task Force 121, which in real life is a (dare I say) black ops verison of JSOC. -[[User:The Winchester|The Winchester]]&lt;br /&gt;
&lt;br /&gt;
== More weapons comfirmed ==&lt;br /&gt;
&lt;br /&gt;
It seems that p90 is making a return and spas 12 will also be ingame&lt;br /&gt;
http://www.youtube.com/watch?v=MFKBEQoSpu8&lt;br /&gt;
:That guy got a lot of the guns wrong and that AUG Hbar looked more like a SA80 to me. And what the hell is up the people thinking that the FAL in the trailer is a AK? It looks nothing like it!-[[User:Oliveira|Oliveira]] 13:00, 6 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Well, most people are unaware of all the different kinds of firearms. I'm surprise this guy in the vid ID as much as there was. [[User:Excalibur01|Excalibur01]] 04:32, 8 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== CPT. Price ==&lt;br /&gt;
I hope we get to find out if CPT. Price from CoD4 survived or not. That's been bugging me... [[User:Spartan198|Spartan198]] 20:47, 7 June 2009 (UTC)&lt;br /&gt;
:I think it would cheapen the ending of Modern Warfare 1 if he survived.-[[User:Oliveira|Oliveira]] 20:51, 7 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
How would that cheapen the ending of the first game? It was never clear if any of the team's survived. What about the Mile High Club mission where you hear Price and Gaz talk? [[User:Excalibur01|Excalibur01]] 04:33, 8 June 2009 (UTC)&lt;br /&gt;
:Gaz got shot in the face with a Desert Eagle, he's dead.-protoAuthor&lt;br /&gt;
&lt;br /&gt;
Captain Price leads the Task Force in this game!&lt;br /&gt;
&lt;br /&gt;
No, Soap leads the Task Force&lt;br /&gt;
&lt;br /&gt;
Soap does sound kind of similar to Cpt. Price. I guess Price rubbed off on him a little or something.&lt;br /&gt;
&lt;br /&gt;
*Price managed to last for sixty years without ageing, dying or trimming his moustache, so I can't see a little thing like being shot dead getting to him. [[User:Dongs|Dongs]] 10:16, 10 June 2009 (UTC)&lt;br /&gt;
:Well...I would like if he came back right at the end and save Soap and Roach. But, he better have a even glourious moustache.-[[User:Oliveira|Oliveira]] 16:00, 10 June 2009 (UTC)&lt;br /&gt;
::Actually, recalling CoD1 a little more, Price has ''already'' died once in the series. He was shot dead on board the ''Tirpitz'' and you just left him there, only for him to turn up again in CoD2 apparently none the worse for it. [[User:Dongs|Dongs]] 08:26, 11 June 2009 (UTC)&lt;br /&gt;
:::Didn't COD2 take place before COD1?-[[User:Oliveira|Oliveira]] 11:25, 11 June 2009 (UTC)&lt;br /&gt;
::::Can't remember, to be honest, I didn't play it that much; I was busy being an Annoyed PC Gamer because they took away my quicksaves, fire modes and health packs and replaced them with Not Being Killed Grenades [throw one to not be killed by that machinegun!]. Still, this is his second death in the series, so I wouldn't expect it to cramp his style much. [[User:Dongs|Dongs]] 12:22, 11 June 2009 (UTC)&lt;br /&gt;
:Gaz and Griggs got wasted though.-[[User:Oliveira|Oliveira]] 13:03, 11 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
The Cpt. Price in CoD 1 and 2 is a diffrent Price, most probably  grandfather. And it is unsure if Price died or if he got promoted and got a higher position...&lt;br /&gt;
&lt;br /&gt;
*Oh come on, it's either a clone or the same guy, they just came up with that when people started seriously questioning an extremely silly off-hand reference. [[User:Dongs|Dongs]] 07:09, 16 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Don't talk about something you don't know sh¤t about... [http://callofduty.wikia.com/wiki/Price_(Call_of_Duty_4)] the two Cpt. Price are two diffrent guys&lt;br /&gt;
&lt;br /&gt;
*Two different, totally identical guys. It's an elaborate cover story to hide that Price is invincible and immortal. [[User:Dongs|Dongs]] 11:48, 16 June 2009 (UTC)&lt;br /&gt;
:Captain Price is a symbol representing the glourious British Military. Ok, he is just a tradition for the Guys at Infinity Ward but it would be really cool if he was a symbol.-[[User:Oliveira|Oliveira]] 17:11, 18 June 2009 (UTC)&lt;br /&gt;
:Hes dead a russian medic was seen trying to revive him but failed an started bashing his chest&lt;br /&gt;
&lt;br /&gt;
Gaz... gone, .50 AE round to the face and you're done. Price... I doubt he'd be returning because let's face it he did die in COD4 and the Russian medic wouldn't have pounded his chest if he didn't die. As far as previous games go, Price was able to return because they didn't really have a tight storyline to them. But this Modern Warfare series does. So if Price returns, I think it'll be a bit ridiculous.&lt;br /&gt;
:I like that they Replaced Price with Soap but there is one thing i don't like about it.&lt;br /&gt;
&lt;br /&gt;
No Glourious Mustache.-[[User:Oliveira|Oliveira]] 01:07, 22 July 2009 (UTC)&lt;br /&gt;
::Yes, but apparently Soap has a glorious Mohawk. And Price could be a good Zombie.&lt;br /&gt;
&lt;br /&gt;
==General Observations==&lt;br /&gt;
Though I freely admit I got wood watching this trailer one thing I noticed is that the guys from ''Infinity Ward'' seemed to have recycled some scenery.  When they showed the guys running through the alleyways of Rio I swear it reminded me of the alleyways of the Arab capital the Marines run through in [[Call of Duty 4: Modern Warfare]].&lt;br /&gt;
&lt;br /&gt;
:Not really. [[User:Excalibur01|Excalibur01]] 18:38, 16 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The New pictures ==&lt;br /&gt;
Could someone tell me where did that picture of the american soldier with the M4 came from?-[[User:Oliveira|Oliveira]] 22:10, 22 June 2009 (UTC)&lt;br /&gt;
:http://www.modernwarfare247.com/news/special-ops-characters --[[User:PhantomT1412|PhantomT1412]] 17:30, 24 June 2009 (UTC)&lt;br /&gt;
::Jesus Christ, is the weapons section of that website all kinds of     ed up. Thet called an FN-FAL a G3 and they called an AK-74 a AK-47. What the mother    ? At least that means that we, IMFDB members, have the best website documenting weapons in Modern Warfare 2. But still, what the mother    ?-[[User:Oliveira|Oliveira]] 17:38, 24 June 2009 (UTC)&lt;br /&gt;
Is all the cussing necessary but yes I do agree that this website is the most reliable.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
&lt;br /&gt;
Wow... that site has the MP5 listed as being 40. S&amp;amp;W [[User:5t3v0|5t3v0]]&lt;br /&gt;
&lt;br /&gt;
== TAR-21 or F2000? ==&lt;br /&gt;
[[Image:MW2TR6.jpg‎|thumb|none|400px|A Brazilian Militia firing the unknown rifle, presumably a[[FN F2000#FN F2000 Tactical|FN F2000 Tactical]]]]&lt;br /&gt;
Isn't it a TAR-21 rather than a F2000?--[[User:PhantomT1412|PhantomT1412]] 08:44, 25 June 2009 (UTC)&lt;br /&gt;
:It's way too big to be a Tavor. Most likely an F2000.-[[User:Oliveira|Oliveira]] 17:40, 24 June 2009 (UTC)&lt;br /&gt;
::Yeah... the form is rather an F2000 too...--[[User:PhantomT1412|PhantomT1412]] 08:44, 25 June 2009 (UTC)&lt;br /&gt;
:My question is where the      is the scope?-[[Special:Contributions/76.31.5.208|76.31.5.208]] 15:25, 25 June 2009 (UTC) (S&amp;amp;Wshooter)&lt;br /&gt;
::There is an version of the FN2000 that has the scope replaced with rails. I guess that's the one in the picture above.-[[User:Oliveira|Oliveira]] 16:18, 25 June 2009 (UTC)&lt;br /&gt;
:::Whats that under the F2000? Its too skinny to be an M203, I think its a shotugn--[[User:M14fanboy|M14fanboy]] 03:59, 28 June 2009 (UTC)&lt;br /&gt;
::::Looks like an Remington 870.-[[User:Oliveira|Oliveira]] 13:49, 28 June 2009 (UTC)&lt;br /&gt;
How the hell would they fit a shotgun/Masterkey on the three inches of forward rails that the F2000 has? More like a shotgun with an F2000 attachment, rather than the other way around.--[[User:Halorocka888|Halorocka888]] 18:33, 28 June 2009 (UTC)&lt;br /&gt;
:::::Well it definetly looks to be a shotgun, however it's mounted on there.--[[User:M14fanboy|M14fanboy]] 16:23, 1 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== MP7? Are you sure? ==&lt;br /&gt;
&lt;br /&gt;
Where do you exactly see MP7?&lt;br /&gt;
&lt;br /&gt;
I only see custom MP5 (or MP5k without foregrip) on the right and two copies of another unidentified weapons on the left.&lt;br /&gt;
They have curved magazines where MP7 has foregrip and their casing is completly different.&lt;br /&gt;
MP7 doesn't match...&lt;br /&gt;
[[User:Morihaus|Morihaus]] 17:51, 25 June 2009 (UTC)Morihaus&lt;br /&gt;
&lt;br /&gt;
I saw a picture of it yesterday and i cant remember where. and i think it was a russian behind a shield, but im not sure if i remember that correctly. but the MP7 is definitely here -Mandaloin&lt;br /&gt;
&lt;br /&gt;
== FAL Please ==&lt;br /&gt;
&lt;br /&gt;
I know one of the screenshots show's what appears to be an MD-2, but I still wanan see a FAL in MW2. I'm getting annoyed by G36Cs and M16s and G3KA4s in all these games. The FAL was a true combat rifle, and I do has want (sorry for net speak)--[[User:M14fanboy|M14fanboy]] 20:57, 26 June 2009 (UTC)&lt;br /&gt;
: I absolutely agree with the above statement-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 21:02, 26 June 2009 (UTC)&lt;br /&gt;
::Me too but, the MD-2 is good enough for me. And it is Brazilian! That makes me proud of being Brazilian.-[[User:Oliveira|Oliveira]] 21:28, 26 June 2009 (UTC)&lt;br /&gt;
: I like the Imbel also, its a pretty solid gun-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 21:57, 26 June 2009 (UTC)&lt;br /&gt;
::Which Imbel? Imbel is the manufacturer.-[[User:Oliveira|Oliveira]] 21:58, 26 June 2009 (UTC)&lt;br /&gt;
:Their FAL copy with the fixed stock (it's the only one I've held)-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 22:11, 26 June 2009 (UTC)&lt;br /&gt;
::Those are just called FN FALs.-[[User:Oliveira|Oliveira]] 22:16, 26 June 2009 (UTC)&lt;br /&gt;
:::The Imbel is great and all, but the FAL is a solid 7.62 rifle. Also, I noticed they're using the AUG A1, not A3 for MW2. I'm pleased with that as the original AUG model was always my favorite.--[[User:M14fanboy|M14fanboy]] 22:08, 26 June &lt;br /&gt;
2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== TDI &amp;quot;Kriss&amp;quot; ==&lt;br /&gt;
I know the Kriss is going to be hyped in MW2, as its a powerful .45 ACP SMG that has virtually no recoil and great accuracy. But the guys at IW won't let such a perfect gun into multiplayer, because it'll turn into a noob weapon fast. My bet's on that they purposely change one of it's stats to make it more balanced. Any guesses on what they'll take away from it? My bet is make it less powerful.--[[User:M14fanboy|M14fanboy]] 16:17, 28 June 2009 (UTC)&lt;br /&gt;
:There IS recoil in the Kriss. Every gun has recoil.-[[User:Oliveira|Oliveira]] 16:20, 28 June 2009 (UTC)&lt;br /&gt;
::True, but it varies what the recoil force actually ''does'' and how much of it the user feels; the recoil has to go somewhere, but it can be towards things like fighting the gun's own muzzle climb by shoving a weight downwards [as with the Kriss], stopping a barrel that's moving forwards [as with the XM307 / XM312], or quite a number of other things. The general idea is that the Kriss has very light felt recoil for its weight [less than half the weight of a Thompson] because of the novel operating system. And I imagine they'll either limit the magazine, turn it into a peashooter or make it horribly inaccurate. [[User:Tim|Tim]] 02:04, 29 June 2009 (UTC)&lt;br /&gt;
:::Or Infinity Ward could make the Kriss a Kicking Rad gun that you will get when you reach the highest level. An all around gun.-[[User:Oliveira|Oliveira]] 02:16, 29 June 2009 (UTC)&lt;br /&gt;
::::What about the Rate of Fire? i don't remember if the Kriss had a high R.O.F. or not&lt;br /&gt;
:::::From the Future Weapons video I watched on the Kriss, it seems to have an average MP5 like rate of fire. But if IW does let the Kriss go all out, it'll be revenge of the pwned when people get a hold of it. Take that noob tubers! Have some .45 slugs in the face!--[[User:M14fanboy|M14fanboy]] 16:27, 1 July 2009 (UTC)&lt;br /&gt;
::Hey man, the noob tube is awesome.-[[User:Oliveira|Oliveira]] 16:36, 1 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::People who hates tubers are just gamers. Sure I get        off when I get hit in the face by an M203, but hell, I use one too. It's a very good field weapon. In combat, there is no such thing as cheap shot. There's hit and miss. Even in games, if you killed a guy, it's a kill, doesn't matter how you did it, unless you used cheats, but I use the M203 all the time, and 2 shells is what you get in multiplayer, so quit complaining, those on the recieving end of my tube. Now the P90 was a widely used gun for noobs cause of it's high ROF and mag capacity and with the slight of hand perk, you can reload the         faster than you could in real life[[User:Excalibur01|Excalibur01]] 06:04, 3 July 2009 (UTC)&lt;br /&gt;
:::People who complain about tubes in modern games don't remember the days of real noob-tubes, back when the 203 was your alt fire, had realistically-sized splash and had a zero arming distance, and a newbie could easily end a game with a positive score just by firing it point-blank whenever they had more than one person in front of them. [[User:Vangelis|Vangelis]] 07:23, 7 July 2009 (UTC)&lt;br /&gt;
I agree i just hate the loss of a perk its better than juggernaut.--[[User:Panther61DC08|Panther61DC08]] 20:02, 15 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::ANYTHING is better then juggernaut man. And yeah, I use the M203 from time to time, but people who use it constantly should really just go sit down.--[[User:M14fanboy|M14fanboy]] 18:13, 20 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Most online gamers are idiots who most likely don't know the difference between a bullet and a bolt carrier, so they're going to label anyone who kills them a [insert gun name here] noob. If you kill them with an M4, you're an M4 noob. If you kill them with a P90, you're a P90 noob. If you kill them with a shotgun, you're a shotgun noob. It never ends. The point of playing a game is to have fun, so I'm gonna use what I like to use (including the 203) regardless of what everyone else thinks about it. If I nail some tit in the face with a 40 mike-mike, they can whine and cry &amp;quot;noob tuber&amp;quot; all f'n day, it isn't going to change that I put a 40 mike-mike into their face. Only thing about me is that I can do it from a block away (an in-game block, I mean), rather than at point blank. [[User:Spartan198|Spartan198]]&lt;br /&gt;
:I have a Class that it's specialty is to piss people off. Yes, i am a asshole. BUT, i am a professional asshole.-[[User:Oliveira|Oliveira]] 23:01, 27 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:As far as the Kriss goes they sure as hell have never fired it (which disappoints me that they put all these exotic weapons in that they really havent touched... in COD4 they actually fired most of the weapons and that gave it a level of authenticity) so i dont think they'll pay attention to the fact that it takes most of the recoil for you. when you fire it youll probably be shooting all over the place with heavy recoil -Mandaloin&lt;br /&gt;
&lt;br /&gt;
::Well looky here, an icon for picking up a &amp;quot;FAL Red Dot sight&amp;quot; In the Multiplayer trailer. There is a god, because the FN FAL has finally made it into an awesome game![[User:M14fanboy|M14fanboy]] 05:36, 19 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== HK416? ==&lt;br /&gt;
&lt;br /&gt;
Possible HK416-&lt;br /&gt;
&lt;br /&gt;
The SAS guy with the Mohawk &amp;amp; Glock @ 0:30 of the reveal trailer seems to carry something resembling an HK416 (Notice the rear H&amp;amp;K hallmark diopter sights...).&lt;br /&gt;
--[[User:Wikinerd|Wikinerd]] 15:43, 2 July 2009 (UTC)&lt;br /&gt;
:Thats actually Soap. -[[User:The Winchester|The Winchester]]&lt;br /&gt;
&lt;br /&gt;
that is either the M4 or M468(most likely an M4)&lt;br /&gt;
&lt;br /&gt;
Why would they add the HK 416? Internally it's far superior to the M4, but as far as video games go they're virtually the same.&lt;br /&gt;
&lt;br /&gt;
==FN P90==&lt;br /&gt;
Why haven't anyone added the P90? It has been confirmed and in the E3 trailer there was a pickup icon for the P90 and it said &amp;quot;Press # to ick up P90&amp;quot;&lt;br /&gt;
:Did you miss [http://www.imfdb.org/index.php/Modern_Warfare_2#FN_P90TR this?]-[[User:Oliveira|Oliveira]] 16:32, 2 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Re-added ==&lt;br /&gt;
Hey evryone Activision has decided to re-add the Call of Duty prefix back to the Modern Warfare 2 title making the game now being called: Call of Duty: Modern Warfare 2, instead of just Modern Warfare 2? Actvision added the Call of Duty prefix because of the lowered awareness of the Call of Duty series [[User:Drjuki|Drjuki]] 17:16, 13 July 2009 (UTC)&lt;br /&gt;
:So we're changing the name again on this site? [[User:Excalibur01|Excalibur01]] 17:42, 14 July 2009 (UTC)&lt;br /&gt;
::The changing is not official yet. They're still calling the game &amp;quot;''Modern Warfare 2''&amp;quot; (source: [http://kotaku.com/5315981/infinity-ward-talks-modern-warfare-2-43-stories-up]). In fact, nobody at Activision or Infinty Ward ever called the game &amp;quot;''Call of Duty: Modern Warfare 2''&amp;quot;, search any quotes you want. Also, the hardened and prestiges editions (collector versions) don't have &amp;quot;''Call of Duty''&amp;quot; on their boxes.--[[User:PhantomT1412|PhantomT1412]] 14:40, 18 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Walther WA2000 ==&lt;br /&gt;
Does someone has an ingame picture of this game, because I doubt its presence in the game. And there is no use for a weapon to be listed if there is no proof.--[[User:PhantomT1412|PhantomT1412]] 17:18, 18 July 2009 (UTC)&lt;br /&gt;
:I strongly concur with Phantom. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 17:16, 25 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Behold, a really, really silly bundle: ==&lt;br /&gt;
&lt;br /&gt;
http://www.computerandvideogames.com/article.php?id=219720&lt;br /&gt;
&lt;br /&gt;
I can understand doing that for something like a ''Splinter Cell'' bundle (sorta), but... [[User:Vangelis|Vangelis]] 08:42, 19 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I'm so getting that... [[User:Spartan198|Spartan198]]&lt;br /&gt;
&lt;br /&gt;
== Cover Restoration ==&lt;br /&gt;
Does anyone have any unique or expensive software to put this image on the front page?&lt;br /&gt;
&lt;br /&gt;
[[Image:Modern Warfare 2 Cover.jpg|thumb|left|200px|Original]]&lt;br /&gt;
[[Image:Modern Warfare 2 Final.jpg|thumb|none|350px|The best I could do.]]&lt;br /&gt;
&lt;br /&gt;
It's not the standard edition box.--[[User:PhantomT1412|PhantomT1412]] 15:06, 19 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== SPAS-12? ==&lt;br /&gt;
Do you think this shotgun is a SPAS-12? Since we were shown that there is one in this level during a gameplay demo, it could be possible.&lt;br /&gt;
[[Image:MW2shotgunspa.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
its a FAMAS- the folded bipod&lt;br /&gt;
&lt;br /&gt;
:Nope, it's a WA2000&lt;br /&gt;
&lt;br /&gt;
::The Walther WA2000 has a &amp;quot;skeletal&amp;quot; look to it and is a bolt-action sniper rifle. This image shows the weapon having a pump gauge at the bottom, meaning that it must be some sort of shotgun, as opposed to the WA2000's bolt-action. &amp;lt;s&amp;gt;Besides, I may be mistaken since I don't pay much attention to the FAMAS, but the last time I checked, the FAMAS didn't have a folding stock.&amp;lt;/s&amp;gt; --[[User:Blemo|Blemo]] 04:44, 23 July 2009 (UTC)&lt;br /&gt;
:::Sorry, I didn't see that you meant &amp;quot;bipod&amp;quot;, not &amp;quot;stock&amp;quot;. I don't see the point in the FAMAS having one of those, either. --[[User:Blemo|Blemo]] 04:45, 23 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
It's not a shotgun, the &amp;quot;handgrip&amp;quot; is too long to be a pump like you were saying, i agree with the fact that it is a WA2000, it has the same front end and flash hider as the walther. By the way, the walther can be either semi or bolt action.&lt;br /&gt;
&lt;br /&gt;
yeah i think its a Wa200 too, you can even see a fat ol' scope and a bipod on it. look real close for the scope.&lt;br /&gt;
&lt;br /&gt;
Now that I think about it, it looks more of a WA200, if not a SPAS-12, and it is definitely not a FAMAS. And please, fellas, sign your edits. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 17:19, 25 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Confirmed Weapons ==&lt;br /&gt;
Could someone tell me where those weapons were confirmed?-[[User:Oliveira|Oliveira]] 17:41, 21 July 2009 (UTC)&lt;br /&gt;
:Which one?--[[User:PhantomT1412|PhantomT1412]] 18:35, 21 July 2009 (UTC)&lt;br /&gt;
::All of them. But if you can only confirm only one, then confirm the MD3.-[[User:Oliveira|Oliveira]] 18:41, 21 July 2009 (UTC)&lt;br /&gt;
:::For the Imbel, I think it's almost sure. It has the look, it's Brazil... But it can still be a FAL... For the others like G36, Walter WA2000 or HK416, I will delete them until they provide us screenshots or other proofs that these weapons will be in the game. They think because modernwarfare247.com has listed them, it will be in the game but it's just a fansite, not an official one, and they don't have ingame screens to prove like us.--[[User:PhantomT1412|PhantomT1412]] 20:14, 21 July 2009 (UTC)&lt;br /&gt;
:Yeah, the Imbel Makes sense to be in the game.-[[User:Oliveira|Oliveira]] 22:33, 21 July 2009 (UTC)&lt;br /&gt;
::The forearm looks more like an Imbel than a FAL too.--[[User:PhantomT1412|PhantomT1412]] 11:23, 22 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Does this help on the FAL?&lt;br /&gt;
http://www.imfdb.org/index.php/Image:Fal_online_vid.png&lt;br /&gt;
[[User:Hoot471|Hoot471]]&lt;br /&gt;
:HELL YES. Thank god there is a FAL in this. And, yes that helps on the FN FAL.-[[User:Oliveira|Oliveira]] 22:53, 27 July 2009 (UTC)&lt;br /&gt;
::So, it's almost sure that the weapons carried by the brazilians are FAL? I don't think they will include two weapons pretty identical... Unless they changed the rate of fire on each weapon much like the M4/M16 AR.--[[User:PhantomT1412|PhantomT1412]] 22:02, 1 August 2009 (UTC)&lt;br /&gt;
:It's the Imbel but Infinity Ward named it FN FAL. Like the AKMSU/AK-74S fuck up in Modern Warfare 1.-[[User:Oliveira|Oliveira]] 23:50, 1 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I think its the fal, it looks like it uses a bigger magazine therefore a bigger round, the MD 3 uses 223, the fal uses 308&lt;br /&gt;
::I noticed that too. It looks like a FN FAL with an 30 round magazine. But look at the Forearm. It looks like an MD-3 forearm to me.-[[User:Oliveira|Oliveira]] 13:47, 3 August 2009 (UTC)&lt;br /&gt;
==M4==&lt;br /&gt;
&lt;br /&gt;
The M4 used in the game had been confirmed as a Bushmaster M4. According to one of the guys working on MW2 he has told in the Call of Duty wikia that the M4 is a Bushmaster M4.... Could someone add that??&lt;br /&gt;
&lt;br /&gt;
:wheres the proof?&lt;br /&gt;
::As of now, nothing can be added to the main article since there are no sources or evidence that provide the actual facts. Do you happen to have a link of the official statement? And again, guys, please sign your edits. Cheers, --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 21:51, 6 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Winchester 1887==&lt;br /&gt;
&lt;br /&gt;
No way this is a winchester 1887, you have to out of your mind to think that.&lt;br /&gt;
http://www.imfdb.org/index.php/Image:MW2Winch1887.jpg&lt;br /&gt;
http://www.imfdb.org/index.php/Image:Winchester1887shotgun.jpg&lt;br /&gt;
&lt;br /&gt;
yeah dude there's one in there, it must be like a cheat code to get it but there is a picture.&lt;br /&gt;
&lt;br /&gt;
I dought you need a cheat code to get it as the enemy you can kill and take their weapons have it. &lt;br /&gt;
Also it could be the Chinese copy.&lt;br /&gt;
--[[User:Jake zergling|Jake zergling]] 23:40, 29 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
There was a ''Public Ennemies'' version of the weapon which was closer to the one in the screenshot, but it has been deleted.--[[User:PhantomT1412|PhantomT1412]] 22:16, 31 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I think it would be peculiar to have the old lever shotgun in MW2, but definitely a cool choice of gun. It may not be the fastest or most powerful, but it has nostalgia and cool to it. [[User:M14fanboy|M14fanboy]] 18:13, 23 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
It could be like the Stg-44 from COD4, a retro weapon.&lt;br /&gt;
&lt;br /&gt;
== Don't debate on the articles ==&lt;br /&gt;
&lt;br /&gt;
Stop debating on the page do it in here that's what it is for.&lt;br /&gt;
--[[User:Jake zergling|Jake zergling]] 23:40, 29 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I am confused you say not to debate here but then you say to debate here. I am new to this.&lt;br /&gt;
::Jake, can you speak english?-[[User:Oliveira|Oliveira]] 00:25, 30 July 2009 (UTC)&lt;br /&gt;
:::I mean don't debate on the main page with the articles it clutters it.--[[User:Jake zergling|Jake zergling]] 05:33, 30 July 2009 (UTC)&lt;br /&gt;
::::What Jake means, is that to hold all disputes, comments, and debates on the discussion (talk) page, instead of the article itself. The page you are looking at is the talk page and you should type any comments on this page. If you look at the top, there are seven tabs (varies on your status and monobook of the wiki), but for more users, it says, &amp;quot;page, discussion, edit, +, history, move, &amp;amp; watch&amp;quot;. Make sure the &amp;quot;discussion&amp;quot; tab is pressed before you make your edit. Typing in the tab that says &amp;quot;page&amp;quot; makes the article look unprofessional and a hassle to read. Cheers, --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 21:49, 6 August 2009 (UTC)&lt;br /&gt;
:::::I'll move all the discussion here...--[[User:PhantomT1412|PhantomT1412]] 13:50, 27 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Glock ==&lt;br /&gt;
The GameTrailers Analysis states that it is a [[Glock#Glock 22|Glock 22]], but this is unconfirmed. It could be a [[Glock#Glock 18|Glock 18]] since in the video demo shown at the E3 conference, it fires fully automatically. &lt;br /&gt;
[[Image:Glock18c_01-1-.jpg|thumb|none|400px|[[Glock#Glock 18|Glock 18]] - 9x19mm. This model has compensator cuts on the slide and barrel to reduce muzzle climb while firing]]&lt;br /&gt;
[[Image:MW2Glock.jpg|thumb|none|400px|A [[Glock]] fired by &amp;quot;Roach&amp;quot; on a snowmobile in Mission &amp;quot;Cliffhangar&amp;quot;. Note olive-drab frame.]]&lt;br /&gt;
[[Image:MW2SpOpGlock.jpg|thumb|none|300px|This US special ops has a olive-drab framed Glock in his thigh holster (barely off-shot).]]&lt;br /&gt;
&lt;br /&gt;
*An interesting note is that the Glock fires dramatically slower than a Glock 18 or other converted Glocks. The Glock from the video's rate of fire is only around 600-700 RPM, where as a real Automatic Glock fires around 1100+ RPM  -- Mythekal&lt;br /&gt;
&lt;br /&gt;
:The guy COULD just be firing in semi VERY fast so that it seems like it's full auto. A lot of the handguns in COD4 if you tap the trigger in quick successions, it seems almost full auto [[User:Excalibur01|Excalibur01]] 04:45, 4 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Who ever put the screenshot on the page forgot to remind that the frame color is (tan) &amp;quot;Olive Drab&amp;quot;. Glock 18's did not have this color available. Glock 22's just came out with this color somewhere in 2008. Of course I still wouldn't rule out it could be a Glock 18 with a replaced frame. But the writers probably wanted to put a new FBI (.40S&amp;amp;W) caliber into their Video Game arsenal.&lt;br /&gt;
&lt;br /&gt;
:::Not to disagree with you, I mean, you strike a really good point, but I've seen video game companies butcher their weapons into having colors or functions that they don't even have in the first place. Perhaps this is the case, although highly unlikely. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 17:08, 25 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== H&amp;amp;K USP .45 ==&lt;br /&gt;
Shown in a stage demo for GameSpot, Roach wields it with a knife at the same time. There is a similar technique where you do this with a flashlight. If someone would care to name it please do as I forgot for the moment.&lt;br /&gt;
&lt;br /&gt;
*Take your pick from CQC, CQB, Combatives or Defendu. [[User:Dongs|Dongs]] 11:27, 7 June 2009 (UTC)&lt;br /&gt;
** The particular technique shown below with the support arm under the wrist of the main arm indexing the flashlight along the axis of  the barrel is called the Harris Method. In this case it's being done with a knife presumably because it looks cool.&lt;br /&gt;
*** It's actually done for CQC and not just cause it looks cool. A similar method to this is what Snake does on MGS.But he holds the Knife with the gun by the grips.Perhaps the Harries method is more comfortable than Snake's CQC method,so they made it that way.&lt;br /&gt;
**** &lt;br /&gt;
[[Image:HK-USP.jpg‎|thumb|none|300px|Heckler &amp;amp; Koch USP .45 ACP. Note the slightly longer barrel/slide and grip compared to the 9mm and .40 S&amp;amp;W models above.]]&lt;br /&gt;
[[Image:USP_with_knife.JPG|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
== Akimbo ==&lt;br /&gt;
&lt;br /&gt;
*Need some confirmation on this as I cant find any videos or images of this, supposedly the player is now able to Dual wield or go Akimbo with Pistols, particularly twin desert eagles were seen in a demonstration during a show off session to fans. &lt;br /&gt;
&lt;br /&gt;
This is one of the websites with this article:&lt;br /&gt;
http://www.bit-tech.net/news/gaming/2009/08/27/modern-warfare-2-has-guns-akimbo/1&lt;br /&gt;
&lt;br /&gt;
[[User:Draco122|Draco122]]&lt;br /&gt;
&lt;br /&gt;
== Leaked Video ==&lt;br /&gt;
&lt;br /&gt;
Found this video while searching the net on youtube. &lt;br /&gt;
&lt;br /&gt;
http://www.youtube.com/watch?v=7FuwFT4p5hA&lt;br /&gt;
&lt;br /&gt;
At 1:28 there appears to be a new weapon, it looks like it says &amp;quot;Shotgun&amp;quot; but the video is low qaulity and I'm having a hard time finding out what it is? The icon image looks similar to that of a Saiga shotgun but I'm not sure. From the looks of it, the IMI Mini Uzi will be making a return.&lt;br /&gt;
&lt;br /&gt;
[[User:Draco122|Draco122]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Mw2brazilshotgun.png]] I think it says (litterally) &amp;quot;FAL w/ Shotgun&amp;quot;... Shotgun attachment?!--[[User:PhantomT1412|PhantomT1412]] 18:23, 29 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Continuity Error(??) ==&lt;br /&gt;
&lt;br /&gt;
Perhaps, in the E3 Gameplay video, the Infinity Ward boyz made a continuity error. If you will, note that Roach is first seen using a USP .45, but later, on the snowmobile, he switches to a Glock 18/22/whatever. Just a thought.&lt;br /&gt;
&lt;br /&gt;
Doubt it. games arn't that sloppy. Its probably given to you when you board the snowmobile because firing a semiautomatic weapon while you are going pretty fast wouldn't help much unless you have a very steady hand. better to have a wide spread than accuracy when you cant predict the enemy that well. [[user:5t3v0|user:5t3v0]]&lt;/div&gt;</summary>
		<author><name>5t3v0</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Combat_Arms&amp;diff=171960</id>
		<title>Combat Arms</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Combat_Arms&amp;diff=171960"/>
		<updated>2009-08-29T00:52:59Z</updated>

		<summary type="html">&lt;p&gt;5t3v0: /* Saiga 20K */  Its semi-auto, only select if its converted, standard factory models are not.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following guns were used in the video game ''[[Combat Arms]]'':'''&lt;br /&gt;
[[Image:Combat Arms.jpg|thumb|right|400px|''Combat Arms: Online FPS Action'']]&lt;br /&gt;
&lt;br /&gt;
'''For more information on the game, see the site:'''&lt;br /&gt;
&lt;br /&gt;
http://combatarms.nexon.net/Depot/WeaponGear.aspx&lt;br /&gt;
&lt;br /&gt;
==M16A4==&lt;br /&gt;
An [[M16 rifle series#M16A4 Rifle|M16A4]] rifle is inaccurately labeled as an &amp;quot;M-16A3&amp;quot;, even though it has a removable carry handle. Unlike any rifle in the M16 series, it fires burst and auto, when in reality all M16s have semi-auto fire and either burst or auto.&lt;br /&gt;
[[Image:M16A4Standard.jpg|thumb|none|400px|M16A4 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAM16A4-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M4A1==&lt;br /&gt;
An [[M16#M4/M4A1 Carbine|M4A1 Carbine]] is considered the lighter and more versital M16 in the game. Recoil is grossly exaggerated.&lt;br /&gt;
[[Image:ColtM4 FirstVersion.jpg|thumb|none|400px|M4A1 Carbine - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAM4A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M14==&lt;br /&gt;
An [[M14 Rifle]] is used in the game. Strong recoil is an over statement, an M14's recoil is quite tame and comfortable.&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|400px|M14 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAM14-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-47==&lt;br /&gt;
The [[AK-47]] in the game looks like a mix between an old Type III and a newer AKM.&lt;br /&gt;
[[Image:Ak 54.jpg|thumb|none|400px|AK-47 - 7.62x39mm.]]&lt;br /&gt;
[[Image:CAAK47-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FAMAS-F1==&lt;br /&gt;
A [[FAMAS|FAMAS-F1]] is available in the game. It has an inaccurate 30 round magazine.  &lt;br /&gt;
[[Image:FAMAS-F1.jpg|thumb|none|400px|FAMS-F1 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAFAMASF1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch G36E==&lt;br /&gt;
A [[Heckler &amp;amp; Koch G36|Heckler &amp;amp; Koch G36E]] is available in the game. A 5.56x45mm is definately not considered a &amp;quot;large caliber round.&amp;quot;&lt;br /&gt;
[[Image:G36.jpg|thumb|none|400px|Heckler &amp;amp; Koch G36E - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAG36E-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Steyr AUG-A1==&lt;br /&gt;
A [[Steyr AUG]] is available in the game.&lt;br /&gt;
[[Image:Steyr-AUG.jpg|thumb|none|400px|Steyr AUG-A1 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASteyrAUG-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FN SCAR-L==&lt;br /&gt;
[[FN SCAR|FN SCAR-L]]s in camo tan and matte black are available in the game.&lt;br /&gt;
[[Image:Scar l-1.jpg|thumb|none|400px|FN SCAR-L - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASCARL-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CASCARL-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG SG-550==&lt;br /&gt;
A [[SIG SG 550|SIG SG-550]] is available in the game. There is no reason why this gun should be listed as having strong recoil, it only fires 5.56mm!&lt;br /&gt;
[[Image:SIG550.jpg|thumb|none|400px|SIG SG-550 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CASIGSG550-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AK-103==&lt;br /&gt;
An [[AK-47|AK-103]] is available in the game. Like the AK-47, this too looks like a Type III/AKM crossover, only now it is fitted with synthetics and tactical rails.&lt;br /&gt;
[[Image:AK103.jpg|thumb|none|400px|Saiga AK-103 - 7.62x39mm. Note completely different reciever stamp and muzzle break.]]&lt;br /&gt;
[[Image:CAAK103-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M4A1 CQBR==&lt;br /&gt;
The [[M16#CQB-R|M4A1 CQBR]] is the ultra compact M4 in the game.&lt;br /&gt;
[[Image:M4A1CQBR.jpg|thumb|none|400px|M4A1 CQBR - 5.56x45mm.]]&lt;br /&gt;
[[Image:CACQBR-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch HK416==&lt;br /&gt;
The [[Heckler &amp;amp; Koch HK416]] is available in the game. This weapon is unlocked at a medium rank and is only slightly superior to the M4A1, and is still not as good as the M4A1 CQB.&lt;br /&gt;
[[Image:Hk416-2.jpg|thumb|none|400px|Heckler &amp;amp; Koch HK416 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAHK416-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==AKS-74U==&lt;br /&gt;
An [[AK-74#AKS-74U|AKS-74U]] is available in the game.&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|400px|AKS-74U - 7.62x39mm.]]&lt;br /&gt;
[[Image:CAKS-74U-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K2==&lt;br /&gt;
A [[Daewoo K1 / K2|Daewoo K2]] is available in the game.&lt;br /&gt;
[[Image:Daewoo-K2.jpg|thumb|none|400px|Daewoo K2 - 5.56x45mm.]]&lt;br /&gt;
[[Image:CADaewooK2-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K1A==&lt;br /&gt;
A [[Daewoo K1 / K2|Daewoo K1A]] is available in the game, but is inaccurately labeled as a sub machine gun, most likely Nexon stuck with the South Korean Army's designation of the weapon. &lt;br /&gt;
[[Image:Daewoo k1.jpg|thumb|none|400px|Daewoo K1A - 5.56x45mm.]]&lt;br /&gt;
[[Image:CADaewooK1A-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Lee Enfield L85A1==&lt;br /&gt;
[[Image:L8CA.png‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Tavor TAR-21==&lt;br /&gt;
[[Image:Tavor-tar.jpg|thumb|none|400px|IMI Tavor TAR-21, 5.56x45mm]]&lt;br /&gt;
[[Image:Tar21CA.png|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M60 machine gun==&lt;br /&gt;
An [[M60 machine gun]] is available in the game. A stainless steel version can be bought from the Black Market.&lt;br /&gt;
[[Image:M60.jpg|thumb|none|400px|M60 machine gun - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAM60-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CA-M60-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FN Minimi Para==&lt;br /&gt;
The paratrooper version of the [[FN Minimi]] is available in the game. It has an M249-E2 forend but lacks the heat shield.&lt;br /&gt;
[[Image:CAFNMinimiPara-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K3==&lt;br /&gt;
A [[Daewoo K3]] is available in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:CAFNM249-E1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K3 SPW==&lt;br /&gt;
A fictional variant of the Daewoo K3 is available in the game.&lt;br /&gt;
&lt;br /&gt;
It is very similar (at least externally) to the [[FN Minimi]] SPW pictured below.&lt;br /&gt;
[[Image:FNminimiSPW.jpg|thumb|none|400px|FN Minimi SPW - 5.56x45mm.]]&lt;br /&gt;
[[Image:CAFNSPW-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FN Mk 48 Mod 0==&lt;br /&gt;
An [[FN Minimi#Mk 48 Mod 0|FN Mk 48 Mod 0]] is available in the game.&lt;br /&gt;
[[Image:MK48.jpg|thumb|none|400px|FN Mk 48 Mod 0 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAMk48-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==GE M134 Minigun==&lt;br /&gt;
[[Image:Minigun 2.JPG|thumb|none|400px|GE M134 Minigun, 7.62x51mm]]&lt;br /&gt;
&lt;br /&gt;
==Colt M1911A1 MEU==&lt;br /&gt;
A [[M1911 pistol series|Colt M1911A1 MEU]] is available in the game.&lt;br /&gt;
[[Image:CAM1911A1-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Beretta 92FS==&lt;br /&gt;
A [[Beretta 92 pistol series|Beretta 92FS]] pistol is available in black and tutone.&lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|none|400px|Beretta 92FS - 9mm.]]&lt;br /&gt;
[[Image:CABeretta92FS-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CABeretta92FS-2.jpg|thumb|none|600px|Magazine slide? I think they mean the magazine well.]]&lt;br /&gt;
&lt;br /&gt;
==Glock 23==&lt;br /&gt;
A [[Glock#Glock 23|Glock 23]] pistol is available in black and tutone. These Glocks have very old 1st generation features which new Glocks (the 23 included) don't have.&lt;br /&gt;
[[Image:Glock23.jpg|thumb|none|400px|Glock 23 - .40 S&amp;amp;W.]]&lt;br /&gt;
[[Image:CAGlock23-1.jpg|thumb|none|600px|15 round ''magazine''.]]&lt;br /&gt;
[[Image:CAGlock23-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Glock 18C==&lt;br /&gt;
A [[Glock#Glock 18|Glock 18C]] is available in the game, but is shown as a compact pistol.&lt;br /&gt;
[[Image:Glock18c 01-1-.jpg|thumb|none|400px|Glock 18C - 9mm.]]&lt;br /&gt;
[[Image:CAGlock18wrong-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP==&lt;br /&gt;
A [[Heckler &amp;amp; Koch USP]] is available in the game.&lt;br /&gt;
[[Image:USP9mm.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP-9 - 9mm.]]&lt;br /&gt;
[[Image:CAUSP-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch USP Tactical==&lt;br /&gt;
The super version of the [[Heckler &amp;amp; Koch USP]] in the game. &lt;br /&gt;
[[Image:Hk-usp45tac.jpg|thumb|none|400px|Heckler &amp;amp; Koch USP Tactical -.45 ACP.]]&lt;br /&gt;
[[Image:CAUSPTactical-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==[[Daewoo DP-51 / K5 Pistol|Daewoo K5]]==&lt;br /&gt;
&lt;br /&gt;
Also known as the [[Daewoo DP-51 / K5 Pistol|DP51]] (K5 is the ROK military designation).&lt;br /&gt;
&lt;br /&gt;
[[Image:DaewooDP51.jpg|thumb|none|375px|Daewoo DP51 (K5) 9x19mm]]&lt;br /&gt;
[[Image:CADaewooK5-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Colt Anaconda &amp;quot;Black&amp;quot;==&lt;br /&gt;
So many things wrong with this. First off, a [[Colt Anaconda]] was only released in stainless steel, and two, the finish on Colts is never &amp;quot;black&amp;quot;, it is applied with bluing.&lt;br /&gt;
[[Image:Colt-Anaconda.gif|thumb|none|400px|Colt Anaconda - .44 Magnum.]]&lt;br /&gt;
[[Image:CAColtAnacondawrong-1.jpg|thumb|none|600px|Note how the hammer is cocked yet the trigger is in double action.]]&lt;br /&gt;
&lt;br /&gt;
==IMI Desert Eagle Mark XIX==&lt;br /&gt;
A stainless steel [[Desert Eagle]] Mark XIX is available in the game, although it is considerably shorter than a real Desert Eagle.&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|none|400px|Desert Eagle Mark XIX - .50 AE.]]&lt;br /&gt;
[[Image:CADesertEagle-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SIG-Sauer P226==&lt;br /&gt;
A standard black [[SIG-Sauer P226]] and a two tone version can be bought from the Black Market.&lt;br /&gt;
[[Image:SigP226.jpg|thumb|none|250px|SIG-Sauer P226 9mm]]&lt;br /&gt;
[[Image:CA-SigP226-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CA-Sig226-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A4==&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A4|Heckler &amp;amp; Koch MP5A4]] is available in the game. Apparantley the fact that the four selective firing modes are in BRIGHT RED on the side of the gun doesn't matter to the game designers, who made it only fire in automatic.&lt;br /&gt;
[[Image:H&amp;amp;KMP5A4.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A4 - 9mm.]]&lt;br /&gt;
[[Image:CAMP5A4-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP5A5==&lt;br /&gt;
A [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5A5|Heckler &amp;amp; Koch MP5A5]] with tri-rails and an [[Heckler &amp;amp; Koch MP5#Heckler &amp;amp; Koch MP5K-PDW|MP5K-PDW]] stock is available in the game. Again, the gun has four firing options, but only two ingame.&lt;br /&gt;
[[Image:H&amp;amp;KMP5A5.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP5A5 - 9mm.]]&lt;br /&gt;
[[Image:CAMP5A5tri-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==IMI Uzi==&lt;br /&gt;
Available in the game is an [[Uzi|IMI Uzi]].&lt;br /&gt;
[[Image:Uzi.jpg|thumb|none|400px|IMI Uzi - 9mm.]]&lt;br /&gt;
[[Image:CAIMIUzi-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==MAC-10==&lt;br /&gt;
A [[MAC-10]] with a sight rail is available in the game. &lt;br /&gt;
[[Image:IngramMAC10.jpg|thumb|none|400px|MAC-10 - .45 ACP.]]&lt;br /&gt;
[[Image:CAMAC-10-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch UMP-45==&lt;br /&gt;
A [[Heckler &amp;amp; Koch UMP|Heckler &amp;amp; Koch UMP-45]] is available in the game.&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|400px|Heckler &amp;amp; Koch UMP-45 - .45 ACP.]]&lt;br /&gt;
[[Image:CAUMP-45-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==FN P90==&lt;br /&gt;
An [[FN P90]] is available in the game.&lt;br /&gt;
[[Image:FNP90Side.jpg|thumb|none|400px|FN P90 - 5.7x28mm.]]&lt;br /&gt;
[[Image:CAFNP90-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Daewoo K7==&lt;br /&gt;
[[Image:CADaewooK7-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Heckler &amp;amp; Koch MP7A1==&lt;br /&gt;
[[Image:H&amp;amp;K MP71A1.jpg|thumb|none|400px|Heckler &amp;amp; Koch MP7A1, 4.7x30mm]] &lt;br /&gt;
[[Image:Mp7ca.png|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==PP-19 Bizon==&lt;br /&gt;
[[Image:Bizon1.jpg|500px|thumb|Izhmash PP-19 Bizon Submachine Gun, 9x18mm|left]]&lt;br /&gt;
[[Image:PP19CA.png‎|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Remington M24==&lt;br /&gt;
A [[Remington 700#M24 Sniper Rifle|Remington M24]] is available in the game in both black and &amp;quot;woodland&amp;quot; camo, which is actually urban camouflauge (or at least a very poorly done woodland).&lt;br /&gt;
[[Image:M24.jpg|thumb|none|400px|Remington M24 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAM24-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CAM24-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Accuracy International Arctic Warfare L96A1==&lt;br /&gt;
An [[Accuracy International Arctic Warfare series#AW|Accuracy International Arctic Warfare L96A1]] is available in normal,  &amp;quot;ghillie&amp;quot; and &amp;quot;arctic wolf&amp;quot; versions.&lt;br /&gt;
[[Image:AW.gif|thumb|none|400px|Accuracy International Arctic Warfare L96A1 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CAL96A1-1.jpg|thumb|none|600px|A 7.62x51mm NATO is far from &amp;quot;fearsome&amp;quot;, except to maybe the tiny game designers who tested it.]]&lt;br /&gt;
[[Image:CAL96A1-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Knight's Arament SR-25==&lt;br /&gt;
A [[Knight's Arament SR-25]] is available in the game in black and desert camo. Most players prefer it even though it is the weakest sniper rifle because its semi-auto firing and low recoil allows quick follow up shots.&lt;br /&gt;
[[Image:SR25.jpg|thumb|none|400px|Knights Arament SR-25 - 7.62x51mm NATO.]]&lt;br /&gt;
[[Image:CASR25-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CASR25-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov==&lt;br /&gt;
A [[SVD Dragunov]] is available in the game.&lt;br /&gt;
[[Image:SVD Rifle.jpg|thumb|none|400px|SVD Dragunov - 7.62x54 Rimmed.]]&lt;br /&gt;
[[Image:CASVD-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SVD Dragunov-S Tiger==&lt;br /&gt;
[[Image:SVD-S-Rifle.jpg|thumb|none|400px|SVD Dragunov SVD-S, 7.62x54mmR]]&lt;br /&gt;
[[Image:DRCA.png|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Mossberg 590==&lt;br /&gt;
A [[Mossberg 500-series shotgun#Mossberg 590 &amp;quot;Compact Cruiser&amp;quot;|Mossberg 590 &amp;quot;Compact Cruiser&amp;quot;]] is available in the game, but lacks many key features of the 590 and is fitted with ghost ring sights and a heat shield.&lt;br /&gt;
[[Image:MossbergCompactCruiser.jpg|thumb|none|400px|Mossberg 590 Compact Cruiser - 12 Gauge.]]&lt;br /&gt;
[[Image:CAMossberg590wrong-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870==&lt;br /&gt;
A [[Remington 870]] with ghost ring sights is available in the game.&lt;br /&gt;
[[Image:Custom870wMossbergGhostRing.jpg|thumb|none|400px|Custom Remington 870 combat shotgun with Mossberg Ghost Ring sights - 12 gauge.]]&lt;br /&gt;
[[Image:CARemington870-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Remington 870 CQB==&lt;br /&gt;
Called a &amp;quot;590 CQB&amp;quot; ingame, the gun clearly is a CQB [[Remington 870]] shotgun.&lt;br /&gt;
[[Image:CA870CQB-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Franchi SPAS-12==&lt;br /&gt;
A [[Franchi SPAS-12]] is available with a folding or fixed stock.&lt;br /&gt;
[[Image:Franchi-SPAS12.jpg|thumb|none|400px|Franchi SPAS-12 - 12 Gauge.]]&lt;br /&gt;
[[Image:CASPAS12-1.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:CASPAS12-2.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Sawed-Off Double Barreled Shotgun==&lt;br /&gt;
[[Image:Remington_SBS.jpg|thumb|350px|none|Sawn-off Double Barreled Shotgun - 12 Gauge]]&lt;br /&gt;
A [[12 Gauge Double Barreled Shotgun|Sawed-Off Double Barreled Shotgun]] is available in the game.&lt;br /&gt;
[[Image:CAsawedshotgun-1.jpg|thumb|none|600px|Firing both barrels at once hurts like hell and is very inaccurate.]]&lt;br /&gt;
&lt;br /&gt;
==Saiga 20K==&lt;br /&gt;
[[Image:Saiga20k.jpg|thumb|none|600px|]]&lt;br /&gt;
A '''Saiga 20K''' shotgun is available in the game, in reality a Semi-auto 20 gauge shotgun.&lt;br /&gt;
[[Image:CASaiga20K-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M72 LAW==&lt;br /&gt;
An [[M72 LAW]] is available in the game.&lt;br /&gt;
[[Image:M72A2LAW.jpg|thumb|none|400px|M72A2 LAW - 66mm.]]&lt;br /&gt;
[[Image:CAM72LAW-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M67 hand grenade==&lt;br /&gt;
Standard [[M67 hand grenade]] is available.&lt;br /&gt;
[[Image:M67.jpg|thumb|none|400px|M69 training hand grenade, an inert version of the M67.]]&lt;br /&gt;
[[Image:CAM67grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==&amp;quot;M69 HE FRAG&amp;quot;==&lt;br /&gt;
In reality, an M69 is a training grenade version of the [[M67 hand grenade]], but in the game it is a more powerful version.&lt;br /&gt;
[[Image:CAM69HEgrenadeFAKE-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==XM84 Flashbang==&lt;br /&gt;
[[Image:CAXM84-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M23F Incendiary==&lt;br /&gt;
[[Image:CAM23Fgrenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==M18 Smoke==&lt;br /&gt;
[[Image:CAM18grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==G7A Nerve Gas==&lt;br /&gt;
[[Image:CAG7Agrenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==SA-18 Smoke==&lt;br /&gt;
Allows the player to mark an area for an air strike.&lt;br /&gt;
[[Image:CASA18grenade-1.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
==Milkor M32 MGL== &lt;br /&gt;
[[Image:MGL32.jpg|thumb|none|600px|Milkor MGL grenade launcher, 40mm.]]&lt;br /&gt;
[[Image:M32CA.jpg|thumb|none|600px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>5t3v0</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Saiga_shotgun_series&amp;diff=171348</id>
		<title>Talk:Saiga shotgun series</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Saiga_shotgun_series&amp;diff=171348"/>
		<updated>2009-08-27T11:27:01Z</updated>

		<summary type="html">&lt;p&gt;5t3v0: /* Select fire.... */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Select fire.... ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Are you sure its select fire? according to World guns.ru its semi-auto only [http://world.guns.ru/shotgun/sh07-e.htm][[User:5t3v0|5t3v0]]&lt;br /&gt;
&lt;br /&gt;
:I've seen them shoot full auto before-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 19:38, 13 August 2009 (UTC)&lt;br /&gt;
From the factory they are Semi-Auto but numerous end users have converted them into Automatic shotguns. [[User:Rockwolf66|Rockwolf66]] 20:23, 13 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Interesting. [[User:5t3v0|5t3v0]]&lt;br /&gt;
&lt;br /&gt;
:Here are two examples of Saiga shotguns of full auto [[http://www.youtube.com/watch?v=4K-heFRwuWs] and [http://www.youtube.com/watch?v=lUe4NWiOq5A&amp;amp;feature=related]. Enjoy-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 21:43, 13 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Price==&lt;br /&gt;
The Saiga shotgun series are the most reasonably priced semi auto shotguns I have yet to encounter-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 19:39, 13 August 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>5t3v0</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Saiga_shotgun_series&amp;diff=171347</id>
		<title>Talk:Saiga shotgun series</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Saiga_shotgun_series&amp;diff=171347"/>
		<updated>2009-08-27T11:25:35Z</updated>

		<summary type="html">&lt;p&gt;5t3v0: /* Select fire.... */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Select fire.... ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Are you sure its select fire? according to World guns.ru its semi-auto only [http://world.guns.ru/shotgun/sh07-e.htm][[User:5t3v0|5t3v0]]&lt;br /&gt;
&lt;br /&gt;
:I've seen them shoot full auto before-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 19:38, 13 August 2009 (UTC)&lt;br /&gt;
From the factory they are Semi-Auto but numerous end users have converted them into Automatic shotguns. [[User:Rockwolf66|Rockwolf66]] 20:23, 13 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Interesting. [[User:5t3v0|5t3v0]]&lt;br /&gt;
&lt;br /&gt;
:Here are two examples of Saiga shotguns of full auto [[http://www.youtube.com/watch?v=4K-heFRwuWs] and [http://www.youtube.com/watch?v=lUe4NWiOq5A&amp;amp;feature=related]. Enjoy-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 21:43, 13 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Actually, thinking about it, Its not Izhmash that make the full automatic versions, so It would probably be better to say rather than select fire, Semiauto, but sometimes CONVERTED to select fire. [[User:5t3v0|5t3v0]]&lt;br /&gt;
&lt;br /&gt;
==Price==&lt;br /&gt;
The Saiga shotgun series are the most reasonably priced semi auto shotguns I have yet to encounter-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 19:39, 13 August 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>5t3v0</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Saiga_shotgun_series&amp;diff=164200</id>
		<title>Talk:Saiga shotgun series</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Saiga_shotgun_series&amp;diff=164200"/>
		<updated>2009-08-13T21:31:28Z</updated>

		<summary type="html">&lt;p&gt;5t3v0: /* Select fire.... */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Select fire.... ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Are you sure its select fire? according to World guns.ru its semi-auto only [http://world.guns.ru/shotgun/sh07-e.htm][[User:5t3v0|5t3v0]]&lt;br /&gt;
&lt;br /&gt;
:I've seen them shoot full auto before-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 19:38, 13 August 2009 (UTC)&lt;br /&gt;
From the factory they are Semi-Auto but numerous end users have converted them into Automatic shotguns. [[User:Rockwolf66|Rockwolf66]] 20:23, 13 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Interesting. [[User:5t3v0|5t3v0]]&lt;br /&gt;
&lt;br /&gt;
==Price==&lt;br /&gt;
The Saiga shotgun series are the most reasonably priced semi auto shotguns I have yet to encounter-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 19:39, 13 August 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>5t3v0</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_2&amp;diff=164192</id>
		<title>Talk:Call of Duty: Modern Warfare 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_2&amp;diff=164192"/>
		<updated>2009-08-13T21:27:38Z</updated>

		<summary type="html">&lt;p&gt;5t3v0: /* Correct Name */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Note: This talk page is for discussion related to the '''article'''. Do not use it to argue about how H&amp;amp;K pwnz Colt, it is safe to say nobody cares.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Brazillian Militia? ==&lt;br /&gt;
&lt;br /&gt;
They better make the main character waste the militia alongside the Brazilian Army or the [http://en.wikipedia.org/wiki/BOPE/ BOPE] or i am not buying it.-[[User:Oliveira|Oliveira]] 19:07, 14 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Guns from the new teaser==&lt;br /&gt;
This SMG looks like a [[Heckler &amp;amp; Koch MP5#Special Weapons MP-10 and SP-10|Heckler &amp;amp; Koch MP-10]].&lt;br /&gt;
[[Image:Mp10catch1.JPG|thumb|none|300px|[[Heckler &amp;amp; Koch MP5#Special Weapons MP-10 and SP-10|Heckler &amp;amp; Koch MP-10]]]]&lt;br /&gt;
[[Image:MW2teastrail1.png|thumb|none|400px|I thought it was a MP5K but if we look closer, it doesn't seem to be one.]]&lt;br /&gt;
:It could be a K with the forward grip removed? [[User:Spartan198|Spartan198]]&lt;br /&gt;
&lt;br /&gt;
looks like an MP5 with a tactical end-cap, kinda like the end cap on the MP5K. no idea why there's a 15 round magazine though&lt;br /&gt;
[[Image:MW2teastrail2.png|thumb|none|400px|And this one looks like a UMP but the the silhouette isn't exactly the same (maybe the model of the game was not loaded enough).]]&lt;br /&gt;
--[[User:PhantomT1412|PhantomT1412]] 08:27, 22 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:It definitely resembles a UMP, it probably has rails on the handguard, as well as the front sight removed, as they did in the last game ~[[user:Revolver|Revolver]]&lt;br /&gt;
&lt;br /&gt;
The one in the first picture is I think a Special Weapons MP-10. Check it out at the bottom of the mp5 page.&lt;br /&gt;
::The forearm doesn't look as large as the MP-10 though... everything else looks like a MP-10 indeed.--[[User:PhantomT1412|PhantomT1412]] 11:10, 26 May 2009 (UTC)&lt;br /&gt;
The two guns look similar minus the stock and clip. I could be wrong but I'm sure that if it isn't a special weapons mp-10 then it is an UMP.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
:Magazine goddamit![[User:Oliveira|Oliveira]] 23:30, 26 May 2009 (UTC)&lt;br /&gt;
What's wrong with saying clip? It means the same thing.&lt;br /&gt;
:.. Uh, no. It's not. A 'clip' is the device that loads a magazine. You either use it to load your detachable magazines, or you carry the clips to load the fixed magazine in your rifle (on old rifles). You don't carry 'clips' around any more. They're two different things. It's like saying rim and tyre mean the same thing. --[[User:Joffeloff|Joffeloff]] 12:44, 27 May 2009 (UTC)&lt;br /&gt;
I've never heard that before. I can see where clip comes from stripper clip that they used in rifles. Everyone around me says clip and mag is interchangeable but people use mag more often. If it really bothers you that much then I'll just say mag then.&lt;br /&gt;
[[Image:Mp10catch1.JPG|thumb|none|400px|Special Weapons MP-10 9x19mm]]&lt;br /&gt;
The second one looks like an UMP. I'm pretty sure we're dealing with two guns here.&lt;br /&gt;
::Yeah but there is no rear sight on the one in the screenshot, and it's disturbing me... maybe they took it away because of the Red Dot on it.--[[User:PhantomT1412|PhantomT1412]] 11:10, 26 May 2009 (UTC)&lt;br /&gt;
Actually if you look closely that kinda square shape towards the back of the gun is the iron sight so it's pretty much an UMP with what looks like an ACOG. If you're talking about the front sight for the UMP which does appear to be missing, remember that they removed the front sights from the M4/M16 when you attach a sight even though that's not standard.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP .45 ACP]]&lt;br /&gt;
[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
&lt;br /&gt;
I've got a clearer shot of the weapon thanks to a friend :)&lt;br /&gt;
[[Image:MW2MP.jpg|thumb|none|400px|]]--[[User:PhantomT1412|PhantomT1412]] 17:05, 18 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Ok I guess it's not an MP-10 but a dressed up MP-5. They did it to the AK I suppose they are going to do it to the MP-5?[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
&lt;br /&gt;
Guys on CoD Wikia found an interesting thing about this gun and I pretty agree: http://callofduty.wikia.com/wiki/Modern_Warfare_2#Sub_Machine_Guns &amp;lt;br/&amp;gt;They say it's a MP5K with a R.I.S system. Since they've put one for the M4, I guess that's possible.--[[User:PhantomT1412|PhantomT1412]] 16:58, 19 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
It has to be a MP5k with a rail. The short magazine,no stock, and small flashider make it the only possible variant.&lt;br /&gt;
&lt;br /&gt;
==what AK is this?==&lt;br /&gt;
http://www.gamegrep.com/showimage.php?pos=2&amp;amp;newsid=20387 &lt;br /&gt;
http://www.gamegrep.com/showimage.php?pos=4&amp;amp;newsid=20387&lt;br /&gt;
http://www.gamegrep.com/showimage.php?pos=5&amp;amp;newsid=20387&lt;br /&gt;
&lt;br /&gt;
In the first image I can see that it has a waffle magazine. In the second image I can see that a muzzle brake is present, and in the last image I can see what appears to be a Tapco Intrafuse AK-47 Handguard. So what is it? Oh and it appears to have a synthetic stock. [[Special:Contributions/72.133.253.21|72.133.253.21]] 21:10, 24 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Guns from the trailer ==&lt;br /&gt;
[[Image:MW2brazil.png|thumb|none|400px|FN FAL or Imbel MD-3 (brazilian variant of the FAL)?]]&lt;br /&gt;
I hope it's an FAL. You barely ever see them in video games-S&amp;amp;Wshooter&lt;br /&gt;
:Could be a variant of the KTR-03S - an AK custom build [http://www.krebscustom.com/RawPhotos/6-28-04/KTR-03SFinal.jpg]. - MCain (UTC)&lt;br /&gt;
:Me too. I love fals. And the gun above looks like a IMBEL MD2. Heres the wikipedia article: [http://en.wikipedia.org/wiki/IMBEL_MD2]. Note how it has a STANAG Magazine like the MD2.I also love how ridiculous looking the Brazilian gang members are.[[User:Oliveira|Oliveira]] 17:39, 25 May 2009 (UTC)&lt;br /&gt;
::rather MD-3 isn't it? Since it hasn't a foldable stock.--[[User:PhantomT1412|PhantomT1412]] 18:51, 25 May 2009 (UTC)&lt;br /&gt;
:::Yeah without the folding stock it is a MD3.[[User:Oliveira|Oliveira]] 20:38, 25 May 2009 (UTC)&lt;br /&gt;
::::However, the gun's long barrel looks more like a FAL... ahh sh*t! This fuc*ing game is driving me mad, every guns don't look exactly the same as their originals^^--[[User:PhantomT1412|PhantomT1412]] 21:11, 25 May 2009 (UTC)&lt;br /&gt;
:I think there are Imbel MD2s or MD3s with the regular barrel.[[User:Oliveira|Oliveira]] 21:14, 25 May 2009 (UTC)&lt;br /&gt;
:Ok, there are no Imbel MD3s with regular barrels. It's most likely a design error by the developters.[[User:Oliveira|Oliveira]] 21:59, 25 May 2009 (UTC)&lt;br /&gt;
(comment: It better be a FAL. I'm getting tired of M4's, M16's, AK's and G36's. I want to be able to use a gun ingame that in't too small for me in real life.-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]])&lt;br /&gt;
:I agree. the game better have G3s and IMI galils. I also love the fact that is a Brazilian made Fal. You don't see those in movies.[[User:Oliveira|Oliveira]] 23:45, 26 May 2009 (UTC)&lt;br /&gt;
:I also want a MG3 or some kind of big, dumb machine gun chambered to 7.62x51mm NATO. Machine guns chambered to 7.62 tear shit up.[[User:Oliveira|Oliveira]] 00:04, 27 May 2009 (UTC)&lt;br /&gt;
: Hell yeah man! Thats exactly what I'm saying. I would also like to see some more bolt action jobs that aren't crappy( DSR-1, Enfield Enforcer, Steyr SSG) in video games- [[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 00:22, 27 May 2009 (UTC)&lt;br /&gt;
::''This would probably be the IMBEL MD-2 (folding stock) or MD-3 (fixed stock) which is manufactured locally in Brazil.  The weapons are based, pretty much, on the FAL with the exception that they fire a 5.56 round'' [[User:Charon68|Charon68]]&lt;br /&gt;
:::And are fed from STANAG Magazines and have different handguards.[[User:Oliveira|Oliveira]] 16:31, 28 May 2009 (UTC)&lt;br /&gt;
:I'm tired of .223 guns. I would like to see a FAL, M14 or G3 that isn't emasculated (made innacurate, weak or make ammo for it scarce)-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]]&lt;br /&gt;
::I want a M14 that is not tricked out with rails like the one in Call of Duty 4. I want a M14 like the one below:&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|500px|A real M14.]]&lt;br /&gt;
I do like the Mk 14 Mod 0 EBR rifle though. I also want A M16A4 that doesn't fire on Full Auto and a AK-74. AK-74s don't get enough love.[[User:Oliveira|Oliveira]] 18:02, 29 May 2009 (UTC)&lt;br /&gt;
:::::CoD 7 will be about Vietnam War according to rumours, maybe they'll put in one.--[[User:PhantomT1412|PhantomT1412]] 19:33, 29 May 2009 (UTC)&lt;br /&gt;
::And smaller conflicts in africa. I hope they also put atleast one level that takes place in the portuguese colonial war.&lt;br /&gt;
[[User:Oliveira|Oliveira]] 01:29, 31 May 2009 (UTC)&lt;br /&gt;
:::Now i think the FAL above may be a FN FAL with rails on the handguards and a 30 round magazine but i think it's too curved and big to be 7.62x51mm NATO.[[User:Oliveira|Oliveira]] 17:06, 31 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
im taking a guess that the FAL looking rifle is a DSA SA58 OSW. im probably wrong, but thats my two cents&lt;br /&gt;
:Way too big to be an SA58. The SA58 is a Carbine. The one in the upper picture is an Assault Rifle. Also, sign your posts by putting four ~ at the end of every message.-[[User:Oliveira|Oliveira]] 22:02, 11 July 2009 (UTC)&lt;br /&gt;
[[Image:MW2smg.png|thumb|none|400px|]]&lt;br /&gt;
[[Image:MW2Brazilpistol2.png|thumb|none|400px|]]&lt;br /&gt;
[[Image:MW2Brazilpistol.png|thumb|none|400px|]]&lt;br /&gt;
--[[User:PhantomT1412|PhantomT1412]] 16:54, 25 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
*A Kriss Super V?&lt;br /&gt;
Cool. The pistol is a Desert Eagle, by the way.-protoAuthor&lt;br /&gt;
:I think the pistol is a Jericho 941  since it's too small to be a desert eagle.[[User:Oliveira|Oliveira]] 18:38, 26 May 2009 (UTC)&lt;br /&gt;
::No, it's an Eagle. Check out the ejection port.&lt;br /&gt;
:::''I concur.  It's not terribly visible, but there's that familiar slide mounted safety in both shots.  It appears to be a totally game-created custom finish though - the barrel and the underlying section of the frame (where the gas pistons are housed) look to be blued and the grips and the rest of the frame looks silver.  On a couple of related notes, wow at the graphics - I took these for pictures of the developers testing out their guns at first - and wow at the handling of the Desert Eagle by this guy.  Usually in these games, you see handguns being handled only somewhat compentently at best.  This guy looks like he sleeps with the damn thing.'' ---[[User:Clutch|Clutch]] 02:09, 27 May 2009 (UTC)&lt;br /&gt;
::::Also, take note of the sound it makes when it fires. Exact same sound as the Desert Eagle in CoD4.&lt;br /&gt;
:::::Besides, the game is still going through production and the weapon models will be touched up. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 02:53, 1 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The machine gun ==&lt;br /&gt;
I think the machine gun that the russian terrorists are using is a M240.[[User:Oliveira|Oliveira]] 17:42, 25 May 2009 (UTC)&lt;br /&gt;
::I think it's a M249 SAW, the M240 (GP Machine gun) is bigger.--[[User:PhantomT1412|PhantomT1412]] 18:00, 27 May 2009 (UTC)&lt;br /&gt;
:::Could it possibly be a Mk. 46?&lt;br /&gt;
:Makes sense since most of the guns are special forces guns.[[User:Oliveira|Oliveira]] 17:52, 2 June 2009 (UTC)&lt;br /&gt;
:Well the M240B has been added just look at the new multiplayer trailer. IGN rewind theater confirms it too. could someone add it on the main article? -Mandaloin&lt;br /&gt;
&lt;br /&gt;
==New AK==&lt;br /&gt;
[[Image:AKMW2.png|thumb|none|400px|]]&lt;br /&gt;
I think its just an amped up AK-47. It has an AR-15 stock, waffle magazine, and has a synthetic handguard.&lt;br /&gt;
Found a similar image:&lt;br /&gt;
[[Image:Ak-47-weapon-accessories-desert-colourb.jpg|thumb|none|400px|]]&lt;br /&gt;
[[User:Rock and Metal|Rock and Metal]] 22:22, 25 May 2009 (UTC)&lt;br /&gt;
:Good god, look what they did to that AK! That's just horrible. I hope the AK in the game isn't like that.[[User:Oliveira|Oliveira]] 22:37, 25 May 2009 (UTC)&lt;br /&gt;
::I watched the trailer again. I am sure that i saw a AK with a AK-74 style flash hider.[[User:Oliveira|Oliveira]] 22:55, 25 May 2009 (UTC)&lt;br /&gt;
:::Maybe a AK-101 since NATO forces use 5.56mm.--[[User:PhantomT1412|PhantomT1412]] 11:05, 26 May 2009 (UTC)&lt;br /&gt;
::I think it could be a AK-74M or just a AK-74 since the russian army might make a apparence and they need to arm the russian soldiers.[[User:Oliveira|Oliveira]] 18:38, 26 May 2009 (UTC)&lt;br /&gt;
:::I said &amp;quot;NATO forces&amp;quot;--[[User:PhantomT1412|PhantomT1412]] 22:42, 26 May 2009 (UTC) because the one having it in the screenshot is Soap... well, maybe or surely, he captured because he had a M14 at the beginning.&lt;br /&gt;
::Well...the game's plot is a about a Uber badass special forces unit that works alone and is headed by our buddy Soap up there. So, i guess the badass special forces unit is not part of NATO.[[User:Oliveira|Oliveira]] 23:35, 26 May 2009 (UTC)&lt;br /&gt;
:::Neither AK-101 or AK-74, the magazine in the image holds 7.62x39mm. [[User:Rock and Metal|Rock and Metal]] 00:16, 27 May 2009 (UTC)&lt;br /&gt;
::::Maybe theres the tricked out AK up there and the AK-74 style AK.[[User:Oliveira|Oliveira]] 16:26, 28 May 2009 (UTC)&lt;br /&gt;
:::::Well, seems like we won't know until we'll have a level walkthrough with the name of the weapon in it...--[[User:PhantomT1412|PhantomT1412]] 15:45, 29 May 2009 (UTC)&lt;br /&gt;
::I saw the Gameplay videos and i saw two different AKs. One with a AKM style muzzle brake and another one with a AK-74 style flash hider. Maybe we can build guns from the ground up? like, you can have a AK-47 with a kobra sight, snow camo, fires 7.62x39mm and has a AK-74 flash hider?-[[User:Oliveira|Oliveira]] 16:39, 8 June 2009 (UTC)&lt;br /&gt;
*It's gotta be an AKM.&lt;br /&gt;
::Why the      it would be an AKM? It looks like an AK-74M or one of the AK-100 series.-[[User:Oliveira|Oliveira]] 15:38, 2 July 2009 (UTC)&lt;br /&gt;
:::Well it has ribbing on the top of the reciever, like the AKM, but the indentation I cannot clearly see. It could be like in Farcry 2, where it has the Ak-47 receiver with some AKM parts, and I used AKM because the 100 series are developments on the AKM, understand? So AK-47 is incorrect.&lt;br /&gt;
::::But the AK-10X series were developments on the AK-74M. Also, sign you posts.-[[User:Oliveira|Oliveira]] 21:36, 2 July 2009 (UTC)&lt;br /&gt;
:::::Well technically the modernizations start with the AKM, I see it as the break off point of the AK series. Ak-74 was designed from the AKM, and so on and so on, but that doesn't matter, yeah it could be the 100 series, but my point is its not an AK-47. Also lacks the flash hiders of the 74 and 100s. But I think it's a frankenAK-[[User:RedJedRevolver|RedJedRevolver]]&lt;br /&gt;
::I think the AK-74 flashider can be seen when in first person. Like how in the first Modern Warfare, The first person model of the M4 had an grip on the handguard but the world model didn't have a grip. I also think it's an frankengun or it may be an AK that the player can build. Like in hitman: Blood Money.-[[User:Oliveira|Oliveira]] 14:41, 3 July 2009 (UTC)&lt;br /&gt;
:::I don't think so on the 74, but I think we can agree in the meantime it is not an AK-47 so we should change the heading accordingly, evidence shows it is a modernized variant so we could say a Kalashnikov in the heading and have notations that it is a modernized variant.-[[User:RedJedRevolver|RedJedRevolver]]&lt;br /&gt;
&lt;br /&gt;
It looks like it has the AK-47 variant front sight on it.&lt;br /&gt;
&lt;br /&gt;
== Unrealeted ==&lt;br /&gt;
Ok, i know this has nothing to do with the game or releted to guns but, i was reading the Modern Warfare 2 thread on the Something Awful forums and they were calling the Brazilian gangters africans. What the     ? and they seen to think the scenes in Rio De Janeiro are set in Africa. What the mother    ? it offends me that people are dumb enough to ignore the line &amp;quot;he's got a contact in rio&amp;quot; and Christ the Redeemer and the huge mountains with favelas full of illiterate drug dealers and the Brazilian made Imbel MD-3.[[User:Oliveira|Oliveira]] 23:43, 26 May 2009 (UTC)&lt;br /&gt;
:What do you expect? It's Something Awful!&lt;br /&gt;
&lt;br /&gt;
To be fair all the favela gangsters that are seen so far are Afro-Brazilians, even if there are plenty of gang members of all races in real life. With so many games having levels in destroyed urban areas in Africa it's not surprising that some people would get a Black Hawk Down style vibe from the pictures.&lt;br /&gt;
&lt;br /&gt;
Personally I hate something Awful as they break their own rules on posting. One member has a post on there with my first and last names and it's a bloody poison pen hitpeice. I asked the frigging syop to remove the shit and he laughed at me. Personally I find the site the home of a bunch of elitist idiots who have at least one member dumb enough to set the fuel line for a weilding torch on fire.[[User:Rockwolf66|Rockwolf66]] 19:17, 27 May 2009 (UTC)&lt;br /&gt;
:Hey, i like something awful but you have to be really dumb not to see the Christ the redeemer.[[User:Oliveira|Oliveira]] 16:26, 28 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Hopes For New Game==&lt;br /&gt;
&lt;br /&gt;
Want a little realism and some weapons like standard battle rifles not all trick out with rails. Hoping russians have ak-74s and makarovs or that new 9x19 pistol they developed, not ak47s. Militias and gangs should have a mix of guns, not all berettas and 1911s. A makarov, cz-75, hk or two, glock, model 19 smiths.....just variety.&lt;br /&gt;
&lt;br /&gt;
What the fick is an &amp;quot;akarov&amp;quot;? Lol-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 03:08, 28 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Makarov, a 9x18mm pistol that has been issued in several variants to the russian military. Come on, seriously, sticky keys some things are mspelled.&lt;br /&gt;
&lt;br /&gt;
I knew that. I was just kidding-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 03:35, 28 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I think the brazilians should use taurus and stoeger guns too, that would be realistic. And the militia should have some sxs coach guns and taurus revolvers, you know, the non tatcticla stuff. And psitols should be portrayed as hard to shoot, not coming back exactly on target after each round and it should wobble a bit while aiming.&lt;br /&gt;
:The Brazilian gangsters are using tricked out guns with rails. At least the IMBEL MD-3 up there has a Eotech reflex sight and what looks like rails on the handguards but they could be the regular MD-3 hand guard. We know the AKs are going to be tricked out as      like the image above but i think i saw a AK-74 that was not tricked out. I hope they have a AK-74.[[User:Oliveira|Oliveira]] 16:26, 28 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
My major hope for the game is a surpressed sniper rifle available on multiplayer not single. The first Modern Warfare was a great stealth game with all the &amp;quot;Surpressors&amp;quot;, and &amp;quot;Ghillie Suits&amp;quot; but really was a &amp;quot;Greek Tragedy&amp;quot; on multiplayer. I could understand that your average military trained sniper has a spotter and a shooter and are trained to be the world's top 10 patient people in the world but can't put the patience into a live game with real people in a seven minute match. Aside from history why couldn't the writers just put a M21 with a surpressor on in multiplayer like in the missions &amp;quot;Blackout&amp;quot; and &amp;quot;All Ghillied Up&amp;quot;? For the new guys to COD4 on the M21 attachments there are only two attachments &amp;quot;No Attachment&amp;quot; has a standard scope, the ACOG attachment has a ACOG scope and is missing a surpressor as a third attachment. If you understand how to customize your attachments you wouldn't be so confused but since the &amp;quot;No Attachment&amp;quot; feature has a standard scope why not have the surpressor and scope. It just doesn't make sense why you would have the same setup in the campaign but not in multiplayer. We can all understand why you can't have more than one attachment on any other weapons but why not add a surpressor on a sniper that has &amp;quot;No Attachment&amp;quot; for it's standard scope? I am probably to late to send this message to Infinity Awards but I spent 20 minutes on it so I might get lucky if they read it and a miracle if they change it. I'm just sharing my hopes so try not to delete it.&lt;br /&gt;
&lt;br /&gt;
I hope they get more shotguns in and make them a tiny bit better.m3,870,m1300,m950,etc. Two shotguns that go 5 feet suck, especially when pistols can go as far as sniper rifles.&lt;br /&gt;
&lt;br /&gt;
==Winchester 1200==&lt;br /&gt;
&lt;br /&gt;
We all know the 1200 is old and not used since vietnam. The 1300 is used. Would it be safe to say these are mis-named winchester 1300s? Or is it more video game nonsense?&lt;br /&gt;
:The 1200 in this game is the same 1200 from Modern Warfare 1 so it's safe to say that the Winchester is a 1200 even though is pretty retarded to militarys still be using the 1200 today.[[User:Oliveira|Oliveira]] 18:52, 31 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I seriously doubt the 1200 was ever made in this configuration.&lt;br /&gt;
:Me too but it is a video game and video game developters are pretty retarded when it comes to guns. Still, this and COD4 have the best Gun      in video game history atleast by now.[[User:Oliveira|Oliveira]] 20:11, 31 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:Watching over the video again on youtube and moderwarfare2.com, the weapon does look like a Winchester 1200 at first glance, yet I'm also convinced it may be a Remington 870 MCS, either in the Entry configuration or the Patrol Configuration due to the length of the barrel or it maybe the combination of the two, due to the length of the barrel with an added entry front sight. [[User:Draco122|Draco122]] 22:15, 11 August 2009&lt;br /&gt;
&lt;br /&gt;
[[Image:Rem870mcs_14.jpg‎|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
== Alright ==&lt;br /&gt;
Alright you son-of-a-bitches there's a gameplay video in gametrailers. It's pretty low quality but some new guns were seen, including the gun with the heartbeat sensor and some others. Now, i don't know how to screencap trailers so someone else will have to do it.[[User:Oliveira|Oliveira]] 20:58, 1 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Here they come:&lt;br /&gt;
[[Image:MW2AR1.png|thumb|none|400px|]]&lt;br /&gt;
[[Image:MW2AR2.png|thumb|none|400px|]]&lt;br /&gt;
--[[User:PhantomT1412|PhantomT1412]] 21:15, 2 June 2009 (UTC)&lt;br /&gt;
YOU FOOL! It's &amp;quot;sons-of-bitches&amp;quot;. That's a pretty awesome-looking cap, though.-protoAuthor&lt;br /&gt;
:Thanks for the correction. I am sure Soap and Roach we using AKs with AK-74 flash hiders. Anyone have any idea what kind of AKs were those?-[[User:Oliveira|Oliveira]] 21:20, 3 June 2009 (UTC)&lt;br /&gt;
::Oliveira, do you think you could post a link of the trailer for me, please? Thanks so much. --[[User:Blemo|Blemo]] 04:43, 5 June 2009 (UTC)&lt;br /&gt;
:::Which trailer?-[[User:Oliveira|Oliveira]] 12:11, 7 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== gameplay demo ==&lt;br /&gt;
&lt;br /&gt;
did anyone see the new gameplay demo for Modern Warfare 2&lt;br /&gt;
it showed &amp;quot;Roach&amp;quot;(main protagonist) with a IMBEL MD-3 with a dot sight and a...radar&lt;br /&gt;
im not good with gun attachments but is there really a radar attatchment?&lt;br /&gt;
:It's a heartbeat sensor and the gun wasn't a MD-3. it looked like a fictional gun of some sort.[[User:Oliveira|Oliveira]] 17:52, 2 June 2009 (UTC)&lt;br /&gt;
::some says it's a SCAR--[[User:PhantomT1412|PhantomT1412]] 21:16, 2 June 2009 (UTC)&lt;br /&gt;
:::Makes sense since the charging handle is on the right side. But i think the SCAR charging handle is on the left side.[[User:Oliveira|Oliveira]] 21:46, 2 June 2009 (UTC)&lt;br /&gt;
-It looks like a Sig 556 variant to me - Mythekal&lt;br /&gt;
&lt;br /&gt;
Yeah looks like the sig556 itself thogh, not the military versions?  Also, would it be safe to say the glock is a glock 18, no idea how anyone would mistake a full auto as a g22/.&lt;br /&gt;
&lt;br /&gt;
It could just be a fully automatic Glock 22. Gun rules dont necessarily matter to video games - Mythekal&lt;br /&gt;
:Mythekal is right. Hell, Modern Warfare 1 had a M16A4 that fired on full auto.[[User:Oliveira|Oliveira]] 22:30, 2 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
All that matters is the real weapon that the in-game version is modeled from. Call of Duty 4 had an Aks-74u modeled from an Airsoft gun - Mythekal&lt;br /&gt;
&lt;br /&gt;
I'm starting to think that this rifle could be a Bushmaster ACR, as it shares similar traits, except for the placement of the charging handle - Mythekal&lt;br /&gt;
&lt;br /&gt;
:My thoughts too. The charging handle is consistent to the ACR, but the SCAR has the same kind of charging handle. We can't see the stock and both could accept a thermold mag. So it could be either. I really doubt they make up an entire fiction rifle for the sake of it. Modern Warfare was always all about guns that are real. [[User:Excalibur01|Excalibur01]] 02:34, 3 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Though the weird part is, the ACR has a slide release right next to the trigger, similiar to the XM8. You reload and just press forward with your trigger finger, no need to slap or pull the charging handle. The SCAR has the slide release like the AR-15 rifles, you can just slap it to release, but yet in the gameplay, you don't slap a slide release or push a slide release, you pull the charging handle back. Strange [[User:Excalibur01|Excalibur01]] 02:36, 3 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
It could be a Magpul Masada. It is very similar to the weapon in the videos, and has a charging handle on the right side of the receiver. In the video, the stock has a hinge, indicating a folding stock, which looks almost identical to the Masada. - Mythekal&lt;br /&gt;
&lt;br /&gt;
The rifle also has ambidexterous charging handles - Mythekal&lt;br /&gt;
&lt;br /&gt;
:That sumbitch is most certainly a Masada.&lt;br /&gt;
&lt;br /&gt;
new gameplay vid says it's a silenced ACR with heartbeat sensor.&lt;br /&gt;
&lt;br /&gt;
I think it is a Magpul Masada [[User:Choi117|Choi117]]&lt;br /&gt;
:I watched the Gameplay and i'm sure that the gun is a ACR.[[User:Oliveira|Oliveira]] 22:32, 3 June 2009 (UTC)&lt;br /&gt;
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ACR is the masada. Same gun, switched manufacturer.&lt;br /&gt;
:Sorry, i didn't know that.[[User:Oliveira|Oliveira]] 00:07, 4 June 2009 (UTC)&lt;br /&gt;
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But the stock is that of the Masada - Mythekal&lt;br /&gt;
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::ACR man, I know the Masada sounds cooler, but it isn't call that anymore. It's like people still calling the REC 7 a Barret M468 [[User:Excalibur01|Excalibur01]] 04:42, 4 June 2009 (UTC)&lt;br /&gt;
:::Or any of the M16 series of weapons a AR-15.-[[User:Oliveira|Oliveira]] 16:20, 4 June 2009 (UTC)&lt;br /&gt;
:Well if it's called AR15, you would be referring to the civilian M16 rifles. M16 is a military weapon and an AR-15 isn't. [[User:Excalibur01|Excalibur01]] 04:11, 5 June 2009 (UTC)&lt;br /&gt;
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I think the pistol is a [[Glock#Glock 18|Glock 18C]]&lt;br /&gt;
:Most likely since it was firing on Full auto.[[User:Oliveira|Oliveira]] 18:13, 4 June 2009 (UTC)&lt;br /&gt;
::It was pointed out that the firing rate wasn't the same speed as a real [[Glock#Glock 18|Glock 18]], but it could be that the developers couldn't quite get the slide and sound speed for a [[Glock#Glock 18|Glock 18]]. [[User:Excalibur01|Excalibur01]] 19:31, 4 June 2009 (UTC)&lt;br /&gt;
:::Or it could be a [[Glock]] firing on semi-automatic. [[User:Oliveira|Oliveira]] 20:16, 4 June 2009 (UTC)&lt;br /&gt;
::::That little     er fires fast if its semi auto (pardon my language)&lt;br /&gt;
:::::Who ever put the screenshot on the page forgot to remind that the frame color is (tan) &amp;quot;Olive Drab&amp;quot;. [[Glock#Glock 18|Glock 18's]] did not have this color available. [[Glock#Glock 22|Glock 22's]] just came out with this color somewhere in 2008. Of course I still wouldn't rule out it could be a [[Glock#Glock 18|Glock 18]] with a replaced frame. But the writers probably wanted to put a new FBI (.40S&amp;amp;W) caliber into their Video Game arsenal.&lt;br /&gt;
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==Weapons-trailers==&lt;br /&gt;
&lt;br /&gt;
Been seeing trailers online annoncing weapons and perks. How much cred do they have? Theres no footage to back it up, bt several announced weapons are in the screenshots. They also list the  110 SASR, L85, L85 mg version, etc.&lt;br /&gt;
:Weapon trailers? Where the hell can i find those? They could be really useful for the article.[[User:Oliveira|Oliveira]] 00:07, 4 June 2009 (UTC)&lt;br /&gt;
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Youtube, theres a &amp;quot;weapons&amp;quot; one that just lists guns, and a weapons and perks thing, the perks it actually ahs proof from the original teaser.&lt;br /&gt;
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:I wouldn't trust any of those youtube bull. One said there might be an XM8 in the game. I hope it does not. That's one more step towards having all the guns Rainbow Six have. [[User:Excalibur01|Excalibur01]] 04:55, 4 June 2009 (UTC)&lt;br /&gt;
::Those videos are pure speculation. I'm sure those are all         . We will only document weapons that are confirmed by the developters and seen in gameplay.[[User:Oliveira|Oliveira]] 16:20, 4 June 2009 (UTC)&lt;br /&gt;
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== Hbar? ==&lt;br /&gt;
I don't want to offend anyone but, what the mother     is a Hbar?-[[User:Oliveira|Oliveira]] 22:19, 4 June 2009 (UTC)&lt;br /&gt;
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Its the Heavy barreled variant of the Aug meant to be a squad based machine gun - Mythekal&lt;br /&gt;
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:Hbar could also be refering to anything really. Heavy barrel anything. I've seen plenty of AR-15 variants in movies with Hbars. [[User:Excalibur01|Excalibur01]] 04:01, 5 June 2009 (UTC)&lt;br /&gt;
::[http://e3.gamespot.com/video/6211390/?hd=1&amp;amp;tag=live-schedule] Sometime when the player passes over ennemies' corpses, he can take their weapons. One of them (the other is often a FA-MAS) is a AUG. There is four letter after it, a H at the beginning and I don't see well the other 3. But there is only one variant of the AUG with a &amp;quot;H&amp;quot; in its name, and that's the HBar.--[[User:PhantomT1412|PhantomT1412]] 08:24, 5 June 2009 (UTC)&lt;br /&gt;
:::Could someone upload a image of the icon in the above video? The link isn't working for me.-[[User:Oliveira|Oliveira]] 21:43, 5 June 2009 (UTC)&lt;br /&gt;
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I just watched the E3 gameplay again. The AUG HBAR pick up symbol looks amazingly like the SA80 British service rifle. Might be a place holder or something.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
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:I made a note of it in the actual page. It DOES look like an SA80 [[User:Excalibur01|Excalibur01]] 04:27, 8 June 2009 (UTC)&lt;br /&gt;
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::My money's on a mislabel. We know the standard AUG is confirmed (all those screenshots) so why not the HBAR too?--[[Special:Contributions/142.162.149.33|142.162.149.33]] 17:12, 27 June 2009 (UTC)&lt;br /&gt;
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::If you pause it right before you kill the guy who carried it it's an AUG. So therefore its a mislabel. (I wish I can upload the screenshot but dun know how.)&lt;br /&gt;
:::Sign you posts for christ's sake.-[[User:Oliveira|Oliveira]] 15:55, 2 July 2009 (UTC)&lt;br /&gt;
== Correct Name ==&lt;br /&gt;
I think we should call this game Call Of Duty: Modern Warfare 2 instead of just [[Modern Warfare 2]] because we have a entire alphabetized series of Call Of Duty in the Video Games Category and just putting this in the &amp;quot;M&amp;quot; section does not look we even have this page. If somebody knows how to put this in the &amp;quot;C&amp;quot; section with out changing the name that will be organized.&lt;br /&gt;
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:Well that's the problem. Originally it WAS called Call of Duty: Modern Warfare 2 and some still do, but officially, the publishers decided to shorten the title for some reason. We COULD for alphabetize sake, put Call of Duty in front so it fits with the others. [[User:Excalibur01|Excalibur01]] 04:08, 5 June 2009 (UTC)&lt;br /&gt;
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:And I've successfully changed the name [[User:Excalibur01|Excalibur01]] 04:10, 5 June 2009 (UTC)&lt;br /&gt;
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::Wait, I thought the reason that this was called Modern Warfare 2 was because Infinity Ward no longer wanted to make any more WWII related games and as such gave the &amp;quot;Call of Duty&amp;quot; moniker to Treyarch. Modern Warfare is supposedly now a separate series from Call of Duty. [[User:Markit|Markit]]&lt;br /&gt;
:Modern Warfare is its own series now and isn't a CoD game anymore.-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 04:39, 5 June 2009 (UTC)&lt;br /&gt;
::Or we could make a new &amp;quot;Call of Duty: Modern Warfare 2&amp;quot; page which bring it here.--[[User:PhantomT1412|PhantomT1412]] 08:12, 5 June 2009 (UTC)&lt;br /&gt;
::[[Call of Duty: Modern Warfare 2]]--[[User:PhantomT1412|PhantomT1412]] 08:19, 5 June 2009 (UTC)&lt;br /&gt;
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:Actually, this game is still being published by Activision that published the previous game. It is STILL apart of the Call of Duty franchise, they just chose to officially call this game just Modern Warefare 2.  [[User:Excalibur01|Excalibur01]] 08:33, 5 June 2009 (UTC)&lt;br /&gt;
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Keep it modern warfare 2, but link them together, like GM did linking all the dirty harry movies together.&lt;br /&gt;
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I just saw a new official cover art for the game. It says&lt;br /&gt;
CALL OF DUTY&lt;br /&gt;
MODERN WARFARE 2&lt;br /&gt;
so i think we should call it call of duty modern warfare 2 -Mandaloin&lt;br /&gt;
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Thats just the boxart. Officially by the gamedevs its only called Modern warefare 2. They just slapped &amp;quot;call of duty&amp;quot; on there because a lot of people are stupid enough not to realise this IS a sequel to Call of Duty 4: modern warefare [[User:5t3v0|5t3v0]]&lt;br /&gt;
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== Taskforce 141 = Rainbow Six ==&lt;br /&gt;
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A multinational commando unit? The moment I read that, I immediately thought Rainbow and well we really can't complain what kinds of weapons these guys uses since they are a fictional unit like Rainbow so they can use whatever they want. [[User:Excalibur01|Excalibur01]] 21:18, 5 June 2009 (UTC)&lt;br /&gt;
:I was expecting the task forece to be from the UN. That would be cool.-[[User:Oliveira|Oliveira]] 21:35, 5 June 2009 (UTC)&lt;br /&gt;
::But if they say they are are UN taskforce makes the team sound kinda...pointless Like the UN does anything. [[User:Excalibur01|Excalibur01]] 21:39, 5 June 2009 (UTC)&lt;br /&gt;
:::I though Rainbow Six was a UN Task Force? Anyway, a movie or televison series about a UN Uber badass task force that were formed to catch international criminals would be really cool. The problem with the UN is that they try to be neutral and being neutral doesn't do anything. The UN should be reformed to be more of a International police that works against international criminals and make international laws.-[[User:Oliveira|Oliveira]] 21:50, 5 June 2009 (UTC)&lt;br /&gt;
I like the UN the way it is. What you're talking about sounds like the first step to a totalitarian society.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
:What i'm talking about is stuff like Resolution 84. I also like the UN the way it is but, they fail at quick responses to genocide such as the Rwandan Genocide in 1994.-[[User:Oliveira|Oliveira]] 16:00, 10 June 2009 (UTC)&lt;br /&gt;
In general they fail at mostly any response. They just don't have the power to back up their enforcement of peace. Any peace keeping force with too much power can be oppressive. Who will keep the peace keepers in check when they're suppose to keep us in check? Quite the dilemma. I just don't think the idea of the U.N. or anything similar can work.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
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:The United States shall keep the UN in check, without US, there is no UN. They need us more than we need them. It might seem like typical arrogant American mentality, but from how things are, the US has more indirect influence and handle over the entire world. We are the world's insurance policy, the self proclaimed enforcer, guardian, peacekeeping super power despite all our internal problems with crime, money and other things, but because of our population and how relatively young our nation is, the intense diversity in culture and believes keeps us in check. [[User:Excalibur01|Excalibur01]] 03:07, 14 June 2009 (UTC)&lt;br /&gt;
::The Problem is when someone like Bush Jr. comes up and     s everything up. Could you imagine having someone like him being President of The United States during the Cold War? Anyway, The UN did have a really good quick response to the North Korean invasion of South Korea. We almost had North Korea. If weren't for the goddamm chinese.-[[User:Oliveira|Oliveira]] 15:19, 14 June 2009 (UTC)&lt;br /&gt;
: Yeah if it weren't for them all this Kim Jong Il shit wouldn't be happening and we wouldn't be about to go to war in Korea-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 18:57, 1 July 2009 (UTC)&lt;br /&gt;
::Hey Smith, if someone is at fault for not winning the Korean War and not having only one Korea, is Mao. Truman also kinda     ed up by telling the 7th Fleet to enter the Taiwan Straits.&lt;br /&gt;
:::Um, Task Force 141 is a play on Task Force 121, which in real life is a (dare I say) black ops verison of JSOC. -[[User:The Winchester|The Winchester]]&lt;br /&gt;
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== More weapons comfirmed ==&lt;br /&gt;
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It seems that p90 is making a return and spas 12 will also be ingame&lt;br /&gt;
http://www.youtube.com/watch?v=MFKBEQoSpu8&lt;br /&gt;
:That guy got a lot of the guns wrong and that AUG Hbar looked more like a SA80 to me. And what the hell is up the people thinking that the FAL in the trailer is a AK? It looks nothing like it!-[[User:Oliveira|Oliveira]] 13:00, 6 June 2009 (UTC)&lt;br /&gt;
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:Well, most people are unaware of all the different kinds of firearms. I'm surprise this guy in the vid ID as much as there was. [[User:Excalibur01|Excalibur01]] 04:32, 8 June 2009 (UTC)&lt;br /&gt;
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== CPT. Price ==&lt;br /&gt;
I hope we get to find out if CPT. Price from CoD4 survived or not. That's been bugging me... [[User:Spartan198|Spartan198]] 20:47, 7 June 2009 (UTC)&lt;br /&gt;
:I think it would cheapen the ending of Modern Warfare 1 if he survived.-[[User:Oliveira|Oliveira]] 20:51, 7 June 2009 (UTC)&lt;br /&gt;
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How would that cheapen the ending of the first game? It was never clear if any of the team's survived. What about the Mile High Club mission where you hear Price and Gaz talk? [[User:Excalibur01|Excalibur01]] 04:33, 8 June 2009 (UTC)&lt;br /&gt;
:Gaz got shot in the face with a Desert Eagle, he's dead.-protoAuthor&lt;br /&gt;
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Captain Price leads the Task Force in this game!&lt;br /&gt;
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No, Soap leads the Task Force&lt;br /&gt;
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Soap does sound kind of similar to Cpt. Price. I guess Price rubbed off on him a little or something.&lt;br /&gt;
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*Price managed to last for sixty years without ageing, dying or trimming his moustache, so I can't see a little thing like being shot dead getting to him. [[User:Dongs|Dongs]] 10:16, 10 June 2009 (UTC)&lt;br /&gt;
:Well...I would like if he came back right at the end and save Soap and Roach. But, he better have a even glourious moustache.-[[User:Oliveira|Oliveira]] 16:00, 10 June 2009 (UTC)&lt;br /&gt;
::Actually, recalling CoD1 a little more, Price has ''already'' died once in the series. He was shot dead on board the ''Tirpitz'' and you just left him there, only for him to turn up again in CoD2 apparently none the worse for it. [[User:Dongs|Dongs]] 08:26, 11 June 2009 (UTC)&lt;br /&gt;
:::Didn't COD2 take place before COD1?-[[User:Oliveira|Oliveira]] 11:25, 11 June 2009 (UTC)&lt;br /&gt;
::::Can't remember, to be honest, I didn't play it that much; I was busy being an Annoyed PC Gamer because they took away my quicksaves, fire modes and health packs and replaced them with Not Being Killed Grenades [throw one to not be killed by that machinegun!]. Still, this is his second death in the series, so I wouldn't expect it to cramp his style much. [[User:Dongs|Dongs]] 12:22, 11 June 2009 (UTC)&lt;br /&gt;
:Gaz and Griggs got wasted though.-[[User:Oliveira|Oliveira]] 13:03, 11 June 2009 (UTC)&lt;br /&gt;
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The Cpt. Price in CoD 1 and 2 is a diffrent Price, most probably  grandfather. And it is unsure if Price died or if he got promoted and got a higher position...&lt;br /&gt;
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*Oh come on, it's either a clone or the same guy, they just came up with that when people started seriously questioning an extremely silly off-hand reference. [[User:Dongs|Dongs]] 07:09, 16 June 2009 (UTC)&lt;br /&gt;
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Don't talk about something you don't know sh¤t about... [http://callofduty.wikia.com/wiki/Price_(Call_of_Duty_4)] the two Cpt. Price are two diffrent guys&lt;br /&gt;
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*Two different, totally identical guys. It's an elaborate cover story to hide that Price is invincible and immortal. [[User:Dongs|Dongs]] 11:48, 16 June 2009 (UTC)&lt;br /&gt;
:Captain Price is a symbol representing the glourious British Military. Ok, he is just a tradition for the Guys at Infinity Ward but it would be really cool if he was a symbol.-[[User:Oliveira|Oliveira]] 17:11, 18 June 2009 (UTC)&lt;br /&gt;
:Hes dead a russian medic was seen trying to revive him but failed an started bashing his chest&lt;br /&gt;
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Gaz... gone, .50 AE round to the face and you're done. Price... I doubt he'd be returning because let's face it he did die in COD4 and the Russian medic wouldn't have pounded his chest if he didn't die. As far as previous games go, Price was able to return because they didn't really have a tight storyline to them. But this Modern Warfare series does. So if Price returns, I think it'll be a bit ridiculous.&lt;br /&gt;
:I like that they Replaced Price with Soap but there is one thing i don't like about it.&lt;br /&gt;
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No Glourious Mustache.-[[User:Oliveira|Oliveira]] 01:07, 22 July 2009 (UTC)&lt;br /&gt;
::Yes, but apparently Soap has a glorious Mohawk. And Price could be a good Zombie.&lt;br /&gt;
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==General Observations==&lt;br /&gt;
Though I freely admit I got wood watching this trailer one thing I noticed is that the guys from ''Infinity Ward'' seemed to have recycled some scenery.  When they showed the guys running through the alleyways of Rio I swear it reminded me of the alleyways of the Arab capital the Marines run through in [[Call of Duty 4: Modern Warfare]].&lt;br /&gt;
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:Not really. [[User:Excalibur01|Excalibur01]] 18:38, 16 June 2009 (UTC)&lt;br /&gt;
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== The New pictures ==&lt;br /&gt;
Could someone tell me where did that picture of the american soldier with the M4 came from?-[[User:Oliveira|Oliveira]] 22:10, 22 June 2009 (UTC)&lt;br /&gt;
:http://www.modernwarfare247.com/news/special-ops-characters --[[User:PhantomT1412|PhantomT1412]] 17:30, 24 June 2009 (UTC)&lt;br /&gt;
::Jesus Christ, is the weapons section of that website all kinds of     ed up. Thet called an FN-FAL a G3 and they called an AK-74 a AK-47. What the mother    ? At least that means that we, IMFDB members, have the best website documenting weapons in Modern Warfare 2. But still, what the mother    ?-[[User:Oliveira|Oliveira]] 17:38, 24 June 2009 (UTC)&lt;br /&gt;
Is all the cussing necessary but yes I do agree that this website is the most reliable.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
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Wow... that site has the MP5 listed as being 40. S&amp;amp;W [[User:5t3v0|5t3v0]]&lt;br /&gt;
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== TAR-21 or F2000? ==&lt;br /&gt;
[[Image:MW2TR6.jpg‎|thumb|none|400px|A Brazilian Militia firing the unknown rifle, presumably a[[FN F2000#FN F2000 Tactical|FN F2000 Tactical]]]]&lt;br /&gt;
Isn't it a TAR-21 rather than a F2000?--[[User:PhantomT1412|PhantomT1412]] 08:44, 25 June 2009 (UTC)&lt;br /&gt;
:It's way too big to be a Tavor. Most likely an F2000.-[[User:Oliveira|Oliveira]] 17:40, 24 June 2009 (UTC)&lt;br /&gt;
::Yeah... the form is rather an F2000 too...--[[User:PhantomT1412|PhantomT1412]] 08:44, 25 June 2009 (UTC)&lt;br /&gt;
:My question is where the      is the scope?-[[Special:Contributions/76.31.5.208|76.31.5.208]] 15:25, 25 June 2009 (UTC) (S&amp;amp;Wshooter)&lt;br /&gt;
::There is an version of the FN2000 that has the scope replaced with rails. I guess that's the one in the picture above.-[[User:Oliveira|Oliveira]] 16:18, 25 June 2009 (UTC)&lt;br /&gt;
:::Whats that under the F2000? Its too skinny to be an M203, I think its a shotugn--[[User:M14fanboy|M14fanboy]] 03:59, 28 June 2009 (UTC)&lt;br /&gt;
::::Looks like an Remington 870.-[[User:Oliveira|Oliveira]] 13:49, 28 June 2009 (UTC)&lt;br /&gt;
How the hell would they fit a shotgun/Masterkey on the three inches of forward rails that the F2000 has? More like a shotgun with an F2000 attachment, rather than the other way around.--[[User:Halorocka888|Halorocka888]] 18:33, 28 June 2009 (UTC)&lt;br /&gt;
:::::Well it definetly looks to be a shotgun, however it's mounted on there.--[[User:M14fanboy|M14fanboy]] 16:23, 1 July 2009 (UTC)&lt;br /&gt;
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== MP7? Are you sure? ==&lt;br /&gt;
&lt;br /&gt;
Where do you exactly see MP7?&lt;br /&gt;
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I only see custom MP5 (or MP5k without foregrip) on the right and two copies of another unidentified weapons on the left.&lt;br /&gt;
They have curved magazines where MP7 has foregrip and their casing is completly different.&lt;br /&gt;
MP7 doesn't match...&lt;br /&gt;
[[User:Morihaus|Morihaus]] 17:51, 25 June 2009 (UTC)Morihaus&lt;br /&gt;
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I saw a picture of it yesterday and i cant remember where. and i think it was a russian behind a shield, but im not sure if i remember that correctly. but the MP7 is definitely here -Mandaloin&lt;br /&gt;
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== FAL Please ==&lt;br /&gt;
&lt;br /&gt;
I know one of the screenshots show's what appears to be an MD-2, but I still wanan see a FAL in MW2. I'm getting annoyed by G36Cs and M16s and G3KA4s in all these games. The FAL was a true combat rifle, and I do has want (sorry for net speak)--[[User:M14fanboy|M14fanboy]] 20:57, 26 June 2009 (UTC)&lt;br /&gt;
: I absolutely agree with the above statement-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 21:02, 26 June 2009 (UTC)&lt;br /&gt;
::Me too but, the MD-2 is good enough for me. And it is Brazilian! That makes me proud of being Brazilian.-[[User:Oliveira|Oliveira]] 21:28, 26 June 2009 (UTC)&lt;br /&gt;
: I like the Imbel also, its a pretty solid gun-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 21:57, 26 June 2009 (UTC)&lt;br /&gt;
::Which Imbel? Imbel is the manufacturer.-[[User:Oliveira|Oliveira]] 21:58, 26 June 2009 (UTC)&lt;br /&gt;
:Their FAL copy with the fixed stock (it's the only one I've held)-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 22:11, 26 June 2009 (UTC)&lt;br /&gt;
::Those are just called FN FALs.-[[User:Oliveira|Oliveira]] 22:16, 26 June 2009 (UTC)&lt;br /&gt;
:::The Imbel is great and all, but the FAL is a solid 7.62 rifle. Also, I noticed they're using the AUG A1, not A3 for MW2. I'm pleased with that as the original AUG model was always my favorite.--[[User:M14fanboy|M14fanboy]] 22:08, 26 June &lt;br /&gt;
2009 (UTC)&lt;br /&gt;
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== TDI &amp;quot;Kriss&amp;quot; ==&lt;br /&gt;
I know the Kriss is going to be hyped in MW2, as its a powerful .45 ACP SMG that has virtually no recoil and great accuracy. But the guys at IW won't let such a perfect gun into multiplayer, because it'll turn into a noob weapon fast. My bet's on that they purposely change one of it's stats to make it more balanced. Any guesses on what they'll take away from it? My bet is make it less powerful.--[[User:M14fanboy|M14fanboy]] 16:17, 28 June 2009 (UTC)&lt;br /&gt;
:There IS recoil in the Kriss. Every gun has recoil.-[[User:Oliveira|Oliveira]] 16:20, 28 June 2009 (UTC)&lt;br /&gt;
::True, but it varies what the recoil force actually ''does'' and how much of it the user feels; the recoil has to go somewhere, but it can be towards things like fighting the gun's own muzzle climb by shoving a weight downwards [as with the Kriss], stopping a barrel that's moving forwards [as with the XM307 / XM312], or quite a number of other things. The general idea is that the Kriss has very light felt recoil for its weight [less than half the weight of a Thompson] because of the novel operating system. And I imagine they'll either limit the magazine, turn it into a peashooter or make it horribly inaccurate. [[User:Tim|Tim]] 02:04, 29 June 2009 (UTC)&lt;br /&gt;
:::Or Infinity Ward could make the Kriss a Kicking Rad gun that you will get when you reach the highest level. An all around gun.-[[User:Oliveira|Oliveira]] 02:16, 29 June 2009 (UTC)&lt;br /&gt;
::::What about the Rate of Fire? i don't remember if the Kriss had a high R.O.F. or not&lt;br /&gt;
:::::From the Future Weapons video I watched on the Kriss, it seems to have an average MP5 like rate of fire. But if IW does let the Kriss go all out, it'll be revenge of the pwned when people get a hold of it. Take that noob tubers! Have some .45 slugs in the face!--[[User:M14fanboy|M14fanboy]] 16:27, 1 July 2009 (UTC)&lt;br /&gt;
::Hey man, the noob tube is awesome.-[[User:Oliveira|Oliveira]] 16:36, 1 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::People who hates tubers are just gamers. Sure I get        off when I get hit in the face by an M203, but hell, I use one too. It's a very good field weapon. In combat, there is no such thing as cheap shot. There's hit and miss. Even in games, if you killed a guy, it's a kill, doesn't matter how you did it, unless you used cheats, but I use the M203 all the time, and 2 shells is what you get in multiplayer, so quit complaining, those on the recieving end of my tube. Now the P90 was a widely used gun for noobs cause of it's high ROF and mag capacity and with the slight of hand perk, you can reload the         faster than you could in real life[[User:Excalibur01|Excalibur01]] 06:04, 3 July 2009 (UTC)&lt;br /&gt;
:::People who complain about tubes in modern games don't remember the days of real noob-tubes, back when the 203 was your alt fire, had realistically-sized splash and had a zero arming distance, and a newbie could easily end a game with a positive score just by firing it point-blank whenever they had more than one person in front of them. [[User:Vangelis|Vangelis]] 07:23, 7 July 2009 (UTC)&lt;br /&gt;
I agree i just hate the loss of a perk its better than juggernaut.--[[User:Panther61DC08|Panther61DC08]] 20:02, 15 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::ANYTHING is better then juggernaut man. And yeah, I use the M203 from time to time, but people who use it constantly should really just go sit down.--[[User:M14fanboy|M14fanboy]] 18:13, 20 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Most online gamers are idiots who most likely don't know the difference between a bullet and a bolt carrier, so they're going to label anyone who kills them a [insert gun name here] noob. If you kill them with an M4, you're an M4 noob. If you kill them with a P90, you're a P90 noob. If you kill them with a shotgun, you're a shotgun noob. It never ends. The point of playing a game is to have fun, so I'm gonna use what I like to use (including the 203) regardless of what everyone else thinks about it. If I nail some tit in the face with a 40 mike-mike, they can whine and cry &amp;quot;noob tuber&amp;quot; all f'n day, it isn't going to change that I put a 40 mike-mike into their face. Only thing about me is that I can do it from a block away (an in-game block, I mean), rather than at point blank. [[User:Spartan198|Spartan198]]&lt;br /&gt;
:I have a Class that it's specialty is to piss people off. Yes, i am a asshole. BUT, i am a professional asshole.-[[User:Oliveira|Oliveira]] 23:01, 27 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:As far as the Kriss goes they sure as hell have never fired it (which disappoints me that they put all these exotic weapons in that they really havent touched... in COD4 they actually fired most of the weapons and that gave it a level of authenticity) so i dont think they'll pay attention to the fact that it takes most of the recoil for you. when you fire it youll probably be shooting all over the place with heavy recoil -Mandaloin&lt;br /&gt;
&lt;br /&gt;
== HK416? ==&lt;br /&gt;
&lt;br /&gt;
Possible HK416-&lt;br /&gt;
&lt;br /&gt;
The SAS guy with the Mohawk &amp;amp; Glock @ 0:30 of the reveal trailer seems to carry something resembling an HK416 (Notice the rear H&amp;amp;K hallmark diopter sights...).&lt;br /&gt;
--[[User:Wikinerd|Wikinerd]] 15:43, 2 July 2009 (UTC)&lt;br /&gt;
:Thats actually Soap. -[[User:The Winchester|The Winchester]]&lt;br /&gt;
&lt;br /&gt;
that is either the M4 or M468(most likely an M4)&lt;br /&gt;
&lt;br /&gt;
Why would they add the HK 416? Internally it's far superior to the M4, but as far as video games go they're virtually the same.&lt;br /&gt;
&lt;br /&gt;
==FN P90==&lt;br /&gt;
Why haven't anyone added the P90? It has been confirmed and in the E3 trailer there was a pickup icon for the P90 and it said &amp;quot;Press # to ick up P90&amp;quot;&lt;br /&gt;
:Did you miss [http://www.imfdb.org/index.php/Modern_Warfare_2#FN_P90TR this?]-[[User:Oliveira|Oliveira]] 16:32, 2 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Re-added ==&lt;br /&gt;
Hey evryone Activision has decided to re-add the Call of Duty prefix back to the Modern Warfare 2 title making the game now being called: Call of Duty: Modern Warfare 2, instead of just Modern Warfare 2? Actvision added the Call of Duty prefix because of the lowered awareness of the Call of Duty series [[User:Drjuki|Drjuki]] 17:16, 13 July 2009 (UTC)&lt;br /&gt;
:So we're changing the name again on this site? [[User:Excalibur01|Excalibur01]] 17:42, 14 July 2009 (UTC)&lt;br /&gt;
::The changing is not official yet. They're still calling the game &amp;quot;''Modern Warfare 2''&amp;quot; (source: [http://kotaku.com/5315981/infinity-ward-talks-modern-warfare-2-43-stories-up]). In fact, nobody at Activision or Infinty Ward ever called the game &amp;quot;''Call of Duty: Modern Warfare 2''&amp;quot;, search any quotes you want. Also, the hardened and prestiges editions (collector versions) don't have &amp;quot;''Call of Duty''&amp;quot; on their boxes.--[[User:PhantomT1412|PhantomT1412]] 14:40, 18 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Walther WA2000 ==&lt;br /&gt;
Does someone has an ingame picture of this game, because I doubt its presence in the game. And there is no use for a weapon to be listed if there is no proof.--[[User:PhantomT1412|PhantomT1412]] 17:18, 18 July 2009 (UTC)&lt;br /&gt;
:I strongly concur with Phantom. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 17:16, 25 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Behold, a really, really silly bundle: ==&lt;br /&gt;
&lt;br /&gt;
http://www.computerandvideogames.com/article.php?id=219720&lt;br /&gt;
&lt;br /&gt;
I can understand doing that for something like a ''Splinter Cell'' bundle (sorta), but... [[User:Vangelis|Vangelis]] 08:42, 19 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I'm so getting that... [[User:Spartan198|Spartan198]]&lt;br /&gt;
&lt;br /&gt;
== Cover Restoration ==&lt;br /&gt;
Does anyone have any unique or expensive software to put this image on the front page?&lt;br /&gt;
&lt;br /&gt;
[[Image:Modern Warfare 2 Cover.jpg|thumb|left|200px|Original]]&lt;br /&gt;
[[Image:Modern Warfare 2 Final.jpg|thumb|none|350px|The best I could do.]]&lt;br /&gt;
&lt;br /&gt;
It's not the standard edition box.--[[User:PhantomT1412|PhantomT1412]] 15:06, 19 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== SPAS-12? ==&lt;br /&gt;
Do you think this shotgun is a SPAS-12? Since we were shown that there is one in this level during a gameplay demo, it could be possible.&lt;br /&gt;
[[Image:MW2shotgunspa.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
its a FAMAS- the folded bipod&lt;br /&gt;
&lt;br /&gt;
:Nope, it's a WA2000&lt;br /&gt;
&lt;br /&gt;
::The Walther WA2000 has a &amp;quot;skeletal&amp;quot; look to it and is a bolt-action sniper rifle. This image shows the weapon having a pump gauge at the bottom, meaning that it must be some sort of shotgun, as opposed to the WA2000's bolt-action. &amp;lt;s&amp;gt;Besides, I may be mistaken since I don't pay much attention to the FAMAS, but the last time I checked, the FAMAS didn't have a folding stock.&amp;lt;/s&amp;gt; --[[User:Blemo|Blemo]] 04:44, 23 July 2009 (UTC)&lt;br /&gt;
:::Sorry, I didn't see that you meant &amp;quot;bipod&amp;quot;, not &amp;quot;stock&amp;quot;. I don't see the point in the FAMAS having one of those, either. --[[User:Blemo|Blemo]] 04:45, 23 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
It's not a shotgun, the &amp;quot;handgrip&amp;quot; is too long to be a pump like you were saying, i agree with the fact that it is a WA2000, it has the same front end and flash hider as the walther. By the way, the walther can be either semi or bolt action.&lt;br /&gt;
&lt;br /&gt;
yeah i think its a Wa200 too, you can even see a fat ol' scope and a bipod on it. look real close for the scope.&lt;br /&gt;
&lt;br /&gt;
Now that I think about it, it looks more of a WA200, if not a SPAS-12, and it is definitely not a FAMAS. And please, fellas, sign your edits. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 17:19, 25 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Confirmed Weapons ==&lt;br /&gt;
Could someone tell me where those weapons were confirmed?-[[User:Oliveira|Oliveira]] 17:41, 21 July 2009 (UTC)&lt;br /&gt;
:Which one?--[[User:PhantomT1412|PhantomT1412]] 18:35, 21 July 2009 (UTC)&lt;br /&gt;
::All of them. But if you can only confirm only one, then confirm the MD3.-[[User:Oliveira|Oliveira]] 18:41, 21 July 2009 (UTC)&lt;br /&gt;
:::For the Imbel, I think it's almost sure. It has the look, it's Brazil... But it can still be a FAL... For the others like G36, Walter WA2000 or HK416, I will delete them until they provide us screenshots or other proofs that these weapons will be in the game. They think because modernwarfare247.com has listed them, it will be in the game but it's just a fansite, not an official one, and they don't have ingame screens to prove like us.--[[User:PhantomT1412|PhantomT1412]] 20:14, 21 July 2009 (UTC)&lt;br /&gt;
:Yeah, the Imbel Makes sense to be in the game.-[[User:Oliveira|Oliveira]] 22:33, 21 July 2009 (UTC)&lt;br /&gt;
::The forearm looks more like an Imbel than a FAL too.--[[User:PhantomT1412|PhantomT1412]] 11:23, 22 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Does this help on the FAL?&lt;br /&gt;
http://www.imfdb.org/index.php/Image:Fal_online_vid.png&lt;br /&gt;
[[User:Hoot471|Hoot471]]&lt;br /&gt;
:HELL YES. Thank god there is a FAL in this. And, yes that helps on the FN FAL.-[[User:Oliveira|Oliveira]] 22:53, 27 July 2009 (UTC)&lt;br /&gt;
::So, it's almost sure that the weapons carried by the brazilians are FAL? I don't think they will include two weapons pretty identical... Unless they changed the rate of fire on each weapon much like the M4/M16 AR.--[[User:PhantomT1412|PhantomT1412]] 22:02, 1 August 2009 (UTC)&lt;br /&gt;
:It's the Imbel but Infinity Ward named it FN FAL. Like the AKMSU/AK-74S fuck up in Modern Warfare 1.-[[User:Oliveira|Oliveira]] 23:50, 1 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I think its the fal, it looks like it uses a bigger magazine therefore a bigger round, the MD 3 uses 223, the fal uses 308&lt;br /&gt;
::I noticed that too. It looks like a FN FAL with an 30 round magazine. But look at the Forearm. It looks like an MD-3 forearm to me.-[[User:Oliveira|Oliveira]] 13:47, 3 August 2009 (UTC)&lt;br /&gt;
==M4==&lt;br /&gt;
&lt;br /&gt;
The M4 used in the game had been confirmed as a Bushmaster M4. According to one of the guys working on MW2 he has told in the Call of Duty wikia that the M4 is a Bushmaster M4.... Could someone add that??&lt;br /&gt;
&lt;br /&gt;
:wheres the proof?&lt;br /&gt;
::As of now, nothing can be added to the main article since there are no sources or evidence that provide the actual facts. Do you happen to have a link of the official statement? And again, guys, please sign your edits. Cheers, --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 21:51, 6 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Winchester 1887==&lt;br /&gt;
&lt;br /&gt;
No way this is a winchester 1887, you have to out of your mind to think that.&lt;br /&gt;
http://www.imfdb.org/index.php/Image:MW2Winch1887.jpg&lt;br /&gt;
http://www.imfdb.org/index.php/Image:Winchester1887shotgun.jpg&lt;br /&gt;
&lt;br /&gt;
yeah dude there's one in there, it must be like a cheat code to get it but there is a picture.&lt;br /&gt;
&lt;br /&gt;
I dought you need a cheat code to get it as the enemy you can kill and take their weapons have it. &lt;br /&gt;
Also it could be the Chinese copy.&lt;br /&gt;
--[[User:Jake zergling|Jake zergling]] 23:40, 29 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
There was a ''Public Ennemies'' version of the weapon which was closer to the one in the screenshot, but it has been deleted.--[[User:PhantomT1412|PhantomT1412]] 22:16, 31 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Don't debate on the articles ==&lt;br /&gt;
&lt;br /&gt;
Stop debating on the page do it in here that's what it is for.&lt;br /&gt;
--[[User:Jake zergling|Jake zergling]] 23:40, 29 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I am confused you say not to debate here but then you say to debate here. I am new to this.&lt;br /&gt;
::Jake, can you speak english?-[[User:Oliveira|Oliveira]] 00:25, 30 July 2009 (UTC)&lt;br /&gt;
:::I mean don't debate on the main page with the articles it clutters it.--[[User:Jake zergling|Jake zergling]] 05:33, 30 July 2009 (UTC)&lt;br /&gt;
::::What Jake means, is that to hold all disputes, comments, and debates on the discussion (talk) page, instead of the article itself. The page you are looking at is the talk page and you should type any comments on this page. If you look at the top, there are seven tabs (varies on your status and monobook of the wiki), but for more users, it says, &amp;quot;page, discussion, edit, +, history, move, &amp;amp; watch&amp;quot;. Make sure the &amp;quot;discussion&amp;quot; tab is pressed before you make your edit. Typing in the tab that says &amp;quot;page&amp;quot; makes the article look unprofessional and a hassle to read. Cheers, --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 21:49, 6 August 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>5t3v0</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Saiga_shotgun_series&amp;diff=163888</id>
		<title>Talk:Saiga shotgun series</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Saiga_shotgun_series&amp;diff=163888"/>
		<updated>2009-08-13T07:27:59Z</updated>

		<summary type="html">&lt;p&gt;5t3v0: New page: == Select fire.... ==   Are you sure its select fire? according to World guns.ru its semi-auto only [http://world.guns.ru/shotgun/sh07-e.htm]&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Select fire.... ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Are you sure its select fire? according to World guns.ru its semi-auto only [http://world.guns.ru/shotgun/sh07-e.htm]&lt;/div&gt;</summary>
		<author><name>5t3v0</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:S.T.A.L.K.E.R.:_Shadow_of_Chernobyl&amp;diff=163410</id>
		<title>Talk:S.T.A.L.K.E.R.: Shadow of Chernobyl</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:S.T.A.L.K.E.R.:_Shadow_of_Chernobyl&amp;diff=163410"/>
		<updated>2009-08-12T07:50:11Z</updated>

		<summary type="html">&lt;p&gt;5t3v0: /* Clear Sky */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Has anyone seen the movie this game is based off of?-[[Special:Contributions/76.31.5.208|76.31.5.208]] 00:23, 24 June 2009 (UTC) (S&amp;amp;Wshooter)&lt;br /&gt;
&lt;br /&gt;
:No, I haven't. I didn't even know it was based off of anything. Sounds interesting though, what's the film? --[[User:ManiacallyChallenged|ManiacallyChallenged]] 07:14, 26 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::This, apparently: http://en.wikipedia.org/wiki/Stalker_(film) [[User:Dongs|Dongs]] 07:42, 26 June 2009 (UTC)&lt;br /&gt;
:::Jesus Christ it's boring-S&amp;amp;Wshooter&lt;br /&gt;
&lt;br /&gt;
==Arsenal==&lt;br /&gt;
Since those who aren't even remotely interested in realistic depictions of weapons in games wouldn't be here, I figure those who are might be interested in this:&lt;br /&gt;
&lt;br /&gt;
There's a mod out there for STALKER called [http://www.gsc-game.com/index.php?t=community&amp;amp;s=forums&amp;amp;s_game_type=xr&amp;amp;thm_page=1&amp;amp;thm_id=15469&amp;amp;sec_id=16&amp;amp;offset=-180 'Arsenal']. It adds about 80 new weapon models (no joke), all with good textures, new (mostly accurate) animations, sounds, HUD icons, descriptions in the menu... All properly coded so they have realistic stats. Almost all of the default weapon models are replaced with new (non-mirrored) ones, almost all weapon animations are reworked, so there's no more pointless slide-pulling when you equip pistols, there are different animations for dry and partial reloads, and the depiction of recoil looks a lot better, it's not so rigid now. Finally, many of the game's peculiarities are fixed (the Desert Eagle now fires .50AE, not .45 ACP, for example). All told it makes the game's weaponry ''far'' more authentic. --[[User:MattyDienhoff|MattyDienhoff]] 13:09, 16 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== S.T.A.L.K.E.R clear sky and Call of pripyat new weapons ==&lt;br /&gt;
&lt;br /&gt;
I know because the weapons don't really change it wouldn't warrant a new page for all 3 games, but how about a section on this page for the new weapons they have added in both games? while they both feature the same weapons, clear sky added the PKM and call of pripyat (currently unreleased) is adding an automatic version of the armsel striker, and hopefully some more (somewhat doubtful). doing this we may have to change it from &amp;quot;S.T.A.L.K.E.R shadow of chernobyl&amp;quot; to just &amp;quot;S.T.A.L.K.E.R series&amp;quot;- 5t3v0&lt;br /&gt;
&lt;br /&gt;
:I was thinking of doing that, though the PKM was actually in STALKER itself before it was in Clear Sky anyway (I've got a preview screenshot showing a PKM on a monopod in Bar) and there's a leaked Beta that appearently featured a usable minigun. I'm not sure about the Striker; given the team, isn't it more likely to be a Saiga-12? [[User:Vangelis|Vangelis]] 04:17, 12 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Nope, not the saiga, its the striker [http://cop.stalker-game.com/?page=eliminator]. Don't worry, many stalker fans were dissappointed by the lack of SAIGA. I'm not sure, is the striker semi-automatic only? I heard somewhere on the Forums that its full auto -5t3v0&lt;br /&gt;
&lt;br /&gt;
==Clear Sky==&lt;br /&gt;
:If someone wants me to I could possibly try and find out the whole weapons list for Clear Sky. I have the Russia only special edition. All I would need to do for that is get a translator, as the whole game is in Russian-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 04:26, 12 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Clear sky Didn't actually add much. All it added was the PKM and made the unused but fully functional weapons available and the &amp;quot;martha&amp;quot; more promenient- 5t3v0&lt;/div&gt;</summary>
		<author><name>5t3v0</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:S.T.A.L.K.E.R.:_Shadow_of_Chernobyl&amp;diff=163406</id>
		<title>Talk:S.T.A.L.K.E.R.: Shadow of Chernobyl</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:S.T.A.L.K.E.R.:_Shadow_of_Chernobyl&amp;diff=163406"/>
		<updated>2009-08-12T07:48:59Z</updated>

		<summary type="html">&lt;p&gt;5t3v0: /* S.T.A.L.K.E.R clear sky and Call of pripyat new weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Has anyone seen the movie this game is based off of?-[[Special:Contributions/76.31.5.208|76.31.5.208]] 00:23, 24 June 2009 (UTC) (S&amp;amp;Wshooter)&lt;br /&gt;
&lt;br /&gt;
:No, I haven't. I didn't even know it was based off of anything. Sounds interesting though, what's the film? --[[User:ManiacallyChallenged|ManiacallyChallenged]] 07:14, 26 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::This, apparently: http://en.wikipedia.org/wiki/Stalker_(film) [[User:Dongs|Dongs]] 07:42, 26 June 2009 (UTC)&lt;br /&gt;
:::Jesus Christ it's boring-S&amp;amp;Wshooter&lt;br /&gt;
&lt;br /&gt;
==Arsenal==&lt;br /&gt;
Since those who aren't even remotely interested in realistic depictions of weapons in games wouldn't be here, I figure those who are might be interested in this:&lt;br /&gt;
&lt;br /&gt;
There's a mod out there for STALKER called [http://www.gsc-game.com/index.php?t=community&amp;amp;s=forums&amp;amp;s_game_type=xr&amp;amp;thm_page=1&amp;amp;thm_id=15469&amp;amp;sec_id=16&amp;amp;offset=-180 'Arsenal']. It adds about 80 new weapon models (no joke), all with good textures, new (mostly accurate) animations, sounds, HUD icons, descriptions in the menu... All properly coded so they have realistic stats. Almost all of the default weapon models are replaced with new (non-mirrored) ones, almost all weapon animations are reworked, so there's no more pointless slide-pulling when you equip pistols, there are different animations for dry and partial reloads, and the depiction of recoil looks a lot better, it's not so rigid now. Finally, many of the game's peculiarities are fixed (the Desert Eagle now fires .50AE, not .45 ACP, for example). All told it makes the game's weaponry ''far'' more authentic. --[[User:MattyDienhoff|MattyDienhoff]] 13:09, 16 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== S.T.A.L.K.E.R clear sky and Call of pripyat new weapons ==&lt;br /&gt;
&lt;br /&gt;
I know because the weapons don't really change it wouldn't warrant a new page for all 3 games, but how about a section on this page for the new weapons they have added in both games? while they both feature the same weapons, clear sky added the PKM and call of pripyat (currently unreleased) is adding an automatic version of the armsel striker, and hopefully some more (somewhat doubtful). doing this we may have to change it from &amp;quot;S.T.A.L.K.E.R shadow of chernobyl&amp;quot; to just &amp;quot;S.T.A.L.K.E.R series&amp;quot;- 5t3v0&lt;br /&gt;
&lt;br /&gt;
:I was thinking of doing that, though the PKM was actually in STALKER itself before it was in Clear Sky anyway (I've got a preview screenshot showing a PKM on a monopod in Bar) and there's a leaked Beta that appearently featured a usable minigun. I'm not sure about the Striker; given the team, isn't it more likely to be a Saiga-12? [[User:Vangelis|Vangelis]] 04:17, 12 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Nope, not the saiga, its the striker [http://cop.stalker-game.com/?page=eliminator]. Don't worry, many stalker fans were dissappointed by the lack of SAIGA. I'm not sure, is the striker semi-automatic only? I heard somewhere on the Forums that its full auto -5t3v0&lt;br /&gt;
&lt;br /&gt;
==Clear Sky==&lt;br /&gt;
:If someone wants me to I could possibly try and find out the whole weapons list for Clear Sky. I have the Russia only special edition. All I would need to do for that is get a translator, as the whole game is in Russian-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 04:26, 12 August 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>5t3v0</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:S.T.A.L.K.E.R.:_Shadow_of_Chernobyl&amp;diff=163060</id>
		<title>Talk:S.T.A.L.K.E.R.: Shadow of Chernobyl</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:S.T.A.L.K.E.R.:_Shadow_of_Chernobyl&amp;diff=163060"/>
		<updated>2009-08-11T21:36:18Z</updated>

		<summary type="html">&lt;p&gt;5t3v0: /* S.T.A.L.K.E.R clear sky and Call of pripyat new weapons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Has anyone seen the movie this game is based off of?-[[Special:Contributions/76.31.5.208|76.31.5.208]] 00:23, 24 June 2009 (UTC) (S&amp;amp;Wshooter)&lt;br /&gt;
&lt;br /&gt;
:No, I haven't. I didn't even know it was based off of anything. Sounds interesting though, what's the film? --[[User:ManiacallyChallenged|ManiacallyChallenged]] 07:14, 26 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::This, apparently: http://en.wikipedia.org/wiki/Stalker_(film) [[User:Dongs|Dongs]] 07:42, 26 June 2009 (UTC)&lt;br /&gt;
:::Jesus Christ it's boring-S&amp;amp;Wshooter&lt;br /&gt;
&lt;br /&gt;
==Arsenal==&lt;br /&gt;
Since those who aren't even remotely interested in realistic depictions of weapons in games wouldn't be here, I figure those who are might be interested in this:&lt;br /&gt;
&lt;br /&gt;
There's a mod out there for STALKER called [http://www.gsc-game.com/index.php?t=community&amp;amp;s=forums&amp;amp;s_game_type=xr&amp;amp;thm_page=1&amp;amp;thm_id=15469&amp;amp;sec_id=16&amp;amp;offset=-180 'Arsenal']. It adds about 80 new weapon models (no joke), all with good textures, new (mostly accurate) animations, sounds, HUD icons, descriptions in the menu... All properly coded so they have realistic stats. Almost all of the default weapon models are replaced with new (non-mirrored) ones, almost all weapon animations are reworked, so there's no more pointless slide-pulling when you equip pistols, there are different animations for dry and partial reloads, and the depiction of recoil looks a lot better, it's not so rigid now. Finally, many of the game's peculiarities are fixed (the Desert Eagle now fires .50AE, not .45 ACP, for example). All told it makes the game's weaponry ''far'' more authentic. --[[User:MattyDienhoff|MattyDienhoff]] 13:09, 16 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== S.T.A.L.K.E.R clear sky and Call of pripyat new weapons ==&lt;br /&gt;
&lt;br /&gt;
I know because the weapons don't really change it wouldn't warrant a new page for all 3 games, but how about a section on this page for the new weapons they have added in both games? while they both feature the same weapons, clear sky added the PKM and call of pripyat (currently unreleased) is adding an automatic version of the armsel striker, and hopefully some more (somewhat doubtful). doing this we may have to change it from &amp;quot;S.T.A.L.K.E.R shadow of chernobyl&amp;quot; to just &amp;quot;S.T.A.L.K.E.R series&amp;quot;- 5t3v0&lt;/div&gt;</summary>
		<author><name>5t3v0</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:S.T.A.L.K.E.R.:_Shadow_of_Chernobyl&amp;diff=163057</id>
		<title>Talk:S.T.A.L.K.E.R.: Shadow of Chernobyl</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:S.T.A.L.K.E.R.:_Shadow_of_Chernobyl&amp;diff=163057"/>
		<updated>2009-08-11T21:35:27Z</updated>

		<summary type="html">&lt;p&gt;5t3v0: /* S.T.A.L.K.E.R clear sky and Call of pripyat new weapons */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Has anyone seen the movie this game is based off of?-[[Special:Contributions/76.31.5.208|76.31.5.208]] 00:23, 24 June 2009 (UTC) (S&amp;amp;Wshooter)&lt;br /&gt;
&lt;br /&gt;
:No, I haven't. I didn't even know it was based off of anything. Sounds interesting though, what's the film? --[[User:ManiacallyChallenged|ManiacallyChallenged]] 07:14, 26 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::This, apparently: http://en.wikipedia.org/wiki/Stalker_(film) [[User:Dongs|Dongs]] 07:42, 26 June 2009 (UTC)&lt;br /&gt;
:::Jesus Christ it's boring-S&amp;amp;Wshooter&lt;br /&gt;
&lt;br /&gt;
==Arsenal==&lt;br /&gt;
Since those who aren't even remotely interested in realistic depictions of weapons in games wouldn't be here, I figure those who are might be interested in this:&lt;br /&gt;
&lt;br /&gt;
There's a mod out there for STALKER called [http://www.gsc-game.com/index.php?t=community&amp;amp;s=forums&amp;amp;s_game_type=xr&amp;amp;thm_page=1&amp;amp;thm_id=15469&amp;amp;sec_id=16&amp;amp;offset=-180 'Arsenal']. It adds about 80 new weapon models (no joke), all with good textures, new (mostly accurate) animations, sounds, HUD icons, descriptions in the menu... All properly coded so they have realistic stats. Almost all of the default weapon models are replaced with new (non-mirrored) ones, almost all weapon animations are reworked, so there's no more pointless slide-pulling when you equip pistols, there are different animations for dry and partial reloads, and the depiction of recoil looks a lot better, it's not so rigid now. Finally, many of the game's peculiarities are fixed (the Desert Eagle now fires .50AE, not .45 ACP, for example). All told it makes the game's weaponry ''far'' more authentic. --[[User:MattyDienhoff|MattyDienhoff]] 13:09, 16 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== S.T.A.L.K.E.R clear sky and Call of pripyat new weapons ==&lt;br /&gt;
&lt;br /&gt;
I know because the weapons don't really change it wouldn't warrant a new page for all 3 games, but how about a section on this page for the new weapons they have added in both games? while they both feature the same weapons, clear sky added the PKM and call of pripyat (currently unreleased) is adding an automatic version of the armsel striker, and hopefully some more (somewhat doubtful). doing this we may have to change it from &amp;quot;S.T.A.L.K.E.R shadow of chernobyl&amp;quot; to just &amp;quot;S.T.A.L.K.E.R series&amp;quot;&lt;/div&gt;</summary>
		<author><name>5t3v0</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_2&amp;diff=159898</id>
		<title>Talk:Call of Duty: Modern Warfare 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Talk:Call_of_Duty:_Modern_Warfare_2&amp;diff=159898"/>
		<updated>2009-08-07T14:47:15Z</updated>

		<summary type="html">&lt;p&gt;5t3v0: /* The New pictures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Note: This talk page is for discussion related to the '''article'''. Do not use it to argue about how H&amp;amp;K pwnz Colt, it is safe to say nobody cares.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Brazillian Militia? ==&lt;br /&gt;
&lt;br /&gt;
They better make the main character waste the militia alongside the Brazilian Army or the [http://en.wikipedia.org/wiki/BOPE/ BOPE] or i am not buying it.-[[User:Oliveira|Oliveira]] 19:07, 14 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Guns from the new teaser==&lt;br /&gt;
This SMG looks like a [[Heckler &amp;amp; Koch MP5#Special Weapons MP-10 and SP-10|Heckler &amp;amp; Koch MP-10]].&lt;br /&gt;
[[Image:Mp10catch1.JPG|thumb|none|300px|[[Heckler &amp;amp; Koch MP5#Special Weapons MP-10 and SP-10|Heckler &amp;amp; Koch MP-10]]]]&lt;br /&gt;
[[Image:MW2teastrail1.png|thumb|none|400px|I thought it was a MP5K but if we look closer, it doesn't seem to be one.]]&lt;br /&gt;
:It could be a K with the forward grip removed? [[User:Spartan198|Spartan198]]&lt;br /&gt;
&lt;br /&gt;
looks like an MP5 with a tactical end-cap, kinda like the end cap on the MP5K. no idea why there's a 15 round magazine though&lt;br /&gt;
[[Image:MW2teastrail2.png|thumb|none|400px|And this one looks like a UMP but the the silhouette isn't exactly the same (maybe the model of the game was not loaded enough).]]&lt;br /&gt;
--[[User:PhantomT1412|PhantomT1412]] 08:27, 22 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:It definitely resembles a UMP, it probably has rails on the handguard, as well as the front sight removed, as they did in the last game ~[[user:Revolver|Revolver]]&lt;br /&gt;
&lt;br /&gt;
The one in the first picture is I think a Special Weapons MP-10. Check it out at the bottom of the mp5 page.&lt;br /&gt;
::The forearm doesn't look as large as the MP-10 though... everything else looks like a MP-10 indeed.--[[User:PhantomT1412|PhantomT1412]] 11:10, 26 May 2009 (UTC)&lt;br /&gt;
The two guns look similar minus the stock and clip. I could be wrong but I'm sure that if it isn't a special weapons mp-10 then it is an UMP.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
:Magazine goddamit![[User:Oliveira|Oliveira]] 23:30, 26 May 2009 (UTC)&lt;br /&gt;
What's wrong with saying clip? It means the same thing.&lt;br /&gt;
:.. Uh, no. It's not. A 'clip' is the device that loads a magazine. You either use it to load your detachable magazines, or you carry the clips to load the fixed magazine in your rifle (on old rifles). You don't carry 'clips' around any more. They're two different things. It's like saying rim and tyre mean the same thing. --[[User:Joffeloff|Joffeloff]] 12:44, 27 May 2009 (UTC)&lt;br /&gt;
I've never heard that before. I can see where clip comes from stripper clip that they used in rifles. Everyone around me says clip and mag is interchangeable but people use mag more often. If it really bothers you that much then I'll just say mag then.&lt;br /&gt;
[[Image:Mp10catch1.JPG|thumb|none|400px|Special Weapons MP-10 9x19mm]]&lt;br /&gt;
The second one looks like an UMP. I'm pretty sure we're dealing with two guns here.&lt;br /&gt;
::Yeah but there is no rear sight on the one in the screenshot, and it's disturbing me... maybe they took it away because of the Red Dot on it.--[[User:PhantomT1412|PhantomT1412]] 11:10, 26 May 2009 (UTC)&lt;br /&gt;
Actually if you look closely that kinda square shape towards the back of the gun is the iron sight so it's pretty much an UMP with what looks like an ACOG. If you're talking about the front sight for the UMP which does appear to be missing, remember that they removed the front sights from the M4/M16 when you attach a sight even though that's not standard.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
[[Image:UMP 45.jpg|thumb|none|350px|Heckler &amp;amp; Koch UMP .45 ACP]]&lt;br /&gt;
[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
&lt;br /&gt;
I've got a clearer shot of the weapon thanks to a friend :)&lt;br /&gt;
[[Image:MW2MP.jpg|thumb|none|400px|]]--[[User:PhantomT1412|PhantomT1412]] 17:05, 18 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Ok I guess it's not an MP-10 but a dressed up MP-5. They did it to the AK I suppose they are going to do it to the MP-5?[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
&lt;br /&gt;
Guys on CoD Wikia found an interesting thing about this gun and I pretty agree: http://callofduty.wikia.com/wiki/Modern_Warfare_2#Sub_Machine_Guns &amp;lt;br/&amp;gt;They say it's a MP5K with a R.I.S system. Since they've put one for the M4, I guess that's possible.--[[User:PhantomT1412|PhantomT1412]] 16:58, 19 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
It has to be a MP5k with a rail. The short magazine,no stock, and small flashider make it the only possible variant.&lt;br /&gt;
&lt;br /&gt;
==what AK is this?==&lt;br /&gt;
http://www.gamegrep.com/showimage.php?pos=2&amp;amp;newsid=20387 &lt;br /&gt;
http://www.gamegrep.com/showimage.php?pos=4&amp;amp;newsid=20387&lt;br /&gt;
http://www.gamegrep.com/showimage.php?pos=5&amp;amp;newsid=20387&lt;br /&gt;
&lt;br /&gt;
In the first image I can see that it has a waffle magazine. In the second image I can see that a muzzle brake is present, and in the last image I can see what appears to be a Tapco Intrafuse AK-47 Handguard. So what is it? Oh and it appears to have a synthetic stock. [[Special:Contributions/72.133.253.21|72.133.253.21]] 21:10, 24 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Guns from the trailer ==&lt;br /&gt;
[[Image:MW2brazil.png|thumb|none|400px|FN FAL or Imbel MD-3 (brazilian variant of the FAL)?]]&lt;br /&gt;
I hope it's an FAL. You barely ever see them in video games-S&amp;amp;Wshooter&lt;br /&gt;
:Me too. I love fals. And the gun above looks like a IMBEL MD2. Heres the wikipedia article: [http://en.wikipedia.org/wiki/IMBEL_MD2]. Note how it has a STANAG Magazine like the MD2.I also love how ridiculous looking the Brazilian gang members are.[[User:Oliveira|Oliveira]] 17:39, 25 May 2009 (UTC)&lt;br /&gt;
::rather MD-3 isn't it? Since it hasn't a foldable stock.--[[User:PhantomT1412|PhantomT1412]] 18:51, 25 May 2009 (UTC)&lt;br /&gt;
:::Yeah without the folding stock it is a MD3.[[User:Oliveira|Oliveira]] 20:38, 25 May 2009 (UTC)&lt;br /&gt;
::::However, the gun's long barrel looks more like a FAL... ahh sh*t! This fuc*ing game is driving me mad, every guns don't look exactly the same as their originals^^--[[User:PhantomT1412|PhantomT1412]] 21:11, 25 May 2009 (UTC)&lt;br /&gt;
:I think there are Imbel MD2s or MD3s with the regular barrel.[[User:Oliveira|Oliveira]] 21:14, 25 May 2009 (UTC)&lt;br /&gt;
:Ok, there are no Imbel MD3s with regular barrels. It's most likely a design error by the developters.[[User:Oliveira|Oliveira]] 21:59, 25 May 2009 (UTC)&lt;br /&gt;
(comment: It better be a FAL. I'm getting tired of M4's, M16's, AK's and G36's. I want to be able to use a gun ingame that in't too small for me in real life.-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]])&lt;br /&gt;
:I agree. the game better have G3s and IMI galils. I also love the fact that is a Brazilian made Fal. You don't see those in movies.[[User:Oliveira|Oliveira]] 23:45, 26 May 2009 (UTC)&lt;br /&gt;
:I also want a MG3 or some kind of big, dumb machine gun chambered to 7.62x51mm NATO. Machine guns chambered to 7.62 tear shit up.[[User:Oliveira|Oliveira]] 00:04, 27 May 2009 (UTC)&lt;br /&gt;
: Hell yeah man! Thats exactly what I'm saying. I would also like to see some more bolt action jobs that aren't crappy( DSR-1, Enfield Enforcer, Steyr SSG) in video games- [[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 00:22, 27 May 2009 (UTC)&lt;br /&gt;
::''This would probably be the IMBEL MD-2 (folding stock) or MD-3 (fixed stock) which is manufactured locally in Brazil.  The weapons are based, pretty much, on the FAL with the exception that they fire a 5.56 round'' [[User:Charon68|Charon68]]&lt;br /&gt;
:::And are fed from STANAG Magazines and have different handguards.[[User:Oliveira|Oliveira]] 16:31, 28 May 2009 (UTC)&lt;br /&gt;
:I'm tired of .223 guns. I would like to see a FAL, M14 or G3 that isn't emasculated (made innacurate, weak or make ammo for it scarce)-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]]&lt;br /&gt;
::I want a M14 that is not tricked out with rails like the one in Call of Duty 4. I want a M14 like the one below:&lt;br /&gt;
[[Image:M14Rifle.jpg|thumb|none|500px|A real M14.]]&lt;br /&gt;
I do like the Mk 14 Mod 0 EBR rifle though. I also want A M16A4 that doesn't fire on Full Auto and a AK-74. AK-74s don't get enough love.[[User:Oliveira|Oliveira]] 18:02, 29 May 2009 (UTC)&lt;br /&gt;
:::::CoD 7 will be about Vietnam War according to rumours, maybe they'll put in one.--[[User:PhantomT1412|PhantomT1412]] 19:33, 29 May 2009 (UTC)&lt;br /&gt;
::And smaller conflicts in africa. I hope they also put atleast one level that takes place in the portuguese colonial war.&lt;br /&gt;
[[User:Oliveira|Oliveira]] 01:29, 31 May 2009 (UTC)&lt;br /&gt;
:::Now i think the FAL above may be a FN FAL with rails on the handguards and a 30 round magazine but i think it's too curved and big to be 7.62x51mm NATO.[[User:Oliveira|Oliveira]] 17:06, 31 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
im taking a guess that the FAL looking rifle is a DSA SA58 OSW. im probably wrong, but thats my two cents&lt;br /&gt;
:Way too big to be an SA58. The SA58 is a Carbine. The one in the upper picture is an Assault Rifle. Also, sign your posts by putting four ~ at the end of every message.-[[User:Oliveira|Oliveira]] 22:02, 11 July 2009 (UTC)&lt;br /&gt;
[[Image:MW2smg.png|thumb|none|400px|]]&lt;br /&gt;
[[Image:MW2Brazilpistol2.png|thumb|none|400px|]]&lt;br /&gt;
[[Image:MW2Brazilpistol.png|thumb|none|400px|]]&lt;br /&gt;
--[[User:PhantomT1412|PhantomT1412]] 16:54, 25 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
*A Kriss Super V?&lt;br /&gt;
Cool. The pistol is a Desert Eagle, by the way.-protoAuthor&lt;br /&gt;
:I think the pistol is a Jericho 941  since it's too small to be a desert eagle.[[User:Oliveira|Oliveira]] 18:38, 26 May 2009 (UTC)&lt;br /&gt;
::No, it's an Eagle. Check out the ejection port.&lt;br /&gt;
:::''I concur.  It's not terribly visible, but there's that familiar slide mounted safety in both shots.  It appears to be a totally game-created custom finish though - the barrel and the underlying section of the frame (where the gas pistons are housed) look to be blued and the grips and the rest of the frame looks silver.  On a couple of related notes, wow at the graphics - I took these for pictures of the developers testing out their guns at first - and wow at the handling of the Desert Eagle by this guy.  Usually in these games, you see handguns being handled only somewhat compentently at best.  This guy looks like he sleeps with the damn thing.'' ---[[User:Clutch|Clutch]] 02:09, 27 May 2009 (UTC)&lt;br /&gt;
::::Also, take note of the sound it makes when it fires. Exact same sound as the Desert Eagle in CoD4.&lt;br /&gt;
:::::Besides, the game is still going through production and the weapon models will be touched up. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 02:53, 1 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The machine gun ==&lt;br /&gt;
I think the machine gun that the russian terrorists are using is a M240.[[User:Oliveira|Oliveira]] 17:42, 25 May 2009 (UTC)&lt;br /&gt;
::I think it's a M249 SAW, the M240 (GP Machine gun) is bigger.--[[User:PhantomT1412|PhantomT1412]] 18:00, 27 May 2009 (UTC)&lt;br /&gt;
:::Could it possibly be a Mk. 46?&lt;br /&gt;
:Makes sense since most of the guns are special forces guns.[[User:Oliveira|Oliveira]] 17:52, 2 June 2009 (UTC)&lt;br /&gt;
==New AK==&lt;br /&gt;
[[Image:AKMW2.png|thumb|none|400px|]]&lt;br /&gt;
I think its just an amped up AK-47. It has an AR-15 stock, waffle magazine, and has a synthetic handguard.&lt;br /&gt;
Found a similar image:&lt;br /&gt;
[[Image:Ak-47-weapon-accessories-desert-colourb.jpg|thumb|none|400px|]]&lt;br /&gt;
[[User:Rock and Metal|Rock and Metal]] 22:22, 25 May 2009 (UTC)&lt;br /&gt;
:Good god, look what they did to that AK! That's just horrible. I hope the AK in the game isn't like that.[[User:Oliveira|Oliveira]] 22:37, 25 May 2009 (UTC)&lt;br /&gt;
::I watched the trailer again. I am sure that i saw a AK with a AK-74 style flash hider.[[User:Oliveira|Oliveira]] 22:55, 25 May 2009 (UTC)&lt;br /&gt;
:::Maybe a AK-101 since NATO forces use 5.56mm.--[[User:PhantomT1412|PhantomT1412]] 11:05, 26 May 2009 (UTC)&lt;br /&gt;
::I think it could be a AK-74M or just a AK-74 since the russian army might make a apparence and they need to arm the russian soldiers.[[User:Oliveira|Oliveira]] 18:38, 26 May 2009 (UTC)&lt;br /&gt;
:::I said &amp;quot;NATO forces&amp;quot;--[[User:PhantomT1412|PhantomT1412]] 22:42, 26 May 2009 (UTC) because the one having it in the screenshot is Soap... well, maybe or surely, he captured because he had a M14 at the beginning.&lt;br /&gt;
::Well...the game's plot is a about a Uber badass special forces unit that works alone and is headed by our buddy Soap up there. So, i guess the badass special forces unit is not part of NATO.[[User:Oliveira|Oliveira]] 23:35, 26 May 2009 (UTC)&lt;br /&gt;
:::Neither AK-101 or AK-74, the magazine in the image holds 7.62x39mm. [[User:Rock and Metal|Rock and Metal]] 00:16, 27 May 2009 (UTC)&lt;br /&gt;
::::Maybe theres the tricked out AK up there and the AK-74 style AK.[[User:Oliveira|Oliveira]] 16:26, 28 May 2009 (UTC)&lt;br /&gt;
:::::Well, seems like we won't know until we'll have a level walkthrough with the name of the weapon in it...--[[User:PhantomT1412|PhantomT1412]] 15:45, 29 May 2009 (UTC)&lt;br /&gt;
::I saw the Gameplay videos and i saw two different AKs. One with a AKM style muzzle brake and another one with a AK-74 style flash hider. Maybe we can build guns from the ground up? like, you can have a AK-47 with a kobra sight, snow camo, fires 7.62x39mm and has a AK-74 flash hider?-[[User:Oliveira|Oliveira]] 16:39, 8 June 2009 (UTC)&lt;br /&gt;
*It's gotta be an AKM.&lt;br /&gt;
::Why the      it would be an AKM? It looks like an AK-74M or one of the AK-100 series.-[[User:Oliveira|Oliveira]] 15:38, 2 July 2009 (UTC)&lt;br /&gt;
:::Well it has ribbing on the top of the reciever, like the AKM, but the indentation I cannot clearly see. It could be like in Farcry 2, where it has the Ak-47 receiver with some AKM parts, and I used AKM because the 100 series are developments on the AKM, understand? So AK-47 is incorrect.&lt;br /&gt;
::::But the AK-10X series were developments on the AK-74M. Also, sign you posts.-[[User:Oliveira|Oliveira]] 21:36, 2 July 2009 (UTC)&lt;br /&gt;
:::::Well technically the modernizations start with the AKM, I see it as the break off point of the AK series. Ak-74 was designed from the AKM, and so on and so on, but that doesn't matter, yeah it could be the 100 series, but my point is its not an AK-47. Also lacks the flash hiders of the 74 and 100s. But I think it's a frankenAK-[[User:RedJedRevolver|RedJedRevolver]]&lt;br /&gt;
::I think the AK-74 flashider can be seen when in first person. Like how in the first Modern Warfare, The first person model of the M4 had an grip on the handguard but the world model didn't have a grip. I also think it's an frankengun or it may be an AK that the player can build. Like in hitman: Blood Money.-[[User:Oliveira|Oliveira]] 14:41, 3 July 2009 (UTC)&lt;br /&gt;
:::I don't think so on the 74, but I think we can agree in the meantime it is not an AK-47 so we should change the heading accordingly, evidence shows it is a modernized variant so we could say a Kalashnikov in the heading and have notations that it is a modernized variant.-[[User:RedJedRevolver|RedJedRevolver]]&lt;br /&gt;
&lt;br /&gt;
It looks like it has the AK-47 variant front sight on it.&lt;br /&gt;
&lt;br /&gt;
== Unrealeted ==&lt;br /&gt;
Ok, i know this has nothing to do with the game or releted to guns but, i was reading the Modern Warfare 2 thread on the Something Awful forums and they were calling the Brazilian gangters africans. What the     ? and they seen to think the scenes in Rio De Janeiro are set in Africa. What the mother    ? it offends me that people are dumb enough to ignore the line &amp;quot;he's got a contact in rio&amp;quot; and Christ the Redeemer and the huge mountains with favelas full of illiterate drug dealers and the Brazilian made Imbel MD-3.[[User:Oliveira|Oliveira]] 23:43, 26 May 2009 (UTC)&lt;br /&gt;
:What do you expect? It's Something Awful!&lt;br /&gt;
&lt;br /&gt;
To be fair all the favela gangsters that are seen so far are Afro-Brazilians, even if there are plenty of gang members of all races in real life. With so many games having levels in destroyed urban areas in Africa it's not surprising that some people would get a Black Hawk Down style vibe from the pictures.&lt;br /&gt;
&lt;br /&gt;
Personally I hate something Awful as they break their own rules on posting. One member has a post on there with my first and last names and it's a bloody poison pen hitpeice. I asked the frigging syop to remove the shit and he laughed at me. Personally I find the site the home of a bunch of elitist idiots who have at least one member dumb enough to set the fuel line for a weilding torch on fire.[[User:Rockwolf66|Rockwolf66]] 19:17, 27 May 2009 (UTC)&lt;br /&gt;
:Hey, i like something awful but you have to be really dumb not to see the Christ the redeemer.[[User:Oliveira|Oliveira]] 16:26, 28 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Hopes For New Game==&lt;br /&gt;
&lt;br /&gt;
Want a little realism and some weapons like standard battle rifles not all trick out with rails. Hoping russians have ak-74s and makarovs or that new 9x19 pistol they developed, not ak47s. Militias and gangs should have a mix of guns, not all berettas and 1911s. A makarov, cz-75, hk or two, glock, model 19 smiths.....just variety.&lt;br /&gt;
&lt;br /&gt;
What the fick is an &amp;quot;akarov&amp;quot;? Lol-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 03:08, 28 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Makarov, a 9x18mm pistol that has been issued in several variants to the russian military. Come on, seriously, sticky keys some things are mspelled.&lt;br /&gt;
&lt;br /&gt;
I knew that. I was just kidding-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 03:35, 28 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I think the brazilians should use taurus and stoeger guns too, that would be realistic. And the militia should have some sxs coach guns and taurus revolvers, you know, the non tatcticla stuff. And psitols should be portrayed as hard to shoot, not coming back exactly on target after each round and it should wobble a bit while aiming.&lt;br /&gt;
:The Brazilian gangsters are using tricked out guns with rails. At least the IMBEL MD-3 up there has a Eotech reflex sight and what looks like rails on the handguards but they could be the regular MD-3 hand guard. We know the AKs are going to be tricked out as      like the image above but i think i saw a AK-74 that was not tricked out. I hope they have a AK-74.[[User:Oliveira|Oliveira]] 16:26, 28 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
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My major hope for the game is a surpressed sniper rifle available on multiplayer not single. The first Modern Warfare was a great stealth game with all the &amp;quot;Surpressors&amp;quot;, and &amp;quot;Ghillie Suits&amp;quot; but really was a &amp;quot;Greek Tragedy&amp;quot; on multiplayer. I could understand that your average military trained sniper has a spotter and a shooter and are trained to be the world's top 10 patient people in the world but can't put the patience into a live game with real people in a seven minute match. Aside from history why couldn't the writers just put a M21 with a surpressor on in multiplayer like in the missions &amp;quot;Blackout&amp;quot; and &amp;quot;All Ghillied Up&amp;quot;? For the new guys to COD4 on the M21 attachments there are only two attachments &amp;quot;No Attachment&amp;quot; has a standard scope, the ACOG attachment has a ACOG scope and is missing a surpressor as a third attachment. If you understand how to customize your attachments you wouldn't be so confused but since the &amp;quot;No Attachment&amp;quot; feature has a standard scope why not have the surpressor and scope. It just doesn't make sense why you would have the same setup in the campaign but not in multiplayer. We can all understand why you can't have more than one attachment on any other weapons but why not add a surpressor on a sniper that has &amp;quot;No Attachment&amp;quot; for it's standard scope? I am probably to late to send this message to Infinity Awards but I spent 20 minutes on it so I might get lucky if they read it and a miracle if they change it. I'm just sharing my hopes so try not to delete it.&lt;br /&gt;
&lt;br /&gt;
I hope they get more shotguns in and make them a tiny bit better.m3,870,m1300,m950,etc. Two shotguns that go 5 feet suck, especially when pistols can go as far as sniper rifles.&lt;br /&gt;
&lt;br /&gt;
==Winchester 1200==&lt;br /&gt;
&lt;br /&gt;
We all know the 1200 is old and not used since vietnam. The 1300 is used. Would it be safe to say these are mis-named winchester 1300s? Or is it more video game nonsense?&lt;br /&gt;
:The 1200 in this game is the same 1200 from Modern Warfare 1 so it's safe to say that the Winchester is a 1200 even though is pretty retarded to militarys still be using the 1200 today.[[User:Oliveira|Oliveira]] 18:52, 31 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I seriously doubt the 1200 was ever made in this configuration.&lt;br /&gt;
:Me too but it is a video game and video game developters are pretty retarded when it comes to guns. Still, this and COD4 have the best Gun      in video game history atleast by now.[[User:Oliveira|Oliveira]] 20:11, 31 May 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Alright ==&lt;br /&gt;
Alright you son-of-a-bitches there's a gameplay video in gametrailers. It's pretty low quality but some new guns were seen, including the gun with the heartbeat sensor and some others. Now, i don't know how to screencap trailers so someone else will have to do it.[[User:Oliveira|Oliveira]] 20:58, 1 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Here they come:&lt;br /&gt;
[[Image:MW2AR1.png|thumb|none|400px|]]&lt;br /&gt;
[[Image:MW2AR2.png|thumb|none|400px|]]&lt;br /&gt;
--[[User:PhantomT1412|PhantomT1412]] 21:15, 2 June 2009 (UTC)&lt;br /&gt;
YOU FOOL! It's &amp;quot;sons-of-bitches&amp;quot;. That's a pretty awesome-looking cap, though.-protoAuthor&lt;br /&gt;
:Thanks for the correction. I am sure Soap and Roach we using AKs with AK-74 flash hiders. Anyone have any idea what kind of AKs were those?-[[User:Oliveira|Oliveira]] 21:20, 3 June 2009 (UTC)&lt;br /&gt;
::Oliveira, do you think you could post a link of the trailer for me, please? Thanks so much. --[[User:Blemo|Blemo]] 04:43, 5 June 2009 (UTC)&lt;br /&gt;
:::Which trailer?-[[User:Oliveira|Oliveira]] 12:11, 7 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== gameplay demo ==&lt;br /&gt;
&lt;br /&gt;
did anyone see the new gameplay demo for Modern Warfare 2&lt;br /&gt;
it showed &amp;quot;Roach&amp;quot;(main protagonist) with a IMBEL MD-3 with a dot sight and a...radar&lt;br /&gt;
im not good with gun attachments but is there really a radar attatchment?&lt;br /&gt;
:It's a heartbeat sensor and the gun wasn't a MD-3. it looked like a fictional gun of some sort.[[User:Oliveira|Oliveira]] 17:52, 2 June 2009 (UTC)&lt;br /&gt;
::some says it's a SCAR--[[User:PhantomT1412|PhantomT1412]] 21:16, 2 June 2009 (UTC)&lt;br /&gt;
:::Makes sense since the charging handle is on the right side. But i think the SCAR charging handle is on the left side.[[User:Oliveira|Oliveira]] 21:46, 2 June 2009 (UTC)&lt;br /&gt;
-It looks like a Sig 556 variant to me - Mythekal&lt;br /&gt;
&lt;br /&gt;
Yeah looks like the sig556 itself thogh, not the military versions?  Also, would it be safe to say the glock is a glock 18, no idea how anyone would mistake a full auto as a g22/.&lt;br /&gt;
&lt;br /&gt;
It could just be a fully automatic Glock 22. Gun rules dont necessarily matter to video games - Mythekal&lt;br /&gt;
:Mythekal is right. Hell, Modern Warfare 1 had a M16A4 that fired on full auto.[[User:Oliveira|Oliveira]] 22:30, 2 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
All that matters is the real weapon that the in-game version is modeled from. Call of Duty 4 had an Aks-74u modeled from an Airsoft gun - Mythekal&lt;br /&gt;
&lt;br /&gt;
I'm starting to think that this rifle could be a Bushmaster ACR, as it shares similar traits, except for the placement of the charging handle - Mythekal&lt;br /&gt;
&lt;br /&gt;
:My thoughts too. The charging handle is consistent to the ACR, but the SCAR has the same kind of charging handle. We can't see the stock and both could accept a thermold mag. So it could be either. I really doubt they make up an entire fiction rifle for the sake of it. Modern Warfare was always all about guns that are real. [[User:Excalibur01|Excalibur01]] 02:34, 3 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::Though the weird part is, the ACR has a slide release right next to the trigger, similiar to the XM8. You reload and just press forward with your trigger finger, no need to slap or pull the charging handle. The SCAR has the slide release like the AR-15 rifles, you can just slap it to release, but yet in the gameplay, you don't slap a slide release or push a slide release, you pull the charging handle back. Strange [[User:Excalibur01|Excalibur01]] 02:36, 3 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
It could be a Magpul Masada. It is very similar to the weapon in the videos, and has a charging handle on the right side of the receiver. In the video, the stock has a hinge, indicating a folding stock, which looks almost identical to the Masada. - Mythekal&lt;br /&gt;
&lt;br /&gt;
The rifle also has ambidexterous charging handles - Mythekal&lt;br /&gt;
&lt;br /&gt;
:That sumbitch is most certainly a Masada.&lt;br /&gt;
&lt;br /&gt;
new gameplay vid says it's a silenced ACR with heartbeat sensor.&lt;br /&gt;
&lt;br /&gt;
I think it is a Magpul Masada [[User:Choi117|Choi117]]&lt;br /&gt;
:I watched the Gameplay and i'm sure that the gun is a ACR.[[User:Oliveira|Oliveira]] 22:32, 3 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
ACR is the masada. Same gun, switched manufacturer.&lt;br /&gt;
:Sorry, i didn't know that.[[User:Oliveira|Oliveira]] 00:07, 4 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
But the stock is that of the Masada - Mythekal&lt;br /&gt;
&lt;br /&gt;
::ACR man, I know the Masada sounds cooler, but it isn't call that anymore. It's like people still calling the REC 7 a Barret M468 [[User:Excalibur01|Excalibur01]] 04:42, 4 June 2009 (UTC)&lt;br /&gt;
:::Or any of the M16 series of weapons a AR-15.-[[User:Oliveira|Oliveira]] 16:20, 4 June 2009 (UTC)&lt;br /&gt;
:Well if it's called AR15, you would be referring to the civilian M16 rifles. M16 is a military weapon and an AR-15 isn't. [[User:Excalibur01|Excalibur01]] 04:11, 5 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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I think the pistol is a [[Glock#Glock 18|Glock 18C]]&lt;br /&gt;
:Most likely since it was firing on Full auto.[[User:Oliveira|Oliveira]] 18:13, 4 June 2009 (UTC)&lt;br /&gt;
::It was pointed out that the firing rate wasn't the same speed as a real [[Glock#Glock 18|Glock 18]], but it could be that the developers couldn't quite get the slide and sound speed for a [[Glock#Glock 18|Glock 18]]. [[User:Excalibur01|Excalibur01]] 19:31, 4 June 2009 (UTC)&lt;br /&gt;
:::Or it could be a [[Glock]] firing on semi-automatic. [[User:Oliveira|Oliveira]] 20:16, 4 June 2009 (UTC)&lt;br /&gt;
::::That little     er fires fast if its semi auto (pardon my language)&lt;br /&gt;
:::::Who ever put the screenshot on the page forgot to remind that the frame color is (tan) &amp;quot;Olive Drab&amp;quot;. [[Glock#Glock 18|Glock 18's]] did not have this color available. [[Glock#Glock 22|Glock 22's]] just came out with this color somewhere in 2008. Of course I still wouldn't rule out it could be a [[Glock#Glock 18|Glock 18]] with a replaced frame. But the writers probably wanted to put a new FBI (.40S&amp;amp;W) caliber into their Video Game arsenal.&lt;br /&gt;
&lt;br /&gt;
==Weapons-trailers==&lt;br /&gt;
&lt;br /&gt;
Been seeing trailers online annoncing weapons and perks. How much cred do they have? Theres no footage to back it up, bt several announced weapons are in the screenshots. They also list the  110 SASR, L85, L85 mg version, etc.&lt;br /&gt;
:Weapon trailers? Where the hell can i find those? They could be really useful for the article.[[User:Oliveira|Oliveira]] 00:07, 4 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Youtube, theres a &amp;quot;weapons&amp;quot; one that just lists guns, and a weapons and perks thing, the perks it actually ahs proof from the original teaser.&lt;br /&gt;
&lt;br /&gt;
:I wouldn't trust any of those youtube bull. One said there might be an XM8 in the game. I hope it does not. That's one more step towards having all the guns Rainbow Six have. [[User:Excalibur01|Excalibur01]] 04:55, 4 June 2009 (UTC)&lt;br /&gt;
::Those videos are pure speculation. I'm sure those are all         . We will only document weapons that are confirmed by the developters and seen in gameplay.[[User:Oliveira|Oliveira]] 16:20, 4 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Hbar? ==&lt;br /&gt;
I don't want to offend anyone but, what the mother     is a Hbar?-[[User:Oliveira|Oliveira]] 22:19, 4 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Its the Heavy barreled variant of the Aug meant to be a squad based machine gun - Mythekal&lt;br /&gt;
&lt;br /&gt;
:Hbar could also be refering to anything really. Heavy barrel anything. I've seen plenty of AR-15 variants in movies with Hbars. [[User:Excalibur01|Excalibur01]] 04:01, 5 June 2009 (UTC)&lt;br /&gt;
::[http://e3.gamespot.com/video/6211390/?hd=1&amp;amp;tag=live-schedule] Sometime when the player passes over ennemies' corpses, he can take their weapons. One of them (the other is often a FA-MAS) is a AUG. There is four letter after it, a H at the beginning and I don't see well the other 3. But there is only one variant of the AUG with a &amp;quot;H&amp;quot; in its name, and that's the HBar.--[[User:PhantomT1412|PhantomT1412]] 08:24, 5 June 2009 (UTC)&lt;br /&gt;
:::Could someone upload a image of the icon in the above video? The link isn't working for me.-[[User:Oliveira|Oliveira]] 21:43, 5 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I just watched the E3 gameplay again. The AUG HBAR pick up symbol looks amazingly like the SA80 British service rifle. Might be a place holder or something.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
&lt;br /&gt;
:I made a note of it in the actual page. It DOES look like an SA80 [[User:Excalibur01|Excalibur01]] 04:27, 8 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::My money's on a mislabel. We know the standard AUG is confirmed (all those screenshots) so why not the HBAR too?--[[Special:Contributions/142.162.149.33|142.162.149.33]] 17:12, 27 June 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
::If you pause it right before you kill the guy who carried it it's an AUG. So therefore its a mislabel. (I wish I can upload the screenshot but dun know how.)&lt;br /&gt;
:::Sign you posts for christ's sake.-[[User:Oliveira|Oliveira]] 15:55, 2 July 2009 (UTC)&lt;br /&gt;
== Correct Name ==&lt;br /&gt;
I think we should call this game Call Of Duty: Modern Warfare 2 instead of just [[Modern Warfare 2]] because we have a entire alphabetized series of Call Of Duty in the Video Games Category and just putting this in the &amp;quot;M&amp;quot; section does not look we even have this page. If somebody knows how to put this in the &amp;quot;C&amp;quot; section with out changing the name that will be organized.&lt;br /&gt;
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:Well that's the problem. Originally it WAS called Call of Duty: Modern Warfare 2 and some still do, but officially, the publishers decided to shorten the title for some reason. We COULD for alphabetize sake, put Call of Duty in front so it fits with the others. [[User:Excalibur01|Excalibur01]] 04:08, 5 June 2009 (UTC)&lt;br /&gt;
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:And I've successfully changed the name [[User:Excalibur01|Excalibur01]] 04:10, 5 June 2009 (UTC)&lt;br /&gt;
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::Wait, I thought the reason that this was called Modern Warfare 2 was because Infinity Ward no longer wanted to make any more WWII related games and as such gave the &amp;quot;Call of Duty&amp;quot; moniker to Treyarch. Modern Warfare is supposedly now a separate series from Call of Duty. [[User:Markit|Markit]]&lt;br /&gt;
:Modern Warfare is its own series now and isn't a CoD game anymore.-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 04:39, 5 June 2009 (UTC)&lt;br /&gt;
::Or we could make a new &amp;quot;Call of Duty: Modern Warfare 2&amp;quot; page which bring it here.--[[User:PhantomT1412|PhantomT1412]] 08:12, 5 June 2009 (UTC)&lt;br /&gt;
::[[Call of Duty: Modern Warfare 2]]--[[User:PhantomT1412|PhantomT1412]] 08:19, 5 June 2009 (UTC)&lt;br /&gt;
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:Actually, this game is still being published by Activision that published the previous game. It is STILL apart of the Call of Duty franchise, they just chose to officially call this game just Modern Warefare 2.  [[User:Excalibur01|Excalibur01]] 08:33, 5 June 2009 (UTC)&lt;br /&gt;
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Keep it modern warfare 2, but link them together, like GM did linking all the dirty harry movies together.&lt;br /&gt;
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== Taskforce 141 = Rainbow Six ==&lt;br /&gt;
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A multinational commando unit? The moment I read that, I immediately thought Rainbow and well we really can't complain what kinds of weapons these guys uses since they are a fictional unit like Rainbow so they can use whatever they want. [[User:Excalibur01|Excalibur01]] 21:18, 5 June 2009 (UTC)&lt;br /&gt;
:I was expecting the task forece to be from the UN. That would be cool.-[[User:Oliveira|Oliveira]] 21:35, 5 June 2009 (UTC)&lt;br /&gt;
::But if they say they are are UN taskforce makes the team sound kinda...pointless Like the UN does anything. [[User:Excalibur01|Excalibur01]] 21:39, 5 June 2009 (UTC)&lt;br /&gt;
:::I though Rainbow Six was a UN Task Force? Anyway, a movie or televison series about a UN Uber badass task force that were formed to catch international criminals would be really cool. The problem with the UN is that they try to be neutral and being neutral doesn't do anything. The UN should be reformed to be more of a International police that works against international criminals and make international laws.-[[User:Oliveira|Oliveira]] 21:50, 5 June 2009 (UTC)&lt;br /&gt;
I like the UN the way it is. What you're talking about sounds like the first step to a totalitarian society.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
:What i'm talking about is stuff like Resolution 84. I also like the UN the way it is but, they fail at quick responses to genocide such as the Rwandan Genocide in 1994.-[[User:Oliveira|Oliveira]] 16:00, 10 June 2009 (UTC)&lt;br /&gt;
In general they fail at mostly any response. They just don't have the power to back up their enforcement of peace. Any peace keeping force with too much power can be oppressive. Who will keep the peace keepers in check when they're suppose to keep us in check? Quite the dilemma. I just don't think the idea of the U.N. or anything similar can work.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
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:The United States shall keep the UN in check, without US, there is no UN. They need us more than we need them. It might seem like typical arrogant American mentality, but from how things are, the US has more indirect influence and handle over the entire world. We are the world's insurance policy, the self proclaimed enforcer, guardian, peacekeeping super power despite all our internal problems with crime, money and other things, but because of our population and how relatively young our nation is, the intense diversity in culture and believes keeps us in check. [[User:Excalibur01|Excalibur01]] 03:07, 14 June 2009 (UTC)&lt;br /&gt;
::The Problem is when someone like Bush Jr. comes up and     s everything up. Could you imagine having someone like him being President of The United States during the Cold War? Anyway, The UN did have a really good quick response to the North Korean invasion of South Korea. We almost had North Korea. If weren't for the goddamm chinese.-[[User:Oliveira|Oliveira]] 15:19, 14 June 2009 (UTC)&lt;br /&gt;
: Yeah if it weren't for them all this Kim Jong Il shit wouldn't be happening and we wouldn't be about to go to war in Korea-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 18:57, 1 July 2009 (UTC)&lt;br /&gt;
::Hey Smith, if someone is at fault for not winning the Korean War and not having only one Korea, is Mao. Truman also kinda     ed up by telling the 7th Fleet to enter the Taiwan Straits.&lt;br /&gt;
:::Um, Task Force 141 is a play on Task Force 121, which in real life is a (dare I say) black ops verison of JSOC. -[[User:The Winchester|The Winchester]]&lt;br /&gt;
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== More weapons comfirmed ==&lt;br /&gt;
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It seems that p90 is making a return and spas 12 will also be ingame&lt;br /&gt;
http://www.youtube.com/watch?v=MFKBEQoSpu8&lt;br /&gt;
:That guy got a lot of the guns wrong and that AUG Hbar looked more like a SA80 to me. And what the hell is up the people thinking that the FAL in the trailer is a AK? It looks nothing like it!-[[User:Oliveira|Oliveira]] 13:00, 6 June 2009 (UTC)&lt;br /&gt;
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:Well, most people are unaware of all the different kinds of firearms. I'm surprise this guy in the vid ID as much as there was. [[User:Excalibur01|Excalibur01]] 04:32, 8 June 2009 (UTC)&lt;br /&gt;
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== CPT. Price ==&lt;br /&gt;
I hope we get to find out if CPT. Price from CoD4 survived or not. That's been bugging me... [[User:Spartan198|Spartan198]] 20:47, 7 June 2009 (UTC)&lt;br /&gt;
:I think it would cheapen the ending of Modern Warfare 1 if he survived.-[[User:Oliveira|Oliveira]] 20:51, 7 June 2009 (UTC)&lt;br /&gt;
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How would that cheapen the ending of the first game? It was never clear if any of the team's survived. What about the Mile High Club mission where you hear Price and Gaz talk? [[User:Excalibur01|Excalibur01]] 04:33, 8 June 2009 (UTC)&lt;br /&gt;
:Gaz got shot in the face with a Desert Eagle, he's dead.-protoAuthor&lt;br /&gt;
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Captain Price leads the Task Force in this game!&lt;br /&gt;
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No, Soap leads the Task Force&lt;br /&gt;
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Soap does sound kind of similar to Cpt. Price. I guess Price rubbed off on him a little or something.&lt;br /&gt;
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*Price managed to last for sixty years without ageing, dying or trimming his moustache, so I can't see a little thing like being shot dead getting to him. [[User:Dongs|Dongs]] 10:16, 10 June 2009 (UTC)&lt;br /&gt;
:Well...I would like if he came back right at the end and save Soap and Roach. But, he better have a even glourious moustache.-[[User:Oliveira|Oliveira]] 16:00, 10 June 2009 (UTC)&lt;br /&gt;
::Actually, recalling CoD1 a little more, Price has ''already'' died once in the series. He was shot dead on board the ''Tirpitz'' and you just left him there, only for him to turn up again in CoD2 apparently none the worse for it. [[User:Dongs|Dongs]] 08:26, 11 June 2009 (UTC)&lt;br /&gt;
:::Didn't COD2 take place before COD1?-[[User:Oliveira|Oliveira]] 11:25, 11 June 2009 (UTC)&lt;br /&gt;
::::Can't remember, to be honest, I didn't play it that much; I was busy being an Annoyed PC Gamer because they took away my quicksaves, fire modes and health packs and replaced them with Not Being Killed Grenades [throw one to not be killed by that machinegun!]. Still, this is his second death in the series, so I wouldn't expect it to cramp his style much. [[User:Dongs|Dongs]] 12:22, 11 June 2009 (UTC)&lt;br /&gt;
:Gaz and Griggs got wasted though.-[[User:Oliveira|Oliveira]] 13:03, 11 June 2009 (UTC)&lt;br /&gt;
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The Cpt. Price in CoD 1 and 2 is a diffrent Price, most probably  grandfather. And it is unsure if Price died or if he got promoted and got a higher position...&lt;br /&gt;
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*Oh come on, it's either a clone or the same guy, they just came up with that when people started seriously questioning an extremely silly off-hand reference. [[User:Dongs|Dongs]] 07:09, 16 June 2009 (UTC)&lt;br /&gt;
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Don't talk about something you don't know sh¤t about... [http://callofduty.wikia.com/wiki/Price_(Call_of_Duty_4)] the two Cpt. Price are two diffrent guys&lt;br /&gt;
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*Two different, totally identical guys. It's an elaborate cover story to hide that Price is invincible and immortal. [[User:Dongs|Dongs]] 11:48, 16 June 2009 (UTC)&lt;br /&gt;
:Captain Price is a symbol representing the glourious British Military. Ok, he is just a tradition for the Guys at Infinity Ward but it would be really cool if he was a symbol.-[[User:Oliveira|Oliveira]] 17:11, 18 June 2009 (UTC)&lt;br /&gt;
:Hes dead a russian medic was seen trying to revive him but failed an started bashing his chest&lt;br /&gt;
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Gaz... gone, .50 AE round to the face and you're done. Price... I doubt he'd be returning because let's face it he did die in COD4 and the Russian medic wouldn't have pounded his chest if he didn't die. As far as previous games go, Price was able to return because they didn't really have a tight storyline to them. But this Modern Warfare series does. So if Price returns, I think it'll be a bit ridiculous.&lt;br /&gt;
:I like that they Replaced Price with Soap but there is one thing i don't like about it.&lt;br /&gt;
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No Glourious Mustache.-[[User:Oliveira|Oliveira]] 01:07, 22 July 2009 (UTC)&lt;br /&gt;
::Yes, but apparently Soap has a glorious Mohawk. And Price could be a good Zombie.&lt;br /&gt;
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==General Observations==&lt;br /&gt;
Though I freely admit I got wood watching this trailer one thing I noticed is that the guys from ''Infinity Ward'' seemed to have recycled some scenery.  When they showed the guys running through the alleyways of Rio I swear it reminded me of the alleyways of the Arab capital the Marines run through in [[Call of Duty 4: Modern Warfare]].&lt;br /&gt;
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:Not really. [[User:Excalibur01|Excalibur01]] 18:38, 16 June 2009 (UTC)&lt;br /&gt;
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== The New pictures ==&lt;br /&gt;
Could someone tell me where did that picture of the american soldier with the M4 came from?-[[User:Oliveira|Oliveira]] 22:10, 22 June 2009 (UTC)&lt;br /&gt;
:http://www.modernwarfare247.com/news/special-ops-characters --[[User:PhantomT1412|PhantomT1412]] 17:30, 24 June 2009 (UTC)&lt;br /&gt;
::Jesus Christ, is the weapons section of that website all kinds of     ed up. Thet called an FN-FAL a G3 and they called an AK-74 a AK-47. What the mother    ? At least that means that we, IMFDB members, have the best website documenting weapons in Modern Warfare 2. But still, what the mother    ?-[[User:Oliveira|Oliveira]] 17:38, 24 June 2009 (UTC)&lt;br /&gt;
Is all the cussing necessary but yes I do agree that this website is the most reliable.[[User:ShaDow XPS|ShaDow XPS]]&lt;br /&gt;
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Wow... that site has the MP5 listed as being 40. S&amp;amp;W [[User:5t3v0|5t3v0]]&lt;br /&gt;
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== TAR-21 or F2000? ==&lt;br /&gt;
[[Image:MW2TR6.jpg‎|thumb|none|400px|A Brazilian Militia firing the unknown rifle, presumably a[[FN F2000#FN F2000 Tactical|FN F2000 Tactical]]]]&lt;br /&gt;
Isn't it a TAR-21 rather than a F2000?--[[User:PhantomT1412|PhantomT1412]] 08:44, 25 June 2009 (UTC)&lt;br /&gt;
:It's way too big to be a Tavor. Most likely an F2000.-[[User:Oliveira|Oliveira]] 17:40, 24 June 2009 (UTC)&lt;br /&gt;
::Yeah... the form is rather an F2000 too...--[[User:PhantomT1412|PhantomT1412]] 08:44, 25 June 2009 (UTC)&lt;br /&gt;
:My question is where the      is the scope?-[[Special:Contributions/76.31.5.208|76.31.5.208]] 15:25, 25 June 2009 (UTC) (S&amp;amp;Wshooter)&lt;br /&gt;
::There is an version of the FN2000 that has the scope replaced with rails. I guess that's the one in the picture above.-[[User:Oliveira|Oliveira]] 16:18, 25 June 2009 (UTC)&lt;br /&gt;
:::Whats that under the F2000? Its too skinny to be an M203, I think its a shotugn--[[User:M14fanboy|M14fanboy]] 03:59, 28 June 2009 (UTC)&lt;br /&gt;
::::Looks like an Remington 870.-[[User:Oliveira|Oliveira]] 13:49, 28 June 2009 (UTC)&lt;br /&gt;
How the hell would they fit a shotgun/Masterkey on the three inches of forward rails that the F2000 has? More like a shotgun with an F2000 attachment, rather than the other way around.--[[User:Halorocka888|Halorocka888]] 18:33, 28 June 2009 (UTC)&lt;br /&gt;
:::::Well it definetly looks to be a shotgun, however it's mounted on there.--[[User:M14fanboy|M14fanboy]] 16:23, 1 July 2009 (UTC)&lt;br /&gt;
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== MP7? Are you sure? ==&lt;br /&gt;
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Where do you exactly see MP7?&lt;br /&gt;
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I only see custom MP5 (or MP5k without foregrip) on the right and two copies of another unidentified weapons on the left.&lt;br /&gt;
They have curved magazines where MP7 has foregrip and their casing is completly different.&lt;br /&gt;
MP7 doesn't match...&lt;br /&gt;
[[User:Morihaus|Morihaus]] 17:51, 25 June 2009 (UTC)Morihaus&lt;br /&gt;
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== FAL Please ==&lt;br /&gt;
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I know one of the screenshots show's what appears to be an MD-2, but I still wanan see a FAL in MW2. I'm getting annoyed by G36Cs and M16s and G3KA4s in all these games. The FAL was a true combat rifle, and I do has want (sorry for net speak)--[[User:M14fanboy|M14fanboy]] 20:57, 26 June 2009 (UTC)&lt;br /&gt;
: I absolutely agree with the above statement-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 21:02, 26 June 2009 (UTC)&lt;br /&gt;
::Me too but, the MD-2 is good enough for me. And it is Brazilian! That makes me proud of being Brazilian.-[[User:Oliveira|Oliveira]] 21:28, 26 June 2009 (UTC)&lt;br /&gt;
: I like the Imbel also, its a pretty solid gun-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 21:57, 26 June 2009 (UTC)&lt;br /&gt;
::Which Imbel? Imbel is the manufacturer.-[[User:Oliveira|Oliveira]] 21:58, 26 June 2009 (UTC)&lt;br /&gt;
:Their FAL copy with the fixed stock (it's the only one I've held)-[[User:S&amp;amp;amp;Wshooter|S&amp;amp;amp;Wshooter]] 22:11, 26 June 2009 (UTC)&lt;br /&gt;
::Those are just called FN FALs.-[[User:Oliveira|Oliveira]] 22:16, 26 June 2009 (UTC)&lt;br /&gt;
:::The Imbel is great and all, but the FAL is a solid 7.62 rifle. Also, I noticed they're using the AUG A1, not A3 for MW2. I'm pleased with that as the original AUG model was always my favorite.--[[User:M14fanboy|M14fanboy]] 22:08, 26 June &lt;br /&gt;
2009 (UTC)&lt;br /&gt;
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== TDI &amp;quot;Kriss&amp;quot; ==&lt;br /&gt;
I know the Kriss is going to be hyped in MW2, as its a powerful .45 ACP SMG that has virtually no recoil and great accuracy. But the guys at IW won't let such a perfect gun into multiplayer, because it'll turn into a noob weapon fast. My bet's on that they purposely change one of it's stats to make it more balanced. Any guesses on what they'll take away from it? My bet is make it less powerful.--[[User:M14fanboy|M14fanboy]] 16:17, 28 June 2009 (UTC)&lt;br /&gt;
:There IS recoil in the Kriss. Every gun has recoil.-[[User:Oliveira|Oliveira]] 16:20, 28 June 2009 (UTC)&lt;br /&gt;
::True, but it varies what the recoil force actually ''does'' and how much of it the user feels; the recoil has to go somewhere, but it can be towards things like fighting the gun's own muzzle climb by shoving a weight downwards [as with the Kriss], stopping a barrel that's moving forwards [as with the XM307 / XM312], or quite a number of other things. The general idea is that the Kriss has very light felt recoil for its weight [less than half the weight of a Thompson] because of the novel operating system. And I imagine they'll either limit the magazine, turn it into a peashooter or make it horribly inaccurate. [[User:Tim|Tim]] 02:04, 29 June 2009 (UTC)&lt;br /&gt;
:::Or Infinity Ward could make the Kriss a Kicking Rad gun that you will get when you reach the highest level. An all around gun.-[[User:Oliveira|Oliveira]] 02:16, 29 June 2009 (UTC)&lt;br /&gt;
::::What about the Rate of Fire? i don't remember if the Kriss had a high R.O.F. or not&lt;br /&gt;
:::::From the Future Weapons video I watched on the Kriss, it seems to have an average MP5 like rate of fire. But if IW does let the Kriss go all out, it'll be revenge of the pwned when people get a hold of it. Take that noob tubers! Have some .45 slugs in the face!--[[User:M14fanboy|M14fanboy]] 16:27, 1 July 2009 (UTC)&lt;br /&gt;
::Hey man, the noob tube is awesome.-[[User:Oliveira|Oliveira]] 16:36, 1 July 2009 (UTC)&lt;br /&gt;
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::People who hates tubers are just gamers. Sure I get        off when I get hit in the face by an M203, but hell, I use one too. It's a very good field weapon. In combat, there is no such thing as cheap shot. There's hit and miss. Even in games, if you killed a guy, it's a kill, doesn't matter how you did it, unless you used cheats, but I use the M203 all the time, and 2 shells is what you get in multiplayer, so quit complaining, those on the recieving end of my tube. Now the P90 was a widely used gun for noobs cause of it's high ROF and mag capacity and with the slight of hand perk, you can reload the         faster than you could in real life[[User:Excalibur01|Excalibur01]] 06:04, 3 July 2009 (UTC)&lt;br /&gt;
:::People who complain about tubes in modern games don't remember the days of real noob-tubes, back when the 203 was your alt fire, had realistically-sized splash and had a zero arming distance, and a newbie could easily end a game with a positive score just by firing it point-blank whenever they had more than one person in front of them. [[User:Vangelis|Vangelis]] 07:23, 7 July 2009 (UTC)&lt;br /&gt;
I agree i just hate the loss of a perk its better than juggernaut.--[[User:Panther61DC08|Panther61DC08]] 20:02, 15 July 2009 (UTC)&lt;br /&gt;
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::ANYTHING is better then juggernaut man. And yeah, I use the M203 from time to time, but people who use it constantly should really just go sit down.--[[User:M14fanboy|M14fanboy]] 18:13, 20 July 2009 (UTC)&lt;br /&gt;
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Most online gamers are idiots who most likely don't know the difference between a bullet and a bolt carrier, so they're going to label anyone who kills them a [insert gun name here] noob. If you kill them with an M4, you're an M4 noob. If you kill them with a P90, you're a P90 noob. If you kill them with a shotgun, you're a shotgun noob. It never ends. The point of playing a game is to have fun, so I'm gonna use what I like to use (including the 203) regardless of what everyone else thinks about it. If I nail some tit in the face with a 40 mike-mike, they can whine and cry &amp;quot;noob tuber&amp;quot; all f'n day, it isn't going to change that I put a 40 mike-mike into their face. Only thing about me is that I can do it from a block away (an in-game block, I mean), rather than at point blank. [[User:Spartan198|Spartan198]]&lt;br /&gt;
:I have a Class that it's specialty is to piss people off. Yes, i am a asshole. BUT, i am a professional asshole.-[[User:Oliveira|Oliveira]] 23:01, 27 July 2009 (UTC)&lt;br /&gt;
== HK416? ==&lt;br /&gt;
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Possible HK416-&lt;br /&gt;
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The SAS guy with the Mohawk &amp;amp; Glock @ 0:30 of the reveal trailer seems to carry something resembling an HK416 (Notice the rear H&amp;amp;K hallmark diopter sights...).&lt;br /&gt;
--[[User:Wikinerd|Wikinerd]] 15:43, 2 July 2009 (UTC)&lt;br /&gt;
:Thats actually Soap. -[[User:The Winchester|The Winchester]]&lt;br /&gt;
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that is either the M4 or M468(most likely an M4)&lt;br /&gt;
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Why would they add the HK 416? Internally it's far superior to the M4, but as far as video games go they're virtually the same.&lt;br /&gt;
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==FN P90==&lt;br /&gt;
Why haven't anyone added the P90? It has been confirmed and in the E3 trailer there was a pickup icon for the P90 and it said &amp;quot;Press # to ick up P90&amp;quot;&lt;br /&gt;
:Did you miss [http://www.imfdb.org/index.php/Modern_Warfare_2#FN_P90TR this?]-[[User:Oliveira|Oliveira]] 16:32, 2 July 2009 (UTC)&lt;br /&gt;
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== Re-added ==&lt;br /&gt;
Hey evryone Activision has decided to re-add the Call of Duty prefix back to the Modern Warfare 2 title making the game now being called: Call of Duty: Modern Warfare 2, instead of just Modern Warfare 2? Actvision added the Call of Duty prefix because of the lowered awareness of the Call of Duty series [[User:Drjuki|Drjuki]] 17:16, 13 July 2009 (UTC)&lt;br /&gt;
:So we're changing the name again on this site? [[User:Excalibur01|Excalibur01]] 17:42, 14 July 2009 (UTC)&lt;br /&gt;
::The changing is not official yet. They're still calling the game &amp;quot;''Modern Warfare 2''&amp;quot; (source: [http://kotaku.com/5315981/infinity-ward-talks-modern-warfare-2-43-stories-up]). In fact, nobody at Activision or Infinty Ward ever called the game &amp;quot;''Call of Duty: Modern Warfare 2''&amp;quot;, search any quotes you want. Also, the hardened and prestiges editions (collector versions) don't have &amp;quot;''Call of Duty''&amp;quot; on their boxes.--[[User:PhantomT1412|PhantomT1412]] 14:40, 18 July 2009 (UTC)&lt;br /&gt;
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== Walther WA2000 ==&lt;br /&gt;
Does someone has an ingame picture of this game, because I doubt its presence in the game. And there is no use for a weapon to be listed if there is no proof.--[[User:PhantomT1412|PhantomT1412]] 17:18, 18 July 2009 (UTC)&lt;br /&gt;
:I strongly concur with Phantom. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 17:16, 25 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Behold, a really, really silly bundle: ==&lt;br /&gt;
&lt;br /&gt;
http://www.computerandvideogames.com/article.php?id=219720&lt;br /&gt;
&lt;br /&gt;
I can understand doing that for something like a ''Splinter Cell'' bundle (sorta), but... [[User:Vangelis|Vangelis]] 08:42, 19 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I'm so getting that... [[User:Spartan198|Spartan198]]&lt;br /&gt;
&lt;br /&gt;
== Cover Restoration ==&lt;br /&gt;
Does anyone have any unique or expensive software to put this image on the front page?&lt;br /&gt;
&lt;br /&gt;
[[Image:Modern Warfare 2 Cover.jpg|thumb|left|200px|Original]]&lt;br /&gt;
[[Image:Modern Warfare 2 Final.jpg|thumb|none|350px|The best I could do.]]&lt;br /&gt;
&lt;br /&gt;
It's not the standard edition box.--[[User:PhantomT1412|PhantomT1412]] 15:06, 19 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== SPAS-12? ==&lt;br /&gt;
Do you think this shotgun is a SPAS-12? Since we were shown that there is one in this level during a gameplay demo, it could be possible.&lt;br /&gt;
[[Image:MW2shotgunspa.jpg|thumb|none|400px|]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
its a FAMAS- the folded bipod&lt;br /&gt;
&lt;br /&gt;
:Nope, it's a WA2000&lt;br /&gt;
&lt;br /&gt;
::The Walther WA2000 has a &amp;quot;skeletal&amp;quot; look to it and is a bolt-action sniper rifle. This image shows the weapon having a pump gauge at the bottom, meaning that it must be some sort of shotgun, as opposed to the WA2000's bolt-action. &amp;lt;s&amp;gt;Besides, I may be mistaken since I don't pay much attention to the FAMAS, but the last time I checked, the FAMAS didn't have a folding stock.&amp;lt;/s&amp;gt; --[[User:Blemo|Blemo]] 04:44, 23 July 2009 (UTC)&lt;br /&gt;
:::Sorry, I didn't see that you meant &amp;quot;bipod&amp;quot;, not &amp;quot;stock&amp;quot;. I don't see the point in the FAMAS having one of those, either. --[[User:Blemo|Blemo]] 04:45, 23 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
It's not a shotgun, the &amp;quot;handgrip&amp;quot; is too long to be a pump like you were saying, i agree with the fact that it is a WA2000, it has the same front end and flash hider as the walther. By the way, the walther can be either semi or bolt action.&lt;br /&gt;
&lt;br /&gt;
yeah i think its a Wa200 too, you can even see a fat ol' scope and a bipod on it. look real close for the scope.&lt;br /&gt;
&lt;br /&gt;
Now that I think about it, it looks more of a WA200, if not a SPAS-12, and it is definitely not a FAMAS. And please, fellas, sign your edits. --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 17:19, 25 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Confirmed Weapons ==&lt;br /&gt;
Could someone tell me where those weapons were confirmed?-[[User:Oliveira|Oliveira]] 17:41, 21 July 2009 (UTC)&lt;br /&gt;
:Which one?--[[User:PhantomT1412|PhantomT1412]] 18:35, 21 July 2009 (UTC)&lt;br /&gt;
::All of them. But if you can only confirm only one, then confirm the MD3.-[[User:Oliveira|Oliveira]] 18:41, 21 July 2009 (UTC)&lt;br /&gt;
:::For the Imbel, I think it's almost sure. It has the look, it's Brazil... But it can still be a FAL... For the others like G36, Walter WA2000 or HK416, I will delete them until they provide us screenshots or other proofs that these weapons will be in the game. They think because modernwarfare247.com has listed them, it will be in the game but it's just a fansite, not an official one, and they don't have ingame screens to prove like us.--[[User:PhantomT1412|PhantomT1412]] 20:14, 21 July 2009 (UTC)&lt;br /&gt;
:Yeah, the Imbel Makes sense to be in the game.-[[User:Oliveira|Oliveira]] 22:33, 21 July 2009 (UTC)&lt;br /&gt;
::The forearm looks more like an Imbel than a FAL too.--[[User:PhantomT1412|PhantomT1412]] 11:23, 22 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
Does this help on the FAL?&lt;br /&gt;
http://www.imfdb.org/index.php/Image:Fal_online_vid.png&lt;br /&gt;
[[User:Hoot471|Hoot471]]&lt;br /&gt;
:HELL YES. Thank god there is a FAL in this. And, yes that helps on the FN FAL.-[[User:Oliveira|Oliveira]] 22:53, 27 July 2009 (UTC)&lt;br /&gt;
::So, it's almost sure that the weapons carried by the brazilians are FAL? I don't think they will include two weapons pretty identical... Unless they changed the rate of fire on each weapon much like the M4/M16 AR.--[[User:PhantomT1412|PhantomT1412]] 22:02, 1 August 2009 (UTC)&lt;br /&gt;
:It's the Imbel but Infinity Ward named it FN FAL. Like the AKMSU/AK-74S fuck up in Modern Warfare 1.-[[User:Oliveira|Oliveira]] 23:50, 1 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
I think its the fal, it looks like it uses a bigger magazine therefore a bigger round, the MD 3 uses 223, the fal uses 308&lt;br /&gt;
::I noticed that too. It looks like a FN FAL with an 30 round magazine. But look at the Forearm. It looks like an MD-3 forearm to me.-[[User:Oliveira|Oliveira]] 13:47, 3 August 2009 (UTC)&lt;br /&gt;
==M4==&lt;br /&gt;
&lt;br /&gt;
The M4 used in the game had been confirmed as a Bushmaster M4. According to one of the guys working on MW2 he has told in the Call of Duty wikia that the M4 is a Bushmaster M4.... Could someone add that??&lt;br /&gt;
&lt;br /&gt;
:wheres the proof?&lt;br /&gt;
::As of now, nothing can be added to the main article since there are no sources or evidence that provide the actual facts. Do you happen to have a link of the official statement? And again, guys, please sign your edits. Cheers, --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 21:51, 6 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Winchester 1887==&lt;br /&gt;
&lt;br /&gt;
No way this is a winchester 1887, you have to out of your mind to think that.&lt;br /&gt;
http://www.imfdb.org/index.php/Image:MW2Winch1887.jpg&lt;br /&gt;
http://www.imfdb.org/index.php/Image:Winchester1887shotgun.jpg&lt;br /&gt;
&lt;br /&gt;
yeah dude there's one in there, it must be like a cheat code to get it but there is a picture.&lt;br /&gt;
&lt;br /&gt;
I dought you need a cheat code to get it as the enemy you can kill and take their weapons have it. &lt;br /&gt;
Also it could be the Chinese copy.&lt;br /&gt;
--[[User:Jake zergling|Jake zergling]] 23:40, 29 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
There was a ''Public Ennemies'' version of the weapon which was closer to the one in the screenshot, but it has been deleted.--[[User:PhantomT1412|PhantomT1412]] 22:16, 31 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Don't debate on the articles ==&lt;br /&gt;
&lt;br /&gt;
Stop debating on the page do it in here that's what it is for.&lt;br /&gt;
--[[User:Jake zergling|Jake zergling]] 23:40, 29 July 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I am confused you say not to debate here but then you say to debate here. I am new to this.&lt;br /&gt;
::Jake, can you speak english?-[[User:Oliveira|Oliveira]] 00:25, 30 July 2009 (UTC)&lt;br /&gt;
:::I mean don't debate on the main page with the articles it clutters it.--[[User:Jake zergling|Jake zergling]] 05:33, 30 July 2009 (UTC)&lt;br /&gt;
::::What Jake means, is that to hold all disputes, comments, and debates on the discussion (talk) page, instead of the article itself. The page you are looking at is the talk page and you should type any comments on this page. If you look at the top, there are seven tabs (varies on your status and monobook of the wiki), but for more users, it says, &amp;quot;page, discussion, edit, +, history, move, &amp;amp; watch&amp;quot;. Make sure the &amp;quot;discussion&amp;quot; tab is pressed before you make your edit. Typing in the tab that says &amp;quot;page&amp;quot; makes the article look unprofessional and a hassle to read. Cheers, --''[[User:Blemo|&amp;lt;span style=&amp;quot;color: gray; font-family: georgia; font-size: 10pt;&amp;quot;&amp;gt;&amp;lt;font color=&amp;quot;#D3D3D3&amp;quot;&amp;gt;'''B'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''le'''&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#808080&amp;quot;&amp;gt;'''mo'''&amp;lt;/font&amp;gt;&amp;lt;/span&amp;gt;]] [[Image:Progress Wheel.gif]] &amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;[[user talk:Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''TALK'''&amp;lt;/font&amp;gt;]]&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;  [[Special:Contributions/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''CONTRIBUTIONS'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;[[Special:Emailuser/Blemo|&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;'''EMAIL'''&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; • &amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#A9A9A9&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;font-weight: light;&amp;quot; title=&amp;quot;By the time you finish reading this hidden message, twelve nuclear warheads will have been launched toward your location. Thank you and have a nice day.&amp;quot;&amp;gt;'''MESSAGE'''&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;'' 21:49, 6 August 2009 (UTC)&lt;/div&gt;</summary>
		<author><name>5t3v0</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=S.T.A.L.K.E.R.:_Shadow_of_Chernobyl&amp;diff=159890</id>
		<title>S.T.A.L.K.E.R.: Shadow of Chernobyl</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=S.T.A.L.K.E.R.:_Shadow_of_Chernobyl&amp;diff=159890"/>
		<updated>2009-08-07T14:32:57Z</updated>

		<summary type="html">&lt;p&gt;5t3v0: /* Lee Enfield L85A1 */ A spelling and fact error regarding real life counterpart&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;--[[Image:Stalker chadow of chernobyl t.jpg|300px|right|]]--&lt;br /&gt;
'''The following weapons were used in the video game S.T.A.L.K.E.R.: Shadow of Chernobyl''' &lt;br /&gt;
&lt;br /&gt;
Note: Almost all of the firearms portrayed in this game are modeled in such a way as to resemble left handed models. That is: all shells are ejected to the left, although the frames still have safeties, slide releases, and magazine releases on the right-handed sides. This is somewhat similar to the Counter Strike series, which originally had right handed weapons used as left handed weapons, but reversed them, resulting in inaccurate portrayals of weapons. The creators have commented this is because ejecting brass across the screen is more 'dynamic.'&lt;br /&gt;
&lt;br /&gt;
Note also: The main source of firearm information the developers used is known to have been World.guns.ru, and there is an obvious bias to the way weaponry functions; NATO weapons are generally disportionately unreliable compared to their Russian counterparts.&lt;br /&gt;
&lt;br /&gt;
== Makarov PM ==&lt;br /&gt;
&lt;br /&gt;
The [[Makarov PM]] appears in the game as the PMm, it is the most common handgun in the first half of the game, used by the Bandits, early &amp;quot;Duty&amp;quot; members, regular army soldiers and rookie stalkers alike. It cannot be fitted with a silencer.&lt;br /&gt;
&lt;br /&gt;
[[Image:MakarovPM.jpg|thumb|350px|none|Makarov PM, 9x18mm Makarov]]&lt;br /&gt;
[[Image:PMm Screen.jpg|thumb|350px|none|The Makarov PM in-game.]]&lt;br /&gt;
&lt;br /&gt;
== 6P9 PB ==&lt;br /&gt;
&lt;br /&gt;
The [[6P9 PB]] silenced pistol appears in the game as the &amp;quot;PB1s&amp;quot;, it is used occasionally by rookie and experienced stalkers. It is not very powerful, but is the first silenced weapon the player will come across.&lt;br /&gt;
&lt;br /&gt;
[[Image:Pb-1.jpg|thumb|400px|none|PB Silenced Pistol, 9x18mm Makarov]]&lt;br /&gt;
[[Image:Noiseless Pistol PB1s Screen.jpg|thumb|400px|none|The PB pistol in-game]]&lt;br /&gt;
&lt;br /&gt;
== Fort-12 ==&lt;br /&gt;
&lt;br /&gt;
The [[Fort 12]] appears in the game as the &amp;quot;Fort-12Mk2&amp;quot;, it is used by members of the Ukrainian Army and, on several occasions, by rookie stalkers. There is also a unique 15 round version in the game called the &amp;quot;Fort-15&amp;quot; which is carried by an army officer, Major Kuznetkov, and is the subject of an item retrieval quest. It can also be fitted with a silencer.&lt;br /&gt;
&lt;br /&gt;
[[Image:Fort12-1.jpg|thumb|400px|none|Fort-12, 9x18 Makarov]]&lt;br /&gt;
[[Image:Fort-12Mk2 Screen.jpg|thumb|400px|none|The Fort-12 in-game]]&lt;br /&gt;
&lt;br /&gt;
== Walther P99 ==&lt;br /&gt;
&lt;br /&gt;
The [[Walther P99]] pistol appears in the game as the &amp;quot;Walker P99&amp;quot;, it is one of the most common weapons in the Zone and is often carried by experienced stalkers of many factions and others both friendly and hostile. There is also a unique 9x18 Makarov firing version carried by a friendly stalker named Mole. The standard model can be bought in the Bar.&lt;br /&gt;
&lt;br /&gt;
[[Image:Walther-P99-Pistol.jpg|thumb|400px|none|Walther P99, 9x19mm]]&lt;br /&gt;
[[Image:Walker P9m Screen.jpg|thumb|400px|none|The Walther P99 in-game]]&lt;br /&gt;
&lt;br /&gt;
== Beretta 92FS ==&lt;br /&gt;
&lt;br /&gt;
The [[Beretta M92F|Beretta 92FS]] appears in the game as the &amp;quot;Martha&amp;quot;, it is one of the most rare weapons in the game and only a Duty faction member named Vasko Magnate (whom the player meets in the Dark Valley) carries it. It is the most unreliable weapon in the game, and degrades very quickly.&lt;br /&gt;
 &lt;br /&gt;
[[Image:BerettaM92FS.jpg|thumb|350px|none|Beretta M92FS, 9x19mm]]&lt;br /&gt;
[[Image:Martha Screen.jpg|thumb|400px|none|The &amp;quot;Martha&amp;quot; in-game]]&lt;br /&gt;
&lt;br /&gt;
== Colt 1911A1 ==&lt;br /&gt;
&lt;br /&gt;
The [[1911|M1911A1]] appears in the game as the &amp;quot;Kora-919&amp;quot;, it is a rare weapon, and is used by some experienced stalkers. A unique version with a non-removable silencer version is carried by a stalker named &amp;quot;Sparrow&amp;quot;. It is one of the more powerful pistols in the game.&lt;br /&gt;
&lt;br /&gt;
[[Image:M1911Colt.jpg|thumb|none|350px|Colt M1911A1 .45 ACP]]&lt;br /&gt;
[[Image:Kora-919 Screen.jpg|thumb|none|350px|The Colt 1911 in-game]]&lt;br /&gt;
&lt;br /&gt;
== Sig Sauer P220 ==&lt;br /&gt;
&lt;br /&gt;
The [[Sig Sauer P220 pistol series|SIG P220]], appears in the game as the &amp;quot;SIP-t M200&amp;quot;, chambered in .45 ACP. It is sometimes used by more experienced members of the &amp;quot;Duty&amp;quot; faction. &lt;br /&gt;
&lt;br /&gt;
[[Image:SiGP220RNewModel.jpg|thumb|325px|none|Sig Sauer P220 .45 ACP]]&lt;br /&gt;
[[Image:SIP-t M200 Screen.jpg|thumb|400px|none|The SIG P220 in-game]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch USP.45 Compact ==&lt;br /&gt;
&lt;br /&gt;
The [[H&amp;amp;K USP#Heckler &amp;amp; Koch USP45 Compact|Heckler &amp;amp; Koch USP.45 Compact]] appears in the game as the &amp;quot;UDP Compact&amp;quot;, it is often used by members of the &amp;quot;Freedom&amp;quot; and &amp;quot;Monolith&amp;quot; factions. It can be bought from Skinflint in the Freedom base.&lt;br /&gt;
&lt;br /&gt;
[[Image:Usp40compact.jpg|thumb|325px|none|H&amp;amp;K USP Compact .40 S&amp;amp;W]]&lt;br /&gt;
[[Image:UDP Compact Screen.jpg|thumb|400px|none|The Heckler &amp;amp; Koch USP Compact in-game]]&lt;br /&gt;
&lt;br /&gt;
== IMI Desert Eagle ==&lt;br /&gt;
&lt;br /&gt;
The [[Desert Eagle]] appears in the game in two versions, the &amp;quot;Big Ben&amp;quot;, using 9x39mm SP-5, SP-6 or PAB-9 ammunition and the &amp;quot;Black Kite&amp;quot;, that fires 45. ACP ammunition. It can also be fitted with a silencer. The .45ACP ammunition is unrealistic, as the Desert Eagle can only fire .41, .44,  .357 and .50AE rounds. The version firing 9x39mm is an even more unlikely device; though big-bore pistols using rifle cartridges do exist, it is unlikely a gunsmith could convert a Desert Eagle to fire such a round and still have it look the same afterwards. Some game mod add new type of ammunition and change the .45 caliber of the Black Kite/Desert Eagle in a more realistic .44 Magnum.&lt;br /&gt;
&lt;br /&gt;
[[Image:Desert-Eagle.jpeg|thumb|400px|none|Desert Eagle .50 AE]]&lt;br /&gt;
[[Image:Big Ben Screen.jpg|thumb|400px|none|The &amp;quot;Big Ben&amp;quot; in-game]]&lt;br /&gt;
&lt;br /&gt;
Note: the Big Ben can be found in the &amp;quot;Wild Lands&amp;quot; nearby a dead rookie stalker. If you examinate the dead body ,  the PDA take a part of the diary of the dead guy... By reading it you discover the true Identity of the unlucky stalker: he is Gordon Freeman, the main charater of [[Half-Life]]!&lt;br /&gt;
&lt;br /&gt;
== Winchester 1300 Defender ==&lt;br /&gt;
&lt;br /&gt;
The [[Winchester 1300]](Maverick 88?) appears in the game as the &amp;quot;Chaser 13&amp;quot;, it is quite common in the game,though only found in the later parts of the game. There is a version of it called the &amp;quot;Combat Chaser&amp;quot; which has a piece of the artifact &amp;quot;Gravi&amp;quot; built into the barrel meaning an increase in the speed of the pellets flight and increased damage, at the cost of a lower magazine size. It is a unique gun, but it is easy to get as it is carried by a stalker called &amp;quot;Father Diodor&amp;quot; that you can get an optional mission from Sidorvich to assassinate. It can fire normal 12-gauge shells, 12-gauge slugs and 12-gauge darts, like all shotguns. The &amp;quot;Chaser 13&amp;quot; can be purchased from Professor Sakharov in the mobile lab in the Yantar area.&lt;br /&gt;
&lt;br /&gt;
[[Image:Win1300defender.jpg|thumb|400px|none|Winchester 1300 Defender, 12 Gauge]]&lt;br /&gt;
[[Image:Chaser 13 Screen.jpg|thumb|400px|none|The &amp;quot;Chaser 13&amp;quot; in-game]]&lt;br /&gt;
&lt;br /&gt;
== TOZ-66 Sawn-off Double Barreled Shotgun  ==&lt;br /&gt;
The most common shotgun in the game is the [[12_Gauge_Double_Barreled_Shotgun#Side_by_Side_Shotgun|TOZ-66 sawn-off shotgun]], it is frequently used by rookie stalkers, Bandits, and even Duty faction members (some of the guards at the checkpoint in the Garbage use them). It can fire normal 12-gauge buckshot shells, 12-gauge slugs and 12-gauge darts. The game's tendency to refer to shotguns as 'rifles' makes one mission involving this weapon extremely confusing.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sawn-off Dbl-barrel Screen.jpg|thumb|350px|none|Sawn-off Double Barreled Shotgun]]&lt;br /&gt;
&lt;br /&gt;
== Franchi SPAS-12  ==&lt;br /&gt;
The [[SPAS 12]] shotgun appears in the game as the &amp;quot;SPSA14&amp;quot;, it is somewhat rare and only carried in rare cases by zombified stalkers, members of the Monolith faction inside the Chernobyl Plant Sarcophagus and it can also be found in a secret stash. Almost surprisingly for a video game, the weapon is appropriately depicted as being semi-automatic, rather than pump-action. There is also a unique &amp;quot;SPSA14&amp;quot; with a 'threaded barrel' which is more accurate, it is carried by a veteran bandit named Poker who is the target in a extremely bugged assassination mission that makes it almost impossible to find. It can fire normal 12-gauge shells, 12-gauge slugs and 12-gauge darts.&lt;br /&gt;
&lt;br /&gt;
[[Image:SPAS12.jpg|thumb|500px|none|Franchi SPAS-12, 12 Guage]]&lt;br /&gt;
[[Image:SPSA14 Screen.jpg|thumb|350px|none|The &amp;quot;SPSA14&amp;quot; in-game]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP-5 ==&lt;br /&gt;
&lt;br /&gt;
The [[H&amp;amp;K MP5#Heckler &amp;amp; Koch MP5|Heckler &amp;amp; Koch MP-5]] appears in the game as the &amp;quot;Viper 5&amp;quot;, it is often used by rookie stalkers and Bandits. It is an early variant MP5, evidenced by the straight box magazine, and body design. There is a unique 9x18mm Makarov version hidden in a train tunnel in the Garbage area and also a suppressed version carried by a STALKER named Vampire. The weapon can also be fitted with a silencer separately.&lt;br /&gt;
&lt;br /&gt;
[[Image:Viper 5 Screen.jpg|thumb|none|400px|The H&amp;amp;K MP5 in-game]]&lt;br /&gt;
&lt;br /&gt;
== Kalashnikov AKS-74 ==&lt;br /&gt;
The [[AK-74#AKS-74|AKS-74]] appears in the game as the &amp;quot;Akm-74/2&amp;quot;, it is the most common assault rifle in the game, it is used by Ukranian Army soldiers, Mercenary snipers in the Wild Territory when you first arrive there, experienced stalkers, members of the Duty faction and occasionally members of the Monolith faction. It can be fitted with a silencer, a PSO-1 scope and a GP-25 Kostyer grenade launcher. There is also a modified version in Strelok's hidden stash in the Agroprom Underground with a higher rate of fire. It has a strange green handguard and Bulgarian Waffle magazine.&lt;br /&gt;
&lt;br /&gt;
[[Image:Aks74.jpg|thumb|none|400px|Kalashnikov AKS-74, 5.45x39mm]]&lt;br /&gt;
[[Image:Akm 742 Screen.jpg|thumb|none|400px|Kalashnikov AKS-74N with PSO-1 scope in-game]]&lt;br /&gt;
&lt;br /&gt;
== Kalashnikov AKMSU ==&lt;br /&gt;
The [[AKS-74U]] appears in the game as the &amp;quot;Akm-74/2U&amp;quot;, it is carried by many stalkers, &amp;quot;Dutiers&amp;quot; and Bandits in the early parts of the game. There is a special version carried by a stalker called Bes with an integrated silencer. While in-game it fires 5.45x39mm, it is modeled with a 7.62x39 magazine, which would make it an AKMSU.&lt;br /&gt;
&lt;br /&gt;
[[Image:AKSU-Krinkov.jpg|thumb|none|350px|AKS-74U 5.45x39mm]]&lt;br /&gt;
[[Image:Akm 742U Screen.jpg|thumb|none|400px|The AKS-74U in-game]]&lt;br /&gt;
&lt;br /&gt;
== Nikonov AN-94 Abakan ==&lt;br /&gt;
The [[AN-94|AN-94 Abakan]] appears in the game as the &amp;quot;Obokan&amp;quot;, it is often carried by members of the Duty faction, by Monolithians, and the Military. It cannot be fitted with a GP-25 Kostyer Grenade launcher, but it can mount a PSO-1 scope. There is also a version of the &amp;quot;Obokan&amp;quot; called the &amp;quot;Storming Obokan&amp;quot; with integrates a GP-25 Kostyer Grenade Launcher with the weapon (Also part of an optional mission requiring you to get the &amp;quot;enhanced cannon&amp;quot;), and also a &amp;quot;sniper&amp;quot; Okoban.&lt;br /&gt;
&lt;br /&gt;
[[Image:An94-1.jpg|thumb|none|400px|Nikonov AN-94 Abakan, 5.45x39mm]]&lt;br /&gt;
[[Image:Obokan Screen.jpg|thumb|none|400px|The &amp;quot;Obokan&amp;quot; in-game]]&lt;br /&gt;
&lt;br /&gt;
== Lee Enfield L85A1 ==&lt;br /&gt;
The [[SA80|Enfield L85A1]], also known as the SA-80, appears in the game as the &amp;quot;IL 86&amp;quot;, . There are two special versions of the &amp;quot;IL 86&amp;quot;, the Balanced IL 86 with reduced recoil carried by a stalker named &amp;quot;Scarecrow&amp;quot;, and the Lightened IL 86 which is lighter and has an integrated silencer that is carried by a stalker called &amp;quot;Master&amp;quot;. Contrary to what the game says, it CANNOT be fitted with a [[M203 grenade launcher]] or a silencer. But the newer version of the same rifle can be fitted with an AG36 40mm grenade launcher. The way they hold the left handed SA80 with the right hand in the game is particularly stupid as the ejected cartridges would be ejected into the face of the user due to it being a bullpup. In real life the user would not be able to shoot a left handed version of the SA80 right handed for long. STALKER's L85 model is also shown with the barrel cover still on. Also, the bolt handle would break the firer's jaw.&lt;br /&gt;
&lt;br /&gt;
[[Image:Sal8.jpg|thumb|none|400px|Enfield L85A1, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:IL 86 Screen.jpg|thumb|none|400px|The Enfield L85A1 in-game]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch G36K ==&lt;br /&gt;
The [[H&amp;amp;K G36|Heckler &amp;amp; Koch G36]] appears in the game as the &amp;quot;GP37&amp;quot;, it is used by veteran members of the Freedom Faction. It cannot be fitted with a [[M203 grenade launcher]], although the game says it can, nor can a silencer be fitted on it. It is a fairly common weapon in the last third of the game, and is accurate and powerful.&lt;br /&gt;
&lt;br /&gt;
[[Image:800px-G36bw.jpg|thumb|none|400px|Heckler &amp;amp; Koch G36, 5.56x45mm NATO]]&lt;br /&gt;
[[Image:GP 37 Screen.jpg|thumb|none|400px|The Heckler &amp;amp; Koch G36 in-game]]&lt;br /&gt;
&lt;br /&gt;
== SIG SG-550 ==&lt;br /&gt;
The [[SIG SG 550|SIG SG 550]] appears in the game as the &amp;quot;SGI 5k&amp;quot;, it is largely used by the Freedom and Mercenary factions. It can be fitted with a [[M203 grenade launcher]], and a unique SGI can fit a scope as well. There are also two examples of a sniper version with a special SUSAT scope with enhanced zoom, it is used by two Freedom members named &amp;quot;Twig&amp;quot; and &amp;quot;Leshiy&amp;quot;, who can be found guarding the main gate at Freedom's base.&lt;br /&gt;
&lt;br /&gt;
[[Image:SIG550.jpg|thumb|none|400px|SIG 550 5.56x45mm NATO]]&lt;br /&gt;
[[Image:SGI 5k Screen.jpg|thumb|none|400px|The &amp;quot;SGI 5k&amp;quot; in-game]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Early in the game the player acquires a suppressor in the Garbage level.While it fits mostly on some  pistols and the Viper SMG, it can be fitted to this rifle as well.&lt;br /&gt;
&lt;br /&gt;
== Fabrique Nationale F2000GL ==&lt;br /&gt;
The [[FN F2000]] appears in the game as the &amp;quot;FT 200M&amp;quot;, it is used by a combatant in the Arena and by Monolith members inside the Chernobyl Plant Sarcophagus. It has an integrated scope and [[FN EGLM]] grenade launcher.&lt;br /&gt;
&lt;br /&gt;
[[Image:Fn f2000 3.jpg|thumb|none|400px|Fabrique Nationale F2000 5.56mm with [[FN EGLM]] grenade launcher 40mm]]&lt;br /&gt;
[[Image:FT 200M Screen.jpg|thumb|none|400px|The &amp;quot;FT 200M&amp;quot; in-game]]&lt;br /&gt;
&lt;br /&gt;
== Z-M Weapons LR-300ML ==&lt;br /&gt;
The [[Z-M LR 300|LR-300]] appears in the game as the &amp;quot;TRs 301&amp;quot;, it is used a lot by the Mercenaries and Freedom faction members. It is the most common NATO assault rifle in the game. There is also a sniper version with a fixed scope with enhanced zoom and reduced rate of fire. It can be modified with a [[M203 grenade launcher]], silencer and a SUSAT scope.&lt;br /&gt;
 &lt;br /&gt;
[[Image:ZMGL.jpg|thumb|none|400px|Z-M Weapons LR-300ML 5.56mm with M203 Grenade Launcher 40mm]]&lt;br /&gt;
[[Image:TRs 301 Screen.jpg|thumb|none|400px|The &amp;quot;TRs 301&amp;quot; with SUSAT scope and M203 Grenade Launcher in-game]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Early in the game the player acquires a suppressor in the Garbage level.While it fits mostly on some pistols and the Viper SMG, it can be fitted to this rifle as well.&lt;br /&gt;
&lt;br /&gt;
== OC-14 Groza ==&lt;br /&gt;
The [[OC-14 Groza]] appears in the game as the &amp;quot;Tunder S14&amp;quot;, it is often carried by members of the Duty faction. It has an integrated Grenade Launcher. in the Bar Area. The &amp;quot;Tunder S14 can sometimes be purchased in the Mobile Lab in the Yantar area, and a version in 5.45x39mm can be bought from Sidorvich, after the second visit.&lt;br /&gt;
&lt;br /&gt;
Note: The word &amp;quot;Groza&amp;quot; actually means Thunder, which is obviously where the developers got the idea for 'tunder'. &lt;br /&gt;
&lt;br /&gt;
[[Image:Sgmk oc-14 groza.gif|thumb|none|400px|OC-14 Groza, 9x39mm SP-5, SP-6 or PAB-9]]&lt;br /&gt;
[[Image:Tunder S14 Screen.jpg|thumb|none|400px|The &amp;quot;Tunder S14&amp;quot; in-game]]&lt;br /&gt;
&lt;br /&gt;
== AS Val ==&lt;br /&gt;
The [[VSS Vintorez|AS VAL]] appears in the game as the &amp;quot;VLA&amp;quot;, it is carried by some members of the Duty faction. It has an integrated silencer and a version can be found that can be modified with a PSO-1 scope. (Sniper VLA)&lt;br /&gt;
&lt;br /&gt;
[[Image:As val1.jpg|thumb|none|400px|AS Val, 9x39mm SP-5, SP-6 or PAB-9]]&lt;br /&gt;
[[Image:VLA Special Assault Rifle Screen.jpg|thumb|none|400px|The &amp;quot;VLA&amp;quot; in-game]]&lt;br /&gt;
&lt;br /&gt;
== SVD Dragunov ==&lt;br /&gt;
The [[SVD Dragunov]] appears in the game as the &amp;quot;SVDm2&amp;quot;, it is used by Monolith snipers in Pripyat and the Red Forest.You cannot sprint while wielding this weapon. &lt;br /&gt;
&lt;br /&gt;
[[Image:SVD Rifle.jpg‎|thumb|350px|none|SVD Dragunov 7.62x54mm R]]&lt;br /&gt;
[[Image:Sniper Rifle SVDm2 Screen.jpg|thumb|none|400px|The &amp;quot;SVDm2&amp;quot; in-game]]&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Gauss Gun&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
A completely fictional &amp;quot;pulse rifle&amp;quot; that has a 10 &amp;quot;round&amp;quot; magazine. You cannot sprint while wielding this weapon. It cannot be bought from any trader, although one stalker pretends to sell you one to defraud you. It is relatively common in the last quarter of the game, found in the hands of Monolith snipers.&lt;br /&gt;
&lt;br /&gt;
Official Description:&lt;br /&gt;
A super-accurate weapon made by the scientists in the Zone. It is almost noiseless, because instead of gunpowder, it uses the artifact's energy for firing rather than steam gases. In spite of the Gauss gun's tremendous firepower, the recoil is insignificant. The accuracy and the killing power of this gun exceed those of all other small arms.&lt;br /&gt;
&lt;br /&gt;
== Dragunov SVU ==&lt;br /&gt;
The [[SVU]] appears in the game as the &amp;quot;SVUmk2&amp;quot;, it is used by Monolith snipers in Pripyat and the Red Forest,and also Freedom snipers. You cannot sprint while wielding this weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:Stalker svu.jpg‎|thumb|400px|none|SVU, 7.62x54mm]]&lt;br /&gt;
[[Image:SVUmk2 Screen.jpg|thumb|none|400px|The &amp;quot;SVUmk2&amp;quot; in-game]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== VSS Vintorez ==&lt;br /&gt;
The [[VSS Vintorez]] appears in the game as the &amp;quot;Vintar BC&amp;quot;, it can be found in four places at the Freedom base or given by General Voronin of Duty for completing a mission or found in a manhole at the Freedom base(if discovered) or carried by a specific enemy in Pripyat. It is one of the best sniper rifles in the game, as it is only 3.20 kilos and the player can sprint with it unlike with the Dragunov. The 9x39mm SP-5 ammunition is easier to find, but SP-6 ammunition penetrates the enemy more. Also, 9x39mm ammunition is easier to find than 7.62x54R, but still somewhat difficult.&lt;br /&gt;
&lt;br /&gt;
[[Image:Vss2.jpg|thumb|none|400px|VSS Vintorez, 9x39mm SP-5, SP-6 or PAB-9]]&lt;br /&gt;
[[Image:Vintar BC Screen.jpg|thumb|none|400px|The &amp;quot;Vintar BC&amp;quot; in-game]]&lt;br /&gt;
&lt;br /&gt;
== RG-6 Grenade Launcher  ==&lt;br /&gt;
&lt;br /&gt;
The [[RG-6]] appears in the game as the &amp;quot;Bulldog 6&amp;quot;, it is not used by any enemies, but it can be found in the Freedom base and in a cellar in a house in an abandoned village.You cannot sprint while wielding this weapon.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rg 6-1.JPG‎|thumb|none|400px|RG-6 Grenade Launcher, 40mm VOG-25]]&lt;br /&gt;
[[Image:Bulldog 6 Screen.jpg‎|thumb|none|400px|The &amp;quot;Bulldog 6&amp;quot; in-game]]&lt;br /&gt;
&lt;br /&gt;
== RPG-7V ==&lt;br /&gt;
&lt;br /&gt;
The [[RPG-7]] also makes an appearance in the game. It is used by Monolith members in the Red Forest, a Mercenary when you first arrive in the Wild Territory, it can also be found in a factory in Dark Valley.You cannot sprint while wielding this weapon. &lt;br /&gt;
&lt;br /&gt;
[[Image:Rpg-7-1-.jpg‎|thumb|none|400px|Russian RPG-7, PG-7VL HEAT]]&lt;br /&gt;
[[Image:RPG-7u Screen.jpg‎|thumb|none|400px|The RPG-7 in-game]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== RGD-5 Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
The most common hand grenades in the game are [[RGD-5 hand grenade]]s. They have a small radius of blast damage.&lt;br /&gt;
&lt;br /&gt;
[[Image:Rdg5.jpg|thumb|none|250px|RGD-5 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:RGD-5 Grenade Screen.jpg|thumb|none|250px|RGD-5 in-game]]&lt;br /&gt;
&lt;br /&gt;
== RGD-1 Hand Grenade ==&lt;br /&gt;
&lt;br /&gt;
The second most common (and only other) hand grenades in the game are [[RGD-1 hand grenade]]s. They have larger radius of blast damage than the RGD-5 hand grenades.&lt;br /&gt;
&lt;br /&gt;
[[Image:Deactivated f1.jpg|thumb|none|250px|RGD-1 High-Explosive Fragmentation hand grenade]]&lt;br /&gt;
[[Image:F1 Grenade Screen.jpg|thumb|none|250px|RGD-1 in-game]]&lt;br /&gt;
&lt;br /&gt;
==TOZ-34==&lt;br /&gt;
&lt;br /&gt;
The [[TOZ-34]], an over and under shotgun, was featured in some pre-release media, but the weapon doesn't actually appear anywhere in the game, despite existing, fully functioning, in the game's files. Many game modifications add it to trader inventories so it can be bought. It functions much like the sawn-off TOZ-66, but is considerably more accurate. It also shows up early in the beginning of 'Oblivion Lost', a Modification of the game. This weapon is featured very prominently in the game's stand-alone expansion, S.T.A.L.K.E.R. Clear Sky, expecially during the early Swamp stage. &lt;br /&gt;
&lt;br /&gt;
[[Image:TOZ-34.jpg|500px|thumb|left|TOZ-34, 12 gauge]]&lt;br /&gt;
&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Browning Hi-Power==&lt;br /&gt;
&lt;br /&gt;
Another (apparently) cut weapon. The [[Browning Hi-Power]] is in the game, fully functioning, but doesn't appear anywhere and can't be bought. Like with the TOZ-34, many mods add the Hi-Power to trader inventories so it can be purchased.&lt;br /&gt;
&lt;br /&gt;
==Mosin Nagant M91/30==&lt;br /&gt;
&lt;br /&gt;
In the Bandit Camp just before switching levels, and later in the Bar, a large poster depicts a WW2 era Soviet soldier opening the bolt of his [[Mosin Nagant Rifle|Mosin Nagant rifle]]. In the bottom corner of other picture, the weapon is seen disassembled.&lt;br /&gt;
&lt;br /&gt;
[[Image:M9130.jpg|thumb|none|350px|Mosin Nagant M91/30 7.62x54mm R]]&lt;br /&gt;
&lt;br /&gt;
==YakB-12.7==&lt;br /&gt;
Seen Mounted on Crashed Hind helicopters, and used by still-function ones.&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
[[Category:Science-Fiction]]&lt;br /&gt;
[[Category:War]]&lt;/div&gt;</summary>
		<author><name>5t3v0</name></author>
	</entry>
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