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	<id>https://www.buildlogs.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=4.153.85.0</id>
	<title>Internet Movie Firearms Database - Guns in Movies, TV and Video Games - User contributions [en]</title>
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	<updated>2026-08-15T21:15:58Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.buildlogs.org/index.php?title=Resident_Evil_2&amp;diff=261578</id>
		<title>Resident Evil 2</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Resident_Evil_2&amp;diff=261578"/>
		<updated>2010-04-20T20:27:06Z</updated>

		<summary type="html">&lt;p&gt;4.153.85.0: /* Desert Eagle */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''The following weapons were used in the videogame ''Resident Evil 2'':'''&lt;br /&gt;
[[Image:Resident Evil 2.jpg|right|thumb|300px|''[[Resident Evil 2]]'' (1998)]]&lt;br /&gt;
__TOC__&amp;lt;br clear=all&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Browning Hi-Power ==&lt;br /&gt;
&lt;br /&gt;
The [[Browning Hi-Power]] is Claire's primary weapon. Claire finds it in a police car glove compartment during the intro FMV.  The pistol is also used by Ada Wong during the mini mission where the player controls her. Ada's Browning HP is held slightly at an angle and is fired faster than Claire's HP Pistol.  Annette and William Birkin are also seen using the weapon during the FMV cutscene.&lt;br /&gt;
&lt;br /&gt;
[[Image:Browning HP West German Police.jpg|thumb|none|400px|Browning Hi-Power]]&lt;br /&gt;
[[Image:Wesker's Report (frame 17649).jpg|thumb|none|600px|Maybe if you'd had your finger off the trigger, those USS dudes wouldn't have shot you when the thermos hit the floor. They still might have, but you never know.]]&lt;br /&gt;
[[Image:Wesker's Report (frame 17697).jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== [[Heckler &amp;amp; Koch VP70|Heckler &amp;amp; Koch VP70M]] ==&lt;br /&gt;
&lt;br /&gt;
This is Leon's primary weapon. It's also in Hunk's inventory in his bonus game. Leon finds the shoulder stock parts in the police station to upgrade this to fire a 3-round burst.&lt;br /&gt;
&lt;br /&gt;
This is the very first weapon in the series that supports 3-round burst mode, and with the stock attached, Leon changes his firing stance. The damage from each shot remains the same, but the 3-round burst will always knock a zombie down.&lt;br /&gt;
&lt;br /&gt;
[[Image:HK VP70Z 1890.jpg|thumb|none|350px|Heckler &amp;amp; Koch VP70 (Civilian variant, which, unlike the military version, cannot attach the stock that permits burst-fire)]]&lt;br /&gt;
&lt;br /&gt;
[[Image:VP-70.jpg|thumb|none|400px|Heckler and Koch VP-70]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Wesker's Report (frame 21788).jpg|thumb|none|600px]]&lt;br /&gt;
&lt;br /&gt;
== Heckler &amp;amp; Koch MP5A3 ==&lt;br /&gt;
&lt;br /&gt;
The U.S.S Squad uses these during the FMV cutscene but not usable during game play. On a side note, the weapons do not appear to have been modeled with an ejection port.&lt;br /&gt;
&lt;br /&gt;
[[Image:MP5A3.jpg|thumb|none|500px]]&lt;br /&gt;
[[Image:Wesker's Report (frame 17207).jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:Wesker's Report (frame 17806).jpg|thumb|none|600px|No ejection port.]]&lt;br /&gt;
[[Image:Wesker's Report (frame 17985).jpg|thumb|none|600px|Great shot of the barrel]]&lt;br /&gt;
&lt;br /&gt;
== [[Single Action Army|Colt Single Action Army]] ==&lt;br /&gt;
&lt;br /&gt;
Claire receives this weapon when she unlocks her second outfit.  It is chambered in the standard 9mm pistol rounds which is odd for a revolver of this type as it was commonly loaded with .45 Long Colt Ammunition. Claire fire's the SAA from the hip, it's quite fast in rate of fire using the western style rapid fire hip shooting and reloads extremely quickly.  &lt;br /&gt;
&lt;br /&gt;
This is is unusual for the weapon as each shell had to be hand ejected with the ejector rod.  The weapon acts more like a breaktop S&amp;amp;W Schofield.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Think this has any connection to RE4's Broken butterfly-User:Big guns 100&lt;br /&gt;
&lt;br /&gt;
[[Image:ColtSingleActionArmy.jpg|thumb|none|400px|Colt Single Action Army]]&lt;br /&gt;
[[Image:Colt_S.A.A.jpg|thumb|none|400px|Colt Single Action Army as seen in RE2]]‎&lt;br /&gt;
&lt;br /&gt;
== [[Desert Eagle]] ==&lt;br /&gt;
Leon finds this weapon in a guard shack next to a dead guard Scenario &amp;quot;A&amp;quot; or in the S.T.A.R.S. Weapon safe in Scenario B. You find parts in the underground facility to extend the barrel and increase its firepower but also increases its recoil. It's most likely to be a Mark VII version with the addition of the 10 Inch Barrel.&lt;br /&gt;
&lt;br /&gt;
The weapon is chambered in .50 caliber AE and holds 8 rounds.  This is odd as a .50 AE only holds 7 rounds while a .44 Magnum holds 8.&lt;br /&gt;
&lt;br /&gt;
Hunk also carries this weapon in it's original form in his bonus game.&lt;br /&gt;
&lt;br /&gt;
It has a custom wooden grip.&lt;br /&gt;
&lt;br /&gt;
[[Image:DesertEagle50AE.jpg|thumb|400px|none|Desert Eagle]]&lt;br /&gt;
[[Image:tm-gbb-bio2desv.jpg|thumb|400px|none|Airsoft version of Desert Eagle as seen in RE2]]&lt;br /&gt;
[[Image:MagnumC._Magnum.gif‎|thumb|400px|none|Desert Eagle as seen in RE2]]&lt;br /&gt;
&lt;br /&gt;
== [[MAC-10#Mac-11|MAC-11]] ==&lt;br /&gt;
&lt;br /&gt;
This weapon is first available to the player when they reach the police armory. Both Claire or Leon can take the weapon, but if the weapon is taken by one character in Scenario &amp;quot;A&amp;quot; the other character will not be able to get the weapon in Scenario &amp;quot;B&amp;quot; until very late in the game. Unlike the other firearms, the ammunition is represented in percentage form and 1% equals 5 bullets fired. &lt;br /&gt;
&lt;br /&gt;
The in-game description says the caliber is .380 signifying that it is a MAC-11. It also feature's a rather large Barrel Extension. In game, the weapon appears much larger than it's real life counterpart, roughly about the same size as a small assault rifle.&lt;br /&gt;
&lt;br /&gt;
[[Image:Smg.jpg|thumb|none|400px|MAC-11 as seen in RE2]]‎&lt;br /&gt;
[[Image:US Ingram M10 9x19mm submachine gun by Military Armament Corp with barrel extension.jpg|thumb|400px|none|MAC-10 with similar barrel extension.]]&lt;br /&gt;
&lt;br /&gt;
== Remington Model 1100 ==&lt;br /&gt;
This is the customized version of the Model 1100P. It has been upgraded with a full stock, a semi-automatic action (though the time between shots is almost the same, due to Leon being blown back a step from the recoil), and the power is upgraded to the point where it can blow away the upper torso of zombies, rather than just the head.&lt;br /&gt;
[[Image:Remington1100Tactical.jpg|thumb|none|550px|Model 1100 Tactical]]&lt;br /&gt;
[[Image:Customshotgun3.jpg‎ ‎|thumb|none|550px|Remington Model 1100 as seen in RE2]]&lt;br /&gt;
&lt;br /&gt;
== Remington Model 1100P ==&lt;br /&gt;
Leon first acquires this weapon from the Gunshop from the recently deceased owner, Robert Kendo. It has a pistol grip and the barrel has been Sawn Off, Kendo gets a shot off in Scenario A before Leon picks up the weapon giving it 4 rounds, but has a maximum of 5. A second Shotgun can be found in the S.T.A.R.S. Office in Scenario A and one can be found on the front desk of the Police Station main hall in Scenario B. &lt;br /&gt;
&lt;br /&gt;
Hunk carries this weapon as well in his mini game.&lt;br /&gt;
&lt;br /&gt;
== [[M79 grenade launcher]] ==&lt;br /&gt;
Claire obtains this weapon in the STARS office. The stock is sawed off in a Vietnam SOG style. The weapon fire's an array of fictional rounds, from Cluster Bomb Burst Rounds, Sulphuric Acid Rounds and Napalm Flame Rounds. &lt;br /&gt;
[[Image:M79ruckostrom.jpg‎|thumb|none|400px|M79 grenade launcher similar to the one in the game]]&lt;br /&gt;
&lt;br /&gt;
== Spark Shot ==&lt;br /&gt;
Only Claire obtains this weapon. The Spark Shot seems to be a short range stun gun with a higher voltage over normal stun guns. &lt;br /&gt;
&lt;br /&gt;
[[Image:Spark_Shot.gif|thumb|none|400px|Spark Shot]]&lt;br /&gt;
&lt;br /&gt;
== Bow Gun ==&lt;br /&gt;
A crossbow capable of firing three arrows at a target at one time.  Claire obtains this weapon at Kendo's gun store, taking it from Kendo's corspe after she kills the zombies that killed him or in the police station if she chooses not to do so at the time Kendo's death. The weapon holds 18 arrows or bolts at a time&lt;br /&gt;
&lt;br /&gt;
== Flame Thrower ==&lt;br /&gt;
Available only for Leon, is a portable chemical flamethrower found in the labs, is used primarily on the Ivy Creatures. &lt;br /&gt;
[[Category:Video Game]]&lt;br /&gt;
&lt;br /&gt;
== [[FIM-92A Stinger|FIM-92 Stinger]] ==&lt;br /&gt;
[[Image:Stinger.jpg|thumb|none|450px|FIM-92 Stinger]]&lt;br /&gt;
[[Image:Rocketlaunchersm.jpg|thumb|none|450px|FIM-92 Stinger as seen in RE2]]‎&lt;br /&gt;
[[Image:Wesker's Report (frame 30261).jpg|thumb|600px|none|Game over.]]&lt;br /&gt;
&lt;br /&gt;
Either Leon or Claire use this weapon to dispatch the T-103 in their 'B' scenarios.&lt;br /&gt;
&lt;br /&gt;
== Minigun ==&lt;br /&gt;
[[Image:Chaingun2.jpg‎ |thumb|none|400px|Minigun as seen in RE2]]&lt;br /&gt;
&lt;br /&gt;
A three-barreled minigun (known simply as the Gatling Gun) is a secret weapon with unlimited ammo that can only be acquired if the player Completes the Scenario B game in under 2 1/2 hours without saving and gets a grade of A or B.&lt;/div&gt;</summary>
		<author><name>4.153.85.0</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Resident_Evil_4&amp;diff=261576</id>
		<title>Resident Evil 4</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Resident_Evil_4&amp;diff=261576"/>
		<updated>2010-04-20T20:09:47Z</updated>

		<summary type="html">&lt;p&gt;4.153.85.0: /* Killer7 (AMT Hardballer) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Resident Evil 4.jpg|right|thumb|300px|''[[Resident Evil 4]]'']]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Hand Guns=&lt;br /&gt;
&lt;br /&gt;
==Silver Ghost==&lt;br /&gt;
Leon Kennedy's standard weapon, the Silver Ghost[http://projectumbrella.net/articles/ARMS-Jan-06-Vol-211] is often mistaken for an [[Heckler &amp;amp; Koch USP]]. However, Ryoumura Jyoshin (the weapon designer for the Devil May Cry, Biohazard and Dino Crisis series) claims that he designed the weapon himself with no individual base model. &lt;br /&gt;
&lt;br /&gt;
Anatomically, the Silver Ghost bears a very close resemblance to the [[Smith &amp;amp; Wesson Sigma]], especially in the slide, magazine, and lower frame.  In the game the gun has brown checked grips and a stainless steel slide. The weapon however is shown with a hammer as opposed to a striker.  It also features an extended barrel, threaded for sound suppressor which is not a feature on the S&amp;amp;W Sigma pistols but are featured in the H&amp;amp;K USP.&lt;br /&gt;
&lt;br /&gt;
Albert Wesker uses this weapon in the Mercenaries Mini game, albeit equipped with a detachable suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:RE4handgunbase.jpg|thumb|none|600px|The three best-guess base guns for the Silver Ghost. Note that none of the three have vertical cocking serrations like the Silver Ghost.]]&lt;br /&gt;
[[Image:RE4ghost.jpg|thumb|none|600px|Leon's handgun, the Silver Ghost. Like most of the handguns, it has a pressure switch for the laser sight on the grip.]]&lt;br /&gt;
[[Image:RE4ghostmulti.jpg|thumb|none|600px|Four varied images of Leon's Silver Ghost. 3D would be ideal, perhaps IMFDB 2.0!]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Biohazard 4 Incubate (frame 1451).jpg|thumb|none|600px|Leon intrudes on a villager, lacking a warrant.]]&lt;br /&gt;
[[Image:Biohazard 4 Incubate (frame 1508).jpg|thumb|none|600px|Leon sees the occupant of the house he's just broken into, showing good trigger discipline.]]&lt;br /&gt;
[[Image:Biohazard 4 Incubate (frame 2709).jpg|thumb|none|600px|Leon holds a gun on the villager whose house he has just invaded.]]&lt;br /&gt;
[[Image:Biohazard 4 Incubate (frame 10721).jpg|thumb|none|600px|Leon runs dry in the middle of a fight.]]&lt;br /&gt;
[[Image:RE4leonGhost.jpg|thumb|none|600px|&amp;quot;Hasta luego.&amp;quot; Leon blows the big cheese away.]]&lt;br /&gt;
[[Image:RE4leonGhost2.jpg|thumb|none|600px|&amp;quot;Where's the satisfying sound of ones impalement?&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Punisher (FN Five-seveN)==&lt;br /&gt;
Based off of Fabrique Nationale's [[FN FiveseveN|Five-seveN]] handgun which normally chambers the 5.7mm cartridge originally intended to pierce low-levels of body armor. The version seen in-game chambers regular 9mm Parabellum. In game, the weapon has the ability to pierce shields and multiple enemies. It has a modified trigger.&lt;br /&gt;
&lt;br /&gt;
This weapon can be purchased from the Merchant, or won in a contest after shooting ten of fifteen blue medallions scattered across two areas. If all targets have been shot, the Punisher will have a free upgrade added onto it, making it slightly more powerful than the standard Handgun.&lt;br /&gt;
&lt;br /&gt;
The gun is used by Ada in Assignment Ada and The Mercenaries, and by Leon in the main game.&lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|300px|FN Five-seveN 5.7x28mm (modified to 9x19mm)]]&lt;br /&gt;
[[Image:RE4punisherleft.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:RE4punisherright.jpg|thumb|none|600px|Punisher handgun with exclusive upgrade.]]&lt;br /&gt;
&lt;br /&gt;
==Red 9 (Mauser C96 Red 9)==&lt;br /&gt;
A 9mm version of the [[Mauser C96]] handgun, one of the first automatic handguns to enter production in the world. The Red9 version was developed during World War I and chambered 9mm Parabellum to keep ammo supplies standard, but when soldiers began to load the weapon with the wrong type of ammunition, a large Red 9 was placed on the grip to differentiate the model from the standard Mauser.&lt;br /&gt;
&lt;br /&gt;
This weapon can be purchased from the Merchant, along with a stock which improves its accuracy significantly.&lt;br /&gt;
&lt;br /&gt;
Vagrant Spaniard Luis Sera uses this as his sidearm in the main game.&lt;br /&gt;
[[Image:C96MauserRed9.jpg|thumb|none|400px|Broomhandle Mauser C96 &amp;quot;Red 9&amp;quot; 9x19mm.]]&lt;br /&gt;
[[Image:RE4red9left.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:RE4red9right.jpg|thumb|none|600px|Red 9 with attached stock. Note the stock has a hinge, it doubles as a holster.]]&lt;br /&gt;
&lt;br /&gt;
==Blacktail (Springfield Armory XD)==&lt;br /&gt;
The Blacktail, based on a [[Springfield XD]] in 9x19mm has a better handling than the standard handgun. Purchased from the Merchant. Ada uses this as her sidearm in the main game and Seperate ways. Leon uses it in The Mercenaries.&lt;br /&gt;
[[Image:Hs-xd-3.jpg|thumb|none|300px|Springfield Armory XD 9x19mm]]&lt;br /&gt;
[[Image:RE4blacktail.jpg|thumb|none|600px|Blacktail handgun. The grip borrows heavily from the FN FP9 handgun.]]&lt;br /&gt;
[[Image:RE4blacktailGripSafety.jpg|thumb|none|600px|Ada reloading the Blacktail. This shows the grip safety which is so hard to see in other shots.]]&lt;br /&gt;
[[Image:RE4adaBlacktail.jpg|thumb|none|600px|Ada with her Blacktail.]]&lt;br /&gt;
[[Image:RE4breastsgunsBlacktail.jpg|thumb|none|600px|Breasts! I mean... GUNS! I mean... BLACKTAIL!]]&lt;br /&gt;
&lt;br /&gt;
==Matilda (Heckler &amp;amp; Koch VP-70)==&lt;br /&gt;
The Matilda, an [[Heckler_%26_Koch_VP70|H&amp;amp;K VP-70]] is unlocked to be purchased from the Merchant after successfully completing the Normal difficulty of the game. It has a stock, although, unlike other guns in the game the stock cannot be removed. Same gun Leon has in Resident Evil 2. Fires three-round bursts. The gun's name is a reference to the movie [[Leon The Professional]], though they have spelled Mathilda's name incorrectly.&lt;br /&gt;
&lt;br /&gt;
[[Image:VP-70.jpg|thumb|none|400px|Heckler and Koch VP-70]]&lt;br /&gt;
[[Image:RE4matilda.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:RE4matildaleft.jpg|thumb|none|600px|The Matilda. The burst fire selector is on the stock behind the slide.]]&lt;br /&gt;
&lt;br /&gt;
==Bonus==&lt;br /&gt;
The ammo box for pistol ammunition.&lt;br /&gt;
[[Image:RE4pistolAmmo.jpg|thumb|none|600px|Thirty cartridges, yeah right. You'll be hard pressed to find one with more than 20.]]&lt;br /&gt;
&lt;br /&gt;
=Magnums=&lt;br /&gt;
==Broken Butterfly==&lt;br /&gt;
Notice the revolver is a top-break revolver, there are few revolvers it could be, one user stated that it was an [[Colt Single Action Army]] combined with a [[Smith &amp;amp; Wesson Schofield]]. May be found in a section of the castle after freeing Ashley, or may be purchased from the Merchant.&lt;br /&gt;
&lt;br /&gt;
The barrel's frame resembles Model 3, while the body frame is nearly identical to Colt S.A.A.&lt;br /&gt;
It uses the same ammunition as Killer7 despite the modern .45 ACP is not fully interchangeable with some early .45 versions, especially between Revolvers and Pistols.&lt;br /&gt;
&lt;br /&gt;
Note: There is also a variant appear in another Capcom's historic Beat-em Up video game Devil Kings (used by Lady Butterfly).&lt;br /&gt;
&lt;br /&gt;
[[Image:RE4butterfly.jpg|thumb|none|600px|Though black in detail view and in game, the Broken Butterfly shows up as nickel plated in the attache case.]]&lt;br /&gt;
[[Image:RE4butterflyLoad.jpg|thumb|none|600px|Leon loads the Broken Butterfly by putting in 3 shells. ]]&lt;br /&gt;
&lt;br /&gt;
==Killer7 (AMT Hardballer)==&lt;br /&gt;
The Killer 7 is an [[AMT Hardballer]] that may be purchased from the Merchant, the only weapon that has no exclusive ability when fully upgraded. The in game version is equipped with a scope-style laser. The name of the weapon is a reference to the game Killer7, in which the character Kaede uses a similarly modified Hardballer. The design of the gun is a Terminator homage. &lt;br /&gt;
&lt;br /&gt;
Also, it is nice to mention that there is a handgun with the frame like a Colt 1911, but chambered in .45 magnum. This handgun is the [[LAR Grizzly Pistol]]&lt;br /&gt;
&lt;br /&gt;
Actually, its a standard Colt M1911 with the Hardballer's laser sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:AMTHardballer5in.jpg|thumb|none|400px|AMT Hardballer 5in, .45ACP]]&lt;br /&gt;
[[Image:ED_45.jpg|thumb|none|600px|The AMT Hardballer from The Terminator(1984) which inspired the Game's Killer7]]&lt;br /&gt;
[[Image:RE4killerleft.jpg|thumb|none|600px|The Killer 7 logo is stamped on the slide.]]&lt;br /&gt;
[[Image:RE4killerright.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:RE4killerAim.jpg|thumb|none|600px|The Killer 7's sight in action.]]&lt;br /&gt;
&lt;br /&gt;
==Bonus==&lt;br /&gt;
The .45 Magnum ammo box.&lt;br /&gt;
[[Image:RE4magnumAmmo.jpg|thumb|none|600px|A rare sight, but a welcome one.]]&lt;br /&gt;
&lt;br /&gt;
==Handcannon (Smith &amp;amp; Wesson Model 500)==&lt;br /&gt;
The Handcannon, based on a [[Smith &amp;amp; Wesson Model 500|S&amp;amp;W Model 500]] is available if you can get a five-star rank with all characters on all stages (Mercenary Mode). When fully upgraded has infinite ammunition and deals the highest damage of any non-explosive weapon in the game. The in-game weapon is equipped with a laser sight.&lt;br /&gt;
[[Image:handcannon.jpg|thumb|none|350px|Smith and Wesson Model 500 .500 S&amp;amp;W Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:RE4handcannonleft.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:RE4handcannonright.jpg|thumb|none|600px|The Handcannon. The bulky thing under the barrel is a laser sight.]]&lt;br /&gt;
[[Image:RE4handcannonPose.jpg|thumb|none|600px|When in inventory screen, Leon poses with his Handcannon.]]&lt;br /&gt;
[[Image:RE4handcannonBefore.jpg|thumb|none|600px|Leon about to fire the Handcannon at a jewel-bearing carrion bird.]]&lt;br /&gt;
[[Image:RE4handcannonAfter.jpg|thumb|none|600px|Leon in full recoil. Damn.]]&lt;br /&gt;
[[Image:RE4handcannonLoad.jpg|thumb|none|600px|When reloading the Handcannon Leon uses a six round speed loader.]]&lt;br /&gt;
&lt;br /&gt;
==Bonus==&lt;br /&gt;
A box of Handcannon ammo. .5 (.50) caliber, probably supposed to be Action Express.&lt;br /&gt;
The cartridges looks to have a rim, which means .500 S&amp;amp;W magnum. Not .50AE.&lt;br /&gt;
[[Image:RE4handcannonAmmo.jpg|thumb|none|600px|The answer to this question is always yes.]]&lt;br /&gt;
&lt;br /&gt;
=Sub Machine Guns=&lt;br /&gt;
==TMP (Steyr TMP)==&lt;br /&gt;
The [[Steyr TMP]], simply called the TMP may be purchased from the Merchant. A stock may also be purchased to improve accuracy and reduce recoil. HUNK uses a TMP modified with a fixed stock, fore-grip, sawn-off barrel, and PEW laser sight box in The Mercenaries. Krauser also uses this same modified TMP in his boss battle in the main game. Ada also uses it in Mercenaries and regular game.&lt;br /&gt;
[[Image:SteyrTMP.jpg|thumb|none|320px|Steyr TMP 9x19mm]]&lt;br /&gt;
[[Image:RE4tmpleft.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:RE4tmpright.jpg|thumb|none|600px|The TMP without optional stock.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:RE4adaTMP2.jpg|thumb|none|600px|Ada sprays down Sadler with her TMP. Note that the laser sight integrated with the foregrip replaces the standard slanted TMP foregrip.]]&lt;br /&gt;
[[Image:RE4adaTMP.jpg|thumb|none|600px|Ada hoses down Sadler with her TMP.]]&lt;br /&gt;
[[Image:RE4adaTMP3.jpg|thumb|none|600px|Ada admires her handiwork. Good view of the TMP.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==(Brügger &amp;amp; Thomet MP9)==&lt;br /&gt;
In The Mercenaries minigame, HUNK carries a customized TMP based on the [[Brügger &amp;amp; Thomet MP9]] as his weapon. It has several upgrades and looks slightly different from the standard TMP, as well as being already equipped with a folding stock.&lt;br /&gt;
[[Image:B&amp;amp;T-MP9.jpg‎|thumb|none|320px|Brügger &amp;amp; Thomet MP9]]&lt;br /&gt;
[[Image:RE4krauserTMP.jpg|thumb|none|600px|Krauser's customized TMP, it has MP-9 features, a straight fore grip, a different muzzle shroud, and a PEQ laser box.]]&lt;br /&gt;
[[Image:RE4krauserTMP2.jpg|thumb|none|600px|Krauser's custom TMP. Note the strangely enlarged front end.]]&lt;br /&gt;
[[Image:RE4krauserTMP3.jpg|thumb|none|600px|Krauser's custom TMP. Note the RIS rail on the side.]]&lt;br /&gt;
&lt;br /&gt;
==Bonus==&lt;br /&gt;
The box of TMP ammo.&lt;br /&gt;
[[Image:RE4tmpAmmo.jpg|thumb|none|600px|The arms dealer from Far Cry 2 would love this stuff.]]&lt;br /&gt;
&lt;br /&gt;
==Chicago Typewriter (M1A1 Thompson)==&lt;br /&gt;
Unlocked by completing the sidestory assignment Ada and may be purchased from the Merchant for 1 million pesetas after that. Comes with unlimited ammo. If used with the Mafia costume (unique to the PS2 and Wii versions of the game), the gun will appear as the [[M1921 Thompson]].&lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson .45ACP]]&lt;br /&gt;
[[Image:Colt_1921A_Thompson.jpg|thumb|none|400px|1921 Thompson .45ACP]]&lt;br /&gt;
[[Image:ChicagoTypewriter.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:RE4thompsonright.jpg|thumb|none|600px|The Chicago Typewriter. I believe the technical term is &amp;quot;overkill.&amp;quot;]]&lt;br /&gt;
[[Image:RE4thompsonFire.jpg|thumb|none|600px|Blazing away, not really at anything.]]&lt;br /&gt;
[[Image:RE4thompsonload.jpg|thumb|none|600px|Reloading is not necessary, but hey. Leon rocks in a new magazine, then tilts the Typewriter sideways to pull the bolt.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Shotgun (Remington 870)==&lt;br /&gt;
May be obtained in one of three ways. On Easy mode the weapon is in your inventory, on Normal modes or higher you may obtain it for free in the upstairs section of a house in the Ganados Village, or you may purchase this weapon from the Merchant.&lt;br /&gt;
[[Image:Remington870PoliceStd.jpg |thumb|none|400px|Remington 870 12 gauge]]&lt;br /&gt;
[[Image:RE4shotgun.jpg|thumb|none|600px|Easily the lowest detail weapon model in the game.]]&lt;br /&gt;
*Actually this is particularly a [[Remington 870]] Express Turkey Pump 21&amp;quot; Barrel.&lt;br /&gt;
&lt;br /&gt;
==Riot Shotgun (Benelli M3 Super 90)== &lt;br /&gt;
&lt;br /&gt;
A stainless shotgun that bears great resemblance of both [[Benelli_M_Series_Super_90_Shotguns#Benelli_M3|Benelli M3]] and M4 with the collapsible stock and pump action mechanism. It is identically the same version of Assault Shotgun from Resident Evil Remake (2002). Many fans mistakenly claim this one M4, however the real M4 is semi-auto only while M3 has both action types. The in-game version is actually a modified M3, because many of Benelli M1, M3 and M4 stocks are interchangeable, although no such weapon confirmed nor seen in the real world.&lt;br /&gt;
&lt;br /&gt;
The weapon may be purchased from the Merchant from Chapter 3-1. It is also used by Leon in the Mercenaries.&lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli_m4_2.jpg‎ |thumb|none|400px|Benelli M4 Super 90 12 gauge]]&lt;br /&gt;
Like this...&lt;br /&gt;
[[Image:Benelli_m3-1-.jpg |thumb|none|400px|Benelli M3 Super 90 12 gauge]]&lt;br /&gt;
...but with this pump mechanism.&lt;br /&gt;
&lt;br /&gt;
[[Image:RE4riotgunright.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:RE4riotgunleft.jpg|thumb|none|600px|Riot Shotgun. Rumor has it shotguns with pistol grip AND stock handle poorly, but whatever.]]&lt;br /&gt;
[[Image:RE1 assaultshotgun.jpg|thumb|none|400px|The same weapon as it appears in Resident Evil Remake (2002)]]&lt;br /&gt;
&lt;br /&gt;
== Striker (Armsel Protecta)==&lt;br /&gt;
&lt;br /&gt;
The [[Armsel_Striker#Armsel_Protecta|Armsel Protecta]] may be purchased from the Merchant. Upgraded to maximum it has a 100-round drum, which Leon can reload completely by putting two cartridges into it.&lt;br /&gt;
&lt;br /&gt;
[[Image:Dao12.jpg|thumb|none|300px|Armsel Protecta]]&lt;br /&gt;
[[Image:RE4strikereleft.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:RE4strikerright.jpg|thumb|none|600px|The Striker shotgun.]]&lt;br /&gt;
[[Image:RE4strikerdrum.jpg|thumb|none|600px|Note the lack of a winding key on the drum, making it a Protecta.]]&lt;br /&gt;
&lt;br /&gt;
==Ada's Shotgun (Mossberg 500)==&lt;br /&gt;
Ada uses this stubby [[Mossberg_500#Mossberg_590_Cruiser_.2F_590_Compact_Cruiser|Mossberg 500]] shotgun in Separate Ways. The gun in the game is stainless steel and the action bar is in the pistol grip style.&lt;br /&gt;
[[Image:Moss500shorty.jpg|thumb|none|350px|Mossberg 500 12 gauge]]&lt;br /&gt;
[[Image:RE4stubbyShotgun.jpg|thumb|none|600px|Another very low detail model, like the standard pump action.]]&lt;br /&gt;
&lt;br /&gt;
==Bonus==&lt;br /&gt;
The box of shotgun ammo.&lt;br /&gt;
[[Image:RE4shotgunAmmo.jpg|thumb|none|600px|They may be slugs, but they have a wide spread anyway.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Bolt Action Rifle (Springfield M1903A4)==&lt;br /&gt;
A modified version of the [[1903A4 Springfield Sniper Rifle|Springfield]] rifle which fired .30-06 cartridges, while this version fires .223 caliber rounds. May be purchased from the Merchant.&lt;br /&gt;
[[Image:Rifle Springfield M1903A4 with M84 sight.jpg|thumb|none|430px|Springfield M1903A4 .30-06 (modified to .223)]]&lt;br /&gt;
&lt;br /&gt;
[[Image:RE4rifleleft.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:RE4rifleright.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:RE4rifleLoad.jpg|thumb|none|600px|Leon loads the Springfield with a 7 round stripper clip. He really has to jam that sucker in.]]&lt;br /&gt;
[[Image:RE4rifleNewScope.jpg|thumb|none|600px|The more powerful scope. It also has a different crosshair.]]&lt;br /&gt;
&lt;br /&gt;
==Semi-Auto Rifle (Heckler &amp;amp; Koch SL8)==&lt;br /&gt;
A Semi-Auto [[Heckler_%26_Koch_G36#Heckler_.26_Koch_SL8|H&amp;amp;K SL8]] may be purchased from the Merchant. This gun is also used by Ada in Seperate Ways, Assignment Ada, and The Mercenaries. It is also used by Wesker in The Mercenaries.&lt;br /&gt;
[[Image:H&amp;amp;K-SL8.jpg|thumb|none|360px|Heckler and Koch SL8 5.56x45mm(.223)]]&lt;br /&gt;
&lt;br /&gt;
[[Image:RE4semiright.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:RE4semileft.jpg|thumb|none|600px|The H&amp;amp;K SL8.]]&lt;br /&gt;
[[Image:RE4semiscope.jpg|thumb|none|600px|SL8 scope view.]]&lt;br /&gt;
[[Image:RE4semiNewScope.jpg|thumb|none|600px|SL8 upgraded scope.]]&lt;br /&gt;
&lt;br /&gt;
==Bonus==&lt;br /&gt;
The box of rifle ammo.&lt;br /&gt;
[[Image:RE4rifleAmmo.jpg|thumb|none|600px|Fits any .223 rifle. Even the 30.06 ones.]]&lt;br /&gt;
&lt;br /&gt;
=Arms Dealer Exclusives=&lt;br /&gt;
The Merchant has a few weapons on display that can not be purchased. These include a [[Steyr SPP]], a [[Makarov]], and a strange low-detail rifle, looking something like a SIG SG 550.&lt;br /&gt;
[[Image:RE4armsdealer1.jpg|thumb|none|600px|Steyr SPP at the Merchant's shop.]]&lt;br /&gt;
[[Image:RE4armsdealer2.jpg|thumb|none|600px|Seriously low resolution Makarov at the Merchant's shop.]]&lt;br /&gt;
[[Image:RE4armsdealer3.jpg|thumb|none|600px|Perhaps a SIG SG 550. With a bayonet.]]&lt;br /&gt;
&lt;br /&gt;
=Special=&lt;br /&gt;
&lt;br /&gt;
==Rocket Launcher/Special Rocket Launcher/Infinite Launcher (RPG-7)==&lt;br /&gt;
The standard Rocket Launcher may be purchased any time from the Merchant, or you will find one in the Castle. The Special Rocket Launcher is a special-event item. The Infinite Rocket Launcher is available for purchase from the Merchant upon completion of the game once.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|RPG-7 70mm]]&lt;br /&gt;
[[Image:RE4launcherright.jpg|thumb|none|600px|You can read RPG-7 on the side of the rocket.]]&lt;br /&gt;
[[Image:RE4specialrpg.jpg|thumb|none|600px|Special rocket launcher, loaded with red anti-boss warhead.]]&lt;br /&gt;
[[Image:RE4rpgFire.jpg|thumb|none|600px|FWOOSH! Leon unloads his infinite launcher.]]&lt;br /&gt;
&lt;br /&gt;
=Not Guns=&lt;br /&gt;
== Bow Gun ==&lt;br /&gt;
May be purchased from Merchant in Separate Ways. The weapon has a pistol grip and fires explosive arrows.&lt;br /&gt;
&lt;br /&gt;
==Minethrower==&lt;br /&gt;
May be purchased from Merchant. The weapon fires custom darts with explosive tips that embed themselves in an enemy and detonate after a period of time. When fully upgraded its mines will automatically home in on the nearest enemy.&lt;br /&gt;
[[Image:RE4 Minelauncher.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Krauser's Bow ==&lt;br /&gt;
Krauser uses this weapon in Mercenaries minigame. In the main boss battle it fires explosive arrows. Possibly a reference to Rambo.&lt;br /&gt;
&lt;br /&gt;
== Plaga Removal Laser(P.R.L.) 412 ==&lt;br /&gt;
Available after beating game in Professional mode. The weapon uses a light based laser that will annihilate anyone/thing in Leon's line of sight.&lt;br /&gt;
[[Images:P.R.L.jpg|300px]]&lt;br /&gt;
&lt;br /&gt;
==Los Illuminados Gatling Gun==&lt;br /&gt;
Used by a senior monk of the Los Illuminados cult in the Castle section of the game and by the Militia in the Island section, it has alot of barrels but it has an average suppressive fire machine gun rate of fire, which makes all those barrels redundant, it caliber is probably between 5.56 NATO and 7.62 NATO, maybe even .50 BMG. Cannot be used by the player.&lt;br /&gt;
&lt;br /&gt;
==GE M134 Minigun==&lt;br /&gt;
&lt;br /&gt;
This gun is used by J.J. (The minigun wielding Gannado) and cannot be used by the player.&lt;br /&gt;
&lt;br /&gt;
==Dart Rifle==&lt;br /&gt;
A Villager uses a dart rifle to render Ada unconscious.&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>4.153.85.0</name></author>
	</entry>
	<entry>
		<id>https://www.buildlogs.org/index.php?title=Resident_Evil_4&amp;diff=261575</id>
		<title>Resident Evil 4</title>
		<link rel="alternate" type="text/html" href="https://www.buildlogs.org/index.php?title=Resident_Evil_4&amp;diff=261575"/>
		<updated>2010-04-20T20:07:21Z</updated>

		<summary type="html">&lt;p&gt;4.153.85.0: /* Killer7 (AMT Hardballer) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Resident Evil 4.jpg|right|thumb|300px|''[[Resident Evil 4]]'']]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Hand Guns=&lt;br /&gt;
&lt;br /&gt;
==Silver Ghost==&lt;br /&gt;
Leon Kennedy's standard weapon, the Silver Ghost[http://projectumbrella.net/articles/ARMS-Jan-06-Vol-211] is often mistaken for an [[Heckler &amp;amp; Koch USP]]. However, Ryoumura Jyoshin (the weapon designer for the Devil May Cry, Biohazard and Dino Crisis series) claims that he designed the weapon himself with no individual base model. &lt;br /&gt;
&lt;br /&gt;
Anatomically, the Silver Ghost bears a very close resemblance to the [[Smith &amp;amp; Wesson Sigma]], especially in the slide, magazine, and lower frame.  In the game the gun has brown checked grips and a stainless steel slide. The weapon however is shown with a hammer as opposed to a striker.  It also features an extended barrel, threaded for sound suppressor which is not a feature on the S&amp;amp;W Sigma pistols but are featured in the H&amp;amp;K USP.&lt;br /&gt;
&lt;br /&gt;
Albert Wesker uses this weapon in the Mercenaries Mini game, albeit equipped with a detachable suppressor.&lt;br /&gt;
&lt;br /&gt;
[[Image:RE4handgunbase.jpg|thumb|none|600px|The three best-guess base guns for the Silver Ghost. Note that none of the three have vertical cocking serrations like the Silver Ghost.]]&lt;br /&gt;
[[Image:RE4ghost.jpg|thumb|none|600px|Leon's handgun, the Silver Ghost. Like most of the handguns, it has a pressure switch for the laser sight on the grip.]]&lt;br /&gt;
[[Image:RE4ghostmulti.jpg|thumb|none|600px|Four varied images of Leon's Silver Ghost. 3D would be ideal, perhaps IMFDB 2.0!]]&lt;br /&gt;
&lt;br /&gt;
[[Image:Biohazard 4 Incubate (frame 1451).jpg|thumb|none|600px|Leon intrudes on a villager, lacking a warrant.]]&lt;br /&gt;
[[Image:Biohazard 4 Incubate (frame 1508).jpg|thumb|none|600px|Leon sees the occupant of the house he's just broken into, showing good trigger discipline.]]&lt;br /&gt;
[[Image:Biohazard 4 Incubate (frame 2709).jpg|thumb|none|600px|Leon holds a gun on the villager whose house he has just invaded.]]&lt;br /&gt;
[[Image:Biohazard 4 Incubate (frame 10721).jpg|thumb|none|600px|Leon runs dry in the middle of a fight.]]&lt;br /&gt;
[[Image:RE4leonGhost.jpg|thumb|none|600px|&amp;quot;Hasta luego.&amp;quot; Leon blows the big cheese away.]]&lt;br /&gt;
[[Image:RE4leonGhost2.jpg|thumb|none|600px|&amp;quot;Where's the satisfying sound of ones impalement?&amp;quot;]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Punisher (FN Five-seveN)==&lt;br /&gt;
Based off of Fabrique Nationale's [[FN FiveseveN|Five-seveN]] handgun which normally chambers the 5.7mm cartridge originally intended to pierce low-levels of body armor. The version seen in-game chambers regular 9mm Parabellum. In game, the weapon has the ability to pierce shields and multiple enemies. It has a modified trigger.&lt;br /&gt;
&lt;br /&gt;
This weapon can be purchased from the Merchant, or won in a contest after shooting ten of fifteen blue medallions scattered across two areas. If all targets have been shot, the Punisher will have a free upgrade added onto it, making it slightly more powerful than the standard Handgun.&lt;br /&gt;
&lt;br /&gt;
The gun is used by Ada in Assignment Ada and The Mercenaries, and by Leon in the main game.&lt;br /&gt;
[[Image:FN-FiveSeven USG.jpg|thumb|none|300px|FN Five-seveN 5.7x28mm (modified to 9x19mm)]]&lt;br /&gt;
[[Image:RE4punisherleft.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:RE4punisherright.jpg|thumb|none|600px|Punisher handgun with exclusive upgrade.]]&lt;br /&gt;
&lt;br /&gt;
==Red 9 (Mauser C96 Red 9)==&lt;br /&gt;
A 9mm version of the [[Mauser C96]] handgun, one of the first automatic handguns to enter production in the world. The Red9 version was developed during World War I and chambered 9mm Parabellum to keep ammo supplies standard, but when soldiers began to load the weapon with the wrong type of ammunition, a large Red 9 was placed on the grip to differentiate the model from the standard Mauser.&lt;br /&gt;
&lt;br /&gt;
This weapon can be purchased from the Merchant, along with a stock which improves its accuracy significantly.&lt;br /&gt;
&lt;br /&gt;
Vagrant Spaniard Luis Sera uses this as his sidearm in the main game.&lt;br /&gt;
[[Image:C96MauserRed9.jpg|thumb|none|400px|Broomhandle Mauser C96 &amp;quot;Red 9&amp;quot; 9x19mm.]]&lt;br /&gt;
[[Image:RE4red9left.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:RE4red9right.jpg|thumb|none|600px|Red 9 with attached stock. Note the stock has a hinge, it doubles as a holster.]]&lt;br /&gt;
&lt;br /&gt;
==Blacktail (Springfield Armory XD)==&lt;br /&gt;
The Blacktail, based on a [[Springfield XD]] in 9x19mm has a better handling than the standard handgun. Purchased from the Merchant. Ada uses this as her sidearm in the main game and Seperate ways. Leon uses it in The Mercenaries.&lt;br /&gt;
[[Image:Hs-xd-3.jpg|thumb|none|300px|Springfield Armory XD 9x19mm]]&lt;br /&gt;
[[Image:RE4blacktail.jpg|thumb|none|600px|Blacktail handgun. The grip borrows heavily from the FN FP9 handgun.]]&lt;br /&gt;
[[Image:RE4blacktailGripSafety.jpg|thumb|none|600px|Ada reloading the Blacktail. This shows the grip safety which is so hard to see in other shots.]]&lt;br /&gt;
[[Image:RE4adaBlacktail.jpg|thumb|none|600px|Ada with her Blacktail.]]&lt;br /&gt;
[[Image:RE4breastsgunsBlacktail.jpg|thumb|none|600px|Breasts! I mean... GUNS! I mean... BLACKTAIL!]]&lt;br /&gt;
&lt;br /&gt;
==Matilda (Heckler &amp;amp; Koch VP-70)==&lt;br /&gt;
The Matilda, an [[Heckler_%26_Koch_VP70|H&amp;amp;K VP-70]] is unlocked to be purchased from the Merchant after successfully completing the Normal difficulty of the game. It has a stock, although, unlike other guns in the game the stock cannot be removed. Same gun Leon has in Resident Evil 2. Fires three-round bursts. The gun's name is a reference to the movie [[Leon The Professional]], though they have spelled Mathilda's name incorrectly.&lt;br /&gt;
&lt;br /&gt;
[[Image:VP-70.jpg|thumb|none|400px|Heckler and Koch VP-70]]&lt;br /&gt;
[[Image:RE4matilda.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:RE4matildaleft.jpg|thumb|none|600px|The Matilda. The burst fire selector is on the stock behind the slide.]]&lt;br /&gt;
&lt;br /&gt;
==Bonus==&lt;br /&gt;
The ammo box for pistol ammunition.&lt;br /&gt;
[[Image:RE4pistolAmmo.jpg|thumb|none|600px|Thirty cartridges, yeah right. You'll be hard pressed to find one with more than 20.]]&lt;br /&gt;
&lt;br /&gt;
=Magnums=&lt;br /&gt;
==Broken Butterfly==&lt;br /&gt;
Notice the revolver is a top-break revolver, there are few revolvers it could be, one user stated that it was an [[Colt Single Action Army]] combined with a [[Smith &amp;amp; Wesson Schofield]]. May be found in a section of the castle after freeing Ashley, or may be purchased from the Merchant.&lt;br /&gt;
&lt;br /&gt;
The barrel's frame resembles Model 3, while the body frame is nearly identical to Colt S.A.A.&lt;br /&gt;
It uses the same ammunition as Killer7 despite the modern .45 ACP is not fully interchangeable with some early .45 versions, especially between Revolvers and Pistols.&lt;br /&gt;
&lt;br /&gt;
Note: There is also a variant appear in another Capcom's historic Beat-em Up video game Devil Kings (used by Lady Butterfly).&lt;br /&gt;
&lt;br /&gt;
[[Image:RE4butterfly.jpg|thumb|none|600px|Though black in detail view and in game, the Broken Butterfly shows up as nickel plated in the attache case.]]&lt;br /&gt;
[[Image:RE4butterflyLoad.jpg|thumb|none|600px|Leon loads the Broken Butterfly by putting in 3 shells. ]]&lt;br /&gt;
&lt;br /&gt;
==Killer7 (AMT Hardballer)==&lt;br /&gt;
The Killer 7 is an [[AMT Hardballer]] that may be purchased from the Merchant, the only weapon that has no exclusive ability when fully upgraded. The in game version is equipped with a scope-style laser. The name of the weapon is a reference to the game Killer7, in which the character Kaede uses a similarly modified Hardballer. The design of the gun is a Terminator homage. &lt;br /&gt;
&lt;br /&gt;
Also, it is nice to mention that there is a handgun with the frame like a Colt 1911, but chambered in .45 magnum. This handgun is the [[LAR Grizzly Pistol]]&lt;br /&gt;
&lt;br /&gt;
Actually, its a standard M1911A1 with the Hardballer's laser sight.&lt;br /&gt;
&lt;br /&gt;
[[Image:AMTHardballer5in.jpg|thumb|none|400px|AMT Hardballer 5in, .45ACP]]&lt;br /&gt;
[[Image:ED_45.jpg|thumb|none|600px|The AMT Hardballer from The Terminator(1984) which inspired the Game's Killer7]]&lt;br /&gt;
[[Image:RE4killerleft.jpg|thumb|none|600px|The Killer 7 logo is stamped on the slide.]]&lt;br /&gt;
[[Image:RE4killerright.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:RE4killerAim.jpg|thumb|none|600px|The Killer 7's sight in action.]]&lt;br /&gt;
&lt;br /&gt;
==Bonus==&lt;br /&gt;
The .45 Magnum ammo box.&lt;br /&gt;
[[Image:RE4magnumAmmo.jpg|thumb|none|600px|A rare sight, but a welcome one.]]&lt;br /&gt;
&lt;br /&gt;
==Handcannon (Smith &amp;amp; Wesson Model 500)==&lt;br /&gt;
The Handcannon, based on a [[Smith &amp;amp; Wesson Model 500|S&amp;amp;W Model 500]] is available if you can get a five-star rank with all characters on all stages (Mercenary Mode). When fully upgraded has infinite ammunition and deals the highest damage of any non-explosive weapon in the game. The in-game weapon is equipped with a laser sight.&lt;br /&gt;
[[Image:handcannon.jpg|thumb|none|350px|Smith and Wesson Model 500 .500 S&amp;amp;W Magnum]]&lt;br /&gt;
&lt;br /&gt;
[[Image:RE4handcannonleft.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:RE4handcannonright.jpg|thumb|none|600px|The Handcannon. The bulky thing under the barrel is a laser sight.]]&lt;br /&gt;
[[Image:RE4handcannonPose.jpg|thumb|none|600px|When in inventory screen, Leon poses with his Handcannon.]]&lt;br /&gt;
[[Image:RE4handcannonBefore.jpg|thumb|none|600px|Leon about to fire the Handcannon at a jewel-bearing carrion bird.]]&lt;br /&gt;
[[Image:RE4handcannonAfter.jpg|thumb|none|600px|Leon in full recoil. Damn.]]&lt;br /&gt;
[[Image:RE4handcannonLoad.jpg|thumb|none|600px|When reloading the Handcannon Leon uses a six round speed loader.]]&lt;br /&gt;
&lt;br /&gt;
==Bonus==&lt;br /&gt;
A box of Handcannon ammo. .5 (.50) caliber, probably supposed to be Action Express.&lt;br /&gt;
The cartridges looks to have a rim, which means .500 S&amp;amp;W magnum. Not .50AE.&lt;br /&gt;
[[Image:RE4handcannonAmmo.jpg|thumb|none|600px|The answer to this question is always yes.]]&lt;br /&gt;
&lt;br /&gt;
=Sub Machine Guns=&lt;br /&gt;
==TMP (Steyr TMP)==&lt;br /&gt;
The [[Steyr TMP]], simply called the TMP may be purchased from the Merchant. A stock may also be purchased to improve accuracy and reduce recoil. HUNK uses a TMP modified with a fixed stock, fore-grip, sawn-off barrel, and PEW laser sight box in The Mercenaries. Krauser also uses this same modified TMP in his boss battle in the main game. Ada also uses it in Mercenaries and regular game.&lt;br /&gt;
[[Image:SteyrTMP.jpg|thumb|none|320px|Steyr TMP 9x19mm]]&lt;br /&gt;
[[Image:RE4tmpleft.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:RE4tmpright.jpg|thumb|none|600px|The TMP without optional stock.]]&lt;br /&gt;
&lt;br /&gt;
[[Image:RE4adaTMP2.jpg|thumb|none|600px|Ada sprays down Sadler with her TMP. Note that the laser sight integrated with the foregrip replaces the standard slanted TMP foregrip.]]&lt;br /&gt;
[[Image:RE4adaTMP.jpg|thumb|none|600px|Ada hoses down Sadler with her TMP.]]&lt;br /&gt;
[[Image:RE4adaTMP3.jpg|thumb|none|600px|Ada admires her handiwork. Good view of the TMP.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==(Brügger &amp;amp; Thomet MP9)==&lt;br /&gt;
In The Mercenaries minigame, HUNK carries a customized TMP based on the [[Brügger &amp;amp; Thomet MP9]] as his weapon. It has several upgrades and looks slightly different from the standard TMP, as well as being already equipped with a folding stock.&lt;br /&gt;
[[Image:B&amp;amp;T-MP9.jpg‎|thumb|none|320px|Brügger &amp;amp; Thomet MP9]]&lt;br /&gt;
[[Image:RE4krauserTMP.jpg|thumb|none|600px|Krauser's customized TMP, it has MP-9 features, a straight fore grip, a different muzzle shroud, and a PEQ laser box.]]&lt;br /&gt;
[[Image:RE4krauserTMP2.jpg|thumb|none|600px|Krauser's custom TMP. Note the strangely enlarged front end.]]&lt;br /&gt;
[[Image:RE4krauserTMP3.jpg|thumb|none|600px|Krauser's custom TMP. Note the RIS rail on the side.]]&lt;br /&gt;
&lt;br /&gt;
==Bonus==&lt;br /&gt;
The box of TMP ammo.&lt;br /&gt;
[[Image:RE4tmpAmmo.jpg|thumb|none|600px|The arms dealer from Far Cry 2 would love this stuff.]]&lt;br /&gt;
&lt;br /&gt;
==Chicago Typewriter (M1A1 Thompson)==&lt;br /&gt;
Unlocked by completing the sidestory assignment Ada and may be purchased from the Merchant for 1 million pesetas after that. Comes with unlimited ammo. If used with the Mafia costume (unique to the PS2 and Wii versions of the game), the gun will appear as the [[M1921 Thompson]].&lt;br /&gt;
[[Image:M1sb.jpg|thumb|none|400px|M1A1 Thompson .45ACP]]&lt;br /&gt;
[[Image:Colt_1921A_Thompson.jpg|thumb|none|400px|1921 Thompson .45ACP]]&lt;br /&gt;
[[Image:ChicagoTypewriter.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:RE4thompsonright.jpg|thumb|none|600px|The Chicago Typewriter. I believe the technical term is &amp;quot;overkill.&amp;quot;]]&lt;br /&gt;
[[Image:RE4thompsonFire.jpg|thumb|none|600px|Blazing away, not really at anything.]]&lt;br /&gt;
[[Image:RE4thompsonload.jpg|thumb|none|600px|Reloading is not necessary, but hey. Leon rocks in a new magazine, then tilts the Typewriter sideways to pull the bolt.]]&lt;br /&gt;
&lt;br /&gt;
=Shotguns=&lt;br /&gt;
==Shotgun (Remington 870)==&lt;br /&gt;
May be obtained in one of three ways. On Easy mode the weapon is in your inventory, on Normal modes or higher you may obtain it for free in the upstairs section of a house in the Ganados Village, or you may purchase this weapon from the Merchant.&lt;br /&gt;
[[Image:Remington870PoliceStd.jpg |thumb|none|400px|Remington 870 12 gauge]]&lt;br /&gt;
[[Image:RE4shotgun.jpg|thumb|none|600px|Easily the lowest detail weapon model in the game.]]&lt;br /&gt;
*Actually this is particularly a [[Remington 870]] Express Turkey Pump 21&amp;quot; Barrel.&lt;br /&gt;
&lt;br /&gt;
==Riot Shotgun (Benelli M3 Super 90)== &lt;br /&gt;
&lt;br /&gt;
A stainless shotgun that bears great resemblance of both [[Benelli_M_Series_Super_90_Shotguns#Benelli_M3|Benelli M3]] and M4 with the collapsible stock and pump action mechanism. It is identically the same version of Assault Shotgun from Resident Evil Remake (2002). Many fans mistakenly claim this one M4, however the real M4 is semi-auto only while M3 has both action types. The in-game version is actually a modified M3, because many of Benelli M1, M3 and M4 stocks are interchangeable, although no such weapon confirmed nor seen in the real world.&lt;br /&gt;
&lt;br /&gt;
The weapon may be purchased from the Merchant from Chapter 3-1. It is also used by Leon in the Mercenaries.&lt;br /&gt;
&lt;br /&gt;
[[Image:Benelli_m4_2.jpg‎ |thumb|none|400px|Benelli M4 Super 90 12 gauge]]&lt;br /&gt;
Like this...&lt;br /&gt;
[[Image:Benelli_m3-1-.jpg |thumb|none|400px|Benelli M3 Super 90 12 gauge]]&lt;br /&gt;
...but with this pump mechanism.&lt;br /&gt;
&lt;br /&gt;
[[Image:RE4riotgunright.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:RE4riotgunleft.jpg|thumb|none|600px|Riot Shotgun. Rumor has it shotguns with pistol grip AND stock handle poorly, but whatever.]]&lt;br /&gt;
[[Image:RE1 assaultshotgun.jpg|thumb|none|400px|The same weapon as it appears in Resident Evil Remake (2002)]]&lt;br /&gt;
&lt;br /&gt;
== Striker (Armsel Protecta)==&lt;br /&gt;
&lt;br /&gt;
The [[Armsel_Striker#Armsel_Protecta|Armsel Protecta]] may be purchased from the Merchant. Upgraded to maximum it has a 100-round drum, which Leon can reload completely by putting two cartridges into it.&lt;br /&gt;
&lt;br /&gt;
[[Image:Dao12.jpg|thumb|none|300px|Armsel Protecta]]&lt;br /&gt;
[[Image:RE4strikereleft.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:RE4strikerright.jpg|thumb|none|600px|The Striker shotgun.]]&lt;br /&gt;
[[Image:RE4strikerdrum.jpg|thumb|none|600px|Note the lack of a winding key on the drum, making it a Protecta.]]&lt;br /&gt;
&lt;br /&gt;
==Ada's Shotgun (Mossberg 500)==&lt;br /&gt;
Ada uses this stubby [[Mossberg_500#Mossberg_590_Cruiser_.2F_590_Compact_Cruiser|Mossberg 500]] shotgun in Separate Ways. The gun in the game is stainless steel and the action bar is in the pistol grip style.&lt;br /&gt;
[[Image:Moss500shorty.jpg|thumb|none|350px|Mossberg 500 12 gauge]]&lt;br /&gt;
[[Image:RE4stubbyShotgun.jpg|thumb|none|600px|Another very low detail model, like the standard pump action.]]&lt;br /&gt;
&lt;br /&gt;
==Bonus==&lt;br /&gt;
The box of shotgun ammo.&lt;br /&gt;
[[Image:RE4shotgunAmmo.jpg|thumb|none|600px|They may be slugs, but they have a wide spread anyway.]]&lt;br /&gt;
&lt;br /&gt;
=Rifles=&lt;br /&gt;
==Bolt Action Rifle (Springfield M1903A4)==&lt;br /&gt;
A modified version of the [[1903A4 Springfield Sniper Rifle|Springfield]] rifle which fired .30-06 cartridges, while this version fires .223 caliber rounds. May be purchased from the Merchant.&lt;br /&gt;
[[Image:Rifle Springfield M1903A4 with M84 sight.jpg|thumb|none|430px|Springfield M1903A4 .30-06 (modified to .223)]]&lt;br /&gt;
&lt;br /&gt;
[[Image:RE4rifleleft.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:RE4rifleright.jpg|thumb|none|600px|]]&lt;br /&gt;
[[Image:RE4rifleLoad.jpg|thumb|none|600px|Leon loads the Springfield with a 7 round stripper clip. He really has to jam that sucker in.]]&lt;br /&gt;
[[Image:RE4rifleNewScope.jpg|thumb|none|600px|The more powerful scope. It also has a different crosshair.]]&lt;br /&gt;
&lt;br /&gt;
==Semi-Auto Rifle (Heckler &amp;amp; Koch SL8)==&lt;br /&gt;
A Semi-Auto [[Heckler_%26_Koch_G36#Heckler_.26_Koch_SL8|H&amp;amp;K SL8]] may be purchased from the Merchant. This gun is also used by Ada in Seperate Ways, Assignment Ada, and The Mercenaries. It is also used by Wesker in The Mercenaries.&lt;br /&gt;
[[Image:H&amp;amp;K-SL8.jpg|thumb|none|360px|Heckler and Koch SL8 5.56x45mm(.223)]]&lt;br /&gt;
&lt;br /&gt;
[[Image:RE4semiright.jpg|thumb|none|600px]]&lt;br /&gt;
[[Image:RE4semileft.jpg|thumb|none|600px|The H&amp;amp;K SL8.]]&lt;br /&gt;
[[Image:RE4semiscope.jpg|thumb|none|600px|SL8 scope view.]]&lt;br /&gt;
[[Image:RE4semiNewScope.jpg|thumb|none|600px|SL8 upgraded scope.]]&lt;br /&gt;
&lt;br /&gt;
==Bonus==&lt;br /&gt;
The box of rifle ammo.&lt;br /&gt;
[[Image:RE4rifleAmmo.jpg|thumb|none|600px|Fits any .223 rifle. Even the 30.06 ones.]]&lt;br /&gt;
&lt;br /&gt;
=Arms Dealer Exclusives=&lt;br /&gt;
The Merchant has a few weapons on display that can not be purchased. These include a [[Steyr SPP]], a [[Makarov]], and a strange low-detail rifle, looking something like a SIG SG 550.&lt;br /&gt;
[[Image:RE4armsdealer1.jpg|thumb|none|600px|Steyr SPP at the Merchant's shop.]]&lt;br /&gt;
[[Image:RE4armsdealer2.jpg|thumb|none|600px|Seriously low resolution Makarov at the Merchant's shop.]]&lt;br /&gt;
[[Image:RE4armsdealer3.jpg|thumb|none|600px|Perhaps a SIG SG 550. With a bayonet.]]&lt;br /&gt;
&lt;br /&gt;
=Special=&lt;br /&gt;
&lt;br /&gt;
==Rocket Launcher/Special Rocket Launcher/Infinite Launcher (RPG-7)==&lt;br /&gt;
The standard Rocket Launcher may be purchased any time from the Merchant, or you will find one in the Castle. The Special Rocket Launcher is a special-event item. The Infinite Rocket Launcher is available for purchase from the Merchant upon completion of the game once.&lt;br /&gt;
[[Image:Rpg-7-1-.jpg|thumb|none|400px|RPG-7 70mm]]&lt;br /&gt;
[[Image:RE4launcherright.jpg|thumb|none|600px|You can read RPG-7 on the side of the rocket.]]&lt;br /&gt;
[[Image:RE4specialrpg.jpg|thumb|none|600px|Special rocket launcher, loaded with red anti-boss warhead.]]&lt;br /&gt;
[[Image:RE4rpgFire.jpg|thumb|none|600px|FWOOSH! Leon unloads his infinite launcher.]]&lt;br /&gt;
&lt;br /&gt;
=Not Guns=&lt;br /&gt;
== Bow Gun ==&lt;br /&gt;
May be purchased from Merchant in Separate Ways. The weapon has a pistol grip and fires explosive arrows.&lt;br /&gt;
&lt;br /&gt;
==Minethrower==&lt;br /&gt;
May be purchased from Merchant. The weapon fires custom darts with explosive tips that embed themselves in an enemy and detonate after a period of time. When fully upgraded its mines will automatically home in on the nearest enemy.&lt;br /&gt;
[[Image:RE4 Minelauncher.jpg|thumb|none|400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Krauser's Bow ==&lt;br /&gt;
Krauser uses this weapon in Mercenaries minigame. In the main boss battle it fires explosive arrows. Possibly a reference to Rambo.&lt;br /&gt;
&lt;br /&gt;
== Plaga Removal Laser(P.R.L.) 412 ==&lt;br /&gt;
Available after beating game in Professional mode. The weapon uses a light based laser that will annihilate anyone/thing in Leon's line of sight.&lt;br /&gt;
[[Images:P.R.L.jpg|300px]]&lt;br /&gt;
&lt;br /&gt;
==Los Illuminados Gatling Gun==&lt;br /&gt;
Used by a senior monk of the Los Illuminados cult in the Castle section of the game and by the Militia in the Island section, it has alot of barrels but it has an average suppressive fire machine gun rate of fire, which makes all those barrels redundant, it caliber is probably between 5.56 NATO and 7.62 NATO, maybe even .50 BMG. Cannot be used by the player.&lt;br /&gt;
&lt;br /&gt;
==GE M134 Minigun==&lt;br /&gt;
&lt;br /&gt;
This gun is used by J.J. (The minigun wielding Gannado) and cannot be used by the player.&lt;br /&gt;
&lt;br /&gt;
==Dart Rifle==&lt;br /&gt;
A Villager uses a dart rifle to render Ada unconscious.&lt;br /&gt;
&lt;br /&gt;
[[Category:Video Game]]&lt;/div&gt;</summary>
		<author><name>4.153.85.0</name></author>
	</entry>
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